Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.30 @ 17:11:44 Player: LU-1G1 Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (145) 725 Value Destroyed (4730) 4730 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (1889) 1889 TOTAL SCORE: 14744 Bonus ------- High Alert Combat Kills 498 Follower Combat Kills 395 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -204 Cogmind --------- Core Integrity 0/1000 Matter 87/300 Energy 92/100 System Corruption 7% Temperature Cool (18) Movement Hovering (80) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Combat Gravmag System > --- UTILITY (7) ------ Machine Analyzer Advanced System Shield > --- WEAPON (2) ------- Field Lobotomy Kit > --- INVENTORY (5) ---- Medium Storage Unit Improved Signal Interpreter 0b10 Alert Chip Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Utility Shielding Improved Light Armor Plating Improved Heavy Armor Plating > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Micro Fission Core Micro Fission Core Micro Fission Core Medium Treads Improved VTOL Module Improved VTOL Module Improved VTOL Module Small Storage Unit Advanced Weight Redist. System Improved Signal Interpreter 0b10 Alert Chip Maneuvering Thrusters Heavy EM Shotgun Gauss Rifle Rocket Launcher Mini Grenade Launcher Field Lobotomy Kit Greatsword [Rating: 65] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Combat Gravmag System Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Advanced System Shield Protection Improved Utility Shielding Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . . Utility 5 | . . . 1 . . . 1 2 . . . . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 164 | 6 16 3 13 2 11 3 41 17 1 1 1 4 15 14 . 1 . . 1 14 Power 22 | 1 2 1 1 . 2 . 6 2 . . 1 . 1 2 . 1 . . . 2 Engine 12 | 1 2 1 1 . 2 . 5 . . . . . . . . . . . . . Core 8 | . . . . . . . 1 2 . . . . 1 2 . 1 . . . 1 Reactor 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Propulsion 54 | 2 2 . 11 . 4 . 15 6 . 1 . 1 3 5 . . . . . 4 Treads 41 | 2 2 . 11 . 4 . 12 5 . 1 . 1 3 . . . . . . . Leg 2 | . . . . . . . 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . 1 . . . . . . . . . . . 3 Flight 7 | . . . . . . . 1 . . . . . . 5 . . . . . 1 Utility 41 | 1 4 . 1 . 2 1 10 7 1 . . 1 5 3 . . . . 1 4 Device 7 | . 3 . . . . 1 1 . . . . . . 2 . . . . . . Storage 5 | 1 1 . . . 2 . . . . . . . . 1 . . . . . . Processor 4 | . . . 1 . . . . 3 . . . . . . . . . . . . Hackware 2 | . . . . . . . . . . . . . . . . . . . . 2 Protection 23 | . . . . . . . 9 4 1 . . 1 5 . . . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 8 2 . 2 3 2 10 2 . . . 2 6 4 . . . . . 4 Energy Gun 23 | 1 6 . . . . 2 8 2 . . . 1 3 . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 10 | 1 1 2 . 1 2 . 2 . . . . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . 1 . . 1 1 . . . . . . 1 2 2 . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . . 4 2 . . . . 1 1 . . . . . 3 Parts Lost 65 | . 3 . 3 . 9 1 12 2 1 . . . 6 7 1 1 1 . . 18 Power 9 | . 1 . . . 2 . 1 . . . . . 1 . . 1 . . . 3 Propulsion 24 | . . . 3 . 4 . 4 . . . . . 3 3 1 . . . . 6 Utility 20 | . . . . . . 1 4 2 1 . . . 1 4 . . . . . 7 Weapon 12 | . 2 . . . 3 . 3 . . . . . 1 . . . 1 . . 2 Highest Loss Streak 12 | . 3 . 2 . 3 1 3 1 1 . . . 3 5 1 1 1 . . 12 Average Slot Usage (%) 92 | . 96 100 100 100 88 79 93 98 97 100 100 99 87 84 73 73 72 . 58 51 Engine 6 | . 13 14 11 11 11 11 8 . . . . . . . . . . . . . Core 1 | . . . . . . . . 6 7 7 3 . 1 6 6 6 6 . 5 2 Treads 28 | . 28 28 33 33 32 33 30 29 30 30 30 30 31 1 . . . . . . Flight 1 | . . . . . . . . . . . . . . 