Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 05:31:17 Player: osman sinnoks Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (84) 420 Value Destroyed (2186) 2186 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (331) 331 TOTAL SCORE: 5417 Bonus ------- High Alert Combat Kills 31 Aligned with FarCom 300 Cogmind --------- Core Integrity 523/550 Matter 242/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (6) ------ High-capacity Storage Unit Signal Interpreter 0b10 Alert Chip Advanced Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Flak Cannon > --- INVENTORY (20) --- Improved Ion Engine Flight Unit Flight Unit VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Small Storage Unit Medium Matter Pod (100) Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Propulsion Shielding Improved Propulsion Shielding Hardlight Generator Heavy Assault Rifle Improved Assault Rifle Mace Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter 0b10 Alert Chip Advanced Targeting Computer Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Flight Unit Flight Unit VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Small Storage Unit Medium Matter Pod Advanced Targeting Computer Advanced Targeting Computer Improved Propulsion Shielding Improved Propulsion Shielding Hardlight Generator Heavy Assault Rifle Mace Mace [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 45 | 7 4 . 23 1 2 3 5 Power 6 | 1 1 . 3 . . . 1 Engine 6 | 1 1 . 3 . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 13 | 2 . . 8 . . 3 . Treads 10 | 2 . . 7 . . 1 . Leg 2 | . . . . . . 2 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 13 | 2 1 . 4 1 2 . 3 Device 2 | 1 . . . . 1 . . Storage 2 | 1 1 . . . . . . Processor 3 | . . . 1 . 1 . 1 Hackware 1 | . . . . . . . 1 Protection 5 | . . . 3 1 . . 1 Artifact . | . . . . . . . . Weapon 13 | 2 2 . 8 . . . 1 Energy Gun 4 | 2 . . 2 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | . . . 3 . . . . Ballistic Cannon 6 | . 2 . 3 . . . 1 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 . . Parts Lost 7 | . . . . . . 3 4 Power 1 | . . . . . . . 1 Propulsion 3 | . . . . . . 2 1 Utility 2 | . . . . . . . 2 Weapon 1 | . . . . . . 1 . Highest Loss Streak 4 | . . . . . . 3 4 To Critical Strikes . | . . . . . . . . Average Backups 17 | 1 8 11 18 20 20 19 19 Power 2 | . 1 2 2 2 2 2 1 Propulsion 4 | . . . 4 6 5 5 6 Utility 5 | . 1 3 5 8 8 9 7 Weapon 4 | . 4 6 5 4 4 3 3 Tool/Special . | . . . . . . . . Unused Backups 34 | . 4 . 13 . . . 17 Power 2 | . 1 . . . . . 1 Propulsion 8 | . . . 3 . . . 5 Utility 12 | . . . 4 . . . 8 Weapon 12 | . 3 . 6 . . . 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 99 | . 100 100 99 100 100 95 96 Engine 11 | . 14 14 11 11 11 11 8 Treads 21 | . 28 28 22 22 22 9 . Leg 1 | . . . . . . 9 17 Device 10 | . 14 14 11 11 5 . . Storage 11 | . 14 14 11 11 11 11 9 Processor 10 | . . . 10 11 16 22 27 Protection 8 | . . . 11 11 11 11 7 Ballistic Gun 11 | . . . 10 22 22 21 12 Ballistic Cannon 10 | . 26 28 10 . . . 5 Peak Build Rating 33 | 7 12 12 19 18 30 27 33 Average Rating 16 | 4 11 12 15 17 20 24 31 On Entrance 14 | . 7 12 12 17 18 23 27 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 61 | 15 56 56 59 59 59 58 61 Greatest Support 40 | 40 40 40 40 40 40 40 30 Greatest Overweight (x) 2 | . 1 1 1 1 1 2 2 Average Overweight (x) . | . . 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 6 15 20 20 20 20 20 20 Most Carried 20 | 3 12 12 20 20 20 20 20 Average Carried 17 | 1 8 12 18 20 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 2 12 12 20 20 20 20 19 Class Distribution -------------------- 53% | Scavenger-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1757 | 223 324 . 