Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.06 @ 01:44:00 Player: mako Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (188) 940 Value Destroyed (7912) 7912 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (364) 364 TOTAL SCORE: 15096 Bonus ------- High Alert Combat Kills 780 Follower Combat Kills 48 Friendly Fire -464 Cogmind --------- Core Integrity 0/1300 Matter 154/300 Energy 99/100 System Corruption 27% Temperature Cool (0) Location -3/Research Parts ------- Power (2) Propulsion (5) Utility (10) Advanced Core Analyzer Weapon (4) Inventory (4) Particle Reactor Peak State ------------ Power Micro Fission Core Micro Fission Core Propulsion Biometal Medium Treads Advanced Heavy Treads Advanced Heavy Treads Utility Advanced Heat Sink Medium Storage Unit High-capacity Storage Unit Energy Well Improved Targeting Computer Advanced Core Analyzer Heavy Armor Plating Experimental Thermal Defense Suite Advanced Force Field Weapon Gamma Rifle Gamma Rifle Railgun Linear Accelerator Inventory Particle Reactor Particle Reactor Heavy Treads Advanced Heavy Treads High-powered Shock Rifle High-powered Shock Rifle Heavy Gatling Laser Quantum Rifle Quantum Rifle Quantum Rifle Quantum Rifle Advanced Plasma Cannon Micro-nuke Launcher [Rating: 140] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Treads Advanced Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Tesla Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Micro-nuke Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 2 . 2 2 Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . . 1 1 . . . . . . 1 Utility 8 | . . . 1 1 . . 1 2 . 2 1 Weapon 2 | . . 2 . . . . . . . . . Parts Attached 256 | 7 12 3 15 5 3 34 52 31 11 41 42 Power 36 | 1 . 1 . . . 4 12 8 2 5 3 Engine 14 | 1 . 1 . . . 1 7 3 . 1 . Core 20 | . . . . . . 3 5 5 2 3 2 Reactor 2 | . . . . . . . . . . 1 1 Propulsion 48 | 2 2 . 5 1 2 8 10 2 . 6 10 Treads 6 | . . . . . . . . . . . 6 Leg 18 | . . . 1 . . 8 1 . . 5 3 Wheel 22 | 2 2 . 4 1 1 . 9 2 . 1 . Hover 2 | . . . . . 1 . . . . . 1 Flight . | . . . . . . . . . . . . Utility 72 | 2 3 . 3 1 . 12 9 9 3 18 12 Device 30 | 1 . . 2 . . 7 2 6 1 4 7 Storage 19 | 1 3 . . . . . 5 3 . 5 2 Processor 7 | . . . . . . 2 1 . . 2 2 Hackware . | . . . . . . . . . . . . Protection 16 | . . . 1 1 . 3 1 . 2 7 1 Artifact . | . . . . . . . . . . . . Weapon 100 | 2 7 2 7 3 1 10 21 12 6 12 17 Energy Gun 54 | 1 2 1 3 3 1 5 8 9 4 6 11 Energy Cannon 3 | . . . . . . . . . . 1 2 Ballistic Gun 37 | 1 5 1 4 . . 5 11 3 1 4 2 Ballistic Cannon 2 | . . . . . . . . . 1 . 1 Launcher 4 | . . . . . . . 2 . . 1 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 1 . 1 . 1 . . 4 Parts Lost 111 | . 1 . 9 . 6 2 22 4 10 20 37 Power 13 | . . . . . 1 . 4 . 2 2 4 Propulsion 22 | . . . 3 . 1 1 2 1 . 5 9 Utility 27 | . . . 1 . 1 . 2 1 4 8 10 Weapon 49 | . 1 . 5 . 3 1 14 2 4 5 14 Highest Loss Streak 21 | . 1 . 5 . 6 1 4 3 6 8 21 Average Slot Usage (%) 84 | . 97 100 95 99 54 87 82 84 87 85 74 Engine 3 | . 14 11 9 7 3 . 5 3 . 3 . Core 5 | . . . . . . 6 6 7 10 3 6 Treads 1 | . . . . . . . . . . . 8 Leg 4 | . . . 1 . . 18 1 . . 4 4 Wheel 9 | . 27 22 24 30 16 . 12 10 11 7 . Device 9 | . . . 5 7 3 14 11 11 12 8 7 Storage 11 | . 27 22 18 15 8 . 4 17 17 14 14 Processor 6 | . . . . . . 6 9 5 5 9 9 Protection 3 | . . . 3 6 3 6 3 1 3 8 2 Energy Gun 11 | . 9 22 19 28 15 11 7 12 17 12 9 Ballistic Gun 10 | . 16 22 14 1 . 16 16 8 3 5 1 Naked Turns 76 | . . . . . 76 . . . . . . Heaviest Build 122 | 13 42 48 55 58 58 40 99 105 122 116 117 Greatest Support 175 | 20 20 20 42 52 52 48 56 56 56 58 175 Greatest Overweight (x) 24 | . 