Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.16 @ 10:09:16 Player: Omewes Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (86) 430 Value Destroyed (1288) 1288 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3458 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (1150) Ox22 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit Melee Analysis Suite > --- WEAPON (2) ------- Mace Katana > --- INVENTORY (20) --- High-capacity Storage Unit High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Improved Terrain Scan Processor Target Analyzer High-powered Tractor Beam Heavy Battle Rifle Mace Mace Mace Mace Mace Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Improved Terrain Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Battle Rifle Mace > --- INVENTORY -------- Improved Ion Engine High-capacity Storage Unit High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Improved Terrain Scan Processor Hardened Medium Armor Plating Hardened Medium Armor Plating High-powered Tractor Beam Mace Mace Mace Mace Mace Mace Katana [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Mace Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Battle Rifle Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 52 | 7 5 3 20 5 . 12 Power 6 | 1 1 . 2 . . 2 Engine 6 | 1 1 . 2 . . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 . 2 3 2 . 3 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 12 | 2 . 2 3 2 . 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 2 2 . 5 1 . 3 Device 2 | 1 . . 1 . . . Storage 6 | 1 2 . 3 . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 4 | . . . 1 1 . 2 Artifact . | . . . . . . . Weapon 21 | 2 2 1 10 2 . 4 Energy Gun 2 | 2 . . . . . . Energy Cannon 2 | . 2 . . . . . Ballistic Gun 4 | . . 1 1 1 . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 2 . . . Special Weapon . | . . . . . . . Impact Weapon 9 | . . . 7 1 . 1 Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 19 | . 3 . 3 2 . 11 Power 2 | . . . . . . 2 Propulsion 9 | . 1 . 2 1 . 5 Utility 4 | . . . . 1 . 3 Weapon 4 | . 2 . 1 . . 1 Highest Loss Streak 5 | . 3 . 1 2 . 5 Average Slot Usage (%) 93 | . 98 96 91 88 100 92 Engine 11 | . 14 14 11 11 11 10 Wheel 17 | . 26 24 14 12 22 16 Device 11 | . 14 14 14 11 11 3 Storage 20 | . 14 14 22 22 22 22 Processor 1 | . . . . . . 5 Protection 7 | . . . 7 9 11 12 Energy Gun 2 | . 25 . . . . . Energy Cannon 3 | . 1 24 1 . . . Ballistic Gun 1 | . . 3 1 1 . 1 Impact Weapon 14 | . . . 18 20 22 13 Slashing Weapon 1 | . . . . . . 7 Naked Turns . | . . . . . . . Heaviest Build 93 | 14 30 30 84 86 84 93 Greatest Support 32 | 26 26 32 32 20 20 26 Greatest Overweight (x) 30 | . 1 1 8 8 4 30 Average Overweight (x) 3 | . . . 4 7 4 4 Largest Inventory Capacity 20 | 6 10 10 20 20 20 20 Average Capacity 16 | 5 9 10 18 20 20 20 Most Carried 20 | 1 10 9 20 20 20 20 Average Carried 15 | . 7 8 16 19 20 18 Final Capacity 20 | 6 10 10 20 20 20 20 Final Carried 20 | 1 8 9 20 20 20 17 Class Distribution -------------------- 60% | Hauler-Mutant 24% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 848 | 270 20 50 308 60 . 140 Remotely . | . . . . . . . Salvage Created 2588 | 88 466 132 1010 302 . 590 Parts 147 | 13 29 6 60 15 . 24 Haulers Intercepted 5 | . 1 . 4 . . . Recyclers Shooed 3 | 1 . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 40 | . 5 . 17 6 . 12 Melee 21 | . . . 5 6 . 10 Guns 6 | . 4 . 1 . . 1 Cannons 1 | . . . 1 . . . AOE 8 | . 1 . 7 . . . Classes Destroyed 12 | 1 6 . 4 1 . . Worker 15 | . 3 . 5 4 . 3 Builder 4 | . 1 . 1 2 . . Tunneler 9 | 4 . . 2 2 . 1 Hauler 5 | . 1 . 4 . . . Recycler 8 | . 1 2 3 . . 2 Operator 1 | . . . 1 . . . Watcher 4 | . 1 . 3 . . . Swarmer 21 | . . . 