Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.07 @ 19:46:14

Player: ChromeKnight

Result: Destroyed by Striker with Plasma Lance

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (16)       3200
Robots Destroyed (127)     635
Value Destroyed (5997)     5997
Prototype IDs (58)         1160
Alien Tech Used (0)        0
Bonus (4367)               4367
              TOTAL SCORE: 18359

 Bonus
-------
High Alert Combat Kills    12
Follower Combat Kills      504
Network Hubs Disabled      400
Aligned with FarCom        300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kill       2372
Friendly Fire              -221

 Cogmind 
---------
Core Integrity             0/1150
Matter                     271/300
Energy                     1910/1910
System Corruption          0%
Temperature                Cool (2)
Movement                   Core (1050) Ox20
Location                   -4/Warlord

 Parts 
-------
>              --- POWER (3) --------
    Reinforced Fission Core
               Vortex Chain Reactor
>              --- PROPULSION (4) ---
                   (None)
>              --- UTILITY (8) ------
  Experimental Energy Well
      Improved Targeting Computer
     Makeshift Hacking Suite
>              --- WEAPON (4) -------
               Vortex Lance
>              --- INVENTORY (4) ----
        Cooled Antigrav System
        Cooled Antigrav System
               Ghost Barrier

 Peak State 
------------
>              --- POWER ------------
               Vortex Chain Reactor
>              --- PROPULSION -------
               Flexi-carbon Leg
               Flexi-carbon Leg
        Cooled Antigrav System
        Cooled Antigrav System
>              --- UTILITY ----------
      Advanced Heat Sink
      Advanced Heat Sink
      Improved Targeting Computer
      Improved Target Analyzer
  Experimental Phase Shifter
      Advanced Remote Shield
     Makeshift Hacking Suite
     Makeshift System Shield
>              --- WEAPON -----------
         Heavy Beamcaster
               Vortex Lance
               Vortex Lance
>              --- INVENTORY --------
                   (None)
[Rating: 116]

 Favorites 
-----------
Power                      Cold Fusion Reactor
  Engine                   Light Angular Momentum Engine
  Power Core               Micro Fission Core
  Reactor                  Cold Fusion Reactor
Propulsion                 Potential Leg
  Leg                      Potential Leg
  Hover Unit               Gravmag System
Utility                    Large Storage Unit
  Device                   Advanced Heat Sink
  Storage                  Large Storage Unit
  Processor                Improved Target Analyzer
  Hackware                 Makeshift Hacking Suite
  Protection               Centrium Medium Armor Plating
Weapon                     Light Assault Rifle
  Energy Gun               Gatling Laser
  Energy Cannon            Phase Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Bore Cannon
  Launcher                 Shock Bomb Launcher
  Slashing Weapon          Phasing Sabre
  Piercing Weapon          Vortex Lance

