Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.14 @ 16:49:53 Player: cloodskull Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (118) 590 Value Destroyed (3852) 3852 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (102) 102 TOTAL SCORE: 8964 Bonus ------- High Alert Combat Kills 102 Cogmind --------- Core Integrity 0/1000 Matter 0/300 Energy 63/100 System Corruption 34% Temperature Cool (0) Movement Treading (170) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (8) ------ IFF Parser System Guard > --- WEAPON (3) ------- Enhanced Gauss Cannon Powered Hammer > --- INVENTORY (5) ---- Matter Compressor (0) Energy Filter Heavy Laser Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- IFF Parser Propulsion Shielding Improved Thermal Shield System Guard > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Matter Compressor Energy Filter Powered Hammer [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . . 2 2 2 2 2 . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . 1 1 . . . . . Utility 6 | . . . 1 . 2 1 2 . . Weapon 1 | . . . . 1 . . . . . Parts Attached 109 | 7 2 3 20 9 34 15 3 2 14 Power 14 | 1 . . 4 1 4 3 . . 1 Engine 10 | 1 . . 3 . 3 2 . . 1 Core 4 | . . . 1 1 1 1 . . . Reactor . | . . . . . . . . . . Propulsion 37 | 3 . 1 9 3 12 4 . 1 4 Treads 11 | 2 . . 3 1 4 . . . 1 Leg 6 | . . . . . 3 . . . 3 Wheel 18 | 1 . 1 4 2 5 4 . 1 . Hover . | . . . . . . . . . . Flight 2 | . . . 2 . . . . . . Utility 30 | 1 2 1 2 . 10 6 3 . 5 Device 9 | . 1 1 . . 2 3 . . 2 Storage 6 | 1 1 . 1 . 1 1 1 . . Processor 7 | . . . 1 . 2 2 1 . 1 Hackware 1 | . . . . . 1 . . . . Protection 7 | . . . . . 4 . 1 . 2 Artifact . | . . . . . . . . . . Weapon 28 | 2 . 1 5 5 8 2 . 1 4 Energy Gun 8 | 2 . . 1 1 3 . . . 1 Energy Cannon 1 | . . 1 . . . . . . . Ballistic Gun 11 | . . . 4 4 2 1 . . . Ballistic Cannon 7 | . . . . . 3 1 . . 3 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 . . . 1 Parts Lost 76 | . . 2 15 5 22 10 . 12 10 Power 12 | . . . 3 1 3 2 . 2 1 Propulsion 31 | . . 1 8 1 9 5 . 4 3 Utility 14 | . . . . . 5 1 . 5 3 Weapon 19 | . . 1 4 3 5 2 . 1 3 Highest Loss Streak 9 | . . 2 6 2 6 5 . 9 6 To Critical Strikes 2 | . . . 2 . . . . . . Average Backups 14 | 1 8 11 12 18 17 22 18 18 4 Power 2 | . 1 1 2 5 4 2 2 2 . Propulsion 1 | . 2 3 1 1 1 4 2 2 . Utility 6 | . 3 5 6 7 5 8 7 8 3 Weapon 4 | . 1 1 2 4 5 6 6 6 . Tool/Special . | . . . . . . . . . . Unused Backups 23 | . 2 . . 1 8 . . 10 2 Power 5 | . . . . . 3 . . 1 1 Propulsion 1 | . . . . 1 . . . . . Utility 8 | . 1 . . . 2 . . 4 1 Weapon 9 | . 1 . . . 3 . . 5 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 87 | . 98 100 90 90 94 94 86 73 28 Engine 6 | . 14 14 7 4 2 5 11 6 1 Core 2 | . . . 3 4 3 5 . . . Treads 12 | . 14 14 15 21 14 9 . . 2 Leg 1 | . . . . . 2 . . . 6 Wheel 9 | . 14 14 8 6 9 14 17 16 . Device 8 | . 12 14 11 9 6 11 5 2 3 Storage 8 | . 14 14 11 9 7 6 9 11 . Processor 7 | . . . 10 9 7 11 10 7 1 Hackware 2 | . . . . . 4 6 5 3 . Protection 3 | . . . . . 10 1 5 4 . Energy Gun 7 | . 28 17 2 1 7 10 5 3 . Ballistic Gun 8 | . . . 17 25 7 . 5 4 . Ballistic Cannon 3 | . . . . . 5 7 5 5 3 Peak Build Rating 54 | 6 8 10 14 23 34 46 52 53 54 Average Rating 23 | 4 7 9 12 17 29 41 51 41 24 On Entrance 19 | . 6 8 10 13 23 34 42 52 11 Naked Turns . | . . . . . . . . . . Heaviest Build 123 | 14 30 31 51 55 103 114 123 123 43 Greatest Support 40 | 40 10 10 40 40 40 40 30 40 30 Greatest Overweight (x) 15 | 2 2 3 15 5 7 11 4 10 2 Average Overweight (x) 3 | . 1 2 2 4 4 4 3 4 . