Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.15 @ 12:01:00 Player: saltine Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (280) 1400 Value Destroyed (13538) 13538 Prototype IDs (85) 1700 Alien Tech Used (7) 1400 Bonus (13406) 13406 TOTAL SCORE: 40444 Bonus ------- High Alert Combat Kills 2380 Follower Combat Kills 2064 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Friendly Fire -738 Cogmind --------- Core Integrity 0/1450 Matter 148/300 Energy 16/700 System Corruption 35% Temperature Cool (9) Movement Treading (145) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Biometal Heavy Treads > --- UTILITY (10) ----- High-capacity Storage Unit Experimental Energy Well Experimental Targeting Computer Advanced Melee Analysis Suite Advanced Transmission Jammer Experimental Hardlight Generator > --- WEAPON (4) ------- CR-A16's Behemoth Slayer > --- INVENTORY (20) --- Experimental Heat Sink Long-range Sensor Array Quantum Capacitor Mapping Drone Bay (3/3) Subatomic Replicator Peak State ------------ > --- POWER ------------ Fusion Reactor Heavy Antimatter Reactor Heavy Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Multireflex Exoskeleton Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Zionite Composite Leg II Zionite Composite Leg II > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Quantum Capacitor Advanced Transmission Jammer Medium Regenerative Plating Deep Network Scanner Quantum Router Rainbow Chip > --- WEAPON ----------- Potential Cannon Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Power Amplifier Experimental Energy Well Advanced Sensor Array Advanced Reaction Control System Experimental Utility Shielding Mapping Drone Bay Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator HERF Cannon Warp Cannon Neutron Missile Launcher CR-A16's Behemoth Slayer [Rating: 220] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Multireflex Exoskeleton Wheel Armored Huge Wheel Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Layered Medium Armor Plating Weapon Subdweller Beam Cannon Energy Gun Heavy Tesla Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Slots Evolved 16 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . . . Utility 8 | . . . 3 . . . . . 2 . . . . 1 . . . . 1 . . 1 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Attached 222 | 6 6 8 37 15 5 3 15 . 20 6 1 1 . 9 2 1 5 5 13 9 18 6 6 20 5 Power 27 | 1 . 1 5 2 . 1 1 . 3 . . . . 3 . . 1 1 . 1 1 1 . 4 1 Engine 10 | 1 . 1 3 . . 1 1 . 3 . . . . . . . . . . . . . . . . Core 8 | . . . 2 2 . . . . . . . . . 3 . . . 1 . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . 4 1 Propulsion 39 | 2 . 2 7 4 1 . 2 . 3 . . . . 1 2 . 1 . 1 4 1 . . 7 1 Treads 16 | 2 . 2 5 4 1 . 1 . . . . . . . . . . . . . . . . 1 . Leg 20 | . . . . . . . . . 3 . . . . 1 2 . 1 . 1 4 1 . . 6 1 Wheel 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 93 | 1 4 . 13 5 3 2 10 . 10 3 1 . . 5 . . 2 3 6 1 11 3 2 6 2 Device 42 | . . . 4 3 2 1 3 . 4 1 1 . . 3 . . . 2 5 . 7 2 . 3 1 Storage 10 | 1 3 . 1 . . . 1 . 2 . . . . . . . . . 1 . 1 . . . . Processor 12 | . . . 1 2 . . 1 . 2 1 . . . 1 . . 1 . . . . . . 2 1 Hackware 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 1 1 . . Protection 25 | . 1 . 7 . 1 1 5 . 1 1 . . . 1 . . 1 1 . 1 2 . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 63 | 2 2 5 12 4 1 . 2 . 4 3 . 1 . . . 1 1 1 6 3 5 2 4 3 1 Energy Gun 5 | 1 . 1 . . . . . . . . . . . . . . . . . . 3 . . . . Energy Cannon 14 | . . 2 3 . 1 . . . 1 1 . . . . . . . . 1 . 1 1 3 . . Ballistic Gun 9 | 1 1 . 5 . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Cannon 11 | . . . 2 2 . . . . . . . . . . . 1 . . 5 . . . . 1 . Launcher 9 | . 1 . 2 2 . . . . . 1 . . . . . . . . . 1 . 1 . . 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . 1 . . . . 2 . 1 1 . . . . . . . . . . . . 1 . . Piercing Weapon 8 | . . . . . . . . . 2 . . 1 . . . . 1 1 . 2 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 1 . 1 . 2 . 2 . . . . 1 . . 2 1 2 3 10 2 1 6 1 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . 1 . 4 . . . . System Corruption 8 | . . . . . . . . . . . . . . . . . . . 1 . 7 . . . . Parts Lost 69 | . . 4 10 1 . . 6 . 1 . . . . 1 . 1 . 1 . 1 . 2 . 29 12 Power 18 | . . 1 3 1 . . 1 . 1 . . . . 1 . . . . . 1 . 1 . 7 1 Propulsion 22 | . . 2 5 . . . 2 . . . . . . . . . . . . . . . . 8 5 Utility 17 | . . . 1 . . . 3 . . . . . . . . 1 . . . . . 1 . 8 3 Weapon 12 | . . 1 1 . . . . . . . . . . . . . . 1 . . . . . 6 3 Highest Loss Streak 13 | . . 2 2 1 . . 5 . 1 . . . . 1 . 1 . 1 . 1 . 2 . 13 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 20 | 2 8 23 24 23 22 21 22 24 20 17 18 18 18 17 17 17 17 17 19 18 19 17 17 15 7 Power 1 | . 1 2 1 . 1 1 1 2 1 1 1 1 1 1 1 1 . . 1 1 1 . . . . Propulsion 3 | 1 2 5 5 4 4 3 2 1 1 2 2 2 2 2 3 4 3 3 2 2 3 3 3 3 1 Utility 8 | . . 3 7 11 10 11 12 17 12 10 11 10 10 8 8 7 7 7 9 8 8 7 6 5 4 Weapon 5 | . 5 11 9 5 6 4 4 3 4 3 3 3 4 4 3 4 4 3 4 5 6 5 5 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 61 | . 1 5 10 3 1 7 2 . 11 2 . 1 . 5 . . . 1 4 1 2 1 3 . 1 Power 4 | . . . 1 . . 1 . . 1 . . . . . . . . 1 . . . . . . . Propulsion 9 | . . 4 1 . 1 1 . . 2 . . . . . . . . . . . . . . . . Utility 28 | . . . 4 2 . 4 2 . 4 1 . 1 . 2 . . . . 3 1 2 1 1 . . Weapon 14 | . . 1 4 . . . . . 4 1 . . . 2 . . . . . . . . 2 . . Tool/Special 6 | . 1 . . 1 . 1 . . . . . . . 1 . . . . 1 . . . . . 1 Average Slot Usage (%) 92 | . 99 99 93 99 100 100 89 92 90 85 86 86 86 87 88 87 86 87 90 92 90 91 92 80 57 Engine 6 | . 14 13 7 3 . 2 7 7 8 13 13 11 6 5 5 5 4 4 4 3 . . . . . Core 4 | . . . 1 10 15 12 7 7 4 . . 1 6 4 5 5 4 4 4 4 3 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 4 4 4 9 13 13 10 2 Treads 14 | . 28 27 24 30 30 30 21 15 8 . . . . . . . . . . . . . . . 1 Leg 7 | . . . . . . . . . 4 13 13 13 13 16 17 17 17 19 20 21 23 21 21 19 9 Device 10 | . . . 7 7 15 15 12 23 19 14 12 11 12 12 10 11 10 8 13 13 10 21 22 15 11 Storage 7 | . 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 4 4 4 4 5 4 4 4 8 Processor 8 | . . . 6 6 7 6 . . 5 10 13 13 13 13 17 17 17 19 18 19 18 8 8 9 12 Hackware 1 | . . . . . . . . . 1 6 6 6 6 5 5 1 . . . . . 1 6 4 . Protection 10 | . 13 14 18 14 7 7 15 7 12 6 6 7 6 6 5 8 10 9 8 8 7 8 4 4 . Energy Cannon 4 | . . 22 4 1 6 . . . 3 . . . . . . . . . . . . . . 4 . Ballistic Gun 1 | . 13 2 11 . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Cannon 2 | . . . 1 8 6 7 2 7 4 . . . . . . . . 3 4 3 . . . . 3 Slashing Weapon 3 | . . 1 . 3 . 4 5 . 1 6 13 13 12 10 10 5 7 3 2 . . . 2 . . Peak Build Rating 220 | 6 8 16 35 47 49 53 65 60 87 88 86 87 87 103 101 99 127 138 151 152 164 188 207 220 138 Average Rating 73 | 4 7 13 30 42 48 50 57 59 75 86 85 85 85 99 100 94 104 129 142 145 154 178 200 183 115 On Entrance 87 | . 