Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.20 @ 15:34:17 Player: pinbox Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (130) 650 Value Destroyed (5506) 5506 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1028) 1028 TOTAL SCORE: 11524 Bonus ------- High Alert Combat Kills 457 Follower Combat Kills 171 Entered Garrisons 400 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 59/160 System Corruption 5% Temperature Cool (-68) Movement Core (1050) Ox20 Location -6/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Thermal Generator Improved Cryofiber Web Advanced Heat Sink Large Storage Unit Target Analyzer > --- WEAPON (4) ------- Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY (15) --- Micro Nuclear Core Huge Storage Unit Large Matter Pod (150) Advanced Recoil Stabilizer Advanced Recoil Stabilizer Heavy Laser Heavy Laser Heavy Laser Gatling Laser Gatling Laser Gatling Laser Enhanced Autogun Improved Proton Missile Launcher EM Surge Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Thermal Generator Improved Cryofiber Web Advanced Heat Sink Large Storage Unit Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon > --- INVENTORY -------- Micro Nuclear Core Huge Storage Unit Large Matter Pod Advanced Recoil Stabilizer Advanced Recoil Stabilizer Heavy Laser Heavy Laser Heavy Laser Gatling Laser Gatling Laser Gatling Laser Enhanced Autogun Improved Proton Missile Launcher EM Surge Trap [Rating: 63] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Cryofiber Web Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Fac Gar Slots Evolved 8 | . . . 2 2 . . . 4 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . Utility 4 | . . . . 2 . . . 2 . . . Weapon 2 | . . . 1 . . . . 1 . . . Parts Attached 90 | 7 4 . 17 4 17 . 2 14 24 . 1 Power 10 | 1 1 . 3 . . . . 2 2 . 1 Engine 5 | 1 . . 2 . . . . 1 1 . . Core 4 | . 1 . 1 . . . . . 1 . 1 Reactor 1 | . . . . . . . . 1 . . . Propulsion 25 | 2 1 . 4 1 7 . . 5 5 . . Treads 22 | 2 1 . 4 1 5 . . 5 4 . . Leg 1 | . . . . . . . . . 1 . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . Flight 1 | . . . . . 1 . . . . . . Utility 21 | 2 . . 5 2 2 . 2 2 6 . . Device 8 | 1 . . . . . . 1 2 4 . . Storage 3 | 1 . . 2 . . . . . . . . Processor 2 | . . . . 2 . . . . . . . Hackware 1 | . . . 1 . . . . . . . . Protection 7 | . . . 2 . 2 . 1 . 2 . . Artifact . | . . . . . . . . . . . . Weapon 34 | 2 2 . 5 1 8 . . 5 11 . . Energy Gun 7 | . . . 1 . 1 . . . 5 . . Energy Cannon 5 | . . . . 1 . . . . 4 . . Ballistic Gun 14 | 2 . . . . 5 . . 5 2 . . Ballistic Cannon 6 | . 2 . 4 . . . . . . . . Launcher 2 | . . . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . 4 . . 1 . . . Corrupted Parts 1 | . . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . . 3 . . Parts Lost 38 | . . . 9 . 2 . . 2 22 . 3 Power 4 | . . . 1 . . . . 1 2 . . Propulsion 12 | . . . 2 . . . . . 8 . 2 Utility 8 | . . . 2 . 1 . . 1 4 . . Weapon 14 | . . . 4 . 1 . . . 8 . 1 Highest Loss Streak 17 | . . . 4 . 2 . . 2 17 . 3 To Critical Strikes . | . . . . . . . . . . . . Average Backups 9 | . 6 8 7 5 9 13 13 13 9 13 13 Power 1 | . 1 1 1 1 1 1 1 . . 1 1 Propulsion 1 | . . 1 1 1 2 4 4 3 . . . Utility 3 | . . 1 1 2 4 5 5 3 3 4 4 Weapon 3 | . 