Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 19:09:34 Player: AlcoholicAardvark Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (82) 410 Value Destroyed (3782) 3782 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (355) 355 TOTAL SCORE: 11487 Bonus ------- Follower Combat Kills 55 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Advanced Signal Interpreter Quantum Rifle Quantum Rifle Linear Accelerator Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Coolant Injector Improved Sensor Array Advanced Signal Interpreter Layered Heavy Armor Plating System Shield > --- WEAPON ----------- Phase Cannon Mass Driver Mass Driver > --- INVENTORY -------- Armored Leg Improved Heat Sink Improved Signal Interpreter Improved Medium Armor Plating Phase Cannon [Rating: 85] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility Improved Signal Interpreter Device Coolant Injector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Greatsword Build | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Slots Evolved 14 | . . . 4 . 2 . . 2 . . . 2 2 . . 2 Power 2 | . . . . . 1 . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . . 1 . . . 1 . . . . Utility 7 | . . . 2 . 1 . . 1 . . . 1 2 . . . Weapon 2 | . . . 1 . . . . . . . . . . . . 1 Parts Attached 134 | 6 3 2 31 19 5 9 . 4 10 . 3 29 1 2 . 10 Power 22 | 1 1 2 5 5 1 2 . . 2 . . 1 . . . 2 Engine 14 | 1 1 2 2 5 1 1 . . 1 . . . . . . . Core 6 | . . . 3 . . 1 . . 1 . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . 2 Propulsion 38 | 2 . . 9 7 . 2 . . 3 . 1 12 . . . 2 Treads 8 | . . . 4 1 . . . . . . . 3 . . . . Leg 27 | 2 . . 5 6 . 2 . . 3 . 1 7 . . . 1 Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 Flight 2 | . . . . . . . . . . . . 2 . . . . Utility 38 | 1 2 . 7 3 3 2 . 4 3 . 1 8 1 2 . 1 Device 16 | . 1 . 2 1 1 . . 3 2 . 1 3 1 . . 1 Storage 1 | 1 . . . . . . . . . . . . . . . . Processor 4 | . 1 . 1 . . . . . 1 . . 1 . . . . Hackware 4 | . . . 1 . . . . 1 . . . 1 . 1 . . Protection 13 | . . . 3 2 2 2 . . . . . 3 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 36 | 2 . . 10 4 1 3 . . 2 . 1 8 . . . 5 Energy Gun 15 | 1 . . 6 1 . 1 . . 1 . 1 2 . . . 2 Energy Cannon 8 | . . . 2 1 1 1 . . . . . 2 . . . 1 Ballistic Gun 3 | 1 . . 1 . . . . . 1 . . . . . . . Ballistic Cannon 6 | . . . 1 2 . . . . . . . 3 . . . . Launcher 2 | . . . . . . 1 . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 4 3 . . . . . . . 1 . . . 1 Parts Lost 82 | . 1 1 12 8 . 6 . 1 13 . 4 17 . 3 . 16 Power 11 | . 1 . 2 1 . . . . 2 . 1 2 . . . 2 Propulsion 22 | . . . 5 2 . 2 . . 4 . 1 4 . 1 . 3 Utility 23 | . . . 2 2 . 2 . 1 3 . 1 6 . . . 6 Weapon 26 | . . 1 3 3 . 2 . . 4 . 1 5 . 2 . 5 Highest Loss Streak 14 | . 1 1 6 6 . 6 . 1 6 . 4 10 . 3 . 14 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . Average Backups 3 | . . 2 4 4 3 4 5 4 4 4 4 3 1 3 4 4 Power . | . . . . . . . . . . 1 1 . . . . . Propulsion . | . . . 1 . . . . . . . . . . . . . Utility 2 | . . 2 2 3 3 3 4 3 3 3 3 2 1 2 2 2 Weapon . | . . . . . . 1 1 1 . . . . . 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 8 | . . . 2 . . . . . . . . 1 . . . 5 Power 1 | . . . 1 . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 4 | . . . 1 . . . . . . . . 1 . . . 2 Weapon 3 | . . . . . . . . . . . . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 96 90 84 95 94 95 100 91 80 66 61 60 39 39 31 29 Engine 5 | . 