Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.23 @ 08:25:54 Player: Oldman Pu Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (138) 690 Value Destroyed (3390) 3390 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (758) 758 TOTAL SCORE: 6658 Bonus ------- High Alert Combat Kills 758 Cogmind --------- Core Integrity 0/550 Matter 318/400 Energy 67/100 System Corruption 4% Temperature Critical (566) Movement Core (950) Ox18 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Medium Matter Pod Improved Targeting Computer > --- WEAPON (3) ------- Minigun Heavy Assault Cannon > --- INVENTORY (20) --- Ion Engine Light Deuterium Engine Light Nuclear Core Wheel Wheel Wheel Armored Wheel Improved Heat Sink Improved Heat Sink Improved Targeting Computer Advanced Targeting Computer Beam Rifle Heavy Particle Gun Heavy Particle Gun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Gauss Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Deuterium Engine Wheel Wheel Armored Wheel Improved Heat Sink Improved Heat Sink Medium Matter Pod Improved Targeting Computer Improved Targeting Computer Light Armor Plating Beam Rifle Beam Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Minigun [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 109 | 6 18 40 45 Power 12 | 1 2 4 5 Engine 11 | 1 2 4 4 Core 1 | . . . 1 Reactor . | . . . . Propulsion 29 | 2 5 12 10 Treads . | . . . . Leg . | . . . . Wheel 29 | 2 5 12 10 Hover . | . . . . Flight . | . . . . Utility 32 | 1 5 12 14 Device 9 | . 1 4 4 Storage 7 | 1 2 2 2 Processor 4 | . . 4 . Hackware . | . . . . Protection 12 | . 2 2 8 Artifact . | . . . . Weapon 36 | 2 6 12 16 Energy Gun 14 | 1 2 3 8 Energy Cannon 5 | . 2 3 . Ballistic Gun 16 | 1 2 6 7 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 44 | . 6 11 27 Power 4 | . . 1 3 Propulsion 14 | . 3 6 5 Utility 13 | . 1 3 9 Weapon 13 | . 2 1 10 Highest Loss Streak 11 | . 2 3 11 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 94 96 98 Engine 9 | . 14 10 5 Core 1 | . . . 3 Wheel 20 | . 25 20 17 Device 12 | . 8 12 15 Storage 11 | . 14 10 10 Processor 7 | . . 10 9 Protection 7 | . 3 8 9 Energy Gun 11 | . 2 10 17 Energy Cannon 4 | . 15 2 . Ballistic Gun 8 | . 8 8 9 Naked Turns . | . . . . Heaviest Build 67 | 14 52 60 67 Greatest Support 35 | 26 26 35 35 Greatest Overweight (x) 6 | 1 1 5 6 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 6 14 19 20 Most Carried 20 | . 12 20 20 Average Carried 15 | . 7 16 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | . 11 20 14 Class Distribution -------------------- 65% | Mutant 16% | Gunner 12% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2322 | 168 418 956 780 Remotely . | . . . . Salvage Created 5274 | . 752 2623 1899 Parts 295 | . 41 153 101 Haulers Intercepted 14 | . 2 6 6 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 86 | . 11 45 30 Guns 77 | . 8 39 30 Cannons 8 | . 3 5 . AOE 1 | . . 1 . Classes Destroyed 16 | . 9 2 5 Worker 17 | . 3 8 6 Builder 2 | . 1 1 . Tunneler 2 | . 1 1 . Hauler 14 | . 2 6 6 Recycler 4 | . 1 3 . Mechanic 1 | . . . 1 Operator 2 | . 1 1 . Watcher 12 | . 3 5 4 Swarmer 18 | . 3 9 6 Grunt 42 | . 8 23 11 Brawler 1 | . . . 1 Duelist 3 | . . 3 . Sentry 18 | . . 10 8 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Heavy 1 | . . . 1 Best Kill Streak 11 | . 6 11 6 Combat Bots Only 4 | . 4 4 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . . 1 Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 547 | . 65 208 274 Missed 135 | . 13 55 67 Damage Taken 6297 | . 671 2143 3483 Core 1061 | . 127 384 550 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 138 | . . 