Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.09.24 @ 12:09:04 // Winter2019/RPGLIKE Player: SmallBrainBigPP Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (413) 2065 Value Destroyed (17472) 17472 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (12412) 12412 TOTAL SCORE: 37329 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 10507 Follower Combat Kills 305 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/900 Matter 300/300 Energy 401/2240 System Corruption 9% Temperature Cool (74) Movement Rolling (115) Ox1 Location -6/Extension Parts ------- > --- POWER (4) -------- Fission Core Neutrino Core Neutrino Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (10) ----- Superbattery Trap Scanner Advanced Targeting Computer Improved Particle Charger Weapon Cycler Weapon Cycler Hardened Heavy Armor Plating Shock Absorption System Force Field > --- WEAPON (6) ------- Lightning Gun Lightning Gun Lightning Gun Lightning Gun Lightning Gun Linear Accelerator > --- INVENTORY (2) ---- System Restoration Module Linear Accelerator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core Neutrino Core Neutrino Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Superbattery Trap Scanner Advanced Targeting Computer Improved Particle Charger Weapon Cycler Weapon Cycler Hardened Heavy Armor Plating Shock Absorption System Force Field > --- WEAPON ----------- Lightning Gun Lightning Gun Lightning Gun Lightning Gun Linear Accelerator Linear Accelerator > --- INVENTORY -------- System Restoration Module Lightning Gun [Rating: 116] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Trap Scanner Storage Superbattery Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Slots Evolved 20 | 1 3 . . . 10 1 1 . . . 3 1 Power 3 | . . . . . 1 . 1 . . . . 1 Propulsion 3 | . . . . . 3 . . . . . . . Utility 9 | . 3 . . . 4 1 . . . . 1 . Weapon 5 | 1 . . . . 2 . . . . . 2 . Parts Attached 138 | 4 23 2 1 4 24 21 7 1 . . 44 7 Power 15 | 1 . . . . 2 1 1 1 . . 4 5 Engine 5 | 1 . . . . 1 . . 1 . . 1 1 Core 9 | . . . . . 1 1 1 . . . 3 3 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 7 | 1 2 . . . 4 . . . . . . . Treads 5 | 1 2 . . . 2 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 2 | . . . . . 2 . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 51 | . 5 . 1 . 7 15 5 . . . 18 . Device 40 | . 2 . . . 2 14 5 . . . 17 . Storage 2 | . . . 1 . . . . . . . 1 . Processor 5 | . 3 . . . 1 1 . . . . . . Hackware . | . . . . . . . . . . . . . Protection 4 | . . . . . 4 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 65 | 2 16 2 . 4 11 5 1 . . . 22 2 Energy Gun 32 | 2 9 1 . 2 5 2 1 . . . 9 1 Energy Cannon 2 | . . . . . 1 . . . . . 1 . Ballistic Gun 5 | . . . . . 2 3 . . . . . . Ballistic Cannon 16 | . . . . . 3 . . . . . 12 1 Launcher 10 | . 7 1 . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . . . . 3 . Parts Lost 6 | . . 1 . 1 2 . . . . . 1 1 Power 1 | . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . Utility 1 | . . 1 . . . . . . . . . . Weapon 4 | . . . . 1 2 . . . . . 1 . Highest Loss Streak 1 | . . 1 . 1 1 . . . . . 1 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 94 95 99 96 83 84 85 85 85 85 86 Engine 6 | . 15 12 12 12 9 . . 1 5 5 4 3 Core 6 | . . . . . . 10 12 13 10 10 8 11 Treads 4 | . 15 12 12 12 10 . . . . . . . Wheel 6 | . . . . . 1 10 10 10 10 10 8 8 Device 17 | . 15 12 12 12 13 18 20 20 20 20 20 25 Storage 5 | . . . 7 12 9 5 5 5 5 5 4 4 Processor 13 | . 19 31 25 25 20 10 10 10 10 10 7 4 Protection 3 | . . . . . 