6 8 16 34 45 49 51 64 59 86 86 86 84 86 101 101 94 123 134 145 152 164 187 202 115 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 166 | 12 89 100 122 113 118 114 125 114 131 78 70 78 72 93 93 90 96 115 166 113 126 134 127 138 99 Greatest Support 162 | 40 40 40 62 88 88 88 88 28 72 72 72 72 72 100 100 95 118 118 146 133 138 138 138 162 131 Greatest Overweight (x) 12 | . 2 4 12 1 1 1 4 4 4 1 . 1 . 1 . . . . 1 . . . . . 1 Average Overweight (x) . | . . 2 2 1 1 1 2 4 2 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 25 20 20 20 20 20 20 Average Capacity 22 | 7 11 25 25 25 25 25 25 25 22 20 20 20 20 20 20 20 20 20 21 20 20 20 20 20 20 Most Carried 25 | 4 15 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 25 20 20 20 20 20 12 Average Carried 21 | 2 8 23 24 24 24 24 24 25 21 19 20 20 20 19 19 19 19 19 20 19 19 18 19 17 9 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 4 15 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 18 20 20 20 20 19 20 12 6 Class Distribution -------------------- 58% | Mutant 21% | Hacker-Gladiator 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Lower Caves Hacker-Gladiator | -6/Zion Hacker-Gladiator | -5/Proximity Caves Hacker-Gladiator | -5/Factory Hacker-Gladiator | -5/Upper Caves Mutant | -5/Upper Caves Gladiator | -5/Zhirov Mutant | -4/Proximity Caves Infiltrator-Mutant | -4/Factory Scavenger-Mutant | -4/Armory Gladiator | -4/Lab Messiah-Mutant | -3/Research Hacker-Gladiator | -3/Quarantine Messiah-Mutant | -2/Research Alien-Mutant | -2/Testing Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Matter Collected 9122 | 222 97 210 1187 538 275 110 190 90 512 183 66 70 84 268 323 156 41 414 660 507 325 609 222 1414 349 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13206 | . 151 559 1843 647 58 . 404 2 487 62 64 . 21 525 115 93 118 436 588 307 225 1459 665 3480 897 Parts 676 | . 19 39 112 53 2 . 17 2 29 2 6 . 3 30 7 4 1 14 28 17 20 58 27 159 27 Haulers Intercepted 11 | . . . 5 2 . . . . 1 . . . . 1 . . . 1 . . . 1 . . . Recyclers Shooed 11 | . . . 2 1 . . . . 1 . . . . 2 . . . . 1 . . 1 . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . 21 . . 1 . . 2 . 9 6 . 5 . 3 3 1 12 . . . . . . . Prevented 12 | . . . . . 2 . . . . 2 . . 6 . . 2 . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Combat Hostiles Destroyed 218 | . 8 15 36 13 1 . 4 2 8 1 1 . 2 6 7 3 . 8 6 6 3 16 11 51 10 Melee 40 | . . . . . . . 4 . 1 1 1 . . 6 . 2 . 3 1 6 3 . 7 2 3 Guns 38 | . 2 4 22 . . . . . . . . . . . . . . . . . . 4 . 6 . Cannons 59 | . . 11 6 10 1 . . 1 7 . . . . . 1 . . 1 3 . . . 1 15 2 AOE 54 | . 6 . 8 3 . . . 1 . . . . 2 . 6 1 . 4 1 . . 5 1 15 1 Classes Destroyed 21 | . 4 2 7 1 . . . 1 . . . . . 2 . 1 . . 1 . . . 1 1 . Worker 15 | . . . 4 2 . . . . . . . . . . . . . . . . . 1 . 5 3 Builder 14 | . 1 . 2 2 . . . . . . . . . . . . . . 2 . . 1 . 6 . Tunneler 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . Hauler 11 | . . . 5 2 . . . . 1 . . . . 1 . . . 1 . . . 1 . . . Recycler 8 | . . . 2 . . . . . . . . . . . . . . . 2 . . 2 . 2 . Mechanic 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 Operator 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Drone 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Swarmer 46 | . 6 4 6 3 . . . . . . . . 2 . 4 3 . . 1 3 . 6 3 5 . Grunt 57 | . 2 . 16 2 . . . . 2 . . . . . 3 . . 5 1 . 2 2 5 13 4 Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Duelist 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Sentry 32 | . . . 9 . . . . . 4 1 1 . . 1 . . . 1 4 1 . 4 . 6 . Specialist 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . Hunter 19 | . . . 2 3 . . . . . . . . . 2 . . . . . . . 2 . 7 3 Programmer 31 | . . . . 5 . . . . 2 . . . . 3 . . . 2 . 2 . . 2 12 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Subdweller 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 20 | . 5 3 7 4 1 . 2 1 2 1 1 . 2 3 7 2 . 6 2 3 2 4 5 20 4 Combat Bots Only 13 | . 3 3 5 3 1 . 2 1 2 1 1 . 2 2 7 2 . 5 2 3 2 4 5 13 3 Max Kills in Single Turn 6 | . 5 1 4 2 1 . 1 1 1 1 1 . 2 1 3 1 . 3 1 1 1 3 1 6 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 . 4 2 . . . 1 . . . . 2 . 3 1 . 2 1 . . 3 1 3 1 Melee 1 | . . . . . . . 1 . 1 1 1 . . 1 . 1 . 1 1 1 1 . 1 1 1 Uniques/NPCs Destroyed 3 | . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . Data Miner (-7/Data Miner) NK-0LA (-4/Armory) A5 (-4/Lab) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Hostile Shots Fired 1749 | . 29 42 277 54 3 . 47 . 167 18 9 . 6 94 33 2 . 41 49 37 31 124 64 471 151 Missed 584 | . 6 14 57 10 1 . 4 . 63 6 2 . 3 29 7 . . 14 27 18 13 68 35 174 33 Deflected 16 | . . . . . . . . . . 1 . . . 1 . . . 2 . 1 2 . . 9 . Hits 1165 | . 23 28 220 44 2 . 43 . 104 12 7 . 3 65 26 2 . 27 22 19 18 56 29 297 118 Melee 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . Projectile 1159 | . 23 28 214 44 2 . 43 . 104 12 7 . 3 65 26 2 . 27 22 19 18 56 29 297 118 AOE 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Critical Strikes 57 | . . . 15 2 . . . . 1 . . . . 2 1 . . 3 . 2 . 5 3 14 9 Actively Blocked 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Part Disruptions 6 | . . . . . . . 2 . . . . . . 1 . . . . . . . 1 . 2 . Damage Taken 22616 | . 225 576 3283 714 42 . 1761 . 913 43 48 . 34 1314 575 33 . 562 265 414 410 1370 651 7364 2019 Core 2645 | . 24 121 495 59 . . 124 . 71 13 6 . . 235 . . . . 22 50 43 71 . 887 424 Absorbed by Shields 419 | . . . . . . . . . . 47 . . 24 42 . . . . 266 . . . . . 40 Redirected to Shielding 415 | . 4 26 14 . . . . . . 2 . . 8 68 . . . 40 37 11 24 14 . 167 . Ignored by Resistances 241 | . . . . . . . 241 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2377 | . . . . . . . . . . . . 467 . 231 . . . . . . . 266 467 946 . Core Remaining (%) 73 | 100 . 42 10 . . . . 73 . . . . 89 . . . . 76 . . 100 . 94 . . Volleys Fired 684 | . 10 43 133 49 3 4 . 9 41 16 . . 3 2 9 2 . 8 40 20 6 60 9 180 37 Largest 3 | . 2 2 2 2 1 1 . 1 2 1 . . 1 1 2 1 . 1 2 1 1 3 2 2 2 Hottest 288 | . 70 160 160 88 63 40 . 40 130 90 . . 90 90 129 51 . 51 132 55 88 210 288 249 89 Shots Fired 930 | . 18 67 239 67 3 4 . 9 64 16 . . 3 2 10 2 . 8 51 20 6 108 13 185 35 Gun 367 | . 16 17 192 6 . . . . . . . . . . . . . . . . . 75 10 49 2 Cannon 511 | . . 48 39 58 3 4 . 7 64 16 . . 1 2 1 1 . 3 49 20 6 31 3 126 29 Launcher 50 | . 2 . 8 3 . . . 2 . . . . 2 . 9 1 . 5 2 . . 2 . 10 4 Special 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 486 | . 14 14 201 43 . 4 . 7 23 . . . . . . 1 . 3 44 20 . 23 . 58 31 Thermal 218 | . 2 53 36 . . . . . 41 16 . . 1 2 1 . . . . . . 8 2 56 . Explosive 39 | . 2 . 1 3 . . . 2 . . . . 2 . 9 1 . 5 2 . . 2 . 10 . Electromagnetic 187 | . . . 1 21 3 . . . . . . . . . . . . . 5 . 6 75 11 61 4 Robot Hit Streak 27 | . 6 15 10 11 2 . . 1 13 . . . . . 1 . . 2 9 1 1 9 5 27 9 Robot Miss Streak 5 | . 3 2 4 2 1 . . 4 2 . . . . . 2 . . 