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 25 5 Average Capacity 18 | 6 9 15 19 20 20 25 25 24 5 Most Carried 25 | 4 12 12 17 20 22 25 19 18 5 Average Carried 14 | 1 8 11 12 18 17 22 18 17 4 Final Capacity 25 | 8 15 15 20 20 25 25 25 5 5 Final Carried 22 | 4 12 12 17 20 22 19 19 5 3 Class Distribution -------------------- 34% | Scavenger-Gunner 34% | Mutant 13% | Scavenger-Mutant 11% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Matter Collected 2825 | 195 195 30 297 288 1243 311 27 . 239 Remotely . | . . . . . . . . . . Salvage Created 3639 | . 256 192 672 428 1429 419 27 . 216 Parts 226 | . 8 10 57 41 84 20 2 . 4 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . . . 1 2 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 93 | . 6 4 19 14 33 13 . . 4 Melee 1 | . . . . . . . . . 1 Guns 59 | . 3 2 18 14 18 4 . . . Cannons 26 | . . 2 1 . 15 8 . . . AOE 1 | . . . . . . 1 . . . Classes Destroyed 12 | . 2 . 5 . 5 . . . . Worker 5 | . . . 1 . 4 . . . . Builder 2 | . . . . . 2 . . . . Tunneler 4 | . . . . . 1 1 1 . 1 Recycler 2 | . . . . . 2 . . . . Operator 3 | . . . 1 . . 2 . . . Watcher 9 | . 1 . 2 2 3 1 . . . Swarmer 32 | . . . 10 9 9 4 . . . Grunt 36 | . 6 4 3 3 14 3 . . 3 Duelist 5 | . . . 1 . . 3 . . 1 Sentry 15 | . . . 5 2 6 2 . . . Hunter 2 | . . . . . 1 1 . . . Programmer 3 | . . . . . 3 . . . . Best Kill Streak 6 | . 2 2 5 4 6 4 1 . 4 Combat Bots Only 5 | . 2 2 5 4 5 4 . . 4 Max Kills in Single Turn 2 | . 1 1 1 2 2 1 1 . 1 Gunslinging 1 | . . . . 1 . . . . . Exploded 1 | . . . . . . 1 . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Hostile Shots Fired 1107 | . 25 12 165 78 432 176 . 3 216 Missed 366 | . 9 3 51 22 166 71 . . 44 Hits 741 | . 16 9 114 56 266 105 . 3 172 Melee 12 | . . . 8 . . . . 3 1 Projectile 729 | . 16 9 106 56 266 105 . . 171 Critical Strikes 14 | . . . 4 2 5 1 . . 2 Actively Blocked 2 | . . . . . 2 . . . . Part Disruptions 4 | . . . . . 4 . . . . Damage Taken 9371 | . 179 128 1350 633 2565 1039 . 792 2685 Core 1647 | . 31 31 211 77 258 23 . 168 848 Absorbed by Shields 721 | . . . . . 540 181 . . . Redirected to Shielding 186 | . . . . . 78 . . . 108 Core Remaining (%) 78 | 100 . 75 47 86 63 97 . . . Volleys Fired 360 | . 31 8 109 44 108 40 1 7 12 Largest 3 | . 2 2 2 3 3 3 3 2 3 Hottest 182 | . 100 110 110 66 182 182 148 68 141 Shots Fired 822 | . 62 16 203 117 285 105 3 14 17 Gun 633 | . 62 13 179 117 201 49 2 7 3 Cannon 189 | . . 3 24 . 84 56 1 7 14 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 544 | . . . 137 117 199 61 2 14 14 Thermal 278 | . 62 16 66 . 86 44 1 . 3 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 22 | . 13 21 22 10 18 13 8 . 16 Robot Miss Streak 7 | . 4 1 6 6 7 7 . . 5 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 3 | . . 1 1 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . Shots Hit Robots 553 | . 41 13 131 65 191 84 1 . 27 Core Hits 287 | . 10 9 43 32 103 85 1 . 4 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 5 | . . . . . 2 . . . 3 Critical Strikes 27 | . 5 1 1 1 13 1 . . 5 Burn 9 | . 5 1 1 . 2 . . . . Destroy 4 | . . . . 1 3 . . . . Blast 11 | . . . . . 8 1 . . 2 Smash 3 | . . . . . . . . . 3 Melee Attacks 36 | . . . . . . . . 2 34 Impact 36 | . . . . . . . . 2 34 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10053 | . 514 173 1320 850 4114 2009 20 . 1053 Guns 6040 | . 514 138 1112 850 2525 815 20 . 66 Cannons 2778 | . . 35 208 . 1459 902 . . 174 Explosions 422 | . . . . . 130 292 . . . Melee 812 | . . . . . . . . . 812 Ramming 1 | . . . . . . . . . 1 Kinetic 5790 | . . . 746 850 3029 991 . . 174 Thermal 3320 | . 514 173 574 . 955 1018 20 . 