Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.10 @ 21:10:49 Player: Ivan Result: Destroyed by F8-4LX(B) with Slug Cannon Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1083) 1083 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-11) -11 TOTAL SCORE: 2717 Bonus ------- Friendly Fire -11 Cogmind --------- Core Integrity 0/400 Matter 272/300 Energy 36/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (3) ------ Cooling System Kinecellerator > --- WEAPON (3) ------- Particle Cannon Shotgun Heavy Hammer > --- INVENTORY (5) ---- ECM Suite RU-N14's Throwing Claymores (10) RU-N14's Throwing Claymores (10) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Kinecellerator Bomb Factory No. 2 > --- WEAPON ----------- Particle Cannon Shotgun Heavy Hammer > --- INVENTORY -------- ECM Suite RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 56 | 7 15 26 1 7 Power 5 | 1 1 3 . . Engine 5 | 1 1 3 . . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 5 6 1 . Treads 2 | . 2 . . . Leg 4 | 2 1 1 . . Wheel 3 | . . 2 1 . Hover 3 | . 2 1 . . Flight 2 | . . 2 . . Utility 14 | 1 5 4 . 4 Device 11 | 1 3 3 . 4 Storage 2 | . 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 23 | 3 4 13 . 3 Energy Gun 5 | 3 1 1 . . Energy Cannon 5 | . . 4 . 1 Ballistic Gun 5 | . 2 2 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | . . . . 1 Impact Weapon 4 | . . 4 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . 2 . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 11 | . 1 8 1 1 Power 1 | . . . . 1 Propulsion 6 | . . 5 1 . Utility 1 | . . 1 . . Weapon 3 | . 1 2 . . Highest Loss Streak 3 | . 1 3 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 95 70 68 63 Engine 12 | . 14 10 11 10 Treads 1 | . 3 . . . Leg 5 | . 12 . . . Wheel 3 | . . 5 13 11 Hover 9 | . 12 9 . . Device 11 | . 16 6 11 14 Storage 5 | . 7 4 . . Protection 1 | . . 3 . . Energy Gun 7 | . 11 4 11 3 Energy Cannon 4 | . . 7 . 6 Ballistic Gun 9 | . 13 6 11 6 Launcher 1 | . 2 . . . Impact Weapon 5 | . . 8 11 11 Naked Turns . | . . . . . Heaviest Build 34 | 8 20 34 18 23 Greatest Support 46 | 20 46 32 32 16 Greatest Overweight (x) 8 | . 1 8 1 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 5 15 10 5 5 Average Capacity 7 | 5 7 7 5 5 Most Carried 9 | 2 9 9 2 5 Average Carried 4 | . 4 4 2 3 Final Capacity 10 | 5 10 5 5 5 Final Carried 9 | . 9 3 2 3 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Jun Mat Mat Min Zio Matter Collected 969 | 270 279 361 10 49 Remotely . | . . . . . Salvage Created 1245 | 41 373 789 42 . Parts 72 | 3 20 47 2 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Combat Hostiles Destroyed 30 | 1 6 20 3 . Melee 9 | . . 6 3 . Guns 9 | 1 3 5 . . Cannons 7 | . . 7 . . AOE 3 | . 3 . . . Classes Destroyed 7 | 1 4 2 . . Worker 4 | . 3 1 . . Recycler 1 | . 1 . . . Mechanic 1 | . 1 . . . Watcher 5 | . 2 3 . . Swarmer 10 | . . 7 3 . Grunt 12 | 1 6 5 . . Sentry 8 | . . 8 . . Best Kill Streak 5 | 1 4 5 3 . Combat Bots Only 5 | 1 2 5 3 . Max Kills in Single Turn 2 | 1 2 1 1 . Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee 1 | . . 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Jun Mat Mat Min Zio Damage Taken 1760 | . 268 1173 134 185 Core 491 | . 54 306 30 101 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 104 | . . 104 . . Core Remaining (%) 89 | 100 78 . . . Volleys Fired 96 | 4 28 61 . 3 Largest 2 | 2 2 2 . 2 Hottest 136 | 90 85 136 . 91 Shots Fired 151 | 8 45 92 . 6 Gun 107 | 8 40 56 . 3 Cannon 39 | . . 36 . 3 Launcher 5 | . 5 . . . Special . | . . . . . Kinetic 73 | . 28 42 . 3 Thermal 69 | 4 12 50 . 3 Explosive 5 | . 5 . . . Electromagnetic 4 | 4 . . . . Robot Hit Streak 10 | 2 6 10 . 3 Robot Miss Streak 6 | 3 5 6 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 96 | 4 21 63 5 3 Core Hits 48 | 2 20 23 2 1 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 4 | . 1 2 1 . Critical Strikes 6 | . 1 3 2 . Destroy 1 | . 1 . . . Smash 5 | . . 3 2 . Melee Attacks 30 | . . 24 6 . Impact 27 | . . 