Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.16 @ 00:34:06 Player: Clog Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (69) 345 Value Destroyed (1938) 1938 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (480) 480 TOTAL SCORE: 10683 Bonus ------- High Alert Combat Kills 130 Follower Combat Kills 59 Aligned with FarCom 300 Friendly Fire -9 Cogmind --------- Core Integrity 0/1600 Matter 39/300 Energy 85/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Graphene Brace Longsword +1 Plasma Lance Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Field Propulsion Array > --- UTILITY ---------- Advanced Signal Interpreter Improved Targeting Computer Improved Launcher Guidance Computer Improved Launcher Guidance Computer Graphene Brace > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Field Propulsion Array Fusion Bomb Launcher Longsword +1 Plasma Lance [Rating: 115] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Cooled Airjet Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Autogun Ballistic Gun Autogun Launcher Micro-nuke Launcher Special Weapon Molecular Deconstructor Slashing Weapon Longsword +1 Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 5 | . . . . . 1 1 . 1 . . . . 2 . Utility 10 | . . . . . 3 . 2 . 2 . . 1 . 2 Weapon 2 | . . . . . . 1 . . . . . 1 . . Parts Attached 70 | 6 6 . . 1 9 3 12 3 4 2 . 2 . 22 Power 9 | 1 1 . . . . . 4 . . . . . . 3 Engine 5 | 1 1 . . . . . 2 . . . . . . 1 Core 2 | . . . . . . . 1 . . . . . . 1 Reactor 2 | . . . . . . . 1 . . . . . . 1 Propulsion 19 | 2 . . . . 3 1 4 1 1 . . 1 . 6 Treads 7 | 2 . . . . 2 1 . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 10 | . . . . . 1 . 4 1 1 . . 1 . 2 Flight 2 | . . . . . . . . . . . . . . 2 Utility 21 | 1 2 . . 1 4 1 2 . 2 1 . 1 . 6 Device 5 | . . . . . 2 1 . . 1 . . 1 . . Storage 3 | 1 2 . . . . . . . . . . . . . Processor 5 | . . . . . . . 1 . . 1 . . . 3 Hackware 1 | . . . . . . . 1 . . . . . . . Protection 7 | . . . . 1 2 . . . 1 . . . . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 21 | 2 3 . . . 2 1 2 2 1 1 . . . 7 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 15 | 2 3 . . . 1 1 2 1 . . . . . 5 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . 1 1 . . . . 1 Special Weapon 1 | . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 3 2 . 1 . . . 2 Parts Lost 35 | . 1 . . 1 1 . . 3 1 1 . . 5 22 Power 5 | . 1 . . . . . . . . . . . . 4 Propulsion 13 | . . . . . 1 . . 1 1 . . . 2 8 Utility 12 | . . . . 1 . . . 1 . 1 . . 3 6 Weapon 5 | . . . . . . . . 1 . . . . . 4 Highest Loss Streak 8 | . 1 . . 1 1 . . 1 1 1 . . 3 8 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 10 | 2 11 15 15 15 13 13 5 4 4 5 5 5 4 3 Power . | 1 . . . . 1 1 1 1 1 1 1 1 1 . Propulsion 3 | . 3 4 4 4 4 5 2 1 1 1 1 1 1 1 Utility 1 | . 2 3 3 2 . . . . . 1 1 1 . . Weapon 4 | 1 5 8 8 7 7 6 2 2 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 11 | . 3 . 1 2 2 1 2 . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon 10 | . 3 . 1 2 2 1 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 84 85 85 92 74 96 87 81 74 76 68 64 66 51 Engine 7 | . 13 14 14 14 9 7 1 . . . . . . . Core 1 | . . . . . . . 4 5 5 5 5 4 4 3 Treads 17 | . 28 28 28 28 16 26 . . . . . . . . Hover 6 | . . . . . . . 25 22 21 21 21 19 20 10 Device 6 | . . . . . 13 15 13 10 9 10 10 12 13 8 Storage 7 | . 14 14 14 14 9 7 . . . . . . . . Processor 3 | . . . . . . . 2 5 5 8 10 9 8 14 Protection 6 | . . . . 