Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 11:02:35 Player: C0-2MO Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (10) 50 Value Destroyed (246) 246 Prototype IDs (12) 240 Alien Tech Used (3) 600 Bonus (25443) 25443 TOTAL SCORE: 34079 Bonus ------- Pacifist 470 Follower Combat Kills 54 Entered DSFs 500 Used Core Reset Matrix 3000 Win 3000 Win Speed 18419 Cogmind --------- Core Integrity 395/1600 Matter 14/300 Energy 96/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (20) -- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Dispersion Rifle Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Experimental Gyrokinetic Inverter Improved Flight Unit Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Cooling System Hacking Suite > --- WEAPON ----------- Enhanced Autogun Power Maul > --- INVENTORY -------- Light Fission Core Improved Cooling System Large Battery System Shield Katana [Rating: 108] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Reactor Micro Antimatter Reactor Propulsion VTOL Module Leg Myomer Leg Hover Unit Experimental Gyrokinetic Inverter Flight Unit VTOL Module Utility Hacking Suite Device Advanced Cooling System Storage Large Battery Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Enhanced Autogun Energy Gun Dispersion Rifle Ballistic Gun Enhanced Autogun Launcher Fusion Bomb Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac DSF Res Res Qua Acc Slots Evolved 18 | . . 2 2 . 2 2 . . 2 2 . 2 2 . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 18 | . . 2 2 . 2 2 . . 2 2 . 2 2 . 2 Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 57 | 2 . 3 2 9 1 . 1 1 5 4 4 . 7 9 9 Power 5 | . . . . . 1 . . 1 . 1 . . 1 1 . Engine 1 | . . . . . 1 . . . . . . . . . . Core 3 | . . . . . . . . 1 . 1 . . . 1 . Reactor 1 | . . . . . . . . . . . . . 1 . . Propulsion 30 | . . 3 . 6 . . 1 . 3 3 4 . 3 . 7 Treads . | . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . 4 Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . . . . 1 . . . . . . . . 1 . . Flight 24 | . . 3 . 5 . . 1 . 3 3 4 . 2 . 3 Utility 12 | . . . 2 . . . . . 2 . . . 1 6 1 Device 7 | . . . . . . . . . 2 . . . 1 3 1 Storage 1 | . . . . . . . . . . . . . . 1 . Processor . | . . . . . . . . . . . . . . . . Hackware 3 | . . . 2 . . . . . . . . . . 1 . Protection 1 | . . . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 10 | 2 . . . 3 . . . . . . . . 2 2 1 Energy Gun 1 | . . . . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 5 | 2 . . . 2 . . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . Slashing Weapon 2 | . . . . 1 . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 3 . . . . . . . . 2 1 . Parts Lost 27 | . . . . 1 . . . . 2 . . 1 16 3 4 Power 2 | . . . . . . . . . . . . . 2 . . Propulsion 18 | . . . . 1 . . . . 2 . . 1 10 2 2 Utility 3 | . . . . . . . . . . . . . 1 . 2 Weapon 4 | . . . . . . . . . . . . . 3 1 . Highest Loss Streak 14 | . . . . 1 . . . . 2 . . 1 14 3 3 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Backups 3 | . . . . 1 4 5 5 5 4 5 5 5 5 4 3 Power . | . . . . . . . . . . . 1 1 1 1 1 Propulsion . | . . . . . 3 3 3 3 . . . . . . . Utility 1 | . . . . . . 1 1 1 2 2 3 3 3 1 . Weapon 1 | . . . . . 1 1 1 1 1 1 1 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 49 | . 28 44 51 75 82 73 79 80 82 78 78 71 40 20 11 Engine 1 | . . . . . 5 6 6 2 . . . . . . . Core 1 | . . . . . . . . 3 5 5 5 4 2 2 . Flight 26 | . . 22 27 36 46 40 45 46 52 52 52 47 22 6 . Device 2 | . . . . . . . . . 3 5 5 4 3 1 3 Hackware 7 | . . . 6 18 15 13 13 13 6 5 5 4 4 4 2 Ballistic Gun 5 | . 