7 5 5 5 5 5 4 4 Energy Gun 19 | . 29 23 25 23 8 19 19 20 20 20 19 20 Ballistic Cannon 1 | . . . . . 4 . . . . . 3 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 124 | 9 11 11 14 15 56 64 74 78 78 78 108 124 Greatest Support 61 | 20 20 20 20 20 61 61 61 61 61 61 61 61 Greatest Overweight (x) 2 | 1 2 . . . 1 1 1 1 1 1 1 2 Average Overweight (x) . | . . . . . . . . 1 1 1 1 1 Largest Inventory Capacity 2 | . 1 1 1 1 1 2 2 2 2 2 2 2 Average Capacity 1 | . . 1 1 1 1 1 2 2 2 2 2 2 Most Carried 2 | . 1 1 1 1 1 2 2 2 2 2 2 2 Average Carried 1 | . . 1 1 . . 1 2 2 2 2 1 2 Final Capacity 2 | . 1 1 1 1 1 2 2 2 2 2 2 2 Final Carried 2 | . 1 1 1 1 1 2 2 2 2 2 2 2 Class Distribution -------------------- 34% | Mutant 29% | Generator-Gunner 16% | Generator-Executioner 11% | Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Generator-Gunner | -7/Lower Caves Generator-Gunner | -7/Lower Caves Generator-Gunner | -7/Data Miner Generator-Gunner | -6/Proximity Caves Generator-Gunner | -6/Factory Generator-Executioner | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Matter Collected 2627 | 240 490 15 . 90 532 342 70 10 . . 710 128 Remotely 100 | . 100 . . . . . . . . . . . Salvage Created 23180 | . 1009 . . 600 2749 1656 375 567 . 369 10044 5811 Parts 1011 | . 47 . . 41 158 92 4 35 . 17 383 234 Haulers Intercepted 13 | . 2 . . . 4 2 . . . . 5 . Recyclers Shooed 6 | . 1 . . . 2 . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . 1 12 . 11 . . Prevented 51 | . . . . . . . 3 22 . 26 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 346 | . 14 . . 13 50 21 2 15 . 5 131 95 Guns 192 | . 9 . . 8 14 13 2 11 . 5 77 53 Cannons 30 | . . . . . 21 . . . . . 7 2 AOE 48 | . 4 . . 4 12 1 . 2 . . 3 22 Classes Destroyed 22 | . 8 . . 2 4 1 1 1 . . 5 . Worker 22 | . 3 . . 1 2 3 . . . . 13 . Builder 19 | . . . . 1 5 6 . . . . 5 2 Tunneler 9 | . 1 . . 2 . 3 . . . . 3 . Hauler 13 | . 2 . . . 4 2 . . . . 5 . Recycler 21 | . 4 . . 3 1 5 . . . . 4 4 Carrier 3 | . . . . . . . . . . . 2 1 Minesweeper 1 | . . . . . . . 1 . . . . . Mechanic 3 | . 1 . . . . . . . . . . 2 Operator 4 | . . . . . 1 1 . . . . 1 1 Watcher 18 | . 3 . . . 5 2 . . . . 5 3 Swarmer 40 | . 9 . . 7 7 . . 7 . 2 5 3 Saboteur 9 | . . . . . . . . . . . 3 6 Grunt 159 | . 5 . . 5 26 11 1 5 . 2 61 43 Brawler 20 | . . . . . 1 . . . . . 13 6 Duelist 21 | . . . . 1 1 1 . . . . 14 4 Protector 9 | . . . . . . . . . . . 7 2 Sentry 39 | . . . . . 13 4 1 2 . 1 4 14 Specialist 4 | . . . . . . . . . . . 4 . Hunter 19 | . . . . . 2 2 . . . . 8 7 Programmer 12 | . . . . . . 3 . . . . 7 2 Heavy 4 | . . . . . . . . . . . 4 . Behemoth 4 | . . . . . . . . 1 . . 1 2 Thug 3 | . . . . . . . . . . . . 3 Savage 1 | . . . . . . . . . . . . 1 Guerrilla 2 | . . . . . . . . . . . . 2 Best Kill Streak 19 | . 5 . . 4 8 9 3 7 . 2 15 19 Combat Bots Only 19 | . 3 . . 4 6 4 2 7 . 2 15 19 Max Kills in Single Turn 4 | . 3 . . 2 2 2 1 2 . 2 4 3 Gunslinging 1 | . 1 . . . . . . 1 . 1 1 1 Exploded 3 | . 2 . . 1 2 1 . 2 . . 2 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Damage Taken 8135 | . 327 262 . 322 1640 445 3 239 . 97 2458 2342 Core 5466 | . 260 238 . 251 1264 271 1 148 . 57 1544 1432 Absorbed by Shields 3505 | . . . . . . 200 64 174 . 52 1715 1300 Redirected to Core 4570 | . 195 93 . 215 894 259 . 135 . 57 1391 1331 Core Remaining (%) 92 | 100 . . . 70 100 . . . . 100 . . Volleys Fired 1067 | . 152 . . 43 249 151 26 22 . 15 289 120 Largest 6 | . 2 . . 2 4 4 4 4 . 4 6 5 Hottest 352 | . 80 . . 80 220 220 220 220 . 220 352 275 Shots Fired 3413 | . 