6 9 15 13 11 12 10 10 9 11 3 Ballistic Gun 20 | . 28 28 28 28 17 23 19 16 14 14 . . . 2 Peak Build Rating 115 | 6 10 10 11 12 21 27 47 50 62 70 70 85 85 115 Average Rating 31 | 5 8 10 10 11 15 23 40 48 54 59 70 75 82 87 On Entrance 36 | . 6 10 10 11 11 20 27 46 48 57 70 70 85 69 Avg Prop Armor Cover (%) 3 | . . . . . . . 3 3 3 3 3 3 2 6 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 39 | 11 29 29 29 32 36 39 39 23 28 25 24 28 28 30 Greatest Support 160 | 40 40 40 40 40 60 80 32 32 32 27 27 36 36 160 Greatest Overweight (x) 4 | . . . . . 1 . 1 1 . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 11 | 7 13 15 15 15 15 15 5 5 5 5 5 5 5 5 Most Carried 15 | 4 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Average Carried 10 | 2 11 15 14 14 13 13 5 4 4 5 5 4 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 3 15 15 15 15 13 15 5 4 5 5 5 5 5 3 Class Distribution -------------------- 56% | Mutant 16% | Scout 12% | Scavenger-Tank 9% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Tank | -6/Factory Tank | -5/Factory Scout | -4/Factory Skirmisher | -4/Upper Caves Mutant | -4/Upper Caves Scout | -3/Research Scout | -2/Research Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Matter Collected 2507 | 308 258 27 . 165 328 114 277 245 163 58 55 . 25 484 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3000 | 123 390 . . 258 384 140 57 322 . 75 . . 47 1204 Parts 150 | 5 24 . . 19 15 9 5 14 . 3 . . 3 53 Haulers Intercepted 5 | . . . . . . 2 . 2 . . . . . 1 Recyclers Shooed 8 | . 1 . . . 1 1 2 . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 38 | . 11 . . 8 2 . . 2 . 1 . . . 14 Melee 2 | . . . . . . . . . . . . . . 2 Guns 27 | . 11 . . 8 2 . . 1 . 1 . . . 4 AOE 9 | . . . . . . . . 1 . . . . . 8 Classes Destroyed 13 | 2 3 . . . 3 1 1 2 . . . . . 1 Worker 5 | . . . . . . . 1 . . . . . 2 2 Builder 2 | . . . . . . . . 1 . . . . . 1 Tunneler 4 | 2 1 . . . . . . . . . . . . 1 Hauler 5 | . . . . . . 2 . 2 . . . . . 1 Recycler 8 | 1 . . . 1 2 1 . . . . . . . 3 Mechanic 1 | . . . . . 1 . . . . . . . . . Watcher 6 | . 3 . . . 2 . 1 . . . . . . . Swarmer 15 | . 5 . . 6 . . . . . . . . . 4 Cutter 1 | . . . . . . . . 1 . . . . . . Grunt 13 | . 6 . . 2 . . . 1 . . . . . 4 Sentry 2 | . . . . . 1 . . . . 1 . . . . Hunter 3 | . . . . . 1 . . . . . . . . 2 Programmer 4 | . . . . . . . . . . . . . . 4 Best Kill Streak 7 | 2 5 . . 4 3 2 2 3 . 1 . . 2 7 Combat Bots Only 6 | . 5 . . 3 1 . . 1 . 1 . . . 6 Max Kills in Single Turn 5 | 1 1 . . 2 1 1 1 1 . 1 . . 1 5 Gunslinging 1 | . . . . 1 . . . . . . . . . . Exploded 4 | . . . . . . . . 1 . . . . . 4 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 631 | . 57 . . 29 16 . 2 6 2 20 . 4 15 480 Missed 242 | . 14 . . 11 5 . 1 3 1 6 . 1 5 195 Hits 389 | . 43 . . 18 11 . 1 3 1 14 . 3 10 285 Projectile 389 | . 43 . . 18 11 . 1 3 1 14 . 3 10 285 AOE 3 | . . . . . . . . 2 . . . . . 1 Critical Strikes 15 | . 2 . . . 1 . . 1 . . . . . 11 Actively Blocked 9 | . . . . . . . . . . . . . . 9 Part Disruptions 2 | . . . . . . . . . . . . . . 2 Damage Taken 7414 | . 443 . . 158 157 . 40 221 22 212 . 77 482 5602 Core 1850 | . 59 . . 22 35 . . 71 . 5 . . 48 1610 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 68 | . . . . . . . . . . . . . . 68 Redirected to Shielding 403 | . . . . . . . 13 12 . 47 . . 12 319 Core Remaining (%) 94 | 100 . . . 67 93 100 100 92 . . 99 100 96 . Volleys Fired 190 | 12 52 . . 20 31 7 9 14 9 4 . 1 . 31 Largest 4 | 2 2 . . 