Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 23:58:51 Player: Artackni Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (204) 1020 Value Destroyed (6038) 6038 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1065) 1065 TOTAL SCORE: 12903 Bonus ------- High Alert Combat Kills 190 Follower Combat Kills 92 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -17 Cogmind --------- Core Integrity 0/1000 Matter 224/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Scrap Suit High-capacity Matter Pod (200) Spear Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Overtuned Medium Treads > --- UTILITY ---------- Scrap Suit Advanced Heat Sink High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Overtuned Barrage Gun Gauss Rifle KE Penetrator Overtuned Coil Gun > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Armored Treads Wheel Compact Wheel Scrap Suit High-capacity Matter Pod Deep Structural Scanner Surveybot 17 Chip Hardened Medium Armor Plating Improved Light Armor Plating Hardlight Generator Advanced Shield Generator A0-MCA's Component Scanner Overtuned Beamcaster Flak Gun Rocket Launcher Spear [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Compact Wheel Treads Armored Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Junk Cannon Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Slots Evolved 10 | . . . 2 . 2 2 . . . 4 Power 1 | . . . . . . . . . . 1 Propulsion 3 | . . . . . . . . . . 3 Utility 3 | . . . . . 2 1 . . . . Weapon 3 | . . . 2 . . 1 . . . . Parts Attached 105 | 7 10 1 7 4 21 18 11 3 8 15 Power 10 | 1 2 1 3 . 1 1 . . . 1 Engine 10 | 1 2 1 3 . 1 1 . . . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 26 | 2 2 . . 2 4 3 3 2 . 8 Treads 6 | . . . . . . . . . . 6 Leg . | . . . . . . . . . . . Wheel 20 | 2 2 . . 2 4 3 3 2 . 2 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 19 | 2 1 . . . 5 4 1 1 2 3 Device 8 | 1 . . . . 2 1 1 . 2 1 Storage 2 | 1 1 . . . . . . . . . Processor 3 | . . . . . 1 . . . . 2 Hackware . | . . . . . . . . . . . Protection 6 | . . . . . 2 3 . 1 . . Artifact . | . . . . . . . . . . . Weapon 50 | 2 5 . 4 2 11 10 7 . 6 3 Energy Gun 21 | 1 2 . . . 7 7 3 . 1 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 25 | 1 3 . 4 2 4 2 3 . 3 3 Ballistic Cannon 1 | . . . . . . . 1 . . . Launcher 1 | . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 . 4 1 4 . 1 . Parts Lost 49 | . . . 3 4 7 10 5 . . 20 Power 4 | . . . . . . 1 . . . 3 Propulsion 17 | . . . 1 2 3 3 1 . . 7 Utility 8 | . . . . . 1 3 . . . 4 Weapon 20 | . . . 2 2 3 3 4 . . 6 Highest Loss Streak 9 | . . . 1 2 2 2 3 . . 9 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 17 | 4 7 19 19 18 19 19 19 20 19 14 Power 2 | . 1 2 3 3 3 3 3 3 2 1 Propulsion 3 | 2 3 4 4 2 2 1 5 6 5 2 Utility 6 | . 1 6 6 7 8 6 6 7 6 7 Weapon 4 | . 1 7 5 5 5 4 3 3 3 2 Tool/Special . | . . . . . . . . . . . Unused Backups 42 | . 1 . 17 . 7 2 4 . 5 6 Power 8 | . . . 5 . 1 . . . 1 1 Propulsion 4 | . . . 2 . 1 . . . 1 . Utility 17 | . . . 5 . 3 1 2 . 1 5 Weapon 11 | . 1 . 5 . 2 1 1 . 1 . Tool/Special 2 | . . . . . . . 1 . 1 . Average Slot Usage (%) 96 | . 100 100 98 98 97 98 95 100 98 70 Engine 8 | . 14 14 11 11 9 7 7 7 7 6 Treads 1 | . . . . . . . . . . 21 Wheel 16 | . 28 28 21 21 16 14 10 15 15 . Device 12 | . 14 14 11 11 10 13 12 15 15 7 Storage 8 | . 14 14 11 11 9 7 7 7 7 4 Processor 4 | . . . . . 7 7 7 7 5 . Protection 5 | . . . . . 8 7 9 7 7 2 Energy Gun 16 | . 11 . . . 12 28 21 23 21 6 Ballistic Gun 19 | . 