Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 17:49:45 Player: TinyBoulder Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (135) 675 Value Destroyed (6403) 6403 Prototype IDs (43) 860 Alien Tech Used (1) 200 Bonus (11205) 11205 TOTAL SCORE: 29043 Bonus ------- High Alert Combat Kills 1362 Follower Combat Kills 343 Entered Garrisons 1200 Used RIF Installer 2500 Entered DSFs 500 Aligned with FarCom 300 Met MAIN.C 5000 Cogmind --------- Core Integrity 0/1600 Matter 108/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter Hacking Suite Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Long-range Proton Cannon Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer ECM Suite Advanced Reaction Control System Advanced Cloaking Device Graphene Brace Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Long-range Proton Cannon Advanced Datajack Great Maul Lance > --- INVENTORY -------- Terrabomb Terrabomb Plasma Cutter [Rating: 155] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg High-density Centrium Leg Flight Unit Improved Diametric Drive Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Cooled Plasma Cannon Energy Gun Shock Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Special Weapon Field Lobotomy Kit Impact Weapon Great Maul Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac DSF Fac Was Fac Gar Res Gar Qua Res Acc Com Slots Evolved 18 | . . 2 . . . 2 . 2 . . 2 . . . 2 . 2 . . . 2 . . 2 2 . Power 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Propulsion 5 | . . . . . . 2 . . . . . . . . . . . . . . 2 . . . 1 . Utility 9 | . . 1 . . . . . 2 . . 1 . . . 1 . 1 . . . . . . 2 1 . Weapon 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 180 | 6 3 7 1 2 2 5 4 3 5 9 25 10 6 6 2 7 47 . 4 . 5 . 5 5 7 4 Power 15 | 1 . . . . . 1 . . . 1 1 . 2 . . . 8 . . . 1 . . . . . Engine 6 | 1 . . . . . . . . . 1 . . 2 . . . 2 . . . . . . . . . Core 4 | . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . 4 . . . 1 . . . . . Propulsion 23 | 2 . . . . . 1 . . . . 4 . 1 . . 2 9 . . . 2 . . . 1 1 Treads 11 | 2 . . . . . . . . . . 4 . 1 . . 2 2 . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . 1 . . . . . . . . . . 6 . . . 2 . . . 1 1 Utility 70 | 1 2 4 1 . 1 3 4 1 1 3 8 3 1 1 . 5 14 . 2 . 2 . 2 4 4 3 Device 47 | . 1 3 . . 1 3 3 1 1 3 5 1 . 1 . 1 12 . 1 . 2 . 1 2 3 2 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Processor 7 | . . . . . . . . . . . 3 . . . . 2 . . 1 . . . 1 . . . Hackware 9 | . . . . . . . 1 . . . . 2 1 . . . 2 . . . . . . 2 1 . Protection 5 | . . 1 1 . . . . . . . . . . . . 2 . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 1 3 . 2 1 . . 2 4 5 12 7 2 5 2 . 16 . 2 . . . 3 1 2 . Energy Gun 23 | 2 1 1 . . 1 . . 2 2 3 6 1 . . . . 3 . . . . . 1 . . . Energy Cannon 36 | . . . . 2 . . . . . 2 6 5 2 5 1 . 10 . . . . . 1 1 1 . Ballistic Gun 3 | . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 5 | . . . . . . . . . . . . 1 . . 1 . 3 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Unidentified Prototypes 13 | . . . . . . . . . . 2 2 . . . . . 7 . . . . . . 1 . 1 Corrupted Parts 4 | . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . . System Corruption 29 | . . . . . 20 . . . . . . . . . . . 9 . . . . . . . . . Parts Lost 51 | . . 1 . . 1 1 . . . . . 1 . 1 . . 20 . 5 . . 2 . 1 . 18 Power 7 | . