Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 05:48:56 Player: Kotyk77 Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (464) 464 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1334 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 280/280 System Corruption 0% Temperature Cool (6) Movement Core (400) Ox7 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Beam Cannon > --- INVENTORY (10) --- Cooled Ion Engine Wheel Wheel Improved Terrain Scanner Terrain Scan Processor Targeting Computer Hacking Suite Mining Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Beam Cannon Beam Cannon > --- INVENTORY -------- Cooled Ion Engine Aluminum Leg Aluminum Leg Wheel Terrain Scan Processor Beam Cannon Mining Laser [Rating: 12] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 32 | 7 21 3 1 Power 5 | 1 4 . . Engine 5 | 1 4 . . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 6 2 . Treads . | . . . . Leg . | . . . . Wheel 10 | 2 6 2 . Hover . | . . . . Flight . | . . . . Utility 7 | 2 4 . 1 Device 2 | 1 1 . . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 10 | 2 7 1 . Energy Gun 1 | 1 . . . Energy Cannon 4 | . 4 . . Ballistic Gun 4 | 1 2 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 7 | . 2 . 5 Power 1 | . 1 . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 3 | . 1 . 2 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes . | . . . . Average Backups 8 | 2 8 10 9 Power . | . 1 1 1 Propulsion 2 | 1 2 2 2 Utility 2 | . 2 5 4 Weapon 1 | . 1 2 1 Tool/Special . | . . . . Unused Backups 10 | . 5 . 5 Power 2 | . 1 . 1 Propulsion 3 | . 2 . 1 Utility 5 | . 2 . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 97 | . 97 100 89 Engine 13 | . 13 14 14 Wheel 27 | . 28 28 24 Device 7 | . 9 . . Storage 14 | . 14 14 14 Processor 1 | . 1 . . Protection 4 | . 1 14 10 Energy Gun 2 | . 3 . . Energy Cannon 10 | . 14 . 6 Ballistic Gun 12 | . 8 28 19 Peak Build Rating 12 | 7 12 10 10 Average Rating 9 | 5 9 10 9 On Entrance 6 | . 7 10 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 26 | 12 26 24 25 Greatest Support 26 | 26 26 26 20 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 8 | 7 8 10 10 Most Carried 10 | 6 10 10 10 Average Carried 8 | 2 8 10 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 10 8 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 703 | 274 348 52 29 Remotely . | . . . . Salvage Created 966 | 100 730 52 84 Parts 68 | 7 48 9 4 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . . 4 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 23 | . 16 3 4 Guns 17 | . 11 3 3 Cannons 6 | . 5 . 1 Classes Destroyed 8 | 2 5 . 1 Worker 4 | . 4 . . Tunneler 2 | 1 . 1 . Hauler 2 | . 2 . . Recycler 3 | 1 2 . . Turret 1 | . . . 1 Watcher 3 | . 3 . . Swarmer 19 | . 12 3 4 Grunt 4 | . 4 . . Best Kill Streak 6 | 2 6 3 2 Combat Bots Only 6 | . 6 2 2 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 212 | . 88 9 115 Missed 57 | . 26 1 30 Hits 155 | . 62 8 85 Projectile 155 | . 62 8 85 Damage Taken 1286 | . 619 60 607 Core 252 | . 144 7 101 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 136 | 4 98 10 24 Largest 2 | 2 2 2 2 Hottest 120 | 70 120 40 80 Shots Fired 232 | 8 162 20 42 Gun 162 | 8 106 20 28 Cannon 67 | . 53 . 14 Launcher . | . . . . Special 3 | . 3 . . Kinetic 136 | 4 84 20 28 Thermal 96 | 4 78 . 14 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 6 7 10 12 Robot Miss Streak 5 | . 5 1 3 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 126 | 6 85 14 21 Core Hits 54 | 3 37 6 8 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 5 | 1 3 1 . Burn 4 | 1 3 . . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1682 | 68 1178 160 276 Guns 1004 | 68 626 160 150 Cannons 678 | . 552 . 126 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 793 | 18 465 160 150 Thermal 889 | 50 713 . 126 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 11 | . 11 . . Projectiles 11 | . 11 . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 378 | 50 378 4 52 Average Temperature 71 | 24 84 1 16 Received Heat Transfer 402 | . 84 . 318 Effects 3 | . 3 . . Energy Bleed 2 | . 2 . . Short Circuit 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 2294 | 222 1813 . 