16 28 43 43 23 9 15 15 15 15 Peak Build Rating 74 | 7 12 12 20 20 34 45 47 47 55 74 Average Rating 35 | 4 8 12 18 19 29 41 44 47 48 55 On Entrance 26 | . 7 12 12 20 20 34 44 47 47 53 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . 8 Naked Turns 118 | . . . . . . . . . . 118 Heaviest Build 86 | 12 50 50 61 61 66 79 80 80 79 86 Greatest Support 105 | 20 26 26 26 26 32 32 26 26 26 105 Greatest Overweight (x) 6 | 3 1 1 6 3 6 4 4 3 3 1 Average Overweight (x) 1 | 1 . 1 2 2 2 2 3 2 2 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 20 20 20 20 20 20 20 20 17 Most Carried 20 | 5 19 20 20 20 20 20 20 20 20 20 Average Carried 17 | 4 7 19 19 18 19 19 19 20 19 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 19 20 20 18 20 18 20 20 20 5 Scrap Suit Usage (%) 4 | . . . . . . . . . 4 45 Parts Cannibalized 4 | . . . . . . . . . 1 3 Class Distribution -------------------- 45% | Gunner 30% | Scavenger-Gunner 8% | Mutant 4% | Scrapper 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Gunner | -7/Recycling Scavenger-Gunner | -7/Scraptown Scrapper | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Matter Collected 5228 | 289 173 24 1045 334 866 756 496 176 93 976 Remotely . | . . . . . . . . . . . Salvage Created 8143 | 134 528 43 1259 188 1234 1874 809 679 . 1395 Parts 405 | 4 35 7 85 18 58 88 28 20 . 62 Haulers Intercepted 15 | . 1 . 5 . 3 2 1 . . 3 Recyclers Shooed 4 | . . . . . 2 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Combat Hostiles Destroyed 139 | . 10 3 23 13 20 34 11 3 . 22 Guns 135 | . 10 3 23 13 19 34 11 3 . 19 AOE 3 | . . . . . . . . . . 3 Classes Destroyed 17 | 2 4 . 4 2 2 2 . . . 1 Worker 16 | . 3 . . 1 1 6 1 . . 4 Builder 9 | . . . 2 . 1 1 . 1 . 4 Tunneler 3 | 2 . . . . . 1 . . . . Hauler 15 | . 1 . 5 . 3 2 1 . . 3 Recycler 17 | 1 1 . 2 . 1 2 3 6 . 1 Mechanic 1 | . . . . . . . . . . 1 Operator 3 | . . . 1 . 1 1 . . . . Watcher 6 | . . . 2 . 2 . 1 . . 1 Swarmer 38 | . 3 3 10 7 3 3 . . . 9 Grunt 49 | . 7 . 6 . 9 14 7 . . 6 Brawler 2 | . . . . . . 2 . . . . Duelist 4 | . . . . . 1 1 1 . . 1 Sentry 25 | . . . 7 . 6 6 3 3 . . Demolisher 3 | . . . . 1 . . . . . 2 Hunter 7 | . . . . . 1 2 . . . 4 Programmer 6 | . . . . . . 6 . . . . Assembled 5 | . . . . 5 . . . . . . Best Kill Streak 21 | 2 6 3 4 4 5 6 6 5 . 21 Combat Bots Only 6 | . 6 3 4 4 4 5 4 2 . 6 Max Kills in Single Turn 4 | 1 2 1 2 2 2 2 2 2 . 4 Gunslinging 1 | . 1 . . 1 . 1 1 . . 1 Exploded 1 | . . . . . . . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Hostile Shots Fired 980 | . 57 6 90 27 103 221 130 27 . 319 Missed 300 | . 17 4 29 2 29 71 44 14 . 90 Hits 680 | . 40 2 61 25 74 150 86 13 . 229 Melee 15 | . . . . 7 . 6 . . . 2 Projectile 665 | . 40 2 61 18 74 144 86 13 . 227 AOE 9 | . . . . 2 . . . . . 7 Critical Strikes 22 | . 1 . 2 . 3 6 . . . 10 Damage Taken 9694 | . 445 19 692 445 1048 1777 625 97 . 4546 Core 1805 | . 106 10 168 57 174 204 40 30 . 1016 Absorbed by Shields 16 | . . . . . . 16 . . . . Ignored by Resistances 39 | . . . . . . 39 . . . . Regen/Repaired (Parts) 35 | . . . . . . . . . 10 25 Core Remaining (%) 64 | 100 . 53 . 43 68 . . . 60 . Volleys Fired 409 | 19 58 3 69 18 66 78 31 10 . 57 Largest 5 | 2 2 2 4 4 4 5 5 5 . 5 Hottest 355 | 70 70 46 92 92 169 355 267 220 . 210 Shots Fired 1490 | 38 116 6 276 72 260 326 133 50 . 213 Gun 1482 | 38 116 6 276 72 260 322 133 50 . 209 Cannon . | . . . . . . . . . . . Launcher 8 | . . . . . . 4 . . . 4 Special . | . . . . . . . . . . . Kinetic 965 | 19 61 6 276 72 187 103 64 20 . 