Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.28 @ 13:22:24 Player: Owlsley Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (115) 575 Value Destroyed (3288) 3288 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (431) 431 TOTAL SCORE: 6194 Bonus ------- High Alert Combat Kills 231 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 388/450 Energy 290/290 System Corruption 1% Temperature Warm (100) Movement Treading (145) Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads > --- UTILITY (5) ------ Large Matter Pod Light Armor Plating > --- WEAPON (2) ------- Heavy Machine Gun > --- INVENTORY (5) ---- Reinforced Ion Engine Cooled Ion Engine Advanced Treads Relay Coupler [NC] (31) Relay Coupler [Sentry] (25) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Shield Generator > --- WEAPON ----------- Heavy Particle Gun Shotgun > --- INVENTORY -------- Cooled Ion Engine Light Treads Armored Treads Advanced Treads Advanced Treads Disposable Heat Sink Disposable Heat Sink Structural Scanner Improved Sensor Array Improved Signal Interpreter Transport Network Coupler Transmission Jammer Heavy Armor Plating Shield Generator Shield Generator Corruption Screen Heavy Particle Gun Heavy Particle Gun EM Pulse Cannon EM Pulse Cannon Shotgun Grenade Launcher Improved Datajack [Rating: 36] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Improved Propulsion Shielding Weapon Shotgun Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 69 | 3 9 26 10 21 Power 6 | . . 3 1 2 Engine 5 | . . 2 1 2 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 24 | 2 3 14 . 5 Treads 24 | 2 3 14 . 5 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 25 | 1 5 4 7 8 Device 12 | 1 3 1 3 4 Storage 4 | . 2 1 . 1 Processor 3 | . . 1 2 . Hackware . | . . . . . Protection 6 | . . 1 2 3 Artifact . | . . . . . Weapon 14 | . 1 5 2 6 Energy Gun 7 | . 1 3 1 2 Energy Cannon 2 | . . . . 2 Ballistic Gun 5 | . . 2 1 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Parts Lost 20 | . 1 1 3 15 Power 2 | . . 1 . 1 Propulsion 3 | . . . . 3 Utility 11 | . 1 . 3 7 Weapon 4 | . . . . 4 Highest Loss Streak 5 | . 1 1 1 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 99 99 99 74 Engine 10 | . 14 9 9 8 Treads 28 | . 27 32 27 20 Device 9 | . 13 6 10 8 Storage 11 | . 14 13 9 3 Processor 7 | . . 11 11 7 Protection 5 | . . 2 14 8 Energy Gun 12 | . 20 11 9 5 Ballistic Gun 8 | . 7 10 9 3 Naked Turns . | . . . . . Heaviest Build 114 | 12 27 114 105 97 Greatest Support 66 | 40 40 66 66 66 Greatest Overweight (x) 6 | . . 1 1 6 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 25 | 8 15 25 25 25 Average Capacity 17 | 8 11 19 25 5 Most Carried 25 | 7 15 25 25 25 Average Carried 16 | 6 11 18 24 4 Final Capacity 25 | 8 15 25 25 5 Final Carried 25 | 6 15 25 25 5 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Matter Collected 1799 | 232 131 581 467 388 Remotely . | . . . . . Salvage Created 3794 | 19 595 1302 1304 574 Parts 246 | 2 45 87 92 20 Haulers Intercepted 11 | . 2 5 4 . Recyclers Shooed 3 | . 2 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Combat Hostiles Destroyed 80 | . 15 27 28 10 Guns 74 | . 15 27 28 4 Cannons 6 | . . . . 6 Classes Destroyed 11 | 1 4 5 . 1 Worker 7 | . . 4 3 . Builder 2 | . . 1 1 . Tunneler 2 | 1 . 1 . . Hauler 11 | . 2 5 4 . Recycler 2 | . . 2 . . Watcher 11 | . 3 4 4 . Swarmer 24 | . 6 7 11 . Grunt 34 | . 9 10 10 5 Brawler 4 | . . 1 1 2 Sentry 17 | . . 9 6 2 Behemoth 1 | . . . . 1 Best Kill Streak 7 | 1 3 7 6 4 Combat Bots Only 6 | . 3 6 5 4 Max Kills in Single Turn 2 | 1 2 2 2 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Damage Taken 4100 | . 537 761 824 1978 Core 732 | . 144 25 172 391 Absorbed by Shields 309 | . . . 309 . Redirected to Shielding 161 | . . 47 114 . Regen/Repaired (Parts) 297 | . 57 114 126 . Core Remaining (%) 78 | 100 42 93 . . Volleys Fired 300 | 2 76 79 86 57 Largest 2 | 2 2 2 2 2 Hottest 130 | 70 90 88 88 130 Shots Fired 580 | 4 152 158 171 95 Gun 538 | 4 152 158 171 53 Cannon 42 | . . . . 