2 2 3 3 3 3 3 . 1 . 4 Hottest 152 | 40 46 . . 46 51 69 71 71 63 63 . . . 152 Shots Fired 448 | 24 104 . . 40 57 21 27 41 27 12 . 1 . 94 Gun 436 | 24 104 . . 40 57 21 27 40 27 12 . . . 84 Cannon . | . . . . . . . . . . . . . . . Launcher 11 | . . . . . . . . 1 . . . . . 10 Special 1 | . . . . . . . . . . . . 1 . . Kinetic 436 | 24 104 . . 40 57 21 27 40 27 12 . . . 84 Thermal . | . . . . . . . . . . . . . . . Explosive 11 | . . . . . . . . 1 . . . . . 10 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 19 | 4 13 . . 5 7 2 7 12 7 5 . . . 19 Robot Miss Streak 11 | 3 11 . . 3 5 3 1 4 3 1 . 1 . 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 6 | . 3 . . 2 . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . 1 Shots Hit Robots 291 | 12 57 . . 22 34 7 19 28 20 9 . . 2 81 Core Hits 148 | 6 27 . . 10 14 4 8 14 10 4 . . 1 50 Critical Kills 3 | . . . . . . . . . . . . . . 3 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . 2 Critical Strikes 7 | . . . . . . . . . . . . . . 7 Destroy 6 | . . . . . . . . . . . . . . 6 Sever 1 | . . . . . . . . . . . . . . 1 Melee Attacks 72 | . . . . . 1 . . . . 3 . 1 23 44 Impact . | . . . . . . . . . . . . . . . Slashing 52 | . . . . . 1 . . . . 3 . 1 23 24 Piercing 20 | . . . . . . . . . . . . . . 20 Sneak Attacks 3 | . . . . . . . . . . . . . 2 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 Damage Inflicted 7628 | 128 686 . . 345 509 121 318 580 357 159 . . 179 4246 Guns 5463 | 128 668 . . 343 509 117 318 541 357 159 . . . 2323 Cannons . | . . . . . . . . . . . . . . . Explosions 1339 | . . . . . . . . 39 . . . . . 1300 Melee 802 | . . . . . . . . . . . . . 179 623 Ramming 24 | . 18 . . 2 . 4 . . . . . . . . Kinetic 5463 | 128 668 . . 343 509 117 318 541 357 159 . . . 2323 Thermal . | . . . . . . . . . . . . . . . Explosive 1339 | . . . . . . . . 39 . . . . . 1300 Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 759 | . . . . . . . . . . . . . 179 580 Piercing 43 | . . . . . . . . . . . . . . 43 Highest Corruption 10 | . . . . . . . 3 1 . . . . . 10 Average Corruption 4 | . . . . . . . 3 1 . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 19 | . . . . . . . 5 . . . . . . 14 Message Errors 5 | . . . . . . . 1 . . . . . . 4 Matter Fused 3 | . . . . . . . 1 . . . . . . 2 Heat Flow Errors 3 | . . . . . . . 2 . . . . . . 1 Energy Discharges 2 | . . . . . . . 1 . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 192 | . . . . . . . . . . . . . 54 138 Projectiles . | . . . . . . . . . . . . . . . Explosions 111 | . . . . . . . . . . . . . . 111 Melee 81 | . . . . . . . . . . . . . 54 27 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 174 | . . . . . . . . 11 . . . . . 163 Shots 3 | . . . . . . . . 1 . . . . . 2 Rammed 7 | . 3 . . 1 1 2 . . . . . . . . Targets Rammed 7 | . 3 . . 1 1 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 303 | . 27 . . 31 14 . 303 15 1 . . . . 163 Average Temperature 30 | . 7 . . 11 7 . 117 15 1 . . . . 23 Received Heat Transfer 537 | . 165 . . 24 36 . 18 27 12 39 . 9 9 198 Siege Activations 1 | . . . . . . . . . . . . . . 1 Total Turns 19 | . . . . . . . . . . . . . . 19 Longest Duration 19 | . . . . . . . . . . . . . . 19 Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Maximum Alert Level 2 | . . . . . . . . . . . . . . 2 Low Security (%) 93 | 100 100 100 . 100 100 100 100 100 100 . . 100 100 48 Level 1 1 | . . . . . . . . . . . . . . 13 Level 2 4 | . . . . . . . . . . . . . . 