Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.13 @ 23:11:21 Player: btrs Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (113) 565 Value Destroyed (4091) 4091 Prototype IDs (30) 600 Alien Tech Used (2) 400 Bonus (6862) 6862 TOTAL SCORE: 21018 Bonus ------- High Alert Combat Kills 62 Entered DSFs 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 699/1600 Matter 262/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Experimental Optical Array Advanced Signal Interpreter Advanced Target Analyzer Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Advanced Sensor Array Vortex Shotgun (16) Vortex Shotgun (2) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Experimental Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Improved Transmission Jammer Cloaking Device Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Vortex Lance > --- INVENTORY -------- Light Quantum Reactor Nuclear Pulse Thruster Impulse Thruster Array Advanced Sensor Array Advanced Sensor Array Transdimensional Reconstructor Vortex Shotgun Vortex Shotgun [Rating: 122] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Improved Signal Interpreter Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Piercing Weapon Vortex Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Slots Evolved 18 | . . . 2 . 2 2 2 2 . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Propulsion 5 | . . . . . 2 . . . . . . 1 . . . . . . 1 1 Utility 10 | . . . 2 . . . 2 2 . . . 1 . . . . 2 . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 227 | 7 6 . 17 6 44 28 24 8 . 14 3 34 6 2 3 3 . 2 12 8 Power 35 | 1 1 . 3 1 6 5 6 . . 2 . 6 1 . . . . . 1 2 Engine 18 | 1 1 . 3 1 3 4 3 . . 1 . . . . . . . . 1 . Core 9 | . . . . . 3 1 2 . . 1 . 2 . . . . . . . . Reactor 8 | . . . . . . . 1 . . . . 4 1 . . . . . . 2 Propulsion 73 | 2 . . 4 3 22 13 5 3 . 6 . 6 1 . . . . . 4 4 Treads 25 | 2 . . . 2 12 9 . . . . . . . . . . . . . . Leg 16 | . . . . . 10 4 2 . . . . . . . . . . . . . Wheel 5 | . . . 4 1 . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . 3 3 . 1 . . . . . . . . . . Flight 20 | . . . . . . . . . . 5 . 6 1 . . . . . 4 4 Utility 59 | 2 4 . 5 . 8 4 5 4 . 4 1 8 1 . 3 1 . 2 6 1 Device 25 | 1 2 . 1 . 4 1 2 3 . 1 . 4 1 . 3 1 . . 1 . Storage 6 | 1 2 . . . 1 . . 1 . . . . . . . . . . 1 . Processor 15 | . . . 2 . 2 . 1 . . 3 1 4 . . . . . . 2 . Hackware 5 | . . . . . . . . . . . . . . . . . . 2 2 1 Protection 8 | . . . 2 . 1 3 2 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 1 . 5 2 8 6 8 1 . 2 2 14 3 2 . 2 . . 1 1 Energy Gun 19 | 1 . . . 1 1 1 2 . . 1 1 9 2 . . . . . . . Energy Cannon 6 | . . . . . 4 1 1 . . . . . . . . . . . . . Ballistic Gun 12 | 1 . . 3 . . 3 2 1 . . . 2 . . . . . . . . Ballistic Cannon 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Launcher 9 | . 1 . 2 . 2 . 3 . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . 1 1 2 1 2 . 2 . . 1 . Special Melee Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 . 1 1 . 2 . 1 . . 2 . . . . 1 Corrupted Parts 8 | . 1 . 2 1 1 1 1 1 . . . . . . . . . . . . System Corruption 23 | . 6 . 7 1 1 2 1 5 . . . . . . . . . . . . Parts Lost 85 | . . . 12 . 17 8 10 . . 2 2 12 2 . . . . . . 20 Power 16 | . . . 1 . 4 3 1 . . 1 . 3 . . . . . . . 3 Propulsion 36 | . . . 4 . 7 5 3 . . 1 1 4 2 . . . . . . 9 Utility 20 | . . . 2 . 3 . 2 . . . 1 5 . . . . . . . 7 Weapon 13 | . . . 5 . 3 . 4 . . . . . . . . . . . . 1 Highest Loss Streak 13 | . . . 5 . 4 2 5 . . 1 2 4 2 . . . . . . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 86 100 93 93 79 80 88 87 81 63 76 73 72 73 66 71 77 79 Engine 6 | . 14 14 8 11 2 9 4 11 11 10 5 2 . . . . . . 1 3 Core 2 | . . . . . 6 2 3 . . . 5 3 5 5 5 5 4 4 4 3 Treads 11 | . 28 28 5 20 17 22 7 . . . . . . . . . . . . . Leg 3 | . . . . . 