Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.10 @ 17:23:47 Player: HeartGrenade Result: Destroyed by TW-HCF(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (178) 890 Value Destroyed (5487) 5487 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2097) 2097 TOTAL SCORE: 12014 Bonus ------- High Alert Combat Kills 484 Follower Combat Kills 313 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 36/300 Energy 79/100 System Corruption 0% Temperature Warm (147) Movement Core (1150) Ox22 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (6) ------ Coolant Injector High-capacity Storage Unit Advanced Terrain Scan Processor Improved Targeting Computer Improved Medium Armor Plating > --- WEAPON (3) ------- Assault Cannon Advanced Assault Cannon Bore Cannon > --- INVENTORY (20) --- Zionite Light DM Reactor Armored Treads Armored Huge Wheel Zionite Biocell (600) Large Matter Pod (150) Zionite Weapon Casing Zionite Weapon Casing High-powered Tractor Beam Hacking Drone Bay Zionite Laser-S Zionite Phaser-S Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Proton Missile Launcher Rocket Array Rocket Array Power Maul CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Advanced Terrain Scan Processor Improved Targeting Computer Zionite Light Carapace Improved Medium Armor Plating > --- WEAPON ----------- Assault Cannon Advanced Assault Cannon Rocket Array > --- INVENTORY -------- Zionite Light DM Reactor Armored Treads Armored Huge Wheel Zionite Biocell Large Matter Pod Zionite Weapon Casing Zionite Weapon Casing High-powered Tractor Beam Hacking Drone Bay Zionite Laser-S Zionite Phaser-S Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Bore Cannon Proton Missile Launcher Rocket Array Power Maul CR-A16's Pointy Stick [Rating: 57] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Array Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . Utility 4 | . . 2 . 1 1 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 150 | 2 10 10 16 37 50 10 2 4 9 Power 12 | . 2 1 2 2 4 1 . . . Engine 12 | . 2 1 2 2 4 1 . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 25 | 2 1 1 2 10 9 . . . . Treads 17 | 2 1 1 2 6 5 . . . . Leg . | . . . . . . . . . . Wheel 8 | . . . . 4 4 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 50 | . 5 6 3 10 17 3 . 2 4 Device 17 | . 1 2 2 2 8 2 . . . Storage 7 | . 3 1 . . 1 . . 1 1 Processor 5 | . 1 . . . 4 . . . . Hackware 1 | . . . . . 1 . . . . Protection 20 | . . 3 1 8 3 1 . 1 3 Artifact . | . . . . . . . . . . Weapon 63 | . 2 2 9 15 20 6 2 2 5 Energy Gun 8 | . . . 2 4 2 . . . . Energy Cannon 3 | . . 1 . . . 2 . . . Ballistic Gun 6 | . . . . 2 3 . . . 1 Ballistic Cannon 29 | . 2 1 6 8 5 3 1 1 2 Launcher 6 | . . . 1 . 2 1 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 10 | . . . . . 8 . . 1 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 12 | . . 1 3 4 1 . . . 3 Parts Lost 32 | . . . 3 6 17 . 1 . 5 Power 2 | . . . . . 1 . . . 1 Propulsion 10 | . . . 2 3 4 . . . 1 Utility 12 | . . . . 2 7 . 1 . 2 Weapon 8 | . . . 1 1 5 . . . 1 Highest Loss Streak 5 | . . . 3 2 5 . 1 . 3 To Critical Strikes 1 | . . . . . 1 . . . . Average Slot Usage (%) 94 | . 87 98 96 97 94 85 90 91 90 Engine 8 | . 13 11 11 8 6 3 7 7 6 Treads 16 | . 27 22 21 25 6 7 7 7 7 Wheel 4 | . . . . 1 11 7 7 7 6 Device 10 | . . 8 19 8 13 13 13 7 7 Storage 9 | . 13 11 11 9 7 7 7 13 7 Processor 11 | . 3 11 11 9 15 15 15 15 15 Protection 9 | . . 11 1 17 6 6 7 8 14 Energy Cannon 1 | . . . . . . 6 15 12 . Ballistic Gun 2 | . . . . 