Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.31 @ 15:29:09 Player: Jefffff Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (114) 570 Value Destroyed (3503) 3503 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (625) 625 TOTAL SCORE: 8778 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 96/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Light Treads Improved Medium Treads > --- UTILITY (5) ------ Cryofiber Web High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Utility Shielding > --- WEAPON (2) ------- Slug Cannon Phasing Sabre > --- INVENTORY (20) --- Reinforced Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Micro Nuclear Core Advanced Heat Sink Advanced Heat Sink Trap Scanner Improved Terrain Scanner Hacking Suite System Shield Dynamic Insulation System Recalibrator Phasing AFG YOLO Cannon Autogun Advanced Assault Cannon Bore Cannon Phasing Sabre Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Light Armor Plating System Shield Phasing AFG > --- WEAPON ----------- Phasing Sabre Phasing Sabre > --- INVENTORY -------- Reinforced Deuterium Engine Micro Nuclear Core Aluminum Leg Carbon-fiber Leg Titanium Leg Titanium Leg Advanced Heat Sink Trap Scanner Improved Terrain Scanner Improved Targeting Computer Improved Utility Shielding Hacking Suite System Shield Dynamic Insulation System Recalibrator Improved Field Recycling Unit YOLO Cannon Slug Cannon Bore Cannon [Rating: 62] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Treads Improved Medium Treads Leg Titanium Leg Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Phasing Sabre Energy Gun Small Laser Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . Utility 3 | . . . . . 2 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 138 | 8 11 3 3 7 52 15 2 13 8 16 Power 19 | 1 2 1 . 2 6 4 . 1 . 2 Engine 10 | 1 2 1 . 2 1 2 . . . 1 Core 9 | . . . . . 5 2 . 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 45 | 2 2 1 . 3 20 4 . 7 . 6 Treads 2 | . . . . . . . . . . 2 Leg 43 | 2 2 1 . 3 20 4 . 7 . 4 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 29 | 2 3 . 2 . 9 1 . 4 5 3 Device 13 | 1 1 . . . 5 . . 1 4 1 Storage 5 | 1 1 . 2 . 1 . . . . . Processor 5 | . 1 . . . 3 . . . . 1 Hackware 1 | . . . . . . 1 . . . . Protection 5 | . . . . . . . . 3 1 1 Artifact . | . . . . . . . . . . . Weapon 45 | 3 4 1 1 2 17 6 2 1 3 5 Energy Gun 18 | 1 2 . 1 1 11 1 . 1 . . Energy Cannon 2 | . . . . . 2 . . . . . Ballistic Gun 6 | 1 . 1 . . 3 1 . . . . Ballistic Cannon 6 | . 1 . . 1 . 1 . . 1 2 Launcher . | . . . . . . . . . . . Special Weapon 3 | 1 1 . . . . . . . . 1 Impact Weapon 2 | . . . . . 1 1 . . . . Slashing Weapon 7 | . . . . . . 2 1 . 2 2 Piercing Weapon 1 | . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 4 . . . 2 . Parts Lost 26 | . . . . . 8 . . 6 . 12 Power 4 | . . . . . 1 . . 1 . 2 Propulsion 16 | . . . . . 4 . . 4 . 8 Utility 3 | . . . . . . . . 1 . 2 Weapon 3 | . . . . . 3 . . . . . Highest Loss Streak 6 | . . . . . 2 . . 6 . 6 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 98 100 100 99 93 99 100 99 96 79 Engine 4 | . 14 14 14 14 . 3 7 1 . . Core 4 | . . . . . 8 3 . 5 7 2 Leg 30 | . 27 28 28 28 32 37 38 37 38 19 Device 6 | . 13 . . . 9 7 7 7 7 7 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 Processor 12 | . . 14 14 14 18 15 15 9 7 13 Hackware 2 | . . . . . . 7 7 7 7 . Protection 2 | . . . . . . . . 4 6 7 Energy Gun 6 | . 9 . 10 13 11 2 7 7 . . Ballistic Gun 3 | . 14 14 14 3 2 1 . . . . Ballistic Cannon 3 | . . 14 3 10 1 3 . . . 6 Slashing Weapon 3 | . . . . . . 