Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.11 @ 19:07:49 Player: J(3)-S51e Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (25) 125 Value Destroyed (521) 521 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (521) 521 TOTAL SCORE: 5127 Bonus ------- Follower Combat Kills 89 Met Imprinter 300 Was Imprinted 300 Friendly Fire -168 Cogmind --------- Core Integrity 0/1000 Matter 38/300 Energy 3/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (5) ------ Improved Weapon Cycler > --- WEAPON (4) ------- Magnetic Acceleration Cannon > --- INVENTORY (5) ---- Fusion Compressor Field Propulsion Drive Advanced Field Recycling Unit (0) Long-range Proton Cannon Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Fusion Compressor Fusion Compressor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Improved Weapon Cycler Force Field > --- WEAPON ----------- Wave Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Fusion Compressor Field Propulsion Drive Advanced Field Recycling Unit Long-range Proton Cannon [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fusion Compressor Propulsion Xenon Bombardment Thruster Treads Improved Heavy Treads Leg Improved VSS Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Target Analyzer Hackware Improved System Shield Protection Power Shielding Weapon Rocket Launcher Energy Gun Heavy EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Flail Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . 2 . . . 6 2 Power 1 | . . . . . . 1 . Propulsion 4 | . . 2 . . . 2 . Utility 3 | . . . . . . 2 1 Weapon 2 | . . . . . . 1 1 Parts Attached 139 | 6 20 11 3 18 11 26 44 Power 13 | 1 2 1 1 2 2 1 3 Engine 10 | 1 2 1 1 2 2 1 . Core 3 | . . . . . . . 3 Reactor . | . . . . . . . . Propulsion 35 | 2 6 2 . 3 2 5 15 Treads 1 | . . . . . . . 1 Leg 1 | . . . . . . 1 . Wheel 2 | 2 . . . . . . . Hover 14 | . 3 . . . . 1 10 Flight 17 | . 3 2 . 3 2 3 4 Utility 40 | 1 3 3 . 7 3 6 17 Device 34 | . 1 3 . 6 3 6 15 Storage 1 | 1 . . . . . . . Processor 2 | . . . . 1 . . 1 Hackware 1 | . . . . . . . 1 Protection 2 | . 2 . . . . . . Artifact . | . . . . . . . . Weapon 51 | 2 9 5 2 6 4 14 9 Energy Gun 24 | 1 5 2 1 3 1 5 6 Energy Cannon 2 | . . . . . . 2 . Ballistic Gun 4 | 1 3 . . . . . . Ballistic Cannon 6 | . 1 . . . . 4 1 Launcher 8 | . . 3 1 1 1 2 . Special Weapon 1 | . . . . 1 . . . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon 4 | . . . . 1 2 1 . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 2 . 1 . Parts Lost 39 | . 1 1 . . 3 19 15 Power 4 | . . . . . 1 1 2 Propulsion 16 | . 1 1 . . 1 9 4 Utility 11 | . . . . . . 6 5 Weapon 8 | . . . . . 1 3 4 Highest Loss Streak 6 | . 1 1 . . 2 6 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 77 | . 83 97 88 96 99 63 19 Engine 8 | . 14 11 11 11 11 3 . Hover 1 | . 11 . . . . . 3 Flight 29 | . 8 43 33 40 43 26 1 Device 16 | . 1 11 22 21 22 22 5 Protection 1 | . 7 8 . . . . . Energy Gun 10 | . 14 15 21 15 8 3 3 Launcher 3 | . . 5 . . 10 2 . Piercing Weapon 2 | . . . . 5 2 . . Peak Build Rating 52 | 6 7 10 10 25 29 50 52 Average Rating 21 | 4 5 9 8 19 26 33 18 On Entrance 11 | . 6 6 7 10 25 28 12 Naked Turns 272 | . . . . . . 7 265 Heaviest Build 34 | 12 13 14 12 18 22 34 31 Greatest Support 84 | 26 26 16 12 26 26 36 84 Greatest Overweight (x) 3 | . 2 . . . . 2 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 5 Most Carried 8 | 4 8 5 5 5 5 5 5 Average Carried 4 | 2 5 4 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 4 5 Class Distribution -------------------- 30% | Mutant 29% | Derelict-Sprinter 21% | Derelict-Mutant 9% | Scavenger-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Scavenger-Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Sprinter | -6/Proximity Caves Derelict-Sprinter | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Matter Collected 1497 | 258 104 157 172 161 246 36 363 Remotely . | . . . . . . . . Salvage Created 477 | . 