1 7 3 . . . Ballistic Cannon 14 | . 27 22 19 16 9 6 5 8 16 Impact Weapon 1 | . . . . . 2 3 . 1 4 Naked Turns . | . . . . . . . . . . Heaviest Build 84 | . 33 59 63 69 80 78 80 84 82 Greatest Support 66 | 3 40 40 46 66 32 28 28 28 28 Greatest Overweight (x) 21 | . 1 1 1 21 7 2 2 2 2 Average Overweight (x) 1 | . . . 1 1 2 1 2 2 2 Largest Inventory Capacity 20 | 5 15 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 12 19 20 20 20 20 20 20 20 Most Carried 20 | 4 15 20 20 20 20 20 20 20 20 Average Carried 18 | 2 8 19 19 19 19 19 19 19 18 Final Capacity 20 | 5 15 20 20 20 20 20 20 20 20 Final Carried 20 | 4 15 20 20 20 19 20 20 20 20 Class Distribution -------------------- 81% | Mutant 9% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Matter Collected 5266 | 159 515 380 485 1460 1810 203 55 41 158 Remotely 206 | . 109 40 . . 57 . . . . Salvage Created 5378 | . 393 528 753 1502 1686 209 77 . 230 Parts 294 | . 16 39 48 97 69 11 4 . 10 Haulers Intercepted 17 | . 2 4 5 5 1 . . . . Recyclers Shooed 6 | . . . 2 2 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . 9 4 . . Prevented 2 | . . . . . . 1 1 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 134 | . 10 18 19 37 34 8 2 . 6 Melee 2 | . . . . . 2 . . . . Guns 15 | . . . . 1 14 . . . . Cannons 108 | . 10 18 17 36 17 5 2 . 3 AOE 8 | . . . 2 . . 3 . . 3 Classes Destroyed 22 | . 5 2 4 2 6 1 1 . 1 Worker 4 | . . . 1 1 2 . . . . Builder 5 | . . . 1 2 2 . . . . Tunneler 2 | . . . . . 2 . . . . Hauler 17 | . 2 4 5 5 1 . . . . Recycler 9 | . 1 . . 3 5 . . . . Minesweeper 1 | . . . . . . 1 . . . Mechanic 1 | . . . . . 1 . . . . Operator 3 | . 1 . . . 2 . . . . Watcher 4 | . . . . 1 3 . . . . Swarmer 31 | . 3 8 3 3 5 7 2 . . Cutter 3 | . . . . . 3 . . . . Grunt 58 | . 7 6 10 24 11 . . . . Brawler 2 | . . 1 1 . . . . . . Duelist 3 | . . . 1 1 1 . . . . Protector 1 | . . . 1 . . . . . . Sentry 18 | . . 3 3 8 4 . . . . Specialist 1 | . . . . . 1 . . . . Hunter 4 | . . . . 1 2 1 . . . Programmer 6 | . . . . . 6 . . . . Heavy 1 | . . . . . 1 . . . . Z-Technician 5 | . . . . . . . . . 5 Z-Light 5 | . . . . . . . . . 5 Samaritan 1 | . . . . . . . 1 . . Best Kill Streak 5 | . 4 5 5 4 4 4 1 . 5 Combat Bots Only 5 | . 3 4 5 4 3 4 1 . 5 Max Kills in Single Turn 3 | . 1 1 2 2 2 3 1 . 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 2 . . 3 . . 2 Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Damage Taken 8773 | . 308 394 845 2022 3580 211 120 . 1293 Core 1117 | . 99 82 88 134 537 24 . . 153 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 1228 | . 75 . 368 679 106 . . . . Core Remaining (%) 73 | 100 60 . 57 75 . . . . . Volleys Fired 415 | . 29 42 49 139 121 10 4 . 21 Largest 3 | . 2 2 2 2 3 2 1 . 3 Hottest 153 | . 78 78 78 78 153 138 69 . 149 Shots Fired 829 | . 51 70 82 267 289 13 5 1 51 Gun 155 | . . . . 20 133 . . . 2 Cannon 664 | . 51 70 80 247 152 12 4 1 47 Launcher 10 | . . . 2 . 4 1 1 . 2 Special . | . . . . . . . . . . Kinetic 782 | . 51 70 80 267 258 6 . 1 49 Thermal 27 | . . . . . 27 . . . . Explosive 6 | . . . 2 . . 1 1 . 2 Electromagnetic 14 | . . . . . 4 6 4 . . Robot Hit Streak 31 | . 7 31 19 17 13 5 3 . 6 Robot Miss Streak 10 | . 2 2 2 2 4 3 3 . 10 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 584 | . 31 51 59 196 205 10 4 . 28 Core Hits 261 | . 16 22 29 72 84 10 5 . 23 Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed 4 | . . . . . 2 . . . 2 Critical Strikes 22 | . 1 2 1 8 6 . . . 4 Destroy 2 | . . . . . . . . . 2 Blast 15 | . 