Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.19 @ 22:23:39 Player: Mr Goldstein Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (0) 0 Value Destroyed (20) 20 Prototype IDs (14) 280 Alien Tech Used (4) 800 Bonus (8118) 8118 TOTAL SCORE: 16318 Bonus ------- Pacifist 4818 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 203/300 Energy 60/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Energy Well Experimental Core Shielding Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Spear > --- INVENTORY -------- Impulse Thruster Array Hardened Light Armor Plating Transdimensional Reconstructor Power Sword [Rating: 89] Favorites ----------- Power Neutrino Core Engine Makeshift Power Source Power Core Neutrino Core Reactor Fusion Reactor Propulsion Electron Diverter Hover Unit Backup Propulsion III Flight Unit Electron Diverter Utility Hacking Suite Device Thermal Barrier Storage Experimental Energy Well Processor Machine Analyzer Hackware Hacking Suite Protection Experimental Power Shielding Weapon Spear Energy Gun Backup Laser III Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Slots Evolved 14 | . . 2 2 2 2 2 . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 1 1 1 . . . . . 1 . . . . . . . Utility 9 | . . 1 1 1 1 2 . . . . 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 44 | . . . . 5 . 4 2 1 9 . 1 1 1 4 . 7 9 . Power 5 | . . . . 1 . . 1 . 1 . . . . 1 . 1 . . Engine 1 | . . . . . . . 1 . . . . . . . . . . . Core 2 | . . . . 1 . . . . 1 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 . 1 . . Propulsion 17 | . . . . 3 . 1 . . 2 . 1 . . . . 3 7 . Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . 3 . 1 . . 2 . 1 . . . . 3 7 . Utility 17 | . . . . 1 . 3 1 1 3 . . 1 . 3 . 3 1 . Device 1 | . . . . . . . . . 1 . . . . . . . . . Storage 2 | . . . . . . . . . 1 . . . . . . 1 . . Processor 2 | . . . . . . 2 . . . . . . . . . . . . Hackware 8 | . . . . 1 . 1 1 1 . . . . . 2 . 2 . . Protection 4 | . . . . . . . . . 1 . . 1 . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 5 | . . . . . . . . . 3 . . . 1 . . . 1 . Energy Gun 2 | . . . . . . . . . 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . 1 . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . 5 . . . . 3 . 1 1 1 Parts Lost 28 | . . . . 1 . 3 . 1 . . . . 1 . 5 1 16 . Power 2 | . . . . . . 1 . 1 . . . . . . . . . . Propulsion 15 | . . . . 1 . 2 . . . . . . 1 . 3 . 8 . Utility 9 | . . . . . . . . . . . . . . . 2 1 6 . Weapon 2 | . . . . . . . . . . . . . . . . . 2 . Highest Loss Streak 14 | . . . . 1 . 3 . 1 . . . . 1 . 4 1 14 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 34 | . . . . 20 26 8 19 26 39 64 63 65 59 58 57 33 33 . Core 1 | . . . . 1 6 . . . . 5 5 5 5 1 . . . . Flight 9 | . . . . 16 13 1 5 5 6 17 21 21 17 15 10 7 11 . Device 1 | . . . . . . . . . . 5 5 5 5 5 5 . . . Hackware 12 | . . . . 2 6 4 7 16 17 17 15 15 15 20 24 15 13 . Protection 3 | . . . . . . . . . 3 5 5 7 7 6 10 4 3 . Piercing Weapon 2 | . . . . . . . . . 4 5 5 5 4 5 5 4 2 . Naked Turns 199 | . 39 55 35 7 . 3 . . . . . . . . . . 23 37 Heaviest Build 25 | . . . . 7 7 7 4 4 25 20 20 22 22 19 18 17 11 . Greatest Support 56 | 3 3 3 3 13 9 9 4 4 20 20 27 23 23 20 20 48 56 3 Greatest Overweight (x) 2 | . . . . . . . . . 2 . . . 1 . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 2 2 5 5 2 4 4 4 5 3 3 3 4 5 5 5 5 3 Average Carried 3 | . . 2 3 2 2 3 4 4 3 3 3 3 3 4 4 4 2 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 5 2 2 4 4 4 3 3 3 3 4 5 5 4 3 . Class Distribution -------------------- 45% | Hacker-Sprinter 26% | Mutant 22% | Hacker-Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Quarantine Mutant | -3/Section 7 Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Matter Collected 491 | 200 . . . . . . 