Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.22 @ 19:01:56 Player: Pimski Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (241) 1205 Value Destroyed (7407) 7407 Prototype IDs (239) 4780 Alien Tech Used (0) 0 Bonus (6990) 6990 TOTAL SCORE: 27282 Bonus ------- High Alert Combat Kills 505 Follower Combat Kills 85 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 722/1000 Matter 227/300 Energy 22/100 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module > --- UTILITY (10) ----- Medium Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Advanced Signal Interpreter Transport Network Coupler System Shield Quantum Router Relay Coupler [Grunt] (25) > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Q-thruster Advanced Weight Redist. System Supersonic Drone Bay (1/1) Remote Datajack Field Lobotomy Kit Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Long-range Sensor Array Advanced Signal Interpreter Transport Network Coupler Improved Utility Shielding Hacking Suite System Shield Quantum Router Relay Coupler [Grunt] > --- WEAPON ----------- Precision Grenade Launcher Spear > --- INVENTORY -------- Light Fission Core Q-thruster Advanced Weight Redist. System Advanced Weight Redist. System Supersonic Drone Bay Remote Datajack Field Lobotomy Kit Makeshift Sword [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Impact Weapon Impact Mace Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 . . . 2 . . . . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Utility 8 | . . . 2 . . . 2 . . . . . . . . 2 . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 198 | . 10 3 23 4 1 3 38 4 31 2 50 . 2 2 3 1 2 8 1 3 2 5 Power 19 | . 1 . 2 1 . . 4 . 4 . 4 . 1 . . . . 1 . . . 1 Engine 9 | . 1 . . 1 . . 1 . 1 . 3 . 1 . . . . 1 . . . . Core 10 | . . . 2 . . . 3 . 3 . 1 . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 49 | . 3 1 3 2 . 1 10 1 6 . 17 . . 1 1 . . 2 . . 1 . Treads 33 | . 3 1 2 1 . 1 7 1 6 . 11 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . 1 1 . . 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . 1 . . . 6 . . 1 1 . . 2 . . 1 . Utility 64 | . 3 . 7 . 1 1 10 . 8 2 15 . 1 1 1 1 2 5 1 3 1 1 Device 14 | . . . 2 . . . 1 . . . 2 . 1 . 1 . 1 2 1 1 1 1 Storage 13 | . 3 . 2 . 1 . 1 . 2 . 4 . . . . . . . . . . . Processor 6 | . . . . . . . 1 . 1 . 2 . . . . . . 1 . 1 . . Hackware 7 | . . . . . . . . . . . 2 . . 1 . 1 1 1 . 1 . . Protection 24 | . . . 3 . . 1 7 . 5 2 5 . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | . 3 2 11 1 . 1 14 3 13 . 14 . . . 1 . . . . . . 3 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 39 | . 3 1 9 1 . . 7 . 10 . 8 . . . . . . . . . . . Ballistic Cannon 10 | . . 1 . . . 1 4 2 1 . 1 . . . . . . . . . . . Launcher 9 | . . . 2 . . . 3 1 . . 1 . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 2 . 1 . . . 1 . . . . . . 1 Piercing Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 2 . . . 4 . . . . 1 . . . . . . Parts Lost 82 | . 4 2 9 2 . 3 16 4 6 1 17 . 2 1 1 . 2 1 . . . 11 Power 13 | . . . 2 1 . . 2 1 . . 3 . 1 . . . 1 . . . . 2 Propulsion 26 | . 1 1 2 . . 1 5 1 2 . 6 . 1 . 1 . 1 1 . . . 3 Utility 20 | . . . 2 . . 1 6 . 2 1 4 . . 1 . . . . . . . 3 Weapon 23 | . 3 1 3 1 . 1 3 2 2 . 4 . . . . . . . . . . 3 Highest Loss Streak 11 | . 2 2 4 1 . 2 5 3 1 1 7 . 1 1 2 . 2 1 . . . 11 Average Slot Usage (%) 97 | . 98 100 92 98 100 99 96 94 98 95 97 100 98 93 99 92 97 96 100 98 100 95 Engine 6 | . 14 14 2 8 11 11 3 . 5 . 4 7 7 7 7 6 5 5 6 5 5 4 Core 2 | . . . 7 1 . . 5 4 3 9 2 . . . . . . . . . . . Treads 19 | . 22 28 16 21 22 21 17 18 17 18 27 . . . . . . . . . . . Flight 3 | . . . . . . . . . . . 1 30 28 27 30 26 25 23 26 23 23 21 Device 3 | . . . 7 . . . 4 9 2 . . 15 15 11 15 13 13 12 13 14 11 9 Storage 22 | . 26 28 22 22 22 22 25 27 27 27 22 7 7 7 7 6 6 6 6 5 5 5 Processor 5 | . . . . . . . 