Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.02 @ 03:51:02 Player: Nalzok Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (41) 205 Value Destroyed (866) 866 Prototype IDs (77) 1540 Alien Tech Used (4) 800 Bonus (10100) 10100 TOTAL SCORE: 22611 Bonus ------- Triggered Max Security 1000 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Met Warlord at Command 2000 Win 3000 Cogmind --------- Core Integrity 1256/1600 Matter 290/300 Energy 187/190 System Corruption 0% Temperature Cool (43) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (10) -- Nuclear Pulse Array Impulse Thruster Cooled Field Propulsion Drive Electron Diverter Electron Diverter Improved Diametric Drive > --- UTILITY (10) ----- Large Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Reaction Control System Improved Hacking Suite Improved System Guard > --- WEAPON (2) ------- Plasma Lance > --- INVENTORY (15) --- Particle Reactor Light Quantum Reactor Advanced Heat Sink Graphene Brace Experimental Thermal Shield Advanced Force Field Transdimensional Reconstructor Subatomic Replicator Terrabomb Terrabomb Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Field Propulsion Array Flying Fortress v7 Electron Diverter Electron Diverter Improved Diametric Drive > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Gravity Neutralizer Experimental Optical Array Advanced Signal Interpreter Improved Reaction Control System Phase Shifter Graphene Brace Advanced Force Field Phase Redirector > --- WEAPON ----------- Improved Matter Neutralizer Plasma Lance > --- INVENTORY -------- Particle Reactor Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster Advanced Heat Sink Experimental Thermal Shield Transdimensional Reconstructor Subatomic Replicator Terrabomb Terrabomb Vortex Rifle Enhanced Force Lance [Rating: 204] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Enhanced Fission Core Reactor Light Quantum Reactor Propulsion Flying Fortress v7 Leg Aluminum Leg Wheel Wheel Hover Unit Experimental Gyrokinetic Inverter Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Improved Reaction Control System Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Experimental Propulsion Shielding Artifact Phase Redirector Weapon Assault Rifle Energy Gun Vortex Rifle Energy Cannon HERF Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Slashing Weapon Chainsword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Slots Evolved 18 | . . . . . 4 2 . 2 2 . . . . 2 . . . . 2 . 2 2 . Power 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . Propulsion 8 | . . . . . 2 . . . 2 . . . . . . . . . 2 . 1 1 . Utility 8 | . . . . . 1 2 . 2 . . . . . 2 . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 202 | . 4 4 1 15 6 6 . 13 9 . 2 10 2 13 3 4 24 1 27 6 30 9 13 Power 25 | . . . . 1 1 . . 4 1 . . 1 . . . . 4 1 2 2 7 . 1 Engine 4 | . . . . 1 1 . . 1 . . . . . . . . 1 . . . . . . Core 4 | . . . . . . . . 3 . . . . . . . . . . 1 . . . . Reactor 17 | . . . . . . . . . 1 . . 1 . . . . 3 1 1 2 7 . 1 Propulsion 33 | . 1 . . 6 1 . . . 2 . 1 2 . . . . 2 . 2 . 7 4 5 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . 1 . . 3 . . . . . . . . . . . . 1 . . . 1 1 . Wheel 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Flight 23 | . . . . 1 1 . . . 2 . 1 2 . . . . 1 . 2 . 5 3 5 Utility 100 | . 3 . 1 1 3 6 . 6 4 . 1 5 . 9 . 4 14 . 18 3 13 2 7 Device 51 | . 1 . . 1 1 2 . 4 2 . . 1 . 7 . 1 8 . 11 2 6 2 2 Storage 14 | . 2 . 1 . 1 2 . . . . . . . 1 . 2 2 . 2 . 1 . . Processor 18 | . . . . . 1 2 . 2 . . . . . . . . 2 . 4 . 5 . 2 Hackware 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Protection 13 | . . . . . . . . . 2 . 1 4 . 1 . 1 2 . . . 1 . 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Weapon 44 | . . 4 . 7 1 . . 3 2 . . 2 2 4 3 . 4 . 5 1 3 3 . Energy Gun 12 | . . . . 2 . . . 1 . . . . 1 1 2 . 2 . 2 . 1 . . Energy Cannon 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . Ballistic Gun 6 | . . 