28 22 18 14 7 6 6 6 5 5 5 4 2 . . Slashing Weapon 2 | . . . . 3 7 6 6 6 5 5 5 4 1 2 . Peak Build Rating 108 | 2 2 8 14 29 26 26 30 34 51 88 107 107 108 41 53 Average Rating 34 | 1 2 7 10 22 25 26 29 32 46 71 97 105 65 22 19 On Entrance 34 | . 2 2 8 14 25 26 26 30 34 51 88 107 103 19 9 Avg Prop Armor Cover (%) 8 | . . . . 10 7 7 5 5 5 9 9 9 7 . 29 Naked Turns 6 | . . . . . . . . . . . . . . . 6 Heaviest Build 14 | 3 3 3 3 6 8 8 8 12 14 14 12 12 13 12 8 Greatest Support 100 | 3 3 15 15 27 28 20 36 36 57 83 99 99 91 12 100 Greatest Overweight (x) 4 | . . . . 1 . . . . . . . . 4 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . 4 5 5 5 5 5 5 5 5 5 5 4 Average Carried 3 | . . . . 1 4 5 5 5 4 4 4 5 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . 4 5 5 5 5 5 5 5 5 5 3 2 Class Distribution -------------------- 41% | Mutant 32% | Hacker-Sprinter 26% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Hacker-Sprinter | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -4/Factory Sprinter | -4/DSF Sprinter | -3/Research Sprinter | -2/Research Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac DSF Res Res Qua Acc Matter Collected 713 | 220 . . . 231 16 . 24 10 . . 71 . 130 . 11 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 455 | . . . . 260 16 . . . . . 71 . 98 . 10 Parts 19 | . . . . 13 4 . . . . . . . . . 2 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . 2 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac DSF Res Res Qua Acc Combat Hostiles Destroyed 6 | . . . . 6 . . . . . . . . . . . Guns 6 | . . . . 6 . . . . . . . . . . . Classes Destroyed 6 | . . . . 4 1 . . . . . . . . . 1 Worker 1 | . . . . . . . . . . . . . . . 1 Tunneler 1 | . . . . . 1 . . . . . . . . . . Recycler 2 | . . . . 1 . . . . . . . . 1 . . Swarmer 4 | . . . . 4 . . . . . . . . . . . Grunt 1 | . . . . 1 . . . . . . . . . . . Sentry 1 | . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | . . . . 7 1 . . . . . . . 1 . 1 Combat Bots Only 6 | . . . . 6 . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . 1 1 . . . . . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac DSF Res Res Qua Acc Hostile Shots Fired 494 | . 1 19 12 26 4 . . 2 5 . 1 2 246 63 113 Missed 222 | . 1 8 9 7 3 . . . . . 1 1 120 26 46 Hits 272 | . . 11 3 19 1 . . 2 5 . . 1 126 37 67 Melee 6 | . . . . . 1 . . . . . . . 1 . 4 Projectile 266 | . . 11 3 19 . . . 2 5 . . 1 125 37 63 Critical Strikes 16 | . . . . 2 . . . . . . . . 4 3 7 Actively Blocked 6 | . . . . . . . . . . . . . . . 6 Part Disruptions 2 | . . . . . . . . . . . . . 2 . . Damage Taken 5781 | . . 101 47 212 22 . . 43 95 . . 22 2823 563 1853 Core 2646 | . . 29 29 47 22 . . . 19 . . . 1145 150 1205 Absorbed by Shields 157 | . . . . . . . . . . . . . . 157 . Regen/Repaired (Parts) 93 | . . . . . . . . . . . . . 61 32 . Core Remaining (%) 82 | 100 100 92 . 86 96 . . 100 98 . 100 100 . 10 24 Volleys Fired 15 | . . . . 12 . . . . . . . . . . 3 Largest 2 | . . . . 2 . . . . . . . . . . 1 Hottest 88 | . . . . 50 . . . . . . . . . . 88 Shots Fired 27 | . . . . 24 . . . . . . . . . . 3 Gun 26 | . . . . 24 . . . . . . . . . . 2 Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . Kinetic 24 | . . . . 24 . . . . . . . . . . . Thermal 2 | . . . . . . . . . . . . . . . 2 Explosive 1 | . . . . . . . . . . . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . . . . 9 . . . . . . . . . . 1 Robot Miss Streak 2 | . . . . 2 . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . Shots Hit Robots 18 | . . . . 15 1 . . . . . . . 1 . 1 Core Hits 12 | . . . . 9 1 . . . . . . . . . 2 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks 39 | . . . . 