12 5 8 . . . . . . . . . . . . . Wheel 1 | . . . 14 1 . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 5 15 17 14 . . . . . . . . . . Flight 4 | . . . . . . . . . . 2 23 15 16 15 15 15 14 14 16 21 Device 10 | . 14 14 5 11 7 7 10 22 23 22 17 6 10 15 14 15 14 14 9 10 Storage 6 | . 14 14 11 11 9 7 3 1 5 5 5 2 . . . . . . 1 3 Processor 14 | . . . 13 22 18 7 7 11 11 12 21 27 35 31 31 31 28 28 23 15 Hackware 1 | . . . . . . . . . . . . . . . . . . 4 13 14 Protection 2 | . . . 5 . . 6 7 . . . . . . . . . . . . . Energy Gun 2 | . 8 . . 11 2 4 1 . . 2 . 1 . . . . . . . . Energy Cannon 1 | . . . . . 11 1 1 . . . . . . . . . . . . . Ballistic Gun 6 | . 14 14 17 . . 8 9 15 17 11 . . . . . . . . . . Ballistic Cannon 1 | . . . . 11 3 1 3 . . . . . . . . . . . . . Launcher 2 | . 6 14 4 . . 5 . . . . . . . . . . . . . . Peak Build Rating 122 | 9 9 8 12 14 25 43 53 66 64 79 64 78 86 81 75 81 73 85 112 122 Average Rating 43 | 5 7 8 10 13 21 34 41 57 64 66 56 56 74 72 71 73 73 78 100 109 On Entrance 48 | . 9 8 8 9 14 24 40 39 64 64 51 59 75 72 72 73 73 73 85 112 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 13 31 31 37 33 98 112 129 35 35 41 29 28 23 24 20 20 20 20 37 37 Greatest Support 88 | 40 40 40 40 43 80 88 48 38 36 36 20 27 27 23 23 23 23 23 37 45 Greatest Overweight (x) 10 | . . . 10 1 4 2 2 1 . 1 1 5 . 1 . . . . 1 3 Average Overweight (x) . | . . . . . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 5 5 5 5 5 5 5 5 5 5 5 10 10 Average Capacity 13 | 7 10 15 15 15 22 25 16 5 5 5 5 5 5 5 5 5 5 5 6 9 Most Carried 25 | . 13 13 15 14 22 25 25 4 5 5 4 5 5 5 5 5 5 5 10 10 Average Carried 10 | . 6 13 13 12 16 19 15 3 4 4 3 4 4 4 4 4 5 5 6 8 Final Capacity 25 | 8 15 15 15 15 25 25 5 5 5 5 5 5 5 5 5 5 5 5 10 5 Final Carried 24 | . 13 13 14 14 17 24 4 4 5 4 3 5 5 5 5 5 5 5 10 4 Class Distribution -------------------- 25% | Mutant 19% | Scavenger-Tank 18% | Scavenger-Mutant 10% | Scavenger-Ninja 9% | Scavenger-Skirmisher 9% | Scavenger-Scout 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Scout | -3/DSF Scavenger-Ninja | -2/Research Scavenger-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Matter Collected 3613 | 212 227 . 308 121 666 610 288 3 54 446 20 263 60 44 . 103 . . 148 40 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3790 | 21 412 . 441 . 1286 671 152 . 54 . . 535 20 . . . . . 60 138 Parts 239 | 3 33 . 37 . 63 34 15 . 1 . . 37 2 . . . . . 4 10 Haulers Intercepted 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . 1 . 2 3 . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . 1 . . . . . . . Prevented 5 | . . . . . . . . . . . . . 5 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Combat Hostiles Destroyed 75 | . 12 . 10 . 23 15 2 . . . . 11 2 . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . Guns 32 | . 8 . 4 . 1 6 1 . . . . 10 2 . . . . . . . Cannons 22 | . . . . . 19 3 . . . . . . . . . . . . . . AOE 17 | . 4 . 6 . 1 5 . . . . . 1 . . . . . . . . Classes Destroyed 13 | 1 5 . 2 . 3 2 . . . . . . . . . . . . . . Worker 5 | . 2 . 1 . 2 . . . . . . . . . . . . . . . Builder 4 | . . . 1 . 1 1 . . . . . 1 . . . . . . . . Tunneler 2 | 1 . . . . . 1 . . . . . . . . . . . . . . Hauler 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . Recycler 6 | . . . . . 2 2 . . . . . 2 . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . Watcher 16 | . 3 . . . 1 . 1 . . . . 4 . . . . . . 2 5 Swarmer 17 | . 3 . 4 . 3 . . . . . . 5 2 . . . . . . . Grunt 31 | . 9 . 2 . 14 5 1 . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . Sentry 10 | . . . 4 . 4 2 . . . . . . . . . . . . . . Hunter 3 | . . . . . 1 2 . . . . . . . . . . . . . . Programmer 13 | . . . . . . 6 1 . . . . 6 . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | 1 4 . 