Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 00:38:32 Player: Cracklepappy Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (256) 1280 Value Destroyed (9730) 9730 Prototype IDs (83) 1660 Alien Tech Used (1) 200 Bonus (12303) 12303 TOTAL SCORE: 36273 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2239 Follower Combat Kills 3621 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Destroyed MAIN.C Guards 500 Win 3000 Friendly Fire -557 Cogmind --------- Core Integrity 1188/1600 Matter 290/300 Energy 186/190 System Corruption 7% Temperature Cool (10) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (8) --- Cesium-ion Thruster Cooled Nuclear Pulse Thruster Electron Diverter Improved Diametric Drive Impulse Thruster Array > --- UTILITY (11) ----- Improved Heat Sink Advanced Heat Sink Advanced Cooling System Machine Analyzer Enhanced Optical Array Advanced Targeting Computer Zionite Weapon Casing Graphene Brace > --- WEAPON (4) ------- Perforator Makeshift Laser Shovel > --- INVENTORY (5) ---- Light Quantum Reactor Experimental Hardlight Generator Enhanced Nova Cannon Ragnarok Missile Launcher Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Electron Diverter Electron Diverter Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Large Storage Unit Quantum Shading Machine Enhanced Optical Array Advanced Transmission Jammer Advanced Reaction Control System Experimental Phase Shifter Centrium Medium Armor Plating Graphene Brace Improved Hacking Suite > --- WEAPON ----------- Warp Gun Perforator Lance > --- INVENTORY -------- Impulse Thruster Array IFF Parser Experimental Hardlight Generator Advanced Hacking Suite Experimental Hacking Suite Advanced System Shield Advanced System Shield Chronowheel Transdimensional Reconstructor Vortex Shotgun Ragnarok Missile Launcher Makeshift Laser Shovel [Rating: 207] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Surge Thruster Treads Light Treads Wheel Wheel Flight Unit Surge Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Weapon Shock Maul Energy Gun EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Makeshift Laser Shovel Impact Weapon Shock Maul Slashing Weapon Phasing Sabre Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Utility 9 | . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . 2 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 264 | 9 14 4 4 . 39 25 24 . 8 1 . 7 . 10 . . . 1 20 2 3 9 1 13 . 5 4 . 4 9 15 10 23 Power 35 | 1 2 1 . . 6 1 2 . 1 . . . . 1 . . . . 4 . . 1 1 2 . 1 . . 1 . 5 2 3 Engine 10 | 1 2 . . . 5 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Core 14 | . . 1 . . 1 1 2 . 1 . . . . . . . . . 3 . . 1 . 2 . 1 . . . . . 1 . Reactor 11 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 5 1 3 Propulsion 62 | 3 2 1 1 . 10 8 7 . 2 . . . . 3 . . . . 6 . . 1 . 4 . 1 2 . 1 3 2 2 3 Treads 21 | . 2 1 . . 9 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 3 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 36 | . . . . . . 1 7 . 2 . . . . 3 . . . . 6 . . 1 . 4 . 1 2 . 1 3 2 2 1 Utility 94 | 2 5 1 2 . 7 4 8 . 1 . . 4 . 3 . . . 1 9 1 . 5 . 6 . 2 2 . 2 4 6 3 16 Device 51 | 1 2 . 1 . 3 3 2 . . . . 4 . . . . . 1 8 . . 3 . 5 . 2 1 . 1 4 2 . 8 Storage 9 | 1 2 . 1 . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . . Processor 17 | . . . . . 1 . 5 . 1 . . . . 2 . . . . . 1 . 1 . . . . . . 1 . 1 2 2 Hackware 7 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 4 Protection 10 | . 1 1 . . 2 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 3 5 1 1 . 16 12 7 . 4 1 . 3 . 3 . . . . 1 1 3 2 . 1 . 1 . . . 2 2 3 1 Energy Gun 14 | 2 4 1 1 . 1 2 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Energy Cannon 6 | . . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Ballistic Gun 16 | 1 . . . . 8 1 3 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Ballistic Cannon 13 | . . . . . 6 5 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Launcher 4 | . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . Special Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 7 | . . . . . 1 . . . 2 . . 1 . 3 . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 3 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . . 1 . . 1 . . 2 . 1 . . . . 2 . 1 8 . 1 . . 2 . 1 3 1 1 1 Parts Lost 41 | . 3 7 . . 2 2 . . . . . . . . . . . 2 2 . . . . 1 . 5 . . . . . 1 16 Power 7 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 Propulsion 12 | . . 1 . . . 1 . . . . . . . . . . . 2 2 . . . . . . 2 . . . . . . 4 Utility 14 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 8 Weapon 8 | . 2 4 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Highest Loss Streak 14 | . 1 7 . . 1 1 . . . . . . . . . . . 2 1 . . . . 1 . 5 . . . . . 1 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 4 16 12 7 12 23 24 5 4 4 5 5 5 5 5 8 8 8 7 7 8 8 8 8 8 9 9 10 10 9 9 13 13 11 Power . | . 1 . 1 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | 2 3 3 . . 7 5 . . . 1 1 1 1 . 1 . . . . 1 1 . . . 1 . 1 1 1 2 . . . Utility 4 | . 6 6 5 8 5 6 1 1 1 2 2 2 2 2 5 5 6 5 4 4 4 3 4 3 4 4 4 4 3 2 8 6 2 Weapon 3 | 1 4 2 . . 8 9 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 79 | . 9 7 . . 10 10 5 . 2 1 1 . . 3 . 1 . . 3 1 1 . . . 1 . 1 . 2 1 6 5 9 Power 9 | . 1 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Propulsion 9 | . 1 1 . . 1 1 1 . 1 . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . Utility 40 | . 4 4 . . 7 4 2 . 1 . 1 . . . . 1 . . 2 . . . . . 1 . . . 2 1 6 3 1 Weapon 18 | . 3 1 . . . 4 2 . . 1 . . . 2 . . . . 1 . . . . . . . . . . . . 1 3 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Average Slot Usage (%) 90 | . 99 57 50 71 96 95 82 84 85 92 92 95 100 92 93 93 93 92 95 94 94 94 94 92 94 87 86 89 88 92 91 85 70 Engine 1 | . 13 2 . . 3 2 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Core 5 | . . 2 . . 4 6 7 7 7 7 7 7 7 6 6 6 6 6 10 11 11 11 6 9 10 9 10 10 5 4 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 7 8 7 Treads 7 | . 20 16 . . 23 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 7 . 23 28 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . . 36 38 38 38 38 38 38 32 33 33 33 32 26 23 23 23 23 24 26 23 23 26 23 23 29 28 20 Device 15 | . 13 5 9 14 12 13 8 7 4 . . 6 7 5 . . . . 16 17 17 16 16 21 26 27 31 31 29 29 26 29 20 Storage 5 | . 14 8 7 14 9 9 . . . . . . . . 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 6 | . . . . . 1 . 3 7 10 15 15 15 15 19 20 20 20 19 11 11 11 11 11 5 5 2 . . 2 2 1 3 7 Protection 1 | . . 2 . . 2 3 . . . . . . . . . . . . . . . . . 3 . . . . 3 4 6 6 2 Energy Gun 2 | . 18 14 9 14 . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 4 2 1 Energy Cannon 2 | . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 8 2 . . 5 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 28 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . . 3 14 15 18 23 20 20 19 20 20 17 17 17 17 16 14 15 15 15 15 13 10 5 . . Slashing Weapon 1 | . . . . . . . 13 15 13 7 7 7 7 6 5 6 6 6 4 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 4 4 5 4 4 5 2 . . . . 2 3 3 Peak Build Rating 207 | 7 11 12 30 30 32 48 53 50 50 51 51 59 51 70 69 70 70 70 93 85 86 105 105 128 123 123 121 121 141 161 191 189 207 Average Rating 76 | 5 9 5 20 24 29 39 48 50 49 50 50 50 51 61 68 69 70 69 85 84 84 102 99 122 122 117 117 121 135 148 171 177 141 On Entrance 74 | . 7 11 . 30 24 27 41 50 50 50 51 51 51 51 69 69 70 70 62 84 85 85 105 98 123 123 117 121 121 139 157 173 179 Avg Prop Armor Cover (%) 3 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Naked Turns 104 | . . 21 83 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 13 52 51 89 89 111 120 24 17 17 21 17 20 20 24 24 28 24 24 32 31 40 38 38 43 41 49 47 47 48 55 79 88 99 Greatest Support 89 | 26 40 40 20 20 60 60 30 17 21 21 21 21 21 24 24 25 25 31 41 36 36 42 42 49 47 52 52 49 50 64 79 80 89 Greatest Overweight (x) 4 | . 2 1 4 4 4 2 1 . . . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . 1 3 Average Overweight (x) . | . . . 