1 2 2 3 4 1 4 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Capacitor 101 | . . . . . . . . . . . . . . . . . . . . . . . . 101 . Shots Hit Robots 752 | . 11 41 162 43 2 . 23 2 47 4 1 . . 42 3 3 3 17 42 17 16 72 26 141 34 Core Hits 448 | . 15 17 82 32 2 . 13 2 17 1 1 . 3 11 15 3 1 25 10 9 8 30 12 105 34 Critical Kills 8 | . . 1 1 . . . . . . . . . . . . . . . . . . 2 . 4 . Critical Parts Destroyed 12 | . . . 1 . . . . . . . . . . . . . . . . . . 10 . . 1 Critical Strikes 59 | . . 1 2 . . . 5 . 1 1 . . . 7 . . . 2 3 4 3 13 4 4 9 Meltdown 7 | . . 1 . . . . . . . . . . . . . . . . . . . 2 . 4 . Destroy 13 | . . . 2 . . . . . . . . . . . . . . . . . . 10 . . 1 Blast 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Sever 14 | . . . . . . . 5 . . 1 . . . 7 . . . . . . . . 1 . . Impale 21 | . . . . . . . . . 1 . . . . . . . . 2 3 4 3 1 3 . 4 Melee Attacks 493 | . . 2 1 10 . 10 43 . 15 16 19 1 3 68 17 12 3 27 34 44 35 18 41 55 19 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 281 | . . 2 1 10 . 10 43 . 4 10 19 1 3 68 17 12 1 22 19 3 . . 27 9 . Piercing 212 | . . . . . . . . . 11 6 . . . . . . 2 5 15 41 35 18 14 46 19 Sneak Attacks 26 | . . . . 4 . . 1 . . . . . . 6 . 1 . . 7 1 . 2 . 3 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 31 | . . . . . . . . . . . . . . 12 . . 1 3 . 3 4 . 8 . . Martial Strikes 12 | . . . . . . . . . . 1 1 . . 2 . . . 2 1 4 1 . . . . Damage Inflicted 38569 | . 488 1037 4120 1692 52 . 1209 131 1414 165 42 . 261 1895 900 226 192 1543 1388 851 858 3088 1581 13229 2207 Guns 6000 | . 134 116 2256 19 . . . . . . . . . . . . . . . . . 1342 229 1837 67 Cannons 11234 | . . 914 656 983 52 . . 55 1108 . . . . . 33 . . 35 638 30 15 768 188 5113 646 Explosions 11709 | . 354 . 1193 392 . . . 76 . . . . 261 . 867 61 . 977 170 . . 753 163 5597 845 Melee 9521 | . . . . 298 . . 1209 . 306 165 42 . . 1895 . 165 192 531 580 821 843 225 1001 634 614 Ramming 105 | . . 7 15 . . . . . . . . . . . . . . . . . . . . 48 35 Kinetic 8133 | . 134 116 3287 528 . . . 55 442 . . . . . . . . 35 551 30 . 330 . 1912 713 Thermal 9652 | . . 914 606 115 . . . . 666 . . . . . 33 . . . . . . 492 344 6412 70 Explosive 6947 | . 354 . 184 277 . . . 76 . . . . 261 . 867 61 . 977 170 . . 699 . 3021 . Electromagnetic 4211 | . . . 28 474 52 . . . . . . . . . . . . . 87 . 15 1342 236 1202 775 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5799 | . . . . 298 . . 1209 . . 165 42 . . 1895 . 165 68 409 216 67 . . 792 473 . Piercing 3722 | . . . . . . . . . 306 . . . . . . . 124 122 364 754 843 225 209 161 614 Highest Corruption 35 | . . . . 2 . . . . 1 1 1 1 . 4 4 4 4 4 1 1 9 11 11 20 35 Average Corruption 4 | . . . . 1 . . . . 1 1 1 1 . 3 4 4 4 2 1 1 2 10 11 9 24 Corruption Purged 6 | . . . . 2 . . . . . . . . . . . . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 241 | . . . . 24 . . . . 5 5 10 . . 15 24 24 1 7 . 4 4 16 16 62 24 Message Errors 68 | . . . . 6 . . . . 2 1 3 . . 3 9 8 . 3 . 1 3 4 6 15 4 Matter Fused 52 | . . . . 6 . . . . 2 1 4 . . 4 7 5 1 1 . 1 . 1 2 14 3 Heat Flow Errors 28 | . . . . 2 . . . . . . . . . 2 2 5 . . . 2 . 3 2 8 2 Energy Discharges 26 | . . . . 1 . . . . . 2 1 . . 1 2 4 . . . . 1 1 3 8 2 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Parts Fused 3 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . Data Loss (minor) 26 | . . . . 4 . . . . 1 1 1 . . 3 2 1 . 2 . . . 1 3 4 3 Data Loss (major) 7 | . . . . 1 . . . . . . 1 . . 1 . . . 1 . . . 1 . 2 . Misfires 4 | . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . Alerts 9 | . . . . 1 . . . . . . . . . 1 1 1 . . . . . 1 . 3 1 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Weapon Failures 9 | . . . . . . . . . . . . . . . . . . . . . . 2 . 3 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2395 | . . . 113 123 . . 14 7 31 . . . . 195 23 94 . 21 168 74 . 164 68 1132 168 Projectiles 529 | . . . 4 10 . . . . 31 . . . . . . . . . 13 . . . . 471 . Explosions 775 | . . . 109 9 . . . 7 . . . . . . 23 . . . 31 . . 26 26 541 3 Melee 1091 | . . . . 104 . . 14 . . . . . . 195 . 94 . 21 124 74 . 138 42 120 165 Knockbacks 21 | . . . . 4 . . . . 1 . . . . . . . . . . . . 7 . . 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . 4 . . . . 1 . . . . . . . . . . . . 6 . . 9 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 489 | . . . 14 48 . . . . . . . . . . 104 . . . . . . . . 200 123 Shots 21 | . . . 2 1 . . . . . . . . . . 4 . . . . . . . . 3 11 Rammed 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . 3 3 Kicked 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 412 | . 18 233 412 192 30 20 . 64 372 110 . . 60 203 261 266 . 14 144 159 216 132 120 336 164 Average Temperature 93 | . 7 83 170 71 21 11 . 23 87 53 . . 22 81 110 120 . 7 53 77 112 48 66 72 76 Received Heat Transfer 2752 | . 66 105 1404 72 18 . . . 237 13 12 . . 63 156 . . 93 33 27 9 30 75 261 78 Effects 7 | . . . 4 . . . . . . . . . . . . 3 . . . . . . . . . Shutdowns 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 14 | . . . . . . . . . . 1 1 . . 3 . 1 . 2 1 3 2 . . . . Total Turns 272 | . . . . . . . . . . 18 15 . . 57 . 1 . 53 15 71 42 . . . . Longest Duration 49 | . . . . . . . . . . 18 15 . . 49 . 1 . 31 15 29 27 . . . . Shielding Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Total Turns 67 | . . . . . . . . . . . . . . . . . . . . . . . . 67 . Longest Duration 44 | . . . . . . . . . . . . . . . . . . . . . . . . 44 . Robots Disrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . . . . . . . . . . . . . . . . 1 . . 6 2 8 4 Combat Hostiles 20 | . . . . . . . . . . . . . . . . . . . 1 . . 5 2 8 4 Parts Fried 27 | . . . . 1 . . . . . . . . . . . . . . 1 . . 12 1 7 5 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . 1 . . . . . . . . . . . . . . . . . . . 2 . 5 . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . 5 . Parts Melted 20 | . . 5 3 . . . . . 1 . . . . . . . . . . . . . 2 9 . Heat Transferred 8614 | . . 1221 814 150 . . . . 1000 . . . . . 50 . . . . . . 346 210 4723 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 1 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Maximum Alert Level 5 | . . . 1 . . . . . 2 . . . . . . . . . 2 3 . 2 1 5 3 Low Security (%) 56 | 100 100 . 81 100 . . . . 2 . . . . 100 . . . . 33 4 . 28 . . . Level 1 26 | . . . 18 . . . . . 89 . . . . . . . . . 39 15 . 68 100 29 . Level 2 6 | . . . . . . . . . 8 . . . . . . . . . 27 1 . 2 . 30 . Level 3 8 | . . . . . . . . . . . . . . . . . . . . 78 . . . 11 100 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1857 | . 124 . 350 103 . . . . 450 . . . . 57 . . . . 510 1023 . 412 397 1857 1079 Initial 999 | . . . 30 103 . . . . 450 . . . . . . . . . 2 237 . . 228 218 999 Average 257 | . 16 . 108 43 . . . . 276 . . . . 7 . . . . 254 762 . 246 298 819 1017 Influence Increases 10292 | . 241 140 1194 483 . . 20 10 746 20 20 . 