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . 2 Propulsion 11 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . 7 Utility 17 | . . . . . . 1 . . . . . . . 1 . . 6 . 1 . . 1 . 1 . 6 Weapon 16 | . . 1 . . 1 . . . . . . 1 . . . . 7 . 3 . . . . . . 3 Highest Loss Streak 18 | . . 1 . . 1 1 . . . . . 1 . 1 . . 16 . 5 . . 2 . 1 . 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 96 99 100 99 96 70 72 69 70 75 73 100 99 100 94 83 79 73 74 63 71 77 80 82 87 52 Engine 7 | . 14 11 11 11 11 6 . . . 5 6 6 9 13 11 11 10 . . . . . . . . . Core 2 | . . . . . . 2 9 7 7 1 6 6 3 . . . . 5 5 5 4 4 4 4 4 1 Treads 13 | . 28 22 22 22 22 . . . . . 4 26 26 26 23 12 9 . . . . . . . . . Flight 4 | . . . . . . 8 9 7 7 7 4 . . . . . 1 21 21 21 28 26 23 21 22 11 Device 17 | . 10 15 12 11 11 16 17 23 24 29 16 26 21 20 17 12 21 15 14 10 14 17 14 13 14 8 Storage 6 | . 14 11 11 11 11 9 9 7 7 7 6 6 6 6 5 5 4 . . . . . . . . . Processor 4 | . . . . . . . . . . . 7 6 6 6 5 7 5 5 6 10 9 9 11 13 12 9 Hackware 2 | . . . . . . . . . . . . . 4 6 5 2 1 10 10 10 9 9 9 15 17 12 Protection 2 | . . 6 9 11 10 . . . . . . . . . . 4 3 . . . . . . . . . Energy Gun 9 | . 28 20 11 11 7 9 9 13 8 20 18 11 . . . . 1 10 5 . . . 2 . . . Energy Cannon 8 | . . . . 6 11 9 9 7 7 2 . 7 20 20 23 17 16 . . . . . 1 . 2 1 Ballistic Gun 1 | . . 10 11 4 . . . . 6 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 2 11 11 11 9 9 1 . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 13 30 38 37 44 46 48 48 49 49 49 53 67 69 72 77 113 129 28 29 11 23 23 32 25 37 37 Greatest Support 140 | 40 40 40 40 40 40 50 50 50 50 50 120 120 120 120 120 140 140 29 32 32 44 44 37 37 53 56 Greatest Overweight (x) 15 | . . . . 1 1 . . . 15 . . . . . . 1 1 . . . . . . . . . Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 5 5 5 5 5 5 5 5 Most Carried 15 | 3 9 15 14 15 15 15 15 14 13 15 15 15 15 15 14 15 15 5 5 5 4 4 5 5 5 5 Average Carried 11 | 1 5 12 14 14 15 14 14 12 12 14 14 14 14 14 14 14 11 4 5 5 3 4 4 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 3 9 14 14 15 15 14 15 12 12 15 14 15 15 15 14 15 4 5 5 5 4 4 5 5 4 2 Class Distribution -------------------- 35% | Gunner 32% | Tank 7% | Skirmisher 7% | Mutant 4% | Hacker-Ninja 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Tank | -7/Factory Tank | -7/Garrison Tank | -7/Factory Gunner | -6/Factory Gunner | -6/Garrison Gunner | -6/Factory Gunner | -6/Garrison Gunner | -5/Factory Gunner | -5/DSF Tank | -4/Factory Scavenger-Sprinter | -4/Waste Scavenger-Sprinter | -4/Factory Sprinter | -4/Garrison Sprinter | -3/Research Sprinter | -3/Garrison Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac DSF Fac Was Fac Gar Res Gar Qua Res Acc Com Matter Collected 2149 | 210 60 293 34 . 53 57 76 . 99 109 269 109 94 100 . 1 469 . . . . . 85 . 30 1 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6436 | . 84 744 54 . 112 491 110 . 455 251 441 439 173 666 . 117 2184 . . . . . 85 . 30 . Parts 315 | . 10 53 6 . 5 33 7 . 25 9 25 21 4 22 . 3 92 . . . . . . . . . Haulers Intercepted 4 | . . . . . . . . . . 1 1 . . . . . 1 . . . . . 1 . . . Recyclers Shooed 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac DSF Fac Was Fac Gar Res Gar Qua Res Acc Com Combat Hostiles Destroyed 117 | . 6 21 3 . 2 8 3 . 12 2 5 7 2 12 . 3 31 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Guns 36 | . 