2 2 5 1 5 1 1 1 4 3 24 Average Overweight (x) . | . . 2 1 1 . . . 1 1 1 . Largest Inventory Capacity 18 | 6 16 16 16 16 16 4 18 18 18 18 16 Average Capacity 12 | 5 9 16 16 16 10 4 8 18 18 14 15 Most Carried 18 | 6 11 16 16 16 16 4 10 18 18 13 16 Average Carried 9 | 4 7 10 13 15 10 3 6 12 17 10 10 Final Capacity 18 | 6 16 16 16 16 4 4 18 18 18 16 4 Final Carried 18 | 6 11 16 16 16 4 4 8 18 12 5 1 Class Distribution -------------------- 36% | Scavenger-Gunner 18% | Scavenger-Tank 12% | Scavenger-Skirmisher 9% | Mutant 8% | Skirmisher 6% | Scavenger-Mutant 3% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Scavenger-Tank | -7/Factory Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Tank | -5/Extension Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Res Matter Collected 5018 | 259 137 151 301 50 . 618 1373 608 317 796 408 Remotely . | . . . . . . . . . . . . Salvage Created 9980 | 98 121 343 942 166 . 680 2153 670 1252 2541 1014 Parts 485 | 3 15 16 50 17 . 38 107 21 66 94 58 Haulers Intercepted 3 | . . . . . . . 1 . . 2 . Recyclers Shooed 8 | . . . 2 . . . 3 1 . 1 1 Parts Field Recycled 3 | . . . . . . 3 . . . . . Retrieved Matter 24 | . . . . . . 24 . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Res Combat Hostiles Destroyed 121 | . 5 4 15 2 . 12 32 4 12 21 14 Melee 1 | . . . 1 . . . . . . . . Guns 99 | . 5 4 13 2 . 12 25 4 8 18 8 Cannons 7 | . . . . . . . . . 1 1 5 AOE 11 | . . . 1 . . . 7 . . 2 1 Classes Destroyed 15 | 2 3 3 2 . . 1 2 . 2 . . Worker 17 | . 1 1 1 1 . . 5 . . 6 2 Builder 17 | . . 1 1 2 . 2 3 . 3 4 1 Tunneler 2 | 1 . . . . . 1 . . . . . Hauler 3 | . . . . . . . 1 . . 2 . Recycler 14 | 1 . 1 2 . . . 1 3 . 6 . Mechanic 2 | . . . . . . . 1 . . 1 . Watcher 9 | . 1 1 . . . . 2 . 1 3 1 Swarmer 9 | . 5 . 3 . . . 1 . . . . Grunt 54 | . . 3 8 2 . 8 23 3 2 5 . Brawler 3 | . . . 1 . . 1 . . . 1 . Duelist 2 | . . . . . . . . . . 2 . Sentry 21 | . . 1 2 . . 1 2 1 5 5 4 Hunter 12 | . . . 1 . . . 2 . 3 4 2 Programmer 19 | . . . . . . 2 4 . 1 4 8 Behemoth 1 | . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . 1 . . Savage 1 | . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . 1 . . Best Kill Streak 11 | 2 3 3 6 4 . 3 10 3 4 11 3 Combat Bots Only 8 | . 3 1 3 1 . 3 8 3 2 3 3 Max Kills in Single Turn 6 | 1 1 1 1 2 . 1 4 1 3 6 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 1 . . . 2 . . 1 1 Melee 1 | . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Res Damage Taken 19670 | 5 195 217 732 33 313 479 4346 806 2353 3543 6648 Core 4095 | . 39 34 118 . 91 69 837 61 688 844 1314 Absorbed by Shields 1276 | . . . . . . . . . 700 . 576 Core Remaining (%) 60 | 100 84 91 78 . . 77 1 . 25 26 . Volleys Fired 375 | 6 15 23 41 5 . 33 83 15 36 70 48 Largest 4 | 2 2 4 4 4 . 4 4 4 4 4 4 Hottest 330 | 60 65 130 163 219 . 181 243 270 270 309 330 Shots Fired 1237 | 12 29 80 138 18 1 115 299 58 110 245 132 Gun 1163 | 12 29 80 138 18 1 115 295 57 95 231 92 Cannon 66 | . . . . . . . . . 15 12 39 Launcher 8 | . . . . . . . 4 1 . 2 1 Special . | . . . . . . . . . . . . Kinetic 604 | 6 20 46 53 . . 63 195 26 44 91 60 Thermal 249 | . . . . 8 1 52 28 12 7 123 18 Explosive 8 | . . . . . . . 4 1 . 2 1 Electromagnetic 376 | 6 9 34 85 10 . . 72 19 59 29 53 Robot Hit Streak 25 | 4 8 11 21 17 18 19 19 9 11 25 15 Robot Miss Streak 7 | 2 1 3 6 . . 3 6 3 3 7 3 Penetration Max 2 | . . . . . . 1 1 . 2 1 . Secondary Targets 9 | . . . 2 . . 2 1 1 . 3 . Max Gunslinging Chain 1 | . . . 1 . . 1 1 1 . 