42 Launcher . | . . . . . Special . | . . . . . Kinetic 245 | 2 56 79 85 23 Thermal 335 | 2 96 79 86 72 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 24 | 3 13 14 18 24 Robot Miss Streak 6 | . 5 5 6 3 Penetration Max . | . . . . . Secondary Targets 3 | . 2 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 439 | 3 99 137 130 70 Core Hits 284 | 2 36 131 93 22 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 14 | . 7 . 5 2 Burn 12 | . 7 . 3 2 Destroy 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7041 | 34 1059 1941 2268 1739 Guns 6091 | 34 1059 1898 2268 832 Cannons 907 | . . . . 907 Explosions 43 | . . 43 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2459 | 10 226 884 1024 315 Thermal 4539 | 24 833 1014 1244 1424 Explosive 43 | . . 43 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 10 | . . . . 10 Projectiles 10 | . . . . 10 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 373 | 40 257 144 93 373 Average Temperature 64 | 20 64 31 23 135 Received Heat Transfer 1412 | . 231 231 290 660 Effects 3 | . 1 . . 2 Energy Bleed 2 | . 1 . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 3 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 14 | . 3 1 6 4 Heat Transferred 9206 | 74 2891 1382 2454 2405 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Peak Influence 708 | 5 220 408 683 708 Initial 443 | . 3 9 150 443 Average 235 | 4 51 181 337 598 Maximum Alert Level 3 | . 1 2 2 3 Low Security (%) 46 | 100 99 50 10 . Level 1 33 | . . 48 59 . Level 2 18 | . . . 29 92 Level 3 . | . . . . 7 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 4 3 3 . Investigation 4 | . 1 1 2 . Extermination . | . . . . . Reinforcement 5 | . 3 2 . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Distress Signals 12 | . 3 5 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 134 | . 28 48 46 12 Peak Tracking Total 5 | . 5 5 5 4 Tactical Retreats 11 | . 1 4 5 1 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Traps Triggered 3 | . 1 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . 3 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Machines Disabled 4 | . . 2 . 2 Max in Single Turn 2 | . . 2 . 1 Garrison Relay 2 | . . . . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Machines Accessed 24 | . 8 10 6 . Terminals 16 | . 5 7 4 . Fabricators . | . . . . . Repair Stations 3 | . 1 1 1 . Recycling Units 3 | . 2 1 . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 82 | . 35 30 17 . Successful 42 | . 16 17 9 . Failed 40 | . 19 13 8 . Catastrophic 5 | . . 4 1 . Database Lockouts . | . . . . . Manual 40 | . 18 13 9 . Terminals 56 | . 23 20 13 . Fabricators . | . . . . . Repair Stations 10 | . 4 4 2 . Recycling Units 12 | . 8 4 . . Scanalyzers 2 | . . 2 . . Garrison Access 2 | . . . 2 . Terminal Hacks 19 | . 9 8 2 . Part Schematic 3 | . 2 1 . . Robot Analysis 2 | . 1 1 . . Prototype ID Bank 2 | . 1 . 1 . Unreport Threat 4 | . 2 2 . . Locate Traps 3 | . 1 1 1 . Reprogram Traps 1 | . 1 . . . Assault Status 1 | . 1 . . . Zone Layout 3 | . . 3 . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 2 4 2 . Scan Component 4 | . 1 2 1 . Repair 4 | . 1 2 1 . Recycling Unit Hacks 2 | . 1 1 . . Retrieve Components 2 | . 1 1 . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 10 | . 4 2 4 . Terminals 4 | . . 1 3 . Track 1 | . . 1 . . Botnet 2 | . . . 2 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 4 1 . . Monitor 1 | . 1 . . . Reject 1 | . 1 . . . Recyclers 1 | . 1 . . . Mask 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Eject 1 | . . . 1 . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 21 | . 7 10 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . 2 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 1 2 1 . Time 103 | . 13 52 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 20 | . 10 10 . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 12 | . . . 4 8 Ejected 4 | . . . 4 . Machine Destruction 8 | . . . . 8 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Gar Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Turns Passed 6768 | 29 1734 2434 1829 742 Spaces Moved 2900 | 12 876 1047 646 319 Core 1 | . . . . 