Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.14 @ 20:08:25 Player: muesli Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (61) 305 Value Destroyed (1785) 1785 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4630 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 33/300 Energy 100/100 System Corruption 3% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Titanium Leg Titanium Leg EM Pulse Cannon Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor Advanced Targeting Computer Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Titanium Leg Titanium Leg Rocket Launcher Rocket Launcher Improved Datajack Plasma Cutter [Rating: 37] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 68 | . 8 24 2 22 12 Power 12 | . 1 3 . 4 4 Engine 7 | . 1 3 . 3 . Core 5 | . . . . 1 4 Reactor . | . . . . . . Propulsion 15 | . 4 3 1 7 . Treads . | . . . . . . Leg 10 | . 2 1 . 7 . Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight 3 | . 2 . 1 . . Utility 11 | . 1 2 . 4 4 Device 4 | . 1 1 . . 2 Storage . | . . . . . . Processor 5 | . . 1 . 4 . Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 30 | . 2 16 1 7 4 Energy Gun 3 | . . 3 . . . Energy Cannon 6 | . . 2 . 2 2 Ballistic Gun 7 | . 1 6 . . . Ballistic Cannon . | . . . . . . Launcher 11 | . 1 4 1 4 1 Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . 1 1 Unidentified Prototypes 2 | . 1 1 . . . Parts Lost 30 | . 1 10 1 3 15 Power 7 | . 1 1 1 1 3 Propulsion 8 | . . 4 . 1 3 Utility 8 | . . 2 . . 6 Weapon 7 | . . 3 . 1 3 Highest Loss Streak 12 | . 1 3 1 3 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 67 | . 88 70 44 51 81 Engine 5 | . 14 9 . 2 . Core 2 | . . . . 3 6 Leg 10 | . 11 7 . 5 26 Wheel 2 | . . 7 . . . Flight 2 | . 16 . . . . Device 7 | . 10 15 . . 5 Storage 9 | . 14 11 11 9 6 Processor 9 | . . 1 11 19 14 Protection 1 | . . . . . 8 Energy Cannon 4 | . . 1 11 6 6 Ballistic Gun 6 | . 19 12 . . . Launcher 2 | . 1 . 11 4 . Peak Build Rating 37 | 6 12 11 10 27 37 Average Rating 15 | 6 10 8 8 14 30 On Entrance 11 | 6 6 9 11 8 27 Naked Turns 14 | . . . . . 14 Heaviest Build 23 | 12 14 20 13 20 23 Greatest Support 68 | 20 26 26 3 68 68 Greatest Overweight (x) 6 | . 3 6 4 6 1 Average Overweight (x) . | . . . 4 1 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 8 8 8 8 8 7 Most Carried 8 | 6 8 8 6 8 8 Average Carried 6 | 6 7 6 5 5 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 5 5 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 981 | 200 118 469 20 68 106 Remotely . | . . . . . . Salvage Created 1924 | . 186 759 29 733 217 Parts 115 | . 12 50 5 39 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 1 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 51 | . 5 19 4 18 5 Guns 12 | . 2 10 . . . Cannons 17 | . . . 1 13 3 AOE 21 | . 3 9 3 4 2 Classes Destroyed 11 | . 4 3 . 2 2 Worker 4 | . 1 1 . 2 . Tunneler 1 | . . 1 . . . Recycler 4 | . 1 1 . 1 1 Mechanic 1 | . . . . 1 . Swarmer 16 | . 3 3 4 6 . Grunt 24 | . 2 10 . 9 3 Brawler 1 | . . 1 . . . Duelist 1 | . . . . . 1 Sentry 6 | . . 5 . 1 . Hunter 2 | . . . . 2 . Programmer 1 | . . . . . 1 Best Kill Streak 6 | . 4 6 4 3 5 Combat Bots Only 4 | . 3 4 4 3 4 Max Kills in Single Turn 4 | . 4 3 3 3 2 Gunslinging . | . . . . . . Exploded 3 | . 3 2 3 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 550 | . 25 106 8 80 331 Missed 207 | . 7 24 1 25 150 Damage Taken 4234 | . 220 1089 50 803 2072 Core 1412 | . 27 324 22 337 702 Absorbed by Shields . | . . . . . . Core Remaining (%) 60 | 100 89 . 13 38 . Volleys Fired 203 | . 28 76 9 52 38 Largest 2 | . 2 2 2 2 2 Hottest 101 | . 40 101 101 101 101 Shots Fired 244 | . 31 104 10 57 42 Gun 126 | . 30 96 . . . Cannon 96 | . . . 9 49 38 Launcher 22 | . 1 8 1 8 4 Special . | . . . . . . Kinetic 101 | . 30 71 . . . Thermal 103 | . . 14 9 49 31 Explosive 22 | . 1 8 1 8 4 Electromagnetic 18 | . . 11 . . 7 Robot Hit Streak 16 | . 5 16 4 9 6 Robot Miss Streak 4 | . 2 3 3 4 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 164 | . 19 75 4 38 28 Core Hits 105 | . 10 41 4 35 15 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Meltdown 1 | . . . . 1 . Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4605 | . 401 1605 261 1264 1074 Guns 1151 | . 