3 5 2 1 1 3 3 5 4 8 8 Tool/Special . | . . . . . . . . . . . . Unused Backups 9 | . . . 2 . . . . 1 . . 6 Power 1 | . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 4 | . . . . . . . . . . . 4 Weapon 4 | . . . 1 . . . . 1 . . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 96 84 97 100 100 95 84 80 79 Engine 6 | . 1 . 8 9 9 9 9 3 4 . . Core 2 | . 12 14 2 . . . . . . 6 6 Treads 24 | . 28 28 32 26 26 27 27 26 14 13 12 Leg 1 | . . . . . . . . . 4 . . Device 6 | . 14 14 1 . . . . 8 13 20 20 Storage 8 | . 14 14 11 9 9 9 9 6 6 6 6 Processor 8 | . . . . 6 18 18 18 13 6 6 6 Protection 5 | . . . 2 8 7 9 8 6 4 . . Energy Gun 2 | . . . . . 3 . . . 6 . . Energy Cannon 3 | . . . . 6 1 . . . 10 26 26 Ballistic Gun 11 | . 6 . . . 17 27 27 25 8 . . Ballistic Cannon 9 | . 21 28 32 17 2 . . . . . . Peak Build Rating 63 | 7 9 9 14 19 33 33 33 60 63 57 57 Average Rating 31 | 5 8 9 12 14 26 33 32 52 51 57 55 On Entrance 26 | . 7 9 9 9 19 33 33 33 49 57 57 Avg Prop Armor Cover (%) 4 | . . . . . 18 . . . 4 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 79 | 13 17 17 40 41 41 40 42 59 79 71 71 Greatest Support 91 | 40 40 40 60 60 68 68 68 91 90 53 53 Greatest Overweight (x) 11 | . . . . . 11 . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . 1 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 9 15 15 15 15 15 15 15 15 Most Carried 15 | 1 8 8 10 7 14 13 15 15 15 14 15 Average Carried 9 | . 6 8 7 5 9 13 13 13 10 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 8 8 5 7 13 13 13 15 14 14 14 Class Distribution -------------------- 48% | Gunner 21% | Scavenger-Gunner 16% | Mutant 7% | Tank 4% | Pyromaniac-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Gunner | -8/Scraptown Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Pyromaniac-Gunner | -6/Factory Pyromaniac-Gunner | -6/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Fac Gar Matter Collected 4294 | 264 189 . 1003 413 741 41 20 661 962 . . Remotely . | . . . . . . . . . . . . Salvage Created 5354 | 73 328 . 942 254 1132 173 . 914 1538 . . Parts 264 | 3 27 . 66 11 64 12 . 43 38 . . Haulers Intercepted 11 | . 1 . 3 1 5 . . 1 . . . Recyclers Shooed 4 | . . . 2 . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Fac Gar Combat Hostiles Destroyed 101 | . 11 . 25 3 17 3 . 13 29 . . Guns 50 | . 5 . . . 12 3 . 13 17 . . Cannons 47 | . 6 . 25 3 5 . . . 8 . . Classes Destroyed 15 | 2 5 . 4 . 1 . . 2 1 . . Worker 3 | . 2 . . . 1 . . . . . . Builder 2 | . . . 2 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 11 | . 1 . 3 1 5 . . 1 . . . Recycler 4 | 1 . . 1 1 1 . . . . . . Operator 2 | . . . 2 . . . . . . . . Watcher 6 | . 1 . 3 . . . . 2 . . . Swarmer 15 | . 6 . 3 . . . . . 6 . . Grunt 48 | . 5 . 14 2 7 . . 7 13 . . Brawler 2 | . . . 1 . 1 . . . . . . Duelist 1 | . . . . . 1 . . . . . . Sentry 28 | . . . 7 1 8 3 . 3 6 . . Hunter 2 | . . . . . . . . 2 . . . Programmer 4 | . . . . . . . . 1 3 . . Behemoth 1 | . . . . . . . . . 1 . . Best Kill Streak 6 | 1 5 . 6 3 5 2 . 3 3 . . Combat Bots Only 5 | . 4 . 5 1 4 2 . 3 3 . . Max Kills in Single Turn 2 | 1 2 . 2 1 2 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Fac Gar Hostile Shots Fired 796 | . 39 . 141 12 80 2 . 133 376 . 13 Missed 211 | . 