12 14 1 7 15 12 7 6 6 . . . . . . . Core 2 | . . . 6 . . 2 7 6 4 6 4 2 . . . . Treads 2 | . . . 1 17 . . . . . . . 1 . . . . Leg 14 | . 28 28 15 7 23 21 23 20 13 6 5 7 . . . 2 Device 14 | . 3 14 9 10 16 15 15 22 25 26 24 16 7 10 10 3 Processor 8 | . 12 14 9 9 7 7 7 6 7 13 13 5 5 5 5 3 Hackware 3 | . . . 8 9 7 . . . . . . 4 5 5 5 3 Protection 4 | . . . 7 6 4 13 15 8 4 . . 3 . 4 5 2 Energy Gun 5 | . 14 5 11 12 7 1 . . 1 6 8 2 5 2 . . Energy Cannon 4 | . . . 8 4 3 14 15 13 9 . . 1 . . . 2 Ballistic Gun 3 | . 14 14 2 . . . . . . 6 3 . . . . . Ballistic Cannon 2 | . . . 2 7 7 . . . . . . 10 . . . . Launcher 1 | . . . . . . 4 7 6 4 . . . 5 2 . . Peak Build Rating 85 | 6 7 7 27 34 41 47 47 50 54 39 39 85 55 66 38 70 Average Rating 32 | 4 6 6 21 26 37 44 47 48 43 39 36 53 52 51 38 43 On Entrance 32 | . 6 7 6 25 30 41 47 47 48 39 39 36 50 55 38 38 Avg Prop Armor Cover (%) 7 | . . . . 7 . . . . . . . 11 . . . 6 Naked Turns 30 | . . . . . . . . . . . . . . . . 30 Heaviest Build 59 | 12 14 10 25 22 38 46 43 45 48 20 20 59 20 24 10 42 Greatest Support 125 | 20 20 20 60 60 40 45 45 45 65 15 15 125 26 26 13 28 Greatest Overweight (x) 18 | 3 . . 6 4 . 8 . . 4 1 5 18 . . . 7 Average Overweight (x) . | 1 . . . . . . . . . 1 . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 3 5 5 5 5 5 5 5 4 4 5 2 4 4 5 Average Carried 3 | . . 2 4 4 3 4 5 4 4 4 4 3 1 3 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 5 4 5 5 5 4 4 4 4 1 2 4 4 5 Class Distribution -------------------- 37% | Mutant 20% | Scavenger-Tank 13% | Scavenger-Mutant 13% | Tank 10% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Tank | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Tank | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Matter Collected 2443 | 156 98 132 608 346 . 316 . . 106 . 47 337 158 70 . 69 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3743 | . 98 106 1337 690 216 518 . . 127 . 197 243 . . . 211 Parts 176 | . 4 5 52 36 8 30 . . 9 . 6 9 . . . 17 Haulers Intercepted 2 | . . . 1 1 . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . 17 . . . 32 . . 11 . 4 . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Combat Hostiles Destroyed 73 | . 2 2 23 14 3 14 . . 2 . 3 7 . . . 3 Melee 4 | . . . . . . . . . 1 . . . . . . 3 Guns 25 | . 2 2 11 6 1 . . . . . 3 . . . . . Cannons 34 | . . . 8 8 2 8 . . 1 . . 7 . . . . AOE 8 | . . . 2 . . 6 . . . . . . . . . . Classes Destroyed 12 | . 1 2 7 . . 2 . . . . . . . . . . Builder 2 | . . . 1 1 . . . . . . . . . . . . Hauler 2 | . . . 1 1 . . . . . . . . . . . . Recycler 2 | . . . 1 . 1 . . . . . . . . . . . Watcher 3 | . . . 3 . . . . . . . . . . . . . Swarmer 4 | . . . . . . 4 . . . . . . . . . . Grunt 40 | . 2 . 14 10 3 5 . . . . 2 4 . . . . Brawler 2 | . . . 1 . . 1 . . . . . . . . . . Duelist 4 | . . . 1 . . 2 . . . . 1 . . . . . Sentry 14 | . . 1 6 4 . 1 . . . . . 1 . . . 1 Hunter 3 | . . . 1 . . . . . 2 . . . . . . . Programmer 5 | . . . . . . 1 . . . . . 2 . . . 2 Subdweller 1 | . . 1 . . . . . . . . . . . . . . Best Kill Streak 5 | . 2 1 3 5 4 5 . . 1 . 2 2 . . . 2 Combat Bots Only 5 | . 2 1 3 5 3 5 . . 1 . 2 2 . . . 2 Max Kills in Single Turn 3 | . 1 1 1 2 2 3 . . 1 . 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . 3 . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Hostile Shots Fired 1003 | . 16 13 126 114 13 134 . 