254 273 160 60 5 175 862 1358 40 804 415 2682 330 Destroy 0b10 Robot/C 5100 | . 160 80 720 260 . . 20 . 160 20 20 . 160 140 140 60 . 160 400 600 40 320 220 1220 200 Destroy 0b10 Robot/NC 335 | . 10 . 65 35 . . . 10 5 . . . . 15 . . 5 5 40 5 . 30 . 90 20 Destroy Leader 1152 | . 30 . 190 104 . . . . 72 . . . 30 44 20 . . 10 94 122 . 92 30 294 20 Allied During Kill 628 | . . . . . . . . . . . . . 64 5 . . . . 76 341 . . . 142 . Successful Hack 130 | . 13 . 9 6 . . . . 25 . . . . 26 . . . . 3 26 . . 22 . . Disable Machine 600 | . . . 105 45 . . . . 15 . . . . 15 . . . . 60 90 . 60 90 75 45 Destroy Structure 1537 | . 13 . 75 18 . . . . 19 . . . . 28 . . . . 174 114 . 212 38 816 30 Advance Influence 450 | . . . . . . . . . 450 . . . . . . . . . . . . . . . . Partial Spotted 15 | . . . . 15 . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 345 | . 15 60 30 . . . . . . . . . . . . . . . 15 60 . 90 15 45 15 Influence Decreases 9243 | . 121 201 1025 658 53 . 20 10 520 246 20 . 254 273 160 60 5 171 381 842 1041 398 432 1294 1058 Entered New Map 2694 | . . 58 29 125 20 . . . . 84 . . . . . . . . 2 248 1001 . 178 171 778 Time Decay 5019 | . 121 133 596 523 33 . 20 10 510 162 20 . 174 213 160 50 5 161 339 404 40 378 254 553 160 Lost Part 600 | . . 10 100 10 . . . . 10 . . . . 10 . 10 . 10 . 10 . 20 . 290 120 Lost Ally 630 | . . . . . . . . . . . . . 80 50 . . . . 40 180 . . . 280 . Purge Threat 300 | . . . 300 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . . . 7 6 . . . . 4 . . . . 4 . . . . 3 8 . 6 1 16 6 Investigation 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Extermination 25 | . . . . 6 . . . . 3 . . . . 2 . . . . 2 2 . 2 1 6 1 Reinforcement 19 | . . . 4 . . . . . 1 . . . . . . . . . 1 5 . 2 . 3 3 Assault 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . 4 1 Garrison 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Distress Signals 24 | . 1 . 8 2 . . . . . . . . . . . . . . 2 4 . . . 6 1 Communications Jammed 73 | . . . . . . . . 2 17 . . . . 18 . . . . 2 1 . . . 30 3 Distress Signals 61 | . . . . . . . . . 17 . . . . 18 . . . . 2 1 . . . 20 3 Times Spotted 368 | . 11 16 58 24 1 . 4 4 12 1 1 . 5 14 7 3 . 8 25 33 3 25 16 79 18 Peak Tracking Total 8 | . 3 3 8 3 1 . 3 1 3 1 1 . 2 4 7 1 . 5 6 6 1 5 5 6 5 Tactical Retreats 19 | . 1 2 2 . . . . . . . . . . . . . . . 1 2 . 6 1 3 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Traps Triggered 14 | . . 1 . . . . . . 1 . . . . 2 . . . . 3 2 . 2 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Machines Disabled 46 | . . 1 7 3 . . 1 . 1 . . . . 1 . . . . 5 6 3 4 6 5 3 Max in Single Turn 2 | . . 1 2 1 . . 1 . 1 . . . . . . . . . 1 1 1 1 1 1 1 Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Machines Accessed 62 | . 2 2 8 6 2 1 3 . 6 2 1 1 . 7 1 . 4 . 3 3 2 3 3 1 1 Terminals 16 | . 1 . 7 3 1 . . . 4 . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . 1 Repair Stations 4 | . . . . . . . . . . . . . . 2 . . . . . 1 . . 1 . . Recycling Units 9 | . 1 . 1 1 . . . . 1 . . . . 2 . . . . 2 1 . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 1 . . Garrison Access 6 | . . . . 2 . . . . . . . . . . . . . . . . . 2 1 1 . Total Hacks 161 | . 10 5 21 12 2 1 18 . 13 8 1 3 . 15 1 . 17 . 6 6 2 6 10 2 2 Successful 108 | . 3 5 9 4 2 1 18 . 6 8 1 3 . 11 1 . 17 . 5 4 2 1 7 . . Failed 53 | . 7 . 12 8 . . . . 7 . . . . 4 . . . . 1 2 . 5 3 2 2 Catastrophic 10 | . 2 . 1 1 . . . . 1 . . . . . . . . . . . . 3 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 171 | . 8 . 11 2 . . . . 1 . . . . 20 . . . . 32 11 1 32 22 31 . Terminals 40 | . 7 . 19 4 1 . . . 9 . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . . . 2 . . . . 4 . . . . . 1 . . . . 2 Repair Stations 6 | . . . . . . . . . . . . . . 2 . . . . . 2 . . 2 . . Recycling Units 26 | . 3 . 2 5 . . . . 2 . . . . 7 . . . . 4 3 . . . . . Scanalyzers 10 | . . . . . . . . . . . . . . 2 . . . . 2 . . 1 5 . . Garrison Access 13 | . . . . 3 . . . . . . . . . . . . . . . . . 5 3 2 . Terminal Hacks 69 | . 2 5 5 . 2 1 18 . 4 8 1 3 . . 1 . 17 . . . 2 . . . . Record 22 | . . 4 . . 1 . 3 . . 7 . . . . . . 5 . . . 2 . . . . Part Schematic 16 | . 1 . . . . . 8 . . . . 3 . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . Open Door 5 | . . . . . 1 1 . . . 1 1 . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 1 . . . . 2 . . . . . 1 . . . . . Network Status 3 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Repair 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Recycling Unit Hacks 8 | . 1 . . 1 . . . . 1 . . . . 2 . . . . 2 1 . . . . . Retrieve Components 8 | . 1 . . 1 . . . . 1 . . . . 2 . . . . 2 1 . . . . . Scanalyzer 8 | . . . . . . . . . . . . . . 2 . . . . 2 . . . 4 . . Insert Component 8 | . . . . . . . . . . . . . . 2 . . . . 2 . . . 4 . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . Seal Access 3 | . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 12 | . . . 4 2 . . . . . . . . . 5 . . . . 1 . . . . . . Terminals 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Skim 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Patch 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Units 7 | . . . 1 2 . . . . . . . . . 3 . . . . 1 . . . . . . Monitor 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recyclers 3 | . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Mask 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 2 . 8 5 . . . . 6 . . . . 5 . . . . 2 2 . 2 2 1 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . 4 . . . . 2 . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 89 | . 1 . . . . . 8 . . . . 17 . . . . 4 . 11 . . . 23 25 . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 39 | . . . . . . . . . . . . . . 39 . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . 14 . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 74 | . . . . . . . . . . . . . . . . . . . . 34 . . 40 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 3 . . . . . . . . . 2 . . . . 3 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Total Allies 37 | . . . . . . . . . . . . 4 . 3 . . . . 6 10 . . . 14 . Largest Group 14 | . . . . . . . . . . . . 4 4 3 . . . . 2 7 . . . 14 . Highest-Rated Group 393 | . . . . . . . . . . . . 148 148 197 . . . . 206 393 . . . 198 . Highest-Rated Ally 146 | . . . . . . . . . . . . 38 38 85 . . . . 103 146 . . . 15 . Zionite Dispatches 8 | . . . . . . . . . . . . . . 2 . . . . 4 2 . . . . . Heavy 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 9 | . . . . . . . . . . . . . . 2 . . . . 3 . . 2 . 2 . STAY 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . DROP 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . RETURN 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Ally Attacks 255 | . . . . . . . . . . . . . 26 3 . . . . 34 93 . . . 99 . Total Damage 9199 | . . . . . . . . . . . . . 839 168 . . . . 