Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 21:10:20 Player: Gold Spoon Result: Destroyed by JE-3BQ(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (762) 762 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1572 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 279/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Barrage Gun > --- INVENTORY (15) --- Improved Ion Engine Deuterium Engine Light Treads Light Treads Improved Heat Sink Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Subdweller Machine Gun Light Cannon Battle Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Subdweller Machine Gun Barrage Gun > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Autogun Subdweller Machine Gun Light Cannon Grenade Launcher [Rating: 13] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Autogun Ballistic Gun Autogun Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 6 8 2 7 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 . 2 Treads 6 | 2 2 . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 2 . Device . | . . . . Storage 2 | 1 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . 2 1 . Artifact . | . . . . Weapon 9 | 2 2 . 5 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 9 | 2 2 . 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power 1 | . . . 1 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 98 100 99 Engine 13 | . 14 14 13 Treads 27 | . 27 28 27 Storage 14 | . 14 14 14 Processor 6 | . . . 14 Protection 7 | . 12 14 . Ballistic Gun 28 | . 28 28 28 Naked Turns . | . . . . Heaviest Build 36 | 14 36 36 35 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 5 15 15 15 Average Carried 13 | 1 11 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 1 15 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1016 | 211 291 164 350 Remotely . | . . . . Salvage Created 919 | . 418 119 382 Parts 82 | . 37 23 22 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 29 | . 11 9 9 Guns 29 | . 11 9 9 Classes Destroyed 6 | . 5 . 1 Builder 1 | . 1 . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 15 | . 6 9 . Grunt 5 | . 5 . . Subdweller 9 | . . . 9 Best Kill Streak 6 | . 6 3 2 Combat Bots Only 5 | . 5 3 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 134 | . 48 36 50 Missed 41 | . 22 8 11 Damage Taken 1490 | . 272 262 956 Core 269 | . . 25 244 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 57 | . 57 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 95 | . 33 14 48 Largest 2 | . 2 2 2 Hottest 58 | . 46 46 58 Shots Fired 190 | . 66 28 96 Gun 190 | . 66 28 96 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 190 | . 66 28 96 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 13 5 10 Robot Miss Streak 4 | . 3 3 4 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 111 | . 43 11 57 Core Hits 49 | . 22 9 18 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1779 | . 576 169 1034 Guns 1779 | . 576 169 1034 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1779 | . 576 169 1034 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 28 | . 28 28 . Average Temperature 12 | . 9 14 . Received Heat Transfer 264 | . 108 . 156 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 218 | . 218 155 . Initial 2 | . . 2 . Average 51 | . 51 54 . Maximum Alert Level 1 | . 1 . . Low Security (%) 93 | 100 87 100 . Level 1 6 | . 12 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 16 10 11 Peak Tracking Total 6 | . 6 3 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 1 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 5 | . 5 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 9 | . 7 1 1 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 18 1 4 Successful 18 | . 13 1 4 Failed 5 | . 5 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 15 | . 15 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . 11 1 4 Record 4 | . . . 4 Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Level Access Points 1 | . 1 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 3 | . 3 . . Unreport Threat 1 | . 1 . . Locate Traps 2 | . 2 . . Disarm Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 3 | . . 3 . Total Damage 44 | . . 44 . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4413 | 61 1352 993 2007 Spaces Moved 2524 | 38 740 593 1153 Core 11 | 11 . . . Treads 2513 | 27 740 593 1153 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 128 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 64 | 4 98 100 57 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 4 | . . 1 3 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2737 | 50 848 615 1224 Wait 45 | . 34 3 8 Move 2521 | 37 739 592 1153 Hop . | . . . . Pick Up 38 | 7 25 2 4 Fast Attach . | . . . . Attach 13 | 6 4 1 2 Detach . | . . . . Swap 10 | . 4 1 5 Drop 15 | . 9 2 4 Fire 95 | . 33 14 48 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 417 | -10/Materials | Identified exit to Materials 504 | -10/Materials | Repaired Lgt. Treads 1374 | -10/Materials | Discovered new exit (range 7) 1393 | -10/Materials | Identified exit to Mines 1414 | -10/Materials | Entered Mines 1417 | -10/Mines | Received a Mining Laser from a helpful Derelict 1480 | -10/Mines | Learned location of Zion (-6) 1564 | -10/Mines | Learned Materials garrison access intel 1699 | -10/Mines | Discovered exit to Materials (range 6) 1758 | -10/Mines | Discovered exit to Materials (range 5) 1982 | -10/Mines | Learned location of Storage (-9) 2004 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2391 | -10/Mines | Discovered new exit (range 8) 2406 | -10/Mines | Identified exit to Subcaves 2407 | -10/Mines | Entered Subcaves 2537 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2713 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2761 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3112 | -10/Subcaves | Visited Clippyterm 3117 | -10/Subcaves | Identified exit to Materials 3117 | -10/Subcaves | Identified exit to Recycling 3117 | -10/Subcaves | Learned Research machine intel 3567 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3802 | -10/Subcaves | Core integrity fell below 50% 4396 | -10/Subcaves | Visited 4L-MR0's lab 4403 | -10/Subcaves | Core integrity fell below 20% 4414 | -10/Subcaves | Destroyed by JE-3BQ(R) with Subdweller Beam Cannon Last Messages --------------- Found Sub. Laser. Found Piercing Trap. Found 21 Matter. Searching scrap... Found Sub. Optics. Found 16 Matter. Subatomizers dissect the Sub. Laser. Searching scrap... Found Humpback. Found Shrapnel Trap. Found 24 Matter. Triggered Piercing Trap. Spikes shoot up from the floor. Critical hit (Impale). PX-N6T(R) destroyed. Imp. Ion Engine destroyed. LI-HD4(R) affixes Scrap Shield Fragment to Scrap Shield. Lgt. Treads destroyed. Sub. Machine Gun destroyed. 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