21 6 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . 2 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2344 | 50 681 1387 169 57 Guns 840 | 50 277 477 . 36 Cannons 369 | . . 348 . 21 Explosions 404 | . 404 . . . Melee 731 | . . 562 169 . Ramming . | . . . . . Kinetic 581 | . 203 342 . 36 Thermal 603 | 25 74 483 . 21 Explosive 404 | . 404 . . . Electromagnetic 25 | 25 . . . . Impact 731 | . . 562 169 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . 8 . . . Message Errors 2 | . 2 . . . Heat Flow Errors 2 | . 2 . . . Energy Discharges 2 | . 2 . . . Alerts 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 254 | . 4 193 57 . Projectiles . | . . . . . Explosions 4 | . 4 . . . Melee 250 | . . 193 57 . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 430 | 90 239 430 . . Average Temperature 118 | 40 97 132 . . Received Heat Transfer 381 | . 132 249 . . Effects 2 | . . 2 . . Shutdowns 1 | . . 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 7 | . . 6 1 . Impact Corruptions 12 | . . 9 3 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 1258 | 74 185 962 . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Peak Influence 311 | 20 253 311 117 . Initial 42 | . 13 1 42 . Average 111 | 5 89 145 103 . Maximum Alert Level 1 | . 1 1 . . Low Security (%) 84 | 100 97 68 100 . Level 1 15 | . 2 31 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Jun Mat Mat Min Zio Distress Signals 4 | . . 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | 1 13 30 3 3 Peak Tracking Total 6 | 1 2 6 3 1 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Jun Mat Mat Min Zio Machines Disabled 7 | . 3 3 . 1 Max in Single Turn 2 | . 2 1 . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Jun Mat Mat Min Zio Machines Accessed 16 | . 10 6 . . Terminals 12 | . 7 5 . . Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 67 | . 44 23 . . Successful 38 | . 25 13 . . Failed 29 | . 19 10 . . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 11 | . 3 8 . . Terminals 50 | . 34 16 . . Fabricators . | . . . . . Repair Stations 9 | . 2 7 . . Recycling Units 8 | . 8 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 27 | . 20 7 . . Record 6 | . 6 . . . Robot Analysis 2 | . 2 . . . Prototype ID Bank 4 | . 3 1 . . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Emergency Access Points 2 | . 1 1 . . Alert Level 3 | . 1 2 . . Unreport Threat 1 | . . 1 . . Locate Traps 3 | . 2 1 . . Recall Investigation 1 | . 1 . . . Recall Reinforcements 1 | . . 1 . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . 6 . . Scan Component 3 | . . 3 . . Repair 3 | . . 3 . . Recycling Unit Hacks 5 | . 5 . . . Recycle Component 1 | . 1 . . . Process 1 | . 1 . . . Report Inventory 2 | . 2 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 10 5 . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 3 . . Time 96 | . . 96 . . Parts Recycled 1 | . 1 . . . Recycled Matter 178 | . 178 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Jun Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked 2 | . . 2 . . Non-combat 2 | . . 2 . . Combat . | . . . . . Robot Hacks Applied 3 | . . 3 . . parse_system 2 | . . 2 . . check_alert 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Jun Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Jun Mat Mat Min Zio Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Jun Mat Mat Min Zio Turns Passed 3065 | 131 1261 1281 52 340 Spaces Moved 1989 | 93 924 655 31 286 Core 34 | 22 . 12 . . Treads 73 | . 73 . . . Legs 499 | 71 392 36 . . Wheels 519 | . . 202 31 286 Hover 828 | . 459 369 . . Flight 36 | . . 36 . . Fastest Speed 37 | 50 116 37 100 100 Average Speed 125 | 103 121 142 114 108 Slowest Speed 520 | 120 160 520 115 115 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 8 98 65 11 28 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 3 | . . . . 3 Spaces Dug . | . . . . . Terrain Destroyed 26 | . 26 . . . Melee . | . . . . . Projectile . | . . . . . AOE 26 | . 