2559 3547 . . . 2086 . Kills 61 | . . . . . . . . . . . . . 6 1 . . . . 19 25 . . . 10 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Active Infowar (turns) 23952 | . . . 1681 . 2151 2145 568 1250 1327 950 1172 1768 885 1009 1285 1116 173 1256 1206 974 510 557 420 1213 336 Optics 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Sensors 18906 | . . . . . 2140 2145 154 1248 1068 950 1147 1410 883 722 1239 1116 166 1039 985 892 118 354 232 726 172 Seismic 2078 | . . . . . . 53 294 1250 481 . . . . . . . . . . . . . . . . Decoding 6919 | . . . . . . . . . . . . . . 399 1285 1116 173 1256 1206 974 510 . . . . T.N.C. 1681 | . . . 1681 . . . . . . . . . . . . . . . . . . . . . . Cloaking 10888 | . . . . . . . . . 117 944 1144 1768 885 683 1240 1101 173 1028 993 812 . . . . . Jamming 12245 | . . . . . 2151 2145 481 1250 944 . 28 . . 642 . . 3 40 1206 901 139 483 420 1076 336 Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 20 | . . 2 . . 2 2 . 2 . 1 2 2 2 . 1 2 . 2 . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Decoded 0b10 Intel 171 | . . . . . . . . . . . . . . 24 . . . . 79 68 . . . . . Items 171 | . . . . . . . . . . . . . . 24 . . . . 79 68 . . . . . Zionite Intel Received 25 | . . . . . . . . . . . . . . 1 . . . . 5 . . 7 5 7 . Branch Access 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Turns Passed 36521 | 66 1475 5543 2451 3266 2151 2145 954 1250 1389 985 1172 1778 905 1009 1285 1116 173 1256 1206 974 527 945 550 1613 337 Spaces Moved 19094 | 36 202 1618 838 1117 862 844 427 745 760 737 966 1533 798 692 1050 939 133 917 797 585 348 634 353 999 164 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5478 | 33 202 1618 655 1117 862 844 141 . . . . . . . . . . . . . . . . . 6 Legs 11910 | . . . . . . . . . 271 737 966 1533 798 692 1050 939 133 917 797 585 348 634 353 999 158 Wheels 1703 | . . . 183 . . . 286 745 489 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 131 247 247 247 145 160 110 110 110 110 110 110 113 113 113 115 112 98 98 102 102 90 100 Average Speed 160 | 150 184 331 229 247 247 247 187 160 148 112 110 110 110 113 113 113 113 115 117 105 101 102 102 102 111 Slowest Speed 480 | 160 320 480 260 247 247 247 247 160 180 360 220 180 110 360 113 226 115 230 224 196 196 102 102 108 176 Overloaded Moves 15 | . . . . . . . . . . 1 1 . . 1 . . . 4 1 5 2 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Exploration Rate (%) 59 | 4 28 84 86 28 88 77 81 69 19 70 85 92 77 16 95 92 60 81 28 26 96 25 72 42 24 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 18 | . . 2 . . . . 1 . . . 2 2 1 . . 1 3 1 . . . 3 . 2 . Known Exits Taken 20 | . . . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Scrap Searched 45 | . . 9 . . 1 4 . 3 . 8 5 5 . . 4 4 . 2 . . . . . . . Spaces Dug 242 | . 5 . 2 5 . 9 . . 12 14 15 . 20 9 27 27 . 7 18 23 1 12 4 30 2 Terrain Destroyed 1056 | . 12 4 75 15 . 10 . 41 22 24 15 . 22 11 95 28 . 66 50 35 1 119 23 378 10 Melee 158 | . . . 1 5 . 8 . . 4 8 15 . 3 9 14 9 . 7 18 17 1 12 4 23 . Projectile 117 | . . 4 7 2 . 2 . 2 18 16 . . 1 2 . 1 . 4 11 18 . . 1 21 7 AOE 780 | . 12 . 67 8 . . . 39 . . . . 18 . 81 18 . 55 20 . . 107 18 334 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Total 23482 | 45 1284 1733 1139 1543 879 898 515 793 939 855 1048 1619 814 836 1114 974 149 1067 972 854 476 799 462 1431 244 Wait 2137 | . 1051 27 46 306 1 . . 38 34 64 61 72 4 41 29 15 . 90 24 110 15 34 24 51 . Move 19066 | 35 201 1617 837 1116 861 843 426 744 759 736 965 1532 797 691 1049 938 132 916 796 581 347 633 352 998 164 Hop 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Pick Up 239 | 4 10 23 34 14 2 17 15 . 20 3 . 3 . 10 2 1 2 4 18 9 13 6 11 17 1 Fast Attach 114 | 6 1 1 11 4 . 1 2 . 4 4 . 1 . 5 . . 2 4 8 5 25 2 4 19 5 Attach 103 | . . 3 13 4 1 1 8 . 5 . . . . 2 1 1 3 2 4 3 3 9 1 34 5 Detach 48 | . . . 5 3 . 1 . . 2 1 . . . . . . . . 2 . 3 3 4 24 . Swap 334 | . 8 5 28 22 8 3 10 2 29 12 5 6 7 23 8 5 5 19 32 16 6 32 9 33 1 Drop 245 | . 2 11 29 14 3 18 11 . 30 7 1 4 . 12 2 . 3 4 18 8 33 2 15 17 1 Fire 684 | . 10 43 133 49 3 4 . 9 41 16 . . 3 2 9 2 . 8 40 20 6 60 9 180 37 Melee 427 | . . 2 1 10 . 10 43 . 15 12 16 1 3 50 14 12 2 20 30 36 25 18 33 55 19 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Crush 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 Rewire 66 | . . . . 1 . . . . . . . . . . . . . . . 65 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res / *Upp x2 / Ext x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 356 | -10/Materials | Build established: Mutant 1346 | -10/Materials | Discovered new exit (range 15) 1495 | -10/Materials | Discovered new exit (range 13) 1542 | -10/Materials | Entered Subcaves 1621 | -10/Subcaves | Discovered new exit (range 14) 1637 | -10/Subcaves | Learned Materials trap positions 1697 | -10/Subcaves | Shifting Twisted Machinery released Ripper 1710 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2216 | -10/Subcaves | Learned location of Zion (-6) 2216 | -10/Subcaves | Met a Zionite searching for "candidates" 2506 | -10/Subcaves | Disturbed a concealed Subdweller 3103 | -10/Subcaves | Discovered new exit (range 9) 3494 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 3543 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4380 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4614 | -10/Subcaves | Core integrity fell below 50% 5996 | -10/Subcaves | Visited Clippyterm 6006 | -10/Subcaves | Learned Factory trap positions 6497 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 6507 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 6709 | -10/Subcaves | Visited 4L-MR0's lab 6748 | -10/Subcaves | Found Rainbow Chip 7085 | -10/Subcaves | Entered Materials 7085 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 7086 | -8/Materials | Loaded intel: 11 trap records 7758 | -8/Materials | Discovered new exit (range 16) 8709 | -8/Materials | Discovered new exit (range 11) 9201 | -8/Materials | Core integrity fell below 50% 9204 | -8/Materials | Garrison activated, responded to threat 9229 | -8/Materials | Core integrity fell below 20% 9459 | -8/Materials | Discovered new exit (range 16) 9536 | -8/Materials | Entered Factory 9536 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 9537 | -7/Factory | Loaded intel: 114 trap records 10853 | -7/Factory | Discovered new exit (range 16) 11017 | -7/Factory | Identified exit to Lower Caves 12802 | -7/Factory | Entered Lower Caves 12804 | -7/Lower Caves | Ambushed by wild Derelicts 13007 | -7/Lower Caves | Learned Factory emergency access door positions 13482 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 13484 | -7/Lower Caves | Identified exit to Zion 13869 | -7/Lower Caves | Entered a destroyed Warlord outpost 14098 | -7/Lower Caves | Discovered new exit (range 4) 14105 | -7/Lower Caves | Identified exit to