1 2 1 8 3 . . . . Smash 5 | . . . . . 3 . . . 2 Melee Attacks 67 | . . . . . 33 1 . 12 21 Impact 67 | . . . . . 33 1 . 12 21 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 12 | . . . . . 6 1 . . 5 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14665 | . 710 1110 1472 4003 5348 457 153 . 1412 Guns 2084 | . . . . 331 1753 . . . . Cannons 9959 | . 710 1110 1340 3672 2297 216 72 . 542 Explosions 1013 | . . . 132 . 252 115 81 . 433 Melee 1609 | . . . . . 1046 126 . . 437 Ramming . | . . . . . . . . . . Kinetic 11341 | . 710 1110 1340 4003 3509 127 . . 542 Thermal 553 | . . . . . 553 . . . . Explosive 761 | . . . 132 . . 115 81 . 433 Electromagnetic 401 | . . . . . 240 89 72 . . Impact 1609 | . . . . . 1046 126 . . 437 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . 7 7 8 8 . Average Corruption 5 | . . . . . 4 7 7 8 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 90 | . . . . . 68 13 8 1 . Message Errors 20 | . . . . . 13 4 3 . . Matter Fused 20 | . . . . . 15 4 1 . . Heat Flow Errors 16 | . . . . . 12 2 2 . . Energy Discharges 11 | . . . . . 10 1 . . . Parts Rejected 2 | . . . . . 2 . . . . Data Loss (minor) 6 | . . . . . 4 1 1 . . Data Loss (major) 6 | . . . . . 6 . . . . Misfires 7 | . . . . . 4 1 1 1 . Alerts 1 | . . . . . 1 . . . . Weapon Failures 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1145 | . . 2 . 42 603 116 . . 382 Projectiles 126 | . . 2 . 42 58 . . . 24 Explosions 1 | . . . . . . . . . 1 Melee 1018 | . . . . . 545 116 . . 357 Knockbacks 83 | . 4 7 6 45 18 . . . 3 Impact 5 | . . . . . 3 . . . 2 Kinetic 69 | . 3 5 4 42 14 . . . 1 Secondary 9 | . 1 2 2 3 1 . . . . Self-Inflicted Damage 92 | . . . 30 . . 16 . . 46 Shots 5 | . . . 2 . . 1 . . 2 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 342 | . 173 27 23 342 306 126 194 . 193 Average Temperature 67 | . 51 8 5 75 63 55 74 . 120 Received Heat Transfer 2565 | . 129 99 297 1170 510 . . . 360 Effects 1 | . . . . 1 . . . . . Energy Bleed 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 15 | . . . . . 8 2 . . 5 Impact Corruptions 35 | . . . . . 16 4 . . 15 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1225 | . . . . . 1225 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Peak Influence 765 | . 298 359 703 595 765 . . . . Initial 251 | . . 26 110 251 234 . . . . Average 355 | . 117 240 510 401 331 . . . . Maximum Alert Level 3 | . 1 1 3 2 3 . . . . Low Security (%) 18 | 100 84 29 2 . 26 . . . . Level 1 41 | . 15 70 23 45 41 . . . . Level 2 37 | . . . 68 54 24 . . . . Level 3 3 | . . . 5 . 7 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 29 | . 1 1 5 4 18 . . . . Investigation 8 | . . 1 . 2 5 . . . . Extermination 6 | . . . . . 6 . . . . Reinforcement 11 | . 1 . 1 2 7 . . . . Assault 3 | . . . 3 . . . . . . Garrison 1 | . . . 1 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Distress Signals 14 | . 1 3 1 8 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 232 | . 16 32 39 66 62 8 2 . 7 Peak Tracking Total 9 | . 4 6 9 5 6 4 1 . 5 Tactical Retreats 10 | . . 1 . 3 6 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Traps Triggered 5 | . . 1 . 1 2 . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 6 | . . . . 6 . . . . . Triggered . | . . . . . . . . . . Disarmed 2 | . . . . 2 . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . Installed 4 | . . . . . . . . . 4 Triggered 1 | . . . . . 1 . . . . Most Traps Carried 5 | . . . . . . 5 4 4 4 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Machines Disabled 15 | . 