278 . . 73 378 603 104 88 . 60 1256 573 Gun 3190 | . 252 . . 69 222 603 104 88 . 60 1225 567 Cannon 193 | . . . . . 156 . . . . . 31 6 Launcher 30 | . 26 . . 4 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 135 | . . . . . 65 33 . . . . 31 6 Thermal . | . . . . . . . . . . . . . Explosive 30 | . 26 . . 4 . . . . . . . . Electromagnetic 3248 | . 252 . . 69 313 570 104 88 . 60 1225 567 Robot Hit Streak 92 | . 22 . . 30 33 49 72 49 . 59 73 92 Robot Miss Streak 3 | . 3 . . 2 1 2 . 2 . 1 2 1 Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets 72 | . 1 . . 3 . 1 . 3 . 1 34 29 Max Gunslinging Chain 2 | . 1 . . 1 . 1 . 1 . 1 1 2 Shots Hit Robots 1832 | . 74 . . 58 204 168 23 64 . 47 733 461 Core Hits 792 | . 33 . . 27 102 65 7 25 . 15 309 209 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 56 | . 4 . . 3 7 4 . . . 1 24 13 Blast 6 | . . . . . 2 . . . . . 4 . Corrupt 50 | . 4 . . 3 5 4 . . . 1 20 13 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 48375 | . 1832 . . 1057 5369 4290 488 1425 . 862 18818 14234 Guns 34812 | . 1023 . . 740 1686 3111 466 1201 . 862 15286 10437 Cannons 3659 | . . . . . 2542 . . . . . 930 187 Explosions 9902 | . 807 . . 317 1141 1179 22 224 . . 2602 3610 Melee . | . . . . . . . . . . . . . Ramming 2 | . 2 . . . . . . . . . . . Kinetic 2229 | . . . . . 730 382 . . . . 930 187 Thermal 8299 | . 317 . . 78 1141 621 22 224 . . 2286 3610 Explosive 1345 | . 490 . . 239 . 426 . . . . 190 . Electromagnetic 36500 | . 1023 . . 740 3498 2861 466 1201 . 862 15412 10437 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 2 3 . . . . 1 8 Average Corruption 1 | . . . . . 1 1 . . . . 1 4 Corruption Purged 8 | . . . . . . 5 . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . Effects 14 | . . . . . 7 2 . . . . 5 . Message Errors 3 | . . . . . 2 . . . . . 1 . Matter Fused 5 | . . . . . 2 . . . . . 3 . Energy Discharges 2 | . . . . . 2 . . . . . . . Data Loss (major) 2 | . . . . . . 1 . . . . 1 . Misfires 1 | . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 765 | . 84 . . 2 83 220 . 27 . . 295 54 Projectiles 189 | . . . . . 75 . . . . . 114 . Explosions 576 | . 84 . . 2 8 220 . 27 . . 181 54 Melee . | . . . . . . . . . . . . . Knockbacks 8 | . . . . . 3 . . . . . 5 . Impact . | . . . . . . . . . . . . . Kinetic 8 | . . . . . 3 . . . . . 5 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 385 | . 102 . . 65 89 22 . . . . . 107 Shots 14 | . 3 . . 3 4 1 . . . . . 3 Rammed 1 | . 1 . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 354 | . 153 . . 24 90 6 104 73 . 60 296 354 Average Temperature 53 | . 42 . . 10 14 3 31 28 . 26 51 100 Received Heat Transfer 2808 | . 66 . . 111 1080 143 . 41 . . 730 637 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 87 | . 3 . . 1 3 8 1 2 . . 49 20 Combat Hostiles 76 | . 1 . . 1 3 7 . 2 . . 44 18 Parts Fried 323 | . 7 . . 2 21 28 . 6 . 3 166 90 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . . 1 . . . . . . 1 1 Heat Transferred 7250 | . 250 . . 100 1400 450 50 200 . . 2000 2800 Parts Sabotaged 2 | . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 69 | . 6 . . 2 14 3 1 3 . . 16 24 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Peak Influence 3672 | . 892 259 . 258 649 1044 . . . . 3311 3672 Initial 1398 | . . 259 . . 13 237 . . . . 72 1398 Average 846 | . 569 254 . 162 336 703 . . . . 1162 1996 Maximum Alert Level 5 | . 3 1 . 1 2 3 . . . . 5 5 Low Security (%) 11 | 100 10 . . 49 24 . . . . . 3 . Level 1 18 | . 4 100 . 50 36 5 . . . . 19 . Level 2 29 | . 57 . . . 