5 9 9 9 6 7 7 7 7 6 6 11 6 7 11 11 Hackware 3 | . . . . . . . . . . . 7 7 7 7 7 12 18 14 20 22 23 22 Protection 11 | . . . 9 22 22 22 16 9 13 14 6 7 7 7 7 6 6 6 6 5 5 5 Ballistic Gun 14 | . 18 27 21 22 22 16 14 6 14 18 12 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 5 2 9 3 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 15 15 15 9 6 6 6 6 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 11 21 23 47 47 63 68 84 90 93 90 101 25 25 25 25 25 25 25 25 25 25 29 Greatest Support 80 | 20 40 40 40 40 40 40 43 40 40 40 80 28 30 30 27 35 44 29 44 29 29 31 Greatest Overweight (x) 6 | . . . 3 4 1 1 6 2 2 2 2 . . . . . 1 . . . . . Average Overweight (x) . | . . . . 1 1 1 2 2 1 2 . . . . . . . . . . . . Largest Inventory Capacity 30 | 6 12 12 16 16 18 18 24 24 24 24 30 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 18 | 6 9 12 12 16 17 18 23 24 24 24 25 8 8 8 8 8 8 8 8 8 8 8 Most Carried 26 | 6 12 12 16 16 18 18 24 24 24 24 26 8 8 8 7 6 8 8 8 8 8 8 Average Carried 18 | 6 8 11 12 15 17 16 21 22 23 23 24 8 7 6 6 5 7 7 7 7 7 7 Final Capacity 24 | 6 12 12 16 16 18 18 24 24 24 24 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 24 | 6 12 12 16 16 18 16 24 22 24 24 8 8 7 7 6 6 8 7 8 8 8 5 Class Distribution -------------------- 41% | Scavenger-Mutant 38% | Hauler-Mutant 8% | Mutant 4% | Sprinter 3% | Hacker-Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Matter Collected 5788 | 209 220 64 388 118 10 98 1071 169 1081 121 1996 . 27 20 41 . . 70 . 65 . 20 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9049 | 95 614 111 549 78 . 148 1723 279 1750 217 3006 . . 24 . . . 120 . 212 . 123 Parts 462 | . 40 13 49 6 . 5 89 7 92 11 132 . . 3 . . . 2 . 5 . 8 Haulers Intercepted 15 | . 2 . . . . . 1 . 5 . 4 . . . . . . 1 . 2 . . Recyclers Shooed 26 | . 2 . 3 . . . 2 . 6 . 13 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Combat Hostiles Destroyed 165 | . 13 5 18 2 . 3 31 8 28 4 43 . . . . . . . . . . 10 Guns 118 | . 13 5 14 2 . 1 17 . 23 4 39 . . . . . . . . . . . Cannons 20 | . . . . . . 2 7 4 5 . 2 . . . . . . . . . . . AOE 26 | . . . 4 . . . 7 3 . . 2 . . . . . . . . . . 10 Classes Destroyed 14 | 1 6 . 2 1 . 1 2 . . . 1 . . . . . . . . . . . Worker 12 | . 2 . . . . 1 3 . 4 . 2 . . . . . . . . . . . Builder 11 | . . . 1 . . . 4 . 3 . 3 . . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 15 | . 2 . . . . . 1 . 5 . 4 . . . . . . 1 . 2 . . Recycler 22 | 1 1 . . . . . 3 . 3 . 14 . . . . . . . . . . . Operator 4 | . 1 . 1 . . . . . 1 . 1 . . . . . . . . . . . Watcher 10 | . 1 . 1 . . . 4 . 3 . 1 . . . . . . . . . . . Swarmer 51 | . 6 3 8 . . . 4 3 6 . 11 . . . . . . . . . . 10 Grunt 72 | . 7 2 8 1 . 2 14 5 12 4 17 . . . . . . . . . . . Brawler 7 | . . . . . . 1 2 . 1 . 3 . . . . . . . . . . . Duelist 4 | . . . . 1 . . 2 . . . 1 . . . . . . . . . . . Sentry 26 | . . . 2 . . . 8 . 9 . 7 . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Best Kill Streak 9 | 1 6 2 4 1 . 2 9 6 6 3 7 . . 1 . . . 1 . 2 . 6 Combat Bots Only 6 | . 4 2 3 1 . 2 5 6 4 3 4 . . . . . . . . . . 6 Max Kills in Single Turn 6 | 1 1 1 2 1 . 1 3 1 3 1 2 . . 1 . . . 1 . 1 . 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 2 . . . 3 1 . . 2 . . . . . . . . . . 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Damage Taken 13719 | . 738 195 1115 563 . 233 2573 501 1955 374 3859 . 387 47 . . 93 130 58 . . 898 Core 1672 | . 141 30 174 99 . . 138 31 210 8 371 . 128 . . . 19 8 37 . . 278 Absorbed by Shields 164 | . . . . . . . . . . 164 . . . . . . . . . . . . Core Remaining (%) 51 | 100 . 31 . . . 31 . . . 29 . . . . 28 . . . 92 . . . Volleys Fired 695 | 9 80 16 85 15 . 13 139 19 128 20 165 . . . . . . . . . . 6 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 . . . . . . . . . . 1 Hottest 88 | 60 60 55 43 43 . 