20 20 20 20 . 17 12 Device 4 | . 11 14 11 11 4 . 4 . . . . . . 10 6 6 6 . 5 4 Storage 9 | . 14 14 11 11 10 11 9 7 7 7 7 7 6 6 6 6 6 . 5 4 Processor 8 | . . . 11 11 11 2 . 15 15 15 15 15 13 13 13 13 13 . 11 8 Protection 11 | . . . . . . . 19 21 20 23 23 22 19 11 6 6 6 . 5 1 Energy Gun 10 | . 22 4 . . . 22 16 14 15 15 15 11 7 1 . . . . . . Ballistic Gun 5 | . 5 18 22 21 15 . 1 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 213 | 13 52 52 55 55 213 53 71 65 63 62 69 77 82 21 16 16 16 15 15 16 Greatest Support 122 | 40 40 40 69 69 69 69 88 89 88 94 94 96 122 29 24 24 24 24 24 28 Greatest Overweight (x) 9 | . 1 1 . . 9 . 1 1 . . . . . . . . . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 20 20 20 20 35 20 20 20 20 20 20 20 20 20 8 8 8 8 8 8 Average Capacity 20 | 7 17 20 20 20 28 20 20 20 20 20 20 20 20 9 8 8 8 8 8 7 Most Carried 22 | 6 20 20 20 20 22 15 20 20 20 20 20 20 20 18 8 8 7 7 8 8 Average Carried 17 | 4 14 19 19 20 16 14 18 19 20 20 19 20 19 9 8 7 7 7 7 7 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 8 8 8 8 8 8 5 Final Carried 20 | 6 18 20 20 20 14 14 20 20 20 20 20 20 18 8 8 7 7 7 8 4 Class Distribution -------------------- 82% | Mutant 9% | Hauler-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Matter Collected 3014 | 209 270 13 207 14 675 25 433 170 13 . 20 96 186 227 . . . . . 456 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 5501 | 34 496 . 319 23 . 131 1996 790 94 89 . 121 604 169 . . . . . 635 Parts 269 | 3 27 . 21 4 . 5 107 25 2 3 . 5 26 9 . . . . . 32 Haulers Intercepted 8 | . 1 . 1 . . . 2 3 . . . . . . . . . . . 1 Recyclers Shooed 6 | . 2 . . 1 . . 2 . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 2 3 3 10 . 9 . . . . . . Prevented 6 | . . . . . . . . . . . . 1 . . 5 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 103 | . 10 . 7 3 . 3 39 9 1 2 . 2 12 3 . . . . . 12 Melee 10 | . . . . . . . . . . . . . 7 1 . . . . . 2 Guns 62 | . 10 . 7 . . 2 28 7 1 2 . 1 2 2 . . . . . . AOE 26 | . . . . 3 . . 8 1 . . . 1 3 . . . . . . 10 Classes Destroyed 15 | 1 3 . 2 1 . 1 3 3 . . . 1 . . . . . . . . Worker 10 | . . . 1 1 . . 1 . . . . . 3 . . . . . . 4 Builder 11 | . . . . . . . 8 1 . . . . 1 . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 . 1 . . . 2 3 . . . . . . . . . . . 1 Recycler 3 | . . . . . . . 1 . . . . . 1 . . . . . . 1 Operator 3 | . . . . . . . . 3 . . . . . . . . . . . . Watcher 4 | . 1 . 1 . . . 2 . . . . . . . . . . . . . Swarmer 22 | . . . . 3 . . 10 . . . . . 5 . . . . . . 4 Grunt 59 | . 10 . 6 . . 2 21 4 . 2 . 2 5 . . . . . . 7 Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . Duelist 2 | . . . . . . . 2 . . . . . . . . . . . . . Sentry 11 | . . . 1 . . . 6 3 1 . . . . . . . . . . . Hunter 5 | . . . . . . . . 1 . . . . 1 2 . . . . . 1 Programmer 3 | . . . . . . . . 1 . . . . 1 1 . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 14 | 2 4 . 3 3 . 2 9 3 1 2 . 2 7 2 . . . . . 14 Combat Bots Only 8 | . 4 . 3 3 . 2 4 2 1 2 . 2 4 2 . . . . . 8 Max Kills in Single Turn 9 | 1 1 . 2 2 . 1 5 1 1 1 . 1 5 1 . . . . . 9 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . 2 1 . . . 1 2 . . . . . . 4 Melee 1 | . . . . . . . . . . . . . 1 1 . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Damage Taken 12116 | . 787 51 500 93 1372 238 2476 943 72 45 . 192 1740 1096 77 132 55 . . 2247 Core 2082 | . 114 38 47 . 184 43 303 59 . . . . 41 141 . 89 18 . . 1005 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 61 | 100 . 39 . . . 31 44 . . . . 91 . . . . 66 . . . Volleys Fired 362 | 2 69 . 