5 2 3 3 1 . . . 1 Max in Single Turn 1 | . 1 1 1 1 1 . . . 1 Garrison Access 3 | . . . 1 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Machines Accessed 52 | . 7 5 7 12 19 . 1 1 . Terminals 31 | . 6 4 3 8 10 . . . . Fabricators 4 | . . . . . 4 . . . . Repair Stations 6 | . 1 . 2 2 1 . . . . Recycling Units 2 | . . . 1 . 1 . . . . Scanalyzers 3 | . . 1 . 1 1 . . . . Garrison Access 4 | . . . 1 1 2 . . . . Total Hacks 147 | . 17 16 21 40 49 . 1 3 . Successful 77 | . 7 8 11 22 25 . 1 3 . Failed 69 | . 10 7 10 18 24 . . . . Catastrophic 15 | . . . 3 5 7 . . . . Database Lockouts 1 | . . 1 . . . . . . . Manual 53 | . 13 11 5 9 15 . . . . Terminals 76 | . 15 13 4 24 20 . . . . Fabricators 12 | . . . . . 12 . . . . Repair Stations 31 | . 2 . 14 13 2 . . . . Recycling Units 3 | . . . 2 . 1 . . . . Scanalyzers 17 | . . 3 . 2 12 . . . . Garrison Access 4 | . . . 1 1 2 . . . . Terminal Hacks 21 | . 3 4 1 7 2 . 1 3 . Record 1 | . . . . 1 . . . . . Part Schematic 6 | . 1 2 . . . . . 3 . Robot Analysis 3 | . 2 1 . . . . . . . Open Door 2 | . . . 1 . . . 1 . . Branch Access Points 1 | . . 1 . . . . . . . Terminal Index 2 | . . . . 1 1 . . . . Alert Level 3 | . . . . 2 1 . . . . Unreport Threat 2 | . . . . 2 . . . . . Hauler Manifests 1 | . . . . 1 . . . . . Fabricator Hacks 4 | . . . . . 4 . . . . Network Status 1 | . . . . . 1 . . . . Load Schematic 2 | . . . . . 2 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 25 | . 2 . 9 12 2 . . . . Scan Component 13 | . 1 . 5 6 1 . . . . Repair 12 | . 1 . 4 6 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 15 | . . 3 . . 12 . . . . Insert Component 8 | . . 2 . . 6 . . . . Analyze 7 | . . 1 . . 6 . . . . Garrison Access Hacks 3 | . . . 1 1 1 . . . . Seal Access 3 | . . . 1 1 1 . . . . Unauthorized Hacks 9 | . 2 1 . 2 4 . . . . Terminals 6 | . 2 1 . 2 1 . . . . Assimilate 1 | . . . . . 1 . . . . Botnet 5 | . 2 1 . 2 . . . . . Fabricators 2 | . . . . . 2 . . . . Prioritize 2 | . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Recyclers 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 43 | . 6 5 4 11 17 . . . . Full Trace Events 6 | . 1 . . 1 4 . . . . Feedback Events 2 | . . . . . 2 . . . . Corruption 1 | . . . . . 1 . . . . Hackware Fried 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . 1 3 . . 6 . . 3 . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 42 | . . . . . 42 . . . . Total Part Build Rating 8 | . . . . . 8 . . . . Parts Repaired 12 | . 1 . 4 6 1 . . . . Time 461 | . 26 . 152 223 60 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 7 | . . 1 . . 6 . . . . Part Schematics Acquired 7 | . . 1 . . 6 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Total Allies 3 | . . . 2 . 1 . . . . Largest Group 2 | . . . 2 . 1 . . . . Highest-Rated Group 62 | . . . 62 . 26 . . . . Highest-Rated Ally 31 | . . . 31 . 26 . . . . Total Orders 3 | . . . 3 . . . . . . EXPLORE 3 | . . . 3 . . . . . . Ally Attacks 62 | . . . 62 . . . . . . Total Damage 923 | . . . 923 . . . . . . Kills 13 | . . . 13 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Robot Analysis Total 3 | . 2 1 . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 3 2 . Drone Launches 3 | . . . 3 . . . . . . Drone Recoveries 2 | . . . 2 . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Turns Passed 12850 | 24 850 963 1478 3684 3271 596 380 975 629 Spaces Moved 6434 | 33 445 353 457 1328 2048 406 283 714 367 Core 53 | 33 19 . . 1 . . . . . Treads 2363 | . 426 353 457 1127 . . . . . Legs . | . . . . . . . . . . Wheels 4018 | . . . . 