67 67 88 88 46 76 . . . . . . . . . . 36 Shots Fired 1353 | 18 160 32 162 30 . 26 271 30 255 38 325 . . . . . . . . . . 6 Gun 1197 | 18 160 29 155 30 . 22 236 6 213 38 290 . . . . . . . . . . . Cannon 127 | . . 3 . . . 4 29 16 42 . 33 . . . . . . . . . . . Launcher 29 | . . . 7 . . . 6 8 . . 2 . . . . . . . . . . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1281 | 9 126 32 155 30 . 26 265 22 255 38 323 . . . . . . . . . . . Thermal 43 | 9 34 . . . . . . . . . . . . . . . . . . . . . Explosive 21 | . . . 7 . . . 6 . . . 2 . . . . . . . . . . 6 Electromagnetic 8 | . . . . . . . . 8 . . . . . . . . . . . . . . Robot Hit Streak 34 | 4 17 15 27 10 . 12 24 12 34 9 29 . . . . . . . . . . 1 Robot Miss Streak 7 | 1 4 4 5 1 . 3 5 3 4 1 7 . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 1 . . . 1 . . 2 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . 1 1 . . . . . . . . . . . Shots Hit Robots 1081 | 13 118 17 116 26 . 21 219 22 200 31 288 . . 1 . . . 6 . 2 . 1 Core Hits 577 | 2 38 11 43 5 . 10 112 12 91 13 221 . . 1 . . . 2 . 2 . 14 Critical Hits 11 | . 3 . 2 . . . 3 . 1 . 2 . . . . . . . . . . . Critical Kills 4 | . 1 . 1 . . . 1 . . . 1 . . . . . . . . . . . Critical Parts Destroyed 6 | . 2 . 1 . . . 2 . . . 1 . . . . . . . . . . . Melee Attacks 114 | . . . . . . . . . 4 . 9 9 11 1 9 20 10 23 1 8 . 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 65 | . . . . . . . . . 4 . 6 . . . 4 17 8 12 1 5 . 8 Piercing 49 | . . . . . . . . . . . 3 9 11 1 5 3 2 11 . 3 . 1 Sneak Attacks 5 | . . . . . . . . . . . 1 . . 1 . . . 1 . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Damage Inflicted 18842 | 106 1056 163 1464 304 . 241 3604 793 3269 438 5831 . . 81 . . . 310 . 248 . 934 Guns 12991 | 106 1051 118 917 285 . 172 2230 64 2548 437 5063 . . . . . . . . . . . Cannons 1642 | . . 35 . . . 54 482 204 603 . 264 . . . . . . . . . . . Explosions 3238 | . . . 547 . . . 888 525 . . 344 . . . . . . . . . . 934 Melee 765 | . . . . . . . . . . . 126 . . 81 . . . 310 . 248 . . Ramming 206 | . 5 10 . 19 . 15 4 . 118 1 34 . . . . . . . . . . . Kinetic 14252 | 48 728 153 917 285 . 226 2712 268 3151 437 5327 . . . . . . . . . . . Thermal 568 | 58 323 . . . . . 187 . . . . . . . . . . . . . . . Explosive 2526 | . . . 547 . . . 701 . . . 344 . . . . . . . . . . 934 Electromagnetic 525 | . . . . . . . . 525 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 41 | . . . . . . . . . . . . . . . . . . 41 . . . . Piercing 724 | . . . . . . . . . . . 126 . . 81 . . . 269 . 248 . . Highest Corruption 19 | . . . . . . 1 1 1 1 1 19 19 19 19 19 2 2 2 2 . . . Average Corruption 3 | . . . . . . 1 1 1 1 1 4 19 19 19 19 2 2 2 2 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Effects 135 | . . . . . . 3 1 3 10 3 65 7 21 2 12 2 . 6 . . . . Message Errors 27 | . . . . . . 2 . 3 5 . 15 . . 1 . . . 1 . . . . Matter Fused 11 | . . . . . . . . . . . 7 1 2 . 1 . . . . . . . Heat Flow Errors 7 | . . . . . . . . . . . 4 . 2 . . 1 . . . . . . Energy Discharges 18 | . . . . . . 1 1 . 3 2 7 1 1 . 1 1 . . . . . . Parts Rejected 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . Data Loss (minor) 17 | . . . . . . . . . . . 7 . 3 . 2 . . 5 . . . . Data Loss (major) 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . Misfires 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Misdirections 17 | . . . . . . . . . . . . 2 8 . 7 . . . . . . . Targeting Errors 26 | . . . . . . . . . 1 1 16 3 4 . 1 . . . . . . . Weapon Failures 6 | . . . . . . . . . 1 . 5 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 158 | . . . 28 . . . 59 4 10 . 16 . . . . . . . . . . 41 Projectiles 28 | . . . . . . . . 2 10 . 16 . . . . . . . . . . . Explosions 130 | . . . 28 . . . 59 2 . . . . . . . . . . . . . 41 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 45 | . . 