37 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 550 | 5 161 . . 76 34 7 12 42 22 . . 24 78 550 Initial 40 | . . . . . 14 . . 4 10 . . . 3 40 Average 40 | . 37 . . 16 7 . 1 7 2 . . 7 12 227 Influence Increases 2081 | 15 335 . . 283 92 17 37 81 32 20 . 41 175 953 Destroy 0b10 Robot/C 820 | . 220 . . 220 40 . . 40 . 20 . . . 280 Destroy 0b10 Robot/NC 155 | 15 20 . . 5 25 15 10 15 . . . . 10 40 Destroy Leader 180 | . 46 . . 50 24 2 2 14 . . . . . 42 Allied During Kill 8 | . . . . 8 . . . . . . . . . . Trap Triggered on 0b10 20 | . . . . . . . 20 . . . . . . . Successful Hack 126 | . 33 . . . 2 . 5 . 17 . . 24 27 18 Disable Machine 30 | . . . . . . . . . . . . . . 30 Destroy Structure 397 | . 1 . . . 1 . . 12 . . . 2 63 318 Partial Spotted 45 | . . . . . . . . . . . . 15 15 15 Lose Combat Pursuer 300 | . 15 . . . . . . . 15 . . . 60 210 Influence Decreases 1562 | 15 335 . . 245 130 17 27 69 54 20 . 34 114 502 Entered New Map 74 | . . . . . 24 . . 6 12 . . . 4 28 Time Decay 1183 | 15 325 . . 205 106 17 27 53 37 20 . 34 74 270 Lost Part 265 | . 10 . . . . . . 10 5 . . . 36 204 Lost Ally 40 | . . . . 40 . . . . . . . . . . Squads Dispatched 19 | . . . . 1 1 2 . 5 1 . . . 2 7 Investigation 2 | . . . . 1 . . . . . . . . . 1 Extermination 5 | . . . . . . 1 . . . . . . 1 3 Reinforcement 10 | . . . . . . 1 . 4 1 . . . 1 3 Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . 1 . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced 6 | . . . . . . 1 . 2 1 . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Distress Signals 10 | . 1 . . . . 1 1 1 . . . . . 6 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 135 | . 21 . . 9 6 6 10 13 12 9 . 2 8 39 Peak Tracking Total 13 | . 6 . . 2 3 2 5 3 4 10 . 3 8 13 Tactical Retreats 12 | . 1 . . . . . . . 1 . . . 3 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 9 | . 1 . . . . . 1 1 . . . . 1 5 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . 2 . . . . . . . Reused 2 | . . . . . . . 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 3 | . . . . . . . . . . 1 . . . 2 Max in Single Turn 1 | . . . . . . . . . . 1 . . . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 27 | . 6 . 3 1 1 . 2 2 5 1 . 2 3 1 Terminals 14 | . 6 . . . . . 2 1 2 . . . 2 1 Fabricators 2 | . . . . . . . . . 2 . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . 1 . . Garrison Access 3 | . . . . . . . . 1 . . . 1 1 . Total Hacks 49 | . 18 . 3 1 3 . 5 2 8 1 . 3 3 2 Successful 29 | . 11 . 3 1 3 . 4 1 2 1 . 1 1 1 Failed 20 | . 7 . . . . . 1 1 6 . . 2 2 1 Catastrophic 4 | . . . . . . . 1 1 . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 33 | . 19 . 1 . . . 4 1 5 1 . . 2 . Terminals 33 | . 18 . . . . . 5 1 5 . . . 2 2 Fabricators 2 | . . . . . . . . . 2 . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 3 . . . . . . 2 . . Garrison Access 3 | . . . . . . . . 1 . . . 1 1 . Terminal Hacks 13 | . 3 . 3 1 . . 2 . 1 1 . . 1 1 Record 3 | . . . 2 . . . . . . . . . . 1 Robot Analysis 1 | . 1 . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . 1 . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 3 . . . . . . 1 . . Retrieve Study 4 | . . . . . 3 . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 11 | . 8 . . . . . 2 . 1 . . . . . Terminals 11 | . 8 . . . . . 2 . 1 . . . . . Botnet 4 | . 3 . . . . . 1 . . . . . . . Operators 1 | . . . . . . . . . 1 . . . . . Skim 6 | . 5 . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . Hacking Detections 18 | . 