Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.28 @ 15:43:33 Player: Horse Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (108) 540 Value Destroyed (3699) 3699 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (676) 676 TOTAL SCORE: 8255 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 37 Entered DSFs 500 Friendly Fire -11 Cogmind --------- Core Integrity 0/850 Matter 45/300 Energy 60/100 System Corruption 9% Temperature Cool (0) Movement Walking (180) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Fusion Compressor > --- PROPULSION (4) --- Improved VSS Leg > --- UTILITY (8) ------ Advanced Heat Sink Medium Storage Unit Transmission Jammer Thermal Shield Improved Hacking Suite Advanced System Shield Corruption Screen > --- WEAPON (2) ------- Gatling Laser > --- INVENTORY (10) --- Improved Heat Sink Improved Trap Scanner Advanced Terrain Scanner Improved Particle Charger Improved Reaction Control System Improved Spread Laser Improved Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Gravmag System Improved Gravmag System Gravmag Array > --- UTILITY ---------- Medium Storage Unit Improved Trap Scanner Machine Analyzer Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced System Shield Advanced System Shield > --- WEAPON ----------- Heavy Plasma Cannon Coil Gun > --- INVENTORY -------- Fusion Compressor Airjet Improved Heat Sink Compact Battery Improved Particle Charger Improved Hacking Suite Advanced System Shield Heavy Particle Cannon Gauss Rifle Improved Datajack [Rating: 72] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Gravmag System Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Machine Analyzer Device Advanced Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Hackware Advanced System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 6 | . . 2 2 . . 2 Weapon . | . . . . . . . Parts Attached 198 | 6 16 28 37 2 22 87 Power 14 | 1 . 4 3 . . 6 Engine 10 | 1 . 4 3 . . 2 Core 4 | . . . . . . 4 Reactor . | . . . . . . . Propulsion 48 | 2 3 3 8 2 5 25 Treads 4 | . . . 3 . . 1 Leg 16 | . 3 3 . . . 10 Wheel 5 | 2 . . 3 . . . Hover 22 | . . . 2 2 5 13 Flight 1 | . . . . . . 1 Utility 47 | 1 3 4 7 . 3 29 Device 24 | . 2 . 2 . 1 19 Storage 5 | 1 . 1 . . 1 2 Processor 7 | . 1 1 2 . . 3 Hackware 6 | . . . 1 . 1 4 Protection 5 | . . 2 2 . . 1 Artifact . | . . . . . . . Weapon 89 | 2 10 17 19 . 14 27 Energy Gun 21 | . 1 3 5 . 9 3 Energy Cannon 14 | . . 1 1 . 4 8 Ballistic Gun 32 | 2 4 6 6 . 1 13 Ballistic Cannon . | . . . . . . . Launcher 11 | . . 5 4 . . 2 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 10 | . 5 2 2 . . 1 Unidentified Prototypes 7 | . . 3 1 . . 3 Corrupted Parts 1 | . . . . . . 1 System Corruption 3 | . . . . . . 3 Parts Lost 55 | . 1 3 11 . 6 34 Power 7 | . . 2 2 . 1 2 Propulsion 20 | . . . 4 . 2 14 Utility 16 | . 1 1 4 . 1 9 Weapon 12 | . . . 1 . 2 9 Highest Loss Streak 11 | . 1 1 3 . 6 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 97 92 87 100 90 91 Engine 6 | . 14 10 8 7 5 1 Core 1 | . . . . . . 3 Leg 12 | . 23 21 5 . . 9 Wheel 1 | . 4 . 6 . . . Hover 6 | . . . 2 30 25 11 Device 6 | . 8 . 5 7 1 11 Storage 10 | . 14 11 9 7 13 8 Processor 16 | . 3 17 22 23 18 15 Hackware 5 | . . . . 7 9 12 Protection 4 | . . 9 7 . . . Energy Gun 2 | . . 5 . . 5 2 Energy Cannon 3 | . . 2 6 . 6 2 Ballistic Gun 9 | . 24 12 6 7 . 5 Launcher 1 | . . 1 2 7 . . Naked Turns . | . . . . . . . Heaviest Build 38 | 12 13 23 27 18 27 38 Greatest Support 63 | 26 26 26 40 38 39 63 Greatest Overweight (x) 8 | . . 1 1 . 