1 . . . 2 22 8 10 . 2 . . . . . . . . . . . Impact 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Kinetic 36 | . . 1 . . . 2 15 8 8 . 2 . . . . . . . . . . . Secondary 7 | . . . . . . . 7 . . . . . . . . . . . . . . . Self-Inflicted Damage 296 | . . . . . . . 153 69 . . . . . . . . . . . . . 74 Shots 10 | . . . . . . . 4 4 . . . . . . . . . . . . . 2 Rammed 29 | . 4 3 1 4 . . 1 . 13 1 2 . . . . . . . . . . . Targets Rammed 33 | . 5 3 1 4 . 1 1 . 14 1 3 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 1 . . . . 1 . . 1 . 1 . . . . . . . . . . . Highest Temperature 281 | 40 70 26 26 9 . 84 45 6 39 21 281 . 195 5 . 265 . 8 . . . . Average Temperature 28 | 20 26 11 9 4 . 26 10 3 10 8 52 . 75 5 . 151 . 5 . . . . Received Heat Transfer 4172 | . 306 63 429 157 . 108 900 216 774 193 855 . 54 6 . . 45 39 . . . 27 Effects 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1000 | 125 725 . . . . . 150 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Peak Influence 896 | 5 274 120 264 102 . 50 513 456 485 241 896 . . . . 13 84 59 95 122 72 373 Average Influence 220 | 1 98 69 133 32 . 7 244 392 297 168 423 . . . . 7 55 48 63 76 54 158 Maximum Alert Level 3 | . 1 . 1 . . . 2 2 2 1 3 . . . . . . . . . . 1 Low Security (%) 54 | 100 82 100 76 100 . 100 42 . 16 79 23 . . . . 100 100 100 100 100 100 48 Level 1 26 | . 17 . 23 . . . 32 53 65 20 22 . . . . . . . . . . 51 Level 2 15 | . . . . . . . 24 46 18 . 38 . . . . . . . . . . . Level 3 3 | . . . . . . . . . . . 14 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 2 . 2 . . . 5 . 1 . 11 . 1 . . . . 2 . . . 1 Investigation 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . . . 3 . . . . . . 1 . . . . Reinforcement 12 | . 1 . 2 . . . . . 1 . 6 . . . . . . 1 . . . 1 Assault 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . Garrison 5 | . . . . . . . 4 . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . 3 . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Distress Signals 16 | . 3 1 1 . . . 6 . 4 . 1 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 376 | . 30 8 32 20 . 4 56 14 45 6 60 . 27 4 3 3 4 9 2 4 5 40 Peak Tracking Total 19 | . 6 3 6 9 . 3 10 10 5 5 7 . 17 4 5 4 4 5 2 4 5 19 Tactical Retreats 51 | . 3 2 7 6 . 1 4 2 3 3 4 . 7 . 1 3 . 2 . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Traps Triggered 19 | . 3 . . . . . . 1 . 5 4 . . . . 2 2 . 1 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Machines Disabled 7 | . . . . . . . 1 . 1 1 1 . . . . . 1 . 1 . . 1 Max in Single Turn 1 | . . . . . . . 1 . 1 1 1 . . . . . 1 . 1 . . 1 Garrison Access 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Garrison Relay 3 | . . . . . . . . . . 1 . . . . . . 1 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Machines Accessed 58 | . 4 . 4 1 2 . 5 . 13 . 14 . 1 4 . 4 . 4 . 1 . 1 Terminals 29 | . 4 . 4 1 . . 1 . 9 . 8 . . . . 1 . 1 . . . . Fabricators 7 | . . . . . . . . . . . 2 . . . . 2 . 2 . . . 1 Repair Stations 6 | . . . . . . . 2 . 1 . 2 . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . 1 . . . . 1 . 1 . . . . Total Hacks 177 | . 9 . 12 3 2 . 15 . 40 . 33 . 1 22 . 8 . 16 . 5 . 11 Successful 101 | . 4 . 7 2 2 . 12 . 18 . 13 . 1 22 . 4 . 12 . 1 . 3 Failed 76 | . 5 . 5 1 . . 3 . 22 . 20 . . . . 4 . 4 . 4 . 8 Catastrophic 13 | . . . . . . . . . 4 . 4 . . . . 1 . 1 . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 9 . 8 2 1 . 1 . 17 . 16 . . . . 1 . 6 . . . 8 Terminals 80 | . 9 . 12 3 . . 3 . 28 . 20 . . . . 1 . 4 . . . . Fabricators 32 | . . . . . . . . . . . 4 . . . . 6 . 11 . . . 11 Repair Stations 19 | . . . . . . . 6 . 2 . 6 . . . . . . . . 5 . . Recycling Units 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . . 5 . 6 . 2 . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . 1 . . . . 1 . 1 . . . . Terminal Hacks 45 | . 