29 4 52 8 100 50 4 4 1 7 11 11 . . . . . 10 Largest 2 | 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 . . . . . 1 Hottest 130 | 60 85 . 45 45 40 130 130 100 40 40 40 40 50 58 . . . . . 50 Shots Fired 655 | 4 131 . 58 6 72 16 190 100 8 8 2 8 20 22 . . . . . 10 Gun 604 | 4 131 . 58 4 42 16 190 100 8 8 2 2 18 21 . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 50 | . . . . 2 30 . . . . . . 6 2 1 . . . . . 9 Special 1 | . . . . . . . . . . . . . . . . . . . . 1 Kinetic 161 | 2 32 . 58 4 42 . 22 . . . . . . 1 . . . . . . Thermal 273 | 2 99 . . . . 16 36 62 8 8 2 2 18 20 . . . . . . Explosive 50 | . . . . 2 30 . . . . . . 6 2 1 . . . . . 9 Electromagnetic 170 | . . . . . . . 132 38 . . . . . . . . . . . . Robot Hit Streak 26 | 2 9 . 10 9 7 9 10 17 21 26 . 4 10 10 . . . . . 3 Robot Miss Streak 12 | 1 4 . 3 2 2 1 4 5 . 1 . 1 1 2 . . . . . 12 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . . . . . 6 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 490 | 3 89 . 46 5 27 13 150 71 6 6 . 5 33 19 . 1 . . . 16 Core Hits 353 | 2 29 . 19 4 22 6 97 32 4 4 . 16 32 12 . . . . . 74 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . . . . 2 1 . 2 1 . . 2 . . . . . . . Burn 6 | . . . . . . 2 1 . 2 1 . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . 2 . . . . . . . Melee Attacks 64 | . . . . . . . . . . . . . 28 10 . 5 . . . 21 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 64 | . . . . . . . . . . . . . 28 10 . 5 . . . 21 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . . 2 . . 1 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15419 | 37 1029 2 763 420 624 219 4700 1534 112 113 . 527 2292 526 . 127 . . . 2394 Guns 7446 | 37 997 . 759 38 337 195 2749 1410 112 113 . 37 329 333 . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 5969 | . . . . 316 287 . 1893 79 . . . 490 747 117 . . . . . 2040 Melee 1769 | . . . . . . . . . . . . . 1212 76 . 127 . . . 354 Ramming 235 | . 32 2 4 66 . 24 58 45 . . . . 4 . . . . . . . Kinetic 1797 | 15 273 . 759 38 337 . 355 . . . . . . 20 . . . . . . Thermal 5093 | 22 724 . . . . 195 2299 949 112 113 . 37 329 313 . . . . . . Explosive 3997 | . . . . 316 287 . . . . . . 490 747 117 . . . . . 2040 Electromagnetic 2528 | . . . . . . . 1988 540 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1769 | . . . . . . . . . . . . . 1212 76 . 127 . . . 354 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 3 1 1 1 1 1 . . 3 3 3 3 . 7 7 Average Corruption 1 | . . . . . . 3 1 1 1 1 1 . . 2 3 3 3 . 7 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 31 | . . . . . . 4 7 . 4 2 . . . 3 . 1 2 . 1 7 Message Errors 12 | . . . . . . 1 4 . 1 . . . . . . 1 2 . . 3 Matter Fused 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Energy Discharges 8 | . . . . . . 1 1 . 3 . . . . 2 . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . 1 2 . . 2 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 637 | . . . . 26 . . 239 5 . . . . 162 . . 67 . . . 138 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 368 | . . . . 26 . . 236 . . . . . . . . . . . . 106 Melee 269 | . . . . . . . 3 5 . . . . 162 . . 67 . . . 32 Knockbacks 2 | . . . . . . . 1 1 . . . . . . . . . . . . Impact 2 | . . . . . . . 1 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 915 | . . . . 63 . . 740 . . . . 38 60 . . . . . . 14 Shots 22 | . . . . 2 . . 15 . . . . 1 3 . . . . . . 1 Rammed 31 | . 9 1 1 8 . 1 6 4 . . . . 1 . . . . . . . Targets Rammed 31 | . 9 1 1 8 . 1 6 4 . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 354 | . 180 . . . . 280 354 324 1 1 . 10 22 270 . . . . . 