138 . Core Remaining (%) 51 | 100 49 4 . Volleys Fired 362 | . 73 159 130 Largest 3 | . 2 2 3 Hottest 168 | . 120 120 168 Shots Fired 818 | . 138 318 362 Gun 733 | . 102 270 361 Cannon 85 | . 36 48 1 Launcher . | . . . . Special . | . . . . Kinetic 404 | . 78 180 146 Thermal 414 | . 60 138 216 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 22 | . 15 22 17 Robot Miss Streak 7 | . 2 7 4 Penetration Max 1 | . . . 1 Secondary Targets 7 | . 1 2 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 568 | . 95 216 257 Core Hits 213 | . 33 94 86 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 27 | . 2 4 21 Burn 25 | . 1 3 21 Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 9033 | . 1204 3456 4373 Guns 8153 | . 782 3054 4317 Cannons 880 | . 422 402 56 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 4336 | . 582 2001 1753 Thermal 4697 | . 622 1455 2620 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . 2 1 4 Average Corruption 2 | . 1 1 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 23 | . 4 . 19 Message Errors 2 | . . . 2 Matter Fused 6 | . 2 . 4 Heat Flow Errors 5 | . 1 . 4 Data Loss (minor) 4 | . . . 4 Data Loss (major) 1 | . . . 1 Misfires 2 | . 1 . 1 Weapon Failures 3 | . . . 3 Overload Shots . | . . . . Overflow Damage 24 | . 12 12 . Projectiles 24 | . 12 12 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 570 | . 369 381 570 Average Temperature 81 | . 80 65 93 Received Heat Transfer 2268 | . 396 612 1260 Effects 17 | . 5 1 11 Shutdowns 1 | . 1 . . Energy Bleed 4 | . 1 . 3 Interference 5 | . 2 . 3 Matter Decay 1 | . . 1 . Short Circuit 2 | . . . 2 Damage (minor) 3 | . 1 . 2 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles . | . . . . Parts Melted 19 | . 1 6 12 Heat Transferred 11986 | . 1554 3188 7244 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 883 | . 242 864 883 Initial 364 | . . 4 364 Average 443 | . 119 508 602 Maximum Alert Level 3 | . 1 3 3 Low Security (%) 27 | 100 87 13 . Level 1 15 | . 12 22 10 Level 2 38 | . . 42 63 Level 3 18 | . . 22 26 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 18 | . 2 9 7 Investigation 5 | . . 5 . Extermination . | . . . . Reinforcement 9 | . 2 3 4 Assault 4 | . . 1 3 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 141 | . 21 62 58 Peak Tracking Total 18 | . 4 9 18 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 7 | . 4 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . 3 4 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 33 | . 8 14 11 Terminals 21 | . 6 8 7 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 5 | . 2 2 1 Scanalyzers 4 | . . 2 2 Garrison Access 1 | . . . 1 Total Hacks 86 | . 16 34 36 Successful 64 | . 10 27 27 Failed 22 | . 6 7 9 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 50 | . 14 15 21 Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units 5 | . 2 2 1 Scanalyzers 24 | . . 11 13 Garrison Access 1 | . . . 1 Terminal Hacks 34 | . 8 12 14 Record 14 | . 1 5 8 Robot Analysis 1 | . 1 . . Prototype ID Bank 4 | . 2 1 1 Emergency Access Points 3 | . 1 2 . Alert Level 1 | . . . 1 Locate Traps 6 | . 2 3 1 Dispatch Records 1 | . . . 1 Maintenance Status 1 | . . 1 . Assault Status 1 | . . . 1 Recall Reinforcements 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 3 | . . 3 . Repair 1 | . . 1 . Recycling Unit Hacks 5 | . 2 2 1 Report Inventory 5 | . 2 2 1 Scanalyzer 20 | . . 9 11 Insert Component 10 | . . 5 5 Analyze 10 | . . 4 6 Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 21 | . 4 9 8 Full Trace Events 3 | . . 3 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 9 | . . 