150 64 . . 84 36 143 Parts 39 | . 18 8 . . 3 5 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented 3 | . . . . . 3 . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 19 | . 8 4 . . 5 1 1 Melee 1 | . . . . . . . 1 Cannons 6 | . 5 . . . . 1 . AOE 12 | . 3 4 . . 5 . . Classes Destroyed 9 | . 2 2 . . 1 1 3 Worker 1 | . . . . . . . 1 Builder 1 | . . 1 . . . . . Tunneler 1 | . . . . . . . 1 Watcher 3 | . . 1 . . . . 2 Swarmer 14 | . 6 4 . . 4 . . Saboteur 1 | . . . . . . . 1 Grunt 2 | . 2 . . . . . . Brawler 1 | . . . . . 1 . . Programmer 1 | . . . . . . 1 . Best Kill Streak 6 | . 5 6 . . 4 1 4 Combat Bots Only 5 | . 5 4 . . 4 1 1 Max Kills in Single Turn 4 | . 3 2 . . 4 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . 3 2 . . 4 . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Hostile Shots Fired 446 | . 40 36 2 . 38 123 207 Missed 176 | . 15 21 . . 19 50 71 Damage Taken 4233 | . 207 139 53 . 357 1182 2295 Core 1491 | . 51 36 . . 85 317 1002 Absorbed by Shields 9 | . . . . . . . 9 Redirected to Shielding 7 | . 4 3 . . . . . Ignored by Resistances 33 | . . . . . . 18 15 Regen/Repaired (Parts) 4 | . . . . 4 . . . Core Remaining (%) 77 | 100 79 . . . 69 62 . Volleys Fired 57 | . 17 7 1 . 15 16 1 Largest 2 | . 2 2 2 . 2 1 1 Hottest 93 | . 80 80 73 . 93 53 81 Shots Fired 86 | . 34 12 2 . 21 16 1 Gun 39 | . 21 8 1 . 8 . 1 Cannon 29 | . 13 . . . . 16 . Launcher 18 | . . 4 1 . 13 . . Special . | . . . . . . . . Kinetic 31 | . 15 . . . . 16 . Thermal 8 | . 6 1 . . . . 1 Explosive 18 | . . 4 1 . 13 . . Electromagnetic 29 | . 13 7 1 . 8 . . Robot Hit Streak 4 | . 3 2 . . 3 3 4 Robot Miss Streak 11 | . 11 3 . . 6 6 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 28 | . 8 1 . . 9 6 4 Core Hits 50 | . 7 16 1 . 19 1 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . 1 . Blast 1 | . . . . . . 1 . Melee Attacks 5 | . . . . . . . 5 Impact 5 | . . . . . . . 5 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2078 | . 257 461 52 . 801 256 251 Guns 120 | . 25 20 . . 47 . 28 Cannons 323 | . 82 . . . . 241 . Explosions 1397 | . 150 441 52 . 754 . . Melee 183 | . . . . . . . 183 Ramming 55 | . . . . . . 15 40 Kinetic 323 | . 82 . . . . 241 . Thermal 106 | . 78 . . . . . 28 Explosive 1263 | . 72 385 52 . 754 . . Electromagnetic 148 | . 25 76 . . 47 . . Impact 183 | . . . . . . . 183 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . 2 . . . 1 13 2 Average Corruption 3 | . 2 . . . 1 7 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . 1 . . . . 3 2 Matter Fused 2 | . 1 . . . . 1 . Heat Flow Errors 2 | . . . . . . 1 1 Data Loss (minor) 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 144 | . 22 14 . . 19 3 86 Projectiles 3 | . . . . . . 3 . Explosions 55 | . 22 14 . . 19 . . Melee 86 | . . . . . . . 86 Knockbacks 2 | . . . . . . 1 1 Impact 1 | . . . . . . . 1 Kinetic 1 | . . . . . . 1 . Secondary . | . . . . . . . . Self-Inflicted Damage 166 | . . . 32 . 116 3 15 Shots 4 | . . . 1 . 3 . . Rammed 13 | . . . . . . 1 12 Targets Rammed 15 | . . . . . . 3 12 Kicked 2 | . . . . . . 2 . Crushed . | . . . . . . . . Highest Temperature 215 | . 48 51 12 . 178 147 215 Average Temperature 47 | . 16 21 5 . 73 16 98 Received Heat Transfer 357 | . . 36 15 . 54 24 228 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . . 3 Impact Corruptions 3 | . . . . . . . 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 137 | . 