Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.22 @ 17:18:59 Player: Officer C4 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (325) 325 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1285 Bonus ------- None Cogmind --------- Core Integrity 389/400 Matter 266/300 Energy 560/560 System Corruption 0% Temperature Cool (1) Movement Walking (180) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit High-capacity Storage Unit High-capacity Battery > --- WEAPON (3) ------- (None) > --- INVENTORY (14) --- Ion Engine Ion Engine Light Nuclear Core Light Treads Light Treads Aluminum Leg Compact Wheel Compact Wheel Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit High-capacity Storage Unit High-capacity Battery > --- WEAPON ----------- Particle Gun Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Light Nuclear Core Light Treads Light Treads Aluminum Leg Compact Wheel Compact Wheel Assault Rifle [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Grenade Launcher Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 15 | 6 7 2 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device . | . . . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 3 3 Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon 5 | . 2 3 Highest Loss Streak 3 | . 3 2 Average Slot Usage (%) 95 | . 97 80 Engine 4 | . 5 . Core 8 | . 8 11 Leg 26 | . 26 22 Storage 27 | . 27 33 Energy Gun 12 | . 12 4 Ballistic Gun 5 | . 5 . Launcher 8 | . 8 9 Naked Turns . | . . . Heaviest Build 51 | 13 47 51 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | . 4 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 14 | 6 14 14 Average Capacity 12 | 5 13 14 Most Carried 12 | 6 12 9 Average Carried 8 | 3 8 8 Final Capacity 14 | 6 14 14 Final Carried 10 | 6 10 8 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 449 | 220 229 . Remotely . | . . . Salvage Created 401 | 77 324 . Parts 26 | 6 20 . Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 6 | . 6 . Guns 4 | . 4 . AOE 2 | . 2 . Classes Destroyed 5 | 2 3 . Worker 1 | . 1 . Tunneler 1 | 1 . . Recycler 1 | 1 . . Watcher 3 | . 3 . Grunt 6 | . 6 . Best Kill Streak 5 | 2 5 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 961 | . 815 146 Core 177 | . 166 11 Absorbed by Shields . | . . . Core Remaining (%) 66 | 100 33 . Volleys Fired 42 | 6 33 3 Largest 2 | 2 2 2 Hottest 95 | 70 95 95 Shots Fired 71 | 12 55 4 Gun 66 | 12 52 2 Cannon . | . . . Launcher 5 | . 3 2 Special . | . . . Kinetic 44 | 6 37 1 Thermal 22 | 6 15 1 Explosive 5 | . 3 2 Electromagnetic . | . . . Robot Hit Streak 12 | 3 11 12 Robot Miss Streak 3 | 2 3 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 47 | 7 39 1 Core Hits 23 | 3 18 2 Critical Hits 1 | . 1 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 699 | 92 566 41 Guns 563 | 92 458 13 Cannons . | . . . Explosions 126 | . 98 28 Melee . | . . . Ramming 10 | . 10 . Kinetic 355 | 42 313 . Thermal 240 | 50 177 13 Explosive 94 | . 66 28 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 18 | . 15 3 Projectiles . | . . . Explosions 18 | . 15 3 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 99 | . 86 13 Shots 3 | . 2 1 Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 162 | 38 162 30 Average Temperature 58 | 15 70 12 Received Heat Transfer 417 | . 366 51 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 642 | 148 457 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 133 | 10 133 20 Initial 6 | . 6 . Average 33 | 2 38 12 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 11 7 Peak Tracking Total 6 | . 3 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 4 | . 4 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 6 | . 6 . Failed 3 | . 3 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Locate Traps 2 | . 2 . Reprogram Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1156 | 93 970 93 Spaces Moved 580 | 53 481 46 Core 8 | 8 . . Treads . | . . . Legs 572 | 45 481 46 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 180 Average Speed 171 | 109 177 180 Slowest Speed 240 | 120 240 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 4 59 5 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 5 | . . 5 Terrain Destroyed 53 | . 41 12 Melee . | . . . Projectile . | . . . AOE 53 | . 41 12 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 672 | 76 544 52 Wait 17 | . 16 1 Move 578 | 52 480 46 Hop . | . . . Pick Up 19 | 12 7 . Fast Attach 1 | . 1 . Attach 11 | 6 3 2 Detach . | . . . Swap 3 | . 3 . Drop . | . . . Fire 42 | 6 33 3 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 460 | -10/Materials | Lost 3 parts (1n2w) 620 | -10/Materials | Core integrity fell below 50% 705 | -10/Materials | Discovered new exit (range 15) 743 | -10/Materials | Discovered new exit (range 15) 796 | -10/Materials | Build established: Scavenger-Mutant 1064 | -10/Materials | Entered another Materials area 1064 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1157 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Kicked U-05 Engineer out of the way. K-01 Serf cleans the Matter Filter. PARAMETERS=UTILITY_1,WEAPON_1 LOCATION=UNKNOWN GOAL=ESCAPE O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. O-16 Technician locks terminal. Particle Gun destroyed. U-05 Engineer builds a Wall. Grenade Launcher destroyed. Destroyed Grenade Launcher. U-05 Engineer lays Concrete. W-16 Scout sends out distress signal. U-05 Engineer lays Concrete. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #?????? #????????????? | | ???????????????????????## ##???? #????????????? | | ???????????????????????# #### #????????????? | | ???????????????????????# #####????????? | | ???????????????????????# g ???????? | | ???????????????????????# g #####????????? | | ???????????????????????# @ ##### ##????????????? | | ????????????????????######+######??#?????????????? | | ????????????????????# [ #????????????????? | | ???????????????????## T #????????????????? | | ???????????????????## """ #????????????????? | | ???????????????????# """ #????????????????? | | ???????????????????# """ #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# ????????????????? | | ??????????????############# ###???????????????? | | ??????? #?????????????? | | ??????? ###?????????????????? | | ??????? #???????????????????? | | ???????? ##+############ #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????+ +???????????????????? | | ?????????????????????????? #???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassIntegratedNukerbomber Manual? 0 Play Time 00:09:16 Cumulative 17.2 hours Start 2021.04.22 @ 17:10:39 End 2021.04.22 @ 17:18:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 63144acb-60e4-42f8-b516-ef159f07b961