Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.21 @ 22:29:06 Player: Plexion Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (255) 1275 Value Destroyed (7085) 7085 Prototype IDs (238) 4760 Alien Tech Used (0) 0 Bonus (5692) 5692 TOTAL SCORE: 23612 Bonus ------- High Alert Combat Kills 1625 Follower Combat Kills 181 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Friendly Fire -214 Cogmind --------- Core Integrity 0/850 Matter 265/300 Energy 100/100 System Corruption 3% Temperature Cool (18) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved VTOL Module Long-range Sensor Array Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Long-range Sensor Array Improved Signal Interpreter Experimental Signal Interpreter Experimental Terrain Scanner Advanced Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Makeshift Sword > --- INVENTORY -------- Light Angular Momentum Engine Improved VTOL Module Improved EM Pulse Cannon Advanced EMP Blaster Advanced EMP Blaster Greatsword [Rating: 58] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 1 . . . . . . 1 Utility 5 | . . . 2 . . . 1 . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 206 | 6 5 4 44 9 3 . 47 37 17 7 5 2 8 12 Power 12 | 1 1 . 5 . . . 1 . 1 1 . . 1 1 Engine 9 | 1 1 . 4 . . . 1 . . 1 . . . 1 Core 3 | . . . 1 . . . . . 1 . . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 39 | 2 . 2 7 . 2 . 9 11 3 . . 1 . 2 Treads 28 | 2 . 2 7 . 2 . 7 8 . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 4 | . . . . . . . 1 3 . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 7 | . . . . . . . 1 . 3 . . 1 . 2 Utility 52 | 1 4 . 13 1 1 . 6 4 7 4 3 1 2 5 Device 17 | . . . 7 1 . . 2 . 1 1 1 . 1 3 Storage 8 | 1 3 . 1 . 1 . . . 1 1 . . . . Processor 7 | . . . 1 . . . 1 . 2 . 1 . . 2 Hackware 3 | . . . . . . . . . 2 1 . . . . Protection 17 | . 1 . 4 . . . 3 4 1 1 1 1 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 103 | 2 . 2 19 8 . . 31 22 6 2 2 . 5 4 Energy Gun 1 | . . . . . . . 1 . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 40 | 2 . 2 12 4 . . 12 8 . . . . . . Ballistic Cannon 4 | . . . . . . . 4 . . . . . . . Launcher 29 | . . . 6 2 . . 8 7 2 . . . 2 2 Special Weapon 3 | . . . . . . . . . 1 1 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 1 2 . . . . . . . . 3 1 Piercing Weapon 18 | . . . . . . . 6 7 3 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 3 . 1 . . . . . Parts Lost 53 | . 1 4 24 . . . 2 4 2 1 1 1 5 8 Power 9 | . 1 . 5 . . . . . 1 1 . . . 1 Propulsion 14 | . . 2 6 . . . . 3 . . . 1 . 2 Utility 14 | . . . 5 . . . 2 . 1 . 1 . 4 1 Weapon 16 | . . 2 8 . . . . 1 . . . . 1 4 Highest Loss Streak 8 | . 1 2 4 . . . 1 2 2 1 1 1 3 8 Average Slot Usage (%) 92 | . 98 100 94 100 100 100 92 99 81 88 83 84 77 68 Engine 6 | . 12 14 4 11 11 11 9 9 . 4 . . . 3 Core 1 | . . . 3 . . . . . 5 . . . 1 5 Treads 17 | . 28 28 21 22 22 22 24 21 . . . . . . Flight 5 | . . . . . . . . . 22 23 23 23 23 21 Device 5 | . . . 11 11 11 11 2 . 3 6 7 3 7 5 Storage 22 | . 26 28 26 33 33 33 27 27 7 7 7 7 7 5 Processor 4 | . . . . . . . 3 9 13 17 13 7 7 11 Hackware 4 | . . . . . . . . . 14 20 23 23 15 5 Protection 3 | . 1 . 4 . . . 6 8 2 . 1 11 6 . Ballistic Gun 12 | . 28 28 21 16 11 11 8 11 . . . . . . Ballistic Cannon 1 | . . . . . . . 6 . . . . . . . Launcher 1 | . . . . 2 11 11 1 1 . . . . 