Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.23 @ 22:42:11 Player: kasaphescent Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (139) 695 Value Destroyed (5918) 5918 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (471) 471 TOTAL SCORE: 12304 Bonus ------- High Alert Combat Kills 389 Follower Combat Kills 82 Cogmind --------- Core Integrity 0/1300 Matter 297/550 Energy 94/100 System Corruption 12% Temperature Cool (21) Movement Treading (170) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Heavy Treads > --- UTILITY (12) ----- Large Storage Unit Matter Compressor Spectral Analyzer Experimental Signal Interpreter Advanced Core Analyzer > --- WEAPON (4) ------- Nanosword > --- INVENTORY (15) --- Advanced Heat Sink Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Armored Huge Wheel Centrium Wheel Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Large Storage Unit Matter Compressor Spectral Analyzer Improved Sensor Array Experimental Signal Interpreter Advanced Targeting Computer Recoil Nullifier Improved Weapon Cycler Layered Heavy Armor Plating > --- WEAPON ----------- Heavy Machine Gun KE Penetrator Railgun Railgun > --- INVENTORY -------- Light Particle Reactor Flexi-carbon Leg Centrium Wheel Centrium Wheel Weapon Cycler Improved Field Recycling Unit Heavy Rocket Launcher Nanosword Lance [Rating: 126] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Nanosword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 10 | . . . 1 1 2 2 2 2 Weapon 2 | . . . 1 1 . . . . Parts Attached 144 | 6 4 16 12 14 21 21 15 35 Power 11 | 1 . 1 . . 2 2 1 4 Engine 5 | 1 . 1 . . 2 1 . . Core 1 | . . . . . . 1 . . Reactor 5 | . . . . . . . 1 4 Propulsion 32 | 2 . 8 2 6 1 2 . 11 Treads 3 | . . 2 . . . . . 1 Leg 20 | 2 . 6 2 4 . . . 6 Wheel 9 | . . . . 2 1 2 . 4 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 52 | 1 2 2 6 3 8 6 12 12 Device 15 | . . . 1 . 3 3 4 4 Storage 6 | 1 1 1 . 1 . 1 . 1 Processor 14 | . 1 1 3 . 4 . 2 3 Hackware . | . . . . . . . . . Protection 17 | . . . 2 2 1 2 6 4 Artifact . | . . . . . . . . . Weapon 49 | 2 2 5 4 5 10 11 2 8 Energy Gun 2 | 2 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 36 | . 2 5 4 4 8 7 2 4 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 5 | . . . . 1 2 2 . . Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon 3 | . . . . . . 2 . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . 1 2 2 Parts Lost 46 | . . 2 5 . 1 5 1 32 Power 2 | . . . . . . . . 2 Propulsion 15 | . . 1 2 . . . . 12 Utility 13 | . . . 1 . 1 1 . 10 Weapon 16 | . . 1 2 . . 4 1 8 Highest Loss Streak 12 | . . 1 2 . 1 1 1 12 Average Slot Usage (%) 89 | . 94 100 96 95 85 87 89 84 Engine 4 | . 14 11 9 7 6 2 . . Reactor 1 | . . . . . . . 2 3 Treads 1 | . . 10 . . . . . . Leg 8 | . 28 33 34 22 . . . . Wheel 7 | . . . . 3 12 11 10 9 Device 11 | . . . . . 8 16 22 19 Storage 6 | . 14 11 9 7 6 5 5 6 Processor 14 | . 8 11 14 15 17 17 15 13 Protection 6 | . . . 1 7 6 4 8 10 Ballistic Gun 22 | . 25 22 26 28 24 22 19 16 Naked Turns . | . . . . . . . . . Heaviest Build 88 | 12 20 34 40 47 51 52 74 88 Greatest Support 60 | 20 20 40 40 56 56 56 56 60 Greatest Overweight (x) 3 | 2 . . 1 1 . . 1 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 11 15 15 15 15 15 15 Most Carried 15 | 6 10 15 14 15 15 15 15 15 Average Carried 12 | 3 8 9 10 12 14 13 13 11 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 Final Carried 15 | 6 10 15 13 15 15 15 14 2 Class Distribution -------------------- 26% | Scavenger-Skirmisher 15% | Mutant 13% | Scavenger-Tank 12% | Scavenger-Gunner 11% | Skirmisher 8% | Gunner 7% | Scavenger-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Skirmisher | -4/Factory Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 5669 | 228 157 418 582 291 1151 859 463 1520 Remotely 156 | . . . 