Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.14 @ 20:30:35 Player: Geo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (651) 651 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 1903 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 227/400 Matter 266/300 Energy 279/280 System Corruption 1% Temperature Cool (0) Movement Rolling (90) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Wheel > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Improved Ion Engine Improved Heat Sink Large Matter Pod (150) Terrain Scanner Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Wheel Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Drone Bay > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Heat Sink Large Matter Pod Terrain Scanner Rocket Launcher Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Drone Bay Storage Small Storage Unit Protection Core Shielding Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 31 | 6 10 4 11 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 3 2 3 Treads . | . . . . Leg 6 | 2 3 . 1 Wheel 4 | . . 2 2 Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 . 2 Device 1 | . . . 1 Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 13 | 2 4 2 5 Energy Gun 6 | 1 3 2 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon . | . . . . Launcher 4 | . 1 . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . 1 . 10 Power . | . . . . Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 6 | . 1 . 5 Highest Loss Streak 7 | . 1 . 7 Average Slot Usage (%) 92 | . 94 87 90 Engine 12 | . 13 11 11 Leg 20 | . 27 22 10 Wheel 10 | . . 9 27 Device 2 | . . . 7 Storage 12 | . 14 11 11 Protection 7 | . 9 11 2 Energy Gun 13 | . 11 19 13 Ballistic Gun 9 | . 14 2 5 Launcher 1 | . 2 . 1 Naked Turns . | . . . . Heaviest Build 28 | 9 12 14 28 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 3 | . 3 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 6 6 8 Average Capacity 6 | 5 6 6 7 Most Carried 8 | 6 6 6 8 Average Carried 5 | 3 4 4 6 Final Capacity 8 | 6 6 6 8 Final Carried 5 | 4 4 5 5 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 720 | 235 191 60 234 Remotely . | . . . . Salvage Created 838 | . 191 60 587 Parts 56 | . 15 3 38 Haulers Intercepted 2 | . . . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 21 | . 7 1 13 Guns 14 | . 4 1 9 AOE 7 | . 3 . 4 Classes Destroyed 5 | . 3 1 1 Builder 3 | . 1 . 2 Hauler 2 | . . . 2 Swarmer 9 | . 3 . 6 Grunt 7 | . 4 . 3 Sentry 5 | . . 1 4 Best Kill Streak 6 | . 4 1 6 Combat Bots Only 4 | . 3 1 4 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 2 | . 2 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1338 | . 382 54 902 Core 241 | . 68 8 165 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 72 . . Volleys Fired 57 | . 21 3 33 Largest 2 | . 2 2 2 Hottest 100 | . 60 100 100 Shots Fired 109 | . 40 6 63 Gun 99 | . 36 6 57 Cannon . | . . . . Launcher 10 | . 4 . 6 Special . | . . . . Kinetic 43 | . 21 . 22 Thermal 13 | . 13 . . Explosive 10 | . 4 . 6 Electromagnetic 43 | . 2 6 35 Robot Hit Streak 11 | . 6 6 11 Robot Miss Streak 3 | . 3 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 69 | . 25 5 39 Core Hits 46 | . 15 3 28 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1358 | . 510 49 799 Guns 714 | . 193 43 478 Cannons . | . . . . Explosions 605 | . 310 . 295 Melee . | . . . . Ramming 39 | . 7 6 26 Kinetic 261 | . 121 . 140 Thermal 128 | . 57 . 71 Explosive 534 | . 310 . 224 Electromagnetic 396 | . 15 43 338 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 72 | . 1 . 71 Projectiles . | . . . . Explosions 72 | . 1 . 71 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 202 | . 43 3 156 Shots 6 | . 2 . 4 Rammed 6 | . 1 1 4 Targets Rammed 8 | . 3 1 4 Kicked 2 | . 2 . . Crushed . | . . . . Highest Temperature 150 | . 85 99 150 Average Temperature 46 | . 36 52 52 Received Heat Transfer 339 | . 162 30 147 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 175 | . 125 . 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 394 | . 210 48 394 Initial 20 | . . 3 20 Average 84 | . 55 38 169 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 85 | 100 97 100 57 Level 1 14 | . 