169 Average Temperature 86 | . 52 . . . . 112 104 81 1 1 . 7 11 87 . . . . . 58 Received Heat Transfer 2980 | . 474 . 240 . . 45 711 369 18 27 . 72 340 123 27 18 21 . . 495 Effects 2 | . . . . . . 2 . . . . . . . . . . . . . . Interference 2 | . . . . . . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 3 1 . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . 3 1 . . . . . . . . . . . . Parts Fried 19 | . . . . . . . 15 4 . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 1 1 . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 24 | . 1 . . . . 2 4 9 1 1 . . . 6 . . . . . . Heat Transferred 8903 | 50 1662 . . . . 629 2923 1715 370 296 . 74 592 592 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . . . . . . 15 2 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Peak Influence 898 | 10 197 23 201 191 . 90 898 586 . . . . 247 . . . . . 15 711 Initial 361 | . 6 23 8 11 . . . 361 . . . . 12 . . . . . . 10 Average 231 | 3 53 23 63 91 . 62 424 472 . . . . 129 . . . . . 2 270 Maximum Alert Level 3 | . . . 1 . . . 3 2 . . . . 1 . . . . . . 3 Low Security (%) 65 | 100 100 100 96 100 . 100 43 . . . . . 64 . . . . 100 100 42 Level 1 8 | . . . 3 . . . 6 14 . . . . 35 . . . . . . 40 Level 2 15 | . . . . . . . 12 85 . . . . . . . . . . . 12 Level 3 10 | . . . . . . . 37 . . . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 2 . . . . . 8 6 . . . . 4 . . . . . . 4 Investigation 4 | . . . . . . . 1 . . . . . 1 . . . . . . 2 Extermination 3 | . . . . . . . . 2 . . . . 1 . . . . . . . Reinforcement 13 | . 2 . . . . . 5 4 . . . . 1 . . . . . . 1 Assault 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison 3 | . . . . . . . 1 . . . . . 1 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Distress Signals 6 | . 1 . . . . . 3 1 . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 252 | . 27 . 9 7 16 5 58 24 1 2 . 8 22 19 6 4 8 . 3 33 Peak Tracking Total 13 | . 5 . 5 4 9 3 5 4 1 2 . 4 5 6 7 4 8 . 3 13 Tactical Retreats 38 | . 2 . . 7 13 1 4 1 . . . . 1 4 2 . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Traps Triggered 8 | . 1 2 1 . . . 2 . . . . . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . 1 . . . . . 1 3 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Machines Disabled 25 | . . . . . 4 . 10 5 . . . . . . . 1 . . . 5 Max in Single Turn 3 | . . . . . 1 . 3 3 . . . . . . . 1 . . . 3 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Machines Accessed 30 | . 4 1 2 . 2 . 6 8 . . . . 2 1 . 3 . . . 1 Terminals 15 | . 4 . 2 . . . 3 5 . . . . 1 . . . . . . . Fabricators 3 | . . . . . . . . 2 . . . . 1 . . . . . . . Repair Stations 3 | . . . . . . . 2 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 84 | . 13 1 6 . 2 . 14 16 . . . . 3 1 . 26 . . . 2 Successful 52 | . 4 1 2 . 2 . 9 6 . . . . 1 1 . 26 . . . . Failed 32 | . 9 . 4 . . . 5 10 . . . . 2 . . . . . . 2 Catastrophic 5 | . 1 . . . . . 1 2 . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 46 | . 13 . 2 . 1 . 5 5 . . 1 . 7 . . . . . . 12 Terminals 35 | . 13 . 6 . . . 7 8 . . . . 1 . . . . . . . Fabricators 5 | . . . . . . . . 3 . . . . 2 . . . . . . . Repair Stations 9 | . . . . . . . 4 5 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 39 | . 3 1 1 . 2 . 3 1 . . . . 1 1 . 26 . . . . Record 7 | . . . . . 1 . . . . . . . . . . 6 . . . . Part Schematic 14 | . 2 . . . . . . . . . . . . . . 12 . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . . . Open Door 2 | . . 1 . . . . . . . . . . . 1 . . . . . . Open DSF 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . 4 3 . . . . . . . . . . . . Scan Component 4 | . . . . . . . 2 2 . . . . . . . . . . . . Repair 3 | . . . . . . . 2 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . Terminals 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 21 | . 4 . 2 . . . 6 7 . . . . 1 . . . . . . 1 Full Trace Events 5 | . 2 . . . . . 2 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 4 . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . 2 . . . . . 1 . . . 14 . . . . 12 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 2 1 . . . . . . . . . . . . Time 67 | . . . . . . . 54 13 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Total Allies 10 | . . . . . . . . . . . 6 . . . . . . . . 4 Largest Group 6 | . . . . . . . . . . . 6 6 3 . . . . . . 3 Highest-Rated Group 218 | . . . . . . . . . . . 218 218 120 . . . . . . 210 Highest-Rated Ally 70 | . . . . . . . . . . . 41 41 41 . . . . . . 70 Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . . . 1 Light 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 93 | . . . . . 35 . . . . . . 26 12 . . . . . . 20 Total Damage 2983 | . . . . . 1737 . . . . . . 594 252 . . . . . . 400 Kills 22 | . . . . . 8 . . . . . . 6 7 . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . 3 . . . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 1 . . . . 1 1 1 2 . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . . . 2 . . . . . . 2 Branch Access 1 | . . . . . . . . . . . . . 1 . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . 1 . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Turns Passed 13049 | 125 1341 230 588 652 2226 461 2061 1021 541 405 1435 462 646 335 53 66 81 9 23 288 Spaces Moved 7811 | 67 474 93 283 386 863 265 913 542 349 262 946 281 317 531 170 149 278 29 70 543 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . Treads 6039 | 65 474 93 283 386 863 265 913 542 349 262 946 281 317 . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . 3 Flight 1767 | . . . . . . . . . . . . . . 531 170 149 278 29 70 540 Fastest Speed 26 | 50 160 240 160 160 160 160 155 145 145 145 148 148 148 26 29 29 29 29 29 29 Average Speed 139 | 156 219 240 160 160 233 160 169 147 145 147 148 148 149 28 29 29 29 29 29 30 Slowest Speed 880 | 160 240 240 160 160 880 160 240 235 145 148 148 148 152 29 29 29 29 29 29 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . 2 . 1 1 . 2 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 74 26 31 53 70 65 62 17 61 47 90 59 13 76 34 80 54 2 72 15 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 17 | . . . . 1 1 . . . . 1 3 1 . . . 1 . . . 9 Known Exits Taken 4 | . . . . . . . . 1 . . . 1 1 . . . 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 . . . . Scrap Searched 12 | . . 1 . 1 . 1 . . 1 1 1 2 . 3 1 . . . . . Spaces Dug 7 | . . . . . . . . . . . . . 2 5 . . . . . . Terrain Destroyed 444 | . . . . 26 5 . 183 36 . . . 35 30 12 . . . . . 117 Melee 7 | . . . . . . . . . . . . . 2 5 . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 437 | . . . . 26 5 . 183 36 . . . 35 28 7 . . . . . 117 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Total 9147 | 80 633 99 368 413 1003 286 1236 664 375 274 979 319 409 684 172 165 276 29 69 614 Wait 504 | . 38 . 18 8 29 7 120 29 22 7 30 22 28 109 3 12 . . . 22 Move 7780 | 66 473 92 282 385 862 264 912 541 348 261 945 280 316 527 169 146 275 29 66 541 Hop 5 | . . . . . . . . . . . . . . 1 . 1 1 . 1 1 Pick Up 117 | 6 17 1 11 3 35 3 25 7 . . 1 2 4 . . . . . 1 1 Fast Attach 72 | 6 5 1 1 . 1 . 26 9 1 . . 1 4 6 . . . . 1 10 Attach 51 | . 2 . 5 . 8 3 9 3 . . . . 8 8 . 1 . . . 4 Detach 9 | . 