200 2048 406 283 714 367 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 160 240 125 115 115 130 130 130 Average Speed 161 | 50 155 227 240 214 129 129 130 130 130 Slowest Speed 1100 | 50 160 240 240 1100 185 130 130 130 130 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 56 | 3 77 38 59 88 56 60 56 81 46 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . 1 2 . Known Exits Taken 1 | . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 2 1 2 . Spaces Dug 27 | . . . . . 16 . . 4 7 Terrain Destroyed 142 | . 3 1 14 14 17 15 21 4 53 Melee 23 | . . . . . 13 . . 4 6 Projectile 39 | . 3 1 3 14 4 . . . 14 AOE 80 | . . . 11 . . 15 21 . 33 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Total 8025 | 38 551 448 755 1916 2397 458 290 738 434 Wait 735 | . 43 21 222 347 77 24 . . 1 Move 6425 | 32 444 352 456 1327 2047 405 282 713 367 Hop . | . . . . . . . . . . Pick Up 106 | 4 16 10 6 22 30 7 1 5 5 Fast Attach 52 | 2 6 6 6 24 6 . . . 2 Attach 40 | . 3 2 4 5 18 5 . 2 1 Detach 11 | . 3 2 1 1 3 . . . 1 Swap 58 | . 1 2 6 8 26 5 2 2 6 Drop 98 | . 6 11 5 37 28 1 1 4 5 Fire 415 | . 29 42 49 139 121 10 4 . 21 Melee 67 | . . . . . 33 1 . 12 21 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . . Rewire . | . . . . . . . . . . Trap 10 | . . . . 6 . . . . 4 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 15) 25 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 597 | -10/Materials | Repaired Lgt. Treads 621 | -10/Materials | Discovered new exit (range 13) 799 | -10/Materials | Discovered new exit (range 5) 807 | -10/Materials | Discovered new exit (range 16) 875 | -10/Materials | Entered another Materials area 875 | -9/Materials | Evolved 2 slots: Utility x2 1337 | -9/Materials | Identified exit to Mines 1337 | -9/Materials | Identified exit to Storage 1591 | -9/Materials | Central database locked down 1747 | -9/Materials | Build established: Scavenger-Mutant 1838 | -9/Materials | Entered Storage 1950 | -9/Storage | Repaired Imp. Light Cannon 1978 | -9/Storage | Repaired Lgt. Armor Plating 2218 | -9/Storage | Met a pair of Derelict thieves 2339 | -9/Storage | Lost 3 parts (2n1w) 2408 | -9/Storage | Build established: Mutant 2638 | -9/Storage | First assault squad dispatched 2654 | -9/Storage | Garrison activated, responded to threat 2689 | -9/Storage | Discovered new exit (range 16) 3143 | -9/Storage | Repaired Broken Imp. Light Cannon 3194 | -9/Storage | Repaired Drone Bay 3316 | -9/Storage | Entered Materials 3316 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3983 | -8/Materials | Discovered new exit (range 3) 4600 | -8/Materials | Discovered new exit (range 15) 4737 | -8/Materials | Repaired Imp. Light Cannon? 4791 | -8/Materials | Repaired Reflective Plating 4843 | -8/Materials | Repaired Hvy. Ion Engine 6325 | -8/Materials | Discovered new exit (range 5) 6773 | -8/Materials | Repaired Imp. Light Cannon 6812 | -8/Materials | Repaired Hrd. Medium Armor Plating 6846 | -8/Materials | Repaired Imp. Light Cannon 7000 | -8/Materials | Entered Factory 7000 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7292 | -7/Factory | Hacking Suite fried by hacking feedback 7466 | -7/Factory | Discovered new exit (range 14) 7734 | -7/Factory | Build established: Skirmisher 7837 | -7/Factory | Repaired Enh. Autogun 8009 | -7/Factory | Found Prototype Launcher 8010 | -7/Factory | Identified Rocket Array 8012 | -7/Factory | Found Rocket Array 8286 | -7/Factory | Cargo convoy interrupted 