1 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 10 10 Most Carried 10 | 8 8 10 10 9 10 10 Average Carried 8 | 4 7 7 9 8 9 8 Final Capacity 10 | 8 8 10 10 10 10 10 Final Carried 10 | 6 8 10 10 9 10 7 Class Distribution -------------------- 47% | Mutant 31% | Scavenger-Mutant 13% | Hacker-Mutant 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Matter Collected 3244 | 217 331 691 442 . 186 1377 Remotely . | . . . . . . . Salvage Created 4751 | . 447 1161 944 . 266 1933 Parts 251 | . 39 71 41 . 30 70 Haulers Intercepted 9 | . 1 3 2 . . 3 Recyclers Shooed 6 | . 1 1 1 . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 84 | . 10 26 17 . 7 24 Guns 55 | . 10 16 6 . 5 18 Cannons 21 | . . 4 9 . 2 6 AOE 8 | . . 6 2 . . . Classes Destroyed 18 | . 7 3 4 . 2 2 Worker 3 | . 1 1 . . . 1 Builder 1 | . . 1 . . . . Tunneler 1 | . . . 1 . . . Hauler 9 | . 1 3 2 . . 3 Recycler 3 | . . . 1 . . 2 Mechanic 1 | . 1 . . . . . Operator 2 | . 1 . 1 . . . Watcher 5 | . 1 3 . . . 1 Swarmer 13 | . 3 7 3 . . . Cutter 5 | . . . . . 5 . Grunt 35 | . 7 12 7 . . 9 Brawler 3 | . . 1 . . . 2 Duelist 1 | . . . 1 . . . Sentry 13 | . . 6 4 . . 3 Specialist 2 | . . . . . 2 . Hunter 7 | . . . 2 . . 5 Programmer 4 | . . . . . . 4 Assembled 1 | . . . . . . 1 Best Kill Streak 8 | . 3 8 3 . 5 3 Combat Bots Only 5 | . 3 5 3 . 5 2 Max Kills in Single Turn 3 | . 2 3 2 . 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac DSF Fac Damage Taken 7241 | . 248 804 993 . 514 4682 Core 1406 | . 52 206 185 . 106 857 Absorbed by Shields . | . . . . . . . Redirected to Shielding 50 | . . 15 35 . . . Regen/Repaired (Parts) 217 | . . 39 . . . 178 Core Remaining (%) 75 | 100 79 48 66 . 84 . Volleys Fired 373 | . 29 81 83 . 13 167 Largest 2 | . 2 2 2 . 2 2 Hottest 165 | . 60 112 118 . 140 165 Shots Fired 635 | . 58 152 127 . 22 276 Gun 441 | . 58 132 52 . 14 185 Cannon 176 | . . 10 71 . 8 87 Launcher 18 | . . 10 4 . . 4 Special . | . . . . . . . Kinetic 371 | . 55 98 47 . 1 170 Thermal 225 | . . 44 71 . 8 102 Explosive 15 | . . 10 4 . . 1 Electromagnetic 24 | . 3 . 5 . 13 3 Robot Hit Streak 21 | . 8 21 18 . 12 20 Robot Miss Streak 5 | . 3 3 3 . 3 5 Penetration Max 2 | . . . . . . 2 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 419 | . 39 103 83 . 15 179 Core Hits 206 | . 23 50 38 . 12 83 Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 9 | . . 6 2 . . 1 Burn 5 | . . 5 . . . . Meltdown 1 | . . . 1 . . . Destroy 3 | . . 1 1 . . 1 Melee Attacks 10 | . 6 1 3 . . . Impact 3 | . . . 3 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . 5 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9308 | . 457 2246 1795 . 275 4535 Guns 5572 | . 457 1402 651 . 202 2860 Cannons 2532 | . . 190 886 . 66 1390 Explosions 1197 | . . 654 258 . . 285 Melee . | . . . . . . . Ramming 7 | . . . . . 7 . Kinetic 4513 | . 429 905 581 . 21 2577 Thermal 3343 | . . 687 928 . 66 1662 Explosive 1041 | . . 654 216 . . 171 Electromagnetic 393 | . 28 . 70 . 181 114 Impact 11 | . . . . . . 11 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . . 3 9 Average Corruption 7 | . . . . . 3 7 Corruption Purged . | . . . . . . . Corruption Blocked 5 | . . . . . . 5 Effects 64 | . . . . . . 64 Message Errors 9 | . . . . . . 9 Matter Fused 16 | . . . . . . 16 Heat Flow Errors 8 | . . . . . . 8 Energy Discharges 6 | . . . . . . 6 Parts Rejected 3 | . . . . . . 3 Data Loss (minor) 9 | . . . . . . 9 Data Loss (major) 5 | . . . . . . 5 Misfires 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Weapon Failures 5 | . . . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 66 | . . 9 23 . . 34 Projectiles 45 | . . . 11 . . 34 Explosions 21 | . . 9 12 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 17 | . . 14 . . 3 . Shots 1 | . . 1 . . . . Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 345 | . 54 308 327 . 