157 Thermal 516 | 19 55 . . . 73 218 69 30 . 52 Explosive 8 | . . . . . . 4 . . . 4 Electromagnetic 1 | . . . . . . 1 . . . . Robot Hit Streak 31 | 5 8 5 10 7 15 31 14 21 . 14 Robot Miss Streak 7 | 4 5 1 7 3 6 6 4 1 . 4 Penetration Max 1 | . . . . . 1 1 1 . . 1 Secondary Targets 23 | . 1 1 2 5 1 5 3 . . 5 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 . . 1 Shots Hit Robots 892 | 21 69 4 128 37 177 200 92 30 . 134 Core Hits 530 | 5 31 3 49 20 86 158 59 26 . 93 Critical Kills 3 | . . . . . 1 . . . . 2 Critical Parts Destroyed 8 | . . . 2 . 1 . . . . 5 Critical Strikes 37 | 1 4 . 2 . 5 10 3 1 . 11 Burn 25 | 1 4 . . . 3 10 3 1 . 3 Destroy 12 | . . . 2 . 2 . . . . 8 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17737 | 257 753 60 2017 582 2878 4389 1735 649 . 4417 Guns 16588 | 257 753 60 2017 582 2878 4347 1735 649 . 3310 Cannons . | . . . . . . . . . . . Explosions 1137 | . . . . . . 42 . . . 1095 Melee . | . . . . . . . . . . . Ramming 12 | . . . . . . . . . . 12 Kinetic 9503 | 69 374 60 2017 582 1939 946 780 197 . 2539 Thermal 7660 | 188 379 . . . 939 3425 955 452 . 1322 Explosive 562 | . . . . . . 18 . . . 544 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . 3 3 3 3 . 2 2 2 . 17 Average Corruption 2 | . 1 3 2 3 . 1 2 2 . 12 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 86 | . 2 3 23 7 . 19 13 13 . 6 Message Errors 13 | . . 1 3 1 . 3 1 3 . 1 Matter Fused 17 | . 1 1 4 2 . 3 3 3 . . Heat Flow Errors 13 | . . 1 3 . . 4 3 1 . 1 Energy Discharges 7 | . . . . 1 . . 3 3 . . Parts Rejected 3 | . . . 3 . . . . . . . Parts Fused 2 | . 1 . 1 . . . . . . . Data Loss (minor) 10 | . . . 3 1 . 2 1 2 . 1 Data Loss (major) 7 | . . . 2 . . 3 1 . . 1 Misfires 6 | . . . 2 2 . 2 . . . . Alerts 2 | . . . 1 . . . . 1 . . Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 4 | . . . 1 . . 2 1 . . . Overload Shots 1 | . . . . . . . . . . 1 Overflow Damage 179 | . . . . . . 31 . . . 148 Projectiles . | . . . . . . . . . . . Explosions 179 | . . . . . . 31 . . . 148 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 197 | . . . . . . 67 . . . 130 Shots 3 | . . . . . . 1 . . . 2 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 476 | 130 199 237 267 50 476 391 270 166 . 393 Average Temperature 76 | 54 69 127 42 25 114 99 80 22 . 85 Received Heat Transfer 2148 | . 219 . 213 . 486 525 141 30 . 534 Effects 2 | . . . . . 2 . . . . . Shutdowns 1 | . . . . . 1 . . . . . Interference 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 20 | . 1 . 1 . 3 10 1 . . 4 Heat Transferred 14588 | 629 1406 . . . 2020 5554 1874 925 . 2180 Parts Sabotaged 4 | . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Maximum Alert Level 2 | . . . 1 . . 2 1 . . 2 Low Security (%) 75 | 100 100 100 58 100 100 43 73 100 . 49 Level 1 13 | . . . 41 . . 21 26 . . 12 Level 2 11 | . . . . . . 34 . . . 38 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 614 | 5 154 87 313 177 122 527 242 104 . 614 Initial 148 | . . 17 10 107 26 39 148 69 . . Average 137 | . 51 56 168 115 57 250 163 13 . 271 Influence Increases 4999 | 15 330 70 834 200 700 1173 375 156 . 1146 Destroy 0b10 Robot/C 2760 | . 200 60 520 160 420 680 220 60 . 440 Destroy 0b10 Robot/NC 355 | 15 25 . 60 5 50 65 30 35 . 70 Destroy Leader 662 | . 42 10 144 20 130 184 64 . . 68 Allied During Kill 24 | . . . 10 . 14 . . . . . Successful Hack 143 | . 18 . 4 . 6 49 . 60 . 6 Select Force Hacks 50 | . . . . . . . . . . 50 Disable Machine 405 | . . . 60 15 45 60 45 . . 180 Destroy Structure 255 | . . . 6 . 