1 . Piercing Weapon 2 | . . . . . . . 2 4 6 6 6 7 1 . Naked Turns 15 | . . . . . . . . . . . . . . 15 Heaviest Build 101 | 13 57 57 76 77 75 75 101 89 81 16 13 15 17 27 Greatest Support 73 | 40 40 40 40 40 40 40 73 62 62 18 18 18 18 28 Greatest Overweight (x) 8 | 4 1 1 2 1 1 1 8 8 4 3 4 4 5 1 Average Overweight (x) 1 | . . 1 1 1 1 1 1 4 . . 2 1 . . Largest Inventory Capacity 24 | 6 18 18 24 24 24 24 24 24 24 8 8 8 8 8 Average Capacity 18 | 5 16 18 20 24 24 24 24 24 8 8 8 8 8 7 Most Carried 24 | 2 13 14 24 24 24 24 24 24 24 8 8 7 6 8 Average Carried 16 | 1 9 13 18 23 23 24 23 23 8 7 7 6 5 6 Final Capacity 24 | 6 18 18 24 24 24 24 24 24 8 8 8 8 8 4 Final Carried 24 | 2 13 13 23 24 24 24 24 23 8 8 7 6 5 2 Class Distribution -------------------- 44% | Hauler-Mutant 17% | Mutant 13% | Scavenger-Mutant 8% | Hacker-Mutant 6% | Hacker-Sprinter 4% | Hacker-Assassin 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Assassin | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Matter Collected 4883 | 180 389 150 1093 250 . . 1574 823 170 60 46 . 99 49 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8670 | . 642 307 1393 525 . . 1946 2911 231 308 132 . 125 150 Parts 507 | . 33 21 112 25 . . 116 150 17 8 3 . 7 15 Haulers Intercepted 12 | . 1 . 3 . . . 4 4 . . . . . . Recyclers Shooed 2 | . . . 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . 4 4 . 3 . Prevented 7 | . . . . . . . . . . . 1 . 6 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 188 | . 11 7 43 17 . . 44 52 5 1 1 . 5 2 Melee 12 | . . . . . . . . 5 2 1 1 . 2 1 Guns 82 | . 11 7 32 8 . . 10 14 . . . . . . Cannons 12 | . . . . . . . 12 . . . . . . . AOE 76 | . . . 11 9 . . 22 27 3 . . . 3 1 Classes Destroyed 19 | . 7 1 3 . . . 2 2 1 1 2 . . . Worker 11 | . 1 . 2 . . . 3 5 . . . . . . Builder 13 | . . 1 . 1 . . 7 2 . . . . . 2 Tunneler 4 | . . . 2 1 . . . . . . . . . 1 Hauler 12 | . 1 . 3 . . . 4 4 . . . . . . Recycler 6 | . 2 1 1 . . . 1 1 . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . 1 . . . . . . Operator 3 | . 1 . 1 . . . 1 . . . . . . . Watcher 8 | . 1 . 4 . . . 1 . 2 . . . . . Swarmer 63 | . 3 3 27 4 . . 9 7 4 . . . 5 1 Grunt 87 | . 8 4 8 12 . . 27 27 . 1 . . . . Brawler 7 | . . . . . . . 3 4 . . . . . . Duelist 3 | . . . 1 1 . . 1 . . . . . . . Protector 3 | . . . . . . . 1 2 . . . . . . Sentry 21 | . . . 7 . . . 3 10 1 . . . . . Hunter 2 | . . . . . . . . 2 . . . . . . Programmer 2 | . . . . . . . . . 1 . . . . 1 Packrat 2 | . . . . . . . . . . 2 . . . . Samaritan 5 | . . . . . . . . . . 3 2 . . . Master Thief 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 12 | . 3 5 8 5 . . 6 12 4 1 1 . 2 4 Combat Bots Only 11 | . 2 3 7 5 . . 5 11 4 1 1 . 2 1 Max Kills in Single Turn 7 | . 1 1 4 4 . . 4 7 2 1 1 . 2 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 4 | . . . 3 3 . . 3 4 2 . . . 2 1 Melee 1 | . . . . . . . . 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Damage Taken 9314 | . 541 411 2788 341 . 38 1338 1326 228 131 35 231 458 1448 Core 1955 | . 95 103 315 64 . 10 106 138 12 53 . 45 158 856 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 47 | 100 . 20 . . . 2 . 55 . . . . 61 . Volleys Fired 497 | . 52 29 164 26 . . 129 82 3 2 1 . 2 7 Largest 2 | . 2 2 2 2 . . 2 2 1 1 1 . 1 1 Hottest 96 | . 40 40 53 43 . . 96 50 36 . . . 36 69 Shots Fired 861 | . 104 58 313 45 . . 204 122 3 2 1 . 