1 . Shots Hit Robots 801 | 8 19 43 84 11 1 72 207 36 73 161 86 Core Hits 446 | 3 8 13 32 8 . 30 158 19 35 103 37 Critical Hits 28 | . . . 1 . . . 3 1 10 4 9 Critical Kills 17 | . . . . . . . 3 1 6 2 5 Critical Parts Destroyed 10 | . . . 1 . . . . . 4 2 3 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 21503 | 85 248 529 1488 330 15 1472 6337 922 1792 5552 2733 Guns 15044 | 46 248 496 1304 226 15 1319 3884 670 1392 3957 1487 Cannons 1342 | . . . . . . . . . 239 102 1001 Explosions 5083 | 39 . 33 175 104 . 153 2453 252 161 1493 220 Melee . | . . . . . . . . . . . . Ramming 34 | . . . 9 . . . . . . . 25 Kinetic 7651 | 21 151 150 361 . . 679 2709 308 478 1438 1356 Thermal 5784 | 39 . 33 175 179 15 722 1617 97 246 2260 401 Explosive 3056 | . . . . . . 71 1113 159 . 1493 220 Electromagnetic 4978 | 25 97 346 943 151 . . 898 358 1068 361 731 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 27 | . . . . . 15 15 5 . 3 . 27 Average Corruption 11 | . . . . . 12 15 3 . 2 . 19 Corruption Purged . | . . . . . . . . . . . . Effects 216 | . . . . . 7 89 30 . 1 . 89 Message Errors 36 | . . . . . . 10 9 . 1 . 16 Matter Fused 29 | . . . . . 1 10 4 . . . 14 Heat Flow Errors 15 | . . . . . 2 6 2 . . . 5 Energy Discharges 15 | . . . . . 1 4 4 . . . 6 Parts Rejected 4 | . . . . . 1 3 . . . . . Data Loss (minor) 20 | . . . . . . 9 4 . . . 7 Data Loss (major) 7 | . . . . . . 5 . . . . 2 Misfires 5 | . . . . . 1 3 . . . . 1 Alerts 1 | . . . . . . 1 . . . . . Misdirections 19 | . . . . . 1 13 . . . . 5 Targeting Errors 56 | . . . . . . 23 7 . . . 26 Weapon Failures 9 | . . . . . . 2 . . . . 7 Overload Shots 8 | . . . . 4 . . 4 . . . . Overflow Damage 767 | . . 4 6 36 . 50 398 . . 168 105 Projectiles 64 | . . . . . . . . . . . 64 Explosions 703 | . . 4 6 36 . 50 398 . . 168 41 Melee . | . . . . . . . . . . . . Knockbacks 12 | . . . . . . . . . 2 . 10 Impact 1 | . . . . . . . . . . . 1 Kinetic 11 | . . . . . . . . . 2 . 9 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 1618 | 5 . 34 55 . . 85 1045 106 . 218 70 Shots 27 | 1 . 1 1 . . 1 15 3 . 4 1 Rammed 4 | . . . 1 . . . . . . . 3 Targets Rammed 4 | . . . 1 . . . . . . . 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 872 | 52 28 307 421 83 184 435 585 547 770 837 872 Average Temperature 187 | 25 6 112 115 40 80 128 128 225 254 269 180 Received Heat Transfer 2306 | . . 93 198 18 . 198 831 285 272 270 141 Effects 125 | . . . 3 . . 2 6 9 29 58 18 Shutdowns 41 | . . . 1 . . 2 3 3 8 19 5 Energy Bleed 14 | . . . . . . . 1 1 6 5 1 Interference 14 | . . . 2 . . . . . 3 5 4 Matter Decay 16 | . . . . . . . . 1 3 6 6 Short Circuit 6 | . . . . . . . . . 2 3 1 Damage (minor) 11 | . . . . . . . 1 1 3 5 1 Damage (major) 16 | . . . . . . . . 3 1 12 . Damage (core) 7 | . . . . . . . 1 . 3 3 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . . 3 . . Parts Fried 22 | . . 1 3 . . . 4 . 11 2 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 11 | . . . . . . 1 . . . 8 2 Heat Transferred 7744 | . . 50 200 274 37 1456 1455 198 350 3203 521 Parts Sabotaged 1 | . . . . . . . 1 . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 9 | 1 . 1 2 . . . 4 . 1 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Res Peak Influence 839 | 10 192 262 326 250 102 264 753 526 462 839 423 Average Influence 296 | 2 60 164 222 155 81 139 369 368 298 567 282 Maximum Alert Level 3 | . . 1 1 1 . 1 3 2 2 3 2 Low Security (%) 36 | . . . . . . . . . . . . Level 1 35 | . . . . . . . . . . . . Level 2 22 | . . . . . . . . . . . . Level 3 5 | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . . 1 1 . . 3 9 1 2 4 5 Investigation 3 | . . 1 . . . . 1 . 1 . . Extermination 10 | . . . . . . 2 4 . . 1 3 Reinforcement 9 | . . . 1 . . 1 3 1 1 . 2 Assault 4 | . . . . . . . 1 . . 3 . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 2 1 . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Res Distress Signals 13 | . 2 2 2 . . . 2 . 1 3 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 220 | . 11 10 19 2 5 15 48 5 27 44 34 Peak Tracking Total 12 | . 5 3 5 2 5 4 10 3 10 8 12 Tactical Retreats 20 | . 1 2 2 . . 2 5 . 2 4 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Res Traps Triggered 15 | . 3 1 . 1 . . 3 2 3 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Res Machines Disabled 62 | . . 1 2 2 . 13 19 4 1 20 . Max in Single Turn 9 | . . 1 1 2 . 9 6 3 1 6 . Energy Cycler 2 | . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Res Machines Accessed 11 | . 2 . . . . 3 1 1 3 . 1 Terminals 9 | . 1 . . . . 3 . 1 3 . 1 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 16 | . 3 . . . . 5 1 1 4 . 2 Successful 7 | . 2 . . . . 2 . 1 2 . . Failed 9 | . 1 . . . . 3 1 . 2 . 2 Catastrophic 1 | . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 15 | . 3 . . . . 5 1 1 3 . 2 Terminals 14 | . 2 . . . . 5 . 1 4 . 2 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 6 | . 1 . . . . 2 . 1 2 . . Open Door 2 | . . . . . . . . . 2 . . Zone Layout 4 | . 1 . . . . 2 . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . 1 . . . . 3 . . 1 . 1 Full Trace Events 2 | . 1 . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Res Total Allies 6 | . . . . . . . . . 6 . . Largest Group 2 | . . . . . . . . . 2 . . Highest-Rated Group 181 | . . . . . . . . . 181 . . Highest-Rated Ally 156 | . . . . . . . . . 156 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 29 | . . . . . . . . . 29 . . Total Damage 562 | . . . . . . . . . 562 . . Kills 1 | . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Res Turns Passed 8555 | 66 374 288 560 167 200 1195 2070 776 488 947 1424 Spaces Moved 5176 | 37 342 164 337 102 211 791 1250 564 254 406 718 Core 115 | 2 . . . . 99 . . . . . 14 Treads 483 | . . . . . . . . . . . 483 Legs 954 | . . . 11 . . 534 92 . . 102 215 Wheels 3357 | 35 342 164 326 102 108 . 1158 564 254 304 . Hover 267 | . . . . . 4 257 . . . . 6 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 100 96 100 50 60 100 110 110 110 50 Average Speed 111 | 78 81 100 106 100 76 105 104 110 116 130 154 Slowest Speed 1250 | 80 100 100 270 100 300 150 120 110 140 210 1250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 26 | 3 52 22 28 3 80 19 24 9 39 13 24 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 . . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 423 | 6 . 2 6 46 . 36 186 6 12 94 29 Melee . | . . . . . . . . . . . . Projectile 52 | . . . . 1 . 3 2 . 5 31 10 AOE 371 | 6 . 2 6 45 . 33 184 6 7 63 19 Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Ext Fac Res Total 7059 | 59 406 239 448 157 251 1081 1808 676 367 644 923 Wait 994 | 4 27 38 31 33 36 182 378 42 48 101 74 Move 5166 | 36 341 163 336 102 210 790 1249 563 253 405 718 Hop . | . . . . . . . . . . . . Pick Up 124 | 6 5 9 13 6 1 17 18 14 1 11 23 Fast Attach 119 | 7 5 . 5 1 2 16 26 14 3 21 19 Attach 82 | . 1 2 9 2 1 11 12 7 6 14 17 Detach 9 | . . . 2 1 . 2 1 1 . 1 1 Swap 56 | . 6 1 2 2 . 7 14 10 2 6 6 Drop 114 | . 6 3 8 5 1 23 27 10 2 15 14 Fire 375 | 6 15 23 41 5 . 33 83 15 36 70 48 Melee . | . . . . . . . . . . . . Ram 2 | . . . 1 . . . . . . . 1 Kick . | . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . 2 Escape Stasis 16 | . . . . . . . . . 16 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Extension -4/Factory -3/Research History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 14) 428 | -10/Materials | Discovered new exit (range 12) 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Weapon x2 659 | -9/Materials | Discovered new exit (range 12) 729 | -9/Materials | Entered another Materials area 729 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 876 | -8/Materials | Lost 5 parts (2n3w) 1223 | -8/Materials | Discovered new exit (range 15) 1269 | -8/Materials | Build established: Scavenger-Gunner 1289 | -8/Materials | Entered Factory 1289 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1456 | -7/Factory | Sucked down chute 1456 | -7/Factory | Entered Waste 1464 | -7/Waste | Spotted C-40 Crusher 1471 | -7/Waste | EMP discharged 1471 | -7/Waste | System corruption reached 10% 1533 | -7/Waste | Spotted C-40 Crusher 1534 | -7/Waste | Spotted C-40 Crusher 1547 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1550 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1550 | -7/Waste | Spotted C-40 Crusher 1560 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1563 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1566 | -7/Waste | Spotted C-40 Crusher 1571 | -7/Waste | EMP discharged 1573 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1573 | -7/Waste | Spotted C-40 Crusher 1576 | -7/Waste | Crushed by Compactor (1 part destroyed) 1607 | -7/Waste | Lost 6 parts (1p1n1u3w) 1647 | -7/Waste | Discovered new exit (range 12) 1656 | -7/Waste | Entered Factory 2343 | -7/Factory | Build established: Scavenger-Tank 2791 | -7/Factory | Discovered new exit (range 16) 2850 | -7/Factory | Identified exit to Factory 2851 | -7/Factory | Entered another Factory area 2851 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3139 | -6/Factory | Build established: Skirmisher 3755 | -6/Factory | Destroyed 8 combat bots 3755 | -6/Factory | Lost 3 parts (1p1u1w) 4130 | -6/Factory | Build established: Scavenger-Skirmisher 4178 | -6/Factory | Core integrity fell below 50% 4208 | -6/Factory | Lost 4 parts (1p1n2w) 4251 | -6/Factory | First assault squad dispatched 4481 | -6/Factory | Lost 3 parts (1p2w) 4766 | -6/Factory | Build established: Scavenger-Gunner 4818 | -6/Factory | Core integrity fell below 20% 4904 | -6/Factory | Discovered new exit (range 8) 4921 | -6/Factory | Entered another Factory area 4921 | -5/Factory | Evolved 2 slots: Utility x2 5102 | -5/Factory | Lost 3 parts (1n1u1w) 5565 | -5/Factory | Discovered new exit (range 10) 5621 | -5/Factory | Build established: Scavenger-Tank 5697 | -5/Factory | Entered Extension 5902 | -5/Extension | Rescued a captive Derelict 5903 | -5/Extension | Rescued a captive Derelict 5958 | -5/Extension | Rescued a captive Derelict 5959 | -5/Extension | Rescued a captive Derelict 6069 | -5/Extension | Spotted B-75 Beast 6080 | -5/Extension | Energy Cycler disabled 6080 | -5/Extension | Rescued a captive Derelict 6081 | -5/Extension | Rescued a captive Derelict 6081 | -5/Extension | Rescued a captive Derelict 6083 | -5/Extension | Rescued a captive Derelict 6083 | -5/Extension | Rescued a captive Derelict 6084 | -5/Extension | Rescued a captive Derelict 6094 | -5/Extension | Rescued A7 6095 | -5/Extension | Rescued a captive Derelict 6100 | -5/Extension | Rescued a captive Derelict 6145 | -5/Extension | Lost 4 parts (2u2w) 6151 | -5/Extension | Spotted B-75 Beast 6160 | -5/Extension | Core