Lower Caves 14512 | -7/Lower Caves | Learned Factory stockpile data 14953 | -7/Lower Caves | Entered another Lower Caves area 14954 | -7/Lower Caves | Encountered a Warlord checkpoint 14982 | -7/Lower Caves | Discovered new exit (range 3) 14987 | -7/Lower Caves | Identified exit to Factory 15081 | -7/Lower Caves | Learned Factory terminal intel 15150 | -7/Lower Caves | Identified exit to Data Miner 17098 | -7/Lower Caves | Entered Data Miner 17098 | -7/Data Miner | Discovered new exit (range 6) 17145 | -7/Data Miner | Met Data Miner 17190 | -7/Data Miner | Learned location of Section 7 (-2) 17190 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 17227 | -7/Data Miner | Received God Mode back door access code from Data Miner 17282 | -7/Data Miner | Destroyed Data Miner 17290 | -7/Data Miner | Data Conduit disabled 17378 | -7/Data Miner | Found Prototype Device 17378 | -7/Data Miner | Identified Exp. Thermal Shield 17424 | -7/Data Miner | Lost 5 parts (1p1n3u) 17562 | -7/Data Miner | Found Prototype Hackware 17565 | -7/Data Miner | Found Prototype Hackware 17569 | -7/Data Miner | Found Prototype Hackware 18052 | -7/Data Miner | Entered Proximity Caves 18277 | -6/Proximity Caves | Spotter reported a threat 18330 | -6/Proximity Caves | Spotter reported a threat 18475 | -6/Proximity Caves | Spotter reported a threat 18564 | -6/Proximity Caves | Learned Factory garrison access intel 19302 | -6/Proximity Caves | Entered Factory 19302 | -6/Factory | Evolved 2 slots: Utility x2 19305 | -6/Factory | Loaded intel: 26 terminal locations 19306 | -6/Factory | Loaded intel: 4 garrison access locations 19851 | -6/Factory | Discovered new exit (range 15) 19882 | -6/Factory | Identified exit to Lower Caves 19884 | -6/Factory | Discovered new exit (range 16) 19943 | -6/Factory | Identified exit to Factory 20418 | -6/Factory | Identified System Mapper 20691 | -6/Factory | Entered Lower Caves 20724 | -6/Lower Caves | Entered an active Warlord outpost 20732 | -6/Lower Caves | Learned location of 1 exit from Factory 20732 | -6/Lower Caves | Learned Extension trap positions 20732 | -6/Lower Caves | Learned Armory stockpile data 20732 | -6/Lower Caves | Learned Research terminal intel 20732 | -6/Lower Caves | Learned Extension garrison access intel 20993 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21216 | -6/Lower Caves | Encountered a Warlord checkpoint 21249 | -6/Lower Caves | Identified exit to Lower Caves 21293 | -6/Lower Caves | Build established: Hacker-Gladiator 21676 | -6/Lower Caves | Entered another Lower Caves area 21763 | -6/Lower Caves | Discovered exit to Factory (range 13) 22192 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22749 | -6/Lower Caves | Discovered exit to Zion (range 16) 22848 | -6/Lower Caves | Entered Zion 22874 | -6/Zion | Found CR-A16's Pointy Stick 22936 | -6/Zion | Discovered new exit (range 9) 23041 | -6/Zion | System corruption cleaned by Quarantine Array 23219 | -6/Zion | Learned 8 Factory zone layouts 23399 | -6/Zion | Learned location of Armory (-4) 23402 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 23538 | -6/Zion | Learned Factory terminal intel 23599 | -6/Zion | Met Imprinter 23641 | -6/Zion | Given A8's code to call for help 24047 | -6/Zion | Imprinted 24049 | -6/Zion | Declared Zion's savior 24265 | -6/Zion | Visited the Megawrench Repair Shop 24265 | -6/Zion | Megawrench repaired 9 parts 24551 | -6/Zion | Identified exit to Proximity Caves 24626 | -6/Zion | Entered Proximity Caves 24626 | -5/Proximity Caves | Accompanied by 4 allies 24733 | -5/Proximity Caves | Lost 4 allies 25383 | -5/Proximity Caves | Discovered exit to Factory (range 7) 25531 | -5/Proximity Caves | Entered Factory 25531 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25532 | -5/Factory | Identified exit to Factory 25534 | -5/Factory | Loaded intel: 26 terminal locations 25656 | -5/Factory | Allied Derelicts emerged from ambush trap array 25737 | -5/Factory | Identified Quantum Router 25874 | -5/Factory | P-70 Sage assimilated allied 9N-GYE(g) 25879 | -5/Factory | Fabricated Imp. Phase Shifter? 25982 | -5/Factory | Retrieved Zion intel report: Branch Access 25982 | -5/Factory | Identified exit to Upper Caves 25983 | -5/Factory | Zion Melee Resupply teleported in 26008 | -5/Factory | Zion Heavy squad teleported in 26540 | -5/Factory | Entered Upper Caves 26580 | -5/Upper Caves | Destroyed 7 combat bots 26948 | -5/Upper Caves | Learned Factory stockpile data 27127 | -5/Upper Caves | Encountered a Warlord checkpoint 27538 | -5/Upper Caves | Discovered new exit (range 8) 27817 | -5/Upper Caves | Identified exit to Upper Caves 27825 | -5/Upper Caves | Entered another Upper Caves area 27915 | -5/Upper Caves | Learned 8 Factory zone layouts 28097 | -5/Upper Caves | Discovered exit to Factory (range 5) 28112 | -5/Upper Caves | Build established: Hacker-Mutant 28443 | -5/Upper Caves | Build established: Derelict-Mutant 28772 | -5/Upper Caves | Build established: Mutant 28827 | -5/Upper Caves | Discovered new exit (range 13) 28864 | -5/Upper Caves | Identified exit to Zhirov 28941 | -5/Upper Caves | Entered Zhirov 28941 | -5/Zhirov | Discovered new exit (range 3) 28962 | -5/Zhirov | Met Zhirov 28987 | -5/Zhirov | Learned location of Quarantine (-3) 28987 | -5/Zhirov | Learned location of Testing (-2) 28987 | -5/Zhirov | Learned location of Command (-1) 28992 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29010 | -5/Zhirov | Found Alien Artifact 29010 | -5/Zhirov | Identified Integrated Dissipator 29010 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 29030 | -5/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 29065 | -5/Zhirov | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 29068 | -5/Zhirov | Found Alien Artifact 29110 | -5/Zhirov | Identified exit to Proximity Caves 29114 | -5/Zhirov | Entered Proximity Caves 30046 | -4/Proximity Caves | Learned Research terminal intel 30106 | -4/Proximity Caves | Build established: Gladiator 30113 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30349 | -4/Proximity Caves | Discovered exit to Factory (range 15) 30370 | -4/Proximity Caves | Entered Factory 30370 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 30371 | -4/Factory | Identified exit to Research 30582 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 30597 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 30598 | -4/Factory | Zion Heavy squad teleported in 30673 | -4/Factory | Build established: Infiltrator-Gladiator 30926 | -4/Factory | Identified Deep Network Scanner 31068 | -4/Factory | Discovered new exit (range 15) 31107 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 31124 | -4/Factory | Identified exit to Upper Caves 31232 | -4/Factory | Retrieved Zion intel report: Branch Access 31232 | -4/Factory | Identified