19 87 . 33 239 . 44 . 165 Missed 298 | . 4 5 29 28 5 36 . 13 21 . 6 71 . 25 . 55 Hits 705 | . 12 8 97 86 8 98 . 6 66 . 27 168 . 19 . 110 Melee 13 | . . . 3 . . 8 . . 1 . 1 . . . . . Projectile 692 | . 12 8 94 86 8 90 . 6 65 . 26 168 . 19 . 110 Critical Strikes 30 | . . 1 3 4 . 1 . . 4 . 3 9 . 1 . 4 Actively Blocked 1 | . . . 1 . . . . . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 13001 | . 162 199 1810 1466 58 1148 . 35 959 . 432 3787 . 375 . 2570 Core 3290 | . 79 86 359 130 . 132 . 11 245 . 148 705 . 93 . 1302 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 9 | . . . 9 . . . . . . . . . . . . . Ignored by Resistances 158 | . . . . . 6 10 . 3 35 . 104 . . . . . Regen/Repaired (Parts) 151 | . . . 78 73 . . . . . . . . . . . . Core Remaining (%) 56 | 100 . 34 . 11 . . 81 . . . 52 29 . . 91 . Volleys Fired 249 | . 7 25 80 34 5 28 . 1 7 . 19 31 2 1 . 9 Largest 3 | . 2 2 3 3 3 3 . 2 3 . 2 3 1 1 . 1 Hottest 208 | . 70 70 208 166 158 179 . 140 179 . 100 179 65 46 . 105 Shots Fired 515 | . 14 31 187 97 15 65 . 2 12 . 22 58 2 1 . 9 Gun 240 | . 14 31 108 42 5 8 . . 2 . 22 . 2 . . 6 Cannon 267 | . . . 79 55 10 51 . 2 9 . . 58 . . . 3 Launcher 8 | . . . . . . 6 . . 1 . . . . 1 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 168 | . 7 25 43 32 5 9 . . . . 3 44 . . . . Thermal 294 | . 7 6 114 60 10 50 . 2 9 . 19 14 . . . 3 Explosive 7 | . . . . . . 6 . . 1 . . . . . . . Electromagnetic 46 | . . . 30 5 . . . . 2 . . . 2 1 . 6 Robot Hit Streak 15 | . 3 12 11 15 8 7 . . 1 . 6 5 . . . 3 Robot Miss Streak 5 | . 2 1 5 3 1 3 . . 4 . 2 2 . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . . . . . Shots Hit Robots 337 | . 7 18 124 73 9 36 . . 3 . 16 33 . . . 18 Core Hits 163 | . 5 5 60 31 4 23 . . 6 . 8 14 . . . 7 Critical Kills 1 | . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 9 | . . . 2 . . 1 . . . . 1 1 . . . 4 Burn 3 | . . . 2 . . . . . . . 1 . . . . . Blast 2 | . . . . . . 1 . . . . . 1 . . . . Smash 2 | . . . . . . . . . . . . . . . . 2 Sever 2 | . . . . . . . . . . . . . . . . 2 Melee Attacks 16 | . . . . . . . . . . . . . . . . 16 Impact 9 | . . . . . . . . . . . . . . . . 9 Slashing 7 | . . . . . . . . . . . . . . . . 7 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 Damage Inflicted 8639 | . 104 190 2535 1538 217 1310 . . 320 . 332 1317 . 58 . 718 Guns 2725 | . 104 190 1390 589 58 44 . . . . 332 . . . . 18 Cannons 4495 | . . . 1047 890 159 909 . . 103 . . 1280 . . . 107 Explosions 767 | . . . 97 59 . 357 . . 196 . . . . 58 . . Melee 573 | . . . . . . . . . . . . . . . . 573 Ramming 79 | . . . 1 . . . . . 21 . . 37 . . . 20 Kinetic 2395 | . 41 127 469 580 52 117 . . . . 37 972 . . . . Thermal 4354 | . 63 63 1524 890 165 836 . . 103 . 295 308 . . . 107 Explosive 553 | . . . . . . 357 . . 196 . . . . . . . Electromagnetic 685 | . . . 541 68 . . . . . . . . . 58 . 18 Impact 232 | . . . . . . . . . . . . . . . . 232 Slashing 341 | . . . . . . . . . . . . . . . . 341 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 2 2 . . . 3 3 1 1 1 1 15 . . . 17 Average Corruption 2 | . 2 2 . . . 2 3 1 1 1 1 7 . . . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 83 | . 1 19 . . . 9 2 . 12 2 4 24 . . . 10 Message Errors 22 | . 1 5 . . . 4 . . 3 1 . 6 . . . 2 Matter Fused 20 | . . 4 . . . 1 . . 4 1 2 5 . . . 3 Heat Flow Errors 5 | . . 2 . . . . . . 2 . . 