Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.06 @ 22:35:56 Player: sercli123 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (189) 189 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2144 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 486/550 Matter 281/300 Energy 390/390 System Corruption 3% Temperature Cool (68) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit High-capacity Battery Hardened Medium Armor Plating > --- WEAPON (2) ------- Beamcaster Rocket Launcher > --- INVENTORY (10) --- Ion Engine Combat Airjet Small Storage Unit Improved Signal Interpreter Hardened Light Armor Plating Ion Cannon Assault Rifle Assault Rifle Mining Laser Scythe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit High-capacity Battery Hardened Medium Armor Plating > --- WEAPON ----------- Beamcaster Rocket Launcher > --- INVENTORY -------- Ion Engine Combat Airjet Small Storage Unit Improved Signal Interpreter Hardened Light Armor Plating Ion Cannon Assault Rifle Assault Rifle Mining Laser Scythe [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Medium Storage Unit Storage Medium Storage Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 21 | 4 3 3 4 7 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 1 1 1 Treads . | . . . . . Leg . | . . . . . Wheel 5 | 2 . 1 1 1 Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 1 . 1 2 Device . | . . . . . Storage 3 | 1 1 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 8 | . 2 2 2 2 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | . 2 1 1 . Ballistic Cannon . | . . . . . Launcher 3 | . . 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 4 | . . . 1 3 Power . | . . . . . Propulsion 4 | . . . 1 3 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 3 | . . . 1 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 83 68 82 77 Engine 11 | . 14 11 11 9 Wheel 27 | . 28 24 31 23 Storage 13 | . 14 11 11 18 Protection 4 | . . . 6 9 Energy Gun 2 | . . . . 9 Ballistic Gun 14 | . 26 20 13 2 Launcher 4 | . . 1 8 6 Naked Turns . | . . . . . Heaviest Build 36 | 10 19 21 26 36 Greatest Support 42 | 26 26 42 42 36 Greatest Overweight (x) 3 | . . . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 Most Carried 10 | 4 4 4 8 10 Average Carried 4 | 2 2 2 5 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 3 2 3 8 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 468 | 166 110 54 77 61 Remotely . | . . . . . Salvage Created 321 | . 29 77 102 113 Parts 17 | . 1 2 2 12 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 8 | . . . 3 5 Guns 4 | . . . 1 3 AOE 4 | . . . 2 2 Classes Destroyed 5 | . 1 1 1 2 Hauler 1 | . . . . 1 Recycler 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 5 | . . . . 5 Grunt 3 | . . . 3 . Best Kill Streak 3 | . 1 1 2 3 Combat Bots Only 3 | . . . 2 3 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 65 | . . . 10 55 Missed 21 | . . . 1 20 Damage Taken 627 | . . . 311 316 Core 121 | . . . 57 64 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 100 . 85 . Volleys Fired 25 | . 1 4 4 16 Largest 2 | . 2 2 2 2 Hottest 108 | . 40 40 53 108 Shots Fired 36 | . 2 8 7 19 Gun 32 | . 2 8 5 17 Cannon . | . . . . . Launcher 4 | . . . 2 2 Special . | . . . . . Kinetic 16 | . 2 8 5 1 Thermal 16 | . . . . 16 Explosive 4 | . . . 2 2 Electromagnetic . | . . . . . Robot Hit Streak 5 | . 1 3 5 3 Robot Miss Streak 4 | . . 3 . 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 15 | . 1 4 3 7 Core Hits 12 | . 1 2 3 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 511 | . 13 52 197 249 Guns 251 | . 13 52 40 146 Cannons . | . . . . . Explosions 260 | . . . 157 103 Melee . | . . . . . Ramming . | . . . . . Kinetic 105 | . 13 52 40 . Thermal 146 | . . . . 146 Explosive 260 | . . . 157 103 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 170 | . . 3 3 170 Average Temperature 51 | . . 3 3 54 Received Heat Transfer 36 | . . . 18 18 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 333 | . . . . 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 282 | . 31 18 149 282 Initial 46 | . . 13 6 46 Average 78 | . 22 14 120 143 Maximum Alert Level 1 | . . . . 1 Low Security (%) 90 | 100 100 100 100 64 Level 1 9 | . . . . 35 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 20 | . 1 . 7 12 Peak Tracking Total 9 | . 1 . 3 9 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 2 2 . 3 Terminals 6 | . 