 Build                          | -11 -10 -10 -10 -9  -8  -7  -6  -6  -6  -6  -6  -5  -4  -4  -4  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Upp Upp War 
Slots Evolved              12   | .   .   .   .   .   4   2   2   .   .   .   .   2   2   .   .   .   
  Power                    2    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Utility                  6    | .   .   .   .   .   1   2   1   .   .   .   .   .   2   .   .   .   
  Weapon                   2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             195  | 6   1   7   3   .   12  27  19  25  10  6   6   8   8   7   .   50  
  Power                    28   | 1   .   3   .   .   1   4   3   5   2   1   .   1   1   .   .   6   
    Engine                 13   | 1   .   3   .   .   1   3   1   1   2   .   .   .   .   .   .   1   
    Core                   9    | .   .   .   .   .   .   1   2   .   .   1   .   1   .   .   .   4   
    Reactor                6    | .   .   .   .   .   .   .   .   4   .   .   .   .   1   .   .   1   
  Propulsion               34   | 2   .   1   2   .   4   6   1   .   1   .   .   .   1   3   .   13  
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    23   | 2   .   1   2   .   .   2   1   .   1   .   .   .   1   2   .   11  
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  11   | .   .   .   .   .   4   4   .   .   .   .   .   .   .   1   .   2   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  51   | 1   1   .   1   .   1   7   6   5   3   1   5   1   3   2   .   14  
    Device                 25   | .   .   .   .   .   .   4   5   2   1   .   3   .   1   2   .   7   
    Storage                5    | 1   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   
    Processor              8    | .   .   .   .   .   .   2   .   1   1   .   1   1   1   .   .   1   
    Hackware               5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   
    Protection             8    | .   .   .   .   .   .   1   1   2   1   1   1   .   1   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   82   | 2   .   3   .   .   6   10  9   15  4   4   1   6   3   2   .   17  
    Energy Gun             38   | .   .   .   .   .   5   5   8   7   2   2   .   3   .   .   .   6   
    Energy Cannon          12   | .   .   .   .   .   .   1   1   .   .   1   .   2   3   1   .   3   
    Ballistic Gun          18   | 2   .   3   .   .   .   3   .   1   2   1   1   1   .   .   .   4   
    Ballistic Cannon       3    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
    Launcher               4    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   2   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        5    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   1   .   .   
    Piercing Weapon        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  15   | .   .   .   .   .   1   .   .   1   3   .   2   .   .   .   .   8   
Parts Lost                 78   | .   .   1   .   .   7   2   2   12  2   3   2   2   3   16  .   26  
  Power                    14   | .   .   1   .   .   1   2   .   1   .   1   1   .   .   3   .   4   
  Propulsion               11   | .   .   .   .   .   1   .   .   .   1   .   .   .   .   3   .   6   
  Utility                  16   | .   .   .   .   .   .   .   1   4   .   .   .   .   1   5   .   5   
  Weapon                   37   | .   .   .   .   .   5   .   1   7   1   2   1   2   2   5   .   11  
  Highest Loss Streak      13   | .   .   1   .   .   3   1   2   4   1   3   1   2   2   10  .   13  
Average Slot Usage (%)     83   | .   85  84  85  85  48  89  99  98  95  98  99  83  80  76  15  67  
  Engine                   5    | .   14  13  14  14  6   9   6   2   6   6   5   .   .   .   .   .   
  Core                     2    | .   .   .   .   .   .   3   13  .   .   4   6   6   10  7   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   16  13  6   6   5   5   4   .   .   
  Leg                      14   | .   28  28  28  28  3   3   13  13  9   13  13  11  13  16  .   9   
  Hover                    2    | .   .   .   .   .   14  11  .   .   .   .   .   .   .   .   5   2   
  Device                   9    | .   .   .   .   .   .   18  22  16  18  17  12  11  10  10  .   7   
  Storage                  6    | .   14  14  14  14  9   7   6   6   6   6   6   5   5   4   .   .   
  Processor                5    | .   .   .   .   .   .   6   6   5   7   6   6   5   5   10  10  9   
  Hackware                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   19  
  Protection               4    | .   .   .   .   .   .   2   3   9   6   8   13  11  11  7   .   .   
  Energy Gun               7    | .   .   .   .   .   11  17  21  12  9   7   5   6   9   4   .   4   
  Energy Cannon            2    | .   .   .   .   .   .   .   4   2   .   4   6   2   3   7   .   5   
  Ballistic Gun            9    | .   28  28  28  28  3   5   .   .   9   11  13  11  5   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             104  | 11  15  15  21  21  35  70  69  87  85  83  82  84  104 101 .   81  
  Greatest Support         90   | 20  20  20  20  20  22  60  60  60  60  50  50  50  70  90  3   90  
  Greatest Overweight (x)  20   | 3   .   .   1   1   6   3   1   1   2   1   1   1   2   1   .   20  
  Average Overweight (x)   .    | .   .   .   .   1   .   .   .   .   1   1   1   1   1   .   .   .   
Largest Inventory Capacity 14   | 6   10  8   14  10  12  10  10  10  10  10  10  10  10  10  4   4   
  Average Capacity         8    | 5   6   8   8   10  10  10  10  10  10  10  10  10  10  9   4   4   
  Most Carried             10   | .   5   8   8   6   9   10  10  10  10  10  10  10  9   6   4   4   
  Average Carried          7    | .   2   6   6   6   7   9   9   9   9   9   9   9   7   5   3   2   
  Final Capacity           10   | 6   8   8   10  10  10  10  10  10  10  10  10  10  10  4   4   4   
  Final Carried            10   | .   5   8   6   6   9   10  10  10  10  10  10  8   6   3   4   3   

 Class Distribution 
--------------------
 29% | Mutant
 22% | Scavenger-Tank
  8% | Scavenger-Gunner
  7% | Scavenger-Mutant
  7% | Generator-Gunner
  6% | Hacker-Mutant
  6% | Hacker-Gunner
  5% | Scavenger-Skirmisher
  3% | Skirmisher

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
               Mutant | -10/Exiles
               Mutant | -9/Mines
               Mutant | -8/Materials
     Scavenger-Gunner | -7/Factory
     Scavenger-Gunner | -6/Factory
     Generator-Gunner | -6/Extension
 Scavenger-Skirmisher | -6/Cetus
 Scavenger-Skirmisher | -6/Archives
       Scavenger-Tank | -6/Hub_04(d)
       Scavenger-Tank | -5/Factory
       Scavenger-Tank | -4/Factory
     Scavenger-Gunner | -4/Upper Caves
               Mutant | -4/Upper Caves
        Hacker-Mutant | -4/Warlord

 Resources                      | -11  -10  -10  -10  -9   -8   -7   -6   -6   -6   -6   -6   -5   -4   -4   -4   -4   
-----------                Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Fac  Upp  Upp  War  
Matter Collected           4119 | 210  76   114  .    60   100  421  180  863  439  205  468  154  198  151  .    480  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            5830 | .    49   138  .    83   240  741  363  1285 592  367  504  259  314  358  .    537  
  Parts                    266  | .    6    12   .    9    8    41   18   59   15   18   23   17   8    9    .    23   
Haulers Intercepted        3    | .    .    .    .    .    .    1    1    .    .    .    1    .    .    .    .    .    
Recyclers Shooed           1    | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      116  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    110  
  Prevented                35   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    34   