3 . 3 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 1 . . 1 1 . . . . . . . . . . . . . . Launcher 5 | . . 1 . 1 . . . . 1 . . 1 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 1 . . . 1 . . . 1 . 1 1 . 1 . 1 . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . 2 1 1 . . Special Melee Weapon 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 2 . Unidentified Prototypes 39 | . . . . . . 1 . . 4 . . 4 . 2 . . 10 . 5 3 6 3 1 Parts Lost 20 | . 1 . . 6 . . . 1 . . . . . . . 1 . 1 . 1 . . 9 Power 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Propulsion 8 | . 1 . . 3 . . . . . . . . . . . . . . . . . . 4 Utility 7 | . . . . 1 . . . . . . . . . . . 1 . 1 . 1 . . 3 Weapon 3 | . . . . 1 . . . 1 . . . . . . . . . . . . . . 1 Highest Loss Streak 9 | . 1 . . 5 . . . 1 . . . . . . . 1 . 1 . 1 . . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 92 100 100 92 62 73 76 79 72 76 81 79 82 79 83 83 78 71 78 81 81 83 83 Engine 5 | . 14 14 14 12 9 15 15 1 . . . . . . . . 3 5 . . . . . Core 1 | . . . . . . . . 10 9 5 5 4 . . . . . . 3 4 2 . . Reactor 4 | . . . . . . . . . 1 5 5 6 11 10 10 10 6 5 4 4 9 12 11 Leg 7 | . 26 28 28 20 . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . 1 9 7 7 6 9 11 16 17 17 15 15 15 14 15 23 23 21 24 24 Device 15 | . 8 14 14 12 10 13 15 18 12 11 5 5 5 17 15 15 14 21 18 22 21 21 19 Storage 7 | . 14 14 14 14 9 7 7 6 5 5 5 5 5 5 5 5 5 5 3 4 4 4 4 Processor 8 | . . . . . 6 13 15 20 17 17 17 17 17 15 15 15 12 . 7 9 8 10 9 Protection 2 | . . . . . . . . . 4 5 10 9 11 8 10 9 9 8 3 . . . . Energy Gun 1 | . . . . 1 2 . . 3 . . . . . . 5 5 4 5 4 4 1 . . Ballistic Gun 7 | . 28 27 28 22 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 9 7 7 6 5 5 5 4 5 5 4 5 5 5 3 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 3 5 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 13 19 20 30 30 35 36 36 50 55 55 55 57 57 62 61 62 62 62 78 92 104 104 105 Greatest Support 114 | 20 20 20 20 23 50 50 50 50 55 55 63 64 62 62 62 62 62 68 94 100 104 111 114 Greatest Overweight (x) 6 | . 1 . 1 6 . . . . . . . . . . . . . . . . 1 . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 20 15 15 15 15 15 15 15 15 15 20 15 15 15 15 15 15 15 Average Capacity 14 | 8 8 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 Most Carried 15 | 5 9 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 2 5 9 12 14 13 14 13 14 14 15 15 14 15 14 14 14 14 14 10 14 14 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 9 10 14 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 Class Distribution -------------------- 53% | Mutant 15% | Scavenger-Sprinter 15% | Sprinter 6% | Scout 3% | Scavenger-Scout 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/DSF Scout | -6/Factory Ninja | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scout | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Sprinter | -3/Research Sprinter | -3/Quarantine Sprinter | -2/Research Scavenger-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Matter Collected 2523 | 200 79 70 . 282 68 57 . 159 88 . 64 . 51 53 204 73 70 190 185 . 460 23 147 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1594 | . 130 8 . 202 267 78 . 157 88 . 78 . . 53 97 . . 227 61 . 30 60 58 Parts 89 | . 5 4 . 19 12 3 . 9 3 . 6 . . 5 5 . . 3 5 . 2 4 4 Haulers Intercepted 3 | . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . 2 1 . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . 2 7 . . . 9 6 . . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 23 | . 2 3 . 13 . . . 3 . . 2 . . . . . . . . . . . . Melee 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Guns 12 | . 2 . . 10 . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . AOE 8 | . . 3 . 3 . . . . . . 2 . . . . . . . . . . . . Classes Destroyed 10 | . 2 1 . 2 3 . . . . . . . . . . . . . 2 . . . . Worker 7 | . . . . . 1 . . . . . . . . 3 . . . . . . . 