Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.11 @ 23:14:09 Player: cottonman132 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (829) 829 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (162) 162 TOTAL SCORE: 4361 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Friendly Fire -145 Cogmind --------- Core Integrity 700/700 Matter 280/300 Energy 140/140 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Improved Terrain Scanner Core Analyzer Light Armor Plating Reactive Plating > --- WEAPON (3) ------- AWS/Autocannon > --- INVENTORY (20) --- Ion Engine Deuterium Engine Nuclear Core Armored Treads Advanced Treads Large Storage Unit Large Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer Core Analyzer Hardlight Generator Hardlight Generator System Shield Ion Cannon High-powered Shotgun Grenade Launcher Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Improved Terrain Scanner Core Analyzer Light Armor Plating Reactive Plating > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Ion Engine Deuterium Engine Nuclear Core Armored Treads Advanced Treads Large Storage Unit Large Storage Unit Improved Terrain Scan Processor Core Analyzer Hardlight Generator Hardlight Generator System Shield Ion Cannon High-powered Shotgun Grenade Launcher Grenade Launcher Rocket Launcher [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 5 | . . . . . 3 2 Weapon 1 | . . . . . 1 . Parts Attached 30 | 9 1 6 2 . 10 2 Power 5 | 2 . . 1 . 2 . Engine 5 | 2 . . 1 . 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 . 2 . . 1 . Treads . | . . . . . . . Leg 5 | 2 . 2 . . 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 3 1 . 1 . 6 2 Device 5 | 2 . . 1 . 2 . Storage 3 | 1 1 . . . 1 . Processor 3 | . . . . . 3 . Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 7 | 2 . 4 . . 1 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 2 . 2 . . . . Ballistic Cannon 1 | . . . . . 1 . Launcher 2 | . . 2 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Backups 13 | 2 7 12 13 12 16 17 Power 4 | 1 3 4 4 4 4 3 Propulsion . | . . . . . 1 2 Utility 4 | . 1 2 3 3 6 7 Weapon 4 | . 2 4 4 5 5 5 Tool/Special . | . . . . . . . Unused Backups 16 | . . 1 1 . 2 12 Power 4 | . . . . . 2 2 Propulsion 2 | . . . . . . 2 Utility 6 | . . . 1 . . 5 Weapon 4 | . . 1 . . . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 100 100 100 100 80 83 Engine 11 | . 14 14 14 14 9 7 Leg 23 | . 28 28 28 28 18 15 Device 15 | . 14 14 14 14 18 15 Storage 11 | . 14 14 14 14 9 7 Processor 6 | . . . . . 16 15 Ballistic Gun 16 | . 28 25 28 28 . . Ballistic Cannon 3 | . . . . . 8 7 Peak Build Rating 61 | 9 10 13 17 15 57 61 Average Rating 28 | 5 9 10 13 15 54 60 On Entrance 17 | . 9 10 13 15 15 57 Naked Turns . | . . . . . . . Heaviest Build 119 | 13 27 30 26 25 106 119 Greatest Support 39 | 20 20 25 34 34 39 39 Greatest Overweight (x) 3 | 1 1 1 1 . 3 3 Average Overweight (x) 1 | . . 1 . . 2 3 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 Average Capacity 15 | 7 14 15 15 15 17 20 Most Carried 20 | 4 11 15 15 15 20 18 Average Carried 14 | 2 7 12 13 14 16 17 Final Capacity 20 | 8 15 15 15 15 20 20 Final Carried 19 | 4 11 14 14 15 19 18 Class Distribution -------------------- 40% | Scavenger-Mutant 30% | Skirmisher 19% | Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 690 | 306 69 96 . . 219 . Remotely 126 | 126 . . . . . . Salvage Created 826 | 117 114 155 . . 440 . Parts 55 | 8 8 12 . . 27 . Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 24 | . 4 8 . . 12 . Guns 10 | . 4 6 . . . . Cannons 12 | . . . . . 12 . AOE 2 | . . 2 . . . . Classes Destroyed 10 | 3 2 . . . 5 . Worker 1 | 1 . . . . . . Tunneler 1 | 1 . . . . . . Hauler 1 | . . . . . 1 . Recycler 2 | 1 . . . . 1 . Watcher 4 | . . . . . 4 . Swarmer 12 | . 3 6 . . 3 . Grunt 7 | . 1 2 . . 4 . Sentry 2 | . . . . . 2 . Hunter 2 | . . . . . 2 . Heavy 1 | . . . . . 1 . Thug 1 | . . 1 . . . . Best Kill Streak 6 | 2 3 6 . . 4 . Combat Bots Only 6 | . 3 6 . . 3 . Max Kills in Single Turn 2 | 1 1 2 . . 1 . Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 87 | . 27 28 . . 32 . Missed 26 | . 9 6 . . 11 . Hits 61 | . 18 22 . . 21 . Projectile 61 | . 18 22 . . 21 . Critical Strikes 1 | . . . . . 1 . Damage Taken 804 | . 246 198 . . 360 . Core 155 | . 74 54 . . 27 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 . . . 48 95 . Volleys Fired 34 | 4 16 14 . . . . Largest 2 | 2 2 2 . . . . Hottest 60 | 40 40 60 . . . . Shots Fired 112 | 8 32 28 . . 44 . Gun 60 | 8 32 20 . . . . Cannon 44 | . . . . . 44 . Launcher 8 | . . 