5 . 6 5 1 . . . . 8 2 . . . . . 2 2 Combat Bots Only 7 | . 3 . 5 . 4 3 1 . . . . 7 2 . . . . . . . Max Kills in Single Turn 5 | 1 2 . 5 . 2 2 1 . 1 . . 2 1 . . . . . 1 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . . . Exploded 5 | . 1 . 5 . 1 1 . . . . . 1 . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Hostile Shots Fired 1007 | . 31 . 92 . 220 153 148 30 . 4 29 66 9 14 . 11 . . . 200 Missed 360 | . 11 . 27 . 52 57 44 17 . 1 16 23 3 8 . 6 . . . 95 Damage Taken 9984 | . 237 . 1082 . 2581 1270 1367 215 . 84 197 908 116 166 . 117 . . . 1644 Core 2811 | . . . 212 . 433 115 505 39 . 17 109 416 . 83 . 73 . . . 809 Absorbed by Shields 81 | . . . . . . . . . . 81 . . . . . . . . . . Regen/Repaired (Parts) 72 | . . . . . . . . . . 72 . . . . . . . . . . Core Remaining (%) 69 | 100 . 100 . 47 21 83 40 . . . 83 . . . . 50 . 100 100 43 Volleys Fired 290 | 1 44 . 42 . 90 56 16 1 12 . . 23 3 . . . . . . 2 Largest 3 | 2 2 . 2 . 2 3 3 3 1 . . 2 2 . . . . . . 1 Hottest 149 | 70 70 . 53 . 143 136 149 91 33 . . 120 120 . . . . . . 52 Shots Fired 550 | 2 76 . 69 . 180 128 31 3 13 . . 40 6 . . . . . . 2 Gun 304 | 2 64 . 56 . 12 84 24 3 13 . . 40 6 . . . . . . . Cannon 197 | . . . . . 163 29 5 . . . . . . . . . . . . . Launcher 49 | . 12 . 13 . 5 15 2 . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 216 | 1 44 . 56 . 18 64 13 3 13 . . 4 . . . . . . . . Thermal 198 | 1 20 . . . 157 20 . . . . . . . . . . . . . . Explosive 38 | . 12 . 3 . 5 15 1 . . . . . . . . . . . . 2 Electromagnetic 56 | . . . 10 . . 29 17 . . . . . . . . . . . . . Entropic 42 | . . . . . . . . . . . . 36 6 . . . . . . . Robot Hit Streak 14 | 1 7 . 10 . 14 10 9 11 4 . . 9 5 . . . . . . . Robot Miss Streak 9 | 1 2 . 5 . 6 9 2 1 2 . . 3 4 . . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . Secondary Targets 7 | . 3 . . . . . 1 . . . . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . 1 . . . . . . . . Shots Hit Robots 367 | 1 33 . 41 . 112 91 22 2 7 . . 42 3 . . 1 . . 4 8 Core Hits 224 | 1 31 . 25 . 44 72 13 . 2 . . 28 2 . . . . . 2 4 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . 4 . . . . . . . . Critical Strikes 10 | . . . . . 1 . . . . . . 6 . . . 1 . . 1 1 Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . Detonate 4 | . . . . . . . . . . . . 4 . . . . . . . . Sunder 5 | . . . . . . . . . . . . 2 . . . 1 . . 1 1 Melee Attacks 40 | . . . . . . . . . . . 2 9 1 3 . 1 . . 9 15 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 40 | . . . . . . . . . . . 2 9 1 3 . 1 . . 9 15 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11822 | 10 929 . 1024 . 2659 2316 561 66 174 . . 2624 168 . . 99 . . 395 797 Guns 4591 | 10 435 . 415 . 95 1083 395 40 174 . . 1776 168 . . . . . . . Cannons 2997 | . . . . . 2399 487 111 . . . . . . . . . . . . . Explosions 2259 | . 489 . 531 . 158 746 33 . . . . 302 . . . . . . . . Melee 1837 | . . . . . . . . . . . . 546 . . . 99 . . 395 797 Ramming 138 | . 5 . 78 . 7 . 22 26 . . . . . . . . . . . . Kinetic 2459 | 10 261 . 415 . 207 1008 292 40 174 . . 52 . . . . . . . . Thermal 3297 | . 174 . 91 . 2287 443 . . . . . 302 . . . . . . . . Explosive 1500 | . 467 . 259 . 158 583 33 . . . . . . . . . . . . . Electromagnetic 699 | . 22 . 181 . . 282 214 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 3729 | . . . . . . . . . . . . 2270 168 . . 99 . . 395 797 Highest Corruption 20 | . 8 8 19 20 1 11 7 5 5 5 . 7 7 7 7 7 . . . . Average Corruption 8 | . 7 8 16 19 1 5 6 5 5 5 . 6 7 7 7 7 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 170 | . 15 7 27 13 . 35 12 1 2 1 . 19 6 7 2 23 . . . . Message Errors 44 | . 4 2 5 4 . 8 5 1 . . . 6 1 3 . 5 . . . . Matter Fused 39 | . 4 . 4 6 . 11 1 . . . . 5 1 2 1 4 . . . . Heat Flow Errors 19 | . 1 1 3 1 . 