1 2 Builder 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 3 | . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . Recycler 4 | . . . . . 2 1 . 1 . . . . . . . . . . . . . . . Mechanic 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Watcher 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 Swarmer 12 | . . 3 . 7 . . . 2 . . . . . . . . . . . . . . . Grunt 6 | . 2 . . 2 . . . . . . 2 . . . . . . . . . . . . Duelist 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Best Kill Streak 4 | . 1 3 . 4 3 1 . 2 1 . 2 . . 2 . . . . 1 . 1 2 2 Combat Bots Only 4 | . 1 3 . 4 . . . 1 . . 2 . . . . . . . . . . . . Max Kills in Single Turn 4 | . 1 1 . 4 1 1 . 1 1 . 1 . . 1 1 . . . 1 . 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . 3 . . . . . . 1 . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Hostile Shots Fired 633 | . 24 8 . 56 . . . 53 . . 69 . 19 6 6 106 10 30 33 32 10 31 140 Missed 333 | . 2 2 . 13 . . . 31 . . 39 . 14 4 4 63 8 21 16 21 8 22 65 Damage Taken 5082 | . 313 42 . 612 . . . 454 . . 579 . 100 40 32 805 30 187 211 118 32 124 1403 Core 770 | . 55 8 . 111 . . . 21 . . 128 . 20 23 . 13 . 25 11 9 2 29 315 Absorbed by Shields 839 | . . . . . . . . . . . . . . . . . . . 194 124 11 127 383 Redirected to Core 133 | . . . . . . . . . . . . . . . . . . . . . 2 29 102 Redirected to Shielding 894 | . . . . . . . . . . . 272 . 71 15 12 302 10 126 86 . . . . Ignored by Resistances 27 | . . . . . . . . . . . . . . . . . 15 12 . . . . . Regen/Repaired (Parts) 133 | . . . . . . . . . . . . . . . . . 133 . . . . . . Core Remaining (%) 88 | 100 . . . 30 100 . 100 97 . . . . 85 . . . . 94 . 98 99 . 78 Volleys Fired 81 | . 16 7 . 38 2 . . 9 . . 2 . . . . 7 . . . . . . . Largest 2 | . 2 2 . 2 1 . . 1 . . 1 . . . . 1 . . . . . . . Hottest 94 | . 40 50 . 50 39 . . 80 . . 39 . . . . 94 . . . . . . . Shots Fired 124 | . 32 14 . 58 2 . . 9 . . 2 . . . . 7 . . . . . . . Gun 108 | . 32 11 . 57 . . . 1 . . . . . . . 7 . . . . . . . Cannon 10 | . . . . . 2 . . 8 . . . . . . . . . . . . . . . Launcher 6 | . . 3 . 1 . . . . . . 2 . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 110 | . 32 11 . 57 2 . . 8 . . . . . . . . . . . . . . . Thermal 8 | . . . . . . . . 1 . . . . . . . 7 . . . . . . . Explosive 6 | . . 3 . 1 . . . . . . 2 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 9 5 . 5 1 . . 6 . . 7 . . . . 1 . . . . . . . Robot Miss Streak 6 | . 2 2 . 6 1 . . 5 . . 1 . . . . 5 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 141 | . 21 7 . 34 18 6 . 13 2 . 1 . . 5 3 1 . 13 3 . 4 2 8 Core Hits 73 | . 8 4 . 19 4 1 . 13 1 . 7 . . 1 3 . . 6 . . 1 2 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 194 | . . . . . 23 10 . 16 3 1 4 . 1 6 3 1 2 21 16 12 16 29 30 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 106 | . . . . . 23 10 . 16 3 1 4 . 1 5 3 1 2 21 16 . . . . Piercing 83 | . . . . . . . . . . . . . . . . . . . . 12 14 28 29 Sneak Attacks 25 | . . . . . 7 3 . . 1 . . . . 4 2 . . . 1 . 2 2 3 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5869 | . 216 287 . 480 861 316 . 356 131 . 464 . . 332 286 28 . 987 185 . 132 274 534 Guns 633 | . 216 53 . 336 . . . . . . . . . . . 28 . . . . . . . Cannons 204 | . . . . . 21 . . 183 . . . . . . . . . . . . . . . Explosions 842 | . . 234 . 144 . . . . . . 464 . . . . . . . . . . . . Melee 4190 | . . . . . 840 316 . 173 131 . . . . 332 286 . . 987 185 . 132 274 534 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 809 | . 216 53 . 336 21 . . 183 . . . . . . . . . . . . . . . Thermal 28 | . . . . . . . . . . . . . . . . 28 . . . . . . . Explosive 842 | . . 234 . 144 . . . . . . 464 . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3250 | . . . . . 840 316 . 173 131 . . . . 332 286 . . 987 185 . . . . Piercing 940 | . . . . . . . . . . . . . . . . . . . . . 132 274 534 Highest Corruption 2 | . . . . . . 2 2 . . . . . . . . . . . . . . 