2 . 4 2 2 . 2 . 7 . 2 . 1 22 . 1 . . . . . . Record 12 | . . . . . 1 . . . . . . . . 11 . . . . . . . . Part Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . Robot Analysis 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 5 | . 2 . . . . . . . . . . . . 3 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 . . . 1 . 1 . 1 . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . . . . . . 1 . 7 . . . 2 Load Schematic 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 Build 7 | . . . . . . . . . . . . . . . . 1 . 5 . . . 1 Repair Station Hacks 11 | . . . . . . . 4 . 2 . 4 . . . . . . . . 1 . . Scan Component 6 | . . . . . . . 2 . 1 . 2 . . . . . . . . 1 . . Repair 5 | . . . . . . . 2 . 1 . 2 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . . . 5 . 6 . 1 . . . . . . . . . . . Insert Component 6 | . . . . . . . 2 . 3 . 1 . . . . . . . . . . . Analyze 6 | . . . . . . . 3 . 3 . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . 1 . . . . 1 . 1 . . . . Unlock Access 4 | . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 62 | . 5 . 9 . . . 1 . 11 . 17 . . . . 2 . 8 . . . 9 Terminals 13 | . 2 . 3 . . . . . 2 . 4 . . . . . . 2 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 9 | . 1 . 3 . . . . . 2 . 2 . . . . . . 1 . . . . Disrupt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Operators 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . 1 . . . . 1 . 2 . . . 1 Siphon 5 | . . . . . . . . . . . 1 . . . . 1 . 2 . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 4 . 4 1 . . 5 . 12 . 12 . . . . 3 . 3 . 1 . 1 Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 2 . 3 . . . . 3 . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . . 1 . 2 . . . 1 Matter 831 | . . . . . . . . . . . . . . . . 175 . 492 . . . 164 Time 523 | . . . . . . . . . . . . . . . . 117 . 348 . . . 58 Total Part Build Rating 16 | . . . . . . . . . . . . . . . . 7 . 6 . . . 3 Parts Repaired 5 | . . . . . . . 2 . 1 . 2 . . . . . . . . . . . Time 147 | . . . . . . . 70 . 26 . 51 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . 2 . 3 . 1 . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 2 . 3 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Used RIF Installer 4 | . . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . . 3 . . . . . . 5 . 3 . . . Machine Destruction 11 | . . . . . . . . . . 3 . . . . . . 5 . 3 . . . Attached 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Total Allies 5 | . . 1 . 3 . . . . . . . . . . . . . 1 . . . . Largest Group 3 | . . 1 . 3 . . . . . . . . . . . . . 1 . . . . Highest-Rated Group 40 | . . 31 . 40 . . . . . . . . . . . . . 10 . . . . Highest-Rated Ally 31 | . . 31 . 16 . . . . . . . . . . . . . 10 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . 19 . . . . . . . . . . . . . . . . . . Total Damage 218 | . . . . 218 . . . . . . . . . . . . . . . . . . Kills 3 | . . . . 3 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Robot Analysis Total 118 | . . . 1 1 . . . . 1 . . . . 115 . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 2 . . . . . . . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Turns Passed 14077 | 56 722 878 844 998 617 672 1421 289 2597 588 2811 95 200 41 128 207 130 517 43 61 39 123 Spaces Moved 7361 | 20 288 495 339 526 338 342 406 110 879 220 1170 198 506 90 194 211 118 271 124 146 115 255 Core 32 | . . . . . . . . . . . . . . . . . 32 . . . . . Treads 4699 | . 227 495 268 478 338 342 357 110 879 220 985 . . . . . . . . . . . Legs 81 | 20 61 . . . . . . . . . . . . . . . . . . . . . Wheels 168 | . . . 71 48 . . 49 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 2381 | . . . . . . . . . . . 