Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.09 @ 18:59:24 Player: chebyrekser Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (545) 545 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1095 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 251/300 Energy 19/100 System Corruption 0% Temperature Cool (0) Movement Treading (480) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Aluminum Leg > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Subdweller Beam Cannon Assault Rifle > --- INVENTORY (25) --- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel Wheel Subdweller Monowheel Subdweller Monowheel Heat Sink Heat Sink Large Storage Unit Large Matter Pod (150) Seismic Detector Seismic Detector Particle Gun Subdweller Beam Cannon Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Wheel Wheel Subdweller Monowheel Heat Sink Heat Sink Large Storage Unit Large Matter Pod Seismic Detector Seismic Detector EM Pulse Gun EM Pulse Gun Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Dirty Datajack [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 25 | 7 13 5 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 3 2 Treads 3 | 2 . 1 Leg 3 | . 2 1 Wheel 1 | . 1 . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 10 | 2 6 2 Energy Gun 5 | 2 2 1 Energy Cannon 1 | . . 1 Ballistic Gun 4 | . 4 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 3 3 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility 2 | . 1 1 Weapon . | . . . Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 17 | 3 16 24 Power 1 | . . 2 Propulsion 5 | 2 4 8 Utility 5 | . 5 6 Weapon 5 | . 4 7 Tool/Special . | . . . Unused Backups 23 | . 6 17 Power 2 | . . 2 Propulsion 6 | . 1 5 Utility 5 | . 1 4 Weapon 9 | . 4 5 Tool/Special 1 | . . 1 Average Slot Usage (%) 96 | . 96 99 Engine 13 | . 14 13 Treads 13 | . 13 12 Leg 8 | . 9 3 Wheel 6 | . 4 11 Device 5 | . 3 11 Storage 14 | . 14 14 Protection 6 | . 7 1 Energy Gun 8 | . 10 1 Energy Cannon 1 | . . 8 Ballistic Gun 17 | . 17 17 Peak Build Rating 11 | 7 10 11 Average Rating 8 | 5 8 10 On Entrance 5 | . 7 9 Avg Prop Armor Cover (%) 8 | . 7 10 Naked Turns . | . . . Heaviest Build 96 | 14 90 96 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 9 | . 8 9 Average Overweight (x) 4 | . 3 8 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 19 | 7 18 25 Most Carried 25 | 7 25 25 Average Carried 17 | 3 16 24 Final Capacity 25 | 8 25 25 Final Carried 25 | 7 25 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 841 | 270 434 137 Remotely . | . . . Salvage Created 1053 | 125 761 167 Parts 65 | 8 43 14 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 2 | . . 2 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 18 | . 13 5 Guns 14 | . 12 2 Cannons 3 | . . 3 AOE 1 | . 1 . Classes Destroyed 9 | 2 6 1 Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 2 | 2 . . Hauler 1 | . 1 . Recycler 4 | 1 3 . Watcher 3 | . 3 . Swarmer 8 | . 6 2 Grunt 7 | . 7 . Subdweller 3 | . . 3 Best Kill Streak 5 | 2 5 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 126 | . 72 54 Missed 27 | . 14 13 Hits 99 | . 58 41 Projectile 99 | . 58 41 Critical Strikes 2 | . 2 . Damage Taken 1091 | . 624 467 Core 250 | . 132 118 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 95 | 6 72 17 Largest 2 | 2 2 2 Hottest 100 | 90 90 100 Shots Fired 189 | 12 143 34 Gun 177 | 12 143 22 Cannon 12 | . . 12 Launcher . | . . . Special . | . . . Kinetic 104 | . 87 17 Thermal 73 | 12 44 17 Explosive . | . . . Electromagnetic 12 | . 12 . Robot Hit Streak 9 | 5 9 8 Robot Miss Streak 4 | 2 4 4 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 122 | 6 96 20 Core Hits 49 | 4 39 6 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1440 | 71 1000 369 Guns 1227 | 71 951 205 Cannons 164 | . . 164 Explosions 45 | . 45 . Melee . | . . . Ramming 4 | . 4 . Kinetic 650 | . 504 146 Thermal 682 | 71 388 223 Explosive . | . . . Electromagnetic 104 | . 104 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 223 | 90 223 . Average Temperature 51 | 37 53 . Received Heat Transfer 345 | . 282 63 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 1597 | 198 1029 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 156 | 10 156 . Initial . | . . . Average 38 | 1 40 . Influence Increases 509 | 15 424 70 Destroy 0b10 Robot/C 300 | . 260 40 Destroy 0b10 Robot/NC 60 | 15 45 . Destroy Leader 58 | . 58 . Successful Hack 10 | . 10 . Destroy Structure 6 | . 6 . Lose Combat Pursuer 75 | . 