66 Explosive . | . . . . . . . . . . Electromagnetic 130 | . . . . . 130 . . . . Impact 812 | . . . . . . . . . 812 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 42 | . . . . . 4 . . 41 42 Average Corruption 17 | . . . . . 4 . . 23 39 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 66 | . . . . . 25 . . 10 31 Message Errors 9 | . . . . . 4 . . 1 4 Matter Fused 11 | . . . . . 5 . . 2 4 Heat Flow Errors 8 | . . . . . 3 . . 1 4 Energy Discharges 12 | . . . . . 4 . . 3 5 Parts Rejected 2 | . . . . . 1 . . . 1 Data Loss (minor) 13 | . . . . . 5 . . 1 7 Data Loss (major) 1 | . . . . . 1 . . . . Misfires 3 | . . . . . 2 . . . 1 Alerts 2 | . . . . . . . . 1 1 Misdirections 3 | . . . . . . . . 1 2 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 304 | . . . . . 34 44 . . 226 Projectiles 41 | . . . . . 34 2 . . 5 Explosions 42 | . . . . . . 42 . . . Melee 221 | . . . . . . . . . 221 Knockbacks 35 | . . . . . 11 18 . . 6 Impact 5 | . . . . . . . . . 5 Kinetic 28 | . . . . . 10 17 . . 1 Secondary 2 | . . . . . 1 1 . . . Self-Inflicted Damage 156 | . . . . . 73 . . . 83 Shots 5 | . . . . . 3 . . . 2 Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 Kicked 1 | . . . . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 571 | . 135 66 11 10 509 571 87 265 347 Average Temperature 118 | . 49 29 6 4 122 168 46 111 107 Received Heat Transfer 2016 | . 96 72 216 234 869 277 . . 252 Effects 23 | . . . . . 12 11 . . . Shutdowns 10 | . . . . . 3 7 . . . Energy Bleed 4 | . . . . . 1 3 . . . Interference 2 | . . . . . 2 . . . . Matter Decay 2 | . . . . . 2 . . . . Short Circuit 4 | . . . . . 3 1 . . . Damage (minor) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 4 Combat Hostiles 3 | . . . . . . . . . 3 Parts Fried 7 | . . . . . . . . . 7 Impact Corruptions 10 | . . . . . . . . . 10 Robots Melted 3 | . 3 . . . . . . . . Combat Hostiles 3 | . 3 . . . . . . . . Parts Melted 17 | . 8 2 5 . 1 1 . . . Heat Transferred 7665 | . 1887 555 1532 . 1876 1615 50 . 150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Maximum Alert Level 2 | . . . . . 2 . . . . Low Security (%) 85 | 100 100 100 100 100 52 100 100 100 100 Level 1 4 | . . . . . 13 . . . . Level 2 10 | . . . . . 34 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 456 | . 44 60 64 172 456 194 44 2 60 Initial 189 | . . . . 1 37 189 44 . . Average 95 | . 14 21 22 85 216 111 19 . 12 Influence Increases 2888 | . 184 100 512 372 1123 387 5 4 201 Destroy 0b10 Robot/C 1860 | . 120 80 380 280 660 260 . . 80 Destroy 0b10 Robot/NC 125 | . 5 . 20 10 60 20 5 . 5 Destroy Leader 428 | . 32 20 104 64 156 42 . . 10 Successful Hack 24 | . 12 . 8 . 4 . . . . Disable Machine 210 | . . . . . 135 30 . . 45 Destroy Structure 61 | . . . . 3 18 20 . 4 16 Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 165 | . 15 . . 15 90 15 . . 30 Influence Decreases 2888 | . 184 100 508 292 819 685 95 4 201 Entered New Map 295 | . . . . 3 47 199 46 . . Time Decay 1946 | . 184 80 368 239 482 386 49 2 156 Lost Part 577 | . . 20 140 50 220 100 . 2 45 Purge Threat 70 | . . . . . 70 . . . . Squads Dispatched 25 | . 4 . 1 4 10 5 . . 1 Investigation 4 | . 2 . 1 . . . . . 1 Extermination 4 | . . . . . 3 1 . . . Reinforcement 8 | . 2 . . 1 4 1 . . . Assault . | . . . . . . . . . . Garrison 9 | . . . . 3 3 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Distress Signals 3 | . 1 . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 144 | . 12 4 27 20 45 18 . 8 10 Peak Tracking Total 6 | . 3 2 4 5 5 4 . 6 4 Tactical Retreats 9 | . 1 . . 1 4 1 . 1 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Traps Triggered 4 | . . . 