156 . . . . . Salvage Created 8186 | . 157 594 669 316 1309 1501 479 3161 Parts 403 | . 9 60 45 22 59 57 16 135 Haulers Intercepted 6 | . 2 2 . . . . 1 1 Recyclers Shooed 12 | . . 2 . . 4 2 . 4 Parts Field Recycled 5 | . . . . . . . 5 . Retrieved Matter 65 | . . . . . . . 65 . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 104 | . . 12 14 5 9 18 7 39 Melee 3 | . . . . . . . . 3 Guns 97 | . . 12 14 5 9 18 7 32 AOE 4 | . . . . . . . . 4 Classes Destroyed 16 | . 2 5 3 1 2 1 . 2 Worker 9 | . . 1 2 2 2 . . 2 Builder 5 | . . . 1 1 . 1 . 2 Tunneler 1 | . . . . . . . . 1 Hauler 6 | . 2 2 . . . . 1 1 Recycler 12 | . 1 . . . 5 4 1 1 Operator 1 | . . . . . 1 . . . Watcher 6 | . . 2 . . 2 1 1 . Swarmer 12 | . . 4 3 . . . 5 . Grunt 55 | . . 4 7 4 4 8 1 27 Brawler 2 | . . . . . . 1 . 1 Duelist 1 | . . . 1 . . . . . Sentry 11 | . . 4 2 . 2 1 1 1 Specialist 2 | . . . . . . . . 2 Hunter 2 | . . . . . 2 . . . Programmer 17 | . . . . 1 . 8 . 8 Heavy 2 | . . . 1 . 1 . . . Best Kill Streak 8 | . 1 3 8 4 3 4 4 8 Combat Bots Only 8 | . . 3 6 3 2 4 4 8 Max Kills in Single Turn 2 | . 1 1 2 2 1 2 1 2 Gunslinging 1 | . . . . . . . . 1 Exploded 2 | . . . . . . . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 10920 | . . 823 593 219 735 1136 519 6895 Core 1725 | . . 81 74 31 54 116 54 1315 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 92 | 100 100 79 86 95 93 88 95 . Volleys Fired 346 | . 13 67 42 13 44 50 21 96 Largest 4 | . 2 2 3 4 4 4 4 4 Hottest 133 | . 40 46 69 92 109 119 124 133 Shots Fired 1125 | . 26 134 126 51 172 200 84 332 Gun 1122 | . 26 134 126 51 172 200 84 329 Cannon . | . . . . . . . . . Launcher 3 | . . . . . . . . 3 Special . | . . . . . . . . . Kinetic 1122 | . 26 134 126 51 172 200 84 329 Thermal . | . . . . . . . . . Explosive 3 | . . . . . . . . 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 23 | . 4 14 9 11 18 12 15 23 Robot Miss Streak 8 | . 2 5 4 3 8 6 5 3 Penetration Max 2 | . . . . . . 1 . 2 Secondary Targets 15 | . . . 3 2 1 3 1 5 Max Gunslinging Chain 1 | . . . 1 1 1 1 1 1 Shots Hit Robots 786 | . 16 84 76 36 120 133 53 268 Core Hits 406 | . 6 37 36 15 61 87 31 133 Critical Kills 7 | . . 1 . . . . . 6 Critical Parts Destroyed 26 | . . . 1 . 1 1 . 23 Critical Strikes 36 | . . 1 1 . 1 2 . 31 Destroy 33 | . . 1 1 . 1 1 . 29 Sever 2 | . . . . . . . . 2 Puncture 1 | . . . . . . 1 . . Melee Attacks 53 | . . . . 3 10 10 5 25 Impact 19 | . . . . 3 10 6 . . Slashing 19 | . . . . . . . . 19 Piercing 15 | . . . . . . 4 5 6 Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . 4 Damage Inflicted 16796 | . 118 859 1187 595 1891 2933 1125 8088 Guns 15041 | . 118 859 1187 595 1817 2846 1075 6544 Cannons . | . . . . . . . . . Explosions 808 | . . . . . 56 . . 752 Melee 933 | . . . . . 18 87 50 778 Ramming 14 | . . . . . . . . 14 Kinetic 15041 | . 118 859 1187 595 1817 2846 1075 6544 Thermal 22 | . . . . . 22 . . . Explosive 752 | . . . . . . . . 752 Electromagnetic 34 | . . . . . 34 . . . Impact 18 | . . . . . 18 . . . Slashing 715 | . . . . . . . . 715 Piercing 200 | . . . . . . 87 50 63 Highest Corruption 12 | . . . . 4 . 3 4 12 Average Corruption 3 | . . . . 3 . 2 4 5 Corruption Purged . | . . . . . . . . . Effects 52 | . . . . 16 . 11 . 25 Message Errors 19 | . . . . 6 . 5 . 8 Matter Fused 13 | . . . . 4 . 2 . 7 Heat Flow Errors 7 | . . . . 3 . 2 . 2 Energy Discharges 7 | . . . . 2 . 1 . 4 Data Loss (minor) 2 | . . . . . . 1 . 1 Data Loss (major) 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 2 | . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 120 | . . . . . 8 . . 112 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 120 | . . . . . 8 . . 112 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 43 | . . . . . 