100 . . . . . 37 Parts Sabotaged 1 | . . . . . . . 1 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Peak Influence 364 | . 364 347 201 . . 242 137 Initial 131 | . . 81 131 . . 28 . Average 86 | . 146 207 141 . . 74 17 Maximum Alert Level 1 | . 1 1 1 . . 1 . Low Security (%) 87 | 100 65 49 97 . . 97 100 Level 1 12 | . 34 50 2 . . 2 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 . . . . 6 4 Investigation 3 | . . . . . . 1 2 Extermination 2 | . . . . . . 1 1 Reinforcement 6 | . 1 . . . . 4 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Distress Signals 5 | . . 1 . . . 2 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 106 | . 15 17 3 . 19 16 36 Peak Tracking Total 15 | . 3 8 2 . 4 5 15 Tactical Retreats 23 | . 2 1 1 . 5 6 8 Traps | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Traps Triggered 14 | . 3 . . . . 2 9 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . 1 . 1 Machines | -11 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Disabled 3 | . 2 1 . . . . . Max in Single Turn 1 | . 1 1 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Machines Accessed 14 | . 6 3 . 1 . 1 3 Terminals 9 | . 4 3 . . . 1 1 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 30 | . 15 4 . 3 . 1 7 Successful 17 | . 5 2 . 3 . 1 6 Failed 13 | . 10 2 . . . . 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 40 | . 1 . . . . 20 19 Terminals 18 | . 12 4 . . . 1 1 Fabricators 3 | . . . . . . . 3 Repair Stations . | . . . . . . . . Recycling Units 6 | . 3 . . . . . 3 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 3 2 . 3 . 1 1 Record 1 | . . 1 . . . . . Part Schematic 3 | . . . . 3 . . . Open DSF 2 | . . . . . . 1 1 Level Access Points 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Locate Traps 2 | . 1 1 . . . . . Fabricator Hacks 3 | . . . . . . . 3 Network Status 1 | . . . . . . . 1 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . 2 Report Inventory 2 | . 2 . . . . . . Retrieve Matter 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 6 . . . . . 2 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 62 | . . . . . . . 62 Total Part Build Rating 2 | . . . . . . . 2 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total Allies 17 | . . . 3 4 . 5 5 Largest Group 5 | . . . 3 4 4 5 3 Highest-Rated Group 276 | . . . 40 154 154 276 153 Highest-Rated Ally 96 | . . . 16 39 39 96 51 Zionite Dispatches 4 | . . . . . . 1 3 Recon 1 | . . . . . . . 1 Fire 1 | . . . . . . 1 . Hacker 1 | . . . . . . . 1 Infowar Resupply 1 | . . . . . . . 1 Total Orders . | . . . . . . . . Ally Attacks 84 | . . . 26 . 13 36 9 Total Damage 2125 | . . . 246 . 205 1486 188 Kills 12 | . . . 3 . 1 6 2 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Zionite Intel Received 6 | . . . . . . 3 3 Guard Positions 1 | . . . . . . . 1 Component Stockpiles 1 | . . . . . . 1 . Unaware Analyses 1 | . . . . . . 1 . Active Terminals 1 | . . . . . . . 1 Depthwide Sectors/0 2 | . . . . . . 1 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Turns Passed 5676 | 62 456 357 207 1298 1432 926 938 Spaces Moved 6836 | 55 658 570 455 1250 1543 1287 1018 Core 459 | 1 . . . . . 22 436 Treads 18 | . . . . . . . 18 Legs 48 | . . . . . . 48 . Wheels 174 | 54 120 . . . . . . Hover 487 | . 216 . . . . . 271 Flight 5650 | . 322 570 455 1250 1543 1217 293 Fastest Speed 26 | 50 37 31 34 31 33 26 35 Average Speed 40 | 89 53 31 34 35 33 39 51 Slowest Speed 235 | 100 180 34 34 38 39 235 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 16 | . . . 5 . . 10 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 56 | 4 97 38 71 89 97 25 32 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 14 | . . . . . . 