8 . . . . Special . | . . . . . . . Kinetic 104 | 8 32 20 . . 44 . Thermal . | . . . . . . . Explosive 8 | . . 8 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 7 | 5 5 6 . . 7 . Robot Miss Streak 4 | . 4 4 . . 2 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Autonomous 44 | . . . . . 44 . Shots Hit Robots 58 | 5 16 7 . . 30 . Core Hits 37 | 3 7 11 . . 16 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . 2 . Blast 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3252 | 59 202 440 . . 2551 . Guns 343 | 59 200 84 . . . . Cannons 2371 | . . . . . 2371 . Explosions 522 | . . 356 . . 166 . Melee . | . . . . . . . Ramming 16 | . 2 . . . 14 . Kinetic 2714 | 59 200 84 . . 2371 . Thermal 166 | . . . . . 166 . Explosive 356 | . . 356 . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 . Average Corruption 2 | . . . . . 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 162 | . . 21 . . 141 . Projectiles 141 | . . . . . 141 . Explosions 21 | . . 21 . . . . Melee . | . . . . . . . Knockbacks 12 | . . . . . 12 . Impact . | . . . . . . . Kinetic 10 | . . . . . 10 . Secondary 2 | . . . . . 2 . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 3 | . 1 . . . 2 . Kicked 3 | . 1 . . . 2 . Crushed . | . . . . . . . Highest Temperature 18 | . 18 18 . . 2 . Average Temperature 11 | . 9 13 . . 2 . Received Heat Transfer 219 | . 129 18 . . 72 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 100 | . . . . . 100 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 164 | 5 70 164 . . 81 29 Initial 29 | . 3 5 . . . 29 Average 28 | 1 19 97 . . 20 11 Influence Increases 825 | 15 129 274 . . 407 . Destroy 0b10 Robot/C 500 | . 80 180 . . 240 . Destroy 0b10 Robot/NC 45 | 15 . . . . 30 . Destroy Leader 130 | . 20 30 . . 80 . Allied During Kill 1 | . . 1 . . . . Successful Hack 19 | . 14 . . . 5 . Disable Machine 30 | . . . . . 30 . Destroy Structure 40 | . . 18 . . 22 . Lose Combat Pursuer 60 | . 15 45 . . . . Influence Decreases 825 | 10 119 175 114 . 342 65 Entered New Map 162 | . 2 10 114 . . 36 Time Decay 663 | 10 117 165 . . 342 29 Squads Dispatched 4 | . 2 1 . . 1 . Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 37 | . 9 12 . . 16 . Peak Tracking Total 4 | . 4 4 . . 3 . Tactical Retreats 3 | . 1 2 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . . 2 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 13 | . 2 1 5 . 5 . Terminals 6 | . 1 . . . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 65 | . 3 1 50 . 11 . Successful 60 | . 2 1 50 . 7 . Failed 5 | . 1 . . . 4 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 13 | . 2 . . . 11 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 59 | . 1 1 50 . 7 . Record 50 | . . . 49 . 1 . Prototype ID Bank 1 | . . . . . 1 . Open Door 1 | . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . Alert Level 2 | . . . . . 2 . Hauler Manifests 1 | . . . . . 1 . Zone Layout 2 | . 1 . . . 1 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . . . 4 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 1 . . . Highest-Rated Group 43 | . . 43 12 . . . Highest-Rated Ally 31 | . . 31 12 . . . Total Orders . | . . . . . . . Ally Attacks 11 | . . 11 . . . . Total Damage 84 | . . 84 . . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 3514 | 13 363 384 1189 . 1469 96 Optics 1427 | . . . . . 1331 96 Terrain 3514 | 13 363 384 1189 . 1469 96 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 3947 | 104 363 384 1332 199 1469 96 Spaces Moved 1852 | 66 167 172 738 166 515 28 Core 15 | 15 . . . . . . Treads . | . . . . . . . Legs 1837 | 51 167 172 738 166 515 28 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 330 Average Speed 201 | 110 184 190 179 120 273 330 Slowest Speed 330 | 120 190 190 190 120 330 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 38 | 5 31 60 94 34 41 1 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 46 | . . 25 . . 21 . Melee . | . . . . . . . Projectile 13 | . . . . . 13 . AOE 33 | . . 25 . . 8 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 2004 | 89 193 203 749 166 573 31 Wait 18 | . . 2 . . 16 . Move 1846 | 65 166 171 737 165 514 28 Hop . | . . . . . . . Pick Up 48 | 11 8 6 4 1 17 1 Fast Attach 1 | . . . . . 1 . Attach 13 | 7 . . . . 4 2 Detach 3 | . . . . . 3 . Swap 18 | 2 1 6 2 . 7 . Drop 20 | . 1 4 6 . 9 . Fire 34 | 4 16 14 . . . . Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . 1 . . . 