36 . . 7 Shots 1 | . . . . . 1 . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 368 | . . 28 67 233 168 368 64 108 Average Temperature 46 | . . 6 17 84 32 87 23 15 Received Heat Transfer 2226 | . . 294 171 108 177 342 93 1041 Effects 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . Impact Corruptions 1 | . . . . . 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 50 | . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 586 | . 19 229 455 530 574 230 235 586 Initial 215 | . . 7 94 115 186 215 55 39 Average 180 | . 7 117 253 157 382 126 98 207 Maximum Alert Level 2 | . . 1 2 2 2 1 1 2 Low Security (%) 65 | 100 100 97 35 79 7 83 73 57 Level 1 20 | . . 2 47 9 44 16 26 20 Level 2 13 | . . . 16 11 47 . . 22 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 25 | . . 1 2 2 4 4 1 11 Investigation 7 | . . 1 1 1 1 1 . 2 Extermination 9 | . . . . 1 1 3 1 3 Reinforcement 9 | . . . 1 . 2 . . 6 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 4 | . . . . . . . . 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 156 | . . 19 15 6 15 24 16 61 Peak Tracking Total 13 | . . 5 4 3 2 7 5 13 Tactical Retreats 7 | . . . 1 . . 2 . 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 9 | . . 1 1 3 . 1 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 7 | . . . . . 2 3 2 . Max in Single Turn 2 | . . . . . 2 1 1 . Garrison Access 3 | . . . . . 1 . 1 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns 2 | . . . . 1 1 . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 32 | . . 1 1 5 6 7 6 6 Terminals 11 | . . 1 . . 1 2 3 4 Fabricators 6 | . . . . 2 1 3 . . Repair Stations 6 | . . . 1 1 1 2 1 . Recycling Units 3 | . . . . 1 1 . . 1 Scanalyzers 3 | . . . . 1 1 . 1 . Garrison Access 3 | . . . . . 1 . 1 1 Total Hacks 92 | . . 1 1 16 15 29 16 14 Successful 41 | . . 1 . 10 7 10 10 3 Failed 51 | . . . 1 6 8 19 6 11 Catastrophic 6 | . . . . 1 1 1 1 2 Database Lockouts . | . . . . . . . . . Manual 20 | . . . . . 1 5 7 7 Terminals 35 | . . 1 . . 5 8 10 11 Fabricators 18 | . . . . 3 2 13 . . Repair Stations 17 | . . . 1 5 2 8 1 . Recycling Units 8 | . . . . 5 2 . . 1 Scanalyzers 9 | . . . . 3 3 . 3 . Garrison Access 5 | . . . . . 1 . 2 2 Terminal Hacks 7 | . . 1 . . 1 1 4 . Unreport Threat 4 | . . . . . 1 1 2 . Hauler Manifests 1 | . . . . . . . 1 . Zone Layout 2 | . . 1 . . . . 1 . Fabricator Hacks 6 | . . . . 1 1 4 . . Load Schematic 3 | . . . . . . 3 . . Build 3 | . . . . 1 1 1 . . Repair Station Hacks 10 | . . . . 4 2 4 . . Scan Component 6 | . . . . 2 1 3 . . Repair 4 | . . . . 2 1 1 . . Recycling Unit Hacks 3 | . . . . 3 . . . . Process 1 | . . . . 1 . . . . Retrieve Matter 2 | . . . . 2 . . . . Scanalyzer 6 | . . . . 2 2 . 2 . Insert Component 3 | . . . . 1 1 . 1 . Analyze 3 | . . . . 1 1 . 1 . Garrison Access Hacks 3 | . . . . . 1 . 1 1 Seal Access 3 | . . . . . 1 . 1 1 Unauthorized Hacks 6 | . . . . . . 1 3 2 Terminals 6 | . . . . . . 1 3 2 Assimilate 2 | . . . . . . . 1 1 Botnet 4 | . . . . . . 1 2 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 26 | . . . 1 4 5 7 3 6 Full Trace Events 4 | . . . . 1 1 1 . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 4 | . . . . . 4 . . . Matter 252 | . . . . . 252 . . . Time 134 | . . . . . 134 . . . Total Robot Build Rating 16 | . . . . . 16 . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . Parts Built 4 | . . . . 2 . 2 . . Matter 468 | . . . . 234 . 234 . . Time 175 | . . . . 58 . 117 . . Total Part Build Rating 28 | . . . . 14 . 14 . . Parts Repaired 4 | . . . . 2 1 1 . . Time 115 | . . . . 52 44 19 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . 1 . Part Schematics Acquired 2 | . . . . . 1 . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies 8 | . . . . . 