1 4 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 15 15 15 Average Capacity 13 | 7 17 13 16 25 25 25 6 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 14 15 14 Most Carried 25 | 8 20 20 12 14 25 25 25 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 15 15 15 Average Carried 12 | 5 16 11 7 12 24 24 5 5 4 4 4 5 5 5 8 8 8 7 7 7 8 8 8 8 9 9 9 10 9 9 14 14 13 Final Capacity 25 | 8 20 5 25 25 25 25 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 15 15 5 Final Carried 25 | 8 20 5 12 14 25 25 5 5 5 5 5 5 5 8 8 8 8 7 8 8 8 8 8 10 10 10 10 10 10 10 15 15 5 Class Distribution -------------------- 49% | Sprinter 15% | Scavenger-Skirmisher 13% | Mutant 8% | Scavenger-Sprinter 6% | Skirmisher 3% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Scavenger-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Commander-Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Sprinter | -3/Research Sprinter | -3/Testing Sprinter | -2/Research Sprinter | -1/Access Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Matter Collected 9540 | 347 798 . 161 36 1415 1270 286 . 55 105 81 96 . 150 62 54 . . 291 131 99 188 82 295 . 141 115 21 30 197 818 695 1521 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13838 | 260 828 . . . 1361 1324 378 . 160 . 109 . 160 566 110 46 . 130 552 99 77 . 42 944 114 94 486 105 100 352 1462 908 3071 Parts 574 | 19 44 . . . 94 66 18 . 11 . 2 . 13 15 11 5 . 3 29 1 2 . 3 35 . 5 2 . 3 2 52 43 96 Haulers Intercepted 20 | . 2 . . . 3 . 4 . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . 3 2 . Recyclers Shooed 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . 3 . . 16 . 5 1 . 3 . . 5 . 2 . . 5 . . . . . . . Prevented 8 | . . . . . . . . . . . . . 5 . . . . . . . 1 . . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Combat Hostiles Destroyed 147 | . 13 . . . 28 32 1 . . 1 . . 3 1 4 1 . . 5 1 . . 1 6 . 3 . . . 1 9 12 25 Melee 14 | . . . . . . 1 1 . . . . . 3 1 1 . . . 4 . . . . 1 . 1 . . . . . 1 . Guns 41 | . 11 . . . 6 14 . . . . . . . . . . . . . . . . . . . . . . . . 8 2 . Cannons 53 | . . . . . 22 16 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 14 AOE 33 | . 1 . . . . . . . . 1 . . . . 3 1 . . . 1 . . . 5 . 2 . . . . . 9 10 Classes Destroyed 26 | 3 5 . . . 3 5 . . 2 1 2 . 1 . . 1 . . . . . . . . . . . . . 1 . . 2 Worker 16 | 2 . . . . 4 . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 . 5 Builder 7 | . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tunneler 10 | 7 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Hauler 20 | . 2 . . . 3 . 4 . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . 3 2 . Recycler 26 | 1 2 . . . 5 . 1 . 1 . . . . 2 . . . . 1 . . . . 4 . . . . . 2 3 2 2 Minesweeper 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Mechanic 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 Operator 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 2 . . . Drone 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Watcher 16 | . 3 . . . 2 . 2 . . . . . . . . . . . . . . . . 4 . . . . . . . 2 3 Swarmer 46 | . 3 . . . 11 4 . . . . . . . . 3 . . . . 1 . . . 5 . 2 . . . . . 11 6 Cutter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 46 | . 10 . . . 8 11 1 . . . . . 1 . . . . . 1 . . . . . . . . . . 1 3 . 10 Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 13 | . . . . . 5 6 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Specialist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 12 | . . . . . 3 4 . . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 . Programmer 16 | . . . . . . 1 . . . . . . 1 1 1 . . . 4 . . . . 1 . . . . . . 1 . 6 Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Samaritan 11 | . . . . . . . . . . . 2 . . . 1 . . 1 . 2 1 . . . 1 1 . 2 . . . . . Tinkerer 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Master Thief 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Fireman 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Best Kill Streak 8 | 4 8 . . . 8 4 2 . 1 1 . . 1 2 3 1 . 1 5 1 . . 1 5 . 2 . . 1 2 3 6 8 Combat Bots Only 6 | . 6 . . . 5 4 1 . . 1 . . 1 1 3 1 . . 4 1 . . 1 5 . 2 . . . 1 2 6 6 Max Kills in Single Turn 4 | 2 3 . . . 2 1 1 . 1 1 1 . 1 1 2 1 . 1 1 1 1 . 1 3 1 2 . 1 1 1 2 4 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . . . . . . . . 1 . . . . 2 1 . . . 1 . . . 3 . 1 . . . . . 4 3 Melee 1 | . . . . . . 1 1 . . . . . 1 1 1 . . . 1 . . . . 1 . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Hostile Shots Fired 843 | . 68 34 . . 125 126 16 . 43 10 1 . 6 9 12 . . 15 47 . 3 15 . 49 . 12 . 6 1 42 41 91 71 Missed 408 | . 25 7 . . 32 36 9 . 30 7 . . 5 9 1 . . 9 25 . 3 9 . 32 . 9 . 4 1 32 28 66 29 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hits 435 | . 43 27 . . 93 90 7 . 13 3 1 . 1 . 11 . . 6 22 . . 6 . 17 . 3 . 2 . 10 13 25 42 Melee 7 | . . . . . . 6 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Projectile 428 | . 43 27 . . 93 84 7 . 13 2 1 . 1 . 11 . . 6 22 . . 6 . 17 . 3 . 2 . 10 13 25 42 AOE 28 | . . 15 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 9 Critical Strikes 23 | . 1 . . . 3 4 1 . . . . . 1 . . . . . 3 . . . . . . . . . . . 3 1 6 Actively Blocked 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 6 Damage Taken 9263 | . 504 741 . . 1155 1422 106 . 136 41 18 . 15 . 204 . . 126 493 . . 120 . 346 . 343 . 40 . 311 346 627 2169 Core 1162 | . 48 180 . . 98 80 14 . 15 . . . . . 28 . . . 65 . . 78 . 45 . . . . . 72 27 114 298 Absorbed by Shields 72 | . . . . . . . . . . . . . . . . . . . . . . 42 . . . . . . . . . . 30 Redirected to Shielding 236 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 56 47 47 Regen/Repaired (Parts) 260 | . . . . . . . . . . . . . . 69 . . . . . . . 25 . . . . . . . . . 166 . Core Remaining (%) 81 | 100 . . . 8 . 67 . . . . . . 95 . . . . 96 . . . . 85 . . . . 96 . 94 98 . 74 Volleys Fired 396 | 24 64 4 . . 67 82 . . . 4 . . . . 3 1 . . . 2 2 . 1 2 . 2 . . . . 72 27 39 Largest 4 | 2 2 2 . . 4 4 . . . 1 . . . . 1 1 . . . 1 1 . 1 1 . 1 . . . . 1 1 1 Hottest 248 | 70 100 90 . . 148 248 . . . 39 . . . . 39 39 . . . 43 51 . 60 43 . 43 . . . . 100 90 100 Shots Fired 820 | 48 101 8 . . 265 244 . . . 4 . . . . 3 1 . . . 2 2 . 1 2 . 2 . . . . 72 27 38 Gun 443 | 48 98 8 . . 96 89 . . . . . . . . . . . . . . . . 1 . . . . . . . 66 22 15 Cannon 350 | . . . . . 169 155 . . . . . . . . . . . . . . 2 . . . . . . . . . 6 . 18 Launcher 24 | . . . . . . . . . . 4 . . . . 3 1 . . . 2 . . . 2 . 2 . . . . . 5 5 Special 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 469 | 24 31 2 . . 265 120 . . . . . . . . . . . . . . 2 . . . . . . . . . 6 . 19 Thermal 256 | 24 10 2 . . . 124 . . . . . . . . . . . . . . . . . . . . . . . . 66 22 8 Explosive 24 | . . . . . . . . . . 4 . . . . 3 1 . . . 2 . . . 2 . 2 . . . . . 5 5 Electromagnetic 64 | . 60 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 6 Robot Hit Streak 15 | 7 13 4 . . 8 15 . . . . . . . . . . . . . . . . . 2 . . . . . . 4 13 14 Robot Miss Streak 8 | 3 6 4 . . 8 6 . . . . . . . . . . . . . . . . . . . . . . . . 6 . 8 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Secondary Targets 8 | . 4 . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 30 | . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 598 | 32 71 5 . . 121 135 15 . 5 . 3 . 4 11 5 2 . 5 16 3 3 . 3 23 2 2 6 2 2 8 8 24 82 Core Hits 378 | 11 36 2 . . 66 49 8 . 2 2 1 . 3 4 3 2 . 2 7 1 1 . 1 17 2 5 1 . 1 . 43 21 87 Critical Kills 29 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . 1 . 5 1 19 Critical Parts Destroyed 48 | . . . . . 1 . . . . . 1 . . 2 1 . . . . . . . 1 1 . . 1 1 . 4 10 . 25 Critical Strikes 103 | 4 . . . . 4 2 1 . . . 1 . . 2 3 . . . . . . . 1 6 1 . 1 1 1 4 15 3 53 Burn 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 62 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 15 1 45 Blast 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 15 | . . . . . . . . . . . 1 . . 2 1 . . . . . . . 1 3 . . 1 1 1 4 . . . Sever 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Impale 13 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . 2 7 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 509 | . . . . . 1 5 33 . 32 . 3 2 16 21 16 11 . 