Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 16:13:53 Player: Zane Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (60) 300 Value Destroyed (1676) 1676 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (545) 545 TOTAL SCORE: 5721 Bonus ------- Follower Combat Kills 245 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 7/100 System Corruption 9% Temperature Cool (9) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg (fused) > --- UTILITY (6) ------ Small Storage Unit Actuator Array Trap Reconfigurator > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Carbon-fiber Leg VSS Leg Actuator Array Reaction Control System Hacking Suite Improved Grenade Launcher Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Actuator Array Improved Utility Shielding Hacking Suite Trap Reconfigurator Drone Bay > --- WEAPON ----------- Powered Hammer Great Axe > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Actuator Array Reaction Control System Hardlight Generator Hacking Suite Improved Grenade Launcher Great Axe [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Actuator Array Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 62 | 7 2 1 18 . 1 . 27 6 Power 10 | 1 1 . 2 . 1 . 4 1 Engine 5 | 1 1 . 2 . 1 . . . Core 5 | . . . . . . . 4 1 Reactor . | . . . . . . . . . Propulsion 20 | 2 . . 7 . . . 9 2 Treads 5 | 2 . . 3 . . . . . Leg 15 | . . . 4 . . . 9 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 2 . . 6 . . . 11 3 Device 8 | 1 . . 2 . . . 3 2 Storage 1 | 1 . . . . . . . . Processor 2 | . . . 1 . . . 1 . Hackware 2 | . . . 1 . . . 1 . Protection 9 | . . . 2 . . . 6 1 Artifact . | . . . . . . . . . Weapon 10 | 2 1 1 3 . . . 3 . Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 1 1 . 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . . 2 . Slashing Weapon 3 | . . . 2 . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 3 | . . . . . . . 3 . Parts Lost 21 | . . 1 2 . . . 10 8 Power 4 | . . . . . . . 3 1 Propulsion 4 | . . 1 1 . . . 1 1 Utility 10 | . . . 1 . . . 5 4 Weapon 3 | . . . . . . . 1 2 Highest Loss Streak 8 | . . 1 1 . . . 4 8 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 3 7 7 7 7 8 8 7 7 Power . | . 1 1 . . . . . . Propulsion 1 | 1 2 1 . 1 1 . 1 2 Utility 3 | . 2 2 3 4 5 6 4 3 Weapon 1 | . 1 3 2 1 1 1 1 2 Tool/Special . | . . . . . . . . . Unused Backups 19 | . 4 1 6 . . 1 3 4 Power 3 | . 1 . 1 . . . 1 . Propulsion 4 | . 1 . 2 . . 1 . . Utility 7 | . 1 1 1 . . . 2 2 Weapon 5 | . 1 . 2 . . . . 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 98 | . 100 92 97 100 100 100 97 98 Engine 6 | . 14 14 11 11 11 11 . . Core 3 | . . . . . . . 8 8 Treads 8 | . 28 21 10 . . . . . Leg 12 | . . . 10 22 22 22 17 18 Device 18 | . 14 14 16 22 22 22 21 18 Storage 10 | . 14 14 11 11 11 11 9 9 Processor 2 | . . . 3 . . . 4 . Hackware 6 | . . . 8 11 11 11 8 8 Protection 5 | . . . 3 . . . 8 17 Ballistic Gun 6 | . 22 22 6 . . . . . Impact Weapon 3 | . . . . . . . 7 8 Slashing Weapon 9 | . . . 15 22 22 22 10 8 Peak Build Rating 43 | 7 8 8 19 19 20 20 39 43 Average Rating 23 | 5 7 7 16 19 19 19 35 40 On Entrance 15 | . 7 7 7 19 19 20 20 39 Avg Prop Armor Cover (%) 7 | . . . 7 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 31 | 13 13 15 22 18 20 20 30 31 Greatest Support 40 | 40 40 40 40 23 23 23 32 30 Greatest Overweight (x) 3 | 3 . . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 8 8 8 Average Carried 7 | 3 7 7 7 7 8 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 8 8 8 7 Class Distribution -------------------- 48% | Gladiator 28% | Mutant 20% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gladiator | -9/Materials Scavenger-Gladiator | -9/Mines Scavenger-Gladiator | -9/Exiles Gladiator | -8/Mines Gladiator | -8/Materials Gladiator | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 1136 | 227 101 117 221 20 . . 