Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.07.09 @ 22:33:50 // Winter2019/RPGLIKE Player: Grimbling Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (10) 2000 Robots Destroyed (5) 25 Value Destroyed (40) 40 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (41859) 41859 TOTAL SCORE: 48464 Bonus ------- Win 3000 Win Speed 38859 Cogmind --------- Core Integrity 801/1500 Matter 223/300 Energy 346/350 System Corruption 0% Temperature Cool (8) Movement Flying (18) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Quantum Reactor > --- PROPULSION (9) --- Flight Unit VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY (4) ------ Advanced Power Amplifier Improved Terrain Scanner Improved Terrain Scan Processor Advanced Reaction Control System > --- WEAPON (2) ------- Lance Lance > --- INVENTORY (2) ---- (None) Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Flight Unit VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Improved Terrain Scanner Improved Terrain Scan Processor Advanced Reaction Control System > --- WEAPON ----------- Lance Lance > --- INVENTORY -------- (None) [Rating: 80] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Quantum Reactor Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Improved Terrain Scan Processor Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 12 | 3 . 2 . 2 2 . 2 . 1 . Power . | . . . . . . . . . . . Propulsion 8 | 1 . 2 . 2 2 . 1 . . . Utility 3 | 2 . . . . . . . . 1 . Weapon 1 | . . . . . . . 1 . . . Parts Attached 23 | 2 3 1 . 5 3 . 2 2 4 1 Power 2 | . 1 . . . . . . . 1 . Engine 1 | . 1 . . . . . . . . . Core . | . . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 . Propulsion 13 | . 2 1 . 4 3 . 1 1 . 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 13 | . 2 1 . 4 3 . 1 1 . 1 Utility 5 | 1 . . . 1 . . 1 1 1 . Device 3 | 1 . . . . . . . 1 1 . Storage . | . . . . . . . . . . . Processor 2 | . . . . 1 . . 1 . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 3 | 1 . . . . . . . . 2 . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . 1 Parts Lost 2 | . . . . . . . 1 . 1 . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . Utility . | . . . . . . . . . . . Weapon 1 | . . . . . . . 1 . . . Highest Loss Streak 1 | . . . . . . . 1 . 1 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 77 | . 47 66 66 77 87 92 80 86 86 93 Engine 6 | . 6 11 11 10 7 7 6 6 . . Reactor 1 | . . . . . . . . . 5 6 Flight 45 | . 12 33 33 43 55 61 57 60 52 50 Device 11 | . 14 11 11 10 7 7 6 11 16 18 Processor 5 | . . . . 3 7 7 8 7 6 6 Ballistic Gun 5 | . 14 11 11 10 7 7 . . . . Piercing Weapon 1 | . . . . . . . . . 4 12 Naked Turns . | . . . . . . . . . . . Heaviest Build 33 | 2 5 5 5 5 5 5 5 7 33 33 Greatest Support 51 | 3 8 12 12 30 44 44 51 51 48 44 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 2 | 2 2 2 2 2 2 2 2 2 2 2 Average Capacity 2 | 2 2 2 2 2 2 2 2 2 2 2 Most Carried 2 | . . . . 1 1 1 2 2 2 2 Average Carried . | . . . . . . 1 1 1 1 . Final Capacity 2 | 2 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | . . . . . 1 1 2 1 2 . Class Distribution -------------------- 68% | Wizard-Scout 31% | Hacker-Scout Dominant Class ---------------- Hacker-Scout | -10/Materials Hacker-Scout | -9/Materials Hacker-Scout | -8/Materials Wizard-Scout | -7/Factory Wizard-Scout | -6/Factory Wizard-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Scout | -3/Research Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Matter Collected 377 | 195 16 68 . . 23 57 . . 12 6 Remotely . | . . . . . . . . . . . Salvage Created 109 | 93 16 . . . . . . . . . Parts 13 | 7 6 . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 2 | . 2 . . . . . . . . . Guns 2 | . 2 . . . . . . . . . Classes Destroyed 3 | 2 1 . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . Swarmer 2 | . 2 . . . . . . . . . Best Kill Streak 2 | 2 2 . . . . . . . . . Combat Bots Only 2 | . 