32 20 . . . 13 59 127 . . 40 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 423 | . . . . . . . . . . . . . . 423 . . . . Parts 5 | . . . . . . . . . . . . . . 5 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . . 1 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Damage Taken 5072 | . 72 159 184 76 34 709 96 54 10 . . 97 390 . 303 563 2177 148 Core 2637 | . 72 159 184 58 17 660 37 35 . . . 39 73 . 93 117 945 148 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 284 | . . . . . . . . . 9 . . 27 84 . 37 73 54 . Regen/Repaired (Parts) 7 | . . . . . . . . . 7 . . . . . . . . . Core Remaining (%) 74 | 100 71 60 66 91 98 . . . . 26 . . . . 82 . . . Volleys Fired 1 | . . . . . . . . . 1 . . . . . . . . . Largest 1 | . . . . . . . . . 1 . . . . . . . . . Hottest 40 | . . . . . . . . . 40 . . . . . . . . . Shots Fired 1 | . . . . . . . . . 1 . . . . . . . . . Gun 1 | . . . . . . . . . 1 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . 1 . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 11 | . . . . . . . . . . . . . . 7 . . 4 . Core Hits 5 | . . . . . . . . . . . . . . 3 . . 2 . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . . . . 2 . . . . Impale 2 | . . . . . . . . . . . . . . 2 . . . . Melee Attacks 31 | . . . . . . . . . 4 . . . 4 8 . . 15 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . . . . . . . 9 . Piercing 22 | . . . . . . . . . 4 . . . 4 8 . . 6 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 578 | . . . . . . 14 . . . . . . . 418 . . 146 . Guns . | . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 564 | . . . . . . . . . . . . . . 418 . . 146 . Ramming 14 | . . . . . . 14 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 86 | . . . . . . . . . . . . . . . . . 86 . Piercing 478 | . . . . . . . . . . . . . . 418 . . 60 . Highest Corruption 12 | . . . . . . . . . . . . . . . . . 12 12 Average Corruption 11 | . . . . . . . . . . . . . . . . . 11 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . . . . . . 4 1 Matter Fused 3 | . . . . . . . . . . . . . . . . . 2 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 246 | . . . . . . . . . . . . . . 246 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 246 | . . . . . . . . . . . . . . 246 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . . . . 6 . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . 2 . . . . . . . . . . . . Targets Rammed 2 | . . . . . . 2 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 61 | . . . . . . . . . . . . . . . . . 61 . Average Temperature 61 | . . . . . . . . . . . . . . . . . 61 . Received Heat Transfer 531 | . 39 63 36 . . 63 27 18 9 . . . 84 . 27 . 135 30 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Peak Influence 401 | . . 60 40 68 47 127 . . . . . . . . . 51 401 225 Initial 225 | . . . 25 18 32 22 . . . . . . . . . 6 28 225 Average 88 | . . 27 37 44 44 65 . . . . . . . . . 18 168 225 Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . 2 1 Low Security (%) 83 | 100 100 100 100 100 100 100 . . . . 100 . . . . 100 62 . Level 1 15 | . . . . . . . . . . . . . . . . . 35 100 Level 2 . | . . . . . . . . . . . . . . . . . 2 . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 8 | . . 2 . . . 2 . . . . . . . . 1 1 2 . Investigation 4 | . . 1 . . . 1 . . . . . . . . . . 2 . Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 3 | . . 1 . . . 1 . . . . . . . . . 1 . . Assault 1 | . . . . . . . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Distress Signals 7 | . . 1 1 . . 1 . . . . . . . . . 2 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 173 | . 2 15 8 3 5 12 14 12 9 . . 5 16 . 15 16 37 4 Peak Tracking Total 15 | . 2 13 7 3 5 6 12 12 15 . . 5 9 . 11 12 15 4 Tactical Retreats 23 | . . 1 . 1 . 3 3 . . . . . 4 . 2 . 