6 7 7 10 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 67 | 11 17 17 17 20 55 61 57 57 61 67 Greatest Support 86 | 20 20 20 20 20 68 86 68 83 66 83 Greatest Overweight (x) 5 | . . . . . 2 1 . 1 . 5 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 10 20 20 20 20 20 20 Average Capacity 16 | 7 8 10 10 10 17 20 20 20 20 20 Most Carried 20 | 5 9 10 10 10 20 20 20 20 20 20 Average Carried 15 | 1 7 9 9 10 15 19 20 19 19 19 Final Capacity 20 | 8 10 10 10 10 20 20 20 20 20 20 Final Carried 20 | 2 9 10 10 10 20 20 20 20 20 19 Class Distribution -------------------- 39% | Mutant 32% | Hacker-Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 2695 | 291 95 225 . 173 894 225 211 117 86 378 Remotely . | . . . . . . . . . . . Salvage Created 4515 | 112 370 373 . 355 2252 246 77 309 . 421 Parts 214 | 9 25 14 . 5 100 16 7 18 . 20 Haulers Intercepted 5 | . . . . . 5 . . . . . Recyclers Shooed 9 | 1 3 . . 1 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . 9 39 . 14 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 72 | . 4 6 . 5 30 6 3 6 . 12 Melee 11 | . . . . . . . . 3 . 8 Guns 35 | . 4 1 . 2 22 . 3 3 . . Cannons 25 | . . 5 . 3 7 6 . . . 4 AOE 1 | . . . . . 1 . . . . . Classes Destroyed 16 | 2 3 . . 2 5 1 1 . . 2 Worker 8 | . 4 1 . 1 2 . . . . . Builder 6 | . . . . . 4 2 . . . . Tunneler 3 | 2 . . . 1 . . . . . . Hauler 5 | . . . . . 5 . . . . . Recycler 14 | 1 1 2 . 2 7 1 . . . . Drone 1 | . . . . . . . . . . 1 Watcher 7 | . 2 . . . 5 . . . . . Swarmer 7 | . . . . . . . 3 . . 4 Grunt 45 | . 4 6 . 3 22 3 . 4 . 3 Brawler 3 | . . . . . 1 . . 1 . 1 Duelist 3 | . . . . 1 1 . . 1 . . Sentry 7 | . . . . . 5 1 . . . 1 Hunter 2 | . . . . . 1 1 . . . . Programmer 2 | . . . . . . 1 . . . 1 Behemoth 1 | . . . . . . . . . . 1 Assembled 1 | . . . . 1 . . . . . . Best Kill Streak 9 | 1 7 9 . 4 7 3 3 3 . 4 Combat Bots Only 4 | . 2 4 . 2 4 3 3 3 . 4 Max Kills in Single Turn 2 | 1 1 1 . 2 2 1 1 1 . 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 1 | . . . . . 1 . . . . . Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 679 | . 38 30 . 21 212 96 18 84 . 180 Missed 188 | . 10 7 . 7 63 34 6 15 . 46 Damage Taken 6351 | . 329 256 . 165 1850 540 131 986 . 2094 Core 1213 | . 76 21 . 57 355 72 23 194 . 415 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 64 | . . . . . . . . . . 64 Ignored by Resistances 1834 | . 97 76 . 49 536 162 38 281 . 595 Regen/Repaired (Parts) 550 | . 140 . . . 373 . . . 37 . Core Remaining (%) 57 | 100 . . . 38 35 . . . . . Volleys Fired 385 | 11 50 27 . 25 160 39 9 21 . 43 Largest 2 | 2 2 2 . 2 2 1 1 1 . 1 Hottest 134 | 60 100 55 . 79 134 48 61 65 . 48 Shots Fired 586 | 12 95 54 . 45 266 39 10 22 . 43 Gun 411 | 12 90 27 . 29 221 . 10 22 . . Cannon 170 | . . 27 . 16 45 39 . . . 43 Launcher . | . . . . . . . . . . . Special 5 | . 5 . . . . . . . . . Kinetic 308 | 11 45 54 . 25 91 39 . . . 43 Thermal 278 | 1 50 . . 20 175 . 10 22 . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 26 | 6 20 13 . 18 26 7 2 9 . 14 Robot Miss Streak 3 | 1 3 1 . 2 3 1 2 2 . 3 Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 3 | . . . . . 3 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 498 | 10 66 48 . 35 212 30 4 29 . 64 Core Hits 190 | 4 26 15 . 14 86 12 3 12 . 18 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 24 | . . 1 . . 7 2 . 4 . 10 Burn 9 | . . . . . 6 . . 3 . . Destroy 4 | . . . . . . . . . . 4 Blast 5 | . . 1 . . 1 2 . . . 1 Sever 6 | . . . . . . . . 1 . 5 Melee Attacks 60 | . . . . . 1 8 . 11 . 40 Impact 4 | . . . . . 1 3 . . . . Slashing 56 | . . . . . . 5 . 11 . 