3 2 . 1 . . 1 2 1 . 3 . . . . Energy Discharges 18 | . 3 1 3 1 . 4 1 . . . . . 1 . . 4 . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 21 | . 2 2 5 1 . 1 1 . . . . 3 . 1 . 5 . . . . Data Loss (major) 13 | . . 1 2 . . 4 1 . . 1 . 1 1 . 1 1 . . . . Misfires 6 | . . . 2 . . 1 1 . 1 . . 1 . . . . . . . . Alerts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Misdirections 1 | . . . 1 . . . . . . . . . . . . . . . . . Weapon Failures 5 | . . . 1 . . 3 . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 390 | . . . 42 . 16 36 1 . . . . 99 . . . . . . 94 102 Projectiles 39 | . . . . . 16 22 1 . . . . . . . . . . . . . Explosions 83 | . . . 42 . . 14 . . . . . 27 . . . . . . . . Melee 268 | . . . . . . . . . . . . 72 . . . . . . 94 102 Knockbacks 8 | . 1 . . . 5 1 . 1 . . . . . . . . . . . . Impact 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Kinetic 6 | . . . . . 5 1 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 452 | . 4 . 244 . . 74 31 13 . . . 86 . . . . . . . . Shots 13 | . 1 . 5 . . 4 1 . . . . 2 . . . . . . . . Rammed 32 | . 2 . 11 . . 1 16 2 . . . . . . . . . . . . Targets Rammed 33 | . 2 . 11 . 1 1 16 2 . . . . . . . . . . . . Kicked 1 | . . . . . 1 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 513 | 9 211 83 231 133 513 336 244 30 152 . . 255 423 222 . 127 . . . . Average Temperature 92 | 6 41 46 43 70 115 78 86 17 84 . . 65 156 92 . 62 . . . . Received Heat Transfer 2214 | . 129 . 291 . 1161 144 396 18 . . . 21 9 18 . 9 . . . 18 Effects 10 | . . . . . 5 3 . . . . . . 2 . . . . . . . Shutdowns 6 | . . . . . 4 1 . . . . . . 1 . . . . . . . Interference 3 | . . . . . . 2 . . . . . . 1 . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . 2 1 . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 2 1 . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 3 2 . . . . . . . . . . . . . . Heat Transferred 5634 | . 518 . 200 . 3911 755 . . . . . 250 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 4 . . 2 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Peak Influence 532 | 5 237 51 251 48 409 470 187 97 . . . 532 . . . . 20 15 67 270 Initial 185 | . 3 51 19 48 18 185 146 44 . . . 150 . . . . 20 15 8 . Average 156 | 1 103 51 114 48 160 297 91 55 . . . 287 . . . . 20 15 31 94 Maximum Alert Level 2 | . 1 . 1 . 2 2 . . . . . 2 . . . . . . . 1 Low Security (%) 67 | 100 84 100 90 100 67 11 100 100 . . . 30 . . . . 100 100 100 81 Level 1 29 | . 15 . 9 . 23 84 . . . . . 55 . . . . . . . 18 Level 2 3 | . . . . . 8 4 . . . . . 14 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 2 . 1 . 4 9 4 2 . . . 4 . . . . . . 4 5 Investigation 14 | . 2 . 1 . 2 2 1 1 . . . . . . . . . . 3 2 Extermination 9 | . . . . . . 6 1 . . . . 2 . . . . . . . . Reinforcement 9 | . . . . . 2 1 2 1 . . . 2 . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Distress Signals 20 | . 2 . 1 . 6 . . . . 2 . . . . . . . . 9 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 239 | . 20 . 20 . 41 23 17 10 . 34 8 23 5 6 . 7 . . 5 20 Peak Tracking Total 11 | . 4 . 8 . 7 3 10 8 . 11 5 7 5 4 . 4 . . 2 5 Tactical Retreats 38 | . . . 6 . 4 1 6 2 . 2 1 4 2 3 . 3 . . . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Traps Triggered 7 | . 2 . . . 1 . . . . . . 2 . 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . . . . . . . . . Triggered 10 | . . . . . 2 . . . . 7 . . 1 . . . . . . . Most Traps Carried 4 | . . . . 4 4 2 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Machines Disabled 25 | . 3 . 2 . 2 13 2 . . . . 1 . . . . . . . 2 Max in Single Turn 5 | . 2 . 1 . 1 5 1 . . . . 1 . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Machines Accessed 44 | . 7 . 2 . 3 2 2 2 . 8 . 3 . . 9 . 1 . 3 2 Terminals 26 | . 7 . 2 . 3 2 2 2 . . . 2 . . . . 