Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 12:35:18 Player: StaticNoob Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (22) 4400 Robots Destroyed (325) 1625 Value Destroyed (11343) 11343 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (5702) 5702 TOTAL SCORE: 26570 Bonus ------- High Alert Combat Kills 166 Follower Combat Kills 178 Awakened Behemoth Slayer 1000 Met Data Miner 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2328 Friendly Fire -270 Cogmind --------- Core Integrity 0/1000 Matter 229/300 Energy 95/100 System Corruption 71% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Myomer Leg > --- UTILITY (10) ----- Advanced Heat Sink Advanced Targeting Computer Core Analyzer Experimental Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Hacking Drone Bay (1/1) Latent Energy Streamer CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Enhanced Fission Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Core Analyzer Improved Weapon Cycler Improved Heavy Armor Plating > --- WEAPON ----------- Plasma Rifle Plasma Rifle Neutron Cannon > --- INVENTORY -------- Improved Cooling System Improved Cooling System High-capacity Battery Compact Battery Zionite Biocell Advanced Targeting Computer Energy Filter ECM Suite Zionite Weapon Casing Improved Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Hardlight Generator Hacking Drone Bay Phasing AFG High-powered Shock Rifle Tesla Rifle Tesla Rifle Tesla Rifle Plasma Rifle Plasma Rifle Latent Energy Streamer Tesla Bomb Launcher CR-A16's Behemoth Slayer [Rating: 90] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Fission Core Reactor Zionite Light DM Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Guided EMP Blaster Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Slots Evolved 10 | . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . 1 . . . 2 1 . . . . 2 . . . . . 2 . . . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Parts Attached 184 | 6 6 19 . . 8 23 10 2 1 . . 21 7 1 5 12 6 24 4 5 15 9 Power 27 | 1 1 1 . . 2 2 3 . 1 . . 4 2 . . 1 1 3 1 1 2 1 Engine 17 | 1 1 1 . . 1 1 2 . 1 . . 3 2 . . . . 2 1 1 . . Core 7 | . . . . . 1 1 1 . . . . 1 . . . . . 1 . . 2 . Reactor 3 | . . . . . . . . . . . . . . . . 1 1 . . . . 1 Propulsion 28 | 2 2 4 . . 2 6 1 . . . . 1 . . 2 . 1 . . 1 4 2 Treads 15 | 2 2 3 . . 1 4 . . . . . . . . . . . . . 1 2 . Leg 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Wheel 11 | . . 1 . . 1 2 1 . . . . 1 . . 2 . 1 . . . 2 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 74 | 1 2 7 . . 1 8 5 . . . . 10 2 . 2 7 3 15 2 2 5 2 Device 43 | . . 5 . . 1 6 1 . . . . 8 . . 2 3 1 9 2 2 2 1 Storage 7 | 1 1 1 . . . 2 . . . . . . . . . 1 1 . . . . . Processor 8 | . . . . . . . 2 . . . . 1 . . . . . 3 . . 2 . Hackware 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . Protection 14 | . 1 1 . . . . 1 . . . . 1 2 . . 3 1 2 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 1 7 . . 3 7 1 2 . . . 6 3 1 1 4 1 6 1 1 4 4 Energy Gun 21 | . 1 2 . . 2 1 . . . . . 3 1 1 . 3 1 3 . 1 2 . Energy Cannon 12 | . . 2 . . 1 3 1 . . . . 2 . . . 1 . 1 1 . . . Ballistic Gun 9 | 2 . 1 . . . . . . . . . . 1 . . . . . . . 2 3 Ballistic Cannon 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . Launcher 8 | . . 2 . . . 1 . 2 . . . 1 1 . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 . . . . 1 . . . . 1 . . 2 6 . 4 . . 2 . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 System Corruption 26 | . . . . . . . . . . . . . . . . . . . . . 18 8 Parts Lost 84 | . 5 2 . . 7 6 . . 2 . . 9 1 3 . 4 10 4 5 1 11 14 Power 19 | . 1 1 . . 1 1 . . 1 . . 2 . 2 . . 2 2 2 . 2 2 Propulsion 12 | . 2 . . . 2 1 . . . . . . . . . . 1 . . 1 2 3 Utility 28 | . . . . . 1 2 . . 1 . . 3 1 . . 1 5 2 2 . 6 4 Weapon 25 | . 2 1 . . 3 2 . . . . . 4 . 1 . 3 2 . 1 . 1 5 Highest Loss Streak 10 | . 2 1 . . 3 3 . . 1 . . 3 1 2 . 3 10 1 2 1 10 7 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Average Backups 18 | 1 6 14 14 15 11 16 21 22 21 21 21 21 20 18 21 21 20 22 22 23 5 4 Power . | . . . . . . 1 1 2 1 1 1 1 2 1 2 2 1 . . . . . Propulsion 1 | . 2 3 3 3 1 3 2 2 2 2 2 2 3 3 2 1 . . . . . . Utility 10 | . 2 5 6 7 7 9 13 13 11 12 12 12 12 12 13 15 15 16 12 13 2 1 Weapon 4 | . 1 5 5 5 2 2 3 5 6 6 6 3 2 2 3 2 2 6 9 10 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . . 8 . . 1 8 3 . . . . 6 . . 1 1 . 3 . . 10 1 Power 5 | . . . . . . 2 1 . . . . 1 . . . 1 . . . . . . Propulsion 5 | . . 2 . . . 2 . . . . . . . . . . . . . . . 1 Utility 18 | . . 4 . . . 4 1 . . . . 2 . . 1 . . 1 . . 5 . Weapon 14 | . . 2 . . 1 . 1 . . . . 3 . . . . . 2 . . 5 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 84 98 100 100 98 92 91 92 91 92 92 92 90 92 89 92 93 86 92 89 95 56 Engine 7 | . 13 10 11 11 3 5 12 7 6 7 7 12 6 5 6 1 . 8 3 4 4 . Core 3 | . . . . . 6 2 2 7 7 7 7 . 6 6 6 6 4 . 5 5 5 . Treads 5 | . 27 21 22 22 16 7 . . . . . . . . . . . . . 1 5 . Wheel 4 | . . . . . 4 5 7 7 7 7 7 6 6 6 7 13 11 5 5 . . . Device 21 | . . 20 22 22 22 33 16 15 7 7 7 21 19 13 13 18 22 25 27 29 26 4 Storage 7 | . 19 11 11 11 11 9 6 7 7 7 7 6 6 6 6 6 7 5 5 5 . . Processor 10 | . . . . . . . 13 15 15 15 15 16 13 13 13 13 8 8 17 17 22 17 Hackware 2 | . . . . . . . 5 7 7 7 7 6 6 6 5 . . 4 . . . . Protection 4 | . 3 . . . . 1 . . 6 7 7 . 