40 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10301 | 88 677 608 . 518 4535 936 80 685 . 2174 Guns 4636 | 88 677 188 . 248 3007 . 80 348 . . Cannons 3455 | . . 420 . 270 1197 744 . . . 824 Explosions 517 | . . . . . 325 192 . . . . Melee 1687 | . . . . . . . . 337 . 1350 Ramming 6 | . . . . . 6 . . . . . Kinetic 4532 | 76 296 608 . 336 1648 744 . . . 824 Thermal 4076 | 12 381 . . 182 2881 192 80 348 . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 1687 | . . . . . . . . 337 . 1350 Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . 3 1 1 4 1 . Average Corruption 2 | . . . . . 3 1 1 2 1 . Corruption Purged 3 | . . . . . . . . 3 . . Corruption Blocked . | . . . . . . . . . . . Effects 68 | . . . . . 51 5 2 9 1 . Message Errors 21 | . . . . . 17 1 . 3 . . Matter Fused 11 | . . . . . 6 1 1 2 1 . Heat Flow Errors 8 | . . . . . 7 . . 1 . . Energy Discharges 7 | . . . . . 6 1 . . . . Parts Rejected 1 | . . . . . 1 . . . . . Data Loss (minor) 10 | . . . . . 7 2 . 1 . . Data Loss (major) 4 | . . . . . 3 . . 1 . . Misfires 4 | . . . . . 2 . 1 1 . . Alerts 2 | . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 255 | . . . . . 189 . . . . 66 Projectiles 190 | . . . . . 189 . . . . 1 Explosions . | . . . . . . . . . . . Melee 65 | . . . . . . . . . . 65 Knockbacks 27 | . . 11 . 3 9 3 . . . 1 Impact . | . . . . . . . . . . . Kinetic 24 | . . 8 . 3 9 3 . . . 1 Secondary 3 | . . 3 . . . . . . . . Self-Inflicted Damage 33 | . . . . . . 33 . . . . Shots 1 | . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked 1 | . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 242 | 20 242 143 . 124 203 . . 52 . 9 Average Temperature 58 | 15 90 71 . 42 33 . . 26 . 5 Received Heat Transfer 2883 | . 234 225 . 102 1242 156 . 540 . 384 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 15 | . . . . 2 13 . . . . . Heat Transferred 8518 | 25 850 . . 400 6057 150 148 888 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Peak Influence 269 | 15 152 180 . 85 269 235 . . . . Initial 29 | . 8 . . . 27 29 . . . . Average 79 | 8 48 79 . 50 87 108 . . . . Maximum Alert Level 1 | . . . . . 1 1 . . . . Low Security (%) 87 | 100 100 100 . 100 84 71 . . . . Level 1 12 | . . . . . 15 28 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . . . . . 4 3 . . . . Investigation . | . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . Reinforcement 6 | . . . . . 4 2 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 6 | . 1 . . 1 4 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 111 | . 9 7 . 7 39 7 4 8 . 30 Peak Tracking Total 6 | . 4 4 . 2 6 3 3 6 . 4 Tactical Retreats 11 | . . 1 . 1 3 . 1 1 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 3 | . 2 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 5 | . . . . . 2 3 . . . . Max in Single Turn 2 | . . . . . 1 2 . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 17 | . 2 . 4 . 4 6 . . . 1 Terminals 5 | . 1 . . . . 3 . . . 1 Fabricators 1 | . . . . . . 1 . . . . Repair Stations 4 | . 1 . . . 2 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 71 | . 8 . 27 . 25 10 . . . 1 Successful 59 | . 5 . 27 . 20 6 . . . 1 Failed 12 | . 3 . . . 5 4 . . . . Catastrophic 2 | . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . 4 . 1 . . 3 . . 1 . Terminals 10 | . 4 . . . . 5 . . . 1 Fabricators 2 | . . . . . . 2 . . . . Repair Stations 20 | . 4 . . . 15 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 10 | . . . . . 10 . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 31 | . 1 . 27 . . 2 . . . 1 Record 27 | . . . 26 . . . . . . 