2 7 Gun 694 | . 104 58 302 38 . . 105 87 . . . . . . Cannon 78 | . . . . . . . 74 . . . . . . 4 Launcher 85 | . . . 11 7 . . 25 35 2 . . . 2 3 Special 4 | . . . . . . . . . 1 2 1 . . . Kinetic 763 | . 104 58 302 38 . . 174 87 . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 25 | . . . 11 7 . . 7 . . . . . . . Electromagnetic 69 | . . . . . . . 23 35 2 . . . 2 7 Robot Hit Streak 19 | . 12 11 14 15 . . 19 8 1 3 . . . 2 Robot Miss Streak 5 | . 4 5 5 1 . . 3 2 2 . 1 . 2 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 10 | . . 1 6 . . . 2 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 1 . . . . . . Shots Hit Robots 614 | . 69 36 205 37 . . 147 76 9 9 18 1 3 4 Core Hits 419 | . 26 18 93 28 . . 98 94 10 5 5 . 6 36 Critical Hits 12 | . . 1 1 . . . 7 1 . 1 1 . . . Critical Kills 7 | . . 1 1 . . . 2 1 . 1 1 . . . Critical Parts Destroyed 5 | . . . . . . . 5 . . . . . . . Melee Attacks 232 | . . . 1 12 . . 14 48 29 23 27 5 34 39 Impact . | . . . . . . . . . . . . . . . Slashing 86 | . . . 1 12 . . . . . . . . 34 39 Piercing 146 | . . . . . . . 14 48 29 23 27 5 . . Sneak Attacks 19 | . . . . 3 . . 3 1 1 5 5 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18521 | . 826 367 3311 1216 . . 5506 4194 620 515 844 106 244 772 Guns 6011 | . 826 367 2118 321 . . 1397 982 . . . . . . Cannons 1353 | . . . . . . . 1326 . . . . . . 27 Explosions 8172 | . . . 1179 573 . . 2491 2879 293 . . . 131 626 Melee 2948 | . . . . 322 . . 283 333 327 515 844 106 113 105 Ramming 37 | . . . 14 . . . 9 . . . . . . 14 Kinetic 7322 | . 826 367 2118 321 . . 2708 982 . . . . . . Thermal 972 | . . . . . . . 441 245 248 . . . 38 . Explosive 3054 | . . . 1179 573 . . 909 393 . . . . . . Electromagnetic 4188 | . . . . . . . 1156 2241 45 . . . 93 653 Impact . | . . . . . . . . . . . . . . . Slashing 540 | . . . . 322 . . . . . . . . 113 105 Piercing 2408 | . . . . . . . 283 333 327 515 844 106 . . Highest Corruption 3 | . . . 1 1 1 1 . 2 2 2 2 2 2 3 Average Corruption 1 | . . . 1 1 1 1 . 2 1 2 2 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . Effects 38 | . . . 2 1 3 . . 11 1 2 8 4 6 . Message Errors 17 | . . . . 1 2 . . 5 . 1 3 1 4 . Heat Flow Errors 5 | . . . . . . . . 1 . 1 1 2 . . Energy Discharges 10 | . . . . . 1 . . 3 1 . 3 1 1 . Data Loss (minor) 2 | . . . 1 . . . . . . . . . 1 . Targeting Errors 4 | . . . 1 . . . . 2 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 759 | . . . 67 212 . . 105 43 3 28 275 . 12 14 Projectiles 18 | . . . . . . . 18 . . . . . . . Explosions 215 | . . . 67 2 . . 87 43 3 . . . 12 1 Melee 526 | . . . . 210 . . . . . 28 275 . . 13 Knockbacks 13 | . . . . . . . 13 . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . 13 . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 503 | . . . 113 36 . . 36 219 13 . . . . 86 Shots 23 | . . . 5 2 . . 3 8 1 . . . . 4 Rammed 4 | . . . 1 . . . . . . . . . . 3 Targets Rammed 5 | . . . 1 . . . 1 . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . Highest Temperature 330 | . 2 18 6 . . . 330 211 . 176 119 263 . 44 Average Temperature 60 | . 1 9 2 . . . 79 34 . 100 68 127 . 18 Received Heat Transfer 2361 | . 240 159 588 78 . . 702 441 . 33 9 30 . 81 Effects 2 | . . . . . . . 2 . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 6 . . . . . . Combat Hostiles 6 | . . . . . . . . 6 . . . . . . Parts Fried 27 | . . . . . . . 