1 . . . . Energy Discharges 8 | . . 2 . . . . 1 . 2 . . 2 . . . 1 Parts Rejected 2 | . . . . . . 2 . . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . Data Loss (minor) 14 | . . 3 . . . 1 1 . 1 . 2 6 . . . . Data Loss (major) 2 | . . 1 . . . . . . . . . 1 . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . 2 . . . 3 Weapon Failures 2 | . . 1 . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 87 | . . . 4 . . . . . . . . 64 . . . 19 Projectiles 75 | . . . . . . . . . . . . 64 . . . 11 Explosions 4 | . . . 4 . . . . . . . . . . . . . Melee 8 | . . . . . . . . . . . . . . . . 8 Knockbacks 27 | . . . 13 2 . . . . . . . 11 . . . 1 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic 24 | . . . 12 2 . . . . . . . 10 . . . . Secondary 2 | . . . 1 . . . . . . . . 1 . . . . Self-Inflicted Damage 179 | . . . 70 54 . 38 . . 7 . . . . . . 10 Shots 4 | . . . 2 1 . 1 . . . . . . . . . . Rammed 12 | . . . 1 . . . . . 6 . . . . . . 5 Targets Rammed 37 | . . . 1 . . . . . 9 . . 22 . . . 5 Kicked 25 | . . . . . . . . . 3 . . 22 . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 938 | . 100 259 840 468 150 196 . 18 190 . 313 938 . 15 . 66 Average Temperature 186 | . 60 123 189 161 70 75 . 12 60 . 175 393 . 8 . 36 Received Heat Transfer 3489 | . 93 313 738 729 24 207 . 6 64 . 288 892 . 99 . 36 Effects 101 | . . . 41 5 . . . . . . 1 54 . . . . Shutdowns 13 | . . . 6 1 . . . . . . . 6 . . . . Energy Bleed 11 | . . . 8 . . . . . . . 1 2 . . . . Interference 19 | . . . 13 1 . . . . . . . 5 . . . . Matter Decay 6 | . . . 2 . . . . . . . . 4 . . . . Short Circuit 9 | . . . 1 1 . . . . . . . 7 . . . . Damage (minor) 8 | . . . 4 1 . . . . . . . 3 . . . . Damage (major) 32 | . . . 5 1 . . . . . . . 26 . . . . Damage (core) 3 | . . . 2 . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . Parts Melted 9 | . . . 2 1 1 2 . . . . 3 . . . . . Heat Transferred 7735 | . 185 185 2912 1752 296 1184 . . 148 . 592 370 . . . 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 1 . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Maximum Alert Level 1 | . . . . 1 . . . . . . . . . . . . Low Security (%) 99 | 100 100 . 100 98 100 . . 100 . . . 100 100 . . 100 Level 1 . | . . . . 1 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 200 | . 50 . 97 200 86 . . 15 . . . 112 59 . . 54 Initial 72 | . . . 7 35 72 . . . . . . . 54 . . 54 Average 36 | . 15 . 44 64 45 . . 2 . . . 19 50 . . 12 Influence Increases 2623 | . 50 20 732 488 100 379 . 15 50 . 70 459 15 165 . 80 Destroy 0b10 Robot/C 1480 | . 40 20 460 280 60 320 . . 40 . 60 140 . . . 60 Destroy 0b10 Robot/NC 45 | . . . 30 10 5 . . . . . . . . . . . Destroy Leader 350 | . 10 . 128 92 10 40 . . 10 . 10 30 . . . 20 Allied During Kill 15 | . . . . . 11 4 . . . . . . . . . . Successful Hack 28 | . . . 12 2 14 . . . . . . . . . . . Disable Machine 150 | . . . 30 30 . . . 15 . . . 60 15 . . . Destroy Structure 75 | . . . 27 14 . . . . . . . 34 . . . . Partial Spotted 15 | . . . 15 . . . . . . . . . . . . . Lose Combat Pursuer 465 | . . . 30 60 . 15 . . . . . 195 . 165 . . Influence Decreases 2623 | . 30 24 664 411 195 416 29 15 50 . 70 347 88 104 19 161 Entered New Map 307 | . . 10 9 49 89 25 6 . . . . . 58 15 19 27 Time Decay 1768 | . 30 14 535 282 106 306 23 10 26 . 30 213 30 79 . 84 Lost Part 508 | . . . 120 80 . 45 . 5 24 . 40 134 . 10 . 