exit to Extension 31232 | -4/Factory | Identified exit to Armory 31233 | -4/Factory | Zion Hacker squad teleported in 31334 | -4/Factory | Retrieved Zion intel report: Emergency Access 31335 | -4/Factory | Zion Explosive Resupply teleported in 31453 | -4/Factory | Zion Kinetic Resupply teleported in 31456 | -4/Factory | Build established: Infiltrator-Mutant 31576 | -4/Factory | Entered Armory 31632 | -4/Armory | Zion hero teleported in (NK-0LA) 31763 | -4/Armory | Energy Cycler disabled 31767 | -4/Armory | Zion Demo squad teleported in 31826 | -4/Armory | First assault squad dispatched 32057 | -4/Armory | Murdered NK-0LA 32101 | -4/Armory | Lost 6 allies 32230 | -4/Armory | Identified Transdimensional Reconstructor 32230 | -4/Armory | Warped through subspace to slip node 32230 | -4/Armory | Discovered new exit (range 1) 32230 | -4/Armory | Identified exit to Lab 32550 | -4/Armory | Entered Lab 32550 | -4/Lab | Discovered exit to Research (range 9) 32562 | -4/Lab | Unable to decrypt terminal 32562 | -4/Lab | Opened the door to a hidden lab 32568 | -4/Lab | Gained access to the hidden lab's interior 32610 | -4/Lab | Unable to decrypt terminal 32619 | -4/Lab | Unable to decrypt terminal 32622 | -4/Lab | Unable to decrypt terminal 32622 | -4/Lab | Disabled Active System Cloaker 32684 | -4/Lab | Detected by scanners 32699 | -4/Lab | Confronted by A5 32736 | -4/Lab | Destroyed A5 32800 | -4/Lab | Build established: Gladiator 32804 | -4/Lab | Found Corrupted Prototype Hackware 32804 | -4/Lab | Identified Exp. System Shield 32825 | -4/Lab | Found Alien Artifact 32825 | -4/Lab | Identified Core Reset Matrix 32825 | -4/Lab | Used Core Reset Matrix 32829 | -4/Lab | Sensed 3 artifacts in vicinity 32838 | -4/Lab | Found Transdimensional Reconstructor 32848 | -4/Lab | Found Integrated Reactor 32848 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 32860 | -4/Lab | Found Core Regenerator 32860 | -4/Lab | Used Core Regenerator, restored core integrity (+172) 32881 | -4/Lab | Found Prototype Protection 32881 | -4/Lab | Identified Med. Regenerative Plating 32892 | -4/Lab | Found Prototype Energy Cannon 32896 | -4/Lab | Found Prototype Energy Cannon 32917 | -4/Lab | Unable to decrypt terminal 32974 | -4/Lab | Discovered exit to Research (range 13) 33077 | -4/Lab | Entered Research 33077 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 33167 | -3/Research | Retrieved Zion intel report: Active Terminals 33242 | -3/Research | Retrieved Zion intel report: Component Stockpiles 33393 | -3/Research | Discovered new exit (range 9) 33440 | -3/Research | Identified exit to Research 33509 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-3 33532 | -3/Research | Retrieved Zion intel report: Guard Positions 33543 | -3/Research | Intercept squad dispatched 33549 | -3/Research | Identified Warp Cannon 33555 | -3/Research | Spotted Tracker 33555 | -3/Research | Destroyed Tracker 33606 | -3/Research | Spotted Combat Programmer 33623 | -3/Research | System corruption reached 10% 33623 | -3/Research | Destroyed Combat Programmer 33843 | -3/Research | Build established: Messiah-Mutant 33881 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 33904 | -3/Research | Retrieved Zion intel report: Emergency Access 33932 | -3/Research | Discovered exit to Research (range 13) 33935 | -3/Research | Retrieved Zion intel report: Branch Access 33935 | -3/Research | Identified exit to Quarantine 34022 | -3/Research | Entered Quarantine 34023 | -3/Quarantine | Detected hypermatrix surge 34023 | -3/Quarantine | Sensed 14 artifacts in vicinity 34056 | -3/Quarantine | Found Core Cannon 34082 | -3/Quarantine | Cryocooling Duct disabled 34097 | -3/Quarantine | Ambient heat levels rising (+20) 34097 | -3/Quarantine | Non-combat units ordered to evacuate 34133 | -3/Quarantine | Found Sigix Broadsword 34219 | -3/Quarantine | Found Transdimensional Reconstructor 34227 | -3/Quarantine | Found Dimensional Node Initializer 34244 | -3/Quarantine | Repaired Exp. Utility Shielding 34357 | -3/Quarantine | Found Unknown Device 34363 | -3/Quarantine | Identified Quantum Capacitor 34363 | -3/Quarantine | Identified Potential Cannon 34390 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 34446 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 34458 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 34480 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 34489 | -3/Quarantine | Build established: Hacker-Gladiator 34501 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 34528 | -3/Quarantine | Discovered exit to Research (range 13) 34563 | -3/Quarantine | Found Subatomic Replicator 34572 | -3/Quarantine | Entered Research 34572 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 34801 | -2/Research | Discovered new exit (range 9) 34813 | -2/Research | Identified exit to Access 34918 | -2/Research | Discovered exit to Access (range 8) 35008 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-2 35165 | -2/Research | Retrieved Zion intel report: Prototype Schematics 35176 | -2/Research | Found Prototype Processor 35176 | -2/Research | Identified Exp. Core Analyzer 35213 | -2/Research | Found Prototype Processor 35213 | -2/Research | Identified Spectral Analyzer 35231 | -2/Research | Warped through subspace 35409 | -2/Research | Build established: Messiah-Mutant 35479 | -2/Research | Retrieved Zion intel report: Component Schematics 35518 | -2/Research | Intercept squad dispatched 35525 | -2/Research | Retrieved Zion intel report: Emergency Access 35547 | -2/Research | Spotted Tracker 35548 | -2/Research | Spotted Tracker 35556 | -2/Research | Destroyed Tracker 35557 | -2/Research | Destroyed Tracker 35572 | -2/Research | First assault squad dispatched 35577 | -2/Research | Found Prototype Processor 35579 | -2/Research | Found Prototype Device 35579 | -2/Research | Identified Exp. Phase Shifter 35590 | -2/Research | Lost 3 parts (1p1n1u) 35604 | -2/Research | Spotted Combat Programmer 35605 | -2/Research | Destroyed Combat Programmer 35619 | -2/Research | Spotted Combat Programmer 35621 | -2/Research | Destroyed Combat Programmer 35725 | -2/Research | Retrieved Zion intel report: Branch Access 35725 | -2/Research | Identified exit to Testing 35742 | -2/Research | Retrieved Zion intel report: Active Garrisons 35749 | -2/Research | Destroyed 13 combat bots 35749 | -2/Research | System corruption reached 10% 35749 | -2/Research | Identified Exp. Targeting Computer 35820 | -2/Research | Lost 3 parts (1p2u) 35834 | -2/Research | Warped through subspace 35854 | -2/Research | Retrieved Zion intel report: Trap Installations 35987 | -2/Research | Initialized slip node 35988 | -2/Research | Core integrity fell below 50% 36007 | -2/Research | Emitted hypermatrix ping 36012 | -2/Research | Assembled emerged from beneath the floor 36025 | -2/Research | Assembled emerged from beneath the floor 36036 | -2/Research | Terminal network hard line cut 36040 | -2/Research | Lost 13 parts (2p4n3u4w) 36100 | -2/Research | Lost 7 allies 36142 | -2/Research | Found Unknown Launcher 36157 | -2/Research | Lost 3 allies 36184 | -2/Research | Cargo convoy interrupted 36185 | -2/Research | Entered Testing 36196 | -2/Testing | Found Prototype Device 36196 | -2/Testing | Identified Exp. Hardlight Generator 36291 | -2/Testing | Identified Gamma Bomb Array 36328 | -2/Testing | Lost 3 parts (2n1u) 36416 | -2/Testing | Scanned by Researcher 36432 | -2/Testing | Core integrity fell below 20% 36435 | -2/Testing | First assault squad dispatched 36438 | -2/Testing | System corruption reached 30% 36488 | -2/Testing | Lost 8 parts (1p3n2u2w) 36522 | -2/Testing | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 36512_ K-01 Serf collects debris. 