4 13 13 12 11 5 6 5 4 3 Energy Gun 7 | . 4 9 . . 13 1 . . . . . 4 18 18 14 12 16 9 10 11 10 . Energy Cannon 9 | . . 13 22 22 10 19 23 22 22 23 18 14 . . . . . 4 3 5 4 . Ballistic Gun 2 | . 14 9 10 11 3 . . . . . . . . . . . . . . . . 15 Peak Build Rating 90 | 6 7 19 19 19 21 42 58 59 58 52 55 70 68 69 74 84 80 90 90 87 80 70 Average Rating 55 | 4 6 16 18 19 19 32 55 57 51 52 52 65 64 65 63 69 71 82 87 79 73 60 On Entrance 47 | . 6 7 18 19 19 20 41 57 58 52 52 53 60 66 69 65 75 62 88 79 80 53 Avg Prop Armor Cover (%) 3 | . . 3 . . 3 3 . . . . . . . . . . . . . . 2 25 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 146 | 11 31 42 43 42 42 108 123 116 123 120 123 131 123 131 126 146 128 144 139 135 56 47 Greatest Support 51 | 40 40 43 43 43 43 40 28 28 28 28 28 28 28 28 28 24 28 28 28 28 51 45 Greatest Overweight (x) 44 | . 1 10 . . 1 4 4 4 4 4 4 4 4 4 5 6 7 5 4 44 6 5 Average Overweight (x) 3 | . . . . . . 2 3 4 4 4 4 4 3 4 4 4 4 4 4 12 2 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 21 | 6 14 15 15 15 15 19 24 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Most Carried 25 | 3 9 15 15 15 15 25 25 25 25 23 25 25 25 24 25 25 25 25 24 24 23 5 Average Carried 19 | 1 6 14 14 15 11 18 24 24 23 23 23 24 23 21 24 24 21 22 21 23 5 4 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 3 9 14 15 15 11 24 24 25 23 23 25 24 24 22 24 22 17 22 24 24 4 4 Class Distribution -------------------- 35% | Gunner 24% | Scavenger-Gunner 12% | Mutant 9% | Skirmisher 7% | Scavenger-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -6/Deep Caves Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Matter Collected 6414 | 83 570 630 10 . 269 740 272 26 269 . 92 516 351 168 53 433 232 492 154 98 497 459 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13572 | . 612 1881 15 . 644 2057 580 37 125 . 103 2090 303 216 . 279 475 1195 315 558 1551 536 Parts 639 | . 33 126 7 . 36 107 30 8 8 . 10 58 11 3 . 5 31 60 16 11 52 27 Haulers Intercepted 18 | . 2 6 . . . 5 3 . . . . 1 . . . . . 1 . . . . Recyclers Shooed 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . . . 6 9 . 10 . 5 2 . . 24 . 5 10 . 18 Prevented 17 | . . . . . . . . . . . . . 4 . . . 2 . 5 . . 6 Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Combat Hostiles Destroyed 251 | . 9 31 3 . 16 31 7 4 7 . 6 35 12 6 . 9 12 19 10 5 21 8 Guns 62 | . 9 10 . . . 3 . . . . . 9 4 2 . 3 8 4 . 1 2 7 Cannons 83 | . . 14 . . 6 22 6 . 2 . 1 14 . . . . . 11 1 3 3 . AOE 78 | . . 6 3 . 10 4 . 4 5 . 5 6 8 3 . 6 2 3 7 . 6 . Classes Destroyed 24 | . 5 5 . . 2 . 1 . . . 2 1 . . . 2 1 . . . 5 . Worker 13 | . . 7 . . 1 2 . . . . . 2 . . . . . 1 . . . . Builder 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . Hauler 18 | . 2 6 . . . 5 3 . . . . 1 . . . . . 1 . . . . Recycler 12 | . 3 3 . . 3 2 . . . . . 1 . . . . . . . . . . Minesweeper 4 | . . . . . . . . . . . 1 . . . . . . . . 3 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Operator 5 | . . 3 . . . 1 1 . . . . . . . . . . . . . . . Drone 4 | . . . . . . . . . . . 2 . . . . . 2 . . . . . Watcher 18 | . 1 4 . . . 5 1 . . . . 2 . . . . . 5 . . . . Swarmer 84 | . 3 9 3 . 8 4 . 4 5 . 4 7 12 3 . . 5 4 9 . 3 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 82 | . 6 11 . . 4 16 1 . 1 . . 15 . 3 . . 1 5 . 5 11 3 Brawler 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . Duelist 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 30 | . . 10 . . . 9 3 . . . . 4 . . . . 1 3 . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 11 | . . . . . 2 2 . . 1 . . 4 . . . . . . . . . 2 Programmer 19 | . . . . . . . 3 . . . . 4 . . . . 2 7 1 . 1 1 Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Z-Light 6 | . . . . . . . . . . . . . . . . 6 . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 12 | . 4 12 3 . 9 6 2 4 4 . 4 5 5 6 . 4 5 4 5 3 12 2 Combat Bots Only 11 | . 3 4 3 . 8 4 2 4 4 . 4 5 5 6 . 4 5 4 5 2 11 2 Max Kills in Single Turn 4 | . 1 2 2 . 4 3 1 3 2 . 3 4 2 3 . 2 2 2 2 1 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . 1 . . . . . Exploded 4 | . . 2 2 . 4 2 . 3 2 . 3 4 2 3 . 2 1 2 2 . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Hostile Shots Fired 1172 | . 73 72 6 . 52 113 38 6 32 . 7 166 32 25 . 20 73 94 42 25 132 164 Missed 370 | . 22 26 3 . 13 34 14 1 13 . . 58 11 5 . 5 15 28 14 5 59 44 Hits 802 | . 51 46 3 . 39 79 24 5 19 . 7 108 21 20 . 15 58 66 28 20 73 120 Melee 4 | . . 2 . . 1 . . . . . . . . . . . . . . . 1 . Projectile 798 | . 51 44 3 . 38 79 24 5 19 . 7 108 21 20 . 15 58 66 28 20 72 120 AOE 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Critical Strikes 26 | . 5 1 . . . 4 . . . . . 2 . 2 . . . 5 2 1 2 2 Part Disruptions 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . Damage Taken 14023 | . 753 576 25 . 630 993 284 74 337 . 134 1447 356 365 . 641 1352 1234 501 380 1726 2215 Core 2197 | . 137 144 . . 32 165 25 . 25 . 13 153 16 53 . 48 371 99 33 58 371 454 Absorbed by Shields 897 | . . . . . . 237 14 . . . . 241 . . . . . 116 . . 289 . Redirected to Shielding 362 | . . 2 . . . . . . . . . . 104 11 . 52 193 . . . . . Regen/Repaired (Parts) 657 | . . . . . . 107 161 . . . . 202 . . . . . . . . 187 . Core Remaining (%) 64 | 100 45 . . . 56 70 . . . . 91 . . . . . 24 . . . . . Volleys Fired 730 | . 72 73 2 . 30 103 23 4 10 . 