 Kills                          | -11 -10 -10 -10 -9  -8  -7  -6  -6  -6  -6  -6  -5  -4  -4  -4  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Upp Upp War 
Combat Hostiles Destroyed  107  | .   3   6   .   4   4   10  4   21  10  4   5   7   5   6   .   18  
  Melee                    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Guns                     60   | .   3   5   .   4   2   10  4   6   5   3   4   7   1   4   .   2   
  Cannons                  27   | .   .   .   .   .   .   .   .   13  5   1   1   .   4   2   .   1   
  AOE                      12   | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   11  
Classes Destroyed          17   | .   1   2   .   .   1   4   .   5   .   .   1   .   .   .   .   3   
  Worker                   2    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
  Builder                  2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Tunneler                 3    | .   .   1   .   1   .   1   .   .   .   .   .   .   .   .   .   .   
  Hauler                   3    | .   .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   
  Recycler                 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Operator                 2    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   
  Watcher                  6    | .   .   .   .   .   .   1   .   1   1   .   3   .   .   .   .   .   
  Swarmer                  25   | .   3   5   .   4   .   .   .   4   .   .   2   4   .   .   .   3   
  Grunt                    35   | .   .   1   .   .   3   2   .   8   9   .   .   .   3   4   .   5   
  Brawler                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Duelist                  3    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   
  Protector                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Sentry                   22   | .   .   .   .   .   1   5   2   6   .   4   3   .   1   .   .   .   
  Specialist               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Hunter                   5    | .   .   .   .   .   .   1   1   2   .   .   .   .   .   .   .   1   
  Programmer               10   | .   .   .   .   .   .   2   1   .   .   .   .   3   .   2   .   2   
  Cetus Guard              1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Executioner              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Savage                   1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Best Kill Streak           9    | .   3   3   .   4   2   2   1   9   7   1   3   4   2   4   .   7   
  Combat Bots Only         8    | .   3   3   .   4   2   2   1   8   7   1   2   4   2   4   .   7   
Max Kills in Single Turn   6    | .   1   1   .   1   1   2   1   3   2   1   1   1   1   1   .   6   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 6    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   6   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -10  -9   -8   -7   -6   -6   -6   -6   -6   -5   -4   -4   -4   -4   
--------                   Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Fac  Upp  Upp  War  
Damage Taken               12564 | .    77   407  .    84   578  666  437  1792 1117 414  408  415  915  1983 .    3271 
  Core                     1959  | .    16   100  .    7    86   57   30   229  175  71   .    29   60   352  .    747  
  Absorbed by Shields      121   | .    .    .    .    .    .    .    41   26   .    .    .    .    .    .    .    54   
Core Remaining (%)         77    | 100  .    .    .    50   84   91   .    .    .    .    40   97   .    .    .    .    
Volleys Fired              315   | .    10   27   .    10   23   28   12   66   33   12   12   15   29   18   .    20   
  Largest                  4     | .    2    2    .    2    4    4    4    4    4    4    4    4    4    4    .    4    
  Hottest                  351   | .    40   40   .    40   220  280  330  325  276  271  224  224  291  297  .    351  
Shots Fired                959   | .    20   54   .    20   34   103  47   205  117  48   50   53   104  50   .    54   
  Gun                      708   | .    20   54   .    20   34   97   35   103  85   36   38   49   81   21   .    35   
  Cannon                   245   | .    .    .    .    .    .    4    12   102  32   12   12   4    23   29   .    15   
  Launcher                 6     | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    4    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  422   | .    20   54   .    20   .    34   .    86   74   23   24   34   29   4    .    20   
  Thermal                  415   | .    .    .    .    .    7    34   36   119  43   16   14   15   67   34   .    30   
  Explosive                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          118   | .    .    .    .    .    27   35   11   .    .    9    12   4    8    12   .    .    
  Entropic                 4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    
  Robot Hit Streak         21    | .    3    7    .    5    8    14   6    16   13   21   12   15   5    11   .    13   
  Robot Miss Streak        9     | .    3    7    .    2    2    7    5    9    5    4    1    3    4    2    .    3    
  Penetration Max          1     | .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    
  Secondary Targets        6     | .    .    2    .    2    .    .    .    .    .    .    .    2    .    .    .    .    
    Max Gunslinging Chain  1     | .    .    1    .    1    .    .    .    .    .    .    .    1    .    .    .    .    
Shots Hit Robots           565   | .    10   27   .    12   24   81   33   89   67   31   25   31   54   32   .    49   
  Core Hits                305   | .    4    14   .    7    7    47   17   56   34   12   29   10   15   17   .    36   
  Critical Hits            56    | .    .    .    .    .    .    .    1    27   16   5    2    1    2    .    .    2    
  Critical Kills           27    | .    .    .    .    .    .    .    .    16   5    2    1    .    2    .    .    1    
  Critical Parts Destroyed 25    | .    .    .    .    .    .    .    1    10   10   2    .    1    .    .    .    1    
Melee Attacks              61    | .    .    .    .    .    .    .    .    44   .    .    .    .    .    3    .    14   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 47    | .    .    .    .    .    .    .    .    44   .    .    .    .    .    3    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   
  Sneak Attacks            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           17173 | .    73   242  .    99   496  1504 806  2203 2117 795  1088 637  1034 1252 .    4827 
  Guns                     9153  | .    73   239  .    99   494  1344 561  1269 1677 546  495  628  732  454  .    542  
  Cannons                  3102  | .    .    .    .    .    .    89   192  934  440  215  177  9    302  493  .    251  
  Explosions               4020  | .    .    .    .    .    .    70   53   .    .    .    416  .    .    207  .    3274 
  Melee                    858   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    98   .    760  
  Ramming                  40    | .    .    3    .    .    2    1    .    .    .    34   .    .    .    .    .    .    