10 15 . . . . 1 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 1163 | . . . . . . . 463 300 300 . . . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . 3 . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 19 | . . . . . . . 6 10 . . . . 1 2 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Peak Influence 1704 | . 173 140 350 439 . 15 763 1704 1401 . . . . 409 Average Influence 363 | . 59 76 189 281 . 2 292 1029 1017 . . . . 117 Maximum Alert Level 5 | . . . 1 2 . . 3 5 4 . . . . 2 Low Security (%) 51 | 100 100 100 65 9 . 100 43 . . . . . . 90 Level 1 24 | . . . 34 89 . . 28 16 . . . . . 8 Level 2 5 | . . . . 1 . . 17 10 . . . . . 1 Level 3 7 | . . . . . . . 10 13 57 . . . . . Level 4 10 | . . . . . . . . 53 42 . . . . . Level 5 . | . . . . . . . . 5 . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 35 | . 3 . 2 . . . 9 9 4 . 1 . . 7 Investigation 6 | . . . . . . . 2 2 . . 1 . . 1 Extermination 2 | . . . . . . . . . 1 . . . . 1 Reinforcement 15 | . 3 . 2 . . . 3 3 1 . . . . 3 Assault 7 | . . . . . . . 1 4 2 . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . Intercept 2 | . . . . . . . . . . . . . . 2 Construction Impeded 6 | . . . . . . . 2 2 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Distress Signals 16 | . 2 . 5 . . . 4 5 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 310 | . 24 12 71 17 . 3 55 69 18 10 6 4 7 14 Peak Tracking Total 10 | . 4 3 6 5 . 4 6 10 8 7 3 4 4 8 Tactical Retreats 21 | . 1 1 6 . . . 3 3 . 2 1 . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Traps Triggered 21 | . . . . . . . 5 11 1 . . . . 4 Indirectly 16 | . . . . . . . 2 10 1 . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 1 . . 1 . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Machines Disabled 47 | . . . 4 . . . 3 10 5 . . . . 25 Max in Single Turn 18 | . . . 2 . . . 2 3 5 . . . . 18 Garrison Access 2 | . . . . . . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Machines Accessed 38 | . 5 . 3 . 2 . 2 6 10 . 1 3 . 6 Terminals 23 | . 4 . 2 . . . 2 3 8 . 1 . . 3 Fabricators 4 | . . . . . . . . . 1 . . . . 3 Repair Stations 1 | . . . . . . . . 1 . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . Total Hacks 99 | . 9 . 8 . 2 . 10 13 19 . 7 17 . 14 Successful 61 | . 3 . 6 . 2 . 5 5 10 . 4 17 . 9 Failed 37 | . 6 . 2 . . . 5 8 9 . 2 . . 5 Catastrophic 13 | . 4 . 2 . . . 1 3 3 . . . . . Database Lockouts 1 | . . . . . . . . . . . 1 . . . Manual 51 | . 7 . 7 . 1 . 9 3 13 . 7 . . 4 Terminals 58 | . 7 . 7 . . . 10 6 17 . 7 . . 4 Fabricators 11 | . . . . . . . . . 1 . . . . 10 Repair Stations 3 | . . . . . . . . 3 . . . . . . Recycling Units 4 | . 2 . . . . . . 2 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 1 . . . . . Terminal Hacks 40 | . 2 . 3 . 2 . 3 2 5 . 4 17 . 2 Record 2 | . . . . . 1 . . . . . . 1 . . Part Schematic 8 | . . . . . . . . . 1 . 1 6 . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . Open Door 2 | . . . . . . . . 2 . . . . . . Branch Access Points 3 | . 1 . . . . . . . 1 . . . . 1 Terminal Index 1 | . . . . . . . . . 1 . . . . . Unreport Threat 5 | . . . 2 . . . 1 . . . 2 . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . Zone Layout 6 | . 1 . 1 . . . 1 . 2 . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 1 . . . . 5 Network Status 1 | . . . . . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . . . . . . 2 Build 3 | . . . . . . . . . 1 . . . . 2 Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks 10 | . . . 2 . . . 2 1 3 . . . . 2 Terminals 8 | . . . 2 . . . 2 . 3 . . . . 1 Track 3 | . . . 1 . . . 1 . 1 . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . Operators 3 | . . . 1 . . . . . 1 . . . . 1 Fabricators 1 | . . . . . . . . . . . . . . 1 Prioritize 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 . 2 . . . 2 5 9 . 1 . . 6 Full Trace Events 2 | . . . . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . 1 . 1 6 . . Parts Built 4 | . . . . . . . . . 2 . . . . 2 Matter 643 | . . . . . . . . . 190 . . . . 453 Time 128 | . . . . . . . . . 31 . . . . 97 Total Part Build Rating 19 | . . . . . . . . . 10 . . . . 9 Parts Repaired 1 | . . . . . . . . 1 . . . . . . Time 38 | . . . . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Total Allies 6 | . . 2 . . . . . . 2 2 . . . . Largest Group 2 | . . 2 . . . . . . 1 2 . . . . Highest-Rated Group 48 | . . 48 . . . . . . 32 48 . . . . Highest-Rated Ally 32 | . . 31 . . . . . . 32 32 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 32 | . . 13 . . . . . . 3 16 . . . . Total Damage 766 | . . 229 . . . . . . 140 397 . . . . Kills 8 | . . 2 . . . . . . 2 4 . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . 1 2 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Robot Analysis Total 115 | . . . . . . . . . . . . 115 . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Turns Passed 12076 | 75 1264 603 2390 783 560 28 1918 1464 535 384 806 252 539 475 Spaces Moved 7071 | 48 580 285 992 370 308 16 777 600 1037 430 461 188 441 538 Core 589 | 22 . . . . . . . . 20 36 317 77 95 22 Treads 3551 | 26 580 285 992 370 308 16 763 207 4 . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 407 | . . . . . . . 14 393 . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2524 | . . . . . . . . . 1013 394 144 111 346 516 Fastest Speed 27 | 50 160 180 180 180 180 180 150 140 29 29 29 29 29 27 Average Speed 125 | 136 176 180 180 180 180 180 176 158 32 43 150 119 77 28 Slowest Speed 300 | 250 180 180 200 180 180 180 220 220 250 200 250 250 300 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . 6 . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 94 43 82 77 70 8 47 83 21 58 74 77 68 25 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 27 | . . 1 . . 1 . . . . . 1 24 . . Known Exits Taken 7 | . 1 . . . . 1 1 . 1 . 1 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 . . 1 . 1 . . . . Scrap Searched 9 | . . 1 . 2 . . . . . 1 3 . 2 . Spaces Dug 175 | . . . 37 4 . . 17 26 14 13 2 . 30 32 Terrain Destroyed 543 | . . . 125 75 . . 125 92 44 13 2 . 35 32 Melee 128 | . . . 1 4 . . 6 26 14 13 2 . 30 32 Projectile 33 | . . . . . . . 33 . . . . . . . AOE 382 | . . . 124 71 . . 86 66 30 . . . 5 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Total 9251 | 55 714 327 1320 425 315 17 1150 983 1199 597 540 209 598 802 Wait 1059 | . 66 6 81 6 . . 122 185 88 133 45 15 113 199 Move 7040 | 47 579 284 991 369 307 15 776 599 1025 429 460 187 440 532 Hop 8 | . . . . . . . . . 5 . . . . 3 Pick Up 96 | 2 10 4 30 2 2 1 22 11 6 2 1 . . 3 Fast Attach 48 | 6 2 . 10 . . . 13 3 4 2 2 . 2 4 Attach 57 | . 1 4 21 1 2 . 5 5 7 1 1 1 2 6 Detach 19 | . 1 . 3 . . . 6 2 2 . 1 . 1 3 Swap 101 | . 2 . 13 8 1 . 