297 153 Remotely . | . . . . . . . . . Salvage Created 2160 | 45 175 . 569 . . . 1064 307 Parts 123 | 9 11 . 45 . . . 50 8 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 1 | 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 47 | . 6 1 15 . . . 19 6 Melee 34 | . . . 14 . . . 16 4 Guns 8 | . 6 1 1 . . . . . Classes Destroyed 11 | 1 2 1 3 . . . 2 2 Worker 1 | . . . . . . . 1 . Tunneler 2 | 2 . . . . . . . . Hauler 1 | . . . . . . . . 1 Recycler 3 | . . . 2 . . . 1 . Mechanic 1 | . . . . . . . . 1 Operator 1 | . . . 1 . . . . . Watcher 4 | . . . . . . . 4 . Swarmer 18 | . 3 . 10 . . . 3 2 Grunt 15 | . 3 . 2 . . . 7 3 Sentry 13 | . . . 3 . . . 9 1 Demolisher 1 | . . 1 . . . . . . Best Kill Streak 7 | 2 5 1 4 . . . 7 3 Combat Bots Only 6 | . 5 1 3 . . . 6 3 Max Kills in Single Turn 2 | 2 1 1 1 . . . 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 379 | . 29 6 99 . . 3 144 98 Missed 101 | . 7 . 29 . . 2 40 23 Hits 278 | . 22 6 70 . . 1 104 75 Melee 16 | . . . . . . . . 16 Projectile 262 | . 22 6 70 . . 1 104 59 AOE 7 | . . 6 . . . . . 1 Critical Strikes 14 | . 1 . . . . . 9 4 Actively Blocked 1 | . . . . . . . 1 . Damage Taken 3963 | . 231 248 686 . . 18 1586 1194 Core 851 | . 61 51 184 . . . 280 275 Absorbed by Shields 28 | . . . . . . . . 28 Redirected to Shielding 166 | . . . . . . . 101 65 Regen/Repaired (Parts) 199 | . . . . . . . 199 . Core Remaining (%) 69 | 100 . 55 . . . 54 . . Volleys Fired 48 | 7 24 4 13 . . . . . Largest 2 | 2 2 2 2 . . . . . Hottest 60 | 60 60 40 43 . . . . . Shots Fired 96 | 14 48 8 26 . . . . . Gun 96 | 14 48 8 26 . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 71 | 7 30 8 26 . . . . . Thermal 25 | 7 18 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | 3 12 3 11 . . . . . Robot Miss Streak 3 | 2 3 3 2 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 176 | 8 30 4 51 . . . 59 24 Core Hits 65 | 3 13 2 19 . . . 21 7 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . 4 1 Critical Strikes 12 | . . . 4 . . . 7 1 Smash 6 | . . . . . . . 5 1 Sever 6 | . . . 4 . . . 2 . Melee Attacks 221 | . . . 61 . . . 104 56 Impact 72 | . . . . . . . 28 44 Slashing 149 | . . . 61 . . . 76 12 Piercing . | . . . . . . . . . Sneak Attacks 10 | . . . 4 . . . 3 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 26 | . . . 9 . . . 10 7 Damage Inflicted 4937 | 86 283 28 1334 . . . 2147 1059 Guns 566 | 86 281 27 172 . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 4362 | . . . 1162 . . . 2147 1053 Ramming 9 | . 2 1 . . . . . 6 Kinetic 376 | 42 135 27 172 . . . . . Thermal 190 | 44 146 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 1302 | . . . . . . . 489 813 Slashing 3060 | . . . 1162 . . . 1658 240 Piercing . | . . . . . . . . . Highest Corruption 9 | . . . 1 1 1 1 3 9 Average Corruption 2 | . . . 1 1 1 1 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 40 | . . . . 1 2 2 24 11 Message Errors 13 | . . . . . 1 . 8 4 Matter Fused 9 | . . . . . . 1 7 1 Heat Flow Errors 3 | . . . . . . . 1 2 Energy Discharges 6 | . . . . . . . 5 1 Parts Fused 2 | . . . . . . . 2 . Data Loss (minor) 4 | . . . . . 1 . 1 2 Data Loss (major) 2 | . . . . 1 . 1 . . Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 374 | . . . 25 . . . 201 148 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 374 | . . . 25 . . . 201 148 Knockbacks 2 | . . . . . . . 1 1 Impact 2 | . . . . . . . 1 1 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 2 | . 1 1 . . . . . . Targets Rammed 6 | . 