integrity fell below 50% 6162 | -5/Extension | Destroyed B-75 Beast 6169 | -5/Extension | Discovered new exit (range 15) 6185 | -5/Extension | Entered Factory 6185 | -4/Factory | Evolved 2 slots: Utility x2 6212 | -4/Factory | Lost 6 parts (2p2u2w) 6377 | -4/Factory | Spotted B-86 Titan 6508 | -4/Factory | Lost 4 parts (3u1w) 6585 | -4/Factory | Found Imp. Powered Armor 6719 | -4/Factory | First assault squad dispatched 6759 | -4/Factory | Build established: Scavenger-Gunner 7059 | -4/Factory | Lost 8 parts (2n3u3w) 7072 | -4/Factory | Discovered new exit (range 16) 7102 | -4/Factory | Core integrity fell below 50% 7132 | -4/Factory | Entered Research 7132 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7495 | -3/Research | System corruption reached 10% 7531 | -3/Research | Lost 14 parts (2p4n3u5w) 8291 | -3/Research | Found Prototype Device 8292 | -3/Research | Identified Exp. Thermal Defense Suite 8385 | -3/Research | Spotted B-86 Titan 8530 | -3/Research | Core integrity fell below 50% 8552 | -3/Research | Core integrity fell below 20% 8556 | -3/Research | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 08537_ Slug penetrates Wall. 08539_ Med. Storage Unit destroyed. 08539_ Adv. Heat Sink destroyed. 08541_ Penetrated by Slug. 08541_ Slug penetrates Wall. 08542_ Penetrated by Slug. 08542_ Slug penetrates Wall. 08544_ System corrupted: Component data lost. 08545_ K-01 Serf collects debris. 08546_ Slug penetrates Wall. 08548_ Slug penetrates S-43 Plague. 08548_ Slug penetrates Wall. 08549_ K-01 Serf collects debris. 08549_ Penetrated by Slug. 08549_ Adv. Heavy Treads destroyed. 08551_ Dropped Energy Well. 08551_ Slug penetrates Wall. 08554_ K-01 Serf collects debris. 08554_ Slammed into T-07 Excavator. 08554_ Destabilizing: Core damaged (-52). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????#############??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??#######?????????????????? | | ??????????# #?? #?????????????????? | | ??????????# = #?? #?????????????????? | | ??????????# #?? ! #?????????????????? | | ???????????? ???# #?????????????????? | | ?????????????? ?????# ! #?????????????????? | | #########+######;######## #?????????????????? | | # #?????????????????? | | s s # #?????????????????? | | s # #?????????????????? | | """"""" !" #?????????????????? | | """""" s # #?????????????????? | | """"""" [[ !! # #?????????????????? | | [ [ !! g# #?????????????????? | | %* g ########?????????????????? | | *! ! t g #?????????????????? | | %%%[* g @ #?????????????????? | | =!][] g = t +?????????????????? | | ""####[[ A #?????????????????? | | *"* #?????????????????? | | !"[ ????????????????? | | |%"*! ??????????????? | | ="= A g????????????? | | " k ???????????? | | !# ### ???????????? | | #########+###?# k ???????????? | | #?????????????##########+######o????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 35 Energy Capacity 740 Matter Stores 650 Matter Capacity 650 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 625 Resistance: KI 25 Resistance: TH 20 Weapon Shielding 66 Evasion (%) 53 Targeting Accuracy 11 Target Analysis 8 Core Analysis 10 Recoil Reduction 5 Kinecelleration 40 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Dangerous Findings Fist Fight Prison Break Respectable Loadout Challenges ------------ None Game ------ Seed WeightGreatThruster Manual? 0 Play Time 02:11:36 Cumulative 17.4 hours Start 2019.11.05 @ 23:34:02 End 2019.11.06 @ 01:44:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44a2fcff-e099-4332-8ad7-2ff68b75a72e