Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.06 @ 20:34:17 Player: Mr. Q Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (1040) 1040 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (661) 661 TOTAL SCORE: 3526 Bonus ------- Follower Combat Kills 93 Met Imprinter 300 Was Imprinted 300 Friendly Fire -32 Cogmind --------- Core Integrity 0/400 Matter 238/300 Energy 158/290 System Corruption 5% Temperature Cool (0) Movement Treading (170) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Medium Storage Unit Heavy Beamcaster Barrage Gun Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Terrain Scanner Terrain Scan Processor Targeting Computer > --- WEAPON ----------- Heavy Beamcaster Barrage Gun > --- INVENTORY -------- Nuclear Core Light Angular Momentum Engine Aluminum Leg Advanced Heat Sink Grenade Launcher Phasing Sabre [Rating: 30] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Utility Light Armor Plating Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Barrage Gun Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Slots Evolved 3 | . 1 . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . 1 . 2 . . . Weapon . | . . . . . . . Parts Attached 55 | 12 1 19 4 . 2 17 Power 9 | 1 . 4 . . . 4 Engine 7 | 1 . 3 . . . 3 Core 2 | . . 1 . . . 1 Reactor . | . . . . . . . Propulsion 11 | 2 . 5 . . . 4 Treads 2 | . . . . . . 2 Leg 9 | 2 . 5 . . . 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 7 1 4 2 . . 5 Device 7 | . 1 2 1 . . 3 Storage 6 | 4 . . . . . 2 Processor 3 | 1 . 1 1 . . . Hackware . | . . . . . . . Protection 3 | 2 . 1 . . . . Artifact . | . . . . . . . Weapon 16 | 2 . 6 2 . 2 4 Energy Gun 8 | 1 . 3 2 . 1 1 Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . . . . 1 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . . 2 . . . 1 Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 2 | . . . . . . 2 Parts Lost 10 | . . 2 . . . 8 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . . 2 Utility 5 | . . 1 . . . 4 Weapon 2 | . . 1 . . . 1 Highest Loss Streak 7 | . . 1 . . . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 92 96 99 100 100 90 Engine 3 | . 12 4 . . . 4 Core 7 | . . 7 10 10 10 5 Leg 22 | . 25 24 20 20 20 17 Device 14 | . 5 12 19 20 20 17 Processor 14 | . 12 9 19 20 20 17 Protection 10 | . 12 12 10 10 10 4 Energy Gun 13 | . 12 13 18 20 14 9 Ballistic Gun 4 | . 12 . . . 5 8 Launcher 3 | . . 8 1 . . . Naked Turns . | . . . . . . . Heaviest Build 36 | 17 13 18 17 16 20 36 Greatest Support 40 | 20 20 30 30 30 30 40 Greatest Overweight (x) 5 | 5 . 4 . . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 10 5 5 5 5 5 10 Average Capacity 5 | 6 5 5 5 5 5 7 Most Carried 7 | 3 5 5 5 5 5 7 Average Carried 4 | 1 4 4 4 5 5 5 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 4 Class Distribution -------------------- 57% | Hacker-Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Matter Collected 784 | 224 32 308 40 . 20 160 Remotely . | . . . . . . . Salvage Created 1041 | . 32 301 169 . . 539 Parts 35 | . 3 6 9 . . 17 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 31 | . 2 13 5 . . 11 Guns 22 | . 2 11 5 . . 4 AOE 7 | . . 2 . . . 5 Classes Destroyed 10 | . 1 3 1 . . 5 Watcher 1 | . . . 1 . . . Swarmer 4 | . 2 . 2 . . . Grunt 12 | . . 4 3 . . 5 Brawler 1 | . . . . . . 1 Duelist 2 | . . . . . . 2 Sentry 1 | . . . . . . 1 Demolisher 2 | . . 2 . . . . Programmer 1 | . . . . . . 1 Behemoth 1 | . . . . . . 1 Assembled 7 | . . 7 . . . . Best Kill Streak 6 | . 2 6 3 . . 5 Combat Bots Only 6 | . 2 6 2 . . 5 Max Kills in Single Turn 2 | . 2 1 2 . . 2 Gunslinging 1 | . 1 . 1 . . . Exploded 2 | . . 1 . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Damage Taken 1758 | . 20 493 126 . . 1119 Core 522 | . . 110 30 . . 382 Absorbed by Shields . | . . . . . . . Core Remaining (%) 78 | 100 . 56 . . . . Volleys Fired 73 | . 3 31 16 . . 23 Largest 2 | . 2 2 2 . . 2 Hottest 111 | . 60 106 100 . . 111 Shots Fired 133 | . 6 58 32 . . 37 Gun 123 | . 6 54 32 . . 31 Cannon . | . . . . . . . Launcher 10 | . . 4 . . . 6 Special . | . . . . . . . Kinetic 11 | . 3 . . . . 8 Thermal 100 | . . 45 32 . . 23 Explosive 10 | . . 4 . . . 6 Electromagnetic 12 | . 3 9 . . . . Robot Hit Streak 59 | . 5 23 28 . . 59 Robot Miss Streak 2 | . 1 2 1 . . . Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 3 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 114 | . 5 47 28 . . 34 Core Hits 64 | . 2 26 9 . . 