1 . 3 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Total Hacks 134 | . 19 . 8 . 12 6 4 4 . 13 . 6 . . 48 . 1 . 7 6 Successful 99 | . 13 . 3 . 6 2 . 1 . 13 . 3 . . 48 . 1 . 5 4 Failed 35 | . 6 . 5 . 6 4 4 3 . . . 3 . . . . . . 2 2 Catastrophic 9 | . 2 . 2 . 1 . 3 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 28 | . 9 . 2 . 6 1 2 4 . . . 2 . . . . . . . 2 Terminals 71 | . 19 . 8 . 12 6 4 4 . . . 4 . . . . 1 . 7 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 94 | . 10 . 3 . 6 2 . 1 . 13 . 1 . . 48 . 1 . 5 4 Record 49 | . 2 . . . . 2 . . . 7 . . . . 36 . . . 2 . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 10 | . 1 . . . . . . . . 5 . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . . . 1 . . 1 . . . . . . . . . . 1 . Emergency Access Points 3 | . . . 2 . 1 . . . . . . . . . . . . . . . Terminal Index 2 | . 2 . . . . . . . . . . . . . . . . . . . Alert Level 4 | . 1 . . . 1 . . . . . . . . . . . . . . 2 Locate Traps 2 | . 1 . . . . . . . . . . 1 . . . . . . . . Dispatch Records 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . 1 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . 3 . . . . . . . . . . 1 . . . . . . . . Terminals 4 | . 3 . . . . . . . . . . 1 . . . . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . Botnet 3 | . 3 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 5 . 2 . 3 2 2 1 . . . 2 . . . . . . 2 2 Full Trace Events 13 | . 3 . 1 . 1 2 1 1 . . . . . . . . . . 2 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 5 . 1 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Total Allies 6 | . . . . . . . . . . 5 . 1 . . . . . . . . Largest Group 5 | . . . . . . . . . . 5 . 1 . . . . . . . . Highest-Rated Group 253 | . . . . . . . . . . 253 . 47 . . . . . . . . Highest-Rated Ally 65 | . . . . . . . . . . 65 . 47 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 21 | . . . . . . . . . . 21 . . . . . . . . . . Total Damage 1046 | . . . . . . . . . . 1046 . . . . . . . . . . Kills 1 | . . . . . . . . . . 1 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Turns Passed 12409 | 93 1401 188 890 292 1579 2060 1257 272 113 778 143 981 210 187 76 538 7 14 854 476 Spaces Moved 10827 | 53 736 118 491 151 473 718 671 410 192 942 366 1354 619 407 219 625 22 37 1354 869 Core 227 | 4 . . 9 . . . 170 . . . . 2 . . . . . . . 42 Treads 2330 | 49 736 118 106 136 363 598 224 . . . . . . . . . . . . . Legs 230 | . . . . . 110 120 . . . . . . . . . . . . . . Wheels 391 | . . . 376 15 . . . . . . . . . . . . . . . . Hover 1726 | . . . . . . . 277 410 192 847 . . . . . . . . . . Flight 5923 | . . . . . . . . . . 95 366 1352 619 407 219 625 22 37 1354 827 Fastest Speed 24 | 50 160 160 100 105 160 242 50 45 45 27 27 27 27 30 30 30 30 30 26 24 Average Speed 84 | 151 160 160 123 154 232 255 144 54 45 70 30 47 28 30 30 30 30 30 28 27 Slowest Speed 550 | 160 160 160 550 160 480 325 325 111 45 110 110 355 34 110 30 30 30 30 110 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . 11 . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 40 | 3 95 47 27 34 30 15 17 10 28 92 49 30 84 60 63 64 1 51 20 20 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . 3 . . . . . Known Exits Taken 15 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . . . . Scrap Searched 13 | . . . . 1 . . . . . . 3 . 4 2 . 3 . . . . Spaces Dug 21 | . 13 . . . . . . . . . 2 . 1 2 . . . . 2 1 Terrain Destroyed 319 | . 76 . 42 . 33 105 9 . 2 . 2 38 7 2 . . . . 2 1 Melee 7 | . . . . . . . . . . . 2 . 1 2 . . . . 2 . Projectile 43 | . . . . . 10 1 . . 2 . . 24 6 . . . . . . . AOE 269 | . 76 . 42 . 23 104 9 . . . . 14 . . . . . . . 1 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Upp War Pro Fac Upp Upp Zhi Pro Res DSF Res Acc Total 13509 | 60 881 117 710 210 766 824 932 451 206 1055 396 1632 643 468 229 975 21 38 1808 1087 Wait 1876 | . 