1 . 2 . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Machines Disabled 14 | . . . . . 9 2 . . 3 Max in Single Turn 2 | . . . . . 2 2 . . 1 Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Machines Accessed 15 | . 7 . 2 1 3 2 . . . Terminals 13 | . 6 . 2 1 2 2 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 33 | . 16 . 6 1 7 3 . . . Successful 19 | . 9 . 3 1 5 1 . . . Failed 14 | . 7 . 3 . 2 2 . . . Catastrophic 4 | . 1 . 1 . . 2 . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . 1 . . . . . . . . Terminals 31 | . 15 . 6 1 6 3 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 17 | . 8 . 3 1 4 1 . . . Record 3 | . 1 . . . 2 . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . Alert Level 2 | . 2 . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 3 | . 1 . 1 . 1 . . . . Disarm Traps 1 | . . . 1 . . . . . . Dispatch Records 3 | . 2 . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . 2 . . . Used 1 | . . . . . . 1 . . . Hacking Detections 12 | . 5 . 2 1 2 2 . . . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . . . . . . 8 . Total Damage 163 | . . . . . . . . 163 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Active Infowar (turns) 185 | . . . . . . 5 . . 180 IFF 180 | . . . . . . . . . 180 Terrain 5 | . . . . . . 5 . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Turns Passed 7107 | 58 659 236 1532 702 2109 908 131 193 579 Spaces Moved 3613 | 44 443 150 664 312 1051 474 81 109 285 Core 25 | 11 . . 2 . . . . 3 9 Treads 251 | 6 . . 157 65 7 . . . 16 Legs 305 | . . . . . 45 . . . 260 Wheels 3032 | 27 443 150 505 247 999 474 81 106 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 95 110 110 140 105 110 125 125 50 Average Speed 146 | 100 98 122 168 172 151 152 138 149 133 Slowest Speed 800 | 160 110 125 800 240 260 245 140 230 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . 7 . Cave-ins Triggered 2 | . . . . . . . . 2 . Exploration Rate (%) 29 | 4 73 25 41 30 32 10 3 74 6 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 13 | . . . . . . . . 13 . Terrain Destroyed 58 | . . . . . 18 19 . 13 8 Melee 1 | . . . . . . . . 1 . Projectile 46 | . . . . . 16 10 . 12 8 AOE 11 | . . . . . 2 9 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Was Fac Total 4666 | 54 605 186 896 390 1347 566 98 121 403 Wait 422 | . 117 23 87 11 104 22 11 1 46 Move 3603 | 43 442 149 663 311 1050 473 81 106 285 Hop . | . . . . . . . . . . Pick Up 92 | 4 10 2 15 11 36 8 2 . 4 Fast Attach 35 | 6 1 . 5 3 5 3 1 1 10 Attach 57 | . . 2 12 6 20 10 1 1 5 Detach 1 | . . . . . . . . . 1 Swap 30 | 1 1 1 5 1 10 6 1 1 3 Drop 27 | . 3 1 . 3 14 4 . . 2 Fire 360 | . 31 8 109 44 108 40 1 7 12 Melee 36 | . . . . . . . . 2 34 Ram . | . . . . . . . . . . Kick 1 | . . . . . . . . . 1 Crush . | . . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Met a group of wandering Federalists 137 | -10/Materials | Discovered new exit (range 16) 155 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 5) 609 | -10/Materials | Discovered new exit (range 9) 718 | -10/Materials | Entered Mines 820 | -10/Mines | Learned Materials garrison access intel 941 | -10/Mines | Learned Materials emergency access door positions 945 | -10/Mines | Discovered new exit (range 8) 954 | -10/Mines | Entered Materials 954 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1268 | -9/Materials | Lost 3 parts (2n1w) 1640 | -9/Materials | Lost 6 parts (1p3n2w) 1940 | -9/Materials | Build established: Scavenger-Mutant 2165 | -9/Materials | Core integrity fell below 50% 2455 | -9/Materials | Discovered new exit (range 