809 126 30 124 121 Remotely . | . . . . . . . . Salvage Created 2725 | 14 371 . 1621 300 . 242 177 Parts 177 | 4 25 . 106 17 . 16 9 Haulers Intercepted 7 | . 1 . 6 . . . . Recyclers Shooed 7 | . 1 . 4 . . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 58 | . 9 . 32 7 . 5 5 Guns 22 | . . . 7 7 . 5 3 Cannons 32 | . 9 . 21 . . . 2 AOE 4 | . . . 4 . . . . Classes Destroyed 14 | 1 6 . 5 1 . . 1 Worker 1 | . . . 1 . . . . Builder 3 | . . . 3 . . . . Tunneler 3 | 1 1 . 1 . . . . Hauler 7 | . 1 . 6 . . . . Recycler 6 | . 1 . 4 . . 1 . Operator 1 | . . . 1 . . . . Watcher 5 | . 2 . 3 . . . . Swarmer 13 | . 2 . 9 . . 2 . Grunt 28 | . 5 . 13 5 . 3 2 Brawler 2 | . . . . 1 . . 1 Duelist 2 | . . . 1 1 . . . Sentry 10 | . . . 9 . . . 1 Hunter 1 | . . . . . . . 1 Subdweller 2 | . 2 . . . . . . Best Kill Streak 10 | 1 4 . 10 3 . 5 4 Combat Bots Only 7 | . 2 . 7 3 . 5 4 Max Kills in Single Turn 4 | 1 2 . 4 1 . 1 1 Gunslinging 1 | . . . 1 . . . . Exploded 2 | . . . 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 262 | . 37 . 90 34 . 63 38 Missed 91 | . 12 . 33 9 . 22 15 Hits 171 | . 25 . 57 25 . 41 23 Melee 6 | . . . . 5 . . 1 Projectile 165 | . 25 . 57 20 . 41 22 Critical Strikes 6 | . . . 3 . . . 3 Damage Taken 2264 | . 333 . 661 406 . 513 351 Core 342 | . 54 . 67 94 . 100 27 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 27 | . . . 27 . . . . Core Remaining (%) 70 | 100 . 78 . . . 34 . Volleys Fired 179 | 3 30 . 92 21 . 17 16 Largest 2 | 2 2 . 2 2 . 2 2 Hottest 90 | 90 66 . 90 46 . 46 60 Shots Fired 350 | 6 60 . 177 42 . 33 32 Gun 153 | 6 . . 56 42 . 33 16 Cannon 197 | . 60 . 121 . . . 16 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 322 | . 60 . 155 42 . 33 32 Thermal 3 | 3 . . . . . . . Explosive . | . . . . . . . . Electromagnetic 25 | 3 . . 22 . . . . Robot Hit Streak 18 | 2 18 . 8 10 . 16 11 Robot Miss Streak 5 | 1 3 . 5 2 . 3 4 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 1 . . 2 . Max Gunslinging Chain 1 | . . . 1 . . 1 . Shots Hit Robots 233 | 3 40 . 113 32 . 22 23 Core Hits 124 | 1 15 . 63 12 . 11 22 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 7 | 1 1 . 4 . . 1 . Burn 1 | 1 . . . . . . . Destroy 1 | . . . . . . 1 . Blast 5 | . 1 . 4 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4787 | 39 848 . 2694 474 . 331 401 Guns 1573 | 39 . . 596 472 . 331 135 Cannons 2777 | . 844 . 1667 . . . 266 Explosions 366 | . . . 366 . . . . Melee . | . . . . . . . . Ramming 71 | . 4 . 65 2 . . . Kinetic 4022 | . 844 . 1974 472 . 331 401 Thermal 378 | 12 . . 366 . . . . Explosive . | . . . . . . . . Electromagnetic 316 | 27 . . 289 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 18 | . 12 . 6 . . . . Projectiles 13 | . 12 . 1 . . . . Explosions . | . . . . . . . . Melee 5 | . . . 5 . . . . Knockbacks 18 | . 5 . 8 . . . 5 Impact 2 | . . . 2 . . . . Kinetic 16 | . 5 . 6 . . . 5 Secondary . | . . . . . . . . Self-Inflicted Damage 34 | . . . 34 . . . . Shots 1 | . . . 1 . . . . Rammed 16 | . 3 . 12 1 . . . Targets Rammed 16 | . 3 . 12 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 264 | 90 141 . 264 7 . 78 16 Average Temperature 37 | 47 33 . 40 2 . 49 7 Received Heat Transfer 747 | . 111 . 246 138 . 171 81 Effects 3 | . . . 3 . . . . Interference 3 | . . . 3 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . 2 . . . . Impact Corruptions 1 | . . . 1 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 511 | 111 . . 400 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 2 | . . . 2 . . . . Low Security (%) 52 | 100 100 100 16 100 . 100 100 Level 1 44 | . . . 78 . . . . Level 2 2 | . . . 4 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 483 | 5 83 18 483 179 . 