1 Treads 2899 | 12 876 1047 646 318 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 145 | 160 160 160 225 145 Average Speed 183 | 160 160 186 225 154 Slowest Speed 350 | 160 160 240 225 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 3 98 82 65 26 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 21 | . . 21 . . Melee . | . . . . . Projectile . | . . . . . AOE 21 | . . 21 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Gar Total 3802 | 17 1073 1383 859 470 Wait 384 | . 82 168 79 55 Move 2896 | 11 875 1046 645 319 Hop . | . . . . . Pick Up 78 | 1 18 32 21 6 Fast Attach 27 | . 1 7 1 18 Attach 14 | 1 1 2 7 3 Detach . | . . . . . Swap 28 | 2 7 17 2 . Drop 75 | . 13 32 18 12 Fire 300 | 2 76 79 86 57 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 9) 755 | -10/Materials | Discovered new exit (range 14) 758 | -10/Materials | Core integrity fell below 50% 1047 | -10/Materials | Discovered new exit (range 5) 1228 | -10/Materials | Discovered new exit (range 15) 1270 | -10/Materials | Discovered new exit (range 16) 1744 | -10/Materials | Repaired Lgt. Treads 1764 | -10/Materials | Entered another Materials area 1764 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2423 | -9/Materials | Repaired Lgt. Treads 2450 | -9/Materials | Repaired Lgt. Treads 2563 | -9/Materials | Discovered new exit (range 10) 3037 | -9/Materials | Discovered new exit (range 20) 3471 | -9/Materials | Discovered new exit (range 15) 3832 | -9/Materials | Discovered new exit (range 12) 4198 | -9/Materials | Entered another Materials area 4198 | -8/Materials | Evolved 2 slots: Utility x2 4600 | -8/Materials | Discovered new exit (range 3) 5632 | -8/Materials | Repaired Hvy. Armor Plating 5698 | -8/Materials | Discovered new exit (range 12) 5915 | -8/Materials | Garrison activated, responded to threat 6017 | -8/Materials | Identified exit to Garrison 6027 | -8/Materials | Entered Garrison 6106 | -8/Garrison | Triggered checkpoint 6254 | -8/Garrison | Garrison Relay disabled 6298 | -8/Garrison | Triggered checkpoint 6368 | -8/Garrison | Garrison Relay disabled 6423 | -8/Garrison | Spotted B-75 Beast 6423 | -8/Garrison | Spotted B-75 Beast 6448 | -8/Garrison | Core integrity fell below 50% 6485 | -8/Garrison | Lost 5 parts (2n2u1w) 6520 | -8/Garrison | Lost 3 parts (1p2u) 6562 | -8/Garrison | Core integrity fell below 20% 6567 | -8/Garrison | Destroyed B-75 Beast 6595 | -8/Garrison | Lost 4 parts (1n1u2w) 6682 | -8/Garrison | Triggered checkpoint 6769 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06576_ Acquired 2 matter. 06577_ Acquired 8 matter. 06581_ Acquired Hvy. Machine Gun. 06585_ Acquired Med. Reflective Plating. 06589_ Dropped Rnf. Ion Engine. 06589_ Acquired Rnf. Deuterium Engine. 06593_ Acquired Rnf. Ion Engine. 06594_ Acquired 30 matter. 06599_ Acquired Lgt. Armor Plating. 06607_ Acquired Adv. Treads. 06608_ Acquired 20 matter. 06709_ G-47 Trooper destroyed. 06718_ Hvy. Particle Cannon destroyed. 06726_ Critical hit (Burn: +37). 06727_ System corrupted: Hvy. Machine Gun jammed. 06732_ Overheating: Med. Reflective Plating damaged (-3). 06753_ Med. Reflective Plating destroyed. 06754_ G-47 Trooper destroyed. 06756_ System corrupted: Component data lost. 06764_ Destroyed Lgt. Nuclear Core. 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"??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????? #??????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????? ??????????????????????????????? | | ??????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 15 Propulsion Shielding 66 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Utility Shielding | -9/Materials | Hacked Adv. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxWarpTendrils Manual? 0 Play Time 00:38:50 Cumulative 266.1 hours Start 2022.04.28 @ 12:42:56 End 2022.04.28 @ 13:22:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 170 Adventurer 10 Explorer 18 Win Type - Total 34 Types 15/1/3/9/1/0/1/1/3 Lore% 75 Gallery% 84 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9217deab-bccd-4bb1-a977-d49c7ea7497a