10 4 Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 9 | . . . 1 4 4 . . Spaces Dug 19 | . . . . . 19 . . Terrain Destroyed 153 | . 18 13 5 . 110 7 . Melee . | . . . . . . . . Projectile 7 | . . . . . . 7 . AOE 146 | . 18 13 5 . 110 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Total 9648 | 64 727 736 499 2101 2429 1677 1415 Wait 2477 | . 5 137 41 809 854 327 304 Move 6797 | 54 657 569 444 1249 1542 1266 1016 Hop 16 | . . . 5 . . 10 1 Pick Up 68 | 4 11 5 3 9 3 14 19 Fast Attach 67 | 6 9 3 . 5 2 9 33 Attach 35 | . 2 2 1 5 2 12 11 Detach 8 | . . . . 2 . 4 2 Swap 37 | . 9 6 2 8 7 5 . Drop 66 | . 17 7 2 14 4 11 11 Fire 57 | . 17 7 1 . 15 16 1 Melee 5 | . . . . . . . 5 Ram 13 | . . . . . . 1 12 Kick 2 | . . . . . . 2 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Discovered new exit (range 11) 363 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 8) 441 | -10/Materials | Discovered new exit (range 10) 461 | -10/Materials | Discovered new exit (range 12) 480 | -10/Materials | Identified exit to Materials 519 | -10/Materials | Entered another Materials area 519 | -9/Materials | Evolved 2 slots: Propulsion x2 521 | -9/Materials | Discovered new exit (range 8) 609 | -9/Materials | Discovered new exit (range 8) 783 | -9/Materials | Discovered new exit (range 5) 813 | -9/Materials | Build established: Sprinter 876 | -9/Materials | Entered Mines 943 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 968 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1029 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1038 | -9/Mines | Discovered new exit (range 9) 1072 | -9/Mines | Excavation squad dispatched 1072 | -9/Mines | A large section of the Mines collapsed 1083 | -9/Mines | Entered Zion 1112 | -7/Zion | Found Prototype Special Weapon 1113 | -7/Zion | Identified RU-N14's Throwing Claymores 1114 | -7/Zion | Found RU-N14's Throwing Claymores 1149 | -7/Zion | Learned Factory emergency access door positions 1248 | -7/Zion | Build established: Scavenger-Mutant 1259 | -7/Zion | Met Imprinter 1264 | -7/Zion | Imprinted 1266 | -7/Zion | Declared Zion's savior 1481 | -7/Zion | Found Prototype Device 1481 | -7/Zion | Identified Bomb Factory No. 2 1686 | -7/Zion | Found CR-A16's Pointy Stick 1821 | -7/Zion | Given A8's code to call for help 1840 | -7/Zion | Build established: Derelict-Mutant 1852 | -7/Zion | Discovered new exit (range 8) 2381 | -7/Zion | Entered Proximity Caves 2381 | -6/Proximity Caves | Accompanied by 4 allies 2978 | -6/Proximity Caves | Build established: Derelict-Sprinter 3162 | -6/Proximity Caves | Learned Factory stockpile data 3804 | -6/Proximity Caves | Discovered new exit (range 5) 3813 | -6/Proximity Caves | Entered Factory 3813 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 3814 | -6/Factory | Identified exit to Lower Caves 3884 | -6/Factory | Spotted B-75 Beast 4034 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 4371 | -6/Factory | Zion Fire squad teleported in 4373 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4377 | -6/Factory | Enhanced Grunt warped into view, answering call for help 4382 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 4403 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 4409 | -6/Factory | Lost 6 parts (1p1n2u2w) 4431 | -6/Factory | Discovered new exit (range 15) 4455 | -6/Factory | Lost 3 parts (3n) 4647 | -6/Factory | Lost 5 parts (2n3u) 4707 | -6/Factory | System corruption reached 10% 4725 | -6/Factory | Build established: Mutant 4739 | -6/Factory | Entered another Factory area 4739 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4756 | -5/Factory | Lost 3 parts (1n1u1w) 4849 | -5/Factory | Spotted B-75 Beast 4926 | -5/Factory | Lost 6 parts (3u3w) 4938 | -5/Factory | Zion Infowar Resupply teleported in 5110 | -5/Factory | Discovered new exit (range 15) 5160 | -5/Factory | Retrieved Zion intel report: Guard Positions 5197 | -5/Factory | Retrieved Zion intel report: Active Terminals 5255 | -5/Factory | Fabricated Battle Cannon? 