29 29 6 4 2 1 4 2 Drop 89 | . 1 . 5 1 3 1 33 19 24 1 . . . 1 Fire 497 | . 52 29 164 26 . . 129 82 3 2 1 . 2 7 Melee 232 | . . . 1 12 . . 14 48 29 23 27 5 34 39 Ram 3 | . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . Crush 2 | . . . 1 . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 4) 312 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 11) 407 | -10/Materials | Discovered new exit (range 3) 409 | -10/Materials | Discovered new exit (range 6) 594 | -10/Materials | Identified exit to Mines 922 | -10/Materials | Discovered new exit (range 14) 1340 | -10/Materials | Entered Mines 1503 | -10/Mines | Core integrity fell below 50% 1585 | -10/Mines | Learned location of Zion (-6) 1794 | -10/Mines | Discovered new exit (range 10) 1943 | -10/Mines | Entered Materials 1943 | -9/Materials | Evolved 2 slots: Utility x2 2256 | -9/Materials | Lost 4 parts (2n1u1w) 2301 | -9/Materials | Build established: Scavenger-Mutant 2743 | -9/Materials | Lost 3 parts (2u1w) 2771 | -9/Materials | Destroyed 7 combat bots 2923 | -9/Materials | Discovered new exit (range 12) 3173 | -9/Materials | Core integrity fell below 50% 3409 | -9/Materials | Discovered new exit (range 16) 3493 | -9/Materials | Lost 4 parts (1p1n1u1w) 3633 | -9/Materials | Identified exit to Materials 3713 | -9/Materials | Lost 4 parts (1p1n2w) 3824 | -9/Materials | Discovered exit to Materials (range 15) 3971 | -9/Materials | Build established: Hauler-Mutant 4325 | -9/Materials | Discovered new exit (range 5) 4333 | -9/Materials | Entered Mines 4355 | -9/Mines | Met a Derelict bent on vengeance 4406 | -9/Mines | Core integrity fell below 20% 4438 | -9/Mines | Excavation squad dispatched 4438 | -9/Mines | A large section of the Mines collapsed 4688 | -9/Mines | Excavation squad dispatched 4690 | -9/Mines | Discovered exit to Materials (range 3) 4846 | -9/Mines | Learned location of 1 exit from Materials 4962 | -9/Mines | Discovered exit to Materials (range 16) 5091 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5107 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5109 | -9/Mines | Discovered new exit (range 5) 5116 | -9/Mines | Entered Exiles 5160 | -9/Exiles | Met 8R-AWN 5190 | -9/Exiles | Met EX-HEX 5246 | -9/Exiles | Met EX-BIN 5268 | -9/Exiles | Aligned with FarCom system 5269 | -9/Exiles | Given EX-Vault access code 5313 | -9/Exiles | Opened EX-Vault 5330 | -9/Exiles | Found Modified TNC 5333 | -9/Exiles | Found Field Lobotomy Kit 5368 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5525 | -9/Exiles | Met EX-DEC 5661 | -9/Exiles | Discovered new exit (range 10) 5676 | -9/Exiles | Stole two prototypes: Modified TNC, Field Lobotomy Kit 5676 | -9/Exiles | Entered Mines 5676 | -8/Mines | Discovered exit to Materials (range 10) 5704 | -8/Mines | Entered Materials 5704 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5705 | -8/Materials | Identified exit to Storage 7018 | -8/Materials | Discovered new exit (range 4) 7134 | -8/Materials | Garrison activated, responded to threat 7304 | -8/Materials | First assault squad dispatched 7622 | -8/Materials | Entered Storage 8022 | -8/Storage | First assault squad dispatched 8106 | -8/Storage | Destroyed 11 combat bots 8142 | -8/Storage | Repaired Hrd. Medium Armor Plating 8384 | -8/Storage | Discovered new exit (range 16) 9030 | -8/Storage | Destroyed 10 