1 1 Average Corruption 1 | . . . . . . 2 2 . . . . . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 11 | . . . . . . 3 1 . . . . . . . . . . . . . . 3 4 Message Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Matter Fused 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Heat Flow Errors 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 962 | . . 8 . . 110 41 . . . . 5 . . 163 . . . 473 90 . 5 . 67 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 13 | . . 8 . . . . . . . . 5 . . . . . . . . . . . . Melee 949 | . . . . . 110 41 . . . . . . . 163 . . . 473 90 . 5 . 67 Knockbacks 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 47 | . . . . 31 . . . . . . 16 . . . . . . . . . . . . Shots 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 364 | . 36 . . 10 1 169 . 164 . . 11 . . 3 . 364 4 17 54 . 359 203 222 Average Temperature 67 | . 17 . . 4 1 84 . 71 . . 6 . . 3 . 206 4 11 19 . 164 43 17 Received Heat Transfer 775 | . 198 . . 134 . . . 15 . . 153 . . 12 . 184 9 9 4 4 . . 53 Effects 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 37 | . . . . . . . . . . . . . . . . 37 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Peak Influence 1763 | . 63 117 . 169 81 54 37 144 81 . . . . 68 . . . . 139 1763 1243 987 1102 Initial 1100 | . . 5 . . 19 16 37 18 65 . . . . 46 . . . . 104 78 1100 705 631 Average 416 | . 17 46 . 105 40 34 37 80 80 . . . . 54 . . . . 72 1679 1148 837 812 Maximum Alert Level 5 | . . . . . . . . . . . . . . . . . . . . 5 4 3 4 Low Security (%) 63 | 100 100 100 . 100 100 100 100 100 100 . . . . 100 . . . . 100 . . . . Level 1 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 2 2 | . . . . . . . . . . . . . . . . . . . . . . . 21 Level 3 20 | . . . . . . . . . . . . . . . . . . . . . 26 100 78 Level 4 11 | . . . . . . . . . . . . . . . . . . . . . 73 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . 99 . . . Squads Dispatched 28 | . . . . . . . . 3 1 . . . . 1 . 1 . . 2 6 . 8 6 Investigation 8 | . . . . . . . . . . . . . . . . . . . . . . 4 4 Extermination 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 Reinforcement 7 | . . . . . . . . 2 1 . . . . 1 . . . . 1 . . 2 . Assault 10 | . . . . . . . . . . . . . . . . 1 . . . 6 . 2 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Distress Signals 15 | . . . . 1 . . . . . . . . . . . . . . 1 . 8 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 223 | . 4 3 . 14 6 . . 11 . . 21 . 5 4 2 38 12 16 16 10 15 6 40 Peak Tracking Total 23 | . 2 3 . 4 2 . 1 6 . . 10 . 5 4 2 23 12 11 8 10 6 6 16 Tactical Retreats 36 | . 1 . . 1 . . . 2 . . 4 . 2 . . 5 . 4 5 2 4 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Traps Triggered 8 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . 1 1 . . . . . 12 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Disabled 9 | . . 1 . . . . . . . . . . . . . . . . . 4 . 4 . Max in Single Turn 1 | . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Machines Accessed 61 | . 2 2 1 . 3 6 . 4 1 . . 8 . 2 1 . 9 . 6 . 1 6 9 Terminals 34 | . 2 1 . . 2 3 . 2 1 . . . . 2 . . . . 5 . 1 6 9 Fabricators 5 | . . . . . . 2 . 2 . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Total Hacks 148 | . 4 5 1 . 7 11 . 6 2 . . 47 . 4 1 . 13 . 12 . 1 15 19 Successful 94 | . 3 2 1 . 5 5 . 2 1 . . 47 . 1 1 . 13 . 3 . 1 2 7 Failed 54 | . 1 3 . . 2 6 . 4 1 . . . . 3 . . . . 9 . . 13 12 Catastrophic 11 | . . 1 . . . 2 . . . . . . . . . . . . 1 . . 3 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 32 | . 2 4 1 . 2 3 . 2 1 . . . . 2 . . 1 . 1 . . 1 12 Terminals 72 | . 4 4 . . 3 6 . 3 2 . . . . 4 . . . . 11 . 1 15 19 Fabricators 7 | . . . . . . 3 . 3 . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Terminal Hacks 80 | . 2 2 1 . 1 1 . 1 1 . . 47 . 1 1 . 13 . 3 . 1 2 3 Record 48 | . . . . . . . . . . . . 35 . . . . 11 . . . . 1 1 Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 5 | . . 1 . . . . . . . . . . . . 