Cogmind - Beta 14 *** ADVENTURER MODE // 2025.05.04 @ 13:01:52 // AFD2020/Player2 Player: Jack Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (5) 25 Value Destroyed (76) 76 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (150) 150 TOTAL SCORE: 1551 Bonus ------- Follower Combat Kills 292 Friendly Fire -142 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 123/125 System Corruption 0% Temperature Cool (76) Movement Flying (31) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Medium Laser Medium Laser > --- INVENTORY (5) ---- Light Ion Engine Structural Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- (None) > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Light Ion Engine Structural Scanner [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility None Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 9 | 4 3 . 2 . Power 1 | . 1 . . . Engine 1 | . 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 2 . 2 . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . 2 . 2 . Utility . | . . . . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 2 | 2 . . . . Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Slot Usage (%) 70 | . 56 71 77 77 Engine 9 | . 1 14 11 11 Leg 5 | . 23 . . . Flight 30 | . 3 28 44 44 Energy Gun 24 | . 28 28 22 22 Peak Build Rating 7 | 4 5 5 7 7 Average Rating 5 | 2 4 5 6 7 On Entrance 4 | . 4 5 5 7 Naked Turns . | . . . . . Heaviest Build 7 | 4 7 7 7 7 Greatest Support 20 | 20 20 8 16 16 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 5 4 4 2 Average Carried 2 | 1 3 4 2 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | 3 4 4 2 2 Class Distribution -------------------- 50% | Scavenger-Sprinter 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 290 | 121 81 . 88 . Remotely . | . . . . . Salvage Created 149 | . 74 . 43 32 Parts 12 | . 8 . 4 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 4 | . 2 . . 2 Guns 4 | . 2 . . 2 Classes Destroyed 5 | . 3 . 1 1 Operator 1 | . . . 1 . Watcher 2 | . 1 . 1 . Swarmer 1 | . 1 . . . Grunt 1 | . 1 . . . Assembled 2 | . . . . 2 Best Kill Streak 2 | . 2 . 1 2 Combat Bots Only 2 | . 1 . . 2 Max Kills in Single Turn 1 | . 1 . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 19 | . 4 . 1 14 Missed 8 | . 1 . . 7 Damage Taken 121 | . 21 . 12 88 Core 18 | . 8 . . 10 Absorbed by Shields . | . . . . . Ignored by Resistances 34 | . 7 . 3 24 Core Remaining (%) 76 | 100 . 53 . . Volleys Fired 17 | . 7 1 6 3 Largest 2 | . 2 2 2 2 Hottest 100 | . 100 100 100 100 Shots Fired 34 | . 14 2 12 6 Gun 34 | . 14 2 12 6 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 34 | . 14 2 12 6 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 4 4 9 15 Robot Miss Streak 1 | . 1 . 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 25 | . 7 2 10 6 Core Hits 13 | . 4 1 3 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 1 1 Burn 3 | . . 1 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 310 | . 88 25 121 76 Guns 310 | . 88 25 121 76 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 310 | . 88 25 121 76 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 162 | . 96 45 162 134 Average Temperature 62 | . 39 26 73 84 Received Heat Transfer 21 | . 6 . 9 6 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1147 | . 259 148 444 296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 247 | . 107 85 247 96 Initial 81 | . . 35 27 81 Average 90 | . 36 53 154 63 Maximum Alert Level 1 | . . . 1 . Low Security (%) 89 | 100 100 100 75 100 Level 1 10 | . . . 24 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 5 3 11 21 Peak Tracking Total 23 | . 4 2 4 23 Tactical Retreats 3 | . . 1 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful 2 | . . . 2 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Assimilate 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 2 | . 1 . 1 . Largest Group 2 | . 