6 8 . . . 3 . 3 . 12 7 . Impact 6 | . . . . . . . . . . . . . 6 . . Slashing 33 | . . . . 6 8 . . . 3 . 3 . 6 7 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 616 | . . . . 273 57 . . . . . . . 146 . 140 Guns 300 | . . . . 273 . . . . . . . . . . 27 Cannons . | . . . . . . . . . . . . . . . . Explosions 83 | . . . . . . . . . . . . . . . 83 Melee 201 | . . . . . 57 . . . . . . . 144 . . Ramming 32 | . . . . . . . . . . . . . 2 . 30 Kinetic 273 | . . . . 273 . . . . . . . . . . . Thermal 27 | . . . . . . . . . . . . . . . 27 Explosive 83 | . . . . . . . . . . . . . . . 83 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 144 | . . . . . . . . . . . . . 144 . . Slashing 57 | . . . . . 57 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . . . 4 4 3 Average Corruption 2 | . . . . . . . . . . . . . 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . 1 1 2 Message Errors 2 | . . . . . . . . . . . . . 1 . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 146 | . . . . . . . . . . . . . 146 . . Projectiles 32 | . . . . . . . . . . . . . 32 . . Explosions . | . . . . . . . . . . . . . . . . Melee 114 | . . . . . . . . . . . . . 114 . . Knockbacks 2 | . . . . . . . . . . . . . 2 . . Impact 1 | . . . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 102 | . . . . . . . . . . . . . 1 . 101 Shots 1 | . . . . . . . . . . . . . . . 1 Rammed 4 | . . . . . . . . . . . . . 1 . 3 Targets Rammed 12 | . . . . . . . . . . . . . 1 . 11 Kicked 8 | . . . . . . . . . . . . . . . 8 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 272 | . . . . 24 42 . 41 272 30 48 16 80 33 . . Average Temperature 78 | . . . . 10 24 . 21 147 11 21 6 44 17 . . Received Heat Transfer 471 | . . 24 18 99 . . . 18 45 . . . 108 51 108 Effects 1 | . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . 3 . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 37 | . . . . . . . . . . . . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac DSF Res Res Qua Acc Maximum Alert Level 2 | . . . . . . . . . . . . . 2 1 . Low Security (%) 69 | 100 100 100 100 100 100 100 . . 100 100 100 100 22 . 100 Level 1 19 | . . . . . . . . . . . . . 20 100 . Level 2 11 | . . . . . . . . . . . . . 57 . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 611 | . . 15 16 191 92 47 . . 129 63 52 29 611 342 178 Initial 332 | . . . 5 6 86 37 . . 44 63 37 29 10 332 168 Average 177 | . . 3 6 98 84 44 . . 45 61 52 26 376 321 134 Influence Increases 1676 | . . 23 16 255 30 10 . 90 135 . 15 . 851 60 191 Destroy 0b10 Robot/C 140 | . . . . 120 . . . . . . . . . . 20 Destroy 0b10 Robot/NC 20 | . . . . 5 5 . . . . . . . 5 . 5 Destroy Leader 20 | . . . . 20 . . . . . . . . . . . Allied During Kill 16 | . . . . . . . . . . . . . . . 16 Successful Hack 81 | . . 8 16 5 18 10 . . 24 . . . . . . Disable Machine 135 | . . . . 60 . . . . . . 15 . . 60 . Destroy Structure 34 | . . . . . 7 . . . 6 . . . 21 . . Partial Spotted 120 | . . 15 . 30 . . . . . . . . 75 . . Lose Combat Pursuer 1110 | . . . . 15 . . . 90 105 . . . 750 . 150 Influence Decreases 1467 | . . 8 15 80 145 39 47 20 76 76 16 33 279 369 264 Entered New Map 696 | . . . 10 10 105 39 19 . 26 66 16 23 9 259 114 Time Decay 501 | . . 8 5 60 40 . 28 20 30 10 . . 110 80 110 Lost Part 270 | . . . . 10 . . . . 20 . . 10 160 30 40 Squads Dispatched 14 | . . . . . 3 . . . 1 . . . 5 1 4 Investigation 6 | . . . . . 1 . . . 1 . . . 3 1 . Extermination 3 | . . . . . . . . . . . . . 2 . 1 Reinforcement 5 | . . . . . 2 . . . . . . . . . 3 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac DSF Res Res Qua Acc Distress Signals 2 | . . 