1 1 1 . . . . . . . . . 3 1 . . . . . 2 Swap 41 | . 9 2 7 2 2 . 6 5 . 1 1 3 3 . . . . . . . Drop 111 | . 10 1 13 3 14 . 32 16 . 1 1 4 3 11 . . . . . 2 Fire 362 | 2 69 . 29 4 52 8 100 50 4 4 1 7 11 11 . . . . . 10 Melee 64 | . . . . . . . . . . . . . 28 10 . 5 . . . 21 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 31 | . 9 1 1 8 . 1 6 4 . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 374 | -10/Materials | Lost 3 parts (1p2w) 635 | -10/Materials | Discovered new exit (range 9) 1185 | -10/Materials | Discovered new exit (range 9) 1439 | -10/Materials | Discovered new exit (range 12) 1467 | -10/Materials | Entered Mines 1516 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1528 | -10/Mines | Core integrity fell below 50% 1676 | -10/Mines | Discovered new exit (range 11) 1697 | -10/Mines | Entered Materials 1697 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2138 | -9/Materials | Discovered new exit (range 14) 2285 | -9/Materials | Entered Mines 2323 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2324 | -9/Mines | Discovered new exit (range 5) 2381 | -9/Mines | Learned location of 1 exit from Proximity Caves 2546 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2585 | -9/Mines | Discovered new exit (range 12) 2690 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2772 | -9/Mines | Learned location of Storage (-8) 2937 | -9/Mines | Entered Exiles 2981 | -9/Exiles | Met 8R-AWN 3003 | -9/Exiles | Met EX-HEX 3081 | -9/Exiles | Met EX-DEC 3110 | -9/Exiles | Learned location of Zion (-7) 3137 | -9/Exiles | Met EX-BIN 3160 | -9/Exiles | Aligned with FarCom system 3161 | -9/Exiles | Given EX-Vault access code 3198 | -9/Exiles | Opened EX-Vault 3207 | -9/Exiles | Found 0b10 Alert Chip 3215 | -9/Exiles | Found Field Lobotomy Kit 3259 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3360 | -9/Exiles | Discovered new exit (range 14) 3560 | -9/Exiles | Found Deploy-a-Sentry 3562 | -9/Exiles | Found Deploy-a-Sentry 3565 | -9/Exiles | Found Deploy-a-Sentry 4102 | -9/Exiles | Build established: Hauler-Mutant 4108 | -9/Exiles | DAS Turret deployed 4113 | -9/Exiles | DAS Turret deployed 4117 | -9/Exiles | DAS Turret deployed 4139 | -9/Exiles | Attacked by the Exiles 4272 | -9/Exiles | Allies destroyed 8R-AWN 4963 | -9/Exiles | Core integrity fell below 50% 4991 | -9/Exiles | Lost 3 parts (2n1w) 5163 | -9/Exiles | Stole two prototypes: 0b10 Alert Chip, Field Lobotomy Kit 5163 | -9/Exiles | Entered Mines 5337 | -8/Mines | Build established: Mutant 5607 | -8/Mines | Discovered new exit (range 9) 5624 | -8/Mines | Entered Materials 5624 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6470 | -8/Materials | Repaired Imp. Treads 6687 | -8/Materials | Lost 3 parts (1u2w) 6920 | -8/Materials | Lost 3 parts (2u1w) 6969 | -8/Materials | Repaired Adv. Treads? 6979 | -8/Materials | Core integrity fell below 50% 7224 | -8/Materials | First assault squad dispatched 7475 | -8/Materials | Discovered new exit (range 16) 7597 | -8/Materials | Garrison activated, responded to threat 7685 | -8/Materials | Entered Factory 7685 | -7/Factory | Evolved 2 slots: Utility x2 7912 | -7/Factory | Repaired Lgt. Armor Plating 8456 | -7/Factory | Discovered new exit (range 4) 8463 | -7/Factory | Identified exit to Lower Caves 8554 | -7/Factory | Cargo convoy interrupted 8706 | -7/Factory | Entered Lower Caves 8810 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8977 | -7/Lower Caves | Learned Factory security intel 9222 | -7/Lower Caves | Discovered new exit (range 13) 9247 | -7/Lower Caves | Entered