Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.12 @ 15:34:29 Player: gb Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (123) 615 Value Destroyed (5043) 5043 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 10778 Bonus ------- High Alert Combat Kills 416 Follower Combat Kills 96 Friendly Fire -412 Cogmind --------- Core Integrity 0/1150 Matter 243/300 Energy 56/100 System Corruption 17% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- Tesla Rifle > --- INVENTORY (4) ---- Nuclear Core Angular Momentum Engine Reinforced Fission Core Dynamic Insulation System Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Terrain Scan Processor Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Wave Gun Phase Gun KE Penetrator Enhanced Coil Gun Micro-nuke Launcher > --- INVENTORY -------- Improved Ion Engine Nuclear Core Angular Momentum Engine Light Angular Momentum Engine Reinforced Fission Core Kinecellerator Dynamic Insulation System Heavy Machine Gun Enhanced Coil Gun [Rating: 88] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Coil Gun Energy Gun Wave Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Slots Evolved 12 | . . 2 . 2 2 2 2 . 2 Power 2 | . . . . . 1 . 1 . . Propulsion 3 | . . 2 . . . . . . 1 Utility 4 | . . . . 1 1 1 1 . . Weapon 3 | . . . . 1 . 1 . . 1 Parts Attached 177 | 7 7 10 4 10 4 48 17 46 24 Power 28 | 2 1 3 . . 2 8 2 8 2 Engine 22 | 2 1 3 . . 1 7 1 6 1 Core 6 | . . . . . 1 1 1 2 1 Reactor . | . . . . . . . . . . Propulsion 42 | 2 . 2 1 4 . 7 1 18 7 Treads 19 | . . 2 . 4 . 6 1 5 1 Leg 22 | 2 . . 1 . . 1 . 13 5 Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 41 | 1 3 3 . 2 2 15 4 7 4 Device 22 | 1 1 . . 1 1 8 2 4 4 Storage 3 | . 2 1 . . . . . . . Processor 6 | . . . . . 1 3 . 2 . Hackware 1 | . . . . . . 1 . . . Protection 9 | . . 2 . 1 . 3 2 1 . Artifact . | . . . . . . . . . . Weapon 66 | 2 3 2 3 4 . 18 10 13 11 Energy Gun 14 | 1 1 . 1 . . 3 4 . 4 Energy Cannon 2 | . . . . . . 2 . . . Ballistic Gun 23 | 1 . . . 1 . 5 3 9 4 Ballistic Cannon 7 | . 1 1 . . . 2 1 2 . Launcher 12 | . 1 1 2 3 . 4 . . 1 Special Weapon 2 | . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 2 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes 7 | . . 1 . 2 . 3 . 1 . Parts Lost 86 | . 1 4 2 . . 27 9 21 22 Power 11 | . . . . . . 4 . 5 2 Propulsion 22 | . . 2 . . . 7 1 5 7 Utility 17 | . . 1 . . . 6 2 5 3 Weapon 36 | . 1 1 2 . . 10 6 6 10 Highest Loss Streak 19 | . 1 2 1 . . 19 5 12 10 Average Slot Usage (%) 87 | . 96 76 83 98 93 89 87 89 77 Engine 8 | . 14 11 11 9 7 8 5 6 8 Core 3 | . . . . . 4 3 7 7 4 Treads 14 | . . 16 22 26 30 20 17 4 3 Leg 8 | . 28 6 6 8 . . . 16 13 Device 6 | . 13 1 . 9 11 10 7 5 7 Storage 7 | . 13 11 11 9 7 6 5 5 4 Processor 7 | . . . . . . 6 11 13 12 Protection 5 | . . 8 11 9 7 5 7 2 . Energy Gun 3 | . 2 . 4 . . 5 4 1 5 Ballistic Gun 8 | . 5 . . 1 7 8 7 18 9 Ballistic Cannon 3 | . 8 10 11 7 . 1 . . . Launcher 5 | . 9 11 6 17 15 5 2 . 3 Naked Turns 88 | . . . . . . . . . 88 Heaviest Build 104 | 10 26 36 36 43 47 60 69 88 104 Greatest Support 95 | 20 20 40 40 80 80 92 95 76 70 Greatest Overweight (x) 24 | . 1 1 . 2 . 12 . 5 24 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 4 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 4 7 7 10 10 10 10 10 10 9 Most Carried 10 | 1 4 8 9 9 10 10 10 10 10 Average Carried 7 | . 3 6 8 8 8 8 8 8 7 Final Capacity 10 | 4 6 10 10 10 10 10 10 10 4 Final Carried 10 | 1 4 8 9 9 10 10 9 9 4 Class Distribution -------------------- 39% | Mutant 30% | Scavenger-Gunner 11% | Scavenger-Skirmisher 6% | Scavenger-Mutant 3% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Matter Collected 4349 | 279 45 132 355 231 . 