5 30 1 1 . 212 Partial Spotted 15 | . . . . . . 15 . . . . Lose Combat Pursuer 330 | . 45 . 30 . 30 90 15 . . 120 Influence Decreases 4411 | 15 285 88 585 407 680 935 523 335 . 558 Entered New Map 596 | . . 28 17 169 43 50 179 110 . . Time Decay 2976 | 15 285 60 518 198 548 485 294 225 . 348 Lost Part 484 | . . . 30 40 64 100 50 . . 200 Lost Ally 55 | . . . 20 . 25 . . . . 10 Purge Threat 300 | . . . . . . 300 . . . . Squads Dispatched 27 | . 2 1 1 . 3 12 3 . . 5 Investigation 5 | . 1 . 1 . 1 . 1 . . 1 Extermination 8 | . . . . . . 5 1 . . 2 Reinforcement 7 | . 1 . . . 1 4 1 . . . Assault 3 | . . 1 . . . . . . . 2 Garrison 4 | . . . . . 1 3 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Distress Signals 22 | . 1 . 2 . 6 6 1 . . 6 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 233 | . 23 3 37 13 33 53 14 2 . 55 Peak Tracking Total 13 | . 6 3 5 6 5 9 4 2 . 13 Tactical Retreats 13 | . 1 . 1 1 2 3 1 . . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Traps Triggered 8 | . 3 . 3 . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Machines Disabled 27 | . . . 4 1 3 4 3 . . 12 Max in Single Turn 5 | . . . 1 1 1 3 1 . . 5 Garrison Access 3 | . . . . . 1 1 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Machines Accessed 46 | . 3 . 6 . 9 12 4 6 4 2 Terminals 36 | . 3 . 6 . 8 8 4 6 . 1 Fabricators 2 | . . . . . . 1 . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 100 | . 6 . 9 . 14 27 7 9 24 4 Successful 63 | . 3 . 5 . 9 13 2 5 24 2 Failed 37 | . 3 . 4 . 5 14 5 4 . 2 Catastrophic 3 | . . . . . . 1 1 1 . . Database Lockouts . | . . . . . . . . . . . Manual 61 | . 5 . 9 . 13 17 4 9 . 4 Terminals 65 | . 6 . 9 . 13 20 7 9 . 1 Fabricators 5 | . . . . . . 2 . . . 3 Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access 2 | . . . . . 1 1 . . . . Terminal Hacks 29 | . . . . . . 4 1 . 24 . Record 24 | . . . . . . . . . 24 . Open Door 1 | . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Report Inventory 1 | . . . . . . 1 . . . . Scanalyzer 1 | . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . Seal Access 2 | . . . . . 1 1 . . . . Unauthorized Hacks 30 | . 3 . 5 . 8 6 1 5 . 2 Terminals 29 | . 3 . 5 . 8 6 1 5 . 1 Assimilate 1 | . . . . . . . . . . 1 Botnet 1 | . . . . . . 1 . . . . Operators 1 | . . . . . 1 . . . . . Skim 26 | . 3 . 5 . 7 5 1 5 . . Fabricators 1 | . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . 1 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 2 . 3 . 4 10 3 4 . . Full Trace Events 2 | . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Total Allies 4 | . . 1 . 2 . . . . . 1 Largest Group 2 | . . 1 1 2 2 . . . . 1 Highest-Rated Group 46 | . . 31 31 46 46 . . . . 10 Highest-Rated Ally 31 | . . 31 31 31 31 . . . . 10 Initial UFD Resources 38 | . . . . . . . . . . 38 Total Orders . | . . . . . . . . . . . Ally Attacks 29 | . . . 18 . 11 . . . . . Total Damage 372 | . . . 188 . 184 . . . . . Kills 5 | . . . 3 . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Active Infowar (turns) 4886 | 58 1115 129 1428 415 1276 465 . . . . Seismic 4886 | 58 1115 129 1428 415 1276 465 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Turns Passed 12325 | 178 1115 129 1428 415 1696 2254 659 1360 2134 957 Spaces Moved 8008 | 81 678 113 855 280 1029 1453 364 737 1793 625 Core 309 | 57 . . . . . . . . . 252 Treads 372 | . . . . . . . . . . 