1 . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 137 | . 1 8 8 10 8 . . 9 5 . 1 1 61 3 22 Peak Tracking Total 19 | . 1 8 8 6 5 . . 7 5 . 1 1 19 3 16 Tactical Retreats 16 | . . . . 1 . . . 2 1 . . . 9 . 3 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac DSF Res Res Qua Acc Traps Triggered 8 | . . . . . . . . . 1 . 2 . 1 4 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac DSF Res Res Qua Acc Machines Disabled 9 | . . . . 4 . . . . . . 1 . . 4 . Max in Single Turn 1 | . . . . 1 . . . . . . 1 . . 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac DSF Res Res Qua Acc Machines Accessed 22 | . . 2 2 2 4 1 . . 2 1 . . 5 2 1 Terminals 16 | . . 1 2 2 2 1 . . 2 1 . . 3 1 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 1 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . Total Hacks 56 | . . 5 7 4 8 4 . . 7 2 . . 11 6 2 Successful 23 | . . 2 6 1 4 2 . . 3 1 . . 3 1 . Failed 32 | . . 3 . 3 4 2 . . 4 1 . . 8 5 2 Catastrophic 4 | . . . . . . . . . . . . . 4 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 24 | . . . 6 . 4 3 . . . . . . 8 3 . Terminals 45 | . . 4 7 4 5 4 . . 7 2 . . 7 3 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . 1 3 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . . . . . . . . . 3 . . Garrison Access 3 | . . . . . 3 . . . . . . . . . . Terminal Hacks 13 | . . 1 5 1 1 1 . . 3 1 . . . . . Robot Analysis 3 | . . . 3 . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . Level Access Points 4 | . . 1 1 . 1 . . . 1 . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 3 | . . 1 . . . . . . . . . . 2 . . Retrieve Study 3 | . . 1 . . . . . . . . . . 2 . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 6 | . . . 1 . 2 1 . . . . . . 1 1 . Terminals 4 | . . . 1 . 2 1 . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . Botnet 3 | . . . 1 . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 1 . Patch 2 | . . . . . . . . . . . . . 1 1 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . . . 2 2 3 1 . . 2 1 . . 4 2 1 Full Trace Events 4 | . . . . . 1 . . . 1 . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 1 . . . . . . . . . . 2 . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac DSF Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac DSF Res Res Qua Acc Total Allies 8 | . . . . . 1 . . . . . . . . . 7 Largest Group 1 | . . . . . 1 . . . . . . . . . . Highest-Rated Group 26 | . . . . . 26 . . . . . . . . . . Highest-Rated Ally 26 | . . . . . 26 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . . . . . . 7 Total Damage 315 | . . . . . . . . . . . . . . . 315 Kills 1 | . . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac DSF Res Res Qua Acc Active Infowar (turns) . | . . . . . . . . . . . . . . . . Robot Analysis Total 3 | . . . 3 . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac DSF Res Res Qua Acc Turns Passed 1280 | 15 20 53 30 138 94 13 63 80 79 22 29 11 231 169 233 Spaces Moved 3081 | 25 39 159 91 227 273 48 232 311 285 64 68 49 633 220 357 Core 426 | 25 39 10 . 6 . . . . . . . . 47 24 275 Treads . | . . . . . . . . . . . . . . . . Legs 31 | . . . . . . . . . . . . . . . 31 Wheels . | . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . . . . . . 16 . . Flight 2608 | . . 149 91 221 273 48 232 311 285 64 68 49 570 196 51 Fastest Speed 10 | 50 50 29 29 23 22 27 22 22 13 10 14 16 18 37 34 Average Speed 30 | 50 50 30 29 31 26 27 26 24 19 15 16 22 28 38 54 Slowest Speed 250 | 50 50 50 29 100 29 27 28 28 28 20 20 44 250 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 44 | . . 8 . 6 3 . 1 . . . 1 2 17 . 