45 30 Influence Decreases 485 | 15 415 55 Entered New Map 5 | . . 5 Time Decay 420 | 15 385 20 Lost Part 60 | . 30 30 Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 24 8 Peak Tracking Total 4 | . 3 4 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 6 | . 6 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Recall Reinforcements 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Botnet 1 | . 1 . Operators 1 | . 1 . Skim 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1017 | 42 466 509 Seismic 1017 | 42 466 509 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2706 | 115 1989 602 Spaces Moved 1065 | 46 781 238 Core 4 | 4 . . Treads 509 | 42 462 5 Legs 13 | . 13 . Wheels 539 | . 306 233 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 200 Average Speed 194 | 150 191 212 Slowest Speed 320 | 160 240 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 4 97 15 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 7 | . 5 2 Melee . | . . . Projectile 2 | . . 2 AOE 5 | . 5 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1519 | 76 1148 295 Wait 261 | 11 230 20 Move 1063 | 45 780 238 Hop . | . . . Pick Up 42 | 7 32 3 Fast Attach 13 | 7 6 . Attach 5 | . 3 2 Detach . | . . . Swap 23 | . 10 13 Drop 16 | . 14 2 Fire 95 | 6 72 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 63 | -11/Scrapyard | Discovered new exit (range 14) 116 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 6) 464 | -10/Materials | Discovered new exit (range 5) 901 | -10/Materials | Discovered new exit (range 9) 1113 | -10/Materials | Discovered new exit (range 10) 1116 | -10/Materials | Derelicts attacked the area 1156 | -10/Materials | Core integrity fell below 50% 1655 | -10/Materials | Discovered new exit (range 16) 2105 | -10/Materials | Entered Subcaves 2682 | -10/Subcaves | Core integrity fell below 20% 2707 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02349_ Subatomizers dissect the Sub. Beam Cannon. 02351_ HD-BHQ(R) affixes Scrap Shield Fragment to Scrap Shield. 02353_ HD-BHQ(R) destroyed. 02358_ Acquired 35 matter. 02361_ Acquired 46 matter. 02367_ Dropped EM Pulse Gun. 02368_ Acquired Sub. Beam Cannon. 02372_ Dropped EM Pulse Gun. 02372_ Acquired Sub. Monowheel. 02391_ Subatomizers dissect the Sub. Optics. 02687_ Ion Engine destroyed. 02696_ Flight Unit melted. 02696_ S-10 Pest destroyed. 02696_ Lgt. Treads destroyed. 02701_ Flight Unit fries itself beyond repair. 02705_ Lgt. Armor Plating destroyed. 02707_ Lgt. Ion Engine fries itself beyond repair. Map ----- +----------------------------------------------------+ | ????# #??# ### "##" #### ##????# #??# #?? | | ???## ##?# "## "###"" #??####?????####??###?# | | ???# ### "" #??##" #?????????????????????? | | #??#### &##"" ###### "#?????????????????????? | | #?????#" [! ###&& #?????????????????????? | | #?????### [& & #?????????????????????? | | ??????### & #### & ##?????????????????????? | | ##???## ##??## ##??????????????????????? | | #???# #????#####???????????????????????? | | #??## #######??????????????????????????? | | #??# ##?????????????????????????? | | ##?# ##????????????????????????? | | #??## #" ##???????????????????????? | | #???#### ###### ##??????????????????????? | | #??????## #????## ##?????????????????????? | | ????????## #????## ##????????????????????? | | ####?????## ##???## ##???????????????????? | | #??????# ####????# #???????????????????? | | ##?????###???????# ##??????????????????? | | ##??????????????# ###### "???????????? | | #??????????????## " ??????????? | | #???????????????## #?????????? | | ##????????????????# ## #?????????? | | ####?????????????????# #####?? ###??????????? | | ######???????????????## ##???????##????????????? | | ### ###????????????## @#??????????????????????? | | ## #???????????## ##?????????????????????? | | #???????????# =%% #?????????????????????? | | ## ##??????????# s s ??????????????? | | ?# ####??????????# ??????????? | | ?###?????????????# ## ???????????? | | ?????????????????## ?#; ###### ???????????? | | ??????????????????## #?#####??????? ????????????? | | ???????????????????###???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultOmegaScreen Manual? 0 Play Time 00:16:41 Cumulative 358.3 hours Start 2026.02.08 @ 14:16:42 End 2026.02.09 @ 18:59:24 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 94 Adventurer 0 Explorer 6 Win Type - Total 21 Types 10/1/3/1/1/0/2/1/1/1 Lore% 88 Gallery% 79 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc7e4ac7-d399-4469-8af9-c1f4a5c6e333