185 198 506 90 194 211 86 271 124 146 115 255 Fastest Speed 26 | 120 120 160 90 120 180 180 150 200 180 210 28 28 28 28 28 28 28 26 26 26 29 27 Average Speed 131 | 120 151 160 156 174 180 180 184 200 206 210 161 28 28 29 28 28 49 28 26 26 29 28 Slowest Speed 240 | 120 160 160 200 180 180 180 240 200 210 210 205 28 30 30 28 28 100 30 26 29 29 35 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 17 | . . . . . . . . . . . . . 1 3 . . . 2 1 1 . 9 Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 45 | 2 51 98 21 97 68 60 26 37 90 44 43 41 73 78 41 7 41 9 33 8 73 13 Regions Visited 22 Branch Regions 8 Pre-discovered Areas 25 | . . . . . 1 . . . . . . 1 . 23 . . . . . . . . Known Exits Taken 11 | . . . 1 . . 1 1 . 1 . 1 1 1 1 1 1 . 1 . . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . 1 . 2 . 1 . . . . . . 1 . 2 . . . . . . . Spaces Dug 95 | . . . 17 . . . . . 4 . 6 5 8 . 8 17 6 11 . 5 . 8 Terrain Destroyed 288 | . . . 51 . . . 64 . 10 . 33 5 8 . 8 17 6 11 . 5 . 70 Melee 78 | . . . . . . . . . 4 . 6 5 8 . 8 17 6 11 . 5 . 8 Projectile 19 | . . . . . . . . . 6 . 13 . . . . . . . . . . . AOE 191 | . . . 51 . . . 64 . . . 14 . . . . . . . . . . 62 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Was Fac Total 10329 | 35 438 555 522 578 351 376 817 149 1411 310 1765 224 545 100 256 340 179 688 131 157 120 282 Wait 1629 | 7 36 27 51 21 . 13 193 14 284 54 285 19 30 9 50 102 32 382 2 1 . 17 Move 7312 | 19 287 494 338 525 337 341 406 109 879 219 1169 197 503 84 193 210 117 266 121 144 114 240 Hop 13 | . . . . . . . . . . . . . 1 2 . . . 2 1 1 . 6 Pick Up 169 | . 14 7 14 5 7 3 30 1 32 4 37 . . 1 1 1 2 6 1 1 2 . Fast Attach 32 | . 1 . 5 1 . . 6 . 7 . 5 . 1 . 1 . 1 3 . 1 . . Attach 88 | . 6 2 7 1 . 3 16 3 6 2 28 . 1 2 2 1 . 3 . 1 1 3 Detach 4 | . . . . . . . 1 . . . 2 . . 1 . . . . . . . . Swap 78 | . 3 1 11 2 1 . 16 1 18 . 17 . . . . . 1 2 1 1 1 2 Drop 134 | . 6 5 10 4 6 2 9 . 39 2 41 . . . 1 . . 7 . . 2 . Fire 695 | 9 80 16 85 15 . 13 139 19 128 20 165 . . . . . . . . . . 6 Melee 97 | . . . . . . . . . 4 . 9 8 9 1 8 17 8 17 1 7 . 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 33 | . 5 3 1 4 . 1 1 . 14 1 3 . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . 2 . 8 4 . . . . 9 18 . 4 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Garrison -6/Factory -6/Garrison -5/Factory -5/Waste -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 1) 57 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 14) 269 | -10/Materials | Discovered new exit (range 13) 291 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 641 | -10/Materials | Core integrity fell below 50% 779 | -10/Materials | Entered Mines 792 | -10/Mines | Discovered new exit (range 10) 893 | -10/Mines | Learned 2 Materials zone layouts 974 | -10/Mines | Build established: Scavenger-Mutant 1008 | -10/Mines | Received a Mining Laser from a helpful Derelict 1136 | -10/Mines | Learned Materials terminal intel 1382 | -10/Mines | Discovered new exit (range 4) 1388 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1587 | -10/Mines | Build established: Mutant 1657 | -10/Mines | Entered Materials 1657 | -9/Materials | Evolved 2 slots: Utility x2 1658 | -9/Materials | Identified exit to Materials 1659 | -9/Materials | Loaded intel: 12 terminal locations 1873 | -9/Materials | Lost 3 parts (1p1u1w) 1955 | -9/Materials | Build established: Scavenger-Mutant 2044 | -9/Materials | Identified exit to Mines 2044 | -9/Materials | Identified exit to Storage 2292 | -9/Materials | Lost 4 parts (1p1n2w) 2501 | -9/Materials | Entered Mines 2503 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2532 | -9/Mines | Discovered exit to Materials (range 4) 2594 | -9/Mines | Assembled infested the area 2620 | -9/Mines | Core integrity fell below 50% 2655 | -9/Mines | Learned 8 Materials zone layouts 2985 | -9/Mines | Learned Materials trap positions 3142 | -9/Mines | Found a hidden stash of uninstalled traps 