38 46 . . . . 19 . Level 3 16 | . 26 . . . . 48 . . . . 14 . Level 4 7 | . . . . . . . . . . . 12 38 Level 5 9 | . . . . . . . . . . . 20 31 High Security 6 | . . . . . . . . . . . 10 29 Max Security . | . . . . . . . . . . . . . Sterilizations 2 | . . . . . 1 . . . . . 1 . Squads Dispatched 92 | . 1 . . . 15 7 . . . . 47 22 Investigation 16 | . 1 . . . 2 1 . . . . 7 5 Extermination 7 | . . . . . . 2 . . . . 5 . Reinforcement 15 | . . . . . 5 2 . . . . 7 1 Assault 38 | . . . . . 1 2 . . . . 19 16 Garrison 16 | . . . . . 7 . . . . . 9 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . 5 2 Construction Impeded 4 | . . . . . 2 1 . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Distress Signals 9 | . 1 . . . 2 . . . . . 3 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 457 | . 18 . . 14 71 25 1 15 . 10 156 147 Peak Tracking Total 21 | . 4 . . 4 7 4 1 5 . 4 12 21 Tactical Retreats 30 | . . . . 1 8 2 . 1 . . 7 11 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Traps Triggered 2 | . 2 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Machines Disabled 245 | . 33 . . 1 42 69 1 2 . . 86 11 Max in Single Turn 6 | . 2 . . 1 2 6 1 1 . . 4 2 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Machines Accessed 50 | . 8 . 5 . 7 5 2 1 4 . 13 5 Terminals 35 | . 8 . . . 7 4 1 1 . . 9 5 Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . Total Hacks 199 | . 22 . 44 . 32 13 2 8 30 . 32 16 Successful 144 | . 15 . 44 . 18 7 2 8 30 . 13 7 Failed 55 | . 7 . . . 14 6 . . . . 19 9 Catastrophic 9 | . 1 . . . 3 . . . . . 3 2 Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . . . 2 . . . . . . . . . Terminals 114 | . 22 . . . 32 10 1 8 . . 25 16 Fabricators 4 | . . . . . . . . . . . 4 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . . Garrison Access 3 | . . . . . . . . . . . 3 . Terminal Hacks 137 | . 15 . 44 . 18 4 2 8 30 . 9 7 Record 65 | . . . 43 . . . 1 8 11 . . 2 Part Schematic 14 | . . . . . . . . . 11 . 3 . Robot Schematic 5 | . . . . . . . . . 5 . . . Robot Analysis 1 | . . . . . . . . . . . 1 . Prototype ID Bank 12 | . 5 . . . 1 1 . . 3 . 1 1 Open Door 1 | . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . 1 . . . . 1 . Branch Access Points 3 | . 1 . . . 1 1 . . . . . . Emergency Access Points 6 | . 1 . . . 4 . . . . . 1 . Machine Index 1 | . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . Alert Level 3 | . 2 . . . 1 . . . . . . . Unreport Threat 7 | . . . . . 5 1 . . . . 1 . Locate Traps 3 | . 3 . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 Hauler Manifests 2 | . . . . . 1 . . . . . . 1 Registered Components 1 | . . . . . . . . . . . . 1 Zone Layout 4 | . 2 . . . 1 . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Analyze 2 | . . . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 2 . Unlock Access 2 | . . . . . . . . . . . 2 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . 1 . Used 1 | . . . . . 1 . . . . . . . Hacking Detections 34 | . 8 . . . 7 3 . . . . 11 5 Full Trace Events 15 | . . . . . 2 1 . . . . 7 5 Feedback Events 3 | . . . . . 1 1 . . . . 1 . Corruption 3 | . . . . . 1 1 . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . 1 . . 11 . 3 . Parts Built 2 | . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . 42 . Total Part Build Rating 16 | . . . . . . . . . . . 16 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . Programmers 2 | . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Total Allies 2 | . . . . . . . . . . 1 . 1 Largest Group 1 | . . . . . . . . . . 