6 . . . . . 1 1 5 . . 2 2 1 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 3 . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total Allies 2 | . . . . 2 . . . . . . . . . . Largest Group 2 | . . . . 2 . . . . . . . . . . Highest-Rated Group 47 | . . . . 47 . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . 7 . . . . . . . . . . Total Damage 83 | . . . . 83 . . . . . . . . . . Kills 3 | . . . . 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Active Infowar (turns) 3225 | . . . . . 314 858 356 232 295 275 70 111 275 439 Sensors 1465 | . . . . . . . . . 295 275 70 111 275 439 Seismic 1760 | . . . . . 314 858 356 232 . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 3 . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Turns Passed 6994 | 165 1551 124 471 1023 409 858 356 254 331 275 70 111 275 721 Spaces Moved 5914 | 81 841 78 294 603 169 517 439 257 343 507 134 200 452 999 Core 33 | 11 . . . . . . . . . . . . . 22 Treads 2580 | 70 841 78 294 603 169 517 . . . . . . . 8 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 3200 | . . . . . . . 439 257 343 507 134 200 452 868 Flight 101 | . . . . . . . . . . . . . . 101 Fastest Speed 27 | 50 160 160 160 160 160 160 48 43 43 48 48 43 40 27 Average Speed 96 | 145 160 160 160 160 183 160 48 47 43 48 48 47 42 45 Slowest Speed 250 | 160 160 160 160 160 240 160 108 111 48 48 48 48 43 250 Overloaded Moves 1 | . . . . . . . . . . . . . . 1 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 5 79 20 61 92 23 14 6 6 8 65 17 7 11 33 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . . . . . Known Exits Taken 9 | . 1 . . . 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . . . . . . . . Scrap Searched 8 | . . 1 . 2 . . . . . 4 1 . . . Spaces Dug 52 | . . . . . 1 . . . . 2 . 1 21 27 Terrain Destroyed 139 | . . . . . 1 . . 5 . 2 . 1 21 109 Melee 52 | . . . . . 1 . . . . 2 . 1 21 27 Projectile . | . . . . . . . . . . . . . . . AOE 86 | . . . . . . . . 5 . . . . . 81 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total 6800 | 107 956 77 295 630 221 536 569 366 510 526 139 211 510 1147 Wait 425 | . 27 . . . . . 86 84 147 3 6 5 35 32 Move 5900 | 80 840 77 293 602 168 516 438 256 342 506 133 199 451 999 Hop . | . . . . . . . . . . . . . . . Pick Up 57 | 9 18 . 1 3 5 6 3 1 2 . . 1 . 8 Fast Attach 36 | . 3 . . 1 1 . 4 5 3 2 . 2 1 14 Attach 28 | 6 1 . . . 6 2 2 1 1 . . 1 . 8 Detach 6 | . 2 . . . 1 . 1 . 2 . . . . . Swap 29 | . 3 . . . 4 1 10 2 2 5 . . . 2 Drop 46 | . 7 . 1 3 3 2 16 3 2 2 . 1 . 6 Fire 190 | 12 52 . . 20 31 7 9 14 9 4 . 1 . 31 Melee 71 | . . . . . 1 . . . . 3 . 1 23 43 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 7 | . 3 . . 1 1 2 . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . 4 Rewire 1 | . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 166 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 16) 642 | -10/Materials | Discovered new exit (range 6) 760 | -10/Materials | Discovered new exit (range 5) 1154 | -10/Materials | Discovered new exit (range 11) 1218 | -10/Materials | Learned 4 Recycling zone layouts 1290 | -10/Materials | Discovered new exit (range 7) 1294 | -10/Materials | Identified exit to Mines 1294 | -10/Materials | Identified exit to Materials 1294 | -10/Materials | Identified exit to Subcaves 1418 | -10/Materials | Learned location of 1 exit from Recycling 1530 | -10/Materials | Learned Storage stockpile data 1567 | -10/Materials | Learned