79 . 134 44 131 6 181 31 2 39 25 182 10 55 . 344 . . 424 189 Move 10782 | 52 735 117 490 150 472 717 670 409 191 941 365 1332 618 406 218 624 21 36 1350 868 Hop 11 | . . . . . . . . . . . . 10 . . . . . . 1 . Pick Up 86 | . 13 . 11 6 15 12 10 . 1 5 . 2 . . 3 . . . 6 2 Fast Attach 78 | 7 . . 4 . 9 6 9 5 . 6 1 19 2 . 2 . . 2 5 1 Attach 85 | . 1 . 7 3 19 5 10 1 . 4 2 14 4 2 2 2 . . 2 7 Detach 46 | . . . . . 7 . 2 . . 7 1 17 5 2 . 2 . . 3 . Swap 66 | . 5 . 6 3 16 17 5 2 . 4 . 1 . . . 1 . . 5 1 Drop 58 | . 2 . 5 4 4 4 13 . . 12 . 4 . . 4 1 . . 3 2 Fire 290 | 1 44 . 42 . 90 56 16 1 12 . . 23 3 . . . . . . 2 Melee 40 | . . . . . . . . . . . 2 9 1 3 . 1 . . 9 15 Ram 29 | . . . 11 . . . 16 2 . . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . . . . . . . . . . . Crush 3 | . 2 . . . . 1 . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . 18 . . . . . . . . Rewire 38 | . . . . . . . . . . 37 . 1 . . . . . . . . Trap 2 | . . . . . 2 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/DSF -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 13) 302 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 12) 698 | -10/Materials | Discovered new exit (range 15) 714 | -10/Materials | Discovered new exit (range 8) 949 | -10/Materials | Discovered new exit (range 3) 1446 | -10/Materials | Discovered new exit (range 9) 1495 | -10/Materials | Entered Mines 1663 | -10/Mines | Discovered new exit (range 13) 1683 | -10/Mines | Entered Materials 1683 | -9/Materials | Evolved 2 slots: Utility x2 1942 | -9/Materials | Lost 5 parts (1p2n1u1w) 2077 | -9/Materials | System corruption reached 10% 2564 | -9/Materials | Discovered new exit (range 8) 2572 | -9/Materials | Identified exit to Mines 2573 | -9/Materials | Core integrity fell below 50% 2573 | -9/Materials | Entered Mines 2585 | -9/Mines | Found DCF Scrap (14 items) 2599 | -9/Mines | Lost 3 parts (1n2w) 2665 | -9/Mines | Found a hidden stash of uninstalled traps 2788 | -9/Mines | Discovered new exit (range 10) 2865 | -9/Mines | Entered Materials 2865 | -8/Materials | Evolved 2 slots: Propulsion x2 3157 | -8/Materials | Build established: Scavenger-Mutant 3506 | -8/Materials | Lost 4 parts (1p1n1u1w) 4001 | -8/Materials | Core integrity fell below 50% 4040 | -8/Materials | Lost 4 parts (1p1n1u1w) 4211 | -8/Materials | Lost 3 parts (1p2n) 4230 | -8/Materials | Discovered new exit (range 16) 4366 | -8/Materials | Identified exit to Factory 4444 | -8/Materials | Entered Factory 4444 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4445 | -7/Factory | Identified exit to Storage 5106 | -7/Factory | Discovered new exit (range 12) 5138 | -7/Factory | Identified exit to Factory 5243 | -7/Factory | Build established: Scavenger-Tank 6260 | -7/Factory | System corruption reached 10% 6504 | -7/Factory | Entered another Factory area 6504 | -6/Factory | Evolved 2 slots: Utility x2 7400 | -6/Factory | Core integrity fell below 50% 7431 | -6/Factory | Lost 5 parts (1p2u2w) 7499 | -6/Factory | Discovered new exit (range 15) 7510 | -6/Factory | Identified exit to Factory 7761 | -6/Factory | Entered another Factory area 7761 | -5/Factory | Evolved 2 slots: Utility x2 8009 | -5/Factory | Identified exit to Upper Caves 8009 | -5/Factory | Identified exit to Extension 8019 | -5/Factory | Spotted B-75 Beast 8033 | -5/Factory | Entered Upper Caves 8112 | -5/Upper Caves | Build established: Scavenger-Skirmisher 8144 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 8146 | -5/Upper Caves | Identified exit to Warlord 8146 | -5/Upper Caves | Entered Warlord 8185 | -5/Warlord | Discovered new exit (range 14) 8209 | -5/Warlord | System corruption cleaned by