2 . . . . . . . . . Max Kills in Single Turn 1 | 1 1 . . . . . . . . . Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Damage Taken 866 | . 33 39 20 10 66 . 296 19 307 76 Core 699 | . 31 30 18 10 50 . 242 15 244 59 Absorbed by Shields . | . . . . . . . . . . . Redirected to Core 536 | . 4 30 7 . 37 . 171 15 213 59 Core Remaining (%) 76 | 100 94 89 86 85 76 76 61 60 57 53 Volleys Fired 19 | 14 5 . . . . . . . . . Largest 1 | 1 1 . . . . . . . . . Hottest 20 | 20 20 . . . . . . . . . Shots Fired 19 | 14 5 . . . . . . . . . Gun 19 | 14 5 . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 19 | 14 5 . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 7 | 7 7 . . . . . . . . . Robot Miss Streak 1 | 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 16 | 11 5 . . . . . . . . . Core Hits 10 | 7 3 . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 139 | 97 42 . . . . . . . . . Guns 139 | 97 42 . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 139 | 97 42 . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . 1 . . . . . . . . Average Corruption 1 | . . 1 . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 18 | . . 4 1 8 2 . 18 7 . . Average Temperature 4 | . . 2 1 3 2 . 9 6 . . Received Heat Transfer 171 | . . 18 9 6 36 . 57 9 36 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Peak Influence 479 | 15 94 58 45 45 189 67 479 241 321 220 Initial 186 | . 7 28 1 14 16 67 24 186 101 145 Average 106 | 8 53 30 16 36 70 67 207 200 205 168 Maximum Alert Level 2 | . . . . . . . 2 1 1 1 Low Security (%) 81 | 100 100 100 100 100 100 100 47 63 37 90 Level 1 14 | . . . . . . . 27 36 62 9 Level 2 3 | . . . . . . . 24 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 4 | . . . . . . . 1 . 2 1 Investigation 1 | . . . . . . . . . . 1 Extermination . | . . . . . . . . . . . Reinforcement 3 | . . . . . . . 1 . 2 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Distress Signals 2 | . . 1 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 85 | . 4 3 4 1 8 . 33 3 26 3 Peak Tracking Total 21 | . 3 6 4 1 4 . 15 2 21 3 Tactical Retreats 8 | . . . . . 2 . 4 . 2 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 1 | . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 13 | . 1 2 1 1 1 . 1 2 2 2 Terminals 12 | . 1 2 1 1 1 . 1 2 1 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 30 | . 1 4 5 2 2 . 1 5 6 4 Successful 18 | . 1 3 3 1 2 . 1 2 3 2 Failed 12 | . . 1 2 1 . . . 3 3 2 Catastrophic 1 | . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 18 | . 1 4 1 2 2 . . 3 5 . Terminals 29 | . 1 4 5 2 2 . 1 5 5 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 14 | . 1 3 3 1 1 . 1 1 1 2 Open Door 1 | . . . . . . . . . . 1 Level Access Points 9 | . 1 1 1 1 1 . 1 1 1 1 Unreport Threat 4 | . . 2 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 3 | . . . . . 1 . . 1 1 . Terminals 3 | . . . . . 1 . . 1 1 . Assimilate 3 | . . . . . 1 . . 1 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . . 2 . 1 1 . 1 2 . 1 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total Allies 3 | . . . . . 1 . . 1 1 . Largest Group 1 | . . . . . 1 . . 1 1 . Highest-Rated Group 26 | . . . . . 26 . . 26 10 . Highest-Rated Ally 26 | . . . . . 26 . . 26 10 . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Turns Passed 683 | 72 91 29 22 91 86 11 98 52 79 52 Spaces Moved 2583 | 66 182 84 69 292 379 58 505 291 392 265 Core 142 | 66 76 . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2441 | . 106 84 69 292 379 58 505 291 392 265 Fastest Speed 15 | 50 37 32 32 24 18 18 16 15 15 18 Average Speed 22 | 50 42 32 32 28 21 18 17 15 17 18 Slowest Speed 50 | 50 50 37 32 32 24 21 18 16 18 18 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 38 | . . 2 1 . 