  Kinetic                  4616  | .    73   239  .    99   .    514  .    781  1382 336  279  382  186  68   .    277  
  Thermal                  6412  | .    .    .    .    .    135  581  623  1422 735  244  216  246  762  932  .    516  
  Explosive                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          1973  | .    .    .    .    .    359  408  183  .    .    181  593  9    86   154  .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 98    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    98   .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 4034  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4034 
Highest Corruption         6     | .    .    .    .    .    .    2    .    5    5    5    6    1    .    2    2    2    
  Average Corruption       3     | .    .    .    .    .    .    1    .    4    5    5    5    1    .    1    2    2    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  102   | .    .    .    .    .    .    9    .    26   18   14   31   .    .    2    2    .    
    Message Errors         28    | .    .    .    .    .    .    6    .    9    3    4    5    .    .    .    1    .    
    Matter Fused           21    | .    .    .    .    .    .    .    .    7    3    1    10   .    .    .    .    .    
    Heat Flow Errors       8     | .    .    .    .    .    .    1    .    .    .    1    5    .    .    1    .    .    
    Energy Discharges      7     | .    .    .    .    .    .    .    .    .    .    2    5    .    .    .    .    .    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Data Loss (minor)      9     | .    .    .    .    .    .    1    .    1    2    1    3    .    .    .    1    .    
    Data Loss (major)      2     | .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    
    Misfires               3     | .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    .    .    
    Targeting Errors       18    | .    .    .    .    .    .    1    .    7    7    2    1    .    .    .    .    .    
    Weapon Failures        5     | .    .    .    .    .    .    .    .    1    2    1    .    .    .    1    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            346   | .    .    .    .    .    .    .    .    .    .    .    50   .    .    114  .    182  
  Projectiles              59    | .    .    .    .    .    .    .    .    .    .    .    34   .    .    25   .    .    
  Explosions               208   | .    .    .    .    .    .    .    .    .    .    .    16   .    .    86   .    106  
  Melee                    79    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    76   
Knockbacks                 7     | .    .    .    .    .    .    .    .    4    2    1    .    .    .    .    .    .    
  Impact                   1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Kinetic                  6     | .    .    .    .    .    .    .    .    4    2    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      356   | .    .    .    .    .    1    12   .    .    .    .    197  .    .    146  .    .    
  Shots                    5     | .    .    .    .    .    .    1    .    .    .    .    2    .    .    2    .    .    
  Rammed                   2     | .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             4     | .    .    1    .    .    1    1    .    .    .    1    .    .    .    .    .    .    
  Kicked                   2     | .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        504   | .    .    6    .    .    156  199  497  199  187  197  185  196  231  504  .    313  
  Average Temperature      105   | .    .    6    .    .    64   110  160  92   81   82   69   78   127  190  .    119  
  Received Heat Transfer   2054  | .    .    42   .    .    261  159  66   333  348  45   42   .    138  363  .    257  
  Effects                  12    | .    .    .    .    .    .    .    6    .    .    .    .    .    .    5    .    1    
    Shutdowns              4     | .    .    .    .    .    .    .    3    .    .    .    .    .    .    1    .    .    
    Energy Bleed           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    
    Interference           2     | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    
    Matter Decay           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Damage (minor)         1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
    Damage (major)         2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              4     | .    .    .    .    .    2    .    1    1    .    .    .    .    .    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              2     | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
  Combat Hostiles          2     | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
  Parts Melted             23    | .    .    .    .    .    2    1    3    8    1    .    .    .    4    2    .    2    
  Heat Transferred         10461 | .    .    .    .    .    259  1275 918  2865 1221 407  333  370  1110 1038 .    665  
Parts Sabotaged            6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      3     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    2    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  -8  -7  -6  -6  -6  -6  -6  -5  -4  -4  -4  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Upp Upp War 
Peak Influence             553  | .   115 145 .   95  80  266 206 256 420 302 553 388 251 .   .   .   
  Initial                  270  | .   .   44  .   .   .   20  102 26  95  168 35  270 136 .   .   .   
  Average                  104  | .   26  55  .   11  27  117 103 122 237 232 71  266 148 .   .   .   
Maximum Alert Level        2    | .   .   .   .   .   .   1   1   1   2   1   2   1   1   .   .   .   
  Low Security (%)         81   | 100 100 100 .   100 100 74  88  85  55  30  99  22  68  .   .   .   
  Level 1                  17   | .   .   .   .   .   .   25  11  14  22  69  .   77  31  .   .   .   
  Level 2                  1    | .   .   .   .   .   .   .   .   .   22  .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          14   | .   .   .   .   .   1   3   2   3   3   .   1   1   .   .   .   .   
  Investigation            6    | .   .   .   .   .   .   1   .   2   3   .   .   .   .   .   .   .   
  Extermination            3    | .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   
  Reinforcement            3    | .   .   .   .   .   1   .   1   1   .   .   .   .   .   .   .   .   
  Assault                  1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Garrison                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       2    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  -8  -7  -6  -6  -6  -6  -6  -5  -4  -4  -4  -4  
---------                  Run  | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Upp Upp War 
Distress Signals           11   | .   1   .   .   .   1   3   .   2   1   .   1   .   .   .   .   2   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              214  | .   6   11  .   5   13  13  6   31  17  8   18  10  7   10  .   59  
  Peak Tracking Total      17   | .   5   3   .   7   6   3   2   5   7   1   17  5   3   4   .   16  
  Tactical Retreats        20   | .   2   1   .   .   2   .   .   2   3   .   2   1   1   .   .   6   