4 3 1 . Largest Group 4 | . . . . . 4 3 1 . Highest-Rated Group 93 | . . . . . 48 93 26 . Highest-Rated Ally 31 | . . . . . 12 31 26 . Total Orders . | . . . . . . . . . Ally Attacks 43 | . . . . . 5 38 . . Total Damage 606 | . . . . . 60 546 . . Kills 3 | . . . . . . 3 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 7988 | 61 349 763 444 881 1085 1823 725 1857 Spaces Moved 4872 | 42 241 396 221 556 784 958 553 1121 Core 9 | 9 . . . . . . . . Treads 25 | . . . . . . . . 25 Legs 1219 | 33 241 396 221 313 . . . 15 Wheels 3619 | . . . . 243 784 958 553 1081 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 100 100 100 100 90 Average Speed 110 | 110 120 120 123 117 100 100 110 114 Slowest Speed 205 | 150 120 120 200 205 100 100 115 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 3 34 37 24 17 17 24 14 19 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 27 | . . . . 3 8 9 2 5 Terrain Destroyed 77 | . . . . 3 10 15 6 43 Melee 27 | . . . . 3 8 9 2 5 Projectile 31 | . . . . . . 6 4 21 AOE 12 | . . . . . 2 . . 10 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 6837 | 54 281 581 324 764 982 1718 618 1515 Wait 1276 | . 11 74 33 151 107 661 15 224 Move 4864 | 41 240 395 220 555 783 957 552 1121 Hop . | . . . . . . . . . Pick Up 75 | 7 7 13 9 11 7 10 2 9 Fast Attach 38 | 5 2 4 3 4 4 6 5 5 Attach 49 | 1 1 3 7 2 3 7 4 21 Detach 17 | . 2 2 2 2 1 1 3 4 Swap 57 | . 1 9 2 8 14 8 6 9 Drop 67 | . 4 14 6 15 9 8 5 6 Fire 346 | . 13 67 42 13 44 50 21 96 Melee 47 | . . . . 3 10 10 5 19 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -3/Research (discovered 2 exits: [*Res] / [*Qua]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 5) 411 | -10/Materials | Entered another Materials area 411 | -9/Materials | Evolved 2 slots: Propulsion x2 860 | -9/Materials | Discovered new exit (range 17) 1121 | -9/Materials | Build established: Scavenger-Mutant 1174 | -9/Materials | Entered another Materials area 1174 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1505 | -8/Materials | Discovered new exit (range 10) 1618 | -8/Materials | Entered Factory 1618 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1815 | -7/Factory | Repaired Aluminum Leg 1843 | -7/Factory | Repaired Aluminum Leg 1944 | -7/Factory | Discovered new exit (range 5) 2178 | -7/Factory | Fabricated Centrium Wheel (x2) 2315 | -7/Factory | Local fabrication network quarantined 2459 | -7/Factory | Discovered new exit (range 11) 2462 | -7/Factory | Build established: Gunner 2499 | -7/Factory | Entered another Factory area 2499 | -6/Factory | Evolved 2 slots: Utility x2 2782 | -6/Factory | Fabricated S-27 Virus? 2784 | -6/Factory | Discovered new exit (range 5) 2804 | -6/Factory | Discovered new exit (range 5) 2905 | -6/Factory | Local fabrication network quarantined 3075 | -6/Factory | Identified exit to Lower Caves 3094 | -6/Factory | Identified exit to Factory 3268 | -6/Factory | Build established: Scavenger-Gunner 3308 | -6/Factory | Repaired Arm. Huge Wheel 3584 | -6/Factory | Entered another Factory area 3584 | -5/Factory | Evolved 2 slots: Utility x2 3667 | -5/Factory | Build established: Scavenger-Skirmisher 3776 | -5/Factory | Fabricated Centrium Wheel (x2) 3803 | -5/Factory | Spotted B-75 Beast 4673 | -5/Factory | Allied Derelicts emerged from ambush trap array 4831 | -5/Factory | Repaired Imp. Light Armor Plating 4974 | -5/Factory | Discovered new exit (range 10) 4983 | -5/Factory | Identified exit to Factory 5407 | -5/Factory | Entered another Factory area 5407 | -4/Factory | Evolved 2 slots: Utility x2 5932 | -4/Factory | Found Prototype Processor 5932 | -4/Factory | Identified Exp. Signal Interpreter 6035 | -4/Factory | Discovered new exit (range 14) 6131 | -4/Factory | Identified exit to