6 345 Average Temperature 93 | . 27 86 108 . 3 86 Received Heat Transfer 1572 | . 144 297 270 . . 861 Effects 3 | . . . 2 . . 1 Energy Bleed 3 | . . . 2 . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 1 . . 1 Combat Hostiles . | . . . . . . . Parts Melted 8 | . . . 4 . . 4 Heat Transferred 6214 | . . 1739 1641 . 111 2723 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Peak Influence 645 | . 269 645 428 193 245 549 Initial 260 | . . 45 260 191 135 128 Average 285 | . 122 346 341 191 175 275 Maximum Alert Level 2 | . 1 2 2 . 1 2 Low Security (%) 24 | 100 90 25 . 100 74 12 Level 1 55 | . 9 28 79 . 25 78 Level 2 19 | . . 45 20 . . 9 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 3 1 . . 3 11 Investigation 4 | . 2 . . . . 2 Extermination 3 | . . . . . . 3 Reinforcement 9 | . 1 1 . . 3 4 Assault 1 | . . . . . . 1 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . . 2 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Distress Signals 6 | . 1 3 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 147 | . 17 34 23 . 13 60 Peak Tracking Total 11 | . 3 6 4 . 4 11 Tactical Retreats 7 | . . . . . 2 5 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Traps Triggered 5 | . 1 . . . 2 2 Indirectly . | . . . . . . . Trap Hack Attempts 95 | . 41 . 54 . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 5 | . 2 . 3 . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Machines Disabled 10 | . . 2 . . . 8 Max in Single Turn 1 | . . 1 . . . 1 Garrison Access 2 | . . . 1 . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Machines Accessed 43 | . 6 13 8 1 . 15 Terminals 28 | . 4 10 5 1 . 8 Fabricators 2 | . . . . . . 2 Repair Stations 4 | . . 1 . . . 3 Recycling Units 7 | . 2 2 2 . . 1 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . . 1 Total Hacks 131 | . 22 40 17 1 . 51 Successful 63 | . 13 20 11 1 . 18 Failed 67 | . 8 20 6 . . 33 Catastrophic 6 | . 1 . . . . 5 Database Lockouts 1 | . 1 . . . . . Manual 72 | . 15 23 13 . . 21 Terminals 92 | . 16 33 12 1 . 30 Fabricators 7 | . . . . . . 7 Repair Stations 10 | . . 2 . . . 8 Recycling Units 18 | . 6 5 4 . . 3 Scanalyzers . | . . . . . . . Garrison Access 4 | . . . 1 . . 3 Terminal Hacks 18 | . 3 9 . 1 . 5 Robot Analysis 3 | . 1 1 . . . 1 Open DSF 3 | . . . . 1 . 2 Level Access Points 1 | . . 1 . . . . Branch Access Points 1 | . . 1 . . . . Terminal Index 2 | . . 1 . . . 1 Locate Traps 3 | . 1 1 . . . 1 Dispatch Records 1 | . . 1 . . . . Recall Reinforcements 2 | . 1 1 . . . . Registered Components 1 | . . 1 . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks 2 | . . . . . . 2 Network Status 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 8 | . . 2 . . . 6 Scan Component 4 | . . 1 . . . 3 Repair 4 | . . 1 . . . 3 Recycling Unit Hacks 5 | . 2 1 2 . . . Retrieve Components 5 | . 2 1 2 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks 29 | . 8 8 8 . . 5 Terminals 19 | . 4 7 6 . . 2 Assimilate 6 | . . 3 3 . . . Botnet 10 | . 3 3 2 . . 2 Operators 3 | . 1 1 1 . . . Fabricators 2 | . . . . . . 2 Report 1 | . . . . . . 1 Haulers 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 7 | . 4 1 2 . . . Reject 5 | . 2 1 2 . . . Recyclers 1 | . 1 . . . . . Mask 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Reprogram 1 | . . . . . . 1 Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 32 | . 5 10 6 1 . 10 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 1 | . . . . . . 1 Authchips . | . . . . . . . Time 58 | . . . . . . 58 Total Part Build Rating 7 | . . . . . . 7 Parts Repaired 4 | . . 1 . . . 3 Time 174 | . . 32 . . . 142 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 36 | . 13 4 19 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked 6 | . 