another Lower Caves area 9634 | -7/Lower Caves | Discovered new exit (range 12) 9652 | -7/Lower Caves | Entered Zion 9712 | -7/Zion | Discovered new exit (range 20) 9790 | -7/Zion | System corruption cleaned by Quarantine Array 9906 | -7/Zion | Visited the Megawrench Repair Shop 9935 | -7/Zion | Learned location of Warlord (-4) 10000 | -7/Zion | Gained Derelict followers 10616 | -7/Zion | Learned Factory emergency access door positions 10680 | -7/Zion | Imprinted 10682 | -7/Zion | Declared Zion's savior 10882 | -7/Zion | Megawrench repaired 12 parts 10972 | -7/Zion | Learned location of Data Miner (-6) 11027 | -7/Zion | Received a hallucinogenic algorithm 11087 | -7/Zion | Entered Proximity Caves 11087 | -6/Proximity Caves | Accompanied by 6 allies 11088 | -6/Proximity Caves | Identified exit to Factory 11096 | -6/Proximity Caves | Learned location of Extension (-4) 11337 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11365 | -6/Proximity Caves | Learned location of 1 exit from Factory 11549 | -6/Proximity Caves | Entered Factory 11549 | -6/Factory | Accompanied by 3 allies 11549 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11550 | -6/Factory | Identified exit to Factory 11609 | -6/Factory | Identified exit to DSF 11760 | -6/Factory | Found Prototype Launcher 11760 | -6/Factory | Identified Scatter Rocket Array 11929 | -6/Factory | Retrieved Zion intel report: Branch Access 11929 | -6/Factory | Identified exit to Lower Caves 11952 | -6/Factory | Retrieved Zion intel report: Trap Installations 12075 | -6/Factory | Lost 3 parts (1p1n1w) 12177 | -6/Factory | Garrison activated, responded to threat 12195 | -6/Factory | Entered Lower Caves 12249 | -6/Lower Caves | Lost 5 parts (2n3u) 12305 | -6/Lower Caves | Spotted B-75 Beast 12340 | -6/Lower Caves | Encountered a Warlord checkpoint 12516 | -6/Lower Caves | Build established: Sprinter 12519 | -6/Lower Caves | Learned Factory emergency access door positions 12524 | -6/Lower Caves | Discovered new exit (range 6) 12530 | -6/Lower Caves | Entered another Lower Caves area 12559 | -6/Lower Caves | Spotted B-75 Beast 12572 | -6/Lower Caves | Spotted MY-MVG(f) 12572 | -6/Lower Caves | Spotted TM-086(f) 12573 | -6/Lower Caves | Spotted VD-TMH(f) 12574 | -6/Lower Caves | Encountered a Master Thief 12580 | -6/Lower Caves | Discovered new exit (range 5) 12582 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 12583 | -6/Lower Caves | Entered Data Miner 12583 | -6/Data Miner | Discovered new exit (range 6) 12588 | -6/Data Miner | Met Data Miner 12595 | -6/Data Miner | Learned location of Section 7 (-2) 12595 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12599 | -6/Data Miner | Received God Mode back door access code from Data Miner 12621 | -6/Data Miner | Data Conduit disabled 12649 | -6/Data Miner | Entered Proximity Caves 12730 | -5/Proximity Caves | Entered Factory 12730 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12731 | -5/Factory | Identified exit to Upper Caves 12739 | -5/Factory | Sucked down chute 12739 | -5/Factory | Entered Waste 12749 | -5/Waste | Spotted C-40 Crusher 12753 | -5/Waste | Spotted C-40 Crusher 12754 | -5/Waste | EMP discharged 12756 | -5/Waste | Spotted C-40 Crusher 12759 | -5/Waste | Spotted C-40 Crusher 12759 | -5/Waste | Spotted C-40 Crusher 12759 | -5/Waste | Discovered new exit (range 7) 12762 | -5/Waste | Entered Factory 12795 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 12830 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 12932 | -5/Factory | Lost 6 parts (1p3n1u1w) 12987 | -5/Factory | Zion Light squad teleported in 13013 | -5/Factory | Found Prototype Protection 13013 | -5/Factory | Identified Zio. Weapon Casing 13016 | -5/Factory | Found Zio. Weapon Casing 13019 | -5/Factory | Core integrity fell below 50% 13019 | -5/Factory | Garrison activated, responded to threat 13034 | -5/Factory | Core integrity fell below 20% 13048 | -5/Factory | Assimilated Y-64 Sentinel with FLK Orb 13050 | -5/Factory | Destroyed 8 combat bots 13050 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 13036_ Dropped Matter Compressor. 13037_ Extracted 202 matter. 13037_ Penetrated by Slug. 13037_ Slug penetrates Wall. 13039_ The unstable cave ceiling collapses. 13039_ Slug penetrates Subcomponent Replicator. 13040_ Slug penetrates Terminal. 13041_ The unstable cave ceiling collapses. 13041_ Penetrated by Slug. 13041_ Imp. VTOL Module destroyed. 13043_ Sml. Storage Unit destroyed. 13043_ Penetrated by Slug. 13043_ Slug penetrates Terminal. 13045_ The unstable cave ceiling collapses. 13045_ Scatter Rocket Array destroyed. 13046_ Critical hit (Burn: +37). 13046_ Penetrated by Slug. 13048_ Y-64 Sentinel assimilated. 13049_ Slug penetrates Wall. 13050_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# | | ?????????????????????????????????# | | ########### #????"""?????????????# | | #????"""???""""?"""??# | | #?????R"???""""?"""??# | | #????"""???""""?"""??# ######## | | #??????????""""??""??# #??????? | | #?????????""""??""??# #??????? | | #?????????""""??????+ ##+####???? | | ???????""""??????# # #?""" | | # ??????????? ?????# # """ #?""" | | ######### ^""" ???? "" "" ???# # """ #?""" | | #????????? """ ""G"" # # """ #??"" | | #?????????? """ # # #??"" | | #??????????? g # """ #???? | | #????????????" / """ #???? | | #????????????" Y [ g # """ #???? | | #????????????""" = = %[ # #???? | | #???????????? = Y % # #???? | | #????????????# # ######## #???? | | #????????????? Y #??????# #???? | | ??????????????# = #??????#######???? | | ???""""???????# % ??????????????????? | | ???""""???????# % #???????????????????? | | ???""""???????# ! ! #????????????????????? | | =???""""???????# """ !@! #????????????????????? | | ????""""???????# """ #????????????????????? | | ????""""???????# """ " #????????????????????? | | ????""""???????#] "" " #????????????????????? | | ???????????????# "" " #????????????????????? | | ???????????????# "#????????????????????? | | ???????????????# #????????????????????? | | ???????????????##############????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????"""?"""????? | | ??????????????????????????????????????"""?"""????? | | ??????????????????????????????????????"""?"""????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 27 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 825 Resistance: KI 20 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 70 Targeting Accuracy 6 Recoil Reduction 5 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Drone Bay | -7/Zion | Archive Recalibrator | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Railgun | -6/Data Miner | Free Neutrino Core | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive S-27 Virus | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingHardlightMace Manual? 0 Play Time 01:47:23 Cumulative 457.7 hours Start 2022.01.30 @ 15:04:52 End 2022.01.30 @ 17:11:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 448 Rogue 233 Adventurer 112 Explorer 103 Win Type - Total 30 Types 22/0/5/2/0/0/0/1/0 Lore% 86 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72a5af9b-10ef-488b-9d4a-78e54a21173e