1 2 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 5 3 . 10 Successful 6 | . 2 . . 4 Failed 12 | . 3 3 . 6 Catastrophic 5 | . 1 3 . 1 Database Lockouts . | . . . . . Manual 3 | . 1 2 . . Terminals 16 | . 3 3 . 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 . . 4 Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . . . . 1 Emergency Access Points 2 | . . . . 2 Locate Traps 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 2 . 3 Full Trace Events 2 | . 1 . . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 11 | . . . 11 . Total Damage 187 | . . . 187 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 701 | 47 179 99 185 191 Spaces Moved 606 | 44 179 88 137 158 Core 8 | 8 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 598 | 36 179 88 137 158 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 86 86 Average Speed 88 | 82 90 90 89 88 Slowest Speed 125 | 90 90 93 95 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 39 16 26 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 44 | . . . 22 22 Melee . | . . . . . Projectile . | . . . . . AOE 44 | . . . 22 22 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 726 | 54 194 98 191 189 Wait 55 | . 11 2 41 1 Move 602 | 43 178 87 136 158 Hop . | . . . . . Pick Up 21 | 7 1 2 6 5 Fast Attach 1 | . . . . 1 Attach 11 | 4 2 1 1 3 Detach 1 | . . . . 1 Swap 9 | . 1 2 3 3 Drop 1 | . . . . 1 Fire 25 | . 1 4 4 16 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 48 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 5) 227 | -10/Materials | Entered another Materials area 227 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 302 | -9/Materials | Build established: Mutant 316 | -9/Materials | Discovered new exit (range 10) 326 | -9/Materials | Entered Mines 329 | -9/Mines | Received a Mining Laser from a helpful Derelict 330 | -9/Mines | Met a Derelict bent on vengeance 428 | -9/Mines | Discovered new exit (range 7) 439 | -9/Mines | Learned location of Recycling (-7) 491 | -9/Mines | Assembled infested the area 511 | -9/Mines | Entered Materials 511 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 702 | -8/Materials | Self-destructed Last Messages --------------- No branch access points found. 00628_ Acquired 49 matter. 00636_ Acquired Scythe. 00645_ Triggered Shock Trap. 00645_ The floor emits a surge of raw power. 00645_ System corrupted (+2). 00665_ Com. Wheel destroyed. 00669_ Connecting with Terminal... >>Access(Emergency) Found 1 emergency access door: (61,19) Map updated. 00675_ System corrupted: Lgt. Deuterium Engine rejected. 00675_ Acquired Lgt. Deuterium Engine. 00682_ Wheel destroyed. 00684_ Destroyed Lgt. Ion Engine. 00686_ S-10 Pest suffers critical hit (Burn). 00686_ S-10 Pest destroyed. 00698_ Wheel destroyed. 00700_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????????????#####????????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# ! !#???????????????????????? | | ????????????????????# ############????????????? | | ????????????????????# @= #????????????? | | ????????????????????#= #Y[ #????????????? | | ??????????????????########Y #????????????? | | ??????????? #????????????? | | ??????????????????####### ####### #????????????? | | ????????????????????????# #???????? ??????????? | | ?????????????? ?????????#=#??????????[[#?????????? | | ?????????????# ?####???#%#??????????????????????? | | ?????????????# # ?###[###????????????????????? | | ?????????????# #[ # #????????????????????? | | ?????????????# # # #####????????????????? | | ?????????????# # + T #????????????????? | | ?????????????# # # ### #????????????????? | | ?????????????# # # #????????????????????? | | ?????????????# ###+####+###?? ??????????????### | | ???????????### ### #?? ??????????????# | | ???????????#] # +?? ??????????????# | | ???????????# # #?? ??????????????# | | ???????????# # #?? ??????????????# | | ???????????# / #?? #####??????????# | | ???????????# # #?? # ] ??????????# | | ???????????# # #?# # ??????????# | | ???????????# # #?# # """ ######### | | ???????????## ## #?# # """ ## ! # | | ????????????# ############# # """ ##* # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassDeliveryNukerbomber Manual? 0 Play Time 00:20:04 Cumulative 27.6 hours Start 2024.05.06 @ 22:06:52 End 2024.05.06 @ 22:35:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c3e3152e-6d54-45cf-a0fe-094e84341868