Quarantine Array 8330 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 8392 | -5/Warlord | Visited the Vortex Lab 8399 | -5/Warlord | Warlord's base attacked by MAIN.C 8400 | -5/Warlord | Met EX-DEC 8403 | -5/Warlord | Found Prototype Piercing Weapon 8403 | -5/Warlord | Identified Vortex Lance 8406 | -5/Warlord | Found Prototype Energy Gun 8406 | -5/Warlord | Identified Vortex Shotgun 8409 | -5/Warlord | Found Vortex Shotgun 8511 | -5/Warlord | Met Warlord 8730 | -5/Warlord | Spotted Striker 8749 | -5/Warlord | Warlord forces counterattacked 8773 | -5/Warlord | Lost 6 allies 8811 | -5/Warlord | Spotted Striker 8823 | -5/Warlord | P-70 Sage assimilated allied Sentinel 6a 8826 | -5/Warlord | Spotted Executioner 8907 | -5/Warlord | Spotted Executioner 8908 | -5/Warlord | Lost 24 allies 8908 | -5/Warlord | Spotted Striker 8916 | -5/Warlord | Identified exit to Proximity Caves 8924 | -5/Warlord | Entered Proximity Caves 8983 | -4/Proximity Caves | Spotter reported a threat 9017 | -4/Proximity Caves | Discovered new exit (range 16) 9066 | -4/Proximity Caves | Identified exit to Factory 9067 | -4/Proximity Caves | Entered Factory 9067 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9356 | -4/Factory | Build established: Scavenger-Mutant 9435 | -4/Factory | Spotted B-86 Titan 9699 | -4/Factory | Lost 3 parts (1p1n1u) 9770 | -4/Factory | Lost 3 parts (2n1u) 9823 | -4/Factory | Destroyed 7 combat bots 9824 | -4/Factory | Lost 4 parts (1p1n2u) 10047 | -4/Factory | Discovered new exit (range 6) 10048 | -4/Factory | Identified exit to Upper Caves 10048 | -4/Factory | Entered Upper Caves 10116 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10233 | -4/Upper Caves | Encountered a Warlord checkpoint 10254 | -4/Upper Caves | Discovered new exit (range 12) 10257 | -4/Upper Caves | Identified exit to Upper Caves 10258 | -4/Upper Caves | Entered another Upper Caves area 10364 | -4/Upper Caves | Discovered new exit (range 8) 10365 | -4/Upper Caves | Identified exit to Research 10413 | -4/Upper Caves | Build established: Scavenger-Scout 10441 | -4/Upper Caves | Discovered new exit (range 11) 10445 | -4/Upper Caves | Identified exit to Zhirov 10445 | -4/Upper Caves | Entered Zhirov 10445 | -4/Zhirov | Discovered new exit (range 3) 10451 | -4/Zhirov | Met Zhirov 10458 | -4/Zhirov | Learned location of Quarantine (-2) 10458 | -4/Zhirov | Learned location of Testing (-3) 10458 | -4/Zhirov | Learned location of Command (-1) 10467 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10475 | -4/Zhirov | Found Alien Artifact 10498 | -4/Zhirov | Identified Integrated Dissipator 10498 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10506 | -4/Zhirov | Found Alien Artifact 10521 | -4/Zhirov | Identified exit to Proximity Caves 10521 | -4/Zhirov | Entered Proximity Caves 10609 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10977 | -3/Proximity Caves | Spotted B-86 Titan 11054 | -3/Proximity Caves | Discovered exit to Research (range 9) 11059 | -3/Proximity Caves | Entered Research 11059 | -3/Research | Evolved 2 slots: Utility x2 11066 | -3/Research | Identified exit to DSF 11066 | -3/Research | Entered DSF 11070 | -3/DSF | Discovered new exit (range 21) 11080 | -3/DSF | Identified exit to Research 11080 | -3/DSF | Entered Research 11080 | -2/Research | Warlord forces began assault on 0b10 11080 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 11154 | -2/Research | Identified exit to Quarantine 11190 | -2/Research | Research machine network offline 11221 | -2/Research | Met up with Warlord 11375 | -2/Research | Build established: Scavenger-Ninja 11534 | -2/Research | Borebot progress halted 11549 | -2/Research | Borebot progress halted 11607 | -2/Research | Borebot