10 . 30 4 21 1 . 38 103 . 4 Hits 585 | . 29 . 111 8 59 1 . 95 273 . 9 Melee 2 | . . . 1 . 1 . . . . . . Projectile 583 | . 29 . 110 8 58 1 . 95 273 . 9 Critical Strikes 10 | . . . . . 3 . . 2 5 . . Damage Taken 8223 | . 287 . 1487 117 986 15 . 1443 3758 . 130 Core 1217 | . 8 . 150 . 200 . . 211 574 . 74 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 30 | . . . . . . . . . 30 . . Regen/Repaired (Parts) 184 | . . . . 184 . . . . . . . Core Remaining (%) 80 | 100 . 96 62 . . . 63 . . . . Volleys Fired 343 | 5 26 . 73 13 63 3 . 40 118 . 2 Largest 4 | 2 2 . 3 3 3 3 . 4 4 . 3 Hottest 392 | 40 60 . 90 128 128 75 . 120 392 . 294 Shots Fired 990 | 10 52 . 215 36 168 9 . 160 334 . 6 Gun 584 | 10 22 . . . 126 9 . 160 257 . . Cannon 405 | . 30 . 215 36 41 . . . 77 . 6 Launcher 1 | . . . . . 1 . . . . . . Special . | . . . . . . . . . . . . Kinetic 738 | 10 52 . 215 26 120 9 . 160 146 . . Thermal 251 | . . . . 10 47 . . . 188 . 6 Explosive 1 | . . . . . 1 . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 27 | 4 4 . 13 6 16 7 . 9 27 . 2 Robot Miss Streak 6 | 2 4 . 5 3 5 . . 6 5 . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . . . . . 1 . . 1 5 . . Max Gunslinging Chain 1 | . . . . . 1 . . 1 1 . . Shots Hit Robots 539 | 7 23 . 118 19 99 7 . 94 170 . 2 Core Hits 237 | 3 15 . 45 8 45 5 . 42 73 . 1 Critical Kills 7 | . . . . . 1 . . 4 2 . . Critical Parts Destroyed 14 | . . . . . 4 . . 6 4 . . Critical Strikes 40 | . 2 . 6 1 10 . . 11 10 . . Burn 8 | . . . . . 4 . . . 4 . . Meltdown 1 | . . . . . . . . . 1 . . Destroy 21 | . . . . . 5 . . 11 5 . . Blast 10 | . 2 . 6 1 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11667 | 85 397 . 2186 342 1915 124 . 2276 4277 . 65 Guns 7117 | 85 128 . . . 1514 112 . 2114 3164 . . Cannons 4355 | . 259 . 2175 342 401 . . . 1113 . 65 Explosions 153 | . . . . . . . . 153 . . . Melee . | . . . . . . . . . . . . Ramming 42 | . 10 . 11 . . 12 . 9 . . . Kinetic 8391 | 85 387 . 2175 240 1308 112 . 2114 1970 . . Thermal 3081 | . . . . 102 607 . . . 2307 . 65 Explosive . | . . . . . . . . . . . . Electromagnetic 153 | . . . . . . . . 153 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . 1 1 1 . . 5 5 5 Average Corruption 2 | . . . . 1 1 1 . . 3 5 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 58 | . . . . 5 14 5 . . 30 3 1 Message Errors 16 | . . . . . 4 3 . . 8 1 . Matter Fused 18 | . . . . 3 5 1 . . 9 . . Heat Flow Errors 4 | . . . . . 2 . . . 2 . . Energy Discharges 5 | . . . . . . 1 . . 2 2 . Data Loss (minor) 1 | . . . . . . . . . . . 1 Data Loss (major) 4 | . . . . 1 1 . . . 2 . . Misfires 5 | . . . . 1 1 . . . 3 . . Weapon Failures 5 | . . . . . 1 . . . 4 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 44 | . . . 25 . . . . . 19 . . Projectiles 44 | . . . 25 . . . . . 19 . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 30 | . 2 . 19 4 5 . . . . . . Impact 1 | . 1 . . . . . . . . . . Kinetic 26 | . 1 . 16 4 5 . . . . . . Secondary 3 | . . . 3 . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 3 | . . . 1 . . 1 . 1 . . . Targets Rammed 4 | . 1 . 1 . . 1 . 1 . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . Highest Temperature 783 | . 72 . 210 171 567 24 . 460 783 . . Average Temperature 115 | . 