1 1 1 Highest-Rated Group 96 | . . . . . . . . . . 96 96 20 Highest-Rated Ally 96 | . . . . . . . . . . 96 96 20 Total Orders . | . . . . . . . . . . . . . Ally Attacks 26 | . . . . . . . . . . 16 9 1 Total Damage 1031 | . . . . . . . . . . 610 421 . Kills 9 | . . . . . . . . . . 6 3 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Robot Analysis Total 1 | . . . . . . . . . . . 1 . Derelict Logs Recovered 7 | . . . . 2 . . 1 2 . 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Turns Passed 17133 | 56 1921 177 970 886 2289 2119 1657 1062 122 588 3976 1310 Spaces Moved 8812 | 34 883 108 603 449 900 1058 1104 792 107 446 1810 518 Core 12 | 10 2 . . . . . . . . . . . Treads 2807 | 24 881 108 603 449 742 . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 5993 | . . . . . 158 1058 1104 792 107 446 1810 518 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 150 160 160 160 100 100 100 115 115 115 115 115 Average Speed 128 | 133 159 160 160 160 155 104 114 115 115 115 115 115 Slowest Speed 240 | 160 160 160 160 160 240 115 115 115 115 115 115 130 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . Exploration Rate (%) 62 | 5 98 17 92 80 87 25 98 77 75 66 38 57 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 4 | . . 1 1 . . . . 1 1 . . . Known Exits Taken 2 | . 1 . . . . 1 . . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 . 1 1 1 1 1 . Scrap Searched 9 | . . . . 1 . . 4 3 . 1 . . Spaces Dug 4 | . 4 . . . . . . . . . . . Terrain Destroyed 1647 | . 328 . . 33 214 356 4 3 . . 562 147 Melee . | . . . . . . . . . . . . . Projectile 8 | . . . . . 1 . . . . . 6 1 AOE 1639 | . 328 . . 33 213 356 4 3 . . 556 146 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Total 12512 | 43 1103 111 608 543 1444 1684 1425 888 106 483 3033 1041 Wait 2116 | 6 30 . 5 33 186 416 281 64 . 11 754 330 Move 8800 | 33 882 107 602 448 899 1057 1103 791 106 445 1809 518 Hop . | . . . . . . . . . . . . . Pick Up 8 | . 1 . . . 2 3 . . . . 2 . Fast Attach 67 | 4 8 . 1 1 18 6 6 1 . . 18 4 Attach 5 | . . . . 1 2 1 . . . . 1 . Detach 2 | . . . . 1 1 . . . . . . . Swap 67 | . 15 2 . 2 4 14 1 . . . 26 3 Drop 47 | . 3 . . . 13 7 5 1 . . 14 4 Fire 1067 | . 152 . . 43 249 151 26 22 . 15 289 120 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 332 | . 11 2 . 14 70 29 3 9 . 12 120 62 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x2 / *Low x2 / *Ext / Gar / Gar) -6/Extension History --------- Turn | Location | Event 4 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 733 | -10/Materials | Reached level 2 769 | -10/Materials | Discovered new exit (range 3) 905 | -10/Materials | Upgraded with Utility slot (x1) 1031 | -10/Materials | Upgraded with Utility slot (x2) 1041 | -10/Materials | Identified exit to Mines 1133 | -10/Materials | Discovered new exit (range 12) 1475 | -10/Materials | Discovered new exit (range 5) 1746 | -10/Materials | Reached level 3 1978 | -10/Materials | Entered Mines 1979 | -10/Mines | Learned location of Storage (-8) 1979 | -10/Mines | Assembled infested the area 1998 | -10/Mines | Discovered new exit (range 5) 2050 | -10/Mines | Met 8R-AWN 2072 | -10/Mines | Crushed by falling debris 2155 | -10/Mines | Entered Exiles 2179 | -10/Exiles | Discovered new exit (range 15) 2234 | -10/Exiles | Welcomed by 8R-AWN 2269 | -10/Exiles | Met EX-HEX 2352 | -10/Exiles | Met EX-BIN 2387 | -10/Exiles | Aligned with FarCom system 2389 | -10/Exiles | Given EX-Vault access code 2496 | -10/Exiles | Opened EX-Vault 2517 | -10/Exiles | Found Superbattery 2568 