Research 6132 | -4/Factory | Entered Research 6132 | -3/Research | Evolved 2 slots: Utility x2 6422 | -3/Research | Found Prototype Processor 6422 | -3/Research | Identified Spectral Analyzer 6445 | -3/Research | Build established: Scavenger-Tank 6912 | -3/Research | Discovered new exit (range 23) 7100 | -3/Research | Spotted B-86 Titan 7504 | -3/Research | Build established: Skirmisher 7543 | -3/Research | Found Prototype Slashing Weapon 7691 | -3/Research | Identified Nanosword 7772 | -3/Research | System corruption reached 10% 7844 | -3/Research | Lost 11 parts (1p2n3u5w) 7853 | -3/Research | Destroyed 8 combat bots 7897 | -3/Research | Core integrity fell below 50% 7928 | -3/Research | Core integrity fell below 20% 7984 | -3/Research | Discovered new exit (range 5) 7986 | -3/Research | Lost 12 parts (1p9n1u1w) 7989 | -3/Research | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 07939_ Lance follow-up attack on G-67 Veteran. 07939_ G-67 Veteran destroyed. 07940_ Flexi-carbon Leg destroyed. 07942_ Slug penetrates Wall. 07942_ Penetrated by Slug. 07952_ Slug penetrates Wall. 07952_ Penetrated by Slug. 07953_ Critical hit (Burn: +50). 07955_ Lance destroyed. 07958_ System corrupted: Matter fused (-7). 07967_ Slug penetrates Door. 07969_ Penetrated by Slug. 07974_ Slug penetrates Wall. 07974_ Acquired 7 matter. 07977_ System corrupted: Matter fused (-7). 07979_ Slug penetrates Wall. 07982_ Penetrated by Slug. 07984_ EXIT=FOUND 07988_ Critical hit (Burn: +37). 07988_ G-67 Veteran Electrolaser severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????+??????????????????????????????????? | | ??????????????# ??####??????????????????????????? | | ??????????????# ## ?????????????????????????? | | ??????????????# ?????????????????????????? | | ??????????????# g ????????????????????????? | | ??????????????# ggg##??????????????????????? | | ???????????????????# !g@########???????????????? | | ???????????????????## ##; #???????????????? | | ????????????????????# ???##g #???????????????? | | ????????????????????#?????#g #???????????????? | | ????????????????????# ????# #???????????????? | | ??????????????????### ??# h #???????????????? | | ??????????????????# " #?????? #???????? | | ??????????????????# #"""#;###?? #???????? | | ??????????????????# H % # # ??????? | | ??????????????????+ " # ??????? | | ??????????????????# + # ??????? | | ??????????????????# ##### # ! # ??????? | | ??????????????????# ????# ######## ##????? | | ????????????????######+######## #????? | | ????????????????# + #????? | | ????????????????# ## +????? | | ????????????????# ############ #????? | | ????????????????# #?########## ##???? | | ????????????????# #?# # #???? | | ????????????????# #?# # "" ##### | | ????????????????# ### ??"T + | | ????????????????# + # ???? ## | | ????????????????# ### ?????? ?# | | ????????????????# =%##+######### #??# | | ????????????????# %"=* ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 23 Energy Capacity 340 Matter Stores 550 Matter Capacity 550 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 750 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 10 Core Analysis 10 Recoil Reduction 6 Matter Filtering 30 Item Schematics ----------------- Centrium Wheel | -6/Factory | Scanalyzed Railgun | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Centrium Wheel | x2 | -7/Factory | Preloaded S-27 Virus | x4 | -6/Factory | Preloaded Centrium Wheel | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodForcePrototype Manual? 0 Play Time 01:19:28 Cumulative 151.8 hours Start 2021.09.23 @ 19:00:37 End 2021.09.23 @ 22:42:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 71 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93cf452b-d153-4e07-8695-f3687ee3eb94