26 . 56 63 132 13 . 133 158 . . Received Heat Transfer 2439 | . 102 . 507 63 423 9 . 384 951 . . Effects 29 | . . . . . 14 . . 2 13 . . Shutdowns 3 | . . . . . 1 . . 1 1 . . Energy Bleed 2 | . . . . . 1 . . 1 . . . Interference 8 | . . . . . 3 . . . 5 . . Matter Decay 2 | . . . . . 1 . . . 1 . . Short Circuit 3 | . . . . . 2 . . . 1 . . Damage (minor) 3 | . . . . . 2 . . . 1 . . Damage (major) 6 | . . . . . 3 . . . 3 . . Damage (core) 2 | . . . . . 1 . . . 1 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 1 3 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . 2 . . Parts Melted 13 | . . . . . 3 . . . 10 . . Heat Transferred 5793 | . . . . 185 1554 . . . 3954 . 100 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Fac Gar Maximum Alert Level 4 | . 1 . 2 . . . . 1 4 3 2 Low Security (%) 63 | 100 87 100 56 100 100 100 . 98 . . . Level 1 11 | . 12 . 25 . . . . 1 22 . . Level 2 10 | . . . 18 . . . . . 21 56 100 Level 3 10 | . . . . . . . . . 40 43 . Level 4 4 | . . . . . . . . . 15 . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1339 | 5 238 25 437 170 187 65 . 268 1339 702 477 Initial 702 | . . 25 . 164 20 65 . . 187 702 477 Average 283 | 1 138 10 208 117 74 11 . 50 764 694 475 Influence Increases 4163 | 10 403 . 925 138 602 99 . 593 1392 . 1 Destroy 0b10 Robot/C 2120 | . 220 . 500 60 400 80 . 260 600 . . Destroy 0b10 Robot/NC 145 | 10 20 . 55 10 35 . . 15 . . . Destroy Leader 474 | . 54 . 142 22 130 . . 86 40 . . Allied During Kill 21 | . . . . . 13 4 . . 4 . . Trap Triggered on 0b10 50 | . . . . . . . . . 50 . . Successful Hack 83 | . 16 . 10 30 2 14 . 4 7 . . Select Force Hacks 30 | . 30 . . . . . . . . . . Disable Machine 270 | . 15 . 30 . 15 . . 135 75 . . Anti-Garrison Action 400 | . . . . . . . . . 400 . . Destroy Structure 75 | . 3 . 8 1 7 1 . 3 51 . 1 Lose Combat Pursuer 495 | . 45 . 180 15 . . . 90 165 . . Influence Decreases 3715 | 10 336 67 535 480 481 268 . 325 321 657 235 Entered New Map 1323 | . . 42 . 226 28 104 . . 81 637 205 Time Decay 1962 | 10 336 25 450 254 433 129 . 305 . 20 . Lost Part 375 | . . . 85 . 20 . . 20 220 . 30 Lost Ally 20 | . . . . . . . . . 20 . . Purge Threat 35 | . . . . . . 35 . . . . . Squads Dispatched 23 | . 3 . 4 1 6 . . 9 . . . Investigation 3 | . 2 . . 1 . . . . . . . Extermination 2 | . . . . . . . . 2 . . . Reinforcement 9 | . 1 . 4 . 1 . . 3 . . . Assault 2 | . . . . . 2 . . . . . . Garrison 7 | . . . . . 3 . . 4 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Fac Gar Distress Signals 8 | . . . 3 . 4 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 155 | . 15 . 43 5 26 3 . 24 37 . 2 Peak Tracking Total 9 | . 5 . 6 2 4 2 . 5 9 . 3 Tactical Retreats 21 | . 3 . 8 1 . . . 4 5 . . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Fac Gar Traps Triggered 14 | . 1 . 4 1 . . . 2 6 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 5 | . . . . . . . . . 5 . . Traps Extracted . | . . . . . . . . . . . . Installed 7 | . . . . . . . . . 7 . . Triggered 5 | . . . . . . . . . 5 . . Most Traps Carried 8 | . . . . . . . . . 8 1 1 Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Fac Gar Machines Disabled 23 | . 1 . 2 . 1 . . 9 10 . . Max in Single Turn 8 | . 1 . 1 . 1 . . 