50 Lost Ally 40 | . . . . . . 40 . . . . . . . . . . Squads Dispatched 19 | . . . 3 3 . . . 2 . . . 8 2 . . 1 Investigation 6 | . . . 1 . . . . 2 . . . 2 1 . . . Extermination 4 | . . . . . . . . . . . . 3 . . . 1 Reinforcement 7 | . . . 2 1 . . . . . . . 3 1 . . . Assault 2 | . . . . 2 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Distress Signals 6 | . . . 4 2 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 171 | . 3 2 42 33 5 16 . 3 7 . 6 26 1 13 . 14 Peak Tracking Total 12 | . 3 1 5 9 4 4 . 5 5 . 3 8 1 7 . 12 Tactical Retreats 18 | . . . 2 2 . 1 . . 3 . . 6 . 4 . . ECM-based Alert Blocks 5 | . . . . . . . . . 5 . . . . . . . Traps | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Traps Triggered 2 | . 1 . . . . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Machines Disabled 11 | . . . 2 2 . . . 1 . . . 4 1 1 . . Max in Single Turn 2 | . . . 1 2 . . . 1 . . . 1 1 1 . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Machines Accessed 34 | . 2 . 10 8 1 . . 2 2 3 . 4 . 1 . 1 Terminals 19 | . 1 . 6 7 1 . . 1 . . . 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 2 1 . . . . . . . . . . . 1 Recycling Units 3 | . 1 . 1 . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . . 1 . . . . . . . . Total Hacks 91 | . 6 . 29 18 3 . . 6 2 13 . 12 . 1 . 1 Successful 47 | . 3 . 16 8 2 . . . 2 13 . 2 . 1 . . Failed 44 | . 3 . 13 10 1 . . 6 . . . 10 . . . 1 Catastrophic 10 | . 1 . 3 1 . . . 2 . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 26 | . 3 . 8 5 2 . . 2 . . . 6 . . . . Terminals 52 | . 5 . 17 16 3 . . 2 . . . 9 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 11 | . . . 8 2 . . . . . . . . . . . 1 Recycling Units 7 | . 1 . 3 . . . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . . . . 4 . . . . . . . . Terminal Hacks 36 | . 2 . 8 6 2 . . . 2 13 . 2 . 1 . . Record 13 | . . . . 1 . . . . 1 10 . 1 . . . . Part Schematic 2 | . . . . . . . . . . 2 . . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . . . . Open Door 4 | . . . . 2 . . . . 1 . . . . 1 . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . Alert Level 4 | . 1 . 2 1 . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . Dispatch Records 4 | . . . 4 . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 6 2 . . . . . . . . . . . . Scan Component 5 | . . . 4 1 . . . . . . . . . . . . Repair 3 | . . . 2 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . 9 5 1 . . 2 . . . 3 . . . 1 Full Trace Events 5 | . . . 1 . . . . 2 . . . 2 . . . . Feedback Events 3 | . . . . . . . . 2 . . . 1 . . . . Corruption 2 | . . . . . . . . 1 . . . 1 . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 1 . . . . . . . . . . . . Time 102 | . . . 64 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 3 . 4 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Total Allies 2 | . . . . 2 . . . . . . . . . . . . Largest Group 2 | . . . . 2 2 2 . . . . . . . . . . Highest-Rated Group 62 | . . . . 62 62 62 . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . 1 11 8 . . . . . . . . . . Total Damage 274 | . . . . . 168 106 . . . . . . . . . . Kills 2 | . . . . . . 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Active Infowar (turns) 4155 | . 42 1545 1244 . . . . 101 877 . . 328 18 . . . Sensors 4122 | . 42 1545 1244 . . . . 74 871 . . 328 18 . . . ECM 969 | . . . . . . . . 