9 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Traps Triggered 5 | . . 2 . . . . . . . . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . 2 . 3 . . 2 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Machines Disabled 4 | . . . . . . . . . 1 . . . . 1 . . 2 . Max in Single Turn 1 | . . . . . . . . . 1 . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Machines Accessed 17 | . . . . . . 3 . . 2 . . 1 1 3 . 1 6 . Terminals 10 | . . . . . . 2 . . . . . 1 . . . 1 6 . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 35 | . . . . . . 5 . . 2 . . 1 1 13 . 3 10 . Successful 27 | . . . . . . 2 . . 2 . . 1 1 13 . 1 7 . Failed 8 | . . . . . . 3 . . . . . . . . . 2 3 . Catastrophic . | . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 9 | . . . . . . 3 . . . . . . . . . . 6 . Terminals 18 | . . . . . . 4 . . . . . 1 . . . 3 10 . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 26 | . . . . . . 1 . . 2 . . 1 1 13 . 1 7 . Record 7 | . . . . . . . . . . . . 1 . 5 . . 1 . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . Open Door 4 | . . . . . . . . . 2 . . . 1 . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . . . . . . 2 . . . . . . . . . 1 2 . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 4 | . . . . . . . 1 1 . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Turns Passed 1985 | 10 39 55 35 67 21 193 157 70 324 168 16 52 121 75 80 153 312 37 Spaces Moved 4774 | 20 74 109 63 176 61 413 512 227 814 274 51 157 350 161 251 328 661 72 Core 687 | 20 74 109 63 12 . 276 . . . . . . . . 3 12 46 72 Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 61 | . . . . . . . . . 61 . . . . . . . . . Flight 4026 | . . . . 164 61 137 512 227 753 274 51 157 350 161 248 316 615 . Fastest Speed 27 | 50 50 50 50 32 34 30 30 30 27 27 27 32 27 27 27 39 34 50 Average Speed 35 | 50 50 50 50 35 34 44 30 30 34 27 27 32 29 27 31 43 38 50 Slowest Speed 110 | 50 50 50 50 50 34 50 30 30 110 27 27 32 92 27 100 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . 2 3 1 . 2 5 . . 2 4 . 1 9 18 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 33 | 4 22 22 10 5 2 18 65 47 85 54 2 41 60 60 44 11 74 9 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . . 1 . . . . 1 3 . . . . Known Exits Taken 3 | . . . . . . 1 . . . . . 1 . . . 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 1 . 1 1 1 1 1 . 1 1 1 . 1 . Scrap Searched 7 | . . . . . . . 4 1 . . . 1 . . 1 . . . Spaces Dug 7 | . . . . . . . . . . . . . 4 . . . 3 . Terrain Destroyed 7 | . . . . . . . . . . . . . 4 . . . 3 . Melee 7 | . . . . . . . . . . . . . 4 . . . 3 . Projectile . | . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Jun Mat Mat Mat Fac Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Total 4939 | 19 75 108 65 178 57 420 513 225 843 367 51 155 360 175 251 329 673 75 Wait 111 | . . . . . . . . . 10 94 . . 7 . . . . . Move 4674 | 19 73 108 62 173 56 410 511 222 805 273 50 152 341 160 248 313 626 72 Hop 34 | . . . . . 1 1 . 2 3 . . 2 4 . 1 5 15 . Pick Up 14 | . 2 . 3 . . 2 . . 1 . . . . 1 . 1 4 . Fast Attach 32 | . . . . 2 . 4 2 1 6 . 1 1 . 5 . 5 5 . Attach 17 | . . . . 3 . . . . 3 . . . 1 . . 3 5 2 Detach 5 | . . . . . . . . . 2 . . . 2 . 1 . . . Swap . | . . . . . . . . . . . . . . . . . . . Drop 16 | . . . . . . . . . 8 . . . 1 1 1 2 2 1 Fire 1 | . . . . . . . . . 1 . . . . . . . . . Melee 31 | . . . . . . . . . 4 . . . 4 8 . . 15 . Ram 2 | . . . . . . 2 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 . Rewire 1 | . . . . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / [*Sec]) -3/Section 7 History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 11 | -11/Junkyard | Entered Materials 35 | -10/Materials | Discovered new exit (range 15) 50 | -10/Materials | Entered another Materials area 50 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 75 | -9/Materials | Discovered new exit (range 8) 78 | -9/Materials | Discovered new exit (range 13) 99 | -9/Materials | Discovered new exit (range 13) 105 | -9/Materials | Entered another Materials area 105 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 132 | -8/Materials | Discovered new exit (range 16) 140 | -8/Materials | Entered Factory 140 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 174 | -7/Factory | Discovered new exit (range 14) 207 | -7/Factory | Entered another Factory area 207 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 223 | -6/Factory | Discovered new exit (range 14) 228 | -6/Factory | Entered another Factory area 228 | -5/Factory | Evolved 2 slots: Utility x2 234 | -5/Factory | Spotted B-75 Beast 276 | -5/Factory | Lost 3 parts (1p2n) 308 | -5/Factory | Build established: Mutant 312 | -5/Factory | Identified exit to Upper Caves 390 | -5/Factory | Core integrity fell below 50% 421 | -5/Factory | Entered Upper Caves 424 | -5/Upper Caves | Learned Factory security intel 498 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 574 | -5/Upper Caves | Discovered new exit (range 15) 578 | -5/Upper Caves | Entered another Upper Caves area 581 | -5/Upper Caves | Learned location of Armory (-4) 627 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 644 | -5/Upper Caves | Discovered new exit (range 15) 648 | -5/Upper Caves | Entered Warlord 856 | -5/Warlord | Warlord's base attacked by MAIN.C 875 | -5/Warlord | Found Prototype Energy Gun 875 | -5/Warlord | Identified Vortex Rifle 910 | -5/Warlord | Met Warlord 932 | -5/Warlord | Found Prototype Device 932 | -5/Warlord | Identified Thermal Barrier 965 | -5/Warlord | Opened side exit 970 | -5/Warlord | Discovered new exit (range 10) 972 | -5/Warlord | Entered Proximity Caves 1021 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 1055 | -4/Proximity Caves | Build established: Hacker-Sprinter 1135 | -4/Proximity Caves | Discovered new exit (range 5) 1140 | -4/Proximity Caves | Entered Factory 1140 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1151 | -4/Factory | Discovered new exit (range 15) 1156 | -4/Factory | Entered Upper Caves 1157 | -4/Upper Caves | Identified exit to Upper Caves 1207 | -4/Upper Caves | Encountered a Warlord checkpoint 1208 | -4/Upper Caves | Entered another Upper Caves area 1313 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 1323 | -4/Upper Caves | Spotted B-86 Titan 1325 | -4/Upper Caves | Discovered new exit (range 15) 1329 | -4/Upper Caves | Entered Zhirov 1329 | -4/Zhirov | Discovered new exit (range 4) 1334 | -4/Zhirov | Met Zhirov 1339 | -4/Zhirov | Learned location of Quarantine (-3) 1339 | -4/Zhirov | Learned location of Testing (-2) 1339 | -4/Zhirov | Learned location of Command (-1) 1341 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 1346 | -4/Zhirov | Found Alien Artifact 1346 | -4/Zhirov | Identified Integrated Reactor 1346 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 1350 | -4/Zhirov | Found Alien Artifact 1404 | -4/Zhirov | Entered Proximity Caves 1421 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1473 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 1479 | -3/Proximity Caves | Discovered new exit (range 11) 1484 | -3/Proximity Caves | Entered Research 1484 | -3/Research | Evolved 2 slots: Utility x2 1512 | -3/Research | Identified exit to Quarantine 1513 | -3/Research | Lost 4 parts (2n2u) 1597 | -3/Research | Discovered new exit (range 10) 1605 | -3/Research | Identified Transdimensional Reconstructor 1605 | -3/Research | Warped through subspace 1637 | -3/Research | Entered Quarantine 1639 | -3/Quarantine | Identified exit to Research 1676 | -3/Quarantine | Found Alien Artifact 