26 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Jun Mat Mat Min Zio Total 2378 | 120 1029 879 37 313 Wait 104 | 9 18 72 . 5 Move 1985 | 92 923 654 30 286 Hop . | . . . . . Pick Up 60 | 7 26 21 . 6 Fast Attach 1 | . 1 . . . Attach 52 | 7 13 25 1 6 Detach 10 | . 4 4 . 2 Swap 3 | . 1 1 . 1 Drop 37 | 1 15 17 . 4 Fire 96 | 4 28 61 . 3 Melee 30 | . . 24 6 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 71 | -11/Junkyard | Discovered new exit (range 8) 132 | -11/Junkyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 860 | -10/Materials | Discovered new exit (range 16) 1012 | -10/Materials | Identified exit to Mines 1034 | -10/Materials | Identified exit to Materials 1393 | -10/Materials | Entered another Materials area 1393 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1813 | -9/Materials | Lost 3 parts (2n1u) 2173 | -9/Materials | Discovered new exit (range 10) 2191 | -9/Materials | Core integrity fell below 50% 2355 | -9/Materials | Discovered new exit (range 15) 2391 | -9/Materials | Repaired Hvy. Hammer 2423 | -9/Materials | Repaired Imp. Ion Engine 2458 | -9/Materials | Repaired Hvy. Hammer 2674 | -9/Materials | Entered Mines 2676 | -9/Mines | Core integrity fell below 20% 2696 | -9/Mines | Met a Derelict bent on vengeance 2723 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2726 | -9/Mines | Entered Zion 2833 | -7/Zion | Found Prototype Special Weapon 2837 | -7/Zion | Identified RU-N14's Throwing Claymores 2842 | -7/Zion | Found RU-N14's Throwing Claymores 2990 | -7/Zion | Found Prototype Device 2992 | -7/Zion | Identified Bomb Factory No. 2 3013 | -7/Zion | Discovered new exit (range 11) 3066 | -7/Zion | Attacked by Zionites 3066 | -7/Zion | Spotted X1-WQF(B) 3066 | -7/Zion | Spotted F8-4LX(B) 3066 | -7/Zion | Destroyed by F8-4LX(B) with Slug Cannon Last Messages --------------- Acquired Cooling System. PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. EXIT=FOUND System quarantine in progress... PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 2 systems, cleaned 1. PUBLIC SERVICE ANNOUNCEMENT: Unaware detected at Zion entryway. Avoid the area unless you're armed and dangerous. XP-TSO(z) tranforms to reveal an H-77 Assassin. Slug penetrates System Quarantine Field Array. System Quarantine Field Array disabled. Imp. Ion Engine destroyed. System Quarantine Field Array disabled. Slug penetrates H-77 Assassin. H-77 Assassin knocked back. Slug penetrates System Quarantine Field Array. Slug penetrates Wall. 59-XP7(z) pulls a Mak. Hammer out of the Twisted Machinery. PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | """"" ??????????????????????????????????????????? | | "" ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????#######? | | ?????????????????????????????????## ! #? | | "?????????????????????????????????#"" ""##? | | ""???"?????????????????????????????#"" #?? | | """#?""??????????????????????????????#"" "#?? | | "" """##"###????????????????????????????### !###? | | "" ""#""""""#???????????????????????????# # # #? | | "" """" """#?????????????????????????#### ## | | " """] ""##????????????????????????# # | | % ""#????????????????????????# ## | | " ! 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"""???????????????????????? #??# #??? | | ??????"""????????????????????????# #???# #??? | | ???????????????????????????????? ????## ##??? | | ????????????????????????????????####????## #??? | | ????????????????????????????????????????# ##??? | | ????????????????????????????????????????## #??? | | ????????????????????????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 62 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control First Step to Greatness Novice Programmer Robot Respite Challenges ------------ None Game ------ Seed CargoQuantumRecalibrator Manual? 0 Play Time 01:39:02 Cumulative 3.2 hours Start 2023.09.10 @ 16:37:08 End 2023.09.10 @ 21:10:49 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 1 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d72f0884-fd91-4c2a-b58a-7a385d185051