3451 | -9/Mines | Discovered exit to Materials (range 8) 3492 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3492 | -9/Mines | Discovered new exit (range 5) 3499 | -9/Mines | Entered Exiles 3543 | -9/Exiles | Met 8R-AWN 3573 | -9/Exiles | Met EX-HEX 3669 | -9/Exiles | Met EX-DEC 3697 | -9/Exiles | Learned location of Zion (-6) 3849 | -9/Exiles | Met EX-BIN 3874 | -9/Exiles | Aligned with FarCom system 3876 | -9/Exiles | Given EX-Vault access code 3917 | -9/Exiles | Opened EX-Vault 3930 | -9/Exiles | Found Field Lobotomy Kit 3934 | -9/Exiles | Found Chronowheel 3937 | -9/Exiles | Found Supersonic Drone Bay 3974 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4096 | -9/Exiles | Discovered new exit (range 14) 4116 | -9/Exiles | Stole three prototypes: Supersonic Drone Bay, Chronowheel, Field Lobotomy Kit 4116 | -9/Exiles | Entered Mines 4500 | -8/Mines | Discovered exit to Materials (range 8) 4788 | -8/Mines | Entered Materials 4788 | -8/Materials | Evolved 2 slots: Utility x2 4789 | -8/Materials | Identified exit to Factory 4790 | -8/Materials | Loaded intel: 26 trap records 4853 | -8/Materials | Repaired Imp. Light Armor Plating 5109 | -8/Materials | Repaired Hvy. Assault Rifle 5292 | -8/Materials | Garrison activated, responded to threat 5373 | -8/Materials | Lost 5 parts (2n2u1w) 5610 | -8/Materials | Build established: Hauler-Mutant 5949 | -8/Materials | Build established: Scavenger-Mutant 6061 | -8/Materials | Garrison activated, responded to threat 6209 | -8/Materials | Identified exit to Garrison 6209 | -8/Materials | Entered Garrison 6292 | -8/Garrison | Triggered checkpoint 6311 | -8/Garrison | Triggered checkpoint 6346 | -8/Garrison | Lost 3 parts (1n2w) 6458 | -8/Garrison | Discovered new exit (range 12) 6490 | -8/Garrison | Installed Relay Interface Framework 6498 | -8/Garrison | Entered Materials 6618 | -8/Materials | Build established: Hauler-Mutant 7506 | -8/Materials | Core integrity fell below 50% 7647 | -8/Materials | Discovered exit to Factory (range 10) 7689 | -8/Materials | Repaired Lgt. Armor Plating 8214 | -8/Materials | Discovered exit to Factory (range 12) 9095 | -8/Materials | Identified exit to Garrison 9095 | -8/Materials | Entered Garrison 9106 | -8/Garrison | Expanded RIF knowledge: Program Shield 9352 | -8/Garrison | Triggered checkpoint 9474 | -8/Garrison | Discovered exit to Factory (range 8) 9528 | -8/Garrison | Triggered checkpoint 9561 | -8/Garrison | Garrison Relay disabled 9683 | -8/Garrison | Entered Factory 9683 | -7/Factory | Evolved 2 slots: Propulsion x2 9685 | -7/Factory | FarCom data flow suspended 9725 | -7/Factory | Discovered new exit (range 16) 9839 | -7/Factory | Identified exit to Factory 9886 | -7/Factory | Repaired Hvy. Assault Rifle 10354 | -7/Factory | Repaired Arm. Treads 10916 | -7/Factory | Identified exit to Lower Caves 11224 | -7/Factory | Discovered exit to Factory (range 15) 11548 | -7/Factory | Lost 3 parts (1n2w) 11803 | -7/Factory | Garrison activated, responded to threat 11943 | -7/Factory | Build established: Scavenger-Mutant 12309 | -7/Factory | Crushed by falling debris 12309 | -7/Factory | System corruption reached 10% 12318 | -7/Factory | Core integrity fell below 50% 12390 | -7/Factory | Lost 7 parts (1p2n3u1w) 12494 | -7/Factory | Entered Lower Caves 12503 | -7/Lower Caves | Encountered a Warlord checkpoint 12585 | -7/Lower Caves | Learned location of Extension (-5) 12588 | -7/Lower Caves | Discovered new exit (range 5) 12589 | -7/Lower Caves | Identified exit to Lower Caves 12589 | -7/Lower Caves | Entered another Lower Caves area 12599 | -7/Lower Caves | Discovered exit to Factory (range 5) 12647 | -7/Lower Caves | Encountered a Warlord checkpoint 12731 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 12769 | -7/Lower Caves | Learned 