70 50 Initial 104 | . . 18 . 104 . . . Average 150 | . 25 2 241 63 . 23 8 Influence Increases 1726 | 5 287 . 1021 185 . 124 104 Destroy 0b10 Robot/C 1080 | . 140 . 640 140 . 80 80 Destroy 0b10 Robot/NC 129 | 5 25 . 95 . . 4 . Destroy Leader 284 | . 26 . 188 30 . 16 24 Disable Machine 75 | . . . 60 15 . . . Destroy Structure 29 | . 6 . 23 . . . . Lose Combat Pursuer 129 | . 90 . 15 . . 24 . Influence Decreases 1702 | 5 240 47 753 451 2 124 80 Entered New Map 195 | . . 29 . 164 2 . . Time Decay 1287 | 5 240 18 603 287 . 94 40 Lost Part 70 | . . . . . . 30 40 Purge Threat 150 | . . . 150 . . . . Squads Dispatched 5 | . 1 . 4 . . . . Investigation 3 | . 1 . 2 . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . 2 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 3 | . 2 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 19 . 42 7 . 7 5 Peak Tracking Total 7 | . 5 . 7 3 . 6 4 Tactical Retreats 8 | . 5 . 1 . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . . . 3 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . . . 4 1 . . . Max in Single Turn 1 | . . . 1 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 2 | . . . 2 . . . . Terminals 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 12 | . . . 12 . . . . Successful 6 | . . . 6 . . . . Failed 6 | . . . 6 . . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 7 | . . . 7 . . . . Fabricators . | . . . . . . . . Repair Stations 5 | . . . 5 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . 3 . . . . Alert Level 2 | . . . 2 . . . . Unreport Threat 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . 3 . . . . Scan Component 2 | . . . 2 . . . . Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . 2 . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 5265 | 27 876 200 3176 722 264 . . Seismic 5265 | 27 876 200 3176 722 264 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 6172 | 99 876 200 3176 722 568 278 253 Spaces Moved 2253 | 51 348 84 1149 241 235 99 46 Core 6 | 6 . . . . . . . Treads 2143 | 45 348 84 1149 241 235 41 . Legs 104 | . . . . . . 58 46 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 190 190 Average Speed 231 | 147 206 240 240 240 240 222 199 Slowest Speed 320 | 160 240 240 240 240 240 320 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 5 44 25 81 47 62 34 5 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 1 | . 1 . . . . . . Terrain Destroyed 21 | . 2 . 19 . . . . Melee . | . . . . . . . . Projectile 7 | . 2 . 5 . . . . AOE 14 | . . . 14 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2863 | 69 445 83 1385 343 240 124 174 Wait 254 | . 36 . 34 79 . . 105 Move 2246 | 50 347 83 1148 240 234 98 46 Hop . | . . . . . . . . Pick Up 74 | 9 17 . 41 . 1 4 2 Fast Attach 3 | . . . . . 2 . 1 Attach 17 | 7 . . 4 . . 3 3 Detach . | . . . . . . . . Swap 28 | . 4 . 21 1 . 1 1 Drop 46 | . 8 . 33 1 3 1 . Fire 179 | 3 30 . 92 21 . 17 16 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 16 | . 3 . 12 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 10) 600 | -10/Materials | Derelicts attacked the area 947 | -10/Materials | Discovered new exit (range 10) 976 | -10/Materials | Entered Mines 993 | -10/Mines | Met a Derelict bent on vengeance 1000 | -10/Mines | Identified exit to Materials 1176 | -10/Mines | Entered Materials 1176 | -9/Materials | Evolved 2 slots: Utility x2 1750 | -9/Materials | Destroyed 7 combat bots 2105 | -9/Materials | Build established: Scavenger-Mutant 2186 | -9/Materials | Discovered new exit (range 8) 2368 | -9/Materials | Repaired Lgt. Armor Plating? 