4 5 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 9 | . . 4 5 Part Schematics Acquired 9 | . . 4 5 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 5358 | 50 1254 2322 1732 Spaces Moved 3215 | 44 822 1385 964 Core 27 | 11 . 16 . Treads . | . . . . Legs . | . . . . Wheels 3188 | 33 822 1369 964 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 90 95 Average Speed 110 | 81 98 116 114 Slowest Speed 300 | 100 105 300 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 66 | 4 98 96 68 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 4302 | 55 1139 1780 1328 Wait 454 | 6 197 115 136 Move 3212 | 43 821 1384 964 Hop . | . . . . Pick Up 101 | . 23 52 26 Fast Attach 18 | 6 1 10 1 Attach 44 | . 10 9 25 Detach 1 | . . . 1 Swap 47 | . 7 21 19 Drop 63 | . 7 30 26 Fire 362 | . 73 159 130 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 15) 555 | -10/Materials | Core integrity fell below 50% 590 | -10/Materials | Discovered new exit (range 10) 898 | -10/Materials | Discovered new exit (range 6) 1305 | -10/Materials | Entered another Materials area 1305 | -9/Materials | Evolved 2 slots: Utility x2 1631 | -9/Materials | Lost 3 parts (1p2n) 1909 | -9/Materials | Discovered new exit (range 8) 2404 | -9/Materials | Core integrity fell below 50% 2468 | -9/Materials | Lost 3 parts (2n1w) 2660 | -9/Materials | Discovered new exit (range 16) 2746 | -9/Materials | Repaired Hcp. Storage Unit 2948 | -9/Materials | Discovered new exit (range 5) 3243 | -9/Materials | Core integrity fell below 20% 3305 | -9/Materials | First assault squad dispatched 3522 | -9/Materials | Discovered new exit (range 9) 3627 | -9/Materials | Entered another Materials area 3627 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4135 | -8/Materials | Build established: Scavenger-Gunner 4262 | -8/Materials | Lost 3 parts (2n1w) 4445 | -8/Materials | Discovered new exit (range 16) 4540 | -8/Materials | Build established: Gunner 4867 | -8/Materials | Discovered new exit (range 15) 4923 | -8/Materials | Lost 3 parts (2u1w) 5073 | -8/Materials | Lost 5 parts (1p1u3w) 5227 | -8/Materials | First assault squad dispatched 5320 | -8/Materials | Build established: Scavenger-Gunner 5352 | -8/Materials | Core integrity fell below 50% 5359 | -8/Materials | Core integrity fell below 20% 5359 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05344_ Imp. Assault Rifle destroyed. 05345_ Lgt. Armor Plating destroyed. 05347_ Critical hit (Burn: +37). 05348_ Wheel destroyed. 05348_ Imp. Assault Rifle destroyed. 05349_ Lgt. Armor Plating destroyed. 05350_ Overheating: Energy bleed (-30). 05350_ Imp. Ion Engine destroyed. 05350_ K-01 Serf collects debris. 05352_ Wheel destroyed. 05353_ Hvy. Particle Gun destroyed. 05355_ Overheating: Hcp. Storage Unit damaged (-191). 05355_ Imp. Assault Rifle destroyed. 05355_ Critical hit (Burn: +37). 05356_ Imp. Targeting Computer broken. 05356_ Overheating: Short circuit. 05357_ Overheating: Energy bleed (-9). 05357_ K-01 Serf collects debris. 05358_ Overheating: Minigun damaged (-5). 05359_ Overheating: Core damaged (-88). Map ----- +----------------------------------------------------+ | ????# %#%%= # """ # #????????????????? | | ????# % #%! "" #! 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Light Armor Plating | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantBiomechanicalStreamer Manual? 0 Play Time 01:11:50 Cumulative 191.3 hours Start 2024.03.23 @ 07:11:59 End 2024.03.23 @ 08:25:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 125 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd3b58fd-1338-4690-8f99-6a2ca408f7a4