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2615 | -10/Exiles | Met EX-DEC 2658 | -10/Exiles | Learned location of Zion (-6) 2719 | -10/Exiles | Discovered new exit (range 15) 2869 | -10/Exiles | Visited The Gauntlet 3125 | -10/Exiles | Left Exiles lab with Superbattery 3125 | -10/Exiles | Entered Mines 3127 | -9/Mines | Reached level 4 3327 | -9/Mines | Discovered new exit (range 3) 3517 | -9/Mines | Discovered new exit (range 3) 3569 | -9/Mines | Reached level 5 4011 | -9/Mines | Entered Materials 4012 | -8/Materials | Identified exit to Storage 4013 | -8/Materials | Reached level 6 4091 | -8/Materials | Reached level 7 4390 | -8/Materials | Garrison activated, responded to threat 4463 | -8/Materials | Reached level 8 4507 | -8/Materials | Core integrity fell below 50% 4757 | -8/Materials | Garrison activated, responded to threat 4768 | -8/Materials | Reached level 9 4876 | -8/Materials | Upgraded with Utility slot (x1) 5045 | -8/Materials | Reached level 10 5226 | -8/Materials | Discovered new exit (range 5) 5370 | -8/Materials | Upgraded with Utility slot (x1) 5422 | -8/Materials | Upgraded with Utility slot (x1) 5590 | -8/Materials | Reached level 11 5601 | -8/Materials | Discovered new exit (range 5) 5650 | -8/Materials | Upgraded with Propulsion slot (x1) 5938 | -8/Materials | Upgraded with Weapon slot (x2) 5958 | -8/Materials | Upgraded with Propulsion slot (x2) 6011 | -8/Materials | First assault squad dispatched 6064 | -8/Materials | Reached level 12 6136 | -8/Materials | Upgraded with Power slot (x1) 6140 | -8/Materials | Sterilization system engaged 6140 | -8/Materials | Non-combat units ordered to evacuate 6143 | -8/Materials | Upgraded with Utility slot (x1) 6221 | -8/Materials | Build established: Gunner 6240 | -8/Materials | Combat units ordered to evacuate 6284 | -8/Materials | Discovered new exit (range 10) 6300 | -8/Materials | Entered Factory 6302 | -7/Factory | Reached level 13 6510 | -7/Factory | Identified exit to Lower Caves 6579 | -7/Factory | Reached level 14 7298 | -7/Factory | Reached level 15 7484 | -7/Factory | Upgraded with Utility slot (x1) 7774 | -7/Factory | Build established: Tank 7900 | -7/Factory | First assault squad dispatched 8419 | -7/Factory | Entered Lower Caves 8421 | -7/Lower Caves | Reached level 16 8982 | -7/Lower Caves | Learned Factory garrison access intel 8987 | -7/Lower Caves | Build established: Gunner 9166 | -7/Lower Caves | Upgraded with Power slot (x1) 9385 | -7/Lower Caves | Discovered new exit (range 6) 9472 | -7/Lower Caves | Build established: Generator-Gunner 9553 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10076 | -7/Lower Caves | Entered another Lower Caves area 10346 | -7/Lower Caves | Attracted the attention of an 0b10 base 10392 | -7/Lower Caves | Destroyed 7 combat bots 10413 | -7/Lower Caves | Learned 8 Research zone layouts 10413 | -7/Lower Caves | Learned Research trap positions 10413 | -7/Lower Caves | Learned Research stockpile data 10413 | -7/Lower Caves | Learned Factory security intel 10461 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10542 | -7/Lower Caves | Spotted B-75 Beast 10555 | -7/Lower Caves | Destroyed B-75 Beast 10598 | -7/Lower Caves | Learned location of 1 exit from Factory 10638 | -7/Lower Caves | Discovered new exit (range 9) 11138 | -7/Lower Caves | Entered Data Miner 11138 | -7/Data Miner | Discovered new exit (range 6) 11173 | -7/Data Miner | Met Data Miner 11210 | -7/Data Miner | Learned location of Section 7 (-2) 11210 