1 Part Schematic 1 | . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Load Schematic 1 | . . . . . . 1 . . . . Repair Station Hacks 16 | . 4 . . . 12 . . . . . Scan Component 9 | . 2 . . . 7 . . . . . Repair 7 | . 2 . . . 5 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 8 | . . . . . 8 . . . . . Insert Component 4 | . . . . . 4 . . . . . Analyze 4 | . . . . . 4 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 2 | . . . . . . 2 . . . . Terminals 2 | . . . . . . 2 . . . . Botnet 2 | . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 1 . . . 4 5 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 4 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 7 | . 2 . . . 5 . . . . . Time 236 | . 52 . . . 184 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . Parts Damaged 2 | . . . . . 2 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 . . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 15 | . . . . 15 . . . . . . Total Damage 191 | . . . . 191 . . . . . . Kills 1 | . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . 1 2 1 2 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 11881 | 115 869 650 736 514 3172 961 488 675 1628 2073 Spaces Moved 6309 | 75 386 343 607 239 1318 492 357 349 1242 901 Core 23 | 23 . . . . . . . . . . Treads 205 | . . . . . . . . . . 205 Legs 6081 | 52 386 343 607 239 1318 492 357 349 1242 696 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 128 130 125 127 127 Average Speed 144 | 98 120 120 120 120 168 129 130 128 127 199 Slowest Speed 470 | 120 120 120 120 120 260 200 130 195 127 470 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 58 | 4 68 70 92 23 77 13 59 52 87 93 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . 2 . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 11 | . . . . 2 . . 2 2 4 1 Spaces Dug 14 | . 5 . . . 1 8 . . . . Terrain Destroyed 108 | . 5 . . . 60 32 . . . 11 Melee 9 | . . . . . 1 8 . . . . Projectile 19 | . 5 . . . . 3 . . . 11 AOE 80 | . . . . . 59 21 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 8426 | 105 696 534 615 425 2010 762 372 539 1295 1073 Wait 1342 | 4 234 157 . 148 388 193 3 130 27 58 Move 6299 | 74 385 342 606 238 1317 491 356 348 1241 901 Hop . | . . . . . . . . . . . Pick Up 100 | 8 9 2 2 1 45 7 . 10 6 10 Fast Attach 36 | 1 3 . . 2 16 2 2 3 7 . Attach 47 | 6 . . 1 . 18 4 . 8 . 10 Detach 2 | . . . . . 2 . . . . . Swap 56 | 1 8 3 2 5 19 9 . 2 1 6 Drop 97 | . 7 3 3 6 43 9 2 6 13 5 Fire 385 | 11 50 27 . 25 160 39 9 21 . 43 Melee 60 | . . . . . 1 8 . 11 . 40 Ram . | . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . 1 . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 15) 626 | -10/Materials | Discovered new exit (range 15) 864 | -10/Materials | Repaired Aluminum Leg 892 | -10/Materials | Repaired Aluminum Leg 903 | -10/Materials | Discovered new exit (range 10) 954 | -10/Materials | Identified exit to Mines 985 | -10/Materials | Entered Mines 989 | -10/Mines | Met a Derelict bent on vengeance 1156 | -10/Mines | Discovered new exit (range 13) 1169 | -10/Mines | Identified exit to Materials 1512 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1512 | -10/Mines | Discovered new exit (range 5) 1515 | -10/Mines | Identified exit to Exiles 1635 | -10/Mines | Entered Exiles 1636 | -10/Exiles | Identified exit to Mines 1670 | -10/Exiles | Met 8R-AWN 1687 | -10/Exiles | Met EX-HEX 1747 | -10/Exiles | Met EX-BIN 1770 | -10/Exiles | Aligned with FarCom system 1771 | -10/Exiles | Given EX-Vault access code 1798 | -10/Exiles | Opened EX-Vault 1812 | -10/Exiles | Found YOLO