8307 | -7/Factory | Build established: Mutant 8480 | -7/Factory | Identified exit to Factory 8982 | -7/Factory | Lost 4 parts (1n2u1w) 9374 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 9808 | -7/Factory | Discovered exit to Factory (range 16) 9810 | -7/Factory | Core integrity fell below 50% 10245 | -7/Factory | Discovered new exit (range 15) 10271 | -7/Factory | Entered Lower Caves 10276 | -7/Lower Caves | Core integrity fell below 20% 10301 | -7/Lower Caves | Lost 5 parts (1p3u1w) 10818 | -7/Lower Caves | Discovered new exit (range 14) 10867 | -7/Lower Caves | Entered another Lower Caves area 11082 | -7/Lower Caves | Learned location of Zion (-7) 11162 | -7/Lower Caves | Learned Factory interactive machine intel 11185 | -7/Lower Caves | Learned location of 1 exit from Factory 11221 | -7/Lower Caves | Discovered new exit (range 15) 11247 | -7/Lower Caves | Entered Zion 11288 | -7/Zion | System corruption cleaned by Quarantine Array 11460 | -7/Zion | Given the Hacking Drone Bay 11461 | -7/Zion | Found Prototype Device 11489 | -7/Zion | Learned location of Quarantine (-2) 11591 | -7/Zion | Learned location of Data Miner (-6) 11595 | -7/Zion | Learned 4 Factory zone layouts 12076 | -7/Zion | Found CR-A16's Pointy Stick 12217 | -7/Zion | Discovered new exit (range 4) 12220 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12222 | -7/Zion | Entered Deep Caves 12417 | -7/Deep Caves | Attacked by Z-Imprinter 12444 | -7/Deep Caves | Destroyed Z-Imprinter 12465 | -7/Deep Caves | Found Prototype Protection 12465 | -7/Deep Caves | Identified Zio. Weapon Casing 12627 | -7/Deep Caves | Z-Facility disabled 12795 | -7/Deep Caves | Found Zio. Weapon Casing 12851 | -7/Deep Caves | Destroyed by TW-HCF(z) with Zionite Laser-S Last Messages --------------- 12676_ 8O-04M(o) system corrupted by crushing effect. 12676_ Mak. Hacking Suite fried. 12676_ 8O-04M(o) destroyed. 12679_ Acquired 9 matter. 12795_ Acquired Zio. Weapon Casing. 12796_ Dropped Imp. Deuterium Engine. 12798_ Acquired Prototype Reactor. 12810_ The unstable cave ceiling collapses. 12818_ 83-2LT(z) destroyed. 12818_ Destroyed Prototype Hover Unit. 12818_ EY-JYH(z) destroyed. 12821_ A4-I9X(z) destroyed. 12824_ Q2-D8B(z) knocked back. 12826_ Zio. Light Carapace destroyed. 12828_ Arm. Huge Wheel destroyed. 12830_ 6L-258(z) destroyed. 12833_ Q2-D8B(z) destroyed. 12834_ Imp. Deuterium Engine destroyed. 12838_ The unstable cave ceiling collapses. 12850_ HV Slug penetrates Wall. 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" | | ???????????????????????? " | | ??????????????????????? " | | ??????????????????????? " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 65 Energy Generation 16 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 625 Resistance: TH 10 Weapon Shielding 100 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Seismic Detector | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Hvy. Armor Plating | -7/Factory | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Imp. Treads | -7/Factory | Scanalyzed Shock Bomb Launcher | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Hvy. Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuperchargedMinesnifferStorm Manual? 0 Play Time 01:34:40 Cumulative 207.8 hours Start 2022.10.10 @ 15:47:52 End 2022.10.10 @ 17:23:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 8 Types 3/1/2/1/1/0/0/0/0 Lore% 81 Gallery% 76 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02cb9472-b64e-4533-a405-d302a6e20a7d