92 877 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . 1 . . . . 1 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Turns Passed 9378 | 68 145 1545 1714 914 232 726 116 124 1102 160 536 1215 67 308 11 395 Spaces Moved 6070 | 43 96 969 838 432 172 435 87 92 515 85 285 776 115 789 28 313 Core 169 | 20 . . 47 1 . 1 . . 15 . 2 3 . . . 80 Treads 477 | . . . 157 273 . . . . . . . 47 . . . . Legs 4049 | 23 96 969 634 158 172 434 87 92 500 85 283 371 . . . 145 Wheels . | . . . . . . . . . . . . . . . . . Hover 72 | . . . . . . . . . . . . . . . . 72 Flight 1303 | . . . . . . . . . . . . 355 115 789 28 16 Fastest Speed 37 | 50 120 120 110 120 120 120 120 120 50 190 120 37 37 37 40 40 Average Speed 121 | 139 120 120 149 153 120 142 120 120 165 190 163 123 37 38 40 94 Slowest Speed 950 | 200 120 120 350 260 120 450 120 120 250 190 300 950 37 40 40 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . 1 . 2 . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 33 | 5 16 25 56 72 7 61 11 3 67 69 58 22 3 80 10 8 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . . . . . 1 . . . 1 . . Known Exits Taken 6 | . 1 1 . . 1 . 1 1 . . 1 . . . . . Unknown Exits Taken 10 | 1 . . 1 1 . 1 . . 1 1 . 1 1 1 1 . Scrap Searched 6 | . . . . . . 1 1 . 1 . . . . 3 . . Spaces Dug 3 | . . . 3 . . . . . . . . . . . . . Terrain Destroyed 167 | . . . 23 9 . 104 . . 11 . 3 17 . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 43 | . . . 17 3 . 3 . . . . 3 17 . . . . AOE 124 | . . . 6 6 . 101 . . 11 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Fac Low Dat Pro Fac Fac Upp Upp Res Total 7533 | 48 111 1320 1139 609 185 481 98 103 744 84 333 955 136 792 27 368 Wait 952 | . 2 323 162 107 . 5 12 . 203 . 27 77 18 . . 16 Move 6048 | 42 95 968 837 431 171 434 86 91 514 84 284 773 114 784 27 313 Hop 3 | . . . . . . . . . . . . 1 . 2 . . Pick Up 23 | . 3 . 7 2 2 1 . 1 . . . 3 1 2 . 1 Fast Attach 110 | 6 2 1 22 14 4 7 . 4 9 . 3 25 1 2 . 10 Attach 16 | . 1 . 3 2 1 1 . 2 1 . . 5 . . . . Detach 1 | . . . 1 . . . . . . . . . . . . . Swap 24 | . . 1 12 5 . 3 . . 1 . . 2 . . . . Drop 56 | . 1 2 14 14 2 2 . 4 . . . 16 . 1 . . Fire 249 | . 7 25 80 34 5 28 . 1 7 . 19 31 2 1 . 9 Melee 14 | . . . . . . . . . . . . . . . . 14 Ram 11 | . . . . . . . . . 6 . . . . . . 5 Kick 25 | . . . . . . . . . 3 . . 22 . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Storage -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 10) 213 | -10/Materials | Identified exit to Subcaves 214 | -10/Materials | Entered Subcaves 215 | -10/Subcaves | Approached by a straggling Scientist 307 | -10/Subcaves | Build established: Mutant 340 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 792 | -10/Subcaves | Core integrity fell below 50% 1674 | -10/Subcaves | Discovered new exit (range 8) 1679 | -10/Subcaves | Learned Materials interactive machine intel 1683 | -10/Subcaves | Identified exit to Materials 1759 | -10/Subcaves | Entered Materials 1759 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1760 | -8/Materials | Loaded intel: 19 interactive machine locations 2001 | -8/Materials | Repaired Sensor Array 2040 | -8/Materials | Repaired Pulse Rifle 2381 | -8/Materials | Discovered new exit (range 16) 2572 | -8/Materials | Build established: Skirmisher 3014 | -8/Materials | Lost 6 parts (1p3n1u1w) 3053 | -8/Materials | Core integrity fell below 50% 3473 | -8/Materials | Entered Storage 3724 | -8/Storage | Build established: Tank 3948 | -8/Storage | Repaired Assault Cannon 4162 | -8/Storage | Core integrity fell below 20% 4223 | -8/Storage | Lost 6 parts (1p2n1u2w) 4349 | -8/Storage | Discovered new exit (range 11) 4361 | -8/Storage | Met a pair of Derelict thieves 4387 | -8/Storage | Entered Factory 4387 | -7/Factory | Accompanied by 2 allies 4387 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4462 | -7/Factory | Identified exit to Lower Caves 4462 | -7/Factory | Identified exit to Factory 4619 | -7/Factory | Entered Lower Caves 4619 | -7/Lower Caves | Accompanied by 2 allies 4651 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4705 | -7/Lower Caves | Lost 6 parts (2n2u2w) 4956 | -7/Lower Caves | Spotted B-75 Beast 5117 | -7/Lower Caves | Build established: Scavenger-Tank 5333 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5336 | -7/Lower Caves | Discovered new exit (range 9) 5345 | -7/Lower Caves | Entered another Lower Caves area 5345 | -7/Lower Caves | Discovered exit to Factory (range 9) 5461 | -7/Lower Caves | Entered Factory 5461 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5531 | -6/Factory | Hacking Suite fried by hacking feedback 5550 | -6/Factory | Discovered new exit (range 15) 5583 | -6/Factory | Identified exit to Lower Caves 5585 | -6/Factory | Entered Lower Caves 6117 | -6/Lower Caves | Entered a destroyed Warlord outpost 6382 | -6/Lower Caves | Lost 6 parts (1p2n1u2w) 6420 | -6/Lower Caves | Encountered a Warlord checkpoint 6514 | -6/Lower Caves | Lost 6 parts (1p1n2u2w) 6672 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6687 | -6/Lower Caves | Entered Data Miner 6687 | -6/Data Miner | Discovered new exit (range 6) 6724 | -6/Data Miner | Met Data Miner 6771 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6771 | -6/Data Miner | Learned location of Section 7 (-2) 6801 | -6/Data Miner | Received God Mode back door access code from Data Miner 6824 | -6/Data Miner | Build established: Scavenger-Mutant 6847 | -6/Data Miner | Entered Proximity Caves 6848 | -5/Proximity Caves | Identified exit to Factory 7239 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 7322 | -5/Proximity Caves | Learned Factory terminal intel 7383 | -5/Proximity Caves | Entered Factory 7383 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7384 | -5/Factory | Loaded intel: 26 terminal locations 7834 | -5/Factory | Build established: Tank 8278 | -5/Factory | Crushed by falling debris 8278 | -5/Factory | System corruption reached 10% 8319 | -5/Factory | Lost 10 parts (1p3n4u2w) 8393 | -5/Factory | Lost 4 parts (1n2u1w) 8420 | -5/Factory | Core integrity fell below 50% 8521 | -5/Factory | Found Prototype Launcher 8521 | -5/Factory | Identified Tesla Bomb Launcher 8591 | -5/Factory | Discovered new exit (range 13) 8598 | -5/Factory | Entered another Factory area 8598 | -4/Factory | Evolved 2 slots: Utility x2 8598 | -4/Factory | Discovered new exit (range 6) 8605 | -4/Factory | Discovered new exit (range 8) 8665 | -4/Factory | Entered Upper Caves 8669 | -4/Upper Caves | Learned location of Testing (-3) 8835 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8873 | -4/Upper Caves | Build established: Mutant 8890 | -4/Upper Caves | Lost 3 parts (1n2w) 8930 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8969 | -4/Upper Caves | Discovered new exit (range 12) 8973 | -4/Upper Caves | Entered another Upper Caves area 8973 | -4/Upper Caves | Discovered new exit (range 7) 8984 | -4/Upper Caves | Entered Research 8984 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 9298 | -3/Research | System corruption reached 10% 9351 | -3/Research | Core integrity fell below 50% 9370 | -3/Research | Core integrity fell below 20% 9379 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- C8QL:ETSPH#UUENAB436 6ZE7IA5I/ASBB Slammed into K-01 Serf. Adv. Signal Interpreter destroyed. System corrupted by crushing effect (+3). Slammed into K-01 Serf. Destabilizing: System corrupted (+1). System corrupted: Matter fused (-9). Acquired 2 matter. Imp. Antigrav System destroyed. Acquired 2 matter. K-01 Serf cleans the Field Manipulator. Imp. System Shield destroyed. K-01 Serf cleans the Field Manipulator. System corrupted: Energy discharge (-36). Slug penetrates Wall. System corrupted: Matter fused (-7). Slammed into S-43 Plague. Destabilizing: System corrupted (+2). Slammed into S-43 Plague. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | """ """ #?????????????????????????? | | ### """ """???????????????????????????????? | | #?# """ """"??????????????????????????????? | | ###?# """ ????????????????????????????? | | ????# ?????????????????????????? | | ????# ?????????????????????????? | | ##??# ?????????????????????????? | | ??# """ """ ?????????????????????????? | | = ?# """" """" #?????????????????????????? | | ?# """" """" #?????????????????????????? | | # """ """ #?????????????????????????? | | # #?????????????????????????? | | "" + #?????????????????????????? | | "" # #?????????????????????????? | | "" # """ """ #?????????????????????????? | | "" ?# """" """" [#?????????????????????????? | | "" ?# """" """" #?????????????????????????? | | ??# """ """ #?????????????????????????? | | ??# ###########???????????????? | | #???# # #???????????????? | | ????# # #???????????????? | | ????# + s #???????????????? | | ????####+########## #s """"" #???????????????? | | ????# #????# # s""""" #???????????????? | | ????# #????# # s"""""s #???????????????? | | ????# "" #????# # @% s #???????????????? | | ????#""" !#????# # ss ss #???????????????? | | ????#"R #????# ###########???????????????? | | ????#""" #????# #?????????????????????????? | | ????#""" #????# #?????????????????????????? | | ????# #????# #?????????????????????????? | | ????# #????# #?????????????????????????? | | ????##########????######?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 29 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 825 Resistance: TH 20 Resistance: EM 15 Power Shielding 33 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 70 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Enh. Coil Gun | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sensor Array | 30% | -8/Materials Pulse Rifle | 20% | -8/Materials Assault Cannon | 51% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings I Spy I'm Back, Baby! Leap Before You Look The Oracle Throw Away The Key Challenges ------------ None Game ------ Seed EnhancedCatalystAutobeam Manual? 0 Play Time 01:58:20 Cumulative 10.7 hours Start 2025.11.19 @ 17:03:20 End 2025.11.19 @ 19:09:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fcfcde5a-b560-4543-9cbe-97c5be0337a0