1 . 2 . . . . 1 . Open DSF 5 | . . . . . . 1 . 1 . . . . . 1 . . . . 1 . 1 . . Branch Access Points 3 | . 1 1 . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 4 | . 1 . . . 1 . . . . . . . . . . . . . 2 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . 4 Terminals 8 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . 4 Botnet 8 | . 1 . . . 1 2 . . . . . . . . . . . . . . . . 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 1 . . 3 4 . 2 1 . . . . 1 . . . . 5 . . 5 8 Full Trace Events 7 | . . . . . 1 . . . . . . . . . . . . . . . . 4 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . 152 . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 parse_system 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total Allies 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Largest Group 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Highest-Rated Group 65 | . . . . . . . . . . . . . . 65 . . . . . . . . . Highest-Rated Ally 65 | . . . . . . . . . . . . . . 65 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . 1 2 . 3 . 2 1 . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Turns Passed 6051 | 5 210 486 385 634 342 224 23 289 102 95 205 108 144 115 190 121 304 225 274 115 662 342 451 Spaces Moved 10292 | 3 126 322 242 288 482 351 35 391 170 221 435 211 403 232 404 284 709 531 673 228 1690 768 1093 Core 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 861 | 3 126 322 242 168 . . . . . . . . . . . . . . . . . . . Wheels 119 | . . . . 119 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 9311 | . . . . . 482 351 35 391 170 221 435 211 403 232 404 284 709 531 673 228 1690 768 1093 Fastest Speed 15 | 120 120 120 120 110 50 50 50 50 42 42 42 34 34 34 34 34 34 26 26 19 26 23 15 Average Speed 43 | 120 122 120 155 162 50 50 50 50 42 42 42 39 34 34 34 34 34 33 26 25 28 24 22 Slowest Speed 350 | 120 190 120 190 350 50 50 50 50 50 42 42 42 34 34 34 34 39 34 26 26 113 28 23 Overloaded Moves 21 | . . . . . . . . . . . . . . . . . . 6 . 13 . . 2 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . 2 . . 5 . . 3 . 6 5 . 7 . 7 . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 25 61 62 35 34 12 41 12 4 51 59 62 65 5 59 48 92 65 25 45 45 25 43 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 8 | . . 1 . . . . . . . . 1 3 2 . . 1 . . . . . . . Known Exits Taken 6 | . 1 . . . . 1 . . 1 . . . . . 1 . . . . . 1 1 . Unknown Exits Taken 16 | 1 . 1 1 1 1 . . 1 . 1 1 1 1 1 . 1 1 1 1 1 . . . Scrap Searched 16 | . . 3 . 1 . . . . . . 4 . 2 . 1 3 . 2 . . . . . Spaces Dug 85 | . . . . . 1 3 . 9 1 1 4 . 1 1 . 1 2 8 13 4 9 11 16 Terrain Destroyed 135 | . . 19 . 9 1 3 . 9 1 1 22 . 1 1 . 5 2 8 13 4 9 11 16 Melee 85 | . . . . . 1 3 . 9 1 1 4 . 1 1 . 1 2 8 13 4 9 11 16 Projectile 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . AOE 46 | . . 19 . 9 . . . . . . 18 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Com Total 11481 | 6 152 411 253 404 551 391 41 453 195 221 442 238 407 255 454 292 773 554 751 266 1842 882 1247 Wait 420 | . . 73 . 48 11 . . 3 . . 5 . . . 29 . 2 . 1 9 84 66 89 Move 10198 | 2 125 321 241 287 481 350 34 386 169 220 426 210 402 226 403 272 698 530 658 227 1677 767 1086 Hop 32 | . . . . . . . . 2 . . 3 . . 2 . 5 5 . 7 . 5 . 3 Pick Up 113 | . 6 2 6 5 13 12 4 8 5 . . 5 . . 8 1 7 1 17 4 5 3 1 Fast Attach 99 | . 2 . . 8 3 . . 5 4 . 1 7 2 4 1 1 14 . 17 4 16 5 5 Attach 39 | . . . . 1 2 4 . . 2 . . . . 3 . . 7 . 7 2 3 3 5 Detach 39 | . . . . 1 2 2 . 1 2 . . . . 4 . . 7 . 11 1 5 1 2 Swap 67 | . 2 4 1 6 1 2 . 8 3 . 1 3 . 6 2 3 4 1 3 2 11 1 3 Drop 186 | 4 1 4 5 10 13 11 3 15 7 . . 13 2 4 8 2 27 1 14 5 23 7 7 Fire 81 | . 16 7 . 38 2 . . 9 . . 2 . . . . 7 . . . . . . . Melee 191 | . . . . . 23 10 . 16 3 1 4 . 