12 39 16 6 . 15 63 10 19 6 15 14 25 40 29 60 Impact 179 | . . . . . 1 5 . . 5 . 3 1 8 12 4 2 . 6 13 4 . . 6 18 4 7 6 15 14 25 20 . . Slashing 128 | . . . . . . . 32 . 27 . . 1 8 9 12 9 . 6 24 . . . . . . . . . . . . . . Piercing 201 | . . . . . . . . . . . . . . . . . . . 2 12 6 . 9 45 6 12 . . . . 20 29 60 Sneak Attacks 77 | . . . . . 1 . 6 . 2 . 3 . 2 8 1 1 . 3 6 3 2 . 1 10 2 1 . 2 1 4 5 7 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 21 | . . . . . . . 1 . 1 . . . . 1 2 . . 1 5 1 . . 1 5 . . 1 . 1 1 . . . Damage Inflicted 31731 | 420 1270 59 . . 2756 3227 1108 . 444 211 377 . 307 1044 636 221 . 460 1196 331 306 . 230 2447 159 496 727 260 151 720 2036 2594 7538 Guns 6107 | 420 1047 59 . . 795 1281 . . . . . . . . . . . . . . . . . . . . . . . . 1509 516 480 Cannons 4180 | . . . . . 1845 1946 . . . . . . . . . . . . . . . . . . . . . . . . 83 . 306 Explosions 5536 | . 220 . . . . . . . . 211 . . . . 293 61 . . . 26 . . . 541 . 355 . . . . . 1145 2684 Melee 15905 | . . . . . 116 . 1108 . 444 . 377 . 307 1044 343 160 . 460 1196 305 306 . 230 1906 159 141 727 260 151 720 444 933 4068 Ramming 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4613 | 192 256 11 . . 2640 1117 . . . . . . . . . . . . . . . . . . . . . . . . 83 . 314 Thermal 5016 | 228 283 13 . . . 2110 . . . . . . . . . . . . . . . . . . . . . . . . 1509 516 357 Explosive 5132 | . . . . . . . . . . 211 . . . . 293 61 . . . 26 . . . 541 . 355 . . . . . 1145 2500 Electromagnetic 763 | . 728 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 4348 | . . . . . 116 . . . . . 377 . 50 385 142 . . 126 259 118 . . 73 519 . 89 727 260 151 720 236 . . Slashing 4100 | . . . . . . . 1108 . 444 . . . 257 659 201 160 . 334 937 . . . . . . . . . . . . . . Piercing 7457 | . . . . . . . . . . . . . . . . . . . . 187 306 . 157 1387 159 52 . . . . 208 933 4068 Entropic 299 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 299 Highest Corruption 9 | . . . . . . 1 . 7 8 8 8 8 . . 1 1 1 1 3 3 3 3 . 1 1 9 9 9 . 2 4 . 7 Average Corruption 3 | . . . . . . 1 . 7 7 8 8 8 . . 1 1 1 1 2 3 3 3 . 1 1 4 9 9 . 1 2 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 103 | . . . . . . 5 . . 15 7 4 . . . . 1 . 2 5 3 8 . . 1 2 7 4 10 . 2 13 . 14 Message Errors 30 | . . . . . . 2 . . 6 1 1 . . . . . . . 1 1 2 . . . 1 4 . 2 . 2 4 . 3 Matter Fused 28 | . . . . . . 1 . . 5 2 1 . . . . . . . 2 1 3 . . . . 2 2 3 . . 3 . 3 Heat Flow Errors 12 | . . . . . . . . . 2 1 . . . . . 1 . . . . 1 . . . . . . 2 . . 4 . 1 Energy Discharges 12 | . . . . . . . . . . 2 1 . . . . . . 1 1 1 1 . . . . . . 2 . . 1 . 2 Data Loss (minor) 8 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . 1 . . . 1 . 3 Data Loss (major) 8 | . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . 1 1 1 1 1 . . . . . Alerts 4 | . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5248 | . . . . . 103 26 198 . 168 1 225 . 79 464 178 13 . 135 120 221 178 . 125 418 . . 493 257 . 539 174 409 724 Projectiles 70 | . . . . . 17 26 . . . . . . . . . . . . . . . . . . . . 27 . . . . . . Explosions 369 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 97 271 Melee 4809 | . . . . . 86 . 198 . 168 . 225 . 79 464 178 13 . 135 120 221 178 . 125 418 . . 466 257 . 539 174 312 453 Knockbacks 36 | . . . . . 19 4 . . . . . . . 1 . . . . . 1 . . . . . . . . 1 4 3 . 3 Impact 8 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 4 1 . . Kinetic 27 | . . . . . 18 4 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 81 | . 42 . . . . . . . . . . . . . 39 . . . . . . . . . . . . . . . . . . Shots 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 412 | 47 163 45 . . 116 343 7 . 206 198 10 3 6 5 2 191 . . 9 . 277 . 14 412 2 2 . 206 . . 301 32 103 Average Temperature 45 | 13 40 20 . . 34 96 7 . 23 55 2 2 2 5 2 96 . . 3 . 112 . 10 77 1 1 . 106 . . 64 4 18 Received Heat Transfer 1413 | . 222 93 . . 324 369 72 . 18 18 9 . . . 9 . . . 141 . . . . 12 . . . . . 27 9 36 54 Effects 8 | . . . . . . 2 . . . . . . . . . . . . . . . . . 5 . . . 1 . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Energy Bleed 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Damage (minor) 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 21 | . 1 . . . 1 . . . . . 2 . . 1 . . . . 1 1 . . 1 2 . . 3 2 . 5 1 . . Combat Hostiles 7 | . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 3 . . 1 . . . Parts Fried 20 | . . . . . . . . . . . 2 . . 2 . . . 2 . 1 . . . . . . 1 . . 10 2 . . Impact Corruptions 101 | . . . . . 1 . . . . . 18 . . 6 2 . . 3 2 3 . . 3 3 . . 19 24 . 13 4 . . Robots Melted 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 9 | 1 . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 1 Heat Transferred 8174 | 962 485 37 . . . 3523 . . . . . . . . . . . . . . . . . . . . . . . . 2146 740 281 Parts Sabotaged 11 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Maximum Alert Level 5 | . 1 . . . 1 5 4 1 1 . . . . 1 . . . . 2 . . . . 1 . . . . . 1 2 3 5 Low Security (%) 37 | 100 95 100 . 100 65 . . . 6 . . . . 60 . . . . 26 . . . . 73 . . . . 100 77 . . . Level 1 24 | . 4 . . . 34 5 . 100 93 . . . . 39 . . . . 39 . . . . 26 . . . . . 22 60 50 . Level 2 11 | . . . . . . 23 . . . . . . . . . . . . 34 . . . . . . . . . . . 39 22 8 Level 3 9 | . . . . . . 25 23 . . . . . . . . . . . . . . . . . . . . . . . . 26 19 Level 4 11 | . . . . . . 25 76 . . . . . . . . . . . . . . . . . . . . . . . . . 39 Level 5 3 | . . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3101 | 15 213 46 . . 373 2191 1158 346 260 . . . . 258 . . . . 652 . . . . 385 . . . . 30 396 535 1016 3101 Initial 1150 | . . 46 . . . 213 1150 346 242 . . . . 258 . . . . . . . . . 150 . . . . . 11 222 316 644 Average 514 | 2 78 12 . . 138 1082 1100 346 234 . . . . 167 . . . . 317 . . . . 116 . . . . 10 96 342 546 1505 Influence Increases 14157 | 50 520 15 . . 888 2038 212 . 272 150 45 . 219 502 145 5 . 10 1106 20 50 212 10 973 . 272 15 . 99 541 739 1362 3687 Destroy 0b10 Robot/C 4700 | . 260 . . . 560 680 20 . . . . . 100 80 80 . . . 300 20 . 160 . 160 . 160 . . . 40 200 340 1540 Destroy 0b10 Robot/NC 640 | 50 45 . . . 95 5 35 . 15 . . . 10 30 . 5 . 10 20 . 5 . 10 60 . . 15 . 5 20 45 40 120 Destroy Leader 826 | . 60 . . . 160 20 12 . . . . . 30 42 20 . . . 72 . . . . 22 . 20 . . 2 . 46 68 252 Allied During Kill 1523 | . . . . . . 4 . . . . . . 34 18 . . . . 46 . . 52 . 9 . 62 . . . . 14 12 1272 Successful Hack 182 | . 4 . . . 14 30 . . 31 . . . . 17 . . . . 17 . . . . 12 . . . . . . 26 26 5 Select Force Hacks 160 | . 60 . . . . . . . . . . . . . . . . . 50 . . . . . . . . . . 50 . . . Disable Machine 330 | . . . . . 15 45 . . 30 . . . . 15 . . . . 15 . . . . 15 . . . . . 90 . 15 90 Anti-Garrison Action 1150 | . . . . . . 1150 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1136 | . 16 . . . 44 74 10 . 16 . . . . 15 . . . . 76 . . . . 110 . . . . 32 56 153 261 273 Advance Influence 300 | . . . . . . . . . . . . . . 150 . . . . . . . . . 150 . . . . . . . . . Partial Spotted 1065 | . . . . . . . 45 . 60 . . . . 105 . . . . 90 . . . . 105 . . . . 30 105 225 210 90 Lose Combat Pursuer 2145 | . 75 15 . . . 30 90 . 120 150 45 . 45 30 45 . . . 420 . 45 . . 330 . 30 . . 30 180 30 390 45 Influence Decreases 11056 | 50 399 131 5 . 560 175 1413 644 366 184 132 131 46 581 156 88 . 10 454 372 247 245 80 588 283 331 58 . 78 166 606 883 1594 Entered New Map 3809 | . . 75 5 . . 115 1041 644 104 94 42 131 . 65 36 17 . . . 242 57 103 70 . 143 21 43 . . 10 174 213 364 Time Decay 4926 | 50 379 16 . . 399 . 222 . 262 90 90 . 46 356 100 71 . 10 334 130 190 142 10 398 140 180 15 . 78 156 362 350 350 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . 100 . . . . . . . . . 100 . . . . . . . 100 . Lost Part 341 | . 20 40 . . 11 20 . . . . . . . . . . . . 20 . . . . 10 . 50 . . . . . 10 160 Lost Ally 1380 | . . . . . . 40 . . . . . . . 60 20 . . . 100 . . . . 80 . 80 . . . . 70 210 720 Purge Threat 300 | . . . . . 150 . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 76 | . 3 . . . 5 . 2 . 5 . . . . 5 . . . . 11 . . . . 5 . . . . 1 3 6 10 20 Investigation 22 | . 2 . . . 