27 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 13 | . . 7 3 . . 3 Burn 12 | . . 6 3 . . 3 Corrupt 1 | . . 1 . . . . Melee Attacks 3 | . . . . . . 3 Impact . | . . . . . . . Slashing 3 | . . . . . . 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2409 | . 60 766 345 . . 1238 Guns 1627 | . 60 589 345 . . 633 Cannons . | . . . . . . . Explosions 688 | . . 170 . . . 518 Melee 87 | . . . . . . 87 Ramming 7 | . . 7 . . . . Kinetic 139 | . 37 . . . . 102 Thermal 1461 | . . 585 345 . . 531 Explosive 583 | . . 65 . . . 518 Electromagnetic 132 | . 23 109 . . . . Impact . | . . . . . . . Slashing 87 | . . . . . . 87 Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 8 | . . . . . . 8 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 8 | . . . . . . 8 Knockbacks 1 | . . 1 . . . . Impact 1 | . . 1 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 34 | . . 34 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed 3 | . . 3 . . . . Kicked 3 | . . 3 . . . . Crushed . | . . . . . . . Highest Temperature 246 | . 27 240 168 . . 246 Average Temperature 68 | . 14 71 62 . . 80 Received Heat Transfer 372 | . . 108 78 . . 186 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 9 | . . . 5 . . 4 Heat Transferred 4133 | . . 1839 1258 . . 1036 Parts Sabotaged 4 | . . . . . . 4 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Peak Influence 138 | . 58 110 138 37 . . Initial 37 | . . 4 . 37 . . Average 23 | . 13 22 54 37 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . 1 1 . . 1 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 3 20 10 . . 15 Peak Tracking Total 8 | . 2 5 3 . . 8 Tactical Retreats 2 | . . 2 . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Machines Accessed 9 | . 5 2 2 . . . Terminals 7 | . 5 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 11 2 4 . . . Successful 14 | . 9 2 3 . . . Failed 3 | . 2 . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 15 | . 11 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 9 2 3 . . . Record 3 | . 3 . . . . . Open Door 2 | . . 2 . . . . Emergency Access Points 1 | . 1 . . . . . Locate Traps 1 | . . . 1 . . . Disarm Traps 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Transport Status 1 | . 1 . . . . . Assault Status 1 | . 1 . . . . . Recall Investigation 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 3 . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Total Allies 4 | . . . . . 4 . Largest Group 4 | . . . . . 4 4 Highest-Rated Group 155 | . . . . . 155 155 Highest-Rated Ally 40 | . . . . . 40 40 Total Orders . | . . . . . . . Ally Attacks 41 | . . . . . . 41 Total Damage 634 | . . . . . . 634 Kills 4 | . . . . . . 4 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Turns Passed 4119 | 140 432 1503 278 40 1147 579 Spaces Moved 2935 | 81 346 1028 160 34 951 335 Core 31 | 18 . 7 . . . 6 Treads 6 | . . . . . . 6 Legs 2898 | 63 346 1021 160 34 951 323 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 126 | 137 120 128 120 120 120 142 Slowest Speed 300 | 300 120 250 120 120 120 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 6 44 91 21 16 83 52 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | 1 1 1 1 . 1 . Unknown Exits Taken 1 | . . . . 1 . . Scrap Searched 6 | . . 1 . . 2 3 Spaces Dug . | . . . . . . . Terrain Destroyed 28 | . . 12 . . . 16 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 28 | . . 12 . . . 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Total 3213 | 109 358 1147 213 33 957 396 Wait 93 | 10 . 45 30 . 1 7 Move 2929 | 80 345 1027 159 33 950 335 Hop . | . . . . . . . Pick Up 21 | 2 6 6 3 . 1 3 Fast Attach 24 | 7 1 7 . . 2 7 Attach 18 | 5 . 3 2 . . 8 Detach 10 | 5 . 1 . . . 4 Swap 13 | . . 9 2 . . 2 Drop 26 | . 3 15 1 . 3 4 Fire 73 | . 3 31 16 . . 23 Melee 3 | . . . . . . 3 Ram . | . . . . . . . Kick 3 | . . 