2635 | -9/Materials | Discovered new exit (range 15) 3834 | -9/Materials | Discovered new exit (range 16) 3875 | -9/Materials | Identified exit to Materials 4189 | -9/Materials | Discovered exit to Materials (range 16) 4350 | -9/Materials | Identified exit to Mines 4352 | -9/Materials | Entered Mines 4577 | -9/Mines | Learned Materials non-interactive machine intel 4709 | -9/Mines | Discovered exit to Materials (range 13) 5065 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5065 | -9/Mines | Discovered new exit (range 5) 5072 | -9/Mines | Identified exit to Exiles 5074 | -9/Mines | Entered Exiles 5137 | -9/Exiles | Met 8R-AWN 5178 | -9/Exiles | Met EX-HEX 5247 | -9/Exiles | Met EX-BIN 5274 | -9/Exiles | Aligned with FarCom system 5276 | -9/Exiles | Given EX-Vault access code 5314 | -9/Exiles | Build established: Mutant 5331 | -9/Exiles | Opened EX-Vault 5339 | -9/Exiles | Found Prototype Device 5339 | -9/Exiles | Identified Chronowheel 5339 | -9/Exiles | Activated Chronowheel 5346 | -9/Exiles | Found Prototype Processor 5346 | -9/Exiles | Identified 0b10 Alert Chip 5395 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5465 | -9/Exiles | Met EX-DEC 5622 | -9/Exiles | Discovered new exit (range 10) 5639 | -9/Exiles | Identified exit to Mines 5642 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 5642 | -9/Exiles | Entered Mines 5718 | -8/Mines | Core integrity fell below 50% 5760 | -8/Mines | Lost 3 parts (2n1w) 5894 | -8/Mines | Discovered exit to Materials (range 15) 5920 | -8/Mines | Entered Materials 5920 | -8/Materials | Evolved 2 slots: Utility x2 5921 | -8/Materials | Loaded intel: 28 non-interactive machine locations 6173 | -8/Materials | Self-destructed Last Messages --------------- 06151_ T-07 Excavator is excavating. 06152_ Penetrated by Slug. 06152_ H-55 Commando knocked back. 06154_ U-05 Engineer builds a Door. 06155_ Slug penetrates Wall. 06155_ T-07 Excavator is excavating. 06155_ K-01 Serf collects debris. 06158_ Slug penetrates Wall. 06159_ K-01 Serf collects debris. 06161_ Penetrated by Slug. 06164_ Slug penetrates A-02 Transporter. 06164_ A-02 Transporter destroyed. 06164_ K-01 Serf collects debris. 06165_ U-05 Engineer builds a Door. 06167_ Penetrated by Slug. 06167_ Carbon-fiber Leg destroyed. 06167_ K-01 Serf collects debris. 06170_ Destroyed Targeting Computer. 06170_ H-55 Commando destroyed. 06171_ K-01 Serf collects debris. 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"""????? | | ???????????????????????# =!+ """????? | | ???????????????????????# @%# """????? | | ???????????????????????# *u#???? #???? | | ???????????????????????# !#????????#???? | | ??????????????????????? #????????????? | | ?????????????????????? #????????????? | | ?????????????????????[% #????????????? | | ?????????????????????###k #????????????? | | ???????????????????????# #????????????? | | ????????"??????????????# u#????????????? | | ???????"""?????????????# #????????????? | | ???????""??????????????# #????????????? | | ???????"""?????????????+ u ????????????? | | ????????""?????????????# #????????????? | | ???????"""?????????????? ?????????????? | | ???????"""?????????????? ?????????????? | | ???????"""?????????????? ?????????????? | | ????????"???????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????"???????????????????????????? | | ???????????"""??????????????????????????? | | ???????????"""??????????????????????????? | | ???????????"""??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 70% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapTerrainChainsaw Manual? 0 Play Time 00:39:48 Cumulative 51.2 hours Start 2026.07.13 @ 17:58:53 End 2026.07.14 @ 05:31:17 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 33 Achievement% 27 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5663a58d-5145-436a-b31d-133155465ffc