2 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 16) 468 | -10/Materials | Entered Mines 704 | -10/Mines | Met a Derelict shopkeep closing up shop 738 | -10/Mines | Core integrity fell below 50% 840 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 840 | -10/Mines | Discovered new exit (range 5) 852 | -10/Mines | Entered Exiles 852 | -10/Exiles | Accompanied by 1 ally 853 | -10/Exiles | Identified exit to Mines 919 | -10/Exiles | Met 8R-AWN 953 | -10/Exiles | Met EX-HEX 1046 | -10/Exiles | Met EX-DEC 1086 | -10/Exiles | Build established: Scavenger-Mutant 1387 | -10/Exiles | Visited The Gauntlet 1816 | -10/Exiles | Met EX-BIN 1892 | -10/Exiles | Learned location of Zion (-6) 1949 | -10/Exiles | Aligned with FarCom system 1951 | -10/Exiles | Given EX-Vault access code 2034 | -10/Exiles | Opened EX-Vault 2044 | -10/Exiles | Found Prototype Device 2047 | -10/Exiles | Identified Army-in-a-Box 2057 | -10/Exiles | Found AWS/Autocannon 2084 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2184 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2184 | -10/Exiles | Entered Mines 2191 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2326 | -9/Mines | Discovered new exit (range 9) 2383 | -9/Mines | Entered Materials 2383 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2819 | -8/Materials | Build established: Scavenger-Skirmisher 3179 | -8/Materials | Build established: Skirmisher 3764 | -8/Materials | Discovered new exit (range 8) 3852 | -8/Materials | Entered Factory 3852 | -7/Factory | Evolved 2 slots: Utility x2 3948 | -7/Factory | Self-destructed Last Messages --------------- 03801_ R-06 Scavenger collects Ion Engine. 03801_ U-05 Engineer lays Concrete. 03801_ K-01 Serf collects debris. 03803_ U-05 Engineer builds a Door. 03806_ K-01 Serf collects debris. 03807_ U-05 Engineer builds a Wall. 03812_ U-05 Engineer lays Concrete. 03826_ U-05 Engineer builds a Wall. 03828_ U-05 Engineer lays Concrete. 03833_ U-05 Engineer builds a Wall. 03833_ U-05 Engineer lays Concrete. 03841_ U-05 Engineer builds a Wall. 03842_ U-05 Engineer lays Concrete. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 03852_ Receiving FarCom transmissions... 03884_ Acquired Adv. Targeting Computer. 03902_ Connecting with Repair Station... 03902_ Current location identified: Factory Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ???????????????????????????????????? | | ????????# ???????????????????????????????????? | | ????????# ???????????????????????????????????? | | ????????# ???????????? ??????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #?????"????????????????????????????? | | ????????+ +?????????????#????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #??????????????????????????????????? | | ????????# #???????????????? ?????????????????? | | ????????# #? ????????????????????????????????? | | ????????# #?????????????#????????????????????? | | ????????# #?????????????? ???????????????????? | | ????????# #???#??????????????????????????????? | | ????????# #????#?????????????#???????????????? | | ????????? #??#?#??##???#???#?#???????????????? | | ???????#?? #??????########???##???????????????? | | ??????????# ######## @ #???????#????????????? | | ???????#??# # # """#????????????????????? | | ??????????# #"S # R"##???????????????????? | | ?????###### #""" + """#???????#????????????? | | ????? # # "" # #?????#??????????????? | | ??????# + # #???#??????#?????????? | | ??????# # ###+####????????????????????? | | ????? # ######## ??????????????????????? | | ??????# ??"??"" #?????????????????????? | | ??????+ ??""T"" +????????????????????? | | ??????# ? ##????????????????????? | | ??????# ##### #?????????????????????? | | ??????# ????# w #??? ?????????????????? | | ??????+ ????# ##????????????????????? | | ??????####??#?# """ #?????????????????????? | | ??????????????# """"" ????? ???????????????? | | ??????????????# """"" ?????????????????????? | | ?????????????## ? ?????????????????????? | | ?????????????? ?? ????????????????????? | | ??????????????#??#?? ####?+??????????????????? | | ??????????????????#?#### ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ????????????????????????"????????????????????????? | | ????????????????????????"????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Evasion (%) 55 Core Analysis 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Librarian Serviceable Loadout Shopping List Challenges ------------ None Game ------ Seed ExperimentalRiotKatana Manual? 0 Play Time 00:47:37 Cumulative 4.4 hours Start 2025.09.01 @ 20:27:06 End 2025.09.11 @ 23:14:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 6 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34549f54-4804-4c1b-88a9-9c9fd69722bc