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11229 | -7/Data Miner | Received God Mode back door access code from Data Miner 11260 | -7/Data Miner | Entered Proximity Caves 11262 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11262 | -6/Proximity Caves | Reached level 17 11270 | -6/Proximity Caves | Learned 8 Factory zone layouts 11347 | -6/Proximity Caves | Spotted B-75 Beast 11351 | -6/Proximity Caves | Escorted by Enhanced Grunt 11370 | -6/Proximity Caves | Allies destroyed B-75 Beast 11385 | -6/Proximity Caves | Learned Factory garrison access intel 11735 | -6/Proximity Caves | Reached level 18 11803 | -6/Proximity Caves | Discovered new exit (range 10) 11848 | -6/Proximity Caves | Entered Factory 11848 | -6/Factory | Accompanied by 1 ally 11849 | -6/Factory | Identified exit to Lower Caves 11850 | -6/Factory | Identified exit to Factory 11853 | -6/Factory | Loaded intel: 3 garrison access locations 12114 | -6/Factory | Fabricated Linear Accelerator (x2) 12116 | -6/Factory | Upgraded with Weapon slot (x1) 12170 | -6/Factory | Reached level 19 12199 | -6/Factory | Identified exit to Garrison 12547 | -6/Factory | Garrison activated, responded to threat 13085 | -6/Factory | Spotted B-75 Beast 13113 | -6/Factory | Cargo convoy interrupted 13128 | -6/Factory | Core integrity fell below 50% 13144 | -6/Factory | Destroyed B-75 Beast 13307 | -6/Factory | Incoming investigation squad redirected 13337 | -6/Factory | Incoming investigation squad redirected 13636 | -6/Factory | Upgraded with Utility slot (x1) 13740 | -6/Factory | Reached level 20 13897 | -6/Factory | Upgraded with Weapon slot (x1) 13926 | -6/Factory | Garrison activated, responded to threat 14103 | -6/Factory | Incoming investigation squad redirected 14191 | -6/Factory | Build established: Generator-Executioner 14260 | -6/Factory | Identified exit to Garrison 14372 | -6/Factory | Garrison activated, responded to threat 14475 | -6/Factory | Discovered exit to Factory (range 12) 14648 | -6/Factory | First assault squad dispatched 14784 | -6/Factory | Reached level 21 14818 | -6/Factory | Destroyed 7 combat bots 15172 | -6/Factory | Discovered new exit (range 10) 15347 | -6/Factory | Incoming investigation squad redirected 15371 | -6/Factory | Incoming assault squad redirected 15402 | -6/Factory | High security lockdown imminent 15482 | -6/Factory | High security lockdown engaged 15581 | -6/Factory | Destroyed 14 combat bots 15769 | -6/Factory | Destroyed 15 combat bots 15797 | -6/Factory | Sterilization system engaged 15797 | -6/Factory | Non-combat units ordered to evacuate 15824 | -6/Factory | Entered Extension 15826 | -6/Extension | Reached level 22 15837 | -6/Extension | Destroyed 12 combat bots 15969 | -6/Extension | Disrupted transfer network 16072 | -6/Extension | Rescued a captive Derelict 16149 | -6/Extension | Upgraded with Power slot (x1) 16174 | -6/Extension | First assault squad dispatched 16195 | -6/Extension | Incoming assault squad redirected 16354 | -6/Extension | Destroyed 9 combat bots 16557 | -6/Extension | Incoming investigation squad redirected 16695 | -6/Extension | Destroyed 17 combat bots 16742 | -6/Extension | High security lockdown imminent 16755 | -6/Extension | Spotted B-75 Beast 16762 | -6/Extension | Destroyed B-75 Beast 16769 | -6/Extension | Spotted B-75 Beast 16776 | -6/Extension | Destroyed B-75 Beast 16822 | -6/Extension | High security lockdown engaged 16919 | -6/Extension | Destroyed 14 combat bots 17016 | -6/Extension | Destroyed 19 combat bots 17131 | -6/Extension | Core integrity fell below 20% 17134 | -6/Extension | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 17124_ H-66 Slayer system terminally corrupted. 