6 119 14 10 11 20 17 86 18 24 41 47 Largest 3 | . 2 3 1 . 3 3 3 3 3 . 3 3 3 3 1 3 3 3 3 3 3 3 Hottest 255 | . 60 161 33 . 188 204 216 216 216 . 216 229 224 234 69 240 220 240 240 255 255 179 Shots Fired 1555 | . 113 185 2 . 69 254 70 8 23 1 12 251 20 20 11 28 46 191 21 77 63 90 Gun 725 | . 113 109 . . 28 31 . . . . . 77 9 15 11 18 43 102 3 53 26 87 Cannon 739 | . . 70 . . 35 215 70 4 18 1 9 171 . . . . 3 85 7 24 24 3 Launcher 91 | . . 6 2 . 6 8 . 4 5 . 3 3 11 5 . 10 . 4 11 . 13 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 291 | . 100 50 . . 12 38 . . . . . . . . . . . 7 . . 4 80 Thermal 1135 | . 13 129 . . 35 202 70 4 18 1 9 248 9 15 11 18 43 179 10 77 37 7 Explosive 47 | . . 6 2 . 6 8 . 4 5 . 3 3 1 1 . 8 . . . . . . Electromagnetic 82 | . . . . . 16 6 . . . . . . 10 4 . 2 3 5 11 . 22 3 Robot Hit Streak 31 | . 10 15 . . 11 14 30 . 3 . 4 31 10 12 . 8 13 18 3 11 19 3 Robot Miss Streak 10 | . 5 4 2 . 3 4 3 . 2 . 1 6 2 1 . 3 6 3 5 3 5 10 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 7 | . 2 1 . . . . . . . . . . . 1 . . 2 . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . 1 . . 1 . . . . 1 Shots Hit Robots 890 | . 70 99 . . 39 153 51 . 10 . 6 149 10 16 . 17 32 111 4 47 40 36 Core Hits 586 | . 28 66 3 . 27 69 20 6 8 . 6 90 15 16 . 59 21 54 9 19 48 22 Critical Kills 9 | . . 1 . . . 2 . . . . . 2 . . . . . . . 1 3 . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 33 | . . 3 . . . 3 . . . . . 5 . 1 . . 4 6 . 4 6 1 Burn 22 | . . 1 . . . 1 . . . . . 3 . 1 . . 3 6 . 3 3 1 Meltdown 8 | . . 1 . . . 2 . . . . . 2 . . . . . . . 1 2 . Destroy 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . Impale 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 10 | . . . . . . . . . . . . . . . 1 . 8 . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . . . . . . 1 . 8 . . . . 1 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27876 | . 716 2506 148 . 1353 3393 1221 326 693 . 405 4311 711 493 . 1461 922 3344 789 1332 2882 870 Guns 8719 | . 716 843 . . 285 365 . . . . . 1595 182 324 . 248 658 1443 26 752 537 745 Cannons 10762 | . . 1127 . . 524 2676 1221 . 176 . 132 2287 . . . . . 1524 50 580 452 13 Explosions 8177 | . . 501 148 . 534 347 . 326 517 . 273 429 529 169 . 1213 96 377 713 . 1893 112 Melee 168 | . . . . . . . . . . . . . . . . . 168 . . . . . Ramming 50 | . . 35 . . 10 5 . . . . . . . . . . . . . . . . Kinetic 2263 | . 595 257 . . 80 436 . . . . . . . . . . . 136 . . 106 653 Thermal 17164 | . 121 1713 . . 610 2505 1221 . 176 . 132 3882 182 324 . 248 658 2890 231 1332 847 92 Explosive 4451 | . . 501 148 . 448 347 . 326 517 . 273 429 107 169 . 1186 . . . . . . Electromagnetic 3780 | . . . . . 205 100 . . . . . . 422 . . 27 96 318 558 . 1929 125 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 168 | . . . . . . . . . . . . . . . . . 168 . . . . . Highest Corruption 71 | . . . . . 3 . 4 4 4 4 4 5 5 5 5 . 4 5 4 4 56 71 Average Corruption 7 | . . . . . 3 . 2 4 4 4 4 2 5 5 5 . 3 2 4 4 21 68 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 320 | . . . . . 8 . 20 11 9 3 8 33 20 11 3 . 10 19 8 78 24 55 Message Errors 80 | . . . . . 4 . 7 2 4 . 4 9 5 4 2 . 2 4 2 13 4 14 Matter Fused 78 | . . . . . 1 . 8 6 . . 1 9 10 3 . . 4 4 . 22 4 6 Heat Flow Errors 24 | . . . . . . . 2 . . 1 2 5 . . . . 2 2 1 5 2 2 Energy Discharges 35 | . . . . . 1 . . 2 3 1 1 3 2 2 . . 1 . 2 9 3 5 Parts Rejected 3 | . . . . . . . . . . . . 1 . . . . . 1 . . . 1 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . Data Loss (minor) 35 | . . . . . . . 1 1 . . . 4 . 2 . . . 2 1 16 2 6 Data Loss (major) 12 | . . . . . . . . . 1 . . . 1 . 1 . . 1 1 3 2 2 Misfires 13 | . . . . . . . 1 . . 1 . 1 1 . . . 1 1 1 5 1 . Alerts 9 | . . . . . 2 . 1 . . . . . . . . . . 2 . 3 . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Weapon Failures 25 | . . . . . . . . . 1 . . 1 1 . . . . 2 . . 3 17 Overload Shots 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Effects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 364 | . . 11 . . 5 31 67 . 18 . 46 19 9 . . 9 . 13 84 51 1 . Projectiles 193 | . . 11 . . . 27 67 . 2 . 5 17 . . . . . 13 . 51 . . Explosions 171 | . . . . . 5 4 . . 16 . 41 2 9 . . 9 . . 84 . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . 5 . . . . . . . . . . . 2 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . 5 . . . . . . . . . . . 2 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 365 | . . . . . 68 23 . . 58 . 34 70 39 . . 50 2 . . . . 21 Shots 20 | . . . . . 3 2 . . 2 . 1 3 3 . . 3 1 . . . . 2 Rammed 5 | . . 3 . . 1 1 . . . . . . . . . . . . . . . . Targets Rammed 8 | . . 5 . . 1 2 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 512 | . 41 195 . . 223 188 340 156 263 178 250 450 241 322 . 240 512 244 276 382 343 217 Average Temperature 94 | . 16 65 . . 83 81 113 51 123 93 105 99 132 157 . 65 202 78 71 133 106 83 Received Heat Transfer 2383 | . 366 159 . . 180 420 13 . . . . 227 . 120 . 135 111 127 . 198 147 180 Effects 11 | . . . . . . . . . . . . 4 . 1 . . 4 . . 2 . . Shutdowns 5 | . . . . . . . . . . . . 2 . . . . 2 . . 1 . . Energy Bleed 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . Interference 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . . . . . . . . . 1 2 . 8 . Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . 1 2 . 8 . Parts Fried 21 | . . . . . 