372 Legs . | . . . . . . . . . . . Wheels 7327 | 24 678 113 855 280 1029 1453 364 737 1793 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 105 120 110 115 120 115 115 115 50 Average Speed 120 | 133 88 105 126 123 128 128 139 115 115 122 Slowest Speed 250 | 200 105 105 170 125 170 160 150 130 130 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 58 | 4 79 41 79 56 86 42 48 95 93 22 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 12 | . . . 1 . 2 4 . . 5 . Known Exits Taken 6 | . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . Scrap Searched 5 | . . . . 1 . . . . 4 . Spaces Dug 7 | . . . . . . 7 . . . . Terrain Destroyed 167 | . . . . . . 25 3 . . 139 Melee . | . . . . . . . . . . . Projectile 38 | . . . . . . . 3 . . 35 AOE 129 | . . . . . . 25 . . . 104 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Fac Total 9792 | 113 1092 116 1040 305 1238 1652 439 1221 1867 709 Wait 1045 | . 323 . 63 2 80 67 4 469 37 . Move 7998 | 80 677 112 854 279 1028 1452 363 736 1792 625 Hop . | . . . . . . . . . . . Pick Up 95 | 7 15 . 24 2 17 11 12 . 6 1 Fast Attach 39 | 5 1 . 3 . 4 4 5 . 8 9 Attach 40 | 2 . . 5 4 7 10 3 . 1 8 Detach 3 | . . . . . . . . . 1 2 Swap 72 | . 9 1 3 . 21 16 9 3 5 5 Drop 82 | . 9 . 19 . 15 6 12 3 17 1 Fire 409 | 19 58 3 69 18 66 78 31 10 . 57 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x3 / *Sto x2 / Low) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac x2 / Upp) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 692 | -10/Materials | Discovered new exit (range 7) 772 | -10/Materials | Discovered new exit (range 13) 1041 | -10/Materials | Build established: Scavenger-Mutant 1098 | -10/Materials | Discovered new exit (range 4) 1294 | -10/Materials | Entered Mines 1384 | -10/Mines | Discovered new exit (range 15) 1411 | -10/Mines | Met a Derelict testing a Signal Generator 1423 | -10/Mines | Entered Materials 1423 | -9/Materials | Accompanied by 1 ally 1423 | -9/Materials | Evolved 2 slots: Weapon x2 1690 | -9/Materials | Discovered new exit (range 10) 1848 | -9/Materials | Build established: Gunner 1949 | -9/Materials | Discovered new exit (range 12) 2440 | -9/Materials | Discovered new exit (range 16) 2504 | -9/Materials | Identified exit to Mines 2504 | -9/Materials | Learned location of 2 exits from Materials 2634 | -9/Materials | Learned location of 1 exit from Storage 2743 | -9/Materials | Learned Storage trap positions 2851 | -9/Materials | Entered Mines 2852 | -9/Mines | Assembled infested the area 2857 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2928 | -9/Mines | Core integrity fell below 50% 3066 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3239 | -9/Mines | Discovered new exit (range 4) 3266 | -9/Mines | Entered Materials 3266 | -8/Materials | Accompanied by 2 allies 3266 | -8/Materials | Evolved 2 slots: Utility x2 3267 | -8/Materials | Identified exit to Factory 3271 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4270 | -8/Materials | Garrison activated, responded to threat 4793 | -8/Materials | Learned 4 Recycling zone layouts 4912 | -8/Materials | Learned 4 Lower Caves zone layouts 4930 | -8/Materials | Learned Factory stockpile data 4940 | -8/Materials | Learned Storage terminal intel 4941 | -8/Materials | Learned location of Storage (-7) 4953 | -8/Materials | Learned location of Recycling (-7) 4962 | -8/Materials | Entered Factory 4962 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4963 | -7/Factory | Identified exit to Factory 4963 | -7/Factory | Identified exit to Storage 6054 | -7/Factory | Garrison activated, responded to threat 6608 | -7/Factory | Learned location of 2 