progress halted 11631 | -2/Research | Spotted Executioner 11654 | -2/Research | Spotted Striker 11677 | -2/Research | Spotted Executioner 11694 | -2/Research | Lost 3 allies 11741 | -2/Research | Discovered new exit (range 13) 11747 | -2/Research | Identified exit to Access 11809 | -2/Research | Spotted Striker 11877 | -2/Research | Lost 5 allies 11923 | -2/Research | Spotted Striker 11934 | -2/Research | Entered Access 11934 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 11968 | -1/Access | Identified exit to Surface 12145 | -1/Access | Spotted B-99 Colossus 12271 | -1/Access | Spotted B-99 Colossus 12301 | -1/Access | Spotted B-99 Colossus 12324 | -1/Access | Identified Transdimensional Reconstructor 12324 | -1/Access | Warped through subspace 12345 | -1/Access | Lost 6 parts (1p3n2u) 12352 | -1/Access | Found Fusion Bomb Launcher 12384 | -1/Access | Core integrity fell below 50% 12410 | *** | Escaped! Last Messages --------------- 12376_ Critical hit (Blast). 12376_ Knocked back. 12376_ Penetrated by Slug. 12376_ Slug penetrates Wall. 12378_ Knocked back. 12378_ Penetrated by Slug. 12378_ Slug penetrates B-99 Colossus. 12379_ Penetrated by Slug. 12380_ Knocked back. 12380_ Slug penetrates Reinforced Barrier. 12381_ Penetrated by Slug. 12383_ Imp. Targeting Computer destroyed. 12383_ Slug penetrates Sealed Barrier. 12383_ Penetrated by Slug. 12392_ Main Access Shell breached. 12405_ Penetrated by Slug. 12408_ Slug penetrates Sealed Barrier. 12410_ Penetrated by Slug. 12410_ Adv. Hacking Suite destroyed. 12410_ Fusion Bomb Launcher destroyed. Map ----- +----------------------------------------------------+ | ?######## """"" #?# #?????????????????????? | | ????????# """"" #?# ###################???? | | ????????# ### # #???? | | ????????# % #???? | | ????????# != % # #???? | | ????????# % #???? | | ????????# | # #???? | | ????????####+### # #???? | | ??????????# ######% = #???? | | ??????????# #??#### % # ################???? | | ??????????# #??# % #??????????????????? | | ??????????# #??# #??????????????????? | | ########### #??# #??????????????????? | | %= + = #??# #??????????????????? | | ########### #??# %#??????????????????? | | ??????????# #??# % %#??????????????????? | | ??????????#!! #??# *#??????????????????? | | ??????????#!= #??#"""""""" "#??????????????????? | | ??????????#! #??????????" "???????????????????? | | ??????????# #??????????" "???????????????????? | | ??????????#######??#"""""""" "#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# """""" #??????????????????? | | ???????????????????# " " #??????????????????? | | ???????????????????# " "" "hh#??????????????????? | | ???????????????????# " "@ #??????????????????? | | ???????????????????# " #??????????????????? | | ???????????????????# """" #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????""""""""""""??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 80 Energy Generation 35 Energy Capacity 430 Matter Stores 450 Matter Capacity 450 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 14 Cloak Strength 3 Armor Coverage 450 Weapon Shielding 33 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 8 Recoil Reduction 4 Matter Filtering 30 Salvage Targeting 4 Offensive Hacking 56 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- All-out Warlord Can't Catch Me Quantum Hacking Quick And Dirty Challenges ------------ None Game ------ Seed SeismicZhirovCalibrator Manual? 0 Play Time 03:11:21 Cumulative 57.9 hours Start 2025.04.13 @ 18:48:41 End 2025.04.13 @ 23:11:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 19 Adventurer 6 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 36 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8e3317a-367c-4673-8227-2ea7c65ec1f0