11 4 . 6 Grunt 12 | . 5 . 1 1 . 5 Brawler 1 | . . . 1 . . . Duelist 2 | . . . . 1 . 1 Sentry 4 | . . . 4 . . . Best Kill Streak 7 | 4 4 1 7 2 . 4 Combat Bots Only 4 | . 2 . 4 2 . 3 Max Kills in Single Turn 5 | 2 2 1 5 1 . 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 . 3 . . . Melee 1 | . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2625 | . 274 . 703 366 . 1282 Core 463 | . 56 . 204 41 . 162 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 . 77 . . . . Volleys Fired 59 | 5 20 3 16 7 . 8 Largest 2 | 2 2 2 2 1 . 1 Hottest 136 | 80 136 136 101 33 . 33 Shots Fired 88 | 10 38 6 19 7 . 8 Gun 67 | 10 36 . 6 7 . 8 Cannon 11 | . 2 6 3 . . . Launcher 10 | . . . 10 . . . Special . | . . . . . . . Kinetic 21 | . . . 6 7 . 8 Thermal 11 | . 2 6 3 . . . Explosive 10 | . . . 10 . . . Electromagnetic 46 | 10 36 . . . . . Robot Hit Streak 8 | 3 8 2 4 3 . 4 Robot Miss Streak 3 | 2 3 1 2 3 . 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 173 | 4 27 3 56 30 . 53 Core Hits 81 | 4 15 2 31 9 . 20 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 165 | . . . 63 36 . 66 Impact 132 | . . . 63 36 . 33 Slashing 33 | . . . . . . 33 Piercing . | . . . . . . . Sneak Attacks 37 | . . . 16 10 . 11 Combat Hostiles 1 | . . . . 1 . . Follow-up Attacks 25 | . . . 8 8 . 9 Damage Inflicted 6016 | 79 490 61 2308 1085 . 1993 Guns 719 | 56 357 . 65 78 . 163 Cannons 122 | . 20 61 41 . . . Explosions 650 | 23 113 . 514 . . . Melee 4525 | . . . 1688 1007 . 1830 Ramming . | . . . . . . . Kinetic 306 | . . . 65 78 . 163 Thermal 258 | 23 133 61 41 . . . Explosive 514 | . . . 514 . . . Electromagnetic 413 | 56 357 . . . . . Impact 3262 | . . . 1688 1007 . 567 Slashing 1263 | . . . . . . 1263 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 1337 | . 6 . 586 332 . 413 Projectiles . | . . . . . . . Explosions 6 | . 6 . . . . . Melee 1331 | . . . 586 332 . 413 Knockbacks 9 | . . . 4 3 . 2 Impact 9 | . . . 4 3 . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 174 | . 77 . 97 . . . Shots 6 | . 2 . 4 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 159 | 36 159 150 14 . . 36 Average Temperature 48 | 18 67 66 7 . . 21 Received Heat Transfer 516 | . 111 . 99 54 . 252 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 37 | . 3 . 18 12 . 4 Impact Corruptions 47 | . . . 25 15 . 7 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 422 | 50 187 111 74 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | 1 3 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 310 | 20 159 27 310 210 . 115 Initial 75 | . 13 17 . 75 . . Average 95 | 5 81 17 172 88 . 39 Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 82 | 100 100 100 56 84 . 100 Level 1 17 | . . . 43 15 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 2 . . . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 7 . 32 7 . 19 Peak Tracking Total 6 | . 2 . 6 3 . 5 Tactical Retreats 6 | . . . 1 1 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 3 | . 1 . 2 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 8 | . 2 . 6 . . . Terminals 6 | . 2 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 5 . 15 . . . Successful 8 | . 1 . 7 . . . Failed 12 | . 4 . 8 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 9 | . 1 . 8 . . . Terminals 16 | . 5 . 11 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 1 . 3 . . . Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 1 | . 1 . . . . . Terminal Index 1 | . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . 1 . . . Insert Component 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . 3 . . . Terminals 2 | . . . 2 . . . Track 1 | . . . 1 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Mask 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 . 