2 1 . . . . . . 1 . . . . 2 1 . 13 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 18 | . . 2 . . . 2 1 . . . . 7 . 1 . . 1 . . 1 3 . Combat Hostiles 15 | . . 1 . . . 2 1 . . . . 6 . 1 . . 1 . . 1 2 . Parts Melted 93 | . . 5 . . . 10 5 . . . 2 37 . 3 . . 4 10 . 7 9 1 Heat Transferred 30172 | . 275 3233 . . 901 4699 2106 . 322 . 248 7493 386 835 . 359 1457 3240 200 2592 1604 222 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 . . . . . . . . . . . . 1 1 . . . Latent Energy Used 1242 | . . . . . . . . . . . . . . . . . 133 200 . . 790 119 LE Corruption 27 | . . . . . . . . . . . . . . . . . 3 3 . . 17 4 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Maximum Alert Level 2 | . . 2 1 . 1 2 1 . . . . 2 . . . . . 1 . . . . Low Security (%) 62 | 100 100 56 83 . 82 62 99 . . . . 42 . . . . . 27 . . . . Level 1 27 | . . 24 16 . 17 24 . . . . . 36 . . . . . 72 . . . . Level 2 10 | . . 19 . . . 13 . . . . . 21 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 645 | . 94 541 210 . 251 448 201 . . . . 645 . . . . . 355 . . . . Initial 300 | . . 9 210 . . 47 199 . . . . 181 . . . . . 300 . . . . Average 160 | . 22 185 160 . 100 160 45 . . . . 249 . . . . . 216 . . . . Influence Increases 7980 | . 296 1100 90 . 468 1095 258 90 160 . 105 1355 270 140 . . 270 1133 230 125 560 235 Destroy 0b10 Robot/C 4820 | . 180 620 60 . 320 620 140 80 140 . 80 700 240 120 . . 200 420 200 100 440 160 Destroy 0b10 Robot/NC 405 | . 30 120 . . 20 85 25 . . . 15 30 . . . . 10 40 . 25 5 . Destroy Leader 1034 | . 46 190 10 . 60 180 68 10 20 . 10 186 30 20 . . 30 114 30 . . 30 Allied During Kill 35 | . . . . . . . . . . . . . . . . . . 10 . . 25 . Successful Hack 174 | . 40 32 . . . 20 24 . . . . 53 . . . . . 5 . . . . Disable Machine 450 | . . 60 . . . 120 . . . . . 180 . . . . . 90 . . . . Destroy Structure 357 | . . 33 20 . 68 55 1 . . . . 56 . . . . . 124 . . . . Advance Influence 450 | . . . . . . . . . . . . 150 . . . . . 300 . . . . Lose Combat Pursuer 255 | . . 45 . . . 15 . . . . . . . . . . 30 30 . . 90 45 Influence Decreases 7980 | . 272 585 527 102 345 779 697 66 160 24 55 765 581 291 178 . 270 785 396 307 316 479 Entered New Map 1699 | . . 15 329 102 . 76 240 . 6 24 . 19 237 63 178 . . . 130 36 . 244 Time Decay 5446 | . 248 560 198 . 304 643 457 66 144 . 55 656 334 198 . . 260 595 206 241 96 185 Lost Part 535 | . 24 10 . . 41 60 . . 10 . . 90 10 30 . . . 40 50 10 110 50 Lost Ally 150 | . . . . . . . . . . . . . . . . . 10 . 10 20 110 . Purge Threat 150 | . . . . . . . . . . . . . . . . . . 150 . . . . Squads Dispatched 29 | . 1 3 . . . 3 3 . . . . 10 . . . . . 9 . . . . Investigation 4 | . 1 . . . . . . . . . . 2 . . . . . 1 . . . . Extermination 11 | . . . . . . . 2 . . . . 4 . . . . . 5 . . . . Reinforcement 12 | . . 2 . . . 2 1 . . . . 4 . . . . . 3 . . . . Assault 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Distress Signals 8 | . . 4 . . . . . . . . . 3 . . . . . 1 . . . . Communications Jammed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 350 | . 17 50 4 . 10 47 9 2 10 . 6 44 11 5 . 9 13 30 14 5 46 18 Peak Tracking Total 14 | . 5 6 3 . 3 4 1 3 4 . 4 5 4 3 . 6 4 4 5 2 14 6 Tactical Retreats 12 | . . 2 . . . 1 . . . . . . . . . . 1 1 . . 4 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Traps Triggered 16 | . 2 3 . . . 3 5 . . . . 1 . . . . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 15 | . . . . . . . . . . . 5 . . . . . . . . 10 . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Machines Disabled 30 | . . 4 . . . 8 . . . . . 12 . . . . . 6 . . . . Max in Single Turn 4 | . . 1 . . . 2 . . . . . 4 . . . . . 4 . . . . Garrison Access 3 | . . . . . . 1 1 . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Machines Accessed 67 | . 8 9 . . . 11 7 . . 3 . 17 2 . . . . 7 2 1 . . Terminals 38 | . 7 8 . . . 7 3 . . . . 8 . . . . . 4 . 1 . . Fabricators 5 | . . . . . . . 1 . . . . 3 . . . . . 1 . . . . Repair Stations 4 | . . . . . . 2 1 . . . . 1 . . . . . . . . . . Recycling Units 4 | . 1 . . . . . . . . . . 3 . . . . . . . . . . Scanalyzers 4 | . . 1 . . . 1 1 . . . . . . . . . . 1 . . . . Garrison Access 5 | . . . . . . 1 1 . . . . 2 . . . . . 1 . . . . Total Hacks 191 | . 19 25 . . . 34 20 . . 22 . 43 7 . . . . 18 2 1 . . Successful 104 | . 10 11 . . . 19 7 . . 22 . 17 7 . . . . 8 2 1 . . Failed 84 | . 9 13 . . . 14 12 . . . . 26 . . . . . 10 . . . . Catastrophic 18 | . 2 2 . . . 4 4 . . . . 6 . . . . . . . . . . Database Lockouts 3 | . . 1 . . . 1 1 . . . . . . . . . . . . . . . Manual 77 | . 15 10 . . . 18 9 . . . . 11 . . 5 . . 9 . . . . Terminals 107 | . 18 23 . . . 21 10 . . . . 23 . . . . . 11 . 1 . . Fabricators 12 | . . . . . . . 2 . . . . 8 . . . . . 2 . . . . Repair Stations 13 | . . . . . . 8 3 . . . . 2 . . . . . . . . . . Recycling Units 7 | . 1 . . . . . . . . . . 6 . . . . . . . . . . Scanalyzers 9 | . . 2 . . . 1 4 . . . . . . . . . . 2 . . . . Garrison Access 12 | . . . . . . 4 1 . . . . 4 . . . . . 3 . . . . Terminal Hacks 61 | . 3 10 . . . 4 1 . . 22 . 7 7 . . . . 4 2 1 . . Record 16 | . . 3 . . . . . . . 6 . . 6 . . . . . . 1 . . Part Schematic 9 | . . . . . . . . . . 9 . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 4 | . 1 2 . . . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 15 | . 2 3 . . . 3 . . . 3 . 