3 . . . 4 . . . . 1 . . . . 6 . . . . . . . . . 1 1 1 3 . Extermination 20 | . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . 4 . . . . . 1 2 5 3 Reinforcement 10 | . 1 . . . . . 2 . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . 2 1 Assault 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Garrison 8 | . . . . . 2 . . . . . . . . 3 . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Unchained Authorized 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Distress Signals 20 | . . . . . 3 . 3 . 1 . . . . . . . . . 2 . . 1 . 2 . . . . 1 1 2 4 . Communications Jammed 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 28 3 Distress Signals 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 18 3 Times Spotted 506 | . 27 6 . . 35 39 15 5 15 13 7 . 7 5 7 2 . 2 58 . 3 36 1 41 . 9 . 5 6 26 20 56 60 Peak Tracking Total 14 | . 7 4 . . 4 9 4 5 5 7 5 . 4 2 5 1 . 2 8 . 3 12 1 8 . 5 . 5 3 10 9 14 10 Tactical Retreats 73 | . 3 1 . . . 2 4 . 4 5 2 . 1 2 1 . . . 13 . 1 . . 10 . 2 . . 2 5 1 11 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Traps Triggered 25 | . . . . . 2 9 2 . 3 . . . . . . . . . 2 . . . . . . . . . . 1 5 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Disabled 34 | . . . . . 1 12 . . 2 . . . . 1 . . . 1 1 . . . . 1 . . . . . 8 . 1 6 Max in Single Turn 2 | . . . . . 1 2 . . 1 . . . . . . . . 1 . . . . . 1 . . . . . 1 . 1 1 Garrison Access 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . Garrison Relay 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Accessed 104 | . 9 . 2 . 9 3 8 . 8 1 1 . . 8 2 2 4 . 9 1 2 4 . 5 1 . 4 . 2 2 8 6 3 Terminals 26 | . 7 . . . 6 3 3 . 4 . . . . . . . . . . 1 . . . . . . . . . . . . 2 Fabricators 11 | . . . . . . . 2 . 1 . . . . 1 . . . . 3 . . . . . . . . . . 1 1 2 . Repair Stations 8 | . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . 1 2 . Recycling Units 13 | . 2 . . . 1 . 1 . . . . . . 2 . . . . 1 . . . . 3 . . . . . . 2 . 1 Scanalyzers 13 | . . . . . 1 . . . 2 . . . . 2 . . . . 2 . . . . 1 . . . . 1 1 2 1 . Garrison Access 10 | . . . . . 1 . 2 . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . 2 1 . Total Hacks 265 | . 21 . 2 . 29 6 16 . 21 1 1 . . 19 8 4 28 . 26 1 6 10 . 10 1 . 17 . 3 2 17 10 6 Successful 166 | . 11 . 2 . 12 3 4 . 14 1 1 . . 14 8 4 28 . 9 1 6 10 . 3 1 . 17 . . 1 9 5 2 Failed 98 | . 10 . . . 17 3 12 . 7 . . . . 5 . . . . 17 . . . . 7 . . . . 3 1 8 4 4 Catastrophic 19 | . 1 . . . 3 2 2 . 3 . . . . 1 . . . . 3 . . . . . . . . . . . 3 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 240 | . 14 . 1 . 16 2 1 . 3 . . . . 13 . . . . 50 . . 1 . 19 . . . . 3 24 16 46 31 Terminals 66 | . 16 . . . 22 6 7 . 9 . . . . . . . . . . 1 . . . . . . . . . . . . 5 Fabricators 27 | . . . . . . . 4 . 2 . . . . 3 . . . . 12 . . . . . . . . . . 1 1 4 . Repair Stations 19 | . . . . . . . . . . . . . . 6 . . . . 8 . . . . . . . . . . . 2 3 . Recycling Units 24 | . 5 . . . 2 . 1 . . . . . . 4 . . . . 1 . . . . 7 . . . . . . 3 . 1 Scanalyzers 35 | . . . . . 3 . . . 9 . . . . 5 . . . . 5 . . . . 2 . . . . 1 1 7 2 . Garrison Access 16 | . . . . . 2 . 4 . 1 . . . . 1 . . . . . . . . . 1 . . . . 2 . 4 1 . Terminal Hacks 94 | . 3 . 2 . 4 2 1 . 3 1 1 . . . 8 4 28 . . 1 6 10 . . 1 . 17 . . . . . 2 Record 43 | . . . 1 . . . . . . 1 . . . . 7 3 11 . . 1 5 9 . . . . 5 . . . . . . Part Schematic 15 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . 4 . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robot Analysis 6 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 9 | . 1 . . . 1 . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . Open Door 6 | . . . . . . . . . . . 1 . . . 1 1 . . . . 1 1 . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 10 | . . . . . . . 1 . 2 . . . . 1 . . . . 5 . . . . . . . . . . . . 1 . Network Status 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Load Schematic 4 | . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . Build 3 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 1 . . Scan Component 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . Repair 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . . . 1 . 1 . . . . . . 3 . . . . . . . . . 1 . . . . . . 2 . . Retrieve Components 9 | . 1 . . . 1 . 1 . . . . . . 3 . . . . . . . . . 1 . . . . . . 2 . . Scanalyzer 21 | . . . . . 1 . . . 8 . . . . 5 . . . . 1 . . . . 1 . . . . . . 4 1 . Insert Component 7 | . . . . . 1 . . . 3 . . . . 2 . . . . . . . . . . . . . . . . 1 . . Analyze 6 | . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . 1 . . Retrieve Study 8 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 1 . Garrison Access Hacks 5 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . Unauthorized Hacks 21 | . 7 . . . 5 1 . . . . . . . . . . . . 3 . . . . . . . . . . 1 1 3 . Terminals 11 | . 5 . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Override 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . 1 . Haulers 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Overload 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Patch 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 7 . . . 8 2 6 . 7 . . . . 7 . . . . 9 . . . . 4 . . . . 2 1 7 3 3 Full Trace Events 11 | . . . . . 1 1 . . 4 . . . . 1 . . . . 3 . . . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . 2 . 5 . . 3 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 70 | . . . . . . . . . 2 . . 15 . . . . 11 . 12 . . . . . . . 4 . . 16 1 9 . Parts Built 6 | . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 167 | . . . . . . . . . 36 . . . . 58 . . . . 73 . . . . . . . . . . . . . . Total Part Build Rating 26 | . . . . . . . . . 6 . . . . 14 . . . . 6 . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 1 . Parts Repaired 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 38 | . 2 . . . 2 . 7 . . . . . . 15 . . . . . . . . . 1 . . . . . . 11 . . Parts Scanalyzed 6 | . . . . . 1 . . . 3 . . . . 1 . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 24 | . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 20 | . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 1 . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total Allies 103 | . . . . . . 2 . . . . . 4 . 4 . . . . 6 . . 5 . 10 . . . . . . 7 10 55 Largest Group 29 | . . . . . . 1 . . . . . 4 4 4 . . . . 3 . . 5 . 3 4 4 . . . . 3 3 29 Highest-Rated Group 2936 | . . . . . . 39 . . . . . 155 155 272 . . . . 210 . . 244 . 206 156 156 . . . . 345 345 2936 Highest-Rated Ally 269 | . . . . . . 39 . . . . . 41 41 85 . . . . 85 . . 64 . 103 39 39 . . . . 115 122 269 Zionite Dispatches 21 | . . . . . . . . . . . . . . 3 . . . . 4 . . . . 5 . . . . . . 3 6 . Heavy 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . Light 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . Recon 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacker 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Initial Warlord ECA Mod 10 | . . . . . . . 10 10 10 10 10 10 . . . . . . . . . . . . . . . . . . . . . Total Orders 22 | . . . . 2 . . 2 . . . . . . 1 . . . . . . . 9 . 2 . . . . 1 . 1 4 . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . GUARD 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . DROP 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 . EXPLORE 4 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . RETURN 5 | . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Ally Attacks 540 | . . . . . . 4 . . . . . . 19 16 2 . . . 54 . . 27 . 7 . 20 . . . . 12 42 337 Total Damage 25732 | . . . . . . 90 . . . . . . 521 737 12 . . . 2113 . . 997 . 372 . 300 . . . . 749 1354 18487 Kills 103 | . . . . . . 2 . . . . . . 4 3 . . . . 13 . . 8 . 2 . 5 . . . . 1 5 60 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Active Infowar (turns) 12809 | 56 397 . . 61 573 . 7 . 226 184 189 440 571 815 211 303 19 364 796 268 394 901 306 1277 288 372 81 415 183 348 823 793 1148 Optics 7925 | . . . . . . . . . . . . . . 549 211 303 19 364 796 268 394 901 306 1277 288 202 . . 128 216 . 555 1148 IFF 6509 | . . . . . . . . . . . . . . . . . . . 