5 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 4512 | 93 446 518 1442 781 335 897 Spaces Moved 2961 | 75 319 489 863 450 280 485 Core 6 | 1 . . . . . 5 Treads . | . . . . . . . Legs . | . . . . . . . Wheels 2955 | 74 319 489 863 450 280 480 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 100 110 120 120 110 Average Speed 125 | 89 91 102 134 151 120 141 Slowest Speed 1550 | 90 110 110 160 160 120 1550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 4 61 95 57 81 71 73 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 5 | . . 3 . 1 . 1 Spaces Dug 6 | . . . 6 . . . Terrain Destroyed 85 | 5 14 . 63 2 . 1 Melee 6 | . . . 6 . . . Projectile 4 | . . . 1 2 . 1 AOE 75 | 5 14 . 56 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 3439 | 87 438 499 1040 496 279 600 Wait 170 | . 75 3 56 3 . 33 Move 2955 | 74 318 488 862 449 279 485 Hop . | . . . . . . . Pick Up 38 | 1 13 1 19 2 . 2 Fast Attach 16 | 7 . 1 3 1 . 4 Attach 11 | . 2 . 3 1 . 5 Detach 3 | . . . 1 . . 2 Swap 25 | . 3 2 14 3 . 3 Drop 26 | . 7 1 14 2 . 2 Fire 59 | 5 20 3 16 7 . 8 Melee 136 | . . . 52 28 . 56 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Exiles -8/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Identified exit to Mines 228 | -10/Materials | Discovered new exit (range 7) 302 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 15) 540 | -10/Materials | Entered Mines 541 | -10/Mines | Lost 3 parts (1n2w) 568 | -10/Mines | Learned location of Zion (-6) 589 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 739 | -10/Mines | Discovered new exit (range 11) 908 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1045 | -10/Mines | Discovered new exit (range 13) 1049 | -10/Mines | Build established: Scavenger-Mutant 1058 | -10/Mines | Entered Materials 1058 | -9/Materials | Evolved 2 slots: Utility x2 1271 | -9/Materials | Discovered new exit (range 7) 1699 | -9/Materials | Core integrity fell below 50% 1722 | -9/Materials | Build established: Mutant 1749 | -9/Materials | Discovered new exit (range 14) 2056 | -9/Materials | Build established: Hauler-Mutant 2500 | -9/Materials | Entered Mines 2503 | -9/Mines | Met a Derelict bent on vengeance 2685 | -9/Mines | Discovered new exit (range 13) 2687 | -9/Mines | Learned Materials interactive machine intel 2919 | -9/Mines | Learned 2 Materials zone layouts 3205 | -9/Mines | Discovered new exit (range 8) 3276 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3276 | -9/Mines | Discovered new exit (range 5) 3281 | -9/Mines | Entered Exiles 3314 | -9/Exiles | Met 8R-AWN 3332 | -9/Exiles | Met EX-HEX 3367 | -9/Exiles | Met EX-BIN 3405 | -9/Exiles | Met EX-DEC 3490 | -9/Exiles | Visited The Gauntlet 3605 | -9/Exiles | Discovered new exit (range 10) 3616 | -9/Exiles | Entered Mines 3916 | -8/Mines | Lost 3 parts (1p1n1u) 4483 | -8/Mines | Core integrity fell below 20% 4513 | -8/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04312_ Acquired Ion Engine. 04313_ Dropped Imp. Ion Engine. 04316_ Acquired 10 matter. 04411_ Sneak attack on K-01 Serf. 04411_ Destroyed Lgt. Ion Engine. 04411_ Destroyed Wheel. 04430_ K-01 Serf destroyed. 04472_ K-01 Serf collects debris. 04488_ Ion Engine destroyed. 04501_ Hrd. Medium Armor Plating destroyed. 04505_ Katana destroyed. 04506_ Mace follow-up attack on S-10 Pest. 04507_ Wheel destroyed. 04509_ Mace follow-up attack on S-10 Pest. 04509_ Destroyed Flight Unit. 04509_ S-10 Pest system corrupted by crushing effect. 04510_ S-10 Pest system terminally corrupted. 04510_ Lgt. Ion Engine fried. 04510_ Com. Wheel destroyed. 04512_ S-10 Pest destroyed. 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