6 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 3 21 25 16 40 11 2 50 41 11 3 68 3 20 43 13 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . 1 . 1 1 . . . 1 1 . . . . . Unknown Exits Taken 9 | 1 1 . 1 . . 1 1 1 . . . 1 1 1 . Scrap Searched 5 | . . . . . . . 3 2 . . . . . . . Spaces Dug 17 | . . . . . 7 . . . 3 . . . 7 . . Terrain Destroyed 17 | . . . . . 7 . . . 3 . . . 7 . . Melee 17 | . . . . . 7 . . . 3 . . . 7 . . Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Low Fac Fac DSF Res Res Qua Acc Total 3261 | 26 38 153 92 259 279 47 232 314 303 75 82 46 640 292 383 Wait 20 | . . . . 5 . . 1 2 2 . 3 . 3 1 3 Move 2989 | 24 38 145 90 215 267 47 229 310 284 63 65 45 603 219 345 Hop 32 | . . 5 . 5 2 . 1 . . . 1 1 12 . 5 Pick Up 14 | . . . . 2 1 . . . 4 2 1 . 1 3 . Fast Attach 42 | 2 . 3 2 6 1 . 1 . 2 3 . . 6 8 8 Attach 8 | . . . . . . . . . 3 . . . . 3 2 Detach 3 | . . . . 1 . . . . . . . . . 1 1 Swap 18 | . . . . 5 . . . 1 1 2 4 . 1 3 1 Drop 31 | . . . . 2 . . . 1 3 5 5 . 1 10 4 Fire 15 | . . . . 12 . . . . . . . . . . 3 Melee 39 | . . . . 6 8 . . . 3 . 3 . 12 7 . Ram 4 | . . . . . . . . . . . . . 1 . 3 Kick 8 | . . . . . . . . . . . . . . . 8 Crush . | . . . . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . . . . 1 . . . . 37 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory -4/DSF -3/Research -2/Research -2/Quarantine -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 31 | -10/Materials | Discovered new exit (range 10) 36 | -10/Materials | Entered another Materials area 36 | -9/Materials | Evolved 2 slots: Propulsion x2 57 | -9/Materials | Identified exit to Materials 89 | -9/Materials | Entered another Materials area 89 | -8/Materials | Evolved 2 slots: Propulsion x2 112 | -8/Materials | Discovered new exit (range 16) 112 | -8/Materials | Identified exit to Factory 115 | -8/Materials | Central database locked down 119 | -8/Materials | Entered Storage 243 | -8/Storage | Discovered exit to Factory (range 16) 257 | -8/Storage | Entered Factory 257 | -7/Factory | Evolved 2 slots: Propulsion x2 298 | -7/Factory | Identified exit to Factory 351 | -7/Factory | Entered another Factory area 351 | -6/Factory | Evolved 2 slots: Propulsion x2 362 | -6/Factory | Discovered new exit (range 6) 364 | -6/Factory | Entered Lower Caves 371 | -6/Lower Caves | Encountered a Warlord checkpoint 388 | -6/Lower Caves | Build established: Hacker-Sprinter 424 | -6/Lower Caves | Learned 4 Factory zone layouts 426 | -6/Lower Caves | Discovered new exit (range 7) 427 | -6/Lower Caves | Entered another Lower Caves area 495 | -6/Lower Caves | Ambushed by wild Derelicts 505 | -6/Lower Caves | Discovered new exit (range 7) 507 | -6/Lower Caves | Entered Factory 507 | -5/Factory | Evolved 2 slots: Propulsion x2 511 | -5/Factory | Identified exit to Factory 554 | -5/Factory | Spotted B-75 Beast 570 | -5/Factory | Discovered new exit (range 9) 586 | -5/Factory | Entered another Factory area 586 | -4/Factory | Evolved 2 slots: Propulsion x2 608 | -4/Factory | Identified exit to DSF 608 | -4/Factory | Entered DSF 634 | -4/DSF | Discovered new exit (range 15) 637 | -4/DSF | Entered Research 637 | -3/Research | Evolved 2 slots: Propulsion x2 647 | -3/Research | Discovered new exit (range 6) 648 | -3/Research | Entered another Research area 648 | -2/Research | Evolved 2 slots: Propulsion x2 659 | -2/Research | Spotted B-90 Cyclops 678 | -2/Research | Spotted B-90 Cyclops 815 | -2/Research | Core integrity fell below 50% 845 | -2/Research | Lost 14 parts (2p9n1u2w) 850 | -2/Research | Spotted B-90 Cyclops 865 | -2/Research | Discovered new exit (range 7) 879 | -2/Research | Entered Quarantine 896 | -2/Quarantine | Found Alien Artifact 896 | -2/Quarantine | Identified Core Reset Matrix 896 | -2/Quarantine | Used Core Reset Matrix 900 | -2/Quarantine | Detected hypermatrix surge 900 | -2/Quarantine | Sensed 9 artifacts in vicinity 931 | -2/Quarantine | Cryocooling Duct disabled 934 | -2/Quarantine | Cryocooling Duct disabled 946 | -2/Quarantine | Ambient heat levels rising (+20) 946 | -2/Quarantine | Non-combat units ordered to evacuate 949 | -2/Quarantine | Ambient heat levels rising (+20) 949 | -2/Quarantine | Combat units ordered to evacuate 972 | -2/Quarantine | Found Sigix Broadsword 981 | -2/Quarantine | Found Unknown Launcher 981 | -2/Quarantine | Identified Fusion Bomb Launcher 995 | -2/Quarantine | Found Terrabomb 995 | -2/Quarantine | Used Terrabomb 995 | -2/Quarantine | Spotted Alpha 7 1004 | -2/Quarantine | Found Terrabomb 1008 | -2/Quarantine | Core integrity fell below 20% 1044 | -2/Quarantine | Discovered new exit (range 10) 1048 | -2/Quarantine | Entered Access 1048 | -1/Access | Evolved 2 slots: Propulsion x2 1061 | -1/Access | Lost 3 parts (2n1w) 1073 | -1/Access | Build established: Mutant 1221 | -1/Access | Spotted B-99 Colossus 1250 | -1/Access | Used Terrabomb 1251 | -1/Access | Core integrity fell below 50% 1267 | -1/Access | Lost 3 parts (2n1u) 1276 | -1/Access | Emitted hypermatrix ping 1278 | -1/Access | Discovered new exit (range 5) 1281 | -1/Access | Assembled emerged from beneath the floor 1281 | *** | Heading to fleet! Last Messages --------------- 01267_ FILENT C6&CH, HB6HJLR |ULJ 01272_ Slug penetrates Sealed Barrier. 01272_ Graphene Brace destroyed. 01272_ Slammed into L-61 Swordsman. 01276_ Emitted hypermatrix ping. 01276_ Slug penetrates Main Access Shell. 01276_ Main Access Shell breached. 01276_ Sealed Heavy Doors breached. 01278_ EXIT=FOUND 01280_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 6J. 01280_ Fusion Bomb Launcher severed. 01281_ Assembled emerge from beneath the floor. 01281_ as-73914 sneak attacks. 01281_ G-73 Enforcer destroyed. 01281_ as-82369 sneak attacks. 01281_ as-05522 sneak attacks. 01281_ as-40078 sneak attacks. [Achievement: Travel Light] Map ----- +----------------------------------------------------+ | ???????? ?????????????????????????????????????? | | ???????? ?????????????????????????????????????? | | ???????? ?????????????????????????????????????? | | ######### #??????? ?????????????????????????? | | "T""" ## #????? ! 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"??????????# " ??????? | | ??????????? "??????????" " ??????? | | ??????????? "??????????"## ??????? | | ????????????? "??????????##?####+#+##??????? | | ??????????????? "????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 27 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 66 Energy Filtering 50 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Mni. Smartbomb Launcher | -2/Quarantine | Archive Cld. Q-thruster | -2/Quarantine | Archive Hds. Centrium Wheel | -2/Quarantine | Archive Centrium Medium Armor Plating | -2/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Terrabomb Sigix Broadsword Achievements -------------- Travel Light Challenges ------------ None Game ------ Seed FlightOmegaStatue Manual? 0 Play Time 00:40:46 Cumulative 610.9 hours Start 2025.11.06 @ 10:10:14 End 2025.11.06 @ 11:02:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 254 Adventurer 0 Explorer 0 Win Type 2 Total 46 Types 20/4/7/2/6/1/0/3/0/3 Lore% 96 Gallery% 88 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b529bca-f16b-4670-a340-fd4ea391d170