 Traps                          | -11 -10 -10 -10 -9  -8  -7  -6  -6  -6  -6  -6  -5  -4  -4  -4  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Upp Upp War 
Traps Triggered            11   | .   .   .   .   .   .   .   3   6   .   .   .   2   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                47   | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   44  

 Machines                       | -11 -10 -10 -10 -9  -8  -7  -6  -6  -6  -6  -6  -5  -4  -4  -4  -4  
----------                 Run  | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Upp Upp War 
Machines Disabled          22   | .   .   .   .   .   .   2   .   2   5   1   11  1   .   .   .   .   
  Max in Single Turn       9    | .   .   .   .   .   .   1   .   1   1   1   9   1   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -7  -6  -6  -6  -6  -6  -5  -4  -4  -4  -4  
---------                  Run  | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Upp Upp War 
Machines Accessed          32   | .   1   .   1   1   1   4   2   8   3   1   5   1   1   .   .   3   
  Terminals                21   | .   1   .   .   1   1   1   2   8   3   .   4   .   .   .   .   .   
  Fabricators              3    | .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
Total Hacks                94   | .   1   .   1   1   4   8   3   21  10  25  8   1   1   .   .   10  
  Successful               58   | .   1   .   1   1   2   2   2   7   .   25  7   .   .   .   .   10  
  Failed                   36   | .   .   .   .   .   2   6   1   14  10  .   1   1   1   .   .   .   
    Catastrophic           10   | .   .   .   .   .   .   3   .   3   4   .   .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   5    | .   .   .   1   1   .   2   .   .   1   .   .   .   .   .   .   .   
  Terminals                50   | .   1   .   .   1   4   3   3   21  10  .   7   .   .   .   .   .   
  Fabricators              4    | .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   
Terminal Hacks             55   | .   1   .   1   1   2   .   2   7   .   25  6   .   .   .   .   10  
  Record                   29   | .   .   .   .   1   .   .   .   1   .   25  2   .   .   .   .   .   
  Part Schematic           2    | .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   
  Prototype ID Bank        11   | .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   9   
  Open Door                7    | .   .   .   .   .   .   .   1   5   .   .   .   .   .   .   .   1   
  Emergency Access Points  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Dispatch Records         1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Zone Layout              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Build                    1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Seal Access              2    | .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         18   | .   .   .   .   1   1   2   1   6   3   .   2   1   1   .   .   .   
  Full Trace Events        6    | .   .   .   .   .   .   1   .   2   3   .   .   .   .   .   .   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   2    | .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   
  Parts Built              2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
    Matter                 168  | .   .   .   .   .   .   168 .   .   .   .   .   .   .   .   .   .   
    Time                   28   | .   .   .   .   .   .   28  .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  8    | .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -7  -6  -6  -6  -6  -6  -5  -4  -4  -4  -4  
------------               Run  | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Upp Upp War 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    5    | .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   
  Machine Destruction      1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Programmers              4    | .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             14   | .   .   .   .   .   .   .   .   14  .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -10  -9   -8   -7   -6   -6   -6   -6   -6   -5   -4   -4   -4   -4   
--------                   Run  | Scr  Mat  Min  Exi  Min  Mat  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Fac  Upp  Upp  War  
Total Allies               20   | .    .    .    .    .    .    .    .    20   .    .    .    .    .    .    .    .    
  Largest Group            7    | .    .    .    .    .    .    .    .    7    3    .    .    .    .    .    .    .    
  Highest-Rated Group      195  | .    .    .    .    .    .    .    .    195  88   .    .    .    .    .    .    .    
  Highest-Rated Ally       37   | .    .    .    .    .    .    .    .    37   37   .    .    .    .    .    .    .    
Total Orders               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               103  | .    .    .    .    .    .    .    .    79   24   .    .    .    .    .    .    .    
  Total Damage             1826 | .    .    .    .    .    .    .    .    1410 416  .    .    .    .    .    .    .    
  Kills                    11   | .    .    .    .    .    .    .    .    7    4    .    .    .    .    .    .    .    
Allies Corrupted           1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -7  -6  -6  -6  -6  -6  -5  -4  -4  -4  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Arc Hub Fac Fac Upp Upp War 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    4    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   2   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -7   -6   -6   -6   -6   -6   -5   -4   -4   -4   -4   
-------------              Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Fac  Upp  Upp  War  
Turns Passed               12390 | 48   275  888  308  1340 602  1031 585  1563 386  423  1031 653  544  509  139  2065 
Spaces Moved               7060  | 35   200  665  243  498  432  652  419  761  153  212  557  348  265  345  275  1000 
  Core                     643   | 15   .    .    .    .    1    .    .    .    .    .    .    .    .    66   275  286  
  Treads                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     5553  | 20   200  665  243  498  42   220  419  761  153  212  557  348  265  279  .    671  
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    864   | .    .    .    .    .    389  432  .    .    .    .    .    .    .    .    .    43   
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   120  120  120  150  56   56   90   85   130  140  140  140  117  50   50   50   
  Average Speed            122   | 113  120  120  123  150  89   120  115  129  152  140  140  140  140  124  50   115  
  Slowest Speed            1050  | 200  120  120  150  150  350  236  130  130  170  140  140  140  175  150  50   1050 
  Overloaded Moves         42    | .    .    .    .    .    .    .    .    12   .    .    .    .    21   9    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Exploration Rate (%)       46    | 4    40   97   61   74   22   14   15   66   60   81   54   9    8    50   50   86   
  Regions Visited          16
    Branch Regions         10
  Pre-discovered Areas     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Known Exits Taken        1     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Unknown Exits Taken      15    | 1    1    1    1    .    1    1    1    1    1    1    1    1    1    1    1    .    
Scrap Searched             3     | .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 27    | .    .    .    .    .    .    .    .    19   .    .    .    .    5    .    .    3    
Terrain Destroyed          514   | .    .    .    .    .    .    .    6    46   6    6    321  5    9    27   .    88   
  Melee                    3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
  Projectile               91    | .    .    .    .    .    .    .    4    46   6    6    3    5    9    8    .    4    
  AOE                      420   | .    .    .    .    .    .    .    2    .    .    .    318  .    .    19   .    81   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -7   -6   -6   -6   -6   -6   -5   -4   -4   -4   -4   
---------                  Run   | Scr  Mat  Min  Exi  Min  Mat  Fac  Fac  Ext  Cet  Arc  Hub  Fac  Fac  Upp  Upp  War  
Total                      10073 | 40   219  712  252  1075 613  833  495  1152 228  310  783  479  374  385  275  1848 
  Wait                     2127  | .    3    6    .    568  128  100  20   92   22   75   196  96   71   10   .    740  
  Move                     7044  | 34   199  664  242  497  431  651  418  760  152  211  556  347  264  344  274  1000 
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  67    | .    5    2    2    .    8    7    9    15   2    2    4    1    1    .    1    8    
  Fast Attach              115   | 6    1    1    1    .    10   17   7    13   7    3    4    1    3    2    .    39   
  Attach                   35    | .    .    .    .    .    2    2    3    6    .    2    1    4    3    4    .    8    
  Detach                   8     | .    .    .    .    .    .    1    .    3    .    .    .    1    .    .    .    3    
  Swap                     45    | .    .    6    2    .    .    8    9    6    3    1    1    3    2    1    .    3    
  Drop                     109   | .    1    5    5    .    10   18   15   15   9    3    9    1    1    3    .    14   
  Fire                     315   | .    10   27   .    10   23   28   12   66   33   12   12   15   29   18   .    20   
  Melee                    48    | .    .    .    .    .    .    .    .    32   .    .    .    .    .    3    .    13   
  Ram                      2     | .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    
  Kick                     2     | .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            41    | .    .    .    .    .    .    .    2    29   .    .    .    10   .    .    .    .    
  Rewire                   115   | .    .    .    .    .    .    .    .    115  .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles
-9/Mines
-8/Materials
-7/Factory (discovered 3 exits: *Fac x2 / [*Sto])
-6/Factory
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus
-6/Archives
-6/Hub_04(d) (discovered 3 exits: *Fac x3)
-5/Factory
-4/Factory
-4/Upper Caves
-4/Upper Caves
-4/Warlord