Storage security intel 1612 | -10/Materials | Learned 2 Materials zone layouts 1717 | -10/Materials | Entered Mines 1718 | -10/Mines | Learned location of Storage (-9) 1796 | -10/Mines | Found a hidden stash of uninstalled traps 1825 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1825 | -10/Mines | Discovered new exit (range 5) 1841 | -10/Mines | Entered Exiles 1885 | -10/Exiles | Met 8R-AWN 1912 | -10/Exiles | Met EX-HEX 1961 | -10/Exiles | Met EX-BIN 1982 | -10/Exiles | Met EX-DEC 1989 | -10/Exiles | Learned location of Zion (-6) 2051 | -10/Exiles | Aligned with FarCom system 2053 | -10/Exiles | Given EX-Vault access code 2096 | -10/Exiles | Opened EX-Vault 2106 | -10/Exiles | Found Longsword +1 2141 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2296 | -10/Exiles | Discovered new exit (range 10) 2312 | -10/Exiles | Left Exiles lab with Longsword +1 2312 | -10/Exiles | Entered Mines 2450 | -9/Mines | Met a Derelict shopkeep closing up shop 2702 | -9/Mines | Discovered new exit (range 8) 2827 | -9/Mines | Learned Materials stockpile data 2858 | -9/Mines | Learned 4 Materials zone layouts 3322 | -9/Mines | Discovered new exit (range 3) 3335 | -9/Mines | Entered Materials 3335 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3336 | -8/Materials | Identified exit to Factory 3662 | -8/Materials | Garrison activated, responded to threat 3666 | -8/Materials | Met 7R-MNS 3744 | -8/Materials | Entered Factory 3744 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3745 | -7/Factory | Caught up to 7R-MNS 4050 | -7/Factory | Build established: Scavenger-Tank 4594 | -7/Factory | Discovered new exit (range 5) 4602 | -7/Factory | Entered another Factory area 4602 | -6/Factory | Evolved 2 slots: Utility x2 4603 | -6/Factory | Caught up to 7R-MNS 4631 | -6/Factory | Identified exit to DSF 4848 | -6/Factory | Discovered new exit (range 7) 4862 | -6/Factory | Identified exit to Factory 4899 | -6/Factory | Build established: Tank 4958 | -6/Factory | Entered another Factory area 4958 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4959 | -5/Factory | Caught up to 7R-MNS 5012 | -5/Factory | Garrison activated, responded to threat 5188 | -5/Factory | Discovered new exit (range 11) 5204 | -5/Factory | Identified exit to Factory 5212 | -5/Factory | Entered another Factory area 5212 | -4/Factory | Evolved 2 slots: Utility x2 5213 | -4/Factory | Caught up to 7R-MNS 5526 | -4/Factory | Discovered new exit (range 7) 5532 | -4/Factory | Discovered new exit (range 16) 5533 | -4/Factory | Identified exit to Upper Caves 5542 | -4/Factory | 7R-MNS successfully reached the Upper Caves 5543 | -4/Factory | Entered Upper Caves 5568 | -4/Upper Caves | Learned Research terminal intel 5600 | -4/Upper Caves | Entered a destroyed Warlord outpost 5661 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5753 | -4/Upper Caves | Encountered a Warlord checkpoint 5787 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 5800 | -4/Upper Caves | Discovered new exit (range 4) 5803 | -4/Upper Caves | Identified exit to Upper Caves 5805 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 5812 | -4/Upper Caves | Found Prototype Special Weapon 5812 | -4/Upper Caves | Identified Molecular Deconstructor 5818 | -4/Upper Caves | Entered another Upper Caves area 5839 | -4/Upper Caves | Discovered new exit (range 16) 5846 | -4/Upper Caves | Identified exit to Research 5888 | -4/Upper Caves | Entered Research 