combat bots 9086 | -8/Storage | Entered Factory 9086 | -7/Factory | Evolved 2 slots: Utility x2 9088 | -7/Factory | FarCom data flow suspended 9175 | -7/Factory | Fabricated Nuclear Pulse Thruster (x2) 9187 | -7/Factory | Discovered new exit (range 11) 9193 | -7/Factory | Found Prototype Launcher 9193 | -7/Factory | Identified Rocket Array 9233 | -7/Factory | Identified exit to Lower Caves 9379 | -7/Factory | Build established: Hacker-Sprinter 9393 | -7/Factory | Local fabrication network quarantined 9486 | -7/Factory | First assault squad dispatched 9582 | -7/Factory | Assimilated Y-54 Guardian with FLK Orb 9621 | -7/Factory | Entered Lower Caves 9720 | -7/Lower Caves | Encountered a Warlord checkpoint 9755 | -7/Lower Caves | Spotted B-75 Beast 9925 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9925 | -7/Lower Caves | Assimilated Y-54 Guardian with FLK Orb 9928 | -7/Lower Caves | Assimilated G-47 Trooper with FLK Orb 9995 | -7/Lower Caves | Discovered new exit (range 5) 10005 | -7/Lower Caves | Entered another Lower Caves area 10035 | -7/Lower Caves | Discovered new exit (range 8) 10149 | -7/Lower Caves | Central database locked down 10333 | -7/Lower Caves | Spotted B-75 Beast 10394 | -7/Lower Caves | Build established: Hacker-Assassin 10512 | -7/Lower Caves | Encountered a Warlord checkpoint 10609 | -7/Lower Caves | Spotted P6-J9A(f) 10610 | -7/Lower Caves | Encountered a Master Thief 10610 | -7/Lower Caves | Spotted VO-EQ2(f) 10611 | -7/Lower Caves | Encountered a Master Thief 10614 | -7/Lower Caves | Field Lobotomy Kit stolen by Master Thief 10648 | -7/Lower Caves | Destroyed VO-EQ2(f) 10713 | -7/Lower Caves | Spotted 1Y-YL2(f) 10714 | -7/Lower Caves | Encountered a Master Thief 10716 | -7/Lower Caves | Nuclear Pulse Thruster stolen by Master Thief 10768 | -7/Lower Caves | Discovered new exit (range 14) 10811 | -7/Lower Caves | Identified exit to Data Miner 10811 | -7/Lower Caves | Entered Data Miner 10811 | -7/Data Miner | Discovered new exit (range 6) 10830 | -7/Data Miner | Met Data Miner 10875 | -7/Data Miner | Learned location of Section 7 (-2) 10913 | -7/Data Miner | Received God Mode back door access code from Data Miner 10951 | -7/Data Miner | Build established: Hacker-Mutant 11039 | -7/Data Miner | Interfaced with the Data Conduit 11063 | -7/Data Miner | Identified exit to Proximity Caves 11063 | -7/Data Miner | Entered Proximity Caves 11146 | -6/Proximity Caves | Spotted B-75 Beast 11552 | -6/Proximity Caves | Lost 3 parts (3u) 11601 | -6/Proximity Caves | Discovered new exit (range 6) 11602 | -6/Proximity Caves | Identified exit to Factory 11602 | -6/Proximity Caves | Entered Factory 11602 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 11603 | -6/Factory | Identified exit to Lower Caves 11604 | -6/Factory | Loaded intel: 290 machine locations 11696 | -6/Factory | Found Exp. Signal Interpreter 11740 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 11963 | -6/Factory | Build established: Sprinter 11998 | -6/Factory | Fabricated Exp. Terrain Scanner (x1) 12023 | -6/Factory | Intercept squad dispatched 12026 | -6/Factory | Spotted Tracker 12044 | -6/Factory | Released all parts (8) 12048 | -6/Factory | Core integrity fell below 50% 12063 | -6/Factory | Core integrity fell below 20% 12077 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12032_ Nuclear Pulse Thruster destroyed. 