8 1 . . Garrison Relay 4 | . . . . . . . . . 4 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Fac Gar Machines Accessed 37 | . 6 . 6 6 3 6 . 6 3 1 . Terminals 30 | . 5 . 5 4 3 6 . 4 3 . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . Total Hacks 120 | . 19 . 23 23 6 26 . 16 5 2 . Successful 62 | . 11 . 13 10 3 14 . 9 1 1 . Failed 55 | . 7 . 9 12 3 12 . 7 4 1 . Catastrophic 5 | . 1 . . 1 . 1 . . 2 . . Database Lockouts 3 | . 1 . 1 1 . . . . . . . Manual 95 | . 19 . 17 15 6 25 . 13 . . . Terminals 100 | . 18 . 17 15 6 26 . 13 5 . . Fabricators . | . . . . . . . . . . . . Repair Stations 6 | . . . . 4 . . . 2 . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 10 | . . . 6 4 . . . . . . . Garrison Access 3 | . . . . . . . . 1 . 2 . Terminal Hacks 12 | . 2 . 1 1 2 5 . . 1 . . Part Schematic 1 | . 1 . . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . Open Door 2 | . . . . . 1 . . . 1 . . Terminal Index 4 | . 1 . 1 1 . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Zone Layout 3 | . . . . . 1 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 6 | . . . . 4 . . . 2 . . . Scan Component 3 | . . . . 2 . . . 1 . . . Repair 3 | . . . . 2 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 7 | . . . 5 2 . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Retrieve Study 4 | . . . 2 2 . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . . 1 . 1 . Unauthorized Hacks 35 | . 9 . 7 3 1 9 . 6 . . . Terminals 34 | . 8 . 7 3 1 9 . 6 . . . Botnet 15 | . 3 . 3 1 1 4 . 3 . . . Skim 19 | . 5 . 4 2 . 5 . 3 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 31 | . 4 . 6 5 2 6 . 4 3 1 . Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . . 2 2 . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . Time 84 | . . . . 52 . . . 32 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Fac Gar Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . . . . . 16 . . Machine Destruction 16 | . . . . . . . . . 16 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Fac Gar Total Allies 3 | . . . . . 2 . . . 1 . . Largest Group 2 | . . . . . 2 2 . . 1 . . Highest-Rated Group 62 | . . . . . 62 62 . . 38 . . Highest-Rated Ally 38 | . . . . . 31 31 . . 38 . . Initial Warlord ECA Mod 6 | . . . . . . . . . . 6 6 Total Orders . | . . . . . . . . . . . . Ally Attacks 20 | . . . . . 9 8 . . 3 . . Total Damage 440 | . . . . . 194 126 . . 120 . . Kills 5 | . . . . . 3 1 . . 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Fac Gar Active Infowar (turns) 4693 | 19 812 87 145 208 1039 646 617 950 170 . . Seismic 1063 | 19 812 87 145 . . . . . . . . Machine Analysis 3630 | . . . . 208 1039 646 617 950 170 . . Robot Analysis Total 1 | . . . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Fac Gar Turns Passed 8393 | 145 812 87 1396 540 1071 646 617 950 2001 46 82 Spaces Moved 3949 | 67 309 55 683 268 499 408 396 457 757 19 31 Core 6 | 5 . . . . 1 . . . . . . Treads 3943 | 62 309 55 683 268 498 408 396 457 757 19 31 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 155 155 145 145 240 240 Average Speed 167 | 151 160 160 160 160 157 155 155 149 205 240 240 Slowest Speed 600 | 160 160 160 160 160 600 155 155 156 240 240 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 4 71 28 62 16 74 77 39 17 62 1 7 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . 2 . . . . . . . . . . Known Exits Taken 4 | . . 1 . 1 . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 . 1 . 1 1 1 . . . . Scrap Searched 6 | . . . . . . . 6 . . . . Spaces Dug 3 | . . . . . . . . . 3 . . Terrain Destroyed 13 | . . . . . 6 . . . 6 . 1 Melee . | . . . . . . . . . . . . Projectile 8 | . . . . . 1 . . . 6 . 1 AOE 5 | . . . . . 5 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Gar Fac Gar Total 5068 | 97 576 54 825 349 663 418 400 643 989 19 35 Wait 537 | 18 224 . 31 60 45 7 . 110 42 . . Move 3939 | 66 308 54 682 267 498 407 395 456 756 19 31 Hop . | . . . . . . . . . . . . Pick Up 49 | 1 7 . 7 3 10 . . 5 16 . . Fast Attach 45 | 7 2 . 4 5 7 . 1 6 13 . . Attach 40 | . . . 10 1 7 . 1 5 15 . 1 Detach 33 | . 2 . 3 . 12 . 2 6 7 . 1 Swap 20 | . 2 . 6 . 7 . . 5 . . . Drop 45 | . 4 . 8 . 14 . 1 9 9 . . Fire 343 | 5 26 . 73 13 63 3 . 40 118 . 2 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 4 | . 1 . 1 . . 1 . 1 . . . Escape Stasis 6 | . . . . . . . . . 6 . . Rewire . | . . . . . . . . . . . . Trap 7 | . . . . . . . . . 7 . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 14) 478 | -10/Materials | Discovered new exit (range 15) 605 | -10/Materials | Discovered new exit (range 16) 719 | -10/Materials | Central database locked down 766 | -10/Materials | Learned Recycling recycling unit intel 803 | -10/Materials | Learned location of 2 exits from Mines 832 | -10/Materials | Learned Storage trap positions 850 | -10/Materials | Identified exit to Materials 860 | -10/Materials | Learned Storage security intel 861 | -10/Materials | Learned Storage stockpile data 862 | -10/Materials | Learned 2 Storage zone layouts 868 | -10/Materials | Learned Storage trap positions 942 | -10/Materials | Discovered new exit (range 11) 958 | -10/Materials | Entered Mines 959 | -10/Mines | Identified exit to Subcaves 1045 | -10/Mines | Entered Materials 1045 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1233 | -9/Materials | Central database locked down 1641 | -9/Materials | Build established: Gunner 1758 | -9/Materials | Discovered new exit (range 6) 1896 | -9/Materials | Discovered new exit (range 16) 2173 | -9/Materials | Lost 4 parts (1p1u2w) 2411 | -9/Materials | Discovered new exit (range 15) 2441 | -9/Materials | Entered another Materials area 2441 | -8/Materials | Evolved 2 slots: Utility x2 2442 | -8/Materials | Identified exit to Storage 2445 | -8/Materials | Discovered exit to Storage (range 12) 2752 | -8/Materials | Central database locked down 2887 | -8/Materials | Repaired Lgt. Armor Plating 2914 | -8/Materials | Repaired Lgt. Cannon+ 2981 | -8/Materials | Entered Storage 2982 | -8/Storage | Identified exit to Factory 2983 | -8/Storage | Loaded intel: 18 trap records 3611 | -8/Storage | Garrison activated, responded to threat 3966 | -8/Storage | Met a pair of Derelict thieves 4047 | -8/Storage | Used back door to open Recycling access 4047 | -8/Storage | Discovered new exit (range 4) 4052 | -8/Storage | Entered Recycling 4052 | -8/Recycling | Accompanied by 2 allies 4053 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 4053 | -8/Recycling | Loaded intel: 4 recycling unit locations 4187 | -8/Recycling | Discovered new exit (range 17) 4658 | -8/Recycling | Scanned before Scraplab entrance 4679 | -8/Recycling | Learned location of 1 exit from Extension 4681 | -8/Recycling | Entered Scraplab 4695 | -8/Recycling | Discovered new exit (range 3) 4698 | -8/Recycling | Entered Scraptown 4698 | -8/Scraptown | System corruption cleaned by C-Scrubber 5045 | -8/Scraptown | Visited Assassins FH 5065 | -8/Scraptown | Visited Bundlers 5234 | -8/Scraptown | Visited Cyclists 5301 | -8/Scraptown | Discovered new exit (range 7) 5315 | -8/Scraptown | Entered Factory 5315 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5739 | -6/Factory | Garrison activated, responded to threat 5969 | -6/Factory | Discovered new exit (range 3) 6229 | -6/Factory | Identified exit to Garrison 6265 | -6/Factory | Entered Garrison 6280 | -6/Garrison | Found Hvy. Insulated Plating 6382 | -6/Garrison | Spotted B-75 Beast 6385 | -6/Garrison | Triggered checkpoint 6449 | -6/Garrison | Core integrity fell below 50% 6456 | -6/Garrison | Destroyed B-75 Beast 6503 | -6/Garrison | Lost 17 parts (1p6n3u7w) 6540 | -6/Garrison | Triggered checkpoint 6573 | -6/Garrison | Garrison Relay disabled 6769 | -6/Garrison | Build established: Scavenger-Gunner 7139 | -6/Garrison | Triggered checkpoint 7209 | -6/Garrison | Garrison Relay disabled 7276 | -6/Garrison | Discovered new exit (range 15) 7394 | -6/Garrison | Rescued a captive Derelict 7631 | -6/Garrison | Triggered checkpoint 7677 | -6/Garrison | Triggered checkpoint 7706 | -6/Garrison | Core integrity fell below 20% 7750 | -6/Garrison | Garrison Relay disabled 7888 | -6/Garrison | Discovered new exit (range 10) 7947 | -6/Garrison | Triggered checkpoint 7995 | -6/Garrison | Triggered checkpoint 8028 | -6/Garrison | Garrison Relay disabled 8266 | -6/Garrison | Entered Factory 8294 | -6/Factory | Build established: Pyromaniac-Gunner 8312 | -6/Factory | Identified exit to Garrison 8312 | -6/Factory | Entered Garrison 8394 | -6/Garrison | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- GOAL=ESCAPE 08268_ System corrupted: Energy discharge (-39). 08289_ J7#8LR/YZR>Unlock Access door unlocked. 08312_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 08354_ System corrupted: Component data lost. 08388_ Slug penetrates Wall. 08388_ Imp. Medium Treads destroyed. 08390_ Slug penetrates Wall. 08391_ Penetrated by Slug. 08391_ Imp. Treads destroyed. 08393_ Slug penetrates Wall. 08393_ Adv. Plasma Cannon destroyed. 08393_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? "????????????????????? | | ????????????????????????? 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Armor Plating | 18% | -8/Materials Lgt. Cannon | 7% | -8/Materials Studied --------- Lgt. Cannon | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Particle Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed TerrorDimensionalMultitool Manual? 0 Play Time 00:50:58 Cumulative 81.0 hours Start 2026.07.20 @ 14:17:13 End 2026.07.20 @ 15:34:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/0/0/0/0/0/0/1 Lore% 56 Gallery% 48 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4f35af7-295b-43ed-9be8-3c769731613d