 History 
---------
  Turn | Location       | Event
    23 | -11/Scrapyard  | Discovered new exit (range 15)
    49 | -11/Scrapyard  | Entered Materials
    89 | -10/Materials  | Discovered new exit (range 6)
   184 | -10/Materials  | Discovered new exit (range 16)
   301 | -10/Materials  | Build established: Mutant
   324 | -10/Materials  | Entered Mines
   344 | -10/Mines      | Met a Derelict bent on vengeance
   416 | -10/Mines      | Discovered new exit (range 12)
   697 | -10/Mines      | Deemed a non-threat by the Exiles lab entrance
   697 | -10/Mines      | Discovered new exit (range 5)
   990 | -10/Mines      | Learned Materials terminal intel
  1032 | -10/Mines      | Discovered new exit (range 6)
  1212 | -10/Mines      | Entered Exiles
  1241 | -10/Exiles     | Met 8R-AWN
  1262 | -10/Exiles     | Met EX-HEX
  1298 | -10/Exiles     | Met EX-BIN
  1315 | -10/Exiles     | Aligned with FarCom system
  1317 | -10/Exiles     | Given EX-Vault access code
  1351 | -10/Exiles     | Opened EX-Vault
  1362 | -10/Exiles     | Found Potential Leg
  1364 | -10/Exiles     | Found Potential Leg
  1393 | -10/Exiles     | Warned to stay clear of 0b10 Research branches
  1433 | -10/Exiles     | Met EX-DEC
  1508 | -10/Exiles     | Discovered new exit (range 10)
  1520 | -10/Exiles     | Left Exiles lab with Potential Leg
  1520 | -10/Exiles     | Entered Mines
  1583 | -9/Mines       | Assembled infested the area
  1870 | -9/Mines       | Identified exit to Materials
  2860 | -9/Mines       | Entered Materials
  2860 | -8/Materials   | Evolved 4 slots: Power x1, Utility x1, Weapon x2
  2861 | -8/Materials   | Loaded intel: 12 terminal locations
  3115 | -8/Materials   | Lost 3 parts (1n2w)
  3453 | -8/Materials   | Discovered new exit (range 16)
  3462 | -8/Materials   | Entered Factory
  3462 | -7/Factory     | Evolved 2 slots: Utility x2
  3462 | -7/Factory     | Discovered new exit (range 10)
  3840 | -7/Factory     | Discovered new exit (range 20)
  3874 | -7/Factory     | Garrison activated, responded to threat
  3958 | -7/Factory     | Build established: Skirmisher
  4096 | -7/Factory     | Fabricated Core Analyzer (x2)
  4276 | -7/Factory     | Discovered new exit (range 12)
  4388 | -7/Factory     | Build established: Scavenger-Gunner
  4493 | -7/Factory     | Entered another Factory area
  4493 | -6/Factory     | Evolved 2 slots: Power x1, Utility x1
  5073 | -6/Factory     | Discovered new exit (range 6)
  5078 | -6/Factory     | Entered Extension
  5081 | -6/Extension   | Disrupted transfer network
  5319 | -6/Extension   | Rescued a captive Derelict
  5553 | -6/Extension   | Rescued a captive Derelict
  5657 | -6/Extension   | Lost 4 parts (4w)
  5664 | -6/Extension   | Destroyed 8 combat bots
  5828 | -6/Extension   | Crushed by falling debris
  5878 | -6/Extension   | Rescued a captive Derelict
  5990 | -6/Extension   | Rescued a captive Derelict
  6188 | -6/Extension   | Lost 3 parts (1p2w)
  6551 | -6/Extension   | Build established: Scavenger-Mutant
  6561 | -6/Extension   | Rescued a captive Derelict
  6562 | -6/Extension   | Rescued a captive Derelict
  6620 | -6/Extension   | Discovered new exit (range 10)
  6623 | -6/Extension   | Discovered new exit (range 6)
  6641 | -6/Extension   | Entered Cetus
  6641 | -6/Cetus       | Accompanied by 3 allies
  6670 | -6/Cetus       | Spotted Cetus Guard
  6670 | -6/Cetus       | Spotted Cetus Guard
  6672 | -6/Cetus       | Destroyed Cetus Guard
  6676 | -6/Cetus       | Spotted Cetus Guard
  6681 | -6/Cetus       | Allies destroyed Cetus Guard
  6687 | -6/Cetus       | Spotted Cetus Guard
  6687 | -6/Cetus       | Allies destroyed Cetus Guard
  6696 | -6/Cetus       | Allies destroyed Cetus Guard
  6901 | -6/Cetus       | Destroyed 7 combat bots
  6946 | -6/Cetus       | Core integrity fell below 50%
  6985 | -6/Cetus       | Discovered new exit (range 15)