234 917 . . . Cannons 1370 | . . . 62 780 528 Explosions 2070 | . 167 688 199 480 536 Melee . | . . . . . . Ramming 14 | . . . . 4 10 Kinetic 873 | . 234 639 . . . Thermal 1613 | . . 279 62 780 492 Explosive 1865 | . 167 554 199 480 465 Electromagnetic 240 | . . 133 . . 107 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . . 14 Message Errors 4 | . . . . . 4 Matter Fused 5 | . . . . . 5 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 45 | . . . 1 21 23 Projectiles 20 | . . . 1 . 19 Explosions 25 | . . . . 21 4 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 160 | . . . . 25 135 Shots 4 | . . . . 1 3 Rammed . | . . . . . . Targets Rammed 3 | . . . . 2 1 Kicked 3 | . . . . 2 1 Crushed . | . . . . . . Highest Temperature 459 | . 1 255 51 459 344 Average Temperature 101 | . 1 79 22 129 102 Received Heat Transfer 1314 | . 99 447 . 378 390 Effects 4 | . . . . 2 2 Shutdowns 1 | . . . . 1 . Energy Bleed 1 | . . . . . 1 Interference 1 | . . . . . 1 Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 8 | . . 2 . 4 2 Heat Transferred 2927 | . . 620 111 1406 790 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 . . 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 408 | . 155 367 217 408 230 Initial 185 | . . . 129 84 185 Average 175 | . 55 235 215 178 144 Maximum Alert Level 2 | . . 1 1 2 1 Low Security (%) 58 | 100 100 29 4 66 81 Level 1 40 | . . 70 95 32 18 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . 3 . 4 3 Investigation 1 | . . 1 . . . Extermination 2 | . . . . . 2 Reinforcement 6 | . . 2 . 4 . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . 1 . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . . 1 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 8 29 4 32 12 Peak Tracking Total 7 | . 4 6 4 7 5 Tactical Retreats 6 | . . 2 . 3 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 6 | . 1 1 . 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 4 | . 1 2 . 1 . Max in Single Turn 1 | . 1 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3720 | 4 456 1144 216 1115 785 Spaces Moved 2042 | 4 322 604 78 532 502 Core 413 | . 1 70 78 264 . Treads . | . . . . . . Legs 1130 | 4 144 212 . 268 502 Wheels 322 | . . 322 . . . Hover . | . . . . . . Flight 177 | . 177 . . . . Fastest Speed 90 | 120 107 90 250 100 130 Average Speed 146 | 120 113 140 250 175 130 Slowest Speed 350 | 120 200 350 250 350 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 2 25 35 9 41 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 130 | . 4 49 11 35 31 Melee . | . . . . . . Projectile 3 | . . . 3 . . AOE 127 | . 4 49 8 35 31 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2500 | 3 381 783 90 655 588 Wait 132 | . 12 60 . 29 31 Move 2037 | 3 321 603 77 531 502 Hop . | . . . . . . Pick Up 19 | . 7 2 . 9 1 Fast Attach 22 | . 1 6 1 10 4 Attach 23 | . 2 8 . 8 5 Detach 12 | . 1 5 1 4 1 Swap 23 | . 5 10 1 4 3 Drop 15 | . 4 4 1 6 . Fire 203 | . 28 76 9 52 38 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick 3 | . . . . 2 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 9 | . . 9 . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 5) 461 | -10/Materials | Entered another Materials area 461 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1084 | -9/Materials | Core integrity fell below 50% 1476 | -9/Materials | Discovered new exit (range 9) 1493 | -9/Materials | Core integrity fell below 20% 1535 | -9/Materials | Lost 3 parts (1n1u1w) 1605 | -9/Materials | Entered Mines 1607 | -9/Mines | Discovered new exit (range 15) 1821 | -9/Mines | Entered Materials 1821 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2495 | -8/Materials | Lost 3 parts (1p1n1w) 2763 | -8/Materials | Core integrity fell below 50% 2818 | -8/Materials | Discovered new exit (range 15) 2936 | -8/Materials | Entered Factory 2936 | -7/Factory | Evolved 2 slots: Utility x2 3457 | -7/Factory | Lost 3 parts (1p1u1w) 3640 | -7/Factory | Discovered new exit (range 13) 3666 | -7/Factory | Garrison activated, responded to threat 3707 | -7/Factory | Released all parts (2) 3710 | -7/Factory | Core integrity fell below 50% 3718 | -7/Factory | Core integrity fell below 20% 3721 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- EES3I%A9I7N1 SOT