729 268 394 307 273 1253 288 372 81 415 183 339 818 784 5 Seismic 1087 | 56 397 . . 61 573 . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 246 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 239 . . Machine Analysis 2486 | . . . . . . . . . 226 184 189 440 571 266 . . . . . . . . . . . . . . . . . 144 466 Jamming 2150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . 132 823 793 383 Robot Analysis Total 6 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 22 | . . . . . . . . . . 2 2 1 1 . 3 2 . . . 2 3 . . . 3 3 . . . . . . . Drone Launches 6 | . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 . Drone Recoveries 5 | . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Zionite Intel Received 23 | . . . . . . . . . . . . . . 1 . . . . 4 . . . . 1 . . . . . 4 1 5 7 Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Branch Access 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Component Schematics 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Schematics 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Active Garrisons 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Turns Passed 19408 | 224 1658 46 526 70 1608 2740 460 18 565 184 189 440 571 815 211 303 19 364 796 268 394 901 306 1277 288 372 81 415 183 348 827 793 1148 Spaces Moved 33869 | 147 850 27 545 36 567 972 1182 72 1596 701 742 1010 911 2023 701 943 76 891 1971 820 845 1012 774 2797 992 1064 189 994 498 931 1861 2983 2146 Core 193 | 3 . 25 165 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1886 | . 429 2 . . 449 972 . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1099 | 144 421 . 380 36 118 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 30691 | . . . . . . . 1182 72 1596 701 742 1010 911 2023 701 943 76 891 1971 820 845 1012 774 2797 992 1064 189 994 498 931 1861 2983 2112 Fastest Speed 14 | 50 80 50 50 140 116 240 24 24 24 24 24 24 24 23 23 23 24 23 25 27 27 27 27 18 18 18 22 22 22 23 16 16 14 Average Speed 37 | 82 164 64 93 140 215 240 24 24 24 24 24 24 24 23 23 24 24 24 27 27 27 27 27 20 18 20 24 22 22 23 16 16 23 Slowest Speed 410 | 90 240 240 140 140 240 320 84 24 24 24 24 24 24 70 23 75 24 29 31 27 84 27 27 27 18 26 99 22 23 24 20 86 410 Overloaded Moves 14 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 13 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 111 | . . . . . . . 18 2 4 1 . . . 7 . 2 . . 6 . . . . 8 . . . . . 9 17 29 8 Potential Cave-ins 17 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 2 10 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Time Travels 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 64 | 5 94 11 70 28 43 97 35 85 37 78 81 89 79 20 85 94 73 76 63 89 84 92 78 36 89 90 61 90 15 79 42 67 53 Regions Visited 33 Branch Regions 21 Pre-discovered Areas 15 | . 3 . 1 . 1 . . . . 2 . 1 . . . 1 1 . . 2 . . . . . . 3 . . . . . . Known Exits Taken 11 | . 1 . . . 1 . . . 1 . . . . 1 . . . 1 1 . 1 . 1 . . . . 1 1 1 . . . Unknown Exits Taken 19 | 1 . 1 1 1 . . . . . 1 1 1 1 . 1 1 1 . . 1 . 1 . 1 1 1 1 . . . 1 1 . Scrap Searched 46 | . . . . 1 . . . . . 4 6 4 2 . 3 6 . 1 . 2 5 . 3 . 3 4 . 2 . . . . . Spaces Dug 417 | . 2 . . . . 3 10 . 16 62 . . 7 6 6 6 . 1 8 10 5 . 10 47 6 25 . 9 17 28 37 55 41 Terrain Destroyed 721 | . 15 . . . 44 82 10 . 16 62 . . 7 6 42 10 . 1 8 29 6 . 11 53 6 45 . 9 17 28 43 100 71 Melee 183 | . . . . . . 3 10 . 16 . . . 7 6 6 6 . 1 8 10 3 . 7 24 4 12 . 9 8 6 22 13 2 Projectile 57 | . 3 . . . 44 . . . . . . . . . . . . . . . 3 . 1 . . . . . . . 2 . 4 AOE 344 | . 12 . . . . 79 . . . 62 . . . . 36 4 . . . 19 . . . 18 . 30 . . . . . 45 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total 39134 | 197 1005 46 559 56 794 1221 1290 69 1724 709 747 1201 1242 2316 726 1000 75 1023 2187 842 995 1631 847 3384 1084 1182 213 1165 545 1014 2246 3182 2617 Wait 3453 | 11 24 9 . 17 50 39 12 . 34 2 1 180 321 249 7 42 . 126 139 4 133 567 56 508 83 89 . 161 17 37 180 94 261 Move 33622 | 146 849 26 544 35 567 971 1148 68 1587 698 741 1009 910 2008 700 938 75 890 1958 819 844 1011 773 2780 991 1063 188 993 497 912 1827 2926 2130 Hop 104 | . . . . . . . 16 1 4 1 . . . 7 . 2 . . 6 . . . . 8 . . . . . 9 16 27 7 Pick Up 220 | 7 28 . 10 2 32 31 6 . 8 1 1 . . 9 1 2 . . 10 1 1 3 . 3 1 3 4 . 3 7 23 8 15 Fast Attach 103 | 7 . . 2 . 9 8 6 . 1 . . 3 . 5 . . . . 9 . 1 . . 3 . 2 3 . 2 5 19 6 12 Attach 112 | . 3 6 3 1 5 11 12 . 3 . . . . 1 . . . . 5 . . . . 1 . 3 3 . 3 . 21 9 22 Detach 48 | . . . . 1 . . 1 . 1 . . . . 1 . . . . 2 . . . . . . 1 1 . 2 . 14 8 16 Swap 296 | 2 19 1 . . 27 29 11 . 6 2 . 6 . 9 2 4 . 1 20 3 5 20 7 23 2 3 4 . 7 11 15 34 23 Drop 270 | . 17 . . . 36 32 35 . 10 1 1 2 . 11 1 2 . . 12 1 3 4 . 11 1 2 5 . 4 14 29 14 22 Fire 396 | 24 64 4 . . 67 82 . . . 4 . . . . 3 1 . . . 2 2 . 1 2 . 2 . . . . 72 27 39 Melee 400 | . . . . . 1 5 28 . 25 . 3 1 11 16 12 9 . 6 26 12 6 . 10 45 6 14 5 11 10 19 30 29 60 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 74 | . . . . . . 4 15 . 45 . . . . . . . . . . . . . . . . . . . . . . . 10 Rewire 35 | . . . . . . 9 . . . . . . . . . . . . . . . 26 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 9 exits: Res x4 / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res x2 / *Tes) -3/Testing -2/Research -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 16) 225 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 16) 536 | -10/Materials | Discovered new exit (range 14) 901 | -10/Materials | Discovered new exit (range 11) 1294 | -10/Materials | Learned location of 1 exit from Storage 1324 | -10/Materials | Identified exit to Mines 1324 | -10/Materials | Identified exit to Materials 1342 | -10/Materials | Loaded intel: 8 terminal locations 1348 | -10/Materials | Learned 2 Storage zone layouts 1349 | -10/Materials | Learned location of Subcaves (-10) 1350 | -10/Materials | Learned Storage security intel 1351 | -10/Materials | Learned 8 Materials zone layouts 1356 | -10/Materials | Learned 4 Materials zone layouts 1371 | -10/Materials | Learned location of 2 exits from Subcaves 1883 | -10/Materials | Entered Mines 1884 | -10/Mines | Assembled infested the area 1908 | -10/Mines | Released all parts (6) 1909 | -10/Mines | Core integrity fell below 50% 1911 | -10/Mines | Core integrity fell below 20% 1918 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1918 | -10/Mines | Discovered new exit (range 5) 1929 | -10/Mines | Entered Exiles 1937 | -10/Exiles | Lost 7 parts (1p1n1u4w) 1942 | -10/Exiles | Met 8R-AWN 1950 | -10/Exiles | Met EX-HEX 1972 | -10/Exiles | Met EX-DEC 1981 | -10/Exiles | Learned location of Zion (-7) 2008 | -10/Exiles | Discovered new exit (range 10) 2052 | -10/Exiles | Met EX-BIN 2063 | -10/Exiles | Aligned with FarCom system 2064 | -10/Exiles | Given EX-Vault access code 2084 | -10/Exiles | Opened EX-Vault 2090 | -10/Exiles | Found AWS/Thermal 2093 | -10/Exiles | Found Chronowheel 2097 | -10/Exiles | Found Supersonic Drone Bay 2113 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2455 | -10/Exiles | Stole three prototypes: AWS/Thermal, Supersonic Drone Bay, Chronowheel 2455 | -10/Exiles | Entered Mines 2458 | -9/Mines | Discovered new exit (range 27) 2499 | -9/Mines | Met a Derelict bent on vengeance 2525 | -9/Mines | Entered Materials 2525 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2526 | -8/Materials | Identified exit to Storage 2852 | -8/Materials | Build established: Skirmisher 3094 | -8/Materials | Discovered new exit (range 5) 3806 | -8/Materials | Build established: Scavenger-Skirmisher 3934 | -8/Materials | Learned location of Extension (-4) 3942 | -8/Materials | Garrison activated, responded to threat 3967 | -8/Materials | Discovered exit to Storage (range 15) 4058 | -8/Materials | Identified exit to Factory 4133 | -8/Materials | Identified exit to Garrison 4133 | -8/Materials | Entered Garrison 4204 | -8/Garrison | Triggered checkpoint 4266 | -8/Garrison | Garrison Relay disabled 4615 | -8/Garrison | Triggered checkpoint 4842 | -8/Garrison | Phase Generator disabled 4842 | -8/Garrison | Spotted B-75 Beast 4855 | -8/Garrison | Build established: Skirmisher 4879 | -8/Garrison | Destroyed B-75 Beast 4948 | -8/Garrison | Learned Factory security intel 5142 | -8/Garrison | Triggered checkpoint 5165 | -8/Garrison | Build established: Scavenger-Skirmisher 5339 | -8/Garrison | Garrison Relay disabled 5615 | -8/Garrison | Garrison Relay disabled 5643 | -8/Garrison | Rescued a captive Derelict 5681 | -8/Garrison | Triggered checkpoint 5875 | -8/Garrison | Triggered checkpoint 5883 | -8/Garrison | AWS/Thermal suddenly broke down 6080 | -8/Garrison | Triggered checkpoint 6126 | -8/Garrison | Garrison Relay disabled 6360 | -8/Garrison | Garrison Relay disabled 6453 | -8/Garrison | Garrison Relay disabled 6687 | -8/Garrison | Triggered checkpoint 6873 | -8/Garrison | Entered Factory 6873 | -7/Factory | Evolved 2 slots: Propulsion x2 6875 | -7/Factory | FarCom data flow suspended 7166 | -7/Factory | Build established: Scavenger-Sprinter 7333 | -7/Factory | Manually triggered Chute Trap 7333 | -7/Factory | Sucked down chute 7333 | -7/Factory | Entered Waste 7336 | -7/Waste | Spotted C-40 Crusher 7340 | -7/Waste | Spotted C-40 Crusher 7341 | -7/Waste | Spotted C-40 Crusher 7343 | -7/Waste | Spotted C-40 Crusher 7344 | -7/Waste | Spotted C-40 Crusher 7344 | -7/Waste | Spotted C-40 Crusher 7348 | -7/Waste | EMP discharged 7348 | -7/Waste | Discovered new exit (range 10) 7351 | -7/Waste | Entered Factory 7520 | -7/Factory | Discovered new exit (range 15) 7874 | -7/Factory | Fabricated Surge Thruster (x2) 7884 | -7/Factory | Identified exit to Lower Caves 7916 | -7/Factory | Entered Lower Caves 7918 | -7/Lower Caves | Encountered a Master Thief 7920 | -7/Lower Caves | Encountered a Master Thief 7948 | -7/Lower Caves | Learned Factory emergency access door positions 7959 | -7/Lower Caves | Met a Warlord Commander 7960 | -7/Lower Caves | Learned location of Warlord (-5) 7961 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8063 | -7/Lower Caves | Discovered new exit (range 3) 8100 | -7/Lower Caves | Entered another Lower Caves area 8104 | -7/Lower Caves | Discovered new exit (range 6) 8127 | -7/Lower Caves | Learned location of 2 exits from Factory 8231 | -7/Lower Caves | Build established: Sprinter 8274 | -7/Lower Caves | Discovered new exit (range 12) 8278 | -7/Lower Caves | Encountered a Master Thief 8279 | -7/Lower Caves | Encountered a Master Thief 8282 | -7/Lower Caves | Encountered a Master Thief 8285 | -7/Lower Caves | Encountered a Master Thief 8285 | -7/Lower Caves | Learned Factory emergency access door positions 8289 | -7/Lower Caves | Entered Zion 8296 | -7/Zion | System corruption cleaned by Quarantine Array 8300 | -7/Zion | Given the Hacking Drone Bay 8300 | -7/Zion | Found Prototype Device 8300 | -7/Zion | Identified Hacking Drone Bay 8306 | -7/Zion | Discovered new exit (range 15) 8364 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8404 | -7/Zion | Found Prototype Device 8404 | -7/Zion | Identified Phasing AFG 8433 | -7/Zion | Met Imprinter 8437 | -7/Zion | Imprinted 8439 | -7/Zion | Declared Zion's savior 8470 | -7/Zion | Received a hallucinogenic algorithm 8494 | -7/Zion | Given A8's code to call for help 8729 | -7/Zion | Entered Proximity Caves 8729 | -6/Proximity Caves | Accompanied by 4 allies 8733 | -6/Proximity Caves | Spotter reported a threat 8973 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9183 | -6/Proximity Caves | Learned Factory trap positions 9201 | -6/Proximity Caves | Spotted B-75 Beast 9270 | -6/Proximity Caves | Discovered new exit (range 15) 9300 | -6/Proximity Caves | Entered Factory 9300 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9301 | -6/Factory | Identified exit to Factory 9301 | -6/Factory | Identified exit to Lower Caves 9302 | -6/Factory | Loaded intel: 100 trap records 9470 | -6/Factory | Fabricated Hyp. Mass Driver (x2) 9650 | -6/Factory | Search patrols dispatched 9664 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 9665 | -6/Factory | Zion Heavy squad teleported in 9739 | -6/Factory | Repaired Surge Thruster+ 9778 | -6/Factory | Repaired Surge Thruster+ 9812 | -6/Factory | Zion Hacker squad teleported in 9818 | -6/Factory | Garrison activated, responded to threat 9896 | -6/Factory | Zion Recon squad teleported in 10115 | -6/Factory | Entered Lower Caves 10115 | -6/Lower Caves | Accompanied by 1 ally 10121 | -6/Lower Caves | Encountered a Warlord checkpoint 10218 | -6/Lower Caves | Learned location of 1 exit from Factory 10264 | -6/Lower Caves | Entered an active Warlord outpost 10265 | -6/Lower Caves | Learned Factory emergency access door positions 10266 | -6/Lower Caves | Learned 4 Factory zone layouts 10268 | -6/Lower Caves | Learned location of 1 exit from Factory 10268 | -6/Lower Caves | Learned Research trap positions 10268 | -6/Lower Caves | Learned Extension emergency access door positions 10268 | -6/Lower Caves | Learned Research stockpile data 10268 | -6/Lower Caves | Learned Extension security intel 10293 | -6/Lower Caves | Discovered new exit (range 14) 10326 | -6/Lower Caves | Entered another Lower Caves area 10328 | -6/Lower Caves | Encountered a Master Thief 10347 | -6/Lower Caves | Entered an active Warlord outpost 10348 | -6/Lower Caves | Learned Factory garrison access intel 10352 | -6/Lower Caves | Discovered exit to Factory (range 5) 10413 | -6/Lower Caves | Learned Factory interactive machine intel 10465 | -6/Lower Caves | Learned Factory stockpile data 10611 | -6/Lower Caves | Discovered new exit (range 18) 10629 | -6/Lower Caves | Entered Data Miner 10629 | -6/Data Miner | Discovered new exit (range 6) 10633 | -6/Data Miner | Met Data Miner 10639 | -6/Data Miner | Learned location of Section 7 (-2) 10639 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10642 | -6/Data Miner | Received God Mode back door access code from Data Miner 10648 | -6/Data Miner | Entered Proximity Caves 11000 | -5/Proximity Caves | Discovered exit to Factory (range 9) 11012 | -5/Proximity Caves | Entered Factory 11012 | -5/Factory | Evolved 2 slots: Utility x2 11013 | -5/Factory | Identified exit to Upper Caves 11014 | -5/Factory | Identified exit to Factory 11018 | -5/Factory | Loaded intel: 53 interactive machine locations 11019 | -5/Factory | Loaded intel: 4 garrison access locations 11135 | -5/Factory | Retrieved Zion intel report: Component Schematics 11136 | -5/Factory | Zion Light squad teleported in 11159 | -5/Factory | Retrieved Zion intel report: Branch Access 11241 | -5/Factory | Zion Demo squad teleported in 11264 | -5/Factory | Allied Derelicts emerged from ambush trap array 11278 | -5/Factory | Discovered exit to Factory (range 20) 11352 | -5/Factory | Lost 4 allies 11458 | -5/Factory | Zion Heavy squad teleported in 11518 | -5/Factory | Discovered exit to Factory (range 4) 11566 | -5/Factory | Retrieved Zion intel report: Active Terminals 11622 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 11623 | -5/Factory | Zion Recon squad teleported in 11636 | -5/Factory | Fabricated Surge Thruster? 