exits from Archives 6680 | -7/Factory | Loaded intel: 107 trap records 6742 | -7/Factory | Learned location of Zion (-7) 6837 | -7/Factory | Learned Factory stockpile data 6870 | -7/Factory | Identified exit to Lower Caves 6891 | -7/Factory | Learned location of Hub_04(d) (-4) 6920 | -7/Factory | Learned 2 Lower Caves zone layouts 6959 | -7/Factory | Learned location of Proximity Caves (-3) 7067 | -7/Factory | Learned Hub_04(d) garrison access intel 7202 | -7/Factory | Discovered exit to Factory (range 3) 7216 | -7/Factory | Entered Storage 7217 | -7/Storage | Identified exit to Recycling 7218 | -7/Storage | Loaded intel: 15 trap records 7219 | -7/Storage | Loaded intel: 11 terminal locations 7433 | -7/Storage | Lost 3 parts (1n2w) 7870 | -7/Storage | Used back door to open Recycling access 7875 | -7/Storage | Entered Recycling 7876 | -7/Recycling | Identified exit to Factory 7876 | -7/Recycling | Identified exit to Scraptown 7950 | -7/Recycling | Build established: Scavenger-Gunner 7957 | -7/Recycling | Scanned before Scraplab entrance 8712 | -7/Recycling | Entered Scraplab 8818 | -7/Recycling | Learned Factory trap positions 8934 | -7/Recycling | Learned location of 1 exit from Cetus 8980 | -7/Recycling | Learned Factory scanalyzer intel 9016 | -7/Recycling | Learned location of 1 exit from Cetus 9044 | -7/Recycling | Learned Factory garrison access intel 9126 | -7/Recycling | Learned 2 Proximity Caves zone layouts 9235 | -7/Recycling | Entered Scraptown 9235 | -7/Scraptown | System corruption cleaned by C-Scrubber 9435 | -7/Scraptown | Visited Shadow of the Wyrm 9451 | -7/Scraptown | Visited Fellowship of the Rings 9774 | -7/Scraptown | Visited Red Mages 9811 | -7/Scraptown | Visited CR-KLE's Repair Center 9842 | -7/Scraptown | Visited Comm Corps 9929 | -7/Scraptown | Visited Cyclists 9956 | -7/Scraptown | Visited TADAMA 9981 | -7/Scraptown | Visited UFD Registry 9981 | -7/Scraptown | Registered with UFD as "Fluxbucket" 10010 | -7/Scraptown | Entered Cyclist Reading Room 10082 | -7/Scraptown | Visited Modified Component R&D 10112 | -7/Scraptown | Visited A0-MCA Data Center 10128 | -7/Scraptown | Given a B rating by A0-MCA 10135 | -7/Scraptown | Found A0-MCA's Component Scanner 10221 | -7/Scraptown | Visited Scrapoid Research Area 10253 | -7/Scraptown | Visited Cartography Club 10280 | -7/Scraptown | Found Surveybot 17 Chip 10320 | -7/Scraptown | Learned location of Lower Caves (-7) 10320 | -7/Scraptown | Learned location of Archives (-4) 10320 | -7/Scraptown | Learned location of Armory (-4) 10320 | -7/Scraptown | Learned 24 Factory zone layouts 10320 | -7/Scraptown | Learned 12 Research zone layouts 10320 | -7/Scraptown | Learned 4 Storage zone layouts 10320 | -7/Scraptown | Learned 12 Upper Caves zone layouts 10320 | -7/Scraptown | Learned 24 Proximity Caves zone layouts 10320 | -7/Scraptown | Learned Materials emergency access door positions 10320 | -7/Scraptown | Learned location of 1 exit from Factory 10320 | -7/Scraptown | Learned location of 1 exit from Upper Caves 10516 | -7/Scraptown | Found Deep Structural Scanner 10551 | -7/Scraptown | Visited Research Penetration Think Tank 10575 | -7/Scraptown | Visited DA-N13 Charitable Foundation 10590 | -7/Scraptown | Visited Supply Room 10609 | -7/Scraptown | Visited Observation Area 10656 | -7/Scraptown | Visited Junk Cannon Lab 10680 | -7/Scraptown | Found Prototype Special Weapon 10680 | -7/Scraptown | Identified Junk Cannon 10713 | -7/Scraptown | Visited Derelict