765 364 1469 709 Remotely 281 | . . . . . . 281 . . . Salvage Created 4771 | 37 134 362 246 495 46 524 502 1394 1031 Parts 268 | 2 13 34 20 21 3 32 27 60 56 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Combat Hostiles Destroyed 99 | 1 8 6 11 8 1 11 10 19 24 Melee 2 | . . . . . . 1 1 . . Guns 46 | 1 3 . 1 . . 6 7 19 9 Cannons 16 | . 2 3 6 1 . 3 1 . . AOE 34 | . 3 2 4 7 1 1 1 . 15 Classes Destroyed 14 | 1 2 3 1 1 1 2 . 1 2 Worker 5 | . 1 . 2 . . . 1 . 1 Builder 8 | . . 4 . . . 2 1 . 1 Tunneler 1 | . . . . . . . . . 1 Recycler 4 | . . . . 1 . . . 1 2 Mechanic 1 | . . . . . . . . . 1 Watcher 4 | . . 1 . 1 . . . 1 1 Swarmer 30 | . 6 . 9 . . . 5 . 10 Grunt 29 | 1 2 4 1 5 . 1 . 11 4 Brawler 1 | . . . . . . . . 1 . Duelist 4 | . . . 1 1 . . . 2 . Sentry 16 | . . 2 . 2 . 5 3 1 3 Hunter 10 | . . . . . 1 2 . 2 5 Programmer 6 | . . . . . . 2 2 . 2 Behemoth 3 | . . . . . . 1 . 2 . Thug 1 | . . . . . . . . 1 . Best Kill Streak 8 | 1 6 4 5 5 1 3 6 4 8 Combat Bots Only 6 | 1 5 3 4 4 1 2 6 4 6 Max Kills in Single Turn 4 | 1 3 2 2 3 1 2 2 2 4 Gunslinging 1 | . . . . . . . . 1 . Exploded 3 | . 3 1 1 3 1 1 1 . 3 Melee 1 | . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Damage Taken 13620 | 36 242 472 445 132 106 4550 1042 3314 3281 Core 2511 | . 8 85 54 13 . 833 82 274 1162 Absorbed by Shields 273 | . . . . . . 273 . . . Core Remaining (%) 74 | 100 96 . 65 97 100 2 . 64 . Volleys Fired 245 | 3 12 21 20 7 6 37 18 81 40 Largest 5 | 2 2 2 2 3 2 4 4 4 5 Hottest 281 | 60 65 68 85 104 58 213 217 164 281 Shots Fired 681 | 6 20 39 40 17 7 99 52 279 122 Gun 511 | 6 12 . 10 2 6 58 44 273 100 Cannon 80 | . 4 17 20 5 . 23 5 6 . Launcher 84 | . 4 22 10 10 1 18 3 . 16 Special 6 | . . . . . . . . . 6 Kinetic 480 | 3 12 17 20 7 6 48 29 262 76 Thermal 88 | . . . 10 . . 33 8 17 20 Explosive 45 | . 4 1 1 7 1 12 3 . 16 Electromagnetic 62 | 3 4 21 9 3 . 6 12 . 4 Robot Hit Streak 23 | 1 3 5 14 4 6 23 14 16 10 Robot Miss Streak 6 | 1 6 4 2 3 4 2 3 4 5 Penetration Max 2 | . . . . . . 1 1 2 2 Secondary Targets 8 | . . . . . . . 2 6 . Max Gunslinging Chain 1 | . . . . . . . 1 1 . Shots Hit Robots 395 | 3 9 21 25 6 6 80 39 142 64 Core Hits 234 | 2 12 13 15 12 2 39 20 54 65 Critical Hits 21 | . . 1 2 1 . 2 . 10 5 Critical Kills 10 | . . 1 1 1 . 1 . 3 3 Critical Parts Destroyed 10 | . . . 1 . . 1 . 6 2 Melee Attacks 4 | . . . . . . 1 3 . . Impact . | . . . . . . . . . . Slashing 4 | . . . . . . 1 3 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15441 | 23 392 688 608 426 88 2516 1371 4633 4696 Guns 7858 | 23 87 . 100 16 61 954 746 4523 1348 Cannons 1446 | . 53 188 269 51 . 621 154 110 . Explosions 5986 | . 252 500 239 359 27 910 351 . 3348 Melee 151 | . . . . . . 31 120 . . Ramming . | . . . . . . . . . . Kinetic 7443 | 23 117 188 269 67 61 837 531 4302 1048 Thermal 2122 | . . 64 100 . . 783 358 331 486 Explosive 4530 | . 252 39 . 160 27 753 164 . 3135 Electromagnetic 1195 | . 23 397 239 199 . 112 198 . 27 Impact . | . . . . . . . . . . Slashing 151 | . . . . . . 31 120 . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . 3 4 3 . 6 1 1 16 Average Corruption 3 | . . 1 3 1 . 5 1 1 5 Corruption Purged . | . . . . . . . . . . Effects 73 | . . 3 19 . . 37 1 4 9 Message Errors 19 | . . 1 7 . . 8 1 1 1 Matter Fused 13 | . . . 5 . . 8 . . . Heat Flow Errors 9 | . . 1 2 . . 4 . . 2 Energy Discharges 4 | . . . 2 . . 1 . . 1 Data Loss (minor) 13 | . . . 