1754 | -3/Quarantine | Found Alien Artifact 1771 | -3/Quarantine | Build established: Hacker-Mutant 1821 | -3/Quarantine | Met incapacitated Sigix Warrior 1821 | -3/Quarantine | Lockdown squad dispatched 1822 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 1823 | -3/Quarantine | Unlocked Sigix quarantine chamber 1854 | -3/Quarantine | Identified Terrabomb 1854 | -3/Quarantine | Used Terrabomb 1856 | -3/Quarantine | Core integrity fell below 50% 1860 | -3/Quarantine | Spotted Lightning 1861 | -3/Quarantine | Crushed by falling debris 1862 | -3/Quarantine | System corruption reached 10% 1866 | -3/Quarantine | Spotted Lightning 1866 | -3/Quarantine | Spotted Lightning 1914 | -3/Quarantine | Spotted Fortress 1916 | -3/Quarantine | Core integrity fell below 20% 1946 | -3/Quarantine | Discovered new exit (range 6) 1949 | -3/Quarantine | Entered Section 7 1957 | -3/Section 7 | Lost 14 parts (7n5u2w) 1986 | -3/Section 7 | Identified Subatomic Replicator 1986 | -3/Section 7 | Used Subatomic Replicator to replicate Sigix Containment Pod 1986 | -3/Section 7 | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 01869_ Acquired Impulse Thruster Array. 01881_ System corrupted: Matter fused (-8). 01885_ Impulse Thruster Array destroyed. 01891_ Acquired 27 matter. 01915_ Hacking Suite destroyed. 01915_ Critical hit (Blast). 01918_ System corrupted: Slammed into wall. 01926_ Q-thruster destroyed. 01946_ System corrupted: Matter fused (-6). 01946_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 01965_ System corrupted: Matter fused (-8). 01983_ Slug penetrates G-67 Veteran. 01984_ Slug penetrates Wall. 01986_ Identified Subatomic Replicator. 01986_ Unable to initiate replication process, detached Subatomic Replicator. 01986_ Dropped Sigix Containment Pod. 01986_ Replicated Sigix Containment Pod. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | #######??????????????????##########??????????????? | | #?????????????????# #??????????????? | | #?????????????????# """"" #??????????????? | | ################### """"" #??????????????? | | + + """"" #??????????????? | | #### ######## #??????????????? | | #??# ##+######## #??????????????? | | #??# ## # ! #??????????????? | | #??# ## # #??????????????? | | ########?# ## #####+#####??????????????? | | / ## #???????????????? | | #######?## ## """"" ## #???????????????? | | ?????????# ## ""!"" ## #???????????????? | | ?????????# ## """ ## #???????????????? | | ?????????# ## ## k####???????????????? | | ?????????# ## ## k#??????????????????? | | ?????????# ########+### #??????????????????? | | ?????????# #??????????????????? | | ?????????# & g# """"?????????????? | | ?????????? @ gAh/ """"?????????????? | | ???????????# c h# """"?????????????? | | ???????????# #### ##### # ????????????? | | ???????????????????#?????# #? ???????????? | | ?????????????????????????# #? =??????????? | | ?????????????????????????# #??! ???????????? | | ?????????????????????????# #??? ??????????? | | ?????????????????????????# #???#####??????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????+ #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 33 Energy Capacity 915 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 50 Core Shielding 40 Power Shielding 90 Evasion (%) 64 Offensive Hacking 44 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Terrabomb Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed HybridChargePick Manual? 0 Play Time 00:28:34 Cumulative 227.6 hours Start 2023.05.19 @ 21:55:40 End 2023.05.19 @ 22:23:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 691 Rogue 691 Adventurer 0 Explorer 0 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 83 Gallery% 81 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5736b473-7536-41ba-814b-354b2b1b1dba