Rescue Squad 11006 | -7/Scraptown | Found Scrap Suit 11009 | -7/Scraptown | Found Scrap Suit 11308 | -7/Scraptown | Met Optimus 11308 | -7/Scraptown | Accepted into 0bPrime 11369 | -7/Scraptown | Entered Factory 11369 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x3 11370 | -5/Factory | Identified exit to Factory 11371 | -5/Factory | Identified exit to Upper Caves 11373 | -5/Factory | Loaded intel: 105 trap records 11375 | -5/Factory | Loaded intel: 4 scanalyzer locations 11376 | -5/Factory | Loaded intel: 4 garrison access locations 11680 | -5/Factory | Build established: Scrapper 11979 | -5/Factory | Lost 6 parts (2p1n2u1w) 12052 | -5/Factory | Lost 3 parts (1n2w) 12190 | -5/Factory | Cargo convoy interrupted 12192 | -5/Factory | Released all parts (4) 12197 | -5/Factory | Core integrity fell below 50% 12197 | -5/Factory | System corruption reached 10% 12226 | -5/Factory | Lost 9 parts (1p3n2u3w) 12247 | -5/Factory | Core integrity fell below 20% 12326 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 12246_ P-70 Sage resets R-10 Processor, system corruption cleaned. 12247_ K-01 Serf collects debris. 12249_ Y1SJSZ %QN#VHA1RI%63/R&WY SHAP:NT 12267_ K-01 Serf cleans the Pressure Siphon. 12281_ System corrupted: Substantial component data lost. 12286_ Slammed into K-01 Serf. 12295_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 12295_ ALERT: Suspicious activity at Fabricator F001. Dispatching Investigation squad. 12296_ Fabricator zaps Cogmind with an electromagnetic arc. 12308_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1C. 12313_ Fabricator disabled. 12313_ Acquired Com. Wheel+. 12319_ Com. Wheel+ destroyed. 12319_ W-25 Informer destroyed. 12326_ Penetrated by Slug. 12326_ Com. Wheel+ destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????############### | | ???????????????? ??????????????????????? | | ???????????????? ?????? #?# ! #?? | | ???????????????? ?????? #?# """ #?? | | ???????????????# #????? #?# """ #?? | | ???????????????# #????? #?# """ #?? | | ???????????????# #????? #?# "" #?? | | ???????????????# #?????###?# "" #?? | | ???????????????# #?????????# #?? | | ???????????????# t#?????????# #?? | | ?????????????### ###################+### | | ?????????????# | | ?????????????# | | ?????????????# H u ? | | ?????????????# ??? | | ??????????????? ????? | | ??????????#######@##????? ######### | | ??????????# % #????? # # | | ??????????# #???? # """ / | | ??????????# #### + """ # | | ??????????# """"""p/ # """ # | | ??????????# """""" # # # | | ??????????# """""" # # """ # | | ??????????# """"""p# # """ # | | ??????????# # # """ # | | ??????????# # # # | | ??????????####+##### # """ # | | # #??# #????????????? | | # """ "" #??# #????????????? | | # """ """ #??# """ #????????????? | | # """ S" #### ""F" #????????????? | | # """ # = #????????????? | | # """ """ # !%! +????????????? | | # """ #^ !* #????????????? | | # """ + #?????????#### | | # # #?????????# | | # """ """ # ##### #?????????# | | # """ """ # #######/###?????????# "" | | # """ """ # ## ? ?????????????? | | # # ## ?? ????????????? | | # # ## ???? ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 27 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralDimensionalLink Manual? 0 Play Time 01:56:49 Cumulative 168.3 hours Start 2026.02.20 @ 19:40:20 End 2026.02.21 @ 23:58:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 68 Gallery% 65 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3d99606-7663-4c7c-8ead-73cda0311466