  6992 | -6/Cetus       | Build established: Scavenger-Skirmisher
  7027 | -6/Cetus       | Entered Archives
  7134 | -6/Archives    | Lost 3 parts (1p2w)
  7317 | -6/Archives    | Unable to access archive contents
  7334 | -6/Archives    | Unable to access archive contents
  7348 | -6/Archives    | Unable to access archive contents
  7362 | -6/Archives    | Unable to access archive contents
  7424 | -6/Archives    | Discovered new exit (range 16)
  7450 | -6/Archives    | Entered Hub_04(d)
  7600 | -6/Hub_04(d)   | Build established: Scavenger-Tank
  7712 | -6/Hub_04(d)   | Discovered new exit (range 7)
  7748 | -6/Hub_04(d)   | Found Prototype Processor
  7748 | -6/Hub_04(d)   | Identified Exp. Signal Interpreter
  7834 | -6/Hub_04(d)   | Discovered new exit (range 16)
  8399 | -6/Hub_04(d)   | Discovered new exit (range 12)
  8473 | -6/Hub_04(d)   | Network Hub disabled
  8473 | -6/Hub_04(d)   | Network Hub disabled
  8473 | -6/Hub_04(d)   | Spotted Lightning
  8474 | -6/Hub_04(d)   | Spotted Lightning
  8476 | -6/Hub_04(d)   | Spotted Lightning
  8479 | -6/Hub_04(d)   | Spotted Lightning
  8480 | -6/Hub_04(d)   | Spotted Lightning
  8481 | -6/Hub_04(d)   | Spotted Lightning
  8481 | -6/Hub_04(d)   | Spotted Lightning
  8481 | -6/Hub_04(d)   | Entered Factory
  8481 | -5/Factory     | Evolved 2 slots: Propulsion x2
  9092 | -5/Factory     | Discovered new exit (range 16)
  9134 | -5/Factory     | Entered another Factory area
  9134 | -4/Factory     | Evolved 2 slots: Utility x2
  9631 | -4/Factory     | Discovered new exit (range 9)
  9678 | -4/Factory     | Entered Upper Caves
  9987 | -4/Upper Caves | Spotted B-86 Titan
  9992 | -4/Upper Caves | Lost 4 parts (1p1n1u1w)
 10181 | -4/Upper Caves | Discovered new exit (range 11)
 10183 | -4/Upper Caves | Lost 10 parts (2p2n4u2w)
 10187 | -4/Upper Caves | Entered another Upper Caves area
 10276 | -4/Upper Caves | Learned Research non-interactive machine intel
 10282 | -4/Upper Caves | Learned location of Armory (-4)
 10321 | -4/Upper Caves | Discovered new exit (range 11)
 10326 | -4/Upper Caves | Entered Warlord
 10344 | -4/Warlord     | System corruption cleaned by Quarantine Array
 10440 | -4/Warlord     | Build established: Mutant
 10632 | -4/Warlord     | Received a Watcher feed algorithm from an ecstatic Tinkerer
 10761 | -4/Warlord     | Build established: Hacker-Gunner
 10782 | -4/Warlord     | Met Warlord
 10807 | -4/Warlord     | Warlord's base attacked by MAIN.C
 10933 | -4/Warlord     | Found Prototype Launcher
 10933 | -4/Warlord     | Identified Vortex Catalyst Activator
 10946 | -4/Warlord     | Found Prototype Piercing Weapon
 10948 | -4/Warlord     | Found Prototype Piercing Weapon
 11157 | -4/Warlord     | Warlord forces counterattacked
 11231 | -4/Warlord     | Spotted Executioner
 11296 | -4/Warlord     | Destroyed 7 combat bots
 11300 | -4/Warlord     | Destroyed Executioner
 11306 | -4/Warlord     | Spotted Striker
 11310 | -4/Warlord     | Spotted Executioner
 11336 | -4/Warlord     | Lost 9 parts (2p1n1u5w)
 11398 | -4/Warlord     | Destroyed Executioner
 11418 | -4/Warlord     | Core integrity fell below 50%
 11422 | -4/Warlord     | Identified Vortex Lance (x2)
 11460 | -4/Warlord     | Lost 13 parts (2p4n2u5w)
 11702 | -4/Warlord     | Build established: Hacker-Mutant
 12241 | -4/Warlord     | Spotted Executioner
 12257 | -4/Warlord     | Found Prototype Reactor
 12257 | -4/Warlord     | Identified Vortex Chain Reactor
 12264 | -4/Warlord     | Found Prototype Device
 12264 | -4/Warlord     | Identified Exp. Phase Shifter
 12278 | -4/Warlord     | Found Prototype Hackware
 12306 | -4/Warlord     | Core integrity fell below 20%
 12324 | -4/Warlord     | Spotted Striker
 12325 | -4/Warlord     | Spotted Striker
 12358 | -4/Warlord     | Spotted Striker
 12391 | -4/Warlord     | Destroyed by Striker with Plasma Lance