1 1 . . . . . 4 Kicked 4 | . . . . . . . . 4 Crushed . | . . . . . . . . . Highest Temperature 141 | 40 127 . 6 . . . 98 141 Average Temperature 52 | 18 64 . 6 . . . 29 71 Received Heat Transfer 1224 | . 87 . 105 . . 9 792 231 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 6 | . . . . . . . 3 3 Combat Hostiles 5 | . . . . . . . 3 2 Parts Fried 6 | . . . . . . . 4 2 Impact Corruptions 14 | . . . . . . . 7 7 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 425 | 100 325 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 97 | 100 100 100 85 100 . 100 100 100 Level 1 2 | . . . 14 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 292 | 10 141 36 292 39 . 45 162 76 Initial 56 | . . . 5 39 . . 13 56 Average 51 | 1 37 4 88 31 . 4 69 27 Influence Increases 1996 | 10 204 86 654 . . 45 659 338 Destroy 0b10 Robot/C 1120 | . 120 60 380 . . . 380 180 Destroy 0b10 Robot/NC 75 | 10 . . 25 . . . 30 10 Destroy Leader 324 | . 30 20 104 . . . 128 42 Allied During Kill 25 | . . 6 13 . . . . 6 Trap Triggered on 0b10 40 | . . . . . . . 40 . Successful Hack 74 | . 24 . 22 . . . 28 . Disable Machine 30 | . . . . . . . . 30 Destroy Structure 38 | . . . 5 . . . 23 10 Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 255 | . 15 . 105 . . 45 30 60 Influence Decreases 1996 | 10 204 70 568 83 19 10 559 473 Entered New Map 194 | . . . 11 63 19 . 22 79 Time Decay 1410 | 10 204 50 371 20 . 10 447 298 Lost Part 176 | . . . 20 . . . 90 66 Lost Ally 66 | . . 20 16 . . . . 30 Purge Threat 150 | . . . 150 . . . . . Squads Dispatched 6 | . 1 . 2 . . . 1 2 Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . 2 . . . 1 . Assault 2 | . . . . . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 13 | . 1 1 6 . . . 3 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 14 1 31 . . 3 30 20 Peak Tracking Total 9 | . 9 1 5 . . 3 6 9 Tactical Retreats 12 | . 1 . 4 . . 1 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 3 | . . . 2 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 4 | . . . . . . . 4 . Traps Reconfigurated 10 | . . . . . . . 10 . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 4 | . . . . . . . 4 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled 2 | . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 23 | . 5 . 4 . 5 . 7 2 Terminals 16 | . 4 . 4 . . . 6 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 101 | . 13 . 11 . 50 . 23 4 Successful 78 | . 6 . 8 . 50 . 13 1 Failed 23 | . 7 . 3 . . . 10 3 Catastrophic 6 | . 1 . 1 . . . 3 1 Database Lockouts . | . . . . . . . . . Manual 19 | . 2 . 7 . 1 . 8 1 Terminals 45 | . 12 . 11 . . . 18 4 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . . . . . 5 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 73 | . 5 . 8 . 50 . 9 1 Record 50 | . . . 1 . 49 . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . 3 . Open Door 1 | . . . . . . . . 1 Branch Access Points 2 | . . . 1 . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . Terminal Index 1 | . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 4 | . 2 . 2 . . . . . Surveillance Status 1 | . . . . . . . 1 . Transport Status 1 | . . . . . . . 1 . Zone Layout 3 | . 1 . 1 . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . Scan Component 2 | . . . . . . . 2 . Repair 2 | . . . . . . . 2 . Recycling Unit Hacks 1 | . 1 . . . . . . . Process 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 3 . 3 . . . 7 2 Full Trace Events 2 | . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . Time 76 | . . . . . . . 76 . Parts Recycled . | . . . . . . . . . Recycled Matter 134 | . 134 . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies 5 | . . 