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 141 | 5 141 70 . Initial 42 | . . 42 . Average 42 | 1 50 25 . Influence Increases 811 | 10 506 105 190 Destroy 0b10 Robot/C 480 | . 320 60 100 Destroy 0b10 Robot/NC 70 | 10 55 5 . Destroy Leader 70 | . 60 10 . Successful Hack 24 | . 24 . . Disable Machine 30 | . 30 . . Destroy Structure 2 | . 2 . . Lose Combat Pursuer 135 | . 15 30 90 Influence Decreases 690 | 10 396 170 114 Entered New Map 92 | . . 68 24 Time Decay 528 | 10 376 102 40 Lost Part 70 | . 20 . 50 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 23 3 11 Peak Tracking Total 6 | . 4 3 6 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . 2 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 9 | . 7 1 1 Terminals 8 | . 7 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 17 1 4 Successful 15 | . 10 1 4 Failed 7 | . 7 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 11 | . 11 . . Terminals 18 | . 17 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 7 1 4 Record 4 | . . . 4 Robot Analysis 3 | . 3 . . Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 926 | 15 911 . . Optics 113 | . 113 . . Terrain 456 | . 456 . . Seismic 357 | 15 342 . . Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1631 | 85 1137 312 97 Spaces Moved 1285 | 63 894 294 34 Core 3 | 3 . . . Treads . | . . . . Legs . | . . . . Wheels 1282 | 60 894 294 34 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 90 95 Average Speed 89 | 90 89 90 95 Slowest Speed 100 | 100 95 95 95 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 4 90 60 3 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 3 | . 3 . . Terrain Destroyed 3 | . 3 . . Melee . | . . . . Projectile 3 | . 3 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1544 | 79 1083 321 61 Wait 48 | . 34 13 1 Move 1282 | 62 893 293 34 Hop . | . . . . Pick Up 17 | 6 11 . . Fast Attach 15 | 7 8 . . Attach 4 | . 2 . 2 Detach . | . . . . Swap 18 | . 15 3 . Drop 24 | . 22 2 . Fire 136 | 4 98 10 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Mines -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 9) 667 | -10/Materials | Discovered new exit (range 16) 750 | -10/Materials | Discovered new exit (range 11) 1053 | -10/Materials | Core integrity fell below 50% 1159 | -10/Materials | Identified exit to Mines 1170 | -10/Materials | Discovered new exit (range 13) 1175 | -10/Materials | Discovered new exit (range 12) 1223 | -10/Materials | Entered Mines 1358 | -10/Mines | Found a hidden stash of uninstalled traps 1522 | -10/Mines | Discovered new exit (range 10) 1523 | -10/Mines | Learned location of 1 exit from Materials 1535 | -10/Mines | Entered Subcaves 1549 | -10/Subcaves | Discovered new exit (range 14) 1603 | -10/Subcaves | Visited Clippyterm 1606 | -10/Subcaves | Learned Factory fabricator intel 1615 | -10/Subcaves | Core integrity fell below 20% 1632 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 >>Record! "Trash" It looks like you need to recycle something, would you like help? Data stored: Recycling entrances (x1). >>Record! "Authchips" It looks like you're interested in fabrication without breaking the rules, would you like help? Data stored: Factory fabricator intel. >>Record! "SUBCON Basin" It looks like you want to play with dangerous UFD tech. While I can't recommend taking subatomizers out of the Subcaves, I can warn that doing so is a one-way ticket to summoning unimaginable chaos on any area not hardened against them. That includes... just about anywhere. 01616_ Wheel destroyed. 01622_ Lgt. Assault Rifle destroyed. 01625_ Autobeam Turret destroyed. 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""""#?????????????????? | | ????????????????????????#?<####??????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Organ Harvest Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed GravmagTeslaJets Manual? 0 Play Time 00:20:07 Cumulative 97.3 hours Start 2025.10.22 @ 05:29:14 End 2025.10.22 @ 05:48:56 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 42 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b52775e4-c818-456c-accb-7f2d1bdcc544