3 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 64 | -11/Junkyard | Identified exit to Materials 64 | -11/Junkyard | Discovered exit to Materials (range 16) 141 | -11/Junkyard | Entered Materials 141 | -10/Materials | Evolved 1 slot: Utility x1 316 | -10/Materials | Build established: Hacker-Mutant 423 | -10/Materials | Identified exit to Materials 423 | -10/Materials | Discovered exit to Materials (range 5) 493 | -10/Materials | Identified exit to Mines 493 | -10/Materials | Discovered exit to Mines (range 7) 573 | -10/Materials | Entered Mines 578 | -10/Mines | Met a Derelict bent on vengeance 597 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 888 | -10/Mines | Met a Derelict shopkeep closing up shop 964 | -10/Mines | Assembled infested the area 969 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1820 | -10/Mines | Discovered exit to Materials (range 12) 1880 | -10/Mines | Discovered exit to Materials (range 15) 1883 | -10/Mines | Learned Materials terminal intel 1937 | -10/Mines | Found the Drone Emporium 2076 | -10/Mines | Entered Materials 2076 | -9/Materials | Evolved 2 slots: Utility x2 2077 | -9/Materials | Loaded intel: 12 terminal locations 2304 | -9/Materials | Identified exit to Mines 2304 | -9/Materials | Discovered exit to Mines (range 12) 2354 | -9/Materials | Entered Mines 2377 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2389 | -9/Mines | Build established: Scavenger-Mutant 2394 | -9/Mines | Entered Zion 2592 | -7/Zion | Learned Factory stockpile data 3090 | -7/Zion | Imprinted 3092 | -7/Zion | Declared Zion's savior 3395 | -7/Zion | Identified exit to Proximity Caves 3395 | -7/Zion | Discovered exit to Proximity Caves (range 13) 3541 | -7/Zion | Entered Proximity Caves 3541 | -6/Proximity Caves | Accompanied by 4 allies 3568 | -6/Proximity Caves | Learned 12 Factory zone layouts 3798 | -6/Proximity Caves | Spotted B-75 Beast 3827 | -6/Proximity Caves | Destroyed B-75 Beast 4024 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4060 | -6/Proximity Caves | Core integrity fell below 50% 4082 | -6/Proximity Caves | Core integrity fell below 20% 4104 | -6/Proximity Caves | Lost 7 parts (1p2n3u1w) 4120 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04078_ The unstable cave ceiling collapses. 04084_ Knocked back. 04085_ Acquired 6 matter. 04087_ System corrupted: Energy discharge (-17). 04091_ B-48 Gladiator suffers critical hit (Burn). 04091_ B-48 Gladiator critical meltdown. 04091_ Lgt. Treads melted. 04092_ Overheating: Energy bleed (-8). 04092_ Acquired 56 matter. 04095_ The unstable cave ceiling collapses. 04103_ Penetrated by Slug. 04105_ Acquired Corrupted Arm. Treads. 04105_ Integrated Corrupted Arm. Treads (+2). 04108_ Acquired Arm. Treads. 04110_ Penetrated by Slug. 04113_ Dropped Lgt. Angular Momentum Engine. 04113_ Penetrated by Slug. 04113_ Acquired Rnf. Deuterium Engine. 04115_ Acquired 35 matter. 04120_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#????????????????????????????????????????????? | | ??????#??????????????????????????????????????????? | | ??????#??????????????#???????????????????????????? | | ???????##??????????????#?????????????????????????? | | ???##?#?#??#????##?##??#????#????????????????????? | | ?#???#?????????##?#???##??????#??????????????????? | | ???##???#??????#??#??###?##??#???????????????????? | | #?###???#???#???##????#??######??????????????????? | | #?#??????##?##????#???### ##?????????????????? | | #??#??##??##?#???##??#?## ##????????????????? | | ########?##??#????###### #????????????????? | | ###?#?##???#?## #??#?##???????????? | | #?########?### #???# #???????????? | | ####### #;### * ### #????????????? | | % [% # #?????????????? | | ### =%*%%[ = #?????????????? | | ?## #####!] !@ % #???????????? | | ?# ###??#!!*!% # % ### ????????????? | | ####??#/=/#% %[%* "#?????????????? | | #?####;#!%# "#?????????????? | | ## #######?#??### # #?????????????? | | ## #???#?###?#?? # "#?????????????? | | ##?#??????#?## # % "#?????????????? | | ??###?##???## ## # # "#?????????????? | | ?????###########?? ########?????????????? | | #???###?#???#??##? ????????????????????? | | #########???###?#?##??#??? ???????????????????? | | ??????#??????????##?##??#? ???????????????????? | | ?????????????????##?#?## ? ???????????????????? | | ????????????#????#????? ?? ??????????????????? | | ?????????????????????????? ???????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Energy Filter | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Recalibrator | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Mass Driver | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation It's Just You Challenges ------------ None Game ------ Seed ChromaticRestorationFalx Manual? 0 Play Time 00:50:58 Cumulative 15.1 hours Start 2023.03.06 @ 19:42:24 End 2023.03.06 @ 20:34:17 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 15 Rogue 10 Adventurer 2 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 039c3d80-b6e7-40ca-873c-b4f54fda6f33