5888 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5889 | -3/Research | Identified exit to Quarantine 5890 | -3/Research | Loaded intel: 24 terminal locations 5970 | -3/Research | Discovered new exit (range 13) 5999 | -3/Research | Identified exit to Research 5999 | -3/Research | Entered another Research area 5999 | -2/Research | Evolved 2 slots: Propulsion x2 6045 | -2/Research | Identified exit to Access 6171 | -2/Research | Build established: Scout 6274 | -2/Research | Entered Access 6274 | -1/Access | Evolved 2 slots: Utility x2 6302 | -1/Access | Lost 3 parts (1n2u) 6672 | -1/Access | Found Fusion Bomb Launcher 6738 | -1/Access | Spotted B-99 Colossus 6770 | -1/Access | Lost 8 parts (1p2n4u1w) 6777 | -1/Access | Spotted B-99 Colossus 6800 | -1/Access | Core integrity fell below 50% 6827 | -1/Access | Lost 4 parts (1p3n) 6881 | -1/Access | Energy Cycler disabled 6978 | -1/Access | Core integrity fell below 20% 6990 | -1/Access | System corruption reached 10% 6993 | -1/Access | Spotted B-99 Colossus 6995 | -1/Access | Spotted B-99 Colossus 6995 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 06982_ Slug penetrates Wall. 06983_ Acquired Graphene Brace. 06985_ Acquired Plasma Lance. 06985_ Penetrated by Slug. 06986_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4X. 06986_ Field Propulsion Array destroyed. 06986_ Penetrated by Slug. 06988_ Triggered Segregator Trap. 06988_ Arcs of energy rise from the floor. 06988_ Imp. Launcher Guidance Computer blown off. 06989_ System corrupted: Matter fused (-9). 06994_ Drone sends a signal. 06994_ Knocked back. 06994_ Slug penetrates Wave Collapse Detector. 06994_ Slug penetrates Wall. 06995_ Fusion Bomb Launcher destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????????????????????????? ??????????# ???? | | ?????????????????????????# #?????????# ?? | | ?????????????????????????# #?????????# """"?? 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BB " #?????????????? | | ?????????????" n/ ???????????? | | ?????????????" # ???????????? | | ?????????????" +?????????????? | | ?????????????" #?????????????? | | ?????????????" BB # """ """## #?????????????? | | ?????????????" BB ####"""T"""#??#?????????????? | | ?????????????" ????#########????????????????? | | ?????????????######??????????????????????????????? | | ??????????????????????????????????????????????###? | | ????????????????????????????????????????????###"## | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# S | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# "" | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????###+## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 25 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 6 Launcher Accuracy 60 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Hover Unit | -8/Materials | Hacked Autogun | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Antigrav System | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Achiever Escorted To Danger Explosive Keycard I Laugh At Your Crits Immobile And Lovin' It Quantum Hacking Challenges ------------ None Game ------ Seed GammaSmartChainsaw Manual? 0 Play Time 01:40:18 Cumulative 26.6 hours Start 2026.08.15 @ 22:54:01 End 2026.08.16 @ 00:34:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 25 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 23 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 950732f9-f1dd-4096-8842-b71b66797765