2 . . 8 . 2 1 Data Loss (major) 4 | . . . . . . 3 . . 1 Misfires 2 | . . . . . . 2 . . . Misdirections 1 | . . . . . . . . . 1 Targeting Errors 7 | . . 1 1 . . 2 . 1 2 Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 418 | . . 9 11 . . 17 147 34 200 Projectiles 34 | . . . . . . . . 34 . Explosions 384 | . . 9 11 . . 17 147 . 200 Melee . | . . . . . . . . . . Knockbacks 5 | . . 2 2 . . 1 . . . Impact . | . . . . . . . . . . Kinetic 5 | . . 2 2 . . 1 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 395 | . 8 65 15 21 15 . 74 . 197 Shots 13 | . 1 4 2 1 1 . 1 . 3 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 570 | 12 6 276 253 66 20 570 159 269 518 Average Temperature 95 | 6 3 64 72 24 8 163 56 57 117 Received Heat Transfer 1906 | 18 39 210 48 54 . 829 99 522 87 Effects 21 | . . . . . . 8 . . 13 Shutdowns 5 | . . . . . . 2 . . 3 Energy Bleed 6 | . . . . . . 3 . . 3 Interference 5 | . . . . . . 2 . . 3 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . 3 Damage (core) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . Parts Fried 5 | . . 2 2 . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . 1 . . 2 . . . Heat Transferred 3049 | . . 50 296 . . 1254 324 518 607 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . 3 . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Peak Influence 871 | 20 213 416 347 369 229 189 419 449 871 Initial 205 | . 13 89 162 59 167 112 34 205 151 Average 215 | 12 99 298 250 189 176 59 168 294 460 Maximum Alert Level 3 | . 1 2 1 1 1 . 2 2 3 Low Security (%) 47 | 100 72 19 22 36 86 100 71 2 11 Level 1 41 | . 27 43 77 63 13 . 9 91 32 Level 2 8 | . . 37 . . . . 19 6 31 Level 3 2 | . . . . . . . . . 24 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 26 | . . 1 . 1 1 10 5 3 5 Investigation 3 | . . . . . . . . 2 1 Extermination 4 | . . . . . . 2 1 . 1 Reinforcement 10 | . . 1 . 1 1 3 1 1 2 Assault 2 | . . . . . . . 1 . 1 Garrison 7 | . . . . . . 5 2 . . Intercept . | . . . . . . . . . . Construction Impeded 5 | . . 1 . . . 1 1 1 1 Haulers Reinforced 2 | . . . . . . 1 . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Distress Signals 3 | . . 1 . . . . . 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 144 | 1 8 11 12 11 2 15 14 32 38 Peak Tracking Total 6 | 1 5 5 4 4 1 4 6 6 6 Tactical Retreats 8 | . . 4 . . . 1 1 1 1 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Traps Triggered 13 | . . 1 . 2 . 5 . 2 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Machines Disabled 33 | . 1 3 6 2 . 5 6 4 6 Max in Single Turn 4 | . 1 1 3 2 . 2 4 1 4 Garrison Access 1 | . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Machines Accessed 20 | . 2 1 2 2 . 2 3 6 2 Terminals 19 | . 2 1 2 1 . 2 3 6 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 45 | . 6 3 4 7 . 4 3 12 6 Successful 32 | . 5 3 3 5 . 2 3 8 3 Failed 13 | . 1 . 1 2 . 2 . 4 3 Catastrophic 4 | . . . . . . 1 . 1 2 Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . 1 . . . Terminals 40 | . 6 3 4 2 . 4 3 12 6 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . . . 5 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 28 | . 5 3 3 1 . 2 3 8 3 Record 19 | . 4 1 2 . . 2 2 6 2 Prototype ID Bank 2 | . . 1 . 1 . . . . . Open Door 3 | . . . . . . . 1 2 . Alert Level 2 | . 1 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . Insert Component 1 | . . . . 1 . . . . . Analyze 3 | . . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 1 1 2 . . 2 2 4 2 Full Trace Events 3 | . . . . . . . . 