1 1 2 1 Highest-Rated Group 67 | . 57 57 67 63 Highest-Rated Ally 63 | . 57 57 63 63 Total Orders 1 | . . . 1 . STAY 1 | . . . 1 . Ally Attacks 61 | . 5 12 31 13 Total Damage 976 | . 38 245 557 136 Kills 12 | . 2 2 7 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 720 | 51 175 147 314 33 Spaces Moved 634 | 46 116 138 264 70 Core 18 | 18 . . . . Treads . | . . . . . Legs 121 | 28 93 . . . Wheels . | . . . . . Hover . | . . . . . Flight 495 | . 23 138 264 70 Fastest Speed 31 | 50 37 37 31 31 Average Speed 50 | 92 103 37 31 31 Slowest Speed 120 | 120 120 37 37 31 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 5 | . 1 . . 4 Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 30 40 22 12 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 994 | 53 156 231 483 71 Wait 331 | . 24 93 212 2 Move 622 | 45 113 137 263 64 Hop 3 | . 1 . . 2 Pick Up 9 | 4 5 . . . Fast Attach 3 | 3 . . . . Attach 6 | 1 3 . 2 . Detach . | . . . . . Swap . | . . . . . Drop 3 | . 3 . . . Fire 17 | . 7 1 6 3 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 9) 227 | -10/Materials | Entered Mines 252 | -10/Mines | Met a Derelict bent on vengeance 302 | -10/Mines | Build established: Mutant 348 | -10/Mines | Discovered new exit (range 15) 369 | -10/Mines | Discovered new exit (range 9) 374 | -10/Mines | Entered Materials 374 | -9/Materials | Evolved 2 slots: Propulsion x2 554 | -9/Materials | Identified exit to Mines 663 | -9/Materials | Build established: Scavenger-Sprinter 688 | -9/Materials | Entered Mines 688 | -9/Mines | Discovered new exit (range 11) 689 | -9/Mines | Assembled infested the area 710 | -9/Mines | Core integrity fell below 50% 720 | -9/Mines | Core integrity fell below 20% 721 | -9/Mines | Core destroyed Last Messages --------------- W-16 Scout distress signal alerts nearby ally. Player 2 attaches Aluminum Leg. Player 2 attaches Lgt. Armor Plating. Player 2 attaches Aluminum Leg. Player 2 removes Lgt. Assault Rifle. Player 2 attaches Beam Rifle. T-07 Excavator is excavating. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. EXIT=FOUND ALERT: Infestation in the mines, dispatching Demolisher response squad. Player 2: "Okay we need to either get out of here fast, or hide and let 0b10 handle the infestation, then avoid the dispatch." Searching scrap... Found Mace. Found 59 Matter. as-76476 destroyed. as-34706 suffers critical hit (Burn). as-34706 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??############??????????????????????? | | ??# #??????????????????????? | | ??# #??????????????????????? | | ??# """ """ #############??????????? | | ??# """ """ @ r ggl #??????????? | | ??# """ """ ########### #??????????? | | ??# #?????????# #??????????? | | ??# #????######%#??????????? | | ??############???## ## #?##???????? | | ????????##??###?## #/# ##??????? | | ???????## ## ## %% < ##?????? | | ???????# #?????? | | ???????# ## =%= #? | | ??????# ##? *### ##? | | ?????# ### ######??# #?????? | | ?????#????????####????????# ##?????? | | ???????????????????????????###??????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 31 | . 10 2 17 2 Parts Lost 21 | . . 2 8 11 Damage Taken 1688 | . 70 321 542 755 Core 509 | . 19 90 169 231 Player 2/Cogmind (%) 96 | . 70 100 100 95 Absorbed by Shields . | . . . . . Damage Inflicted 976 | . 38 245 557 136 Player 2/Cogmind (%) 75 | . 30 90 82 64 Combat Hostiles Destroyed 12 | . 2 2 7 1 Player 2/Cogmind (%) 75 | . 50 100 100 33 Game ------ Seed CoolantCoordinationShredder Manual? 0 Play Time 00:08:55 Cumulative 76.0 hours Start 2025.05.04 @ 12:54:09 End 2025.05.04 @ 13:01:52 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode AFD2020/Player2 Game No. 91 Rogue 1 Adventurer 84 Explorer 6 Win Type - Total 16 Types 3/0/7/0/1/0/4/1/0 Lore% 33 Gallery% 34 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c5b64283-c345-4891-a850-a1c856b8a9a4