36513_ U-05 Engineer lays Concrete. 36513_ Acquired Exp. Hardlight Generator. 36514_ Held in stasis. 36514_ C-65 Expert is analyzing... 36514_ U-05 Engineer lays Concrete. 36516_ G-73 Enforcer suffers critical hit (Impale). 36516_ U-05 Engineer lays Concrete. 36516_ K-01 Serf collects debris. 36516_ U-05 Engineer lays Concrete. 36518_ Gamma Bomb Array destroyed. 36518_ Held in stasis. 36518_ C-65 Expert is analyzing... 36519_ K-01 Serf collects debris. 36519_ U-05 Engineer lays Concrete. 36519_ G-73 Enforcer suffers critical hit (Impale). 36519_ G-73 Enforcer destroyed. 36521_ U-05 Engineer lays Concrete. 36522_ Held in stasis. 36522_ C-65 Expert is analyzing... Map ----- +----------------------------------------------------+ | #??????????????????????????????????????? | | ! #??????????????????????????????????????? | | ######## #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ??????##= ##?????????????????????????????????????? | | ????###% %=#######???????????????????????????????? | | ????# %=# #???????????????????????????????? | | ????# #????#####??????????????????????? | | ????# # #??? +??????????????????????? | | ????#### / #??? #???????????????????????? | | ???????# # #### #???????????????????????? | | ???????# # + #???????????????????????? | | ######?# ####+### #???????????????????????? | | # """ ?# #??# #?# #???????????????????????? | | # """ # #??# #?# R #???????????????????????? | | # """ # #??# #?# ##### #???????????????????????? | | # + ####/###/##??# ######+#+#??????????????? | | # ] # # #??#% R % ?????????????? | | # # # =! #### %% #?????????????? | | ######## # =! ## % "" #?????????????? | | # =! ##% = "F" #?????????????? | | + "# % " """ ???????????????? | | ######+#+## ! "" "" ## % R""" """ ??????????????? | | ?????? # "F "" ## [%cgg""" ??????????????? | | ???? !! # """"" ##"" @c """ ??????????????? | | ???# !! ############" u """ ??????????????? | | ???# !! #??????????### u % #?????????????? | | ???# #????????????# """ #?????????????? | | ???# #????????????# """ #?????????????? | | ???##+#####????????????# """ ?#?????????????? | | ???????????????????????# """????????????????? | | ???????????????????????# k"""????????????????? | | ???????????????????????# ????????????????? | | ???????????????????????# """ """????????????????? | | ???????????????????????# """ ""?????????????????? | | ???????????????????????# """ "??????????????????? | | ???????????????????????# ????"??????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 50 Energy Generation 96 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 40 Additional Mass Support 16 Base Temperature (-) 150 Armor Coverage 900 Resistance: TH 30 Core Shielding 20 Utility Shielding 90 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 87 Targeting Accuracy 12 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 25 Defensive Hacking 25 Authchip Count 1 Item Schematics ----------------- Plasma Lance | -3/Quarantine | Z-intel Hvy. Neutron Cannon | -3/Quarantine | Z-intel Exp. Matter Compressor | -3/Quarantine | Z-intel Gravity Neutralizer | -3/Quarantine | Z-intel Adv. KE Penetrator | -3/Quarantine | Z-intel Nanosword | -3/Quarantine | Z-intel Neutron Missile Launcher | -3/Quarantine | Z-intel Enh. Fission Core | -3/Quarantine | Z-intel Helical Railgun | -3/Quarantine | Z-intel Imp. Diametric Drive | -3/Quarantine | Z-intel Com. Battery | -3/Quarantine | Z-intel Adv. Remote Force Field | -3/Quarantine | Z-intel Enh. Force Lance | -3/Quarantine | Z-intel Actuator Array | -3/Quarantine | Z-intel Hvy. Siege Treads | -3/Quarantine | Z-intel Cloaking Device | -3/Quarantine | Z-intel Imp. Thunder Leg | -3/Quarantine | Z-intel Imp. Particle Charger | -3/Quarantine | Z-intel Imp. Linear Gravjet | -3/Quarantine | Z-intel Field Propulsion Array | -3/Quarantine | Z-intel Quantum Capacitor | -3/Quarantine | Z-intel Antimatter Reactor | -3/Quarantine | Z-intel Adv. Corruption Screen | -3/Quarantine | Z-intel Quantum Shading Machine | -2/Research | Z-intel Enh. Force Rifle | -2/Research | Z-intel Enh. Gamma Bomb Array | -2/Research | Z-intel Exp. Myomer Leg | -2/Research | Z-intel Prc. Energy Filter | -2/Research | Z-intel Exp. Weapon Cycler | -2/Research | Z-intel Gravity Flail | -2/Research | Z-intel Adv. EM Shield | -2/Research | Z-intel Exp. EM Shield | -2/Research | Z-intel Exp. Thermal Shield | -2/Research | Z-intel Cld. Field Propulsion Drive | -2/Research | Z-intel Exp. Actuator Array | -2/Research | Z-intel Hpw. Shock Rifle | -2/Research | Z-intel Med. Storage Unit | -2/Research | Z-intel Adv. Terrain Scan Processor | -2/Research | Z-intel Imp. Weapon Shielding | -2/Research | Z-intel ECM Suite | -2/Research | Z-intel Power Amplifier | -2/Research | Z-intel Adv. Weight Redist. System | -2/Research | Z-intel Adv. Reaction Control System | -2/Research | Z-intel Imp. Force Field | -2/Research | Z-intel Imp. Propulsion Shielding | -2/Research | Z-intel Lrn. Sensor Array | -2/Research | Z-intel Recalibrator | -2/Research | Z-intel Energy Filter | -2/Research | Z-intel Robot Schematics ------------------ W-44 Eye | -3/Quarantine | Z-intel H-77 Assassin | -3/Quarantine | Z-intel E-15 Imp | -3/Quarantine | Z-intel T-07 Excavator | -3/Quarantine | Z-intel B-74 Champion | -3/Quarantine | Z-intel Fabricated ------------ Imp. Phase Shifter | x2 | -5/Factory | Preloaded Repaired ---------- Exp. Utility Shielding | 16% | -3/Quarantine Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Integrated Reactor Core Regenerator Sigix Broadsword Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedMobileProjector Manual? 0 Play Time 04:50:16 Cumulative 529.0 hours Start 2025.07.14 @ 13:39:34 End 2025.07.15 @ 12:01:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 231 Rogue 231 Adventurer 0 Explorer 0 Win Type - Total 24 Types 7/4/7/2/1/0/1/1/0/1 Lore% 90 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64cf8d3c-e443-4a93-83c6-3c379d6c587f