6) 2486 | -9/Materials | Entered another Materials area 2486 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2487 | -8/Materials | Loaded intel: 1 garrison access location 2672 | -8/Materials | Garrison activated, responded to threat 3013 | -8/Materials | Discovered new exit (range 4) 3188 | -8/Materials | Entered Factory 3188 | -7/Factory | Evolved 2 slots: Utility x2 3510 | -7/Factory | Build established: Scavenger-Tank 4044 | -7/Factory | Lost 3 parts (2n1u) 4282 | -7/Factory | Lost 6 parts (1p2n2u1w) 4470 | -7/Factory | Garrison activated, responded to threat 4644 | -7/Factory | Lost 4 parts (1p1n1u1w) 4880 | -7/Factory | Discovered new exit (range 13) 4960 | -7/Factory | Build established: Scavenger-Gunner 5162 | -7/Factory | Discovered new exit (range 13) 5297 | -7/Factory | Entered another Factory area 5297 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5357 | -6/Factory | Discovered new exit (range 13) 5864 | -6/Factory | Garrison activated, responded to threat 5873 | -6/Factory | Spotted B-75 Beast 6011 | -6/Factory | Lost 5 parts (2p3n) 6125 | -6/Factory | Lost 3 parts (1n1u1w) 6205 | -6/Factory | Entered another Factory area 6205 | -5/Factory | Evolved 2 slots: Utility x2 6336 | -5/Factory | Sucked down chute 6336 | -5/Factory | Entered Waste 6337 | -5/Waste | Met a frightened Derelict 6351 | -5/Waste | EMP discharged 6375 | -5/Waste | Spotted C-40 Crusher 6377 | -5/Waste | Spotted C-40 Crusher 6379 | -5/Waste | Spotted C-40 Crusher 6422 | -5/Waste | Spotted C-40 Crusher 6423 | -5/Waste | Spotted C-40 Crusher 6423 | -5/Waste | Spotted C-40 Crusher 6433 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6440 | -5/Waste | Crushed by falling debris 6441 | -5/Waste | System corruption reached 10% 6451 | -5/Waste | EMP discharged 6451 | -5/Waste | System corruption reached 30% 6461 | -5/Waste | Crushed by falling debris 6492 | -5/Waste | Lost 9 parts (2p3n4u) 6495 | -5/Waste | Discovered new exit (range 15) 6515 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6526 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6529 | -5/Waste | Entered Factory 6557 | -5/Factory | Lost 3 parts (1n1u1w) 6758 | -5/Factory | Core integrity fell below 50% 6766 | -5/Factory | Build established: Mutant 7080 | -5/Factory | Core integrity fell below 20% 7108 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07082_ Penetrated by Slug. 07083_ Acquired 7 matter. 07084_ System corrupted: Enh. Gauss Cannon jammed. 07085_ Penetrated by Slug. 07085_ Enh. Gauss Cannon destroyed. 07085_ Penetrated by Slug. 07093_ Destroyed Targeting Computer. 07093_ H-66 Slayer system corrupted by crushing effect. 07095_ Penetrated by Slug. 07097_ U-05 Engineer builds a Door. 07098_ Penetrated by Slug. 07098_ U-05 Engineer destroyed. 07102_ Slug penetrates Construction Platform. 07102_ Construction Platform disabled. 07103_ Penetrated by Slug. 07105_ H-66 Slayer IFF system glitched. 07105_ Slug penetrates H-66 Slayer. 07108_ Penetrated by Slug. 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""" """ """ """ ################ | | ??????????????? ? | | ??????????????? ? | | ?????????????? ? | | ??????????????? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 34 Energy Capacity 500 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 225 Resistance: TH 25 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed LaserFireDoomcannon Manual? 0 Play Time 01:45:47 Cumulative 8.3 hours Start 2025.07.14 @ 13:21:22 End 2025.07.14 @ 16:49:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6e0c79d-7f35-4bc2-8174-0d162fb221e9