1 6 3 1 2 21 16 12 13 29 30 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / [*Low] / DSF) -7/DSF -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Arm / [*Qua]) -3/Quarantine -2/Research -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Identified exit to Mines 216 | -10/Materials | Entered Mines 227 | -10/Mines | Discovered new exit (range 6) 234 | -10/Mines | Met a Derelict bent on vengeance 265 | -10/Mines | Found the Drone Emporium 272 | -10/Mines | Found Prototype Device 305 | -10/Mines | Learned location of Storage (-7) 313 | -10/Mines | Build established: Mutant 697 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 697 | -10/Mines | Discovered new exit (range 5) 702 | -10/Mines | Entered Exiles 732 | -10/Exiles | Met 8R-AWN 753 | -10/Exiles | Met EX-HEX 784 | -10/Exiles | Met EX-BIN 800 | -10/Exiles | Aligned with FarCom system 801 | -10/Exiles | Given EX-Vault access code 832 | -10/Exiles | Opened EX-Vault 849 | -10/Exiles | Found Flying Fortress v7 903 | -10/Exiles | Warned to stay clear of 0b10 Research branches 962 | -10/Exiles | Met EX-DEC 1064 | -10/Exiles | Discovered new exit (range 14) 1087 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1087 | -10/Exiles | Entered Mines 1206 | -9/Mines | Assembled infested the area 1211 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1488 | -9/Mines | Learned Materials trap positions 1571 | -9/Mines | Core integrity fell below 50% 1610 | -9/Mines | Lost 5 parts (1p2n1u1w) 1709 | -9/Mines | Discovered new exit (range 6) 1721 | -9/Mines | Entered Materials 1721 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1722 | -8/Materials | Loaded intel: 10 trap records 2011 | -8/Materials | Discovered new exit (range 10) 2063 | -8/Materials | Entered Factory 2063 | -7/Factory | Evolved 2 slots: Utility x2 2064 | -7/Factory | Identified exit to Storage 2090 | -7/Factory | Identified Bomb Drone Bay 2267 | -7/Factory | Discovered new exit (range 9) 2282 | -7/Factory | Identified exit to DSF 2287 | -7/Factory | Entered DSF 2298 | -7/DSF | Discovered new exit (range 11) 2309 | -7/DSF | Additional patrols routed to DSF 2310 | -7/DSF | Entered Factory 2310 | -6/Factory | Evolved 2 slots: Utility x2 2530 | -6/Factory | Discovered new exit (range 9) 2599 | -6/Factory | Entered another Factory area 2599 | -5/Factory | Evolved 2 slots: Propulsion x2 2605 | -5/Factory | Identified exit to Upper Caves 2701 | -5/Factory | Entered Upper Caves 2707 | -5/Upper Caves | Learned Factory stockpile data 2782 | -5/Upper Caves | Discovered new exit (range 15) 2783 | -5/Upper Caves | Encountered a Warlord checkpoint 2796 | -5/Upper Caves | Entered another Upper Caves area 2818 | -5/Upper Caves | Spotted B-75 Beast 2824 | -5/Upper Caves | Learned location of Armory (-3) 2998 | -5/Upper Caves | Discovered new exit (range 4) 3001 | -5/Upper Caves | Entered Zhirov 3001 | -5/Zhirov | Discovered new exit (range 3) 3009 | -5/Zhirov | Met Zhirov 3019 | -5/Zhirov | Learned location of Quarantine (-3) 3019 | -5/Zhirov | Learned location of Testing (-2) 3019 | -5/Zhirov | Learned location of Command (-1) 3027 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3041 | -5/Zhirov | Found Alien Artifact 3047 | -5/Zhirov | Found Alien Artifact 3109 | -5/Zhirov | Entered Proximity Caves 3185 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3239 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 3248 | -4/Proximity Caves | Discovered new exit (range 10) 3253 | -4/Proximity Caves | Entered Factory 3253 | -4/Factory | Evolved 2 slots: Utility x2 3264 | -4/Factory | Discovered new exit (range 8) 3339 | -4/Factory | Identified exit to DSF 3368 | -4/Factory | Entered Upper Caves 3369 | -4/Upper Caves | Identified exit to Upper Caves 3415 | -4/Upper Caves | Learned Research stockpile data 3477 | -4/Upper Caves | Encountered a Warlord checkpoint 3481 | -4/Upper Caves | Learned Research terminal intel 3558 | -4/Upper Caves | Entered another Upper Caves area 3575 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 3576 | -4/Upper Caves | Discovered new exit (range 5) 3632 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3653 | -4/Upper Caves | Encountered a Warlord checkpoint 3657 | -4/Upper Caves | Spotted B-86 Titan 3675 | -4/Upper Caves | Discovered new exit (range 11) 3679 | -4/Upper Caves | Entered Warlord 3696 | -4/Warlord | Discovered new exit (range 9) 3749 | -4/Warlord | Met Warlord 3760 | -4/Warlord | Found Prototype Reactor 3760 | -4/Warlord | Identified Vortex Chain Reactor 3773 | -4/Warlord | Found Prototype Processor 3773 | -4/Warlord | Identified Exp. Targeting Computer 3774 | -4/Warlord | Warlord's base attacked by MAIN.C 3784 | -4/Warlord | Found Prototype Processor 3784 | -4/Warlord | Identified Exp. Core Analyzer 3874 | -4/Warlord | Found Prototype Device 3874 | -4/Warlord | Identified Wardrone Bay 3883 | -4/Warlord | Identified Integrated Reactor 3883 | -4/Warlord | Installed Integrated Reactor, increased core energy generation (+10) 3908 | -4/Warlord | Found Prototype Energy Gun 3908 | -4/Warlord | Identified Vortex Rifle 3912 | -4/Warlord | Found Prototype Energy Cannon 3912 | -4/Warlord | Identified Vortex Driver 3974 | -4/Warlord | Opened side exit 3983 | -4/Warlord | Entered Proximity Caves 4107 | -3/Proximity Caves | Spotted B-86 Titan 4174 | -3/Proximity Caves | Discovered new exit (range 11) 4205 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 4208 | -3/Proximity Caves | Entered Research 4208 | -3/Research | Evolved 2 slots: Propulsion x2 4209 | -3/Research | Identified exit to Armory 4211 | -3/Research | Loaded intel: 24 terminal locations 4460 | -3/Research | Found Prototype Device 4460 | -3/Research | Identified Exp. Thermal Shield 4462 | -3/Research | Found Exp. Thermal Shield 4471 | -3/Research | Discovered new exit (range 5) 4471 | -3/Research | Discovered new exit (range 15) 4477 | -3/Research | Found Enh. Force Lance 4482 | -3/Research | Entered Quarantine 4483 | -3/Quarantine | Maximum security lockdown engaged 4498 | -3/Quarantine | Found Alien Artifact 4498 | -3/Quarantine | Identified Terrabomb 4498 | -3/Quarantine | Used Terrabomb 4503 | -3/Quarantine | Found Terrabomb 4508 | -3/Quarantine | Found Terrabomb 4531 | -3/Quarantine | Build established: Sprinter 4544 | -3/Quarantine | Cryocooling Duct disabled 4551 | -3/Quarantine | Discovered new exit (range 11) 4555 | -3/Quarantine | Found Alien Artifact 4555 | -3/Quarantine | Identified Phase Redirector 4559 | -3/Quarantine | Ambient heat levels rising (+20) 4564 | -3/Quarantine | Found Alien Artifact 4564 | -3/Quarantine | Identified Subatomic Replicator 4597 | -3/Quarantine | Entered Research 4597 | -2/Research | Warlord forces began assault on 0b10 4597 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 4707 | -2/Research | Research machine network offline 4939 | -2/Research | Met up with Warlord 4955 | -2/Research | Discovered new exit (range 13) 5044 | -2/Research | Spotted Striker 5097 | -2/Research | Spotted B-90 Cyclops 5186 | -2/Research | Identified exit to Access 5204 | -2/Research | Spotted B-90 Cyclops 5221 | -2/Research | Spotted Executioner 5222 | -2/Research | Spotted Striker 5259 | -2/Research | Entered Access 5259 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5372 | -1/Access | Spotted B-99 Colossus 5418 | -1/Access | Build established: Scavenger-Sprinter 5480 | -1/Access | Spotted B-99 Colossus 5509 | -1/Access | First assault squad dispatched 5587 | -1/Access | Discovered new exit (range 7) 5588 | -1/Access | Identified exit to Command 5596 | -1/Access | Spotted B-99 Colossus 5596 | -1/Access | Spotted B-99 Colossus 5601 | -1/Access | Entered Command 5676 | -1/Command | Spotted B-99 Colossus 5817 | -1/Command | Disengaged cave seal 5817 | -1/Command | Welcomed Warlord to Command 5832 | -1/Command | Found Prototype Protection 5832 | -1/Command | Identified Centrium Heavy Armor Plating 5876 | -1/Command | First assault squad dispatched 5899 | -1/Command | Lost 3 allies 5922 | -1/Command | Disengaged cave seal 5933 | -1/Command | Spotted Executioner 5933 | -1/Command | Spotted Executioner 5933 | -1/Command | Spotted Striker 5933 | -1/Command | Spotted Alpha 7 5933 | -1/Command | Spotted Executioner 5933 | -1/Command | Spotted Executioner 5933 | -1/Command | Spotted Striker 5933 | -1/Command | Spotted Alpha 7 5957 | -1/Command | Spotted M Guard 5957 | -1/Command | Spotted M Guard 5957 | -1/Command | Spotted Combat Programmer 5994 | -1/Command | Lost 10 allies 6022 | -1/Command | Spotted B-99 Colossus 6039 | -1/Command | Discovered new exit (range 15) 6042 | -1/Command | Lost 3 allies 6051 | -1/Command | Spotted B-99 Colossus 6051 | -1/Command | Identified exit to Surface 6052 | *** | Escaped! Last Messages --------------- 06046_ Penetrated by Slug. 06047_ M-36 Artificer repairs G-73 Enforcer. 06049_ Penetrated by Slug. 06050_ Cld. Nuclear Pulse Thruster blasted off. 06050_ Penetrated by Slug. 06050_ Slug penetrates Reinforced Barrier. 06050_ HV Slug penetrates G-73 Enforcer. 06050_ G-73 Enforcer suffers critical hit (Destroy). 06050_ G-73 Enforcer destroyed. 06051_ B-99 Colossus activates siege mode. 06051_ The Access Shell folds into the floor. 06051_ Slug penetrates Wall. 06051_ Cld. Nuclear Pulse Thruster destroyed. 06051_ Adv. Heat Sink destroyed. 06051_ Knocked back. 06051_ EXIT=IDENTIFIED: SURFACE 06051_ Cld. Nuclear Pulse Thruster destroyed. 06051_ Penetrated by Slug. 06051_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????##?? | | ??????????????????????????????????????????????? ? | | ???????????????????##############??????????????? | | ???????????????????# #???????????????? | | ???????????????????# #????????????????? | | ??????##???????????# ^ ##???????????????? | | ??????# ???????????# ^ ;#???????????????? | | ?????? ??????????# #????????????????? | | ??????? H?????????# @" #????????????????? | | ??????? ??????????# "% #????????????????? | | ???????# ???#+#+#??# ^ #????????????????? | | ???????# ??# #??# ^ #????????????????? | | ???????# ??# #??# ^ ^ #????????????????? | | ???????# ??# #??#BB BB#????????????????? | | ???????? #?# #??#BB BB#????????????????? | | ???????? ?# #??#### ;;##????????????????# | | ????????? ## #????# ^ ##?????????????????# | | ????????? #????## ^;#??????????????????# | | ?????????? #????# #??????????????????# | | ??????????# #????## ^ ^^##??????????????????# | | ??????????# #???## #??????????????????# | | ??????????# #???#=# ^ ##??????????????????? | | ??????????# #???## gg #??????????????????? | | ??????????# #????##E E^ ##??????????????????? | | ?########## #?????; =^m #???????????????????? | | ?# # #?????##Y///##???????????????????? | | ?# # #?????##%%%%#????????????????????? | | ?# # #######!%*%!################?????? | | ?# !! # # =#h=[% != ####### | | ?# ! +%! !*# = g=!* == # | | ?# [ #=% %%#![ %=[7% # | | ?# =%%+=% #% % = + | | ?# # =%#%[" #% % !% / !% #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 75 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 14 Terrain Scan Density 85 Cloak Strength 2 Power Amplification 30 Additional Mass Support 16 Base Temperature (-) 200 Corruption Containment 12 Corruption Block 20 Armor Coverage 150 Resistance: TH 30 Propulsion Shielding 90 Utility Shielding 90 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 82 Targeting Accuracy 12 Melee Accuracy 22 Core Analysis 8 Offensive Hacking 12 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Terrabomb Phase Redirector Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonLightningWheel Manual? 0 Play Time 02:39:39 Cumulative 351.9 hours Start 2024.05.23 @ 14:32:58 End 2024.08.02 @ 03:51:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 491 Rogue 490 Adventurer 0 Explorer 1 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 79 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 8949eab7-5bb5-4e43-a9be-400ae596a4e1