2 . 42 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 12 5 19 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 4 | . 1 . 3 Max in Single Turn 2 | . 1 . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 3 | . 2 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 2 . 2 Successful 3 | . 2 . 1 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 3 . 1 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Open Door 1 | . . . 1 Dispatch Records 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders 1 | . . . 1 RETURN 1 | . . . 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches 4 | . . . 4 Drone Recoveries 4 | . . . 4 Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1186 | 85 552 180 369 Spaces Moved 818 | 67 311 159 281 Core 20 | 15 5 . . Treads . | . . . . Legs 417 | 52 306 59 . Wheels 381 | . . 100 281 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 80 80 Average Speed 102 | 104 121 99 81 Slowest Speed 200 | 120 200 150 90 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 34 11 42 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 101 | . 24 . 77 Melee . | . . . . Projectile . | . . . . AOE 101 | . 24 . 77 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1074 | 82 455 174 363 Wait 106 | . 90 1 15 Move 815 | 66 310 158 281 Hop . | . . . . Pick Up 34 | 10 11 4 9 Fast Attach 5 | . . 2 3 Attach 25 | 6 9 2 8 Detach 7 | . 4 . 3 Swap 1 | . 1 . . Drop 16 | . 6 3 7 Fire 57 | . 21 3 33 Melee . | . . . . Ram 4 | . . . 4 Kick 4 | . 3 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 6) 638 | -10/Materials | Entered another Materials area 638 | -9/Materials | Evolved 2 slots: Propulsion x2 665 | -9/Materials | Discovered new exit (range 9) 818 | -9/Materials | Entered Storage 1067 | -9/Storage | Lost 3 parts (1n2w) 1114 | -9/Storage | Garrison activated, responded to threat 1187 | -9/Storage | Self-destructed Last Messages --------------- 01138_ Aluminum Leg destroyed. 01139_ Wheel destroyed. 01140_ W-16 Scout sends out distress signal. 01141_ Drone Bay destroyed. 01144_ Lgt. Assault Rifle destroyed. 01153_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01153_ O-16 Technician uses terminal to summon reinforcements. 01153_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S004. 01153_ O-16 Technician locks terminal. 01156_ R-06 Scavenger collects Lgt. Nuclear Core. 01156_ Wheel destroyed. 01164_ Slammed into O-16 Technician. 01170_ W-16 Scout sends out distress signal. 01179_ Hvy. Assault Rifle destroyed. 01182_ S-10 Pest destroyed. 01182_ Component Storage disabled. 01182_ Destroyed Flight Unit. 01184_ S-10 Pest destroyed. 01184_ Rocket Launcher destroyed. 01184_ Destroyed Rocket Launcher. Map ----- +----------------------------------------------------+ | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????#######????????????? | | ???????????????# #????????????? | | ???????????????+ #????????????? | | ???????????????# T #????????????? | | ???????????????# ########?????? | | ???????????????# ##????? | | #??????????????## #????? | | #???????????????# #????? | | #???????????????# [ #????? | | #???????????????# @ #????? | | #???????????????# #????? | | #???????????????# Y# "" #????? | | #???????????????# # """ #????? | | #???????????????# # """ #????? | | #???????????????# # #????? | | #???????????????# # #????? | | #???????????????# ##########????? | | #???????????????# #?????????????? | | ?###+#########??# #?????????????? | | ## # # #?????????????? | | [! # "T" + +?????????????? | | =*% % # # #?????????????? | | =% # ??# #?????????????? | | ##= # ????# #?????????????? | | ?#### ####??????# #?????????????? | | ????# ## ######## #?????????????? | | ????#%# # #?????????????? | | ????# # # #?????????????? | | #### # # #?????????????? | | ^ + """ """ #* #?????????????? | | ###### """ """%+% +?????????????? | | ??????# """ """ #%= #?????????????? | | ??????# #= #?????????????? | | ??????# # #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialRemoteSplitter Manual? 0 Play Time 00:34:39 Cumulative 11.2 hours Start 2020.12.14 @ 19:48:00 End 2020.12.14 @ 20:30:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93d38d9e-037c-4952-9274-38f80bd9e868