3 . . . . . 1 . . . . Open Door 3 | . . . . . . . . . . . . . 1 . . . . . 2 . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 5 | . . 1 . . . 1 1 . . . . 2 . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . 1 . . . . 2 . . . . . 1 . . . . Network Status 4 | . . . . . . . 1 . . . . 2 . . . . . 1 . . . . Repair Station Hacks 12 | . . . . . . 8 2 . . . . 2 . . . . . . . . . . Scan Component 6 | . . . . . . 4 1 . . . . 1 . . . . . . . . . . Repair 6 | . . . . . . 4 1 . . . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Retrieve Components 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 1 . . . . . . . . . . 1 . . . . Seal Access 3 | . . . . . . 1 1 . . . . . . . . . . 1 . . . . Unauthorized Hacks 19 | . 7 1 . . . 6 . . . . . 3 . . . . . 2 . . . . Terminals 17 | . 7 1 . . . 6 . . . . . 1 . . . . . 2 . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Botnet 5 | . 1 1 . . . 1 . . . . . . . . . . . 2 . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . . . . 5 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Fabnet 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 2 . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 8 9 . . . 8 6 . . . . 17 . . . . . 7 . 1 . . Full Trace Events 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 4 . . . . 2 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . . 9 . . . . 14 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . 4 1 . . . . 1 . . . . . . . . . . Time 166 | . . . . . . 128 13 . . . . 25 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . . . . . . . . 20 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . . . . 1 2 . 1 4 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . . . . . . . 1 2 . 1 4 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . 6 6 6 6 6 2 Autooverrided 8 | . . . . . . . . . . . . . . . . . 1 2 . 1 4 . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Total Allies 13 | . . . . . . . . . . . . . . . 2 . 1 2 . 1 7 . Largest Group 4 | . . . . . . . . . . . . . . . 2 2 . 1 . 1 4 . Highest-Rated Group 221 | . . . . . . . . . . . . . . . 192 192 . 54 . 47 221 . Highest-Rated Ally 96 | . . . . . . . . . . . . . . . 96 96 . 54 . 47 64 . Total Orders 8 | . . . . . . . . . . . . . . . . . . . 4 2 . 2 ROAM 1 | . . . . . . . . . . . . . . . . . . . 1 . . . EXPLORE 7 | . . . . . . . . . . . . . . . . . . . 3 2 . 2 Ally Attacks 50 | . . . . . . . . . . . . . . . . 31 . 7 . 1 11 . Total Damage 1076 | . . . . . . . . . . . . . . . . 544 . 359 . 17 156 . Kills 6 | . . . . . . . . . . . . . . . . 2 . 3 . . 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 3 | . . . . . . . . . . . . . . . . 1 . . . 1 1 . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Active Infowar (turns) 14126 | . . 2041 407 127 712 2343 1496 523 23 . . 2257 744 . 57 1388 674 1331 2 1 . . Sensors 8315 | . . . . . . . 1318 523 23 . . 2257 744 . 57 1388 674 1329 2 . . . Seismic 5808 | . . 2041 407 127 712 2343 178 . . . . . . . . . . . . . . . Jamming 453 | . . . . . . . . . . . . . . . . . . 453 . . . . ECM 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Robot Analysis Total 4 | . 1 2 . . . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 10 | . . . 1 . . . . . . . 2 . 1 . 1 . 1 . 2 2 . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . 2 2 . 2 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . 1 2 . 1 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Turns Passed 26247 | 86 1275 2175 407 127 712 2841 1554 523 430 110 381 2846 757 419 1295 2005 766 1880 435 3309 1249 665 Spaces Moved 12404 | 49 657 1086 250 80 291 1249 907 337 258 74 236 1462 467 247 810 1166 391 999 248 457 357 326 Core 107 | 3 . 2 . . . . . . . . . . . . . . . . . 95 . 7 Treads 3254 | 46 657 1083 250 80 291 465 . . . . . . . . . . . . . 110 272 . Legs 319 | . . . . . . . . . . . . . . . . . . . . . . 319 Wheels 8713 | . . 1 . . . 784 907 337 258 74 236 1462 467 247 810 1166 391 999 248 252 74 . Hover 11 | . . . . . . . . . . . . . . . . . . . . . 11 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 130 160 160 160 95 135 150 150 150 150 150 135 150 150 150 135 150 150 150 115 50 Average Speed 179 | 153 163 161 160 160 196 169 145 150 150 150 150 150 149 150 153 159 162 151 150 704 275 126 Slowest Speed 2250 | 160 240 550 160 160 240 240 150 150 150 150 150 150 150 150 165 180 195 165 150 2250 580 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . . . . . . . 2 . . . . . . 2 . 8 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 58 | 4 97 91 55 14 74 86 29 59 53 68 44 47 70 48 84 73 50 26 82 70 52 58 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 6 | . 2 . . . . 2 . . . 1 1 . . . . . . . . . . . Known Exits Taken 18 | . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 . . 1 1 . . . . . . . . . . . . . . . . 1 . Scrap Searched 18 | . . . . . 3 . . 1 1 . 2 . 2 2 2 . 1 . 2 2 . . Spaces Dug 90 | . . . . . . . . 22 . . 20 20 . . . . . 22 5 . 1 . Terrain Destroyed 707 | . . 23 23 . 78 47 . 38 48 . 61 55 29 16 . 120 7 67 10 9 39 37 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 142 | . . 5 . . 3 7 . . 1 . . 24 . . . . 7 40 6 9 3 37 AOE 565 | . . 18 23 . 75 40 . 38 47 . 61 31 29 16 . 120 . 27 4 . 36 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Total 15071 | 57 758 1364 254 79 372 1772 1096 347 277 73 251 1896 504 276 850 1277 468 1226 294 512 587 481 Wait 1155 | . 