5339 | -5/Factory | Discovered new exit (range 15) 5449 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 5450 | -5/Factory | Zion Recon squad teleported in 5550 | -5/Factory | Cargo convoy interrupted 5557 | -5/Factory | Core integrity fell below 50% 5582 | -5/Factory | Zion Hacker squad teleported in 5584 | -5/Factory | Lost 3 parts (2n1u) 5643 | -5/Factory | Lost 4 allies 5656 | -5/Factory | Core integrity fell below 20% 5677 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 05622_ K-01 Serf cleans the Power Conduit. 05624_ Slug penetrates Power Conduit. 05625_ K-01 Serf cleans the Power Conduit. 05635_ System corrupted: Component data lost. 05635_ Slug penetrates Wall. 05651_ Acquired Imp. Weapon Cycler. 05653_ Acquired Lrn. Proton Cannon. 05655_ Slug penetrates Wall. 05662_ System corrupted: Heat flow error (+241). 05663_ Slug penetrates Wall. 05664_ Fusion Compressor destroyed. 05666_ Slug penetrates Wall. 05667_ Penetrated by Slug. 05667_ Slug penetrates Wall. 05668_ Slug penetrates Door. 05668_ Construction Platform disabled. 05668_ Slug penetrates Construction Platform. 05668_ Force Field destroyed. 05670_ Fusion Compressor destroyed. 05674_ Wave Gun destroyed. 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"#?????????? | | ???????????????""""?????# #?# ! ##?????????? | | ????????????????"" ?????# #?# #??????????? | | ????????????????? ???### ### %#??????????? | | ?????????????#####;#### # #??????????? | | ?????????????# ###+############## | | ?????????????# R | | ?????????????# u % | | ?????????????# | | ?????????????# u | | ?????????????# Rp | | ?????????????# kp ###+########## | | ?????????????# ## @ #? ????????#% | | ?????????????# ############ ???????## | | ?????????????# # # ???????#" | | ?????????????# # """ # ?????#" | | ?????????????+ / """ # ####" | | ?????????????# # """ # + | | ?????????????# # !] # #####"#+# | | ?????????????# # """ # ?????? | | ?????????????# # """ # ??????? | | ?????????????# # """ ###???????# | | ?????????????# # #?????????# | | ?????????????# # """ """ #?????????# | | ?????????????# # """ """ #?????????# | | ?????????????# # """ """ #?????????# | | ?????????????# # #?????????# | | ?????????????# # ???????????# | | ############## # ! ???????????# | | # ! ! # ##########???????????# | | # # #????????????????????# | | # """"""""" # #?############???????######## | | # # # #??????????????? | | # """"""""" # # #??????????????? | | + + + #??????????????? | | # """"""""" # ^ # #??????????????? | | # # # #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 45 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Additional Mass Support 9 Resistance: KI 25 Power Shielding 33 Weapon Cycling 20 Evasion (%) 64 Recoil Reduction 2 Defensive Hacking 12 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Ripper | -7/Zion | Free Arc Projector | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Battle Cannon | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Help From High Places Just What I Needed Challenges ------------ None Game ------ Seed WeldingCompactInterrupter Manual? 0 Play Time 03:36:13 Cumulative 18.8 hours Start 2024.08.11 @ 11:07:29 End 2024.08.11 @ 19:07:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79843cc6-025b-408b-951b-052373483798