 Last Messages 
---------------
12337_ E-15 Imp destroyed.
12341_ Self-destruct Interrupter shorts Cesium-ion Thruster self-destruct
  mechanism.
12342_ Self-destruct Interrupter shorts Segregator self-destruct mechanism.
12345_ Slug penetrates Striker. <x2>
12356_ Striker destroyed.
12357_ Knocked back.
12360_ Slug penetrates Striker.
12360_ Striker destroyed.
12361_ Imp. Target Analyzer destroyed.
12364_ Slug penetrates G-73 Enforcer.
12368_ G-73 Enforcer suffers critical hit.
12368_ Slug penetrates G-73 Enforcer.
12368_ G-73 Enforcer suffers critical hit.
12371_ Slug penetrates G-73 Enforcer.
12371_ G-73 Enforcer knocked back.
12371_ G-73 Enforcer destroyed.
12378_ God Mode destroyed.
12385_ Flexi-carbon Leg destroyed.
12390_ Adv. Heat Sink destroyed.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
| ????????#########??????????????########" # #?????? |
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|  X""????###+##+##    ##############  # ## #  #  "# |
|  ""??????##          ]!%%%%       =       ![=      |
|  #???????#     ######## ############      %/       |
| ###########    #??????###???????#  #     #%%%      |
|  %             #????????????????##   # #   %       |
|    #####"###########?????????????##  #       %     |
| ####??????#        #?#################  #    !     |
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|    #     ##        #?#  Kb##########     #??#[!%=% |
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| # ###   """"    #    #            #???""  "        |
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|                 #???????????????????#"""  "  "     |
|    ####+#########???????????????????#"""  #"""     |
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|  """ #???????????????# """" #        #    ####   # |
|  """ #???????????????# """" #        #           # |
|      #???????????????# """" #        #           # |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           95
Coolant Potential          65
Energy Generation          69
Energy Capacity            1910
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           16
Terrain Scan Density       10
Armor Coverage             1050
Resistance: KI             30
Point Defense Rating       80
Weapon Cycling             15
Phase Shifting             20
Evasion (%)                60
Targeting Accuracy         6
Target Analysis            6
Core Analysis              6
Energy Filtering           30
Offensive Hacking          33
Defensive Hacking          22

 Item Schematics 
-----------------
 Adv. Cryofiber Web | -6/Extension | Hacked
      Gravmag Array | -6/Hub_04(d) | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
 Core Analyzer | x2 | -7/Factory | Preloaded

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              HeavyImpulseSword
  Manual?         0
Play Time         01:16:26
  Cumulative      129.0 hours
  Start           2021.04.07 @ 18:23:52
  End             2021.04.07 @ 19:46:14
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          294
  Rogue           141
  Adventurer      148
  Explorer        5
Win Type          -
  Total           3
  Types           3/0/0/0/0/0/0/0/0
Lore%             65
Gallery%          73
Achievement%      57
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              14/X11
Map View          84x54
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ea2f470d-956a-4dac-80f1-3bf590617ead