14 130 . . 37 305 93 . . . . 242 . 6 10 32 25 78 16 13 69 85 Move 12380 | 48 656 1085 249 79 290 1248 906 336 257 73 235 1461 466 246 809 1165 390 998 247 456 354 326 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 163 | 3 9 17 1 . 2 35 30 2 1 . 1 16 1 3 6 10 6 14 1 1 . 4 Fast Attach 94 | 6 3 16 . . 1 12 2 . . . . 5 5 . . 8 . 11 3 4 11 7 Attach 91 | . 3 3 . . 6 7 5 . 3 . . 11 5 4 5 13 10 8 1 1 2 4 Detach 16 | . . . . . . 1 2 . . . . 2 3 . 1 4 1 1 1 . . . Swap 176 | . . 15 2 . 4 29 14 4 6 . 4 24 5 5 4 8 8 15 7 1 15 6 Drop 155 | . 1 20 . . 1 30 13 1 . . . 16 5 2 3 16 3 15 . 2 26 1 Fire 730 | . 72 73 2 . 30 103 23 4 10 . 6 119 14 10 11 20 17 86 18 24 41 47 Melee 10 | . . . . . . . . . . . . . . . 1 . 8 . . . . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . 5 . . 1 2 . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . 8 . . . . . . . . . . . . . 2 . Rewire 68 | . . . . . . . . . . . . . . . . 1 . . . . 67 . Trap 15 | . . . . . . . . . . . 5 . . . . . . . . 10 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low / [*Ext]) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 5) 625 | -10/Materials | Discovered new exit (range 7) 691 | -10/Materials | Discovered new exit (range 11) 891 | -10/Materials | Discovered new exit (range 9) 999 | -10/Materials | Core integrity fell below 50% 1122 | -10/Materials | Learned 2 Mines zone layouts 1171 | -10/Materials | Identified exit to Mines 1171 | -10/Materials | Identified exit to Subcaves 1171 | -10/Materials | Identified exit to Materials 1208 | -10/Materials | Learned location of Subcaves (-10) 1260 | -10/Materials | Learned location of Mines (-9) 1268 | -10/Materials | Learned Storage garrison access intel 1288 | -10/Materials | Learned location of 2 exits from Materials 1357 | -10/Materials | Learned Storage security intel 1362 | -10/Materials | Entered another Materials area 1362 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1363 | -9/Materials | Identified exit to Materials 1363 | -9/Materials | Identified exit to Storage 1580 | -9/Materials | Discovered exit to Materials (range 16) 1775 | -9/Materials | Build established: Scavenger-Gunner 2036 | -9/Materials | Identified exit to Mines 2052 | -9/Materials | Central database locked down 2480 | -9/Materials | Build established: Gunner 3362 | -9/Materials | First assault squad dispatched 3537 | -9/Materials | Entered Mines 3616 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3616 | -9/Mines | Discovered new exit (range 5) 3681 | -9/Mines | Discovered exit to Materials (range 7) 3683 | -9/Mines | Learned 2 Materials zone layouts 3877 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3880 | -9/Mines | Found Prototype Device 3944 | -9/Mines | Entered Exiles 3988 | -9/Exiles | Met 8R-AWN 4050 | -9/Exiles | Discovered new exit (range 14) 4071 | -9/Exiles | Entered Mines 4335 | -8/Mines | Lost 3 parts (1u2w) 4489 | -8/Mines | Destroyed 8 combat bots 4498 | -8/Mines | Discovered exit to Materials (range 6) 4561 | -8/Mines | Discovered exit to Materials (range 6) 4783 | -8/Mines | Entered Materials 4783 | -8/Materials | Evolved 2 slots: Utility x2 4784 | -8/Materials | Identified exit to Factory 4897 | -8/Materials | Lost 3 parts (1p2w) 5331 | -8/Materials | Build established: Scavenger-Tank 6006 | -8/Materials | Garrison activated, responded to threat 6321 | -8/Materials | Repaired Seismic Detector 6499 | -8/Materials | Build established: Tank 6564 | -8/Materials | Discovered exit to Factory (range 16) 6804 | -8/Materials | Learned 4 Recycling zone layouts 6836 | -8/Materials | Repaired Lgt. Deuterium Engine 6840 | -8/Materials | Learned Factory emergency access door positions 6868 | -8/Materials | Learned location of 2 exits from Lower Caves 6875 | -8/Materials | Repaired Imp. Heat Sink 6892 | -8/Materials | Learned location of Zion (-6) 6902 | -8/Materials | Repaired Grenade Launcher 6918 | -8/Materials | Learned Factory stockpile data 7074 | -8/Materials | Discovered exit to Factory (range 16) 7259 | -8/Materials | Central database locked down 7624 | -8/Materials | Entered Factory 7624 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7625 | -7/Factory | Identified exit to Lower Caves 7743 | -7/Factory | Repaired Huge Storage Unit 7803 | -7/Factory | Identified Exp. Sensor Array 8148 | -7/Factory | Build established: Skirmisher 8214 | -7/Factory | Discovered new exit (range 15) 8270 | -7/Factory | Identified exit to Factory 8562 | -7/Factory | Found Prototype Launcher 9064 | -7/Factory | Central database locked down 9178 | -7/Factory | Entered Lower Caves 9179 | -7/Lower Caves | Identified exit to Lower Caves 9701 | -7/Lower Caves | Entered another Lower Caves area 9702 | -7/Lower Caves | Encountered a Warlord checkpoint 9702 | -7/Lower Caves | Identified exit to Data Miner 10016 | -7/Lower Caves | Build established: Gunner 10131 | -7/Lower Caves | Entered Data Miner 10131 | -7/Data Miner | Discovered new exit (range 6) 10160 | -7/Data Miner | Met Data Miner 10185 | -7/Data Miner | Learned location of Section 7 (-2) 10185 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10206 | -7/Data Miner | Received God Mode back door access code from Data Miner 10239 | -7/Data Miner | Identified exit to Proximity Caves 10241 | -7/Data Miner | Entered Proximity Caves 10517 | -6/Proximity Caves | Spotter reported a threat 10528 | -6/Proximity Caves | Learned location of 2 exits from Factory 10598 | -6/Proximity Caves | Discovered exit to Factory (range 6) 10622 | -6/Proximity Caves | Entered Factory 10622 | -6/Factory | Evolved 2 slots: Utility x2 10623 | -6/Factory | Identified exit to Lower Caves 10623 | -6/Factory | Identified exit to Factory 11092 | -6/Factory | Identified Rocket Array 11183 | -6/Factory | Incoming investigation squad redirected 11691 | -6/Factory | Cargo convoy interrupted 12552 | -6/Factory | Repaired Lyr. Medium Armor Plating 13421 | -6/Factory | Discovered new exit (range 16) 13468 | -6/Factory | Entered Lower Caves 13481 | -6/Lower Caves | Lost 3 parts (1p1u1w) 13536 | -6/Lower Caves | Found DCF Scrap (15 items) 13816 | -6/Lower Caves | Learned Factory stockpile data 14036 | -6/Lower Caves | Entered an active Warlord outpost 14045 | -6/Lower Caves | Learned location of 1 exit from Research 14045 | -6/Lower Caves | Learned Armory trap positions 14045 | -6/Lower Caves | Learned Factory security intel 14102 | -6/Lower Caves | Discovered new exit (range 15) 14109 | -6/Lower Caves | Encountered a Warlord checkpoint 14123 | -6/Lower Caves | Identified exit to Lower Caves 14225 | -6/Lower Caves | Entered another Lower Caves area 14622 | -6/Lower Caves | Discovered new exit (range 15) 14643 | -6/Lower Caves | Identified exit to Zion 14644 | -6/Lower Caves | Entered Zion 14681 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 14694 | -6/Zion | Learned location of 1 exit from Factory 14721 | -6/Zion | System corruption cleaned by Quarantine Array 14742 | -6/Zion | Given the Hacking Drone Bay 14804 | -6/Zion | Discovered new exit (range 8) 14882 | -6/Zion | Found Prototype Device 14931 | -6/Zion | Build established: Mutant 15049 | -6/Zion | Given A8's code to call for help 15123 | -6/Zion | Found Prototype Device 15195 | -6/Zion | Found CR-A16's Pointy Stick 15430 | -6/Zion | Build established: Gunner 15880 | -6/Zion | Identified Phasing AFG 15881 | -6/Zion | Identified Hacking Drone Bay 15903 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15903 | -6/Zion | Opened final containment barrier to the Deep Caves 15906 | -6/Zion | Enhanced Grunt warped into view, answering call for help 15930 | -6/Zion | Discovered new exit (range 3) 15930 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 15933 | -6/Zion | Identified exit to Deep Caves 15939 | -6/Zion | Entered Deep Caves 15939 | -6/Deep Caves | Accompanied by 2 allies 16294 | -6/Deep Caves | Attacked by Z-Imprinter 16322 | -6/Deep Caves | Destroyed Z-Imprinter 16433 | -6/Deep Caves | Z-Facility disabled 16465 | -6/Deep Caves | Found Prototype Protection 16465 | -6/Deep Caves | Identified Zio. Weapon Casing 16472 | -6/Deep Caves | Found Zio. Weapon Casing 16473 | -6/Deep Caves | Lost 3 parts (1u2w) 17009 | -6/Deep Caves | Discovered new exit (range 6) 17016 | -6/Deep Caves | Identified exit to Proximity Caves 17484 | -6/Deep Caves | Build established: Mutant 17786 | -6/Deep Caves | Spotted AG-29505 17836 | -6/Deep Caves | Found Prototype Energy Cannon 17836 | -6/Deep Caves | Identified Latent Energy Streamer 17944 | -6/Deep Caves | Entered Proximity Caves 17947 | -5/Proximity Caves | Spotter reported a threat 17964 | -5/Proximity Caves | Learned Factory garrison access intel 18046 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18100 | -5/Proximity Caves | Spotter reported a threat 18474 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 18547 | -5/Proximity Caves | Spotted B-75 Beast 18559 | -5/Proximity Caves | Core integrity fell below 50% 18583 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 18592 | -5/Proximity Caves | Destroyed B-75 Beast 18621 | -5/Proximity Caves | Lost 10 parts (2p1n5u2w) 18696 | -5/Proximity Caves | Discovered exit to Factory (range 6) 18710 | -5/Proximity Caves | Entered Factory 18710 | -5/Factory | Evolved 2 slots: Utility x2 18711 | -5/Factory | Identified exit to Factory 18714 | -5/Factory | Loaded intel: 4 garrison access locations 18849 | -5/Factory | Build established: Mutant 18945 | -5/Factory | Discovered new exit (range 16) 18985 | -5/Factory | Identified exit to Upper Caves 19376 | -5/Factory | Build established: Scavenger-Tank 19379 | -5/Factory | Discovered exit to Upper Caves (range 16) 19702 | -5/Factory | Local machine network offline 19914 | -5/Factory | Found Prototype Launcher 20188 | -5/Factory | Build established: Scavenger-Skirmisher 20285 | -5/Factory | Identified Tesla Bomb Launcher 20590 | -5/Factory | Entered Upper Caves 20818 | -5/Upper Caves | Build established: Scavenger-Gunner 20860 | -5/Upper Caves | Identified exit to Upper Caves 20949 | -5/Upper Caves | Learned 4 Factory zone layouts 21025 | -5/Upper Caves | Entered another Upper Caves area 21032 | -5/Upper Caves | Learned Factory stockpile data 21049 | -5/Upper Caves | Discovered exit to Factory (range 32) 21388 | -5/Upper Caves | Identified exit to Warlord 24334 | -5/Upper Caves | Entered Warlord 24457 | -5/Warlord | System corruption cleaned by Quarantine Array 25021 | -5/Warlord | Met Warlord 25046 | -5/Warlord | Warlord's base attacked by MAIN.C 25338 | -5/Warlord | System corruption reached 10% 25384 | -5/Warlord | Warlord forces counterattacked 25396 | -5/Warlord | Spotted B-86 Titan 25398 | -5/Warlord | Destroyed B-86 Titan 25412 | -5/Warlord | Spotted Executioner 25419 | -5/Warlord | Destroyed Executioner 25444 | -5/Warlord | Destroyed 11 combat bots 25459 | -5/Warlord | Crushed by falling debris 25459 | -5/Warlord | Spotted Executioner 25459 | -5/Warlord | Spotted Executioner 25460 | -5/Warlord | System corruption reached 30% 25487 | -5/Warlord | Crushed by falling debris 25488 | -5/Warlord | Core integrity fell below 50% 25518 | -5/Warlord | Lost 10 parts (1p2n6u1w) 25519 | -5/Warlord | Found Prototype Processor 25519 | -5/Warlord | Identified Exp. Core Analyzer 25532 | -5/Warlord | Lost 8 allies 25547 | -5/Warlord | Spotted Executioner 25548 | -5/Warlord | Spotted Striker 25573 | -5/Warlord | Discovered new exit (range 9) 25583 | -5/Warlord | Entered Proximity Caves 25606 | -4/Proximity Caves | Lost 10 allies 25626 | -4/Proximity Caves | Core integrity fell below 20% 25647 | -4/Proximity Caves | Lost 7 parts (1p2n2u2w) 25733 | -4/Proximity Caves | Spotter reported a threat 25768 | -4/Proximity Caves | Spotted B-86 Titan 25774 | -4/Proximity Caves | Destroyed B-86 Titan 25834 | -4/Proximity Caves | Spotter reported a threat 26058 | -4/Proximity Caves | Spotter reported a threat 26111 | -4/Proximity Caves | Spotter reported a threat 26219 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26228 | -4/Proximity Caves | Spotter reported a threat 26248 | -4/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 26221_ Penetrated by Slug. 26221_ Critical hit (Destroy). 26221_ Helical Railgun destroyed. 26228_ ALERT: Unidentified potential threat approaching Complex 0b10. 26229_ System corrupted: Hpw. Shotgun jammed. 26232_ Slug penetrates Wall. 26236_ System corrupted: Coil Gun jammed. 26236_ System corrupted: Railgun jammed. 26236_ S-27 Virus destroyed. 26237_ System corrupted: IFF burst signal emitted. 26238_ Coil Gun destroyed. 26240_ Slug penetrates G-67 Veteran. 26242_ Lgt. Antimatter Reactor destroyed. 26244_ Flexi-carbon Leg destroyed. 26244_ Hpw. Shotgun destroyed. 26244_ Hrd. Heavy Armor Plating destroyed. 26246_ Dropped Railgun. 26246_ Slug penetrates G-67 Veteran. Map ----- +----------------------------------------------------+ | ???????????# #" #???????????????????????????????? | | ???????????# #" "#????????????????????????????? | | #####????### ##" "#???????????????????????????? | | ###### #?"" #???????????????????????????? | | #? " "#???????????????????????????? | | ###? #???????????????????????????? | | ### ###??? ! #???????????????????????????? | | ??# ##????? =%" #???????????????????????????? | | ### ##????? ? "" #???????????????????????????? | | # ##???? #?""# #???????????????????????????? | | ##?? #?######???????????????????????????? | | ### #??????????????????????????????????? | | ### #??????????????????????????????????? | | ##?## #??????????????????????????????????? | | ????## ########????????????????????????????????? | | ?????## ##???## #????????????????????????????????? | | ??#######????#""#????????????????????????????????? | | ?## ##???### ##???????????????????????????????? | | ?# ##### #???????????????????????????????? | | ??# ## ###?????????????????????????????? | | ### ##????????????????????????????? | | ## ##???????????????????????????? | | ## #???????????????????????????? | | ### ## #??#########????????????????? | | # #?####### #?## ##???????????????? | | # #???????### #### @gg #????? ????????? | | ## #?????????# "## Yg [ ##??? ???????? | | ?# #????????## ######?? ???????? | | ? #??????## ###### ???????? | | # ?????# #??????????? | | ## ## #???????????? | | ?# ## #### ;" ??????? | | ? ## #### ## ??????? | | ? ########### ## #? # ???????? | | ? ####?????????# ?# # #?? #?????????? | | ?#????????????? ?## ###??? #?????????? | | ??????????????? ??## ##?????? #?????????? | | ??????????????? ???#####???????? #?????????? | | ??????????????# ????????????????? ###?????????? | | ??????????????### ??????????????????##???????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Coolant Potential 65 Energy Generation 41 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Core Shielding 20 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 28 Core Analysis 11 Recoil Reduction 2 Matter Filtering 50 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Medium Treads | -7/Data Miner | Free Imp. Launcher Guidance Computer | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Coil Gun | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 10% | -8/Materials Lgt. Deuterium Engine | 12% | -8/Materials Imp. Heat Sink | 32% | -8/Materials Grenade Launcher | 70% | -8/Materials Huge Storage Unit | 73% | -7/Factory Lyr. Medium Armor Plating | 38% | -6/Factory Studied --------- Arm. Huge Wheel | -7/Factory | Hacked Lgt. Angular Momentum Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Blue Mage Challenges ------------ None Game ------ Seed XenonNetworkedLance Manual? 0 Play Time 02:39:00 Cumulative 243.6 hours Start 2025.11.09 @ 09:17:50 End 2025.11.09 @ 12:35:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 82 Gallery% 72 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c3a73df-dc23-4834-b38a-8d1df47b238a