3 . . . . . 2 Largest Group 3 | . . 3 2 . . . . 2 Highest-Rated Group 62 | . . 40 24 . . . . 62 Highest-Rated Ally 31 | . . 16 16 . . . . 31 Total Orders 3 | . . . . . . . . 3 ROAM 1 | . . . . . . . . 1 EXPLORE 2 | . . . . . . . . 2 Ally Attacks 57 | . . 8 31 . . . . 18 Total Damage 631 | . . 52 330 . . . . 249 Kills 11 | . . 2 6 . . . . 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Active Infowar (turns) 3399 | 29 942 393 675 48 281 255 776 . Terrain 105 | . . . . . . . 105 . Seismic 3399 | 29 942 393 675 48 281 255 776 . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 5677 | 111 942 393 1021 48 281 255 1820 806 Spaces Moved 3068 | 50 413 219 529 34 232 210 1019 362 Core 15 | 15 . . . . . . . . Treads 955 | 35 413 219 288 . . . . . Legs 2098 | . . . 241 34 232 210 1019 362 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 120 120 120 Average Speed 137 | 153 160 160 142 120 120 120 124 153 Slowest Speed 200 | 200 160 160 190 120 120 120 190 185 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 8 | . . . . . . . 4 4 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 4 68 53 53 10 60 50 84 30 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 2 | . . . 1 . . . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 46 | . . . 5 . . . 28 13 Terrain Destroyed 46 | . . . 5 . . . 28 13 Melee 46 | . . . 5 . . . 28 13 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 4131 | 69 654 254 705 42 234 213 1428 532 Wait 665 | . 202 27 67 5 . 2 252 110 Move 3060 | 49 412 218 528 33 231 209 1018 362 Hop . | . . . . . . . . . Pick Up 49 | 6 7 1 14 2 1 1 16 1 Fast Attach 19 | 7 1 . 2 . . . 9 . Attach 17 | . . . 6 . . . 10 1 Detach 1 | . . . . . . . 1 . Swap 40 | . 1 2 13 . 1 . 16 7 Drop 47 | . 6 1 15 2 1 1 18 3 Fire 48 | 7 24 4 13 . . . . . Melee 179 | . . . 47 . . . 88 44 Ram . | . . . . . . . . . Kick 4 | . . . . . . . . 4 Crush 2 | . 1 1 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 112 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 10) 934 | -10/Materials | Discovered new exit (range 10) 1040 | -10/Materials | Discovered new exit (range 5) 1054 | -10/Materials | Entered Mines 1083 | -10/Mines | Assembled infested the area 1088 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1252 | -10/Mines | Discovered new exit (range 10) 1335 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1447 | -10/Mines | Entered Materials 1447 | -9/Materials | Accompanied by 2 allies 1447 | -9/Materials | Evolved 2 slots: Utility x2 1598 | -9/Materials | Discovered new exit (range 5) 2016 | -9/Materials | Build established: Scavenger-Gladiator 2213 | -9/Materials | Discovered new exit (range 16) 2254 | -9/Materials | Identified exit to Mines 2468 | -9/Materials | Entered Mines 2511 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2511 | -9/Mines | Discovered new exit (range 5) 2516 | -9/Mines | Entered Exiles 2538 | -9/Exiles | Discovered new exit (range 14) 2554 | -9/Exiles | Met 8R-AWN 2575 | -9/Exiles | Met EX-HEX 2609 | -9/Exiles | Met EX-BIN 2624 | -9/Exiles | Aligned with FarCom system 2626 | -9/Exiles | Given EX-Vault access code 2675 | -9/Exiles | Opened EX-Vault 2684 | -9/Exiles | Found Trap Reconfigurator 2709 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2727 | -9/Exiles | Exiles lab attacked by MAIN.C 2750 | -9/Exiles | Learned location of Zion (-6) 2786 | -9/Exiles | Discovered new exit (range 10) 2797 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2797 | -9/Exiles | Entered Mines 2978 | -8/Mines | Build established: Gladiator 3041 | -8/Mines | Discovered new exit (range 9) 3052 | -8/Mines | Entered Materials 3052 | -8/Materials | Evolved 2 slots: Utility x2 3382 | -8/Materials | Lost 4 parts (1p1n1u1w) 3444 | -8/Materials | Identified exit to Storage 3849 | -8/Materials | Discovered new exit (range 16) 4038 | -8/Materials | Lost 4 parts (1p3u) 4252 | -8/Materials | Repaired Carbon-fiber Leg 4291 | -8/Materials | Repaired Actuator Array 4310 | -8/Materials | Core integrity fell below 50% 4430 | -8/Materials | Discovered new exit (range 4) 4872 | -8/Materials | Entered Storage 5057 | -8/Storage | Met a pair of Derelict thieves 5652 | -8/Storage | Core integrity fell below 20% 5678 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Soldier. 05659_ G-50 Soldier IFF system glitched. 05660_ G-50 Soldier system terminally corrupted. 05662_ K-01 Serf collects debris. 05664_ Great Axe destroyed. 05664_ System corrupted by crushing effect (+1). 05665_ Imp. Utility Shielding destroyed. 05665_ System corrupted by crushing effect (+1). 05667_ K-01 Serf collects debris. 05667_ Hardlight Generator destroyed. 05667_ System corrupted by crushing effect (+2). 05668_ System corrupted: Component data lost. 05669_ Powered Hammer destroyed. 05670_ K-01 Serf collects debris. 05674_ Kicked Y-45 Defender. 05676_ Carbon-fiber Leg destroyed. 05676_ System corrupted by crushing effect (+2). 05676_ Kicked Y-45 Defender out of the way. 05677_ K-01 Serf collects debris. 05678_ Kicked Y-45 Defender. Map ----- +----------------------------------------------------+ | #???# #??????????# # +????? | | #########???# #???######## + ######+## #????? | | ????????????# #???# + ###?????????#????? | | #######?????# #???# #############????????????????? | | #!!!!#?????# #???# #????????????????????????????? | | #?????# #???# #????????????????????????????? | | #!!!!#?????# #??## #????????????????????????????? | | T######?????# #####+##???????????????????????????? | | ##??????????#%# #???????????????????????????? | | ????????????#[# #???????????????????????????? | | #???????????#[# #???????????????????????????? | | #??##########=# #???????????????????????????? | | #??# + + #???????????????????????????? | | #??# # # ##??????????????????????????? | | #??# # #######"##?????????????????????????? | | #??# # ##????????????????????????? | | #??# """""" + "#????????????????????????? | | #????"[[[[" # ##????????????????????????? | | #????"[*=* ###########"##???????????????????????? | | ##???"""""" #?????????## ##??????????????????????? | | #???????? #??????????## ##?????????????????????? | | !#????????###???????????## #?????????????????????? | | #?????????????????######"##?????????????????????? | | !#?????????????????#""""""##?????????????????????? | | ##????????????????##""T""# ##????????????????????? | | ??????????????????# bb@Y #????????????????????? | | ??????????????????# """%""" #????????????????????? | | ??????????????????# """r""" #????????????????????? | | ??????????????????# """ """ + ???????????????????? | | ??????????????????# gk i # ?????????????????? | | ??????????????????+ #? #????????????????? | | ?????????????????## #?? #????????????????? | | ??????????????????# #????????????????????? | | ??????????????????###########??w?????????????????? | | ?????????????????????????????Y???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 6% | -8/Materials Actuator Array | 4% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Overwhelming Sixth Sense That Tickles Challenges ------------ None Game ------ Seed ThiefShiftScrapsphere Manual? 0 Play Time 01:31:11 Cumulative 39.2 hours Start 2025.11.07 @ 13:03:05 End 2025.11.07 @ 16:13:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 34 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e74353c6-0bb3-4779-b450-dd622aa1371f