6 2 14 3 9 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 14 | 5 42 14 14 7 12 2 21 9 16 12 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Total 2610 | 92 189 82 67 298 375 55 497 295 392 268 Wait 23 | 11 . . . . . . 3 4 5 . Move 2500 | 65 181 79 66 291 366 53 478 284 375 262 Hop 34 | . . 2 1 . 6 2 12 3 7 1 Pick Up 1 | . . . . 1 . . . . . . Fast Attach 20 | 2 3 1 . 3 2 . 3 1 4 1 Attach 2 | . . . . 1 . . . 1 . . Detach 4 | . . . . . . . 1 1 1 1 Swap 2 | . . . . 1 1 . . . . . Drop 5 | . . . . 1 . . . 1 . 3 Fire 19 | 14 5 . . . . . . . . . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 73 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Identified exit to Materials 142 | -10/Materials | Identified exit to Mines 142 | -10/Materials | Discovered exit to Mines (range 13) 164 | -10/Materials | Entered another Materials area 166 | -9/Materials | Reached level 2 166 | -9/Materials | Reached level 3 166 | -9/Materials | Upgraded with Propulsion slot (x2) 176 | -9/Materials | Identified exit to Materials 193 | -9/Materials | Entered another Materials area 195 | -8/Materials | Reached level 4 195 | -8/Materials | Reached level 5 195 | -8/Materials | Reached level 6 200 | -8/Materials | Identified exit to Factory 215 | -8/Materials | Entered Factory 217 | -7/Factory | Reached level 7 217 | -7/Factory | Reached level 8 217 | -7/Factory | Reached level 9 241 | -7/Factory | Identified exit to Factory 287 | -7/Factory | Upgraded with Propulsion slot (x2) 306 | -7/Factory | Entered another Factory area 308 | -6/Factory | Reached level 10 308 | -6/Factory | Reached level 11 308 | -6/Factory | Reached level 12 330 | -6/Factory | Upgraded with Propulsion slot (x2) 353 | -6/Factory | Identified exit to Factory 392 | -6/Factory | Entered another Factory area 394 | -5/Factory | Reached level 13 394 | -5/Factory | Reached level 14 401 | -5/Factory | Identified exit to Factory 401 | -5/Factory | Discovered exit to Factory (range 11) 403 | -5/Factory | Entered another Factory area 405 | -4/Factory | Reached level 15 405 | -4/Factory | Reached level 16 405 | -4/Factory | Reached level 17 405 | -4/Factory | Reached level 18 406 | -4/Factory | Upgraded with Weapon slot (x1) 406 | -4/Factory | Found Prototype Slashing Weapon 406 | -4/Factory | Identified Centrium Greatsword 408 | -4/Factory | Identified exit to Research 462 | -4/Factory | Core integrity fell below 50% 487 | -4/Factory | Upgraded with Propulsion slot (x1) 501 | -4/Factory | Entered Research 503 | -3/Research | Reached level 19 503 | -3/Research | Reached level 20 503 | -3/Research | Reached level 21 503 | -3/Research | Reached level 22 527 | -3/Research | Identified exit to Research 538 | -3/Research | Build established: Wizard-Scout 553 | -3/Research | Entered another Research area 555 | -2/Research | Reached level 23 555 | -2/Research | Reached level 24 555 | -2/Research | Reached level 25 570 | -2/Research | Spotted B-90 Cyclops 571 | -2/Research | Upgraded with Utility slot (x1) 578 | -2/Research | Identified exit to Testing 578 | -2/Research | Discovered exit to Testing (range 14) 581 | -2/Research | Spotted B-90 Cyclops 583 | -2/Research | Core integrity fell below 50% 608 | -2/Research | Identified exit to Access 632 | -2/Research | Entered Access 634 | -1/Access | Reached level 26 634 | -1/Access | Reached level 27 634 | -1/Access | Reached level 28 641 | -1/Access | Identified exit to Surface 658 | -1/Access | Spotted B-99 Colossus 658 | -1/Access | Spotted B-99 Colossus 684 | *** | Escaped! Last Messages --------------- 00641_ ALERT: Suspicious activity at Terminal A008. Dispatching Investigation squad. 00658_ Slug penetrates Wall. 00658_ Penetrated by Slug. 00658_ Slug penetrates Wall. 00658_ Penetrated by Slug. 00659_ Knocked back. 00659_ Slug penetrates Wall. 00661_ Acquired 6 matter. 00670_ Acquired Prototype Flight Unit. 00670_ Identified Cld. Q-thruster. 00670_ Malfunction: Xenon Bombardment Thruster damaged (-8). 