Cannon 1868 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1902 | -10/Exiles | Met EX-DEC 2016 | -10/Exiles | Visited The Gauntlet 2371 | -10/Exiles | Left Exiles lab with YOLO Cannon 2371 | -10/Exiles | Entered Mines 2392 | -9/Mines | Core integrity fell below 50% 2441 | -9/Mines | Assembled infested the area 2446 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2475 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2776 | -9/Mines | Lost 3 allies 2784 | -9/Mines | Discovered new exit (range 13) 2884 | -9/Mines | Identified exit to Materials 2885 | -9/Mines | Entered Materials 2885 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3173 | -8/Materials | Build established: Scavenger-Mutant 3507 | -8/Materials | Repaired Carbon-fiber Leg 4084 | -8/Materials | Repaired Carbon-fiber Leg 4111 | -8/Materials | Repaired Aluminum Leg 4156 | -8/Materials | Repaired Hvy. Laser 4195 | -8/Materials | Repaired Nuclear Core 4387 | -8/Materials | Core integrity fell below 50% 4408 | -8/Materials | Discovered new exit (range 17) 4581 | -8/Materials | Discovered new exit (range 17) 5193 | -8/Materials | Discovered new exit (range 7) 5229 | -8/Materials | Identified exit to Factory 5661 | -8/Materials | Discovered new exit (range 18) 5767 | -8/Materials | Identified exit to Storage 6057 | -8/Materials | Entered Factory 6057 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6147 | -7/Factory | Discovered new exit (range 18) 6193 | -7/Factory | Identified exit to Factory 6394 | -7/Factory | Build established: Hacker-Mutant 6657 | -7/Factory | Discovered exit to Factory (range 6) 7011 | -7/Factory | Discovered new exit (range 4) 7015 | -7/Factory | Identified exit to Lower Caves 7018 | -7/Factory | Entered Lower Caves 7393 | -7/Lower Caves | Learned location of 1 exit from Factory 7498 | -7/Lower Caves | Discovered new exit (range 5) 7505 | -7/Lower Caves | Identified exit to Lower Caves 7506 | -7/Lower Caves | Entered another Lower Caves area 7506 | -7/Lower Caves | Discovered exit to Factory (range 10) 7719 | -7/Lower Caves | Lost 6 parts (1p4n1u) 7882 | -7/Lower Caves | Identified exit to Zion 7907 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8181 | -7/Lower Caves | Entered Zion 8229 | -7/Zion | Given the Hacking Drone Bay 8330 | -7/Zion | Found Prototype Device 8330 | -7/Zion | Identified Bomb Factory No. 2 8359 | -7/Zion | Discovered new exit (range 15) 8399 | -7/Zion | Received a visual enhancement algorithm 8486 | -7/Zion | System corruption cleaned by Quarantine Array 8893 | -7/Zion | Learned location of Warlord (-5) 8896 | -7/Zion | Identified exit to Deep Caves 8896 | -7/Zion | Identified exit to Proximity Caves 9053 | -7/Zion | Found Prototype Device 9053 | -7/Zion | Identified Phasing AFG 9260 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9347 | -7/Zion | Given A8's code to call for help 9504 | -7/Zion | Rebuked by Imprinter 9809 | -7/Zion | Entered Proximity Caves 9874 | -6/Proximity Caves | Learned Factory stockpile data 9897 | -6/Proximity Caves | Spotter reported a threat 9982 | -6/Proximity Caves | Spotter reported a threat 10095 | -6/Proximity Caves | Spotter reported a threat 10116 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10211 | -6/Proximity Caves | Core integrity fell below 50% 10244 | -6/Proximity Caves | Build established: Mutant 10335 | -6/Proximity Caves | Learned location of 2 exits from Factory 10408 | -6/Proximity Caves | Spotted B-75 Beast 10444 | -6/Proximity Caves | Core integrity fell below 20% 10460 | -6/Proximity Caves | Spotter reported a threat 10471 | -6/Proximity Caves | Lost 6 parts (1p5n) 10487 | -6/Proximity Caves | Destroyed B-75 Beast 10557 | -6/Proximity Caves | Spotter reported a threat 10736 | -6/Proximity Caves | Spotter reported a threat 11259 | -6/Proximity Caves | Spotter reported a threat 11632 | -6/Proximity Caves | Spotter reported a threat 11882 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 11259_ N-01 Spotter Lgt. Ion Engine severed. 