12034_ Adv. EMP Blaster destroyed. 12034_ Lgt. Nuclear Core destroyed. 12035_ Imp. VTOL Module temporarily disabled. 12037_ G-50 Soldier misfires. 12038_ G-50 Soldier shuts down. 12039_ Imp. VTOL Module temporarily disabled. 12043_ Imp. EM Pulse Cannon destroyed. 12044_ Released Lgt. Angular Momentum Engine. 12044_ Released Imp. VTOL Module. 12044_ Released Med. Storage Unit. 12044_ Released Hacking Suite. 12044_ Released Imp. Signal Interpreter. 12044_ Released Exp. Signal Interpreter. 12044_ Released Adv. Terrain Scan Processor. 12045_ G-50 Soldier IFF system glitched. 12047_ G-50 Soldier misfires. 12068_ Destroyed Prototype Energy Gun. 12072_ Greatsword destroyed. 12074_ Slammed into Tracker. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???"""""""""?????????????????????????????????????? | | ???"""""""""?????????????????????????????????????? | | ???"""""""""?????????????????????????????????????? | | ???"""""""""?????????????????????????????????????? | | ???"""""""""?????????????????????????????????????? | | ???"""""""""?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????"""???###########????????????????????? | | ????????????"""???# #????????????????????? | | ????????????"""???# #????????????????""""? | | ?????????????""???# #????????????????""""? | | ?????????????""???# #?????#????#?????""""? | | ??????????????????# #????#???????????""""? | | ???????????? ????# ##???#??????#????""""? | | ??????????????????# s #?#??????????????""""? | | ????????????""""??# @ #??????????#?????""""? | | ??????????? """"??# #????#???????????????? | | ????????????""""??### g ###?#?????????##?????+?? | | ??????? ????""""????# #??????????? ????##????? | | ?????? ?????""""????# g #???""""?"""" ??#??#???? | | ??????????? """" #?# #???""""?""""??#??#????? | | ?????? ?????""""? ??# #???""""?""""???????? ?? | | ?????? ???? ?? ? ??## #???""""?"""" ?????????? | | ???????? ???###/##### ##??? ??? ???????????? | | ???????? ? ! #??""""?""""??????????? | | ????? ??? %[ #? """"?"""" ???##?#??? | | ??????"""?" # """"?""""???##??? ?? | | ??? ??"""?" # """" """"????#?????? | | ??? ? """?" / #?#??????? | | # ???? ??? # ! #????#???? | | ??????"""?" ############???#??????? | | ???#??"""?" # ?? ? ? ???????????? | | ???# ?"""?" #??? ? ??????????# | | ??#?? ??? #?""" """ ???#????????? | | #?#? ?"""?" # """ """?????#???????? | | ????? """?" # """ """ #?#??##??# | | """#??"""?" %/# ???#???????? | | "T"? ?? ? !!/ """ """??????##????#? | | ? ? ??"""?" =*# """ """ ?#??????#?# | | ?? ???""" " *=# """ """? ???#?? ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 27 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 600 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Lrn. Sensor Array | -7/Lower Caves | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nuclear Pulse Thruster | x2 | -7/Factory | Preloaded Lrn. Sensor Array | x1 | -6/Factory Exp. Terrain Scanner | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictIntegrationFlakker Manual? 0 Play Time 02:44:01 Cumulative 108.3 hours Start 2020.08.21 @ 19:21:09 End 2020.08.21 @ 22:29:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 33 Adventurer 87 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0 Lore% 49 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce088536-7c2a-4b6a-8bae-d18b16dc58a3