4 Factory zone layouts 12787 | -7/Lower Caves | Discovered new exit (range 7) 12789 | -7/Lower Caves | Identified exit to Data Miner 12789 | -7/Lower Caves | Entered Data Miner 12789 | -7/Data Miner | Discovered new exit (range 6) 12795 | -7/Data Miner | Met Data Miner 12800 | -7/Data Miner | Learned location of Section 7 (-2) 12800 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12805 | -7/Data Miner | Received God Mode back door access code from Data Miner 12818 | -7/Data Miner | Destroyed Data Miner 12821 | -7/Data Miner | Found Prototype Hackware 12822 | -7/Data Miner | Interfaced with the Data Conduit 12830 | -7/Data Miner | Identified exit to Proximity Caves 12830 | -7/Data Miner | Entered Proximity Caves 12957 | -6/Proximity Caves | Discovered exit to Factory (range 4) 12958 | -6/Proximity Caves | Entered Factory 12958 | -6/Factory | Evolved 2 slots: Utility x2 12960 | -6/Factory | Loaded intel: 283 machine locations 12975 | -6/Factory | Identified Quantum Router 13078 | -6/Factory | Identified exit to Garrison 13123 | -6/Factory | Fabricated Reaction Control System? 13165 | -6/Factory | Entered Garrison 13166 | -6/Garrison | Loaded intel: 21 machine locations 13167 | -6/Garrison | Expanded RIF knowledge: Robot Detection 13185 | -6/Garrison | Garrison Relay disabled 13277 | -6/Garrison | Spotted B-75 Beast 13280 | -6/Garrison | Triggered checkpoint 13291 | -6/Garrison | Discovered new exit (range 12) 13294 | -6/Garrison | Identified exit to Factory 13295 | -6/Garrison | Entered Factory 13296 | -6/Factory | Loaded intel: 309 machine locations 13463 | -6/Factory | Fabricated Imp. VTOL Module? 13627 | -6/Factory | Fabricated Imp. VTOL Module (x1) 13682 | -6/Factory | Build established: Hacker-Scout 13806 | -6/Factory | Identified exit to Garrison 13812 | -6/Factory | Entered Garrison 13813 | -6/Garrison | Loaded intel: 17 machine locations 13828 | -6/Garrison | Garrison Relay disabled 13841 | -6/Garrison | Spotted B-75 Beast 13850 | -6/Garrison | Discovered new exit (range 10) 13852 | -6/Garrison | Identified exit to Factory 13854 | -6/Garrison | Expanded RIF knowledge: Autooverride 13855 | -6/Garrison | Entered Factory 13855 | -5/Factory | Evolved 2 slots: Utility x2 13856 | -5/Factory | Loaded intel: 296 machine locations 13900 | -5/Factory | Discovered new exit (range 15) 13916 | -5/Factory | Manually triggered Chute Trap 13916 | -5/Factory | Sucked down chute 13916 | -5/Factory | Entered Waste 13919 | -5/Waste | Spotted C-40 Crusher 13931 | -5/Waste | Spotted C-40 Crusher 13933 | -5/Waste | Spotted C-40 Crusher 13943 | -5/Waste | Spotted C-40 Crusher 13945 | -5/Waste | Spotted C-40 Crusher 13949 | -5/Waste | Spotted C-40 Crusher 13949 | -5/Waste | Discovered new exit (range 14) 13955 | -5/Waste | Identified exit to Factory 13955 | -5/Waste | Entered Factory 13956 | -5/Factory | Loaded intel: 259 machine locations 14023 | -5/Factory | Fabricated Imp. VTOL Module? 14061 | -5/Factory | Discovered new exit (range 3) 14073 | -5/Factory | Identified exit to Factory 14078 | -5/Factory | Self-destructed Last Messages --------------- 14037_ Door malfunctions. 14061_ EXIT=FOUND 14061_ Spear destroyed. 14061_ Hacking Suite destroyed. 14063_ Lgt. Angular Momentum Engine destroyed. 14070_ Imp. Cesium-ion Thruster destroyed. 14070_ Slug penetrates Wall. 14071_ Imp. VTOL Module destroyed. 14071_ Door malfunctions. 14073_ EXIT=IDENTIFIED: FACTORY 14073_ Mak. Sword destroyed. 14075_ Slug penetrates Wall. 14076_ Destroyed VTOL Module. 14076_ S-27 Virus destroyed. 14076_ Destroyed VTOL Module. 14076_ Prc. Grenade Launcher destroyed. 14076_ Destroyed Prc. Grenade Launcher. 14077_ Lgt. Fission Core destroyed. 14077_ Imp. Utility Shielding destroyed. 14078_ Penetrated by Slug. 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