2 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 3 Non-combat . | . . . . . . . . . . Combat 3 | . . . . . . . . . 3 Robot Hacks Applied 3 | . . . . . . . . . 3 parse_system 3 | . . . . . . . . . 3 Relay Couplers Released 2 | . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Total Allies 2 | . . . . . . . . 2 . Largest Group 2 | . . . . . . . . 2 1 Highest-Rated Group 50 | . . . . . . . . 50 21 Highest-Rated Ally 25 | . . . . . . . . 25 21 Total Orders . | . . . . . . . . . . Ally Attacks 14 | . . . . . . . . 14 . Total Damage 480 | . . . . . . . . 480 . Kills 3 | . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Turns Passed 6927 | 181 378 386 964 327 254 1654 568 1373 842 Spaces Moved 3826 | 105 256 203 545 168 141 854 300 679 575 Core 269 | 18 . . . . . 4 . . 247 Treads 2325 | . . 152 545 168 141 845 300 154 20 Legs 1232 | 87 256 51 . . . 5 . 525 308 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 167 167 120 155 120 50 Average Speed 148 | 108 126 150 160 171 167 165 155 148 114 Slowest Speed 1250 | 120 150 160 160 210 167 650 156 270 1250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 7 53 17 91 23 4 24 11 59 16 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug 19 | . . . . . . . . 19 . Terrain Destroyed 574 | . 19 19 10 72 2 78 70 121 183 Melee . | . . . . . . . . . . Projectile 157 | . . . . 1 . 4 2 121 29 AOE 417 | . 19 19 10 71 2 74 68 . 154 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Ext Fac Total 4534 | 163 288 243 597 192 153 1011 356 854 677 Wait 175 | 48 6 . 24 . . 52 16 15 14 Move 3817 | 104 255 202 544 167 140 853 299 678 575 Hop . | . . . . . . . . . . Pick Up 39 | 1 5 6 4 3 2 11 2 4 1 Fast Attach 80 | 5 3 3 1 4 1 17 7 28 11 Attach 41 | 1 1 2 2 3 1 15 6 5 5 Detach 3 | . . . . . . 1 1 . 1 Swap 56 | 1 3 5 1 3 2 16 4 13 8 Drop 54 | . 3 4 1 5 1 8 . 20 12 Fire 245 | 3 12 21 20 7 6 37 18 81 40 Melee 4 | . . . . . . 1 3 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 20 | . . . . . . . . 10 10 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -5/Extension -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 182 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 9) 452 | -10/Materials | Discovered new exit (range 16) 560 | -10/Materials | Entered another Materials area 560 | -9/Materials | Evolved 2 slots: Propulsion x2 869 | -9/Materials | Discovered new exit (range 8) 946 | -9/Materials | Entered Mines 1023 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1027 | -9/Mines | Found Prototype Device 1034 | -9/Mines | Learned Materials security intel 1384 | -9/Mines | Discovered new exit (range 10) 1440 | -9/Mines | Discovered new exit (range 8) 1447 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1523 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1910 | -9/Mines | Entered Materials 1910 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1910 | -8/Materials | Identified Exp. Sensor Array 2121 | -8/Materials | Discovered new exit (range 14) 2237 | -8/Materials | Entered Factory 2237 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2386 | -7/Factory | Discovered new exit (range 15) 2491 | -7/Factory | Entered another Factory area 2491 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3136 | -6/Factory | Core integrity fell below 50% 3157 | -6/Factory | Core integrity fell below 20% 3201 | -6/Factory | Lost 19 parts (2p5n5u7w) 3421 | -6/Factory | Build established: Scavenger-Skirmisher 3657 | -6/Factory | Spotted B-75 Beast 3700 | -6/Factory | Destroyed B-75 Beast 3726 | -6/Factory | Lost 4 parts (2p1n1u) 4033 | -6/Factory | Discovered new exit (range 7) 4145 | -6/Factory | Entered another Factory area 4145 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4406 | -5/Factory | Garrison activated, responded to threat 4479 | -5/Factory | Lost 4 parts (1u3w) 4532 | -5/Factory | Garrison activated, responded to threat 4634 | -5/Factory | Lost 5 parts (1n1u3w) 4702 | -5/Factory | Discovered new exit (range 9) 4713 | -5/Factory | Entered Extension 5178 | -5/Extension | Lost 12 parts (2p3n3u4w) 5462 | -5/Extension | Build established: Scavenger-Gunner 5464 | -5/Extension | Rescued a captive Derelict 5465 | -5/Extension | Rescued a captive Derelict 5495 | -5/Extension | Spotted B-75 Beast 5626 | -5/Extension | Rescued a captive Derelict 5824 | -5/Extension | Destroyed B-75 Beast 5836 | -5/Extension | Spotted B-75 Beast 5877 | -5/Extension | Destroyed B-75 Beast 5904 | -5/Extension | Lost 5 parts (2p1n2w) 5959 | -5/Extension | Discovered new exit (range 3) 6013 | -5/Extension | Disrupted transfer network 6086 | -5/Extension | Entered Factory 6086 | -4/Factory | Accompanied by 1 ally 6086 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6587 | -4/Factory | Lost 4 parts (1n1u2w) 6677 | -4/Factory | Lost 3 parts (1n1u1w) 6725 | -4/Factory | Lost 4 parts (3n1w) 6796 | -4/Factory | Core integrity fell below 50% 6818 | -4/Factory | Lost 10 parts (2p2n1u5w) 6836 | -4/Factory | First assault squad dispatched 6874 | -4/Factory | System corruption reached 10% 6889 | -4/Factory | Core integrity fell below 20% 6928 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 06885_ Command string: reboot_system >>parse_system Reading system data... 06885_ Slug penetrates Wall. 06888_ Remote Datajack destroyed. 06891_ Penetrated by Slug. 06893_ P-70 Sage resets H-77 Assassin, system corruption cleaned. 06895_ Penetrated by Slug. 06908_ Triggered Shock Trap. 06908_ The floor emits a surge of raw power. 06908_ System corrupted (+2). 06913_ System corrupted: Substantial component data lost. 06917_ Acquired Tesla Rifle. 06923_ P-70 Sage resets P-70 Sage, system corruption cleaned. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????# ????? # #?# ""T"" #????#" # | | ??????# ??? # #?# ###### # # | | ??????# """ # #?# ] ## | | ??????# """ # #?# ## # | | ??????# # #?# """ ## # | | ??????# """ # #?# """ ## # | | ??????# """ # #?# """ ## | | ??????# """ ? #?# ## | | ???????? ????? ???#####"#"""#########+### | | ##########+#########+####### ! | | | | | | | | ############################ | | ???????????????????????????# ############ # | | ???????????????????????????# ################# | | ??????????????????????????## # #?? | | ??????????????????????????## # "" " ##? | | ????????#################### # "" " #? | | ????????# ; # "" !!! " ##? | | ????????# p; # !!/ " #?? | | ????????# p# # !! 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EMP Blaster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Backstab Close Call Crack Shot First Step to Greatness GoHome() Let's See Who's Tougher Librarian Made in Tau Ceti IV Novice Programmer One Hack Too Far Oops Please Form A Line Power Corrupts Remodeling Risk Taker Serviceable Loadout Significant Disruption Storm Trooper System Compromised Troublemaker Uninvited Guest Use The Force Challenges ------------ None Game ------ Seed ProcessingAccelerationKatana Manual? 0 Play Time 01:56:38 Cumulative 3.8 hours Start 2020.11.12 @ 12:42:48 End 2020.11.12 @ 15:34:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2591b986-cef4-41d1-a64e-9bc3ee4e8cdd