00672_ Dropped Faulty Cld. Q-thruster. 00682_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 00683_ The Access Shell folds into the floor. [Achievement: Straight Shot] [Achievement: Speedrunner] [Achievement: Expert Speedrunner] Map ----- +----------------------------------------------------+ | " ###########/### ##??#?#??#?#??????????? | | ##### ? # "###???????#??????????? | | ##### ? # ################??????? | | ###+########? # # #??????? | | ?## #?#####?# "" "" # # ! #??????? | | ### ###?##### ""T"" # # #??????? | | ??# ###?#?###= """ # + #??????? | | ### ###?#?### # # #??????? | | ### ######### # # #??????? | | ### ######?######?##### ################??????? | | ### ###?########?#??? ?##?#???????????????? | | #?# ####?##########? ??#?#??##????????????? | | ###+###########?#### ?#?#???#?#??????????? | | # #####?# ?##??#?#????????????? | | # ####?## ?#?????????????????? | | # #####?# ?? ####???#???????????? | | # !!! ##?#### ?? #?#??##????????????? | | # !!! ####??#""""""""""#??????????????????? | | # !! #??##?#"???""????????#??????????????? | | # ##??##??"?"??"???####???##??????????? | | # ##???##""""""""""#???##?????????????? | | # #??#### #??????????????????? | | + ##??### #????#??#??????????? | | # #####?# #?#????????????????? | | # = #?##### "" #?????#????????????? | | #################### "@ #?????#????????????? | | ? ?? ?#?##?# ###?#?#????????????? | | ?? ? ###?#?# #??#?#?#???????????? | | ? ? #?###?# #???##?#???????????? | | ? ? ##?#### ##?#?#? ???????????? | | ?????""""" ##?### ####??? ??????????? | | ?? """"""""###??##"" ###?#? ????????????? | | ?? """"?"?"##??#?#"" #?#?#??????????????? | | """"" ?#?#???#"" #??##??? ??????????? | | ##?#??#T ##?????????????????? | | #?#####"" ##???? ?? ?????????? | | ? ##?####"" ##???? ????????????? | | ####################"" ###??#?????????????? | | ?????????? | | ?????????? | | #######+## ######################/###??????????? | | ?? ? # ##???#????######??#??? ? ???????????? | | ? # #????##?#?#?????#???????????????????? | | ? # #?#??????????###?#?# ? ????????????? | | # #???#?###?##?###????????????????????? | | !# ??##? ? ? ??? ??????????????? | | # ???? ?? ??? ???? ???????????????? | | # ? ???#?? ??? ?#? ???????????????? | | # ?? ?? ?? ??? ?#?????????????????? | | ########## ? ? ?? ??"?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 61 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 12 Terrain Scan Range 16 Terrain Scan Density 1210 Power Amplification 30 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 78 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Expert Speedrunner Speedrunner Straight Shot Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Acc Levels Raised 27 | . . 2 3 3 3 2 4 4 3 3 XP Earned 47204 | 6000 285 3330 4324 4382 4330 4279 5659 5758 4391 4466 XP Spent 32805 | 3875 1650 1900 . 9150 5670 2350 5130 230 2850 . Upgrades 73 | 16 5 2 . 18 6 2 11 1 12 . Propulsion Slot 8 | 1 . 2 . 2 2 . 1 . . . Utility Slot 3 | 2 . . . . . . . . 1 . Weapon Slot 1 | . . . . . . . 1 . . . Core Integrity 18 | . . . . . . . 8 . 10 . Heat Dissipation 11 | . . . . 6 3 . . 1 1 . Energy Generation 6 | . . . . 2 1 2 1 . . . Inventory Capacity 2 | 2 . . . . . . . . . . Sensor Range 6 | 6 . . . . . . . . . . Terrain Scan Density 10 | 5 5 . . . . . . . . . Hack Attack % 4 | . . . . 4 . . . . . . Hack Defense % 4 | . . . . 4 . . . . . . Protomatter Created 19 | . 19 . . . . . . . . . Protomatter Decayed 19 | . 19 . . . . . . . . . Game ------ Seed BurstAlertBrace Manual? 0 Play Time 00:20:22 Cumulative 294.2 hours Start 2022.07.09 @ 22:14:52 End 2022.07.09 @ 22:33:50 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 104 Rogue 0 Adventurer 1 Explorer 103 Win Type 0 Total 24 Types 12/1/5/3/0/1/1/0/1 Lore% 88 Gallery% 89 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: b79aeccf-8aa8-43f4-be29-a1a814a676cc