5 1 . . . . Non-combat 6 | . 5 1 . . . . Combat . | . . . . . . . Robot Hacks Applied 6 | . 5 1 . . . . parse_system 1 | . 1 . . . . . no_distress 2 | . 1 1 . . . . find_recycling 2 | . 2 . . . . . find_station 1 | . 1 . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac DSF Fac Total Allies 4 | . . 2 1 . . 1 Largest Group 2 | . . 2 2 2 2 1 Highest-Rated Group 36 | . . 20 36 36 36 32 Highest-Rated Ally 32 | . . 10 26 26 26 32 Total Orders 35 | . . 22 13 . . . STAY 18 | . . 11 7 . . . FOLLOW 17 | . . 11 6 . . . Ally Attacks 8 | . . . . . . 8 Total Damage 199 | . . . . . . 199 Kills 3 | . . . . . . 3 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Robot Analysis Total 3 | . 1 1 . . . 1 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Turns Passed 5387 | 57 520 1374 1086 21 199 2130 Spaces Moved 3610 | 46 282 754 698 33 125 1672 Core 3 | 2 . . . . . 1 Treads 43 | . . . 43 . . . Legs 1666 | . 216 754 120 . . 576 Wheels 419 | 44 66 . 309 . . . Hover 1479 | . . . 226 33 125 1095 Flight . | . . . . . . . Fastest Speed 45 | 50 90 120 56 48 48 45 Average Speed 93 | 88 112 120 98 48 49 80 Slowest Speed 450 | 100 120 190 240 48 120 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 3 56 64 52 2 74 43 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched . | . . . . . . . Spaces Dug 33 | . . 12 13 . . 8 Terrain Destroyed 179 | . . 72 47 . . 60 Melee 2 | . . . 2 . . . Projectile 21 | . . . . . . 21 AOE 156 | . . 72 45 . . 39 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Total 4943 | 60 417 1064 958 37 235 2172 Wait 500 | . 35 174 59 2 44 186 Move 3604 | 45 281 753 697 32 124 1672 Hop . | . . . . . . . Pick Up 73 | 9 5 13 11 1 7 27 Fast Attach 65 | 3 2 5 12 . 7 36 Attach 47 | 3 . 4 8 2 2 28 Detach 19 | . . 1 4 . 1 13 Swap 86 | . 14 19 17 . 13 23 Drop 54 | . 4 13 10 . 7 20 Fire 373 | . 29 81 83 . 13 167 Melee 10 | . 6 1 3 . . . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 16 | . . . . . 16 . Rewire . | . . . . . . . Trap 95 | . 41 . 54 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / Min / *Sto) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 1 exit: *Ext) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Central database locked down 222 | -10/Materials | Discovered new exit (range 15) 287 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 16) 578 | -10/Materials | Entered another Materials area 578 | -9/Materials | Evolved 2 slots: Utility x2 694 | -9/Materials | Discovered new exit (range 15) 740 | -9/Materials | Discovered new exit (range 13) 1417 | -9/Materials | Identified exit to Mines 1417 | -9/Materials | Identified exit to Storage 1522 | -9/Materials | Identified exit to Materials 1594 | -9/Materials | Repaired Imp. Aluminum Leg 1771 | -9/Materials | Core integrity fell below 50% 1952 | -9/Materials | Entered another Materials area 1952 | -8/Materials | Accompanied by 2 allies 1952 | -8/Materials | Evolved 2 slots: Utility x2 2357 | -8/Materials | Lost 3 parts (1n2u) 2657 | -8/Materials | Lost 3 parts (1p1n1u) 2866 | -8/Materials | Build established: Scavenger-Mutant 2899 | -8/Materials | Discovered new exit (range 5) 2974 | -8/Materials | Identified exit to Factory 3038 | -8/Materials | Entered Factory 3038 | -7/Factory | Accompanied by 2 allies 3038 | -7/Factory | Evolved 2 slots: Propulsion x2 3057 | -7/Factory | Identified exit to DSF 3059 | -7/Factory | Entered DSF 3059 | -7/DSF | Accompanied by 2 allies 3124 | -7/DSF | Additional patrols routed to DSF 3183 | -7/DSF | Discovered new exit (range 20) 3249 | -7/DSF | Lost 6 parts (1p2n1u2w) 3258 | -7/DSF | Entered Factory 3258 | -6/Factory | Evolved 2 slots: Utility x2 3385 | -6/Factory | Lost 3 parts (1n1u1w) 3797 | -6/Factory | Lost 5 parts (2n2u1w) 3925 | -6/Factory | Repaired Plasma Cannon 4105 | -6/Factory | Assembled infested ambush trap array 4161 | -6/Factory | Fabricated Adv. Transmission Jammer (x1) 4189 | -6/Factory | Spotted B-75 Beast 4439 | -6/Factory | Core integrity fell below 50% 4521 | -6/Factory | Lost 11 parts (1p3n2u5w) 4653 | -6/Factory | Discovered new exit (range 19) 4671 | -6/Factory | Identified exit to Extension 5010 | -6/Factory | Repaired Imp. Airjet 5068 | -6/Factory | Repaired Imp. Trap Scanner 5156 | -6/Factory | Garrison activated, responded to threat 5186 | -6/Factory | Core integrity fell below 20% 5232 | -6/Factory | Lost 3 parts (2n1u) 5388 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05344_ K-01 Serf collects debris. 05344_ Critical hit (Burn: +37). 05345_ System corrupted: Heat flow error (+292). 05346_ Carbon-fiber Leg destroyed. 05349_ Overheating: Energy bleed (-8). 05349_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. 05349_ Critical hit (Burn: +37). 05350_ Gauss Rifle destroyed. 05360_ System corrupted: Component data lost. 05361_ Carbon-fiber Leg destroyed. 05380_ Slug penetrates Wall. 05382_ U-05 Engineer lays Concrete. 05383_ System corrupted: Matter fused (-10). 05383_ Slug penetrates G-67 Veteran. 05383_ Penetrated by Slug. 05384_ U-05 Engineer builds a Wall. 05384_ Penetrated by Slug. 05387_ U-05 Engineer lays Concrete. 05388_ Penetrated by Slug. 05388_ Gauss Rifle destroyed. 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[#?# | | ?????????????????????????????????# """ #?# | | ????????????????"""?"""??????????# "F !!! #?# | | ????????????????"""?"""??????????# """ !!! ### | | ????????????????"""?"""??????????# """ !!! # # | | ?????????????????????????????????# """ ####### | | ?????????????????????????????????# ????????? | | ????????????????###+##################/##########? | | ?????????? @ ggg g gg #? | | ?????????? gg################# #? | | ?????????? g #???????????????# #? | | ??????????? #???????????????# #? | | ??????????? #???????????????# #? | | ????????????#######+##### ;#??????????????# #? | | ????????????????????????# ; ??############ ## | | ????????????????????????# | | ????????????????????????;h | | ??????????????????????? ; | | ?????????????????????? ; | | ?????????????????????? ; | | ????????????????????? h u | | ???????????????????? # | | ????????????????????? "u ! " | | ????????????????????????" ?? "%" | | ?????????????????????????? "" " | | ??????????????????????????? [ | | ??????????????????????????? = =%! | | ??????????????????????????? ###### " ""####+# | | ????????????????????????????????????? ! ???# | | ????????????????????????????????????? "????#" | | ?????????????????????????????????????? ???"?#"" | | ?????????????????????????????????????? ??????#"" | | ????????????????????????????????????????????"??#"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 20 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Power Amplification 20 Additional Mass Support 6 Corruption Block 8 Armor Coverage 150 Resistance: TH 20 Weapon Shielding 33 Evasion (%) 63 Melee Accuracy 8 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 12 Defensive Hacking 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Transmission Jammer | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularBackupStorage Manual? 0 Play Time 01:56:02 Cumulative 962.5 hours Start 2022.11.26 @ 15:59:04 End 2022.11.28 @ 15:43:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 378 Rogue 378 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 81 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c039d370-a5d7-4e0d-aaf8-6b1c3d0498bc