11259_ N-01 Spotter sends a signal. 11259_ ALERT: Unidentified potential threat approaching Complex 0b10. 11328_ Carbon-fiber Leg destroyed. 11330_ Critical hit (Burn: +37). 11339_ G-50 Soldier destroyed. 11346_ Acquired Adv. Heat Sink. 11348_ Acquired 21 matter. 11403_ Acquired Lgt. Treads. 11405_ Acquired 4 matter. 11427_ Acquired 6 matter. 11565_ G-50 Soldier destroyed. 11631_ N-01 Spotter is scanning... 11632_ N-01 Spotter sends a signal. 11632_ ALERT: Unidentified potential threat approaching Complex 0b10. 11875_ Destroyed VTOL Module. 11880_ S-27 Virus Lgt. Nuclear Core severed. 11880_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | #???## ### % %#####?????# ####### "##### | | ##??# ### %##????# ###???# ##??## | | #### #?## ###### ##### ##### | | ## ##??### % %% % % | | #####?????# % | | ### #?????????# ##### % ########### | | #?## #?????????# ###???## ####?????????## | | ####### #?????????# #??????####?????????????### | | ##??####?????????# #?????????????????????????? | | ##??????????????# #?????????????????????????? | | ##?????????????# #?????????????????????????? | | # #####?????????# #?????????????????????????? | | # ####?????## #?????????????????????????? | | ## # ##????# #?????????????????????????? | | ?## ##???# #?????????????????????????? | | ??# ##??## #?????????????????????????? | | ### ##### ##????????????????????????? | | ## ## ##???????????????????????? | | ## #???????????????????????? | | ####### #### #??????????????????????? | | ##??# ##?## ##?????????????????????? | | #### #??## #?????????????????????? | | ## ## #????# #?????????????????????? | | ## #?????# ##????????????????????? | | ### ### #?#####ss##???????????????????? | | ##?## #### #### @ #???????????????????? | | #???# ###### ### ##???????????????????? | | #??## ### ### #????????????????????? | | #??# #?## #????????????????????? | | #??# #??# # ### #????????????????????? | | #### #??## ## #### ####????????????????????? | | % ##??##### #?# ###???????????????????????? | | #??##### #?# #?????????????????????????? | | #?## ## #?# #?????????????????????????? | | # #?# ### #?????????????????????????? | | ## ##?# #?????????????????????????? | | ?# ##?## ######?????????????????????????? | | ## ##### ###??????????????????????????????? | | # ### ##????????????????????????????????? | | ### #?????????????????????????????????? | | #### #?????????????????????????????????? | | #??# ##?????????????????????????????????? | | #?# #####??????????????????????????????????? | | ##?# ##???????????????????????????????????????? | | ##??####?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Titanium Leg | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Med. Insulated Plating | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartFlightRefractor Manual? 0 Play Time 01:12:00 Cumulative 106.8 hours Start 2024.07.31 @ 12:47:47 End 2024.07.31 @ 15:29:09 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 149 Rogue 0 Adventurer 149 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 50 Achievement% 37 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85c4538e-a5b1-43ba-a7d6-533dc41ce83e