17124_ Lgt. Fission Core fried. 17124_ Flexi-carbon Leg fried. 17124_ Phase Shifter fried. 17124_ Gauss Rifle fried. 17124_ Slug penetrates P-60 Hacker. 17124_ Penetrated by Slug. 17125_ Destroyed Phase Shifter. 17125_ Targeting Computer fried. 17125_ H-66 Slayer destroyed. 17127_ L-41 Fighter reactivates. 17127_ Penetrated by Slug. 17128_ P-60 Hacker resets L-41 Fighter, system corruption cleaned. 17129_ G-50 Soldier IFF system glitched. 17129_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 17131_ Penetrated by Slug. 17132_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 17133_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 17134_ Destroyed Lgt. Angular Momentum Engine. 17134_ Slug penetrates M-28 Smith. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#######??????????????????????#######??????????? | | ???# [=%!###????###????????????## #?????"" ??? | | ###"" ==%%[######;##############!%;;;;#### *=" "?? | | %=%==*=%[= [*=p!%[% % !%*![ ? | | %*%==%%%=[* =*%ggh=g% %% /! %%? | | !%=% %/%%! =//*p=%=m%%=%h *!? | | = =!=!=% @%=%*p%*gi%[%=e [=[? | | [=[ *% !!!%hhpl *%%%% ! =[%? | | ######""[* ##;############;;!!=[ g;;###### *%%? | | ?????##########??????????# ####??????? ?? | | ??????????????????????????# # ##???????????????? | | ???????????????????????????######????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 67 Energy Capacity 2310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 40 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 30 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- System Restoration Module | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Imp. Arc Projector | -6/Factory | Hacked Remote Force Field | -6/Factory | Hacked Graphene Brace | -6/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Linear Accelerator | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Party Time Prolific Hacker Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Levels Raised 21 | . 2 . . 2 7 3 1 . . 2 3 1 XP Earned 36940 | 4000 3301 500 350 2194 10373 5621 310 699 220 2037 5844 1491 XP Spent 35420 | 500 2650 . . . 16100 5300 1320 . . . 8040 1510 Upgrades 57 | 1 4 . . . 32 6 3 . . . 9 2 Power Slot 3 | . . . . . 1 . 1 . . . . 1 Propulsion Slot 3 | . . . . . 3 . . . . . . . Utility Slot 9 | . 3 . . . 4 1 . . . . 1 . Weapon Slot 5 | 1 . . . . 2 . . . . . 2 . Core Integrity 6 | . . . . . 6 . . . . . . . Heat Dissipation 19 | . . . . . 10 . 2 . . . 6 1 Energy Generation 1 | . . . . . 1 . . . . . . . Mass Support 1 | . . . . . 1 . . . . . . . Inventory Capacity 2 | . 1 . . . . 1 . . . . . . Ranged Accuracy 4 | . . . . . . 4 . . . . . . TH Resistance % 4 | . . . . . 4 . . . . . . . Protomatter Created 6292 | . 128 . . 141 815 470 56 354 . 125 2137 2066 Integrity Restored 6527 | . 236 36 . 297 1551 476 49 137 . 230 2242 1273 Core 4559 | . 236 36 . 297 1444 271 . 77 . 129 1429 640 Parts 1968 | . . . . . 107 205 49 60 . 101 813 633 Protomatter Decayed 3360 | . 22 25 . 39 256 265 56 300 . 112 1404 881 Game ------ Seed MagneticMasterChainsword Manual? 0 Play Time 03:02:26 Cumulative 34.4 hours Start 2022.09.23 @ 17:03:27 End 2022.09.24 @ 12:09:04 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 48 Rogue 30 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 28 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44b9e22e-613d-4b77-8f33-520307334176