11715 | -5/Factory | Spotted B-75 Beast 11808 | -5/Factory | Entered Upper Caves 11876 | -5/Upper Caves | Spotted B-75 Beast 11950 | -5/Upper Caves | Encountered a Warlord checkpoint 12018 | -5/Upper Caves | Discovered new exit (range 9) 12076 | -5/Upper Caves | Entered another Upper Caves area 12089 | -5/Upper Caves | Discovered exit to Factory (range 14) 12109 | -5/Upper Caves | Learned Factory emergency access door positions 12153 | -5/Upper Caves | Entered an active Warlord outpost 12155 | -5/Upper Caves | Learned Factory stockpile data 12155 | -5/Upper Caves | Learned Factory terminal intel 12165 | -5/Upper Caves | Identified exit to Warlord 12392 | -5/Upper Caves | Learned Factory terminal intel 12424 | -5/Upper Caves | Found Prototype Special Weapon 12424 | -5/Upper Caves | Identified Mak. Laser Shovel 12470 | -5/Upper Caves | Entered Warlord 12480 | -5/Warlord | System corruption cleaned by Quarantine Array 12540 | -5/Warlord | Rebuked by Warlord 12561 | -5/Warlord | Opened Warlord's prototype stash 12562 | -5/Warlord | Found Prototype Device 12562 | -5/Warlord | Identified Exp. Phase Shifter 12565 | -5/Warlord | Warlord's base attacked by MAIN.C 12568 | -5/Warlord | Found Prototype Processor 12568 | -5/Warlord | Identified Spectral Analyzer 12572 | -5/Warlord | Found Prototype Device 12572 | -5/Warlord | Identified System Purifier 12660 | -5/Warlord | Found Prototype Energy Cannon 12660 | -5/Warlord | Identified Vortex Cannon 12664 | -5/Warlord | Found Prototype Energy Gun 12664 | -5/Warlord | Identified Vortex Shotgun 12817 | -5/Warlord | Spotted B-75 Beast 12841 | -5/Warlord | Spotted B-86 Titan 12871 | -5/Warlord | Lost 7 allies 12872 | -5/Warlord | Allies destroyed B-86 Titan 12905 | -5/Warlord | Spotted B-86 Titan 12905 | -5/Warlord | Spotted B-75 Beast 12907 | -5/Warlord | Build established: Commander-Sprinter 12915 | -5/Warlord | Warlord forces counterattacked 12955 | -5/Warlord | Spotted Executioner 13008 | -5/Warlord | Spotted B-86 Titan 13107 | -5/Warlord | Spotted Executioner 13115 | -5/Warlord | Discovered new exit (range 21) 13138 | -5/Warlord | Lost 3 allies 13221 | -5/Warlord | Spotted Executioner 13240 | -5/Warlord | Warlord base infiltrated, sounded retreat 13263 | -5/Warlord | Spotted Striker 13365 | -5/Warlord | Spotted Executioner 13365 | -5/Warlord | Spotted Executioner 13371 | -5/Warlord | Entered Proximity Caves 13401 | -4/Proximity Caves | Lost 6 allies 13543 | -4/Proximity Caves | Spotted B-86 Titan 13635 | -4/Proximity Caves | Spotter reported a threat 13672 | -4/Proximity Caves | Discovered exit to Factory (range 9) 13677 | -4/Proximity Caves | Entered Factory 13677 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13678 | -4/Factory | Identified exit to Extension 13678 | -4/Factory | Identified exit to Armory 13681 | -4/Factory | Loaded intel: 27 terminal locations 13698 | -4/Factory | Build established: Sprinter 13709 | -4/Factory | Discovered new exit (range 22) 13737 | -4/Factory | Retrieved Zion intel report: Main Access 13737 | -4/Factory | Identified exit to Research 13738 | -4/Factory | Zion Heavy squad teleported in 13927 | -4/Factory | Search patrols dispatched 14726 | -4/Factory | Discovered exit to Extension (range 3) 14727 | -4/Factory | Discovered new exit (range 4) 14747 | -4/Factory | Zion Hacker squad teleported in 14758 | -4/Factory | Zion Resource Resupply teleported in 14777 | -4/Factory | P-70 Sage assimilated allied FB-5WS(A) 14855 | -4/Factory | Unchained authorized (CL-0N3) 14860 | -4/Factory | Zion Hacking Resupply teleported in 14952 | -4/Factory | Zion Fire squad teleported in 14954 | -4/Factory | Entered Upper Caves 14954 | -4/Upper Caves | Accompanied by 4 allies 14992 | -4/Upper Caves | Learned 12 Research zone layouts 15112 | -4/Upper Caves | Learned Research garrison access intel 15114 | -4/Upper Caves | Entered a destroyed Warlord outpost 15114 | -4/Upper Caves | Learned Research stockpile data 15178 | -4/Upper Caves | Unchained authorized (CL-0N3) 15195 | -4/Upper Caves | Discovered new exit (range 5) 15242 | -4/Upper Caves | Entered another Upper Caves area 15242 | -4/Upper Caves | Accompanied by 4 allies 15258 | -4/Upper Caves | Discovered exit to Research (range 18) 15364 | -4/Upper Caves | Spotted B-86 Titan 15376 | -4/Upper Caves | Learned Research terminal intel 15416 | -4/Upper Caves | Unchained authorized (CL-0N3) 15444 | -4/Upper Caves | Crushed by falling debris 15475 | -4/Upper Caves | Lost 5 parts (1p2n1u1w) 15530 | -4/Upper Caves | Lost 3 allies 15547 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 15586 | -4/Upper Caves | Discovered new exit (range 6) 15600 | -4/Upper Caves | Learned location of 2 exits from Research 15614 | -4/Upper Caves | Entered Zhirov 15614 | -4/Zhirov | Discovered new exit (range 3) 15619 | -4/Zhirov | Met Zhirov 15624 | -4/Zhirov | Learned location of Quarantine (-2) 15624 | -4/Zhirov | Learned location of Testing (-3) 15624 | -4/Zhirov | Learned location of Command (-1) 15628 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15632 | -4/Zhirov | Found Alien Artifact 15632 | -4/Zhirov | Identified Integrated Reactor 15632 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15683 | -4/Zhirov | Found Alien Artifact 15695 | -4/Zhirov | Entered Proximity Caves 15757 | -3/Proximity Caves | Spotted B-86 Titan 16110 | -3/Proximity Caves | Entered Research 16110 | -3/Research | Evolved 2 slots: Utility x2 16111 | -3/Research | Identified exit to Research 16111 | -3/Research | Identified exit to Testing 16113 | -3/Research | Loaded intel: 84 trap records 16115 | -3/Research | Loaded intel: 22 terminal locations 16116 | -3/Research | Loaded intel: 4 garrison access locations 16153 | -3/Research | Incoming investigation squad redirected 16173 | -3/Research | Spotted B-86 Titan 16293 | -3/Research | Entered Testing 16358 | -3/Testing | Retrieved Zion intel report: Active Garrisons 16377 | -3/Testing | Found Prototype Device 16377 | -3/Testing | Identified Exp. Hardlight Generator 16387 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 16437 | -3/Testing | Found Prototype Energy Gun 16437 | -3/Testing | Identified Warp Gun 16449 | -3/Testing | Found Prototype Energy Cannon 16449 | -3/Testing | Identified Potential Cannon 16538 | -3/Testing | Retrieved Zion intel report: Component Schematics 16551 | -3/Testing | Retrieved Zion intel report: Branch Access 16562 | -3/Testing | Found Prototype Ballistic Cannon 16635 | -3/Testing | Discovered exit to Research (range 5) 16641 | -3/Testing | Entered Research 16641 | -2/Research | Evolved 2 slots: Propulsion x2 16645 | -2/Research | Identified Perforator 16859 | -2/Research | Retrieved Zion intel report: Active Garrisons 16860 | -2/Research | Zion Hacking Resupply teleported in 16953 | -2/Research | Spotted B-90 Cyclops 17009 | -2/Research | Spotted B-90 Cyclops 17136 | -2/Research | Zion Light squad teleported in 17148 | -2/Research | Garrison activated, responded to threat 17189 | -2/Research | Lost 3 allies 17443 | -2/Research | Spotted B-90 Cyclops 17468 | -2/Research | Zion Light squad teleported in 17468 | -2/Research | Discovered new exit (range 5) 17468 | -2/Research | Entered Access 17468 | -1/Access | Accompanied by 3 allies 17468 | -1/Access | Evolved 2 slots: Utility x2 17515 | -1/Access | Spotted B-99 Colossus 17563 | -1/Access | Spotted B-99 Colossus 17661 | -1/Access | Found Exp. Hacking Suite 17681 | -1/Access | Incoming investigation squad redirected 17688 | -1/Access | Zion Heavy squad teleported in 17700 | -1/Access | P-80 Master assimilated allied SC-10J(Z) 17721 | -1/Access | Zion Hacker squad teleported in 17790 | -1/Access | Central database locked down 17808 | -1/Access | Retrieved Zion intel report: Active Terminals 17809 | -1/Access | Zion Trap Resupply teleported in 17847 | -1/Access | Retrieved Zion intel report: Trap Installations 17861 | -1/Access | Retrieved Zion intel report: Active Garrisons 17874 | -1/Access | Zion Thermal Resupply teleported in 17880 | -1/Access | Enhanced Grunt warped into view, answering call for help 17886 | -1/Access | Enhanced Grunt warped into view, answering call for help 17908 | -1/Access | Retrieved Zion intel report: Prototype Schematics 17909 | -1/Access | Zion Explosive Resupply teleported in 17912 | -1/Access | Found Prototype Launcher 17912 | -1/Access | Identified Ragnarok Missile Launcher 17968 | -1/Access | Search patrols dispatched 18054 | -1/Access | Incoming investigation squad redirected 18111 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 18112 | -1/Access | Zion Infowar Resupply teleported in 18260 | -1/Access | Discovered new exit (range 7) 18261 | -1/Access | Entered Command 18297 | -1/Command | Spotted B-99 Colossus 18401 | -1/Command | Retrieved Zion intel report: Guard Positions 18411 | -1/Command | Retrieved Zion intel report: Component Stockpiles 18427 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 18465 | -1/Command | Retrieved Zion intel report: Unaware Analyses 18511 | -1/Command | First assault squad dispatched 18521 | -1/Command | Retrieved Zion intel report: Main Access 18521 | -1/Command | Identified exit to Surface 18525 | -1/Command | Retrieved Zion intel report: Branch Access 18526 | -1/Command | Incoming assault squad redirected 18529 | -1/Command | Retrieved Zion intel report: Active Garrisons 18557 | -1/Command | Disengaged cave seal 18571 | -1/Command | Disengaged cave seal 18674 | -1/Command | Spotted M Guard 18674 | -1/Command | Spotted M Guard 18674 | -1/Command | Spotted Combat Programmer 18677 | -1/Command | Spotted Combat Programmer 18718 | -1/Command | Combat Programmer assimilated allied 7M-8FR(i) 18720 | -1/Command | Allies destroyed Combat Programmer 18728 | -1/Command | Lost 14 parts (3p3n7u1w) 18763 | -1/Command | Lost 12 allies 18787 | -1/Command | Spotted Alpha 7 18788 | -1/Command | All MAIN.C guards destroyed 18797 | -1/Command | Spotted Alpha 7 19026 | -1/Command | Incoming assault squad redirected 19042 | -1/Command | High security lockdown imminent 19122 | -1/Command | High security lockdown engaged 19238 | -1/Command | Activated Chronowheel 19238 | -1/Command | Spacetime reconverged on an earlier point 19254 | -1/Command | Found Prototype Protection 19254 | -1/Command | Identified Zio. Weapon Casing 19265 | -1/Command | Lost 3 allies 19313 | -1/Command | Spotted Investigator 19314 | -1/Command | Allies destroyed Investigator 19315 | -1/Command | Spotted Striker 19322 | -1/Command | Allies destroyed Striker 19351 | -1/Command | Lost 4 allies 19389 | -1/Command | Spotted Striker 19409 | *** | Escaped! Last Messages --------------- 19376_ HV Slug penetrates Wall. 19376_ HV Slug penetrates Earth. 19376_ HV Slug penetrates G-73 Enforcer. 19376_ HV Slug penetrates Earth. 19376_ HV Slug penetrates G-73 Enforcer. 19376_ G-73 Enforcer suffers critical hit (Destroy). 19376_ G-73 Enforcer destroyed. 19376_ HV Slug penetrates G-73 Enforcer. 19376_ G-73 Enforcer suffers critical hit (Destroy). 19376_ G-73 Enforcer destroyed. 19376_ HV Slug penetrates L-61 Swordsman. 19380_ K-01 Serf collects debris. 19380_ Acquired 40 matter. 19386_ K-01 Serf cleans the Quantum Router. 19392_ ALERT: Heavy assault forces dispatched. 19394_ K-01 Serf cleans the Quantum Router. 19407_ Mak. Laser Shovel disintegrates Wall. 19407_ Mak. Laser Shovel disintegrates Reinforced Barrier. 19407_ Mak. Laser Shovel disintegrates Wall. 19408_ Mak. Laser Shovel disintegrates Access Shell. Map ----- +----------------------------------------------------+ | ??????????###### % | | ??????????# * | | ??????????# | | ??????????# ###+####"" ""## | | ??????????# # ##""T""### | | ??????????# # ! ## """ #?# | | ??????????+ # ########?# | | ??????????+ # #????????# | | ??????????+ # = #????????# | | ??????????+ # ##########+######+## | | ??????????# # ## # | | ??????????# # ## ! # | | ??????????# # ## # | | ??????????# # = "" ! # #+ | | ??????????# # ## "" "" # # | | ??????????# # ## ""R"" # #### # | | ??????????# ######## """" " ###" =!# | | ??????????# #??????#####;############# ## " *!# | | ??????????# #??????????#;#???????????# ###" |!%# | | ??????????# #?????######;#######?????# #?#" !!=!" | | ??????????## #?????# #?????# ## # * ! | | ???????????# #?????# #?????# #### [ ! | | ???????????# #?????# #?????# #?#" | | | ???????????# #?????# "" """ #?????# #?## ! | | ???????????# #?????# " " #?????# #??# !! | | ???????????# #?????# ?" @" "? #?#####+#### !! | | ???????????# #?????# ?" "" "?? #?# #! | | ???????????# #?????# ??" "???#?# # | | ???????????# #?????#???""""""?????# # | | ???????????# #????????????????????# | | ???????????# #????????????????????# "" " | | ???????????# #??##????????????????#"""" ! # | | ????????####+###"#????? ??????????#"""" # | | ????????# #?????? ??????????# "" = # | | ????????# ] ! #?????? ??????????# # | | ????????# ]#?????? ?? ?????# # | | ????????# ! #?????# ?????# "" + | | ???????## = ##???? ?????#"""" # | | ???????#"#######"#???## ?????#"""" + | | ??????# ##?????## #??# ????# "" # | | ??????##?????????##??## #????# # | | ?????????????????????#" ?????# # | | ??????????????????????#%++++#?????# # | | ?????????????######???#!%!=%#?????# # | | ?????????????# ######%%!=##############"# | | ?????????????# + =!%[!%! | | ?????????????# # =]! ## | | ?????????????# # #? | | ####?????????# # " #? | | # ####???????# # " * ############ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Coolant Potential 120 Energy Generation 82 Energy Capacity 400 Matter Stores 300 Matter Capacity 500 Sight Range 24 Terrain Scan Density 10 Jamming Range 16 Power Amplification 60 Additional Mass Support 20 Armor Coverage 600 Core Shielding 20 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 98 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 42 Defensive Hacking 28 Authchip Count 1 Item Schematics ----------------- Surge Thruster | -7/Factory | Scanalyzed Greatsword | -7/Factory | Scanalyzed Lgt. Angular Momentum Engine | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Recalibrator | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Power Maul | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Force Field | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Hyp. Coil Gun | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Imp. Light Armor Plating | -5/Factory | Z-intel Adv. Shield Generator | -5/Factory | Z-intel Imp. Actuator Array | -5/Factory | Z-intel Hvy. Flak Cannon | -5/Factory | Z-intel IFF Parser | -5/Factory | Z-intel Imp. Component Analysis Suite | -5/Factory | Z-intel Adv. Drone Bay | -5/Factory | Z-intel Arm. Huge Wheel | -5/Factory | Z-intel Adv. Cooling System | -5/Factory | Z-intel Great Axe | -5/Factory | Z-intel Imp. Reaction Control System | -5/Factory | Z-intel Field Propulsion Drive | -5/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. Armor Integrity Analyzer | -3/Testing | Z-intel Adv. Hacking Suite | -3/Testing | Z-intel Hvy. Disruptor Cannon | -3/Testing | Z-intel Adv. Transmission Jammer | -3/Testing | Z-intel Transport Network Coupler | -3/Testing | Z-intel Core Analyzer | -3/Testing | Z-intel Enh. Optical Array | -3/Testing | Z-intel Particle Reactor | -3/Testing | Z-intel Com. Battery | -3/Testing | Z-intel Lrg. Storage Unit | -3/Testing | Z-intel Imp. Remote Datajack | -3/Testing | Z-intel Imp. Core Shielding | -3/Testing | Z-intel Adv. Corruption Screen | -3/Testing | Z-intel Adv. Weapon Cycler | -3/Testing | Z-intel Enh. Force Lance | -3/Testing | Z-intel Thermal Defense Suite | -3/Testing | Archive Centrium Medium Armor Plating | -2/Research | Scanalyzed Enh. Force Rifle | -1/Access | Z-intel Enh. Armored Heavy Treads | -1/Access | Z-intel Exp. ECM Suite | -1/Access | Z-intel Hds. Centrium Heavy Treads | -1/Access | Z-intel Exp. EM Shield | -1/Access | Z-intel Prc. Phase Gun | -1/Access | Z-intel Vibroblade | -1/Access | Z-intel Singularity Reactor | -1/Access | Z-intel Enh. Multireflex Exoskeleton | -1/Access | Z-intel Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive K-01 Serf | -6/Factory | Z-intel M-28 Smith | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel W-25 Informer | -6/Factory | Z-intel B-48 Gladiator | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Surge Thruster | x2 | -7/Factory Hyp. Mass Driver | x2 | -6/Factory | Preloaded Surge Thruster | x2 | -5/Factory | Authchip Repaired ---------- Surge Thruster | 48% | -6/Factory Surge Thruster | 52% | -6/Factory Studied --------- Surge Thruster | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Lgt. Ion Engine | -6/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Impulse Thruster Array | -2/Research | Hacked Lgt. Particle Reactor | -2/Research | Hacked Lgt. Quantum Reactor | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Consequences Drive-By Hammer Time Morally Flexible Seal Team Z Spacetime Is Relative Challenges ------------ None Game ------ Seed VortexFactoryClaw Manual? 0 Play Time 07:00:25 Cumulative 1365.9 hours Start 2025.12.01 @ 01:23:52 End 2025.12.02 @ 00:38:32 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 625 Rogue 625 Adventurer 0 Explorer 0 Win Type 0 Total 27 Types 13/5/3/0/1/1/2/2/0/0 Lore% 92 Gallery% 90 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 92acd7e0-3567-4801-b96d-a76c39dd351a