6 19 3 . . . 1 . 3 . 2 2 . . . . . . . . . . . . . . Cannons 25 | . . 1 . . . . 1 . . . 1 1 2 7 . 1 11 . . . . . . . . . AOE 41 | . . . . . 2 8 1 . 8 1 2 3 . 2 . . 14 . . . . . . . . . Classes Destroyed 15 | . 1 4 . . . 3 . . 1 1 1 . 1 1 . . 2 . . . . . . . . . Worker 4 | . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . Builder 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Tunneler 3 | . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . . . Hauler 4 | . . . . . . . . . . 1 1 . . . . . 1 . . . . . 1 . . . Recycler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Watcher 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Swarmer 39 | . 6 7 3 . . 3 1 . 6 . . 1 . 3 . 1 8 . . . . . . . . . Grunt 42 | . . 10 . . 2 2 2 . 5 2 . 2 1 7 . 2 7 . . . . . . . . . Brawler 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Duelist 5 | . . 1 . . . 1 . . . . . . 1 1 . . 1 . . . . . . . . . Sentry 12 | . . 3 . . . 2 . . . . 3 3 . . . . 1 . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hunter 7 | . . . . . . . . . . . 1 1 . . . . 5 . . . . . . . . . Programmer 8 | . . . . . . . . . 1 . 1 . . . . . 6 . . . . . . . . . Best Kill Streak 12 | . 3 4 3 . 2 5 2 . 6 4 2 5 2 4 . 2 12 . . . . . 1 . 1 . Combat Bots Only 8 | . 3 4 3 . 2 4 2 . 6 2 2 5 2 4 . 2 8 . . . . . . . . . Max Kills in Single Turn 6 | . 1 2 1 . 1 3 1 . 3 2 1 2 1 2 . 1 6 . . . . . 1 . 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 3 1 . 3 1 1 2 . 2 . . 4 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac DSF Fac Was Fac Gar Res Gar Qua Res Acc Com Hostile Shots Fired 1085 | . 25 68 8 . 6 11 12 2 34 3 71 37 6 27 . 14 547 . 65 3 23 9 . 7 12 95 Missed 365 | . 7 12 6 . . 6 9 . 18 . 47 16 . 7 . 5 134 . 29 1 14 4 . 5 9 36 Damage Taken 11786 | . 145 601 15 . 92 132 24 30 288 99 242 281 126 315 . 265 5469 9 582 64 181 116 . 59 68 2583 Core 2711 | . 8 70 15 . . 28 . . 15 15 24 17 39 49 . . 488 . 179 36 81 38 . . . 1609 Absorbed by Shields 608 | . . . . . . . . . 23 . . . . . . 5 522 . 52 . . 6 . . . . Reduced by Siege Mode 900 | . . . . . . . . . . . . . . . . . 900 . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . . . . . . . . . . . . . . . . . . . 101 Ignored by Resistances 1415 | . . . . . . . . . . . . 50 . 52 . 12 1301 . . . . . . . . . Regen/Repaired (Parts) 66 | . . . . . . . . . . . . . 66 . . . . . . . . . . . . . Core Remaining (%) 87 | 100 96 . . . 78 . 94 . . 95 . . . 84 . 100 . . . 38 . . 90 100 . . Volleys Fired 261 | . 13 51 3 2 2 9 33 1 11 4 17 23 9 22 . 4 54 . . . . . . . 3 . Largest 4 | . 2 3 3 1 1 1 2 2 2 3 3 3 3 3 . 3 4 . . . . . . . 1 . Hottest 313 | . 90 123 108 60 60 60 104 100 100 160 150 160 210 100 . 100 313 . . . . . . . 81 . Shots Fired 543 | . 25 142 9 1 2 9 34 2 17 10 47 49 19 51 . 10 112 . 1 . . . . . 3 . Gun 326 | . 25 141 6 . . . 27 2 12 9 43 34 . . . . 26 . 1 . . . . . . . Cannon 210 | . . 1 3 1 2 9 7 . 5 1 4 14 19 51 . 9 81 . . . . . . . 3 . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 7 | . . . . . . . . . . . . 1 . . . 1 5 . . . . . . . . . Kinetic 72 | . . 52 6 . . . 4 . 10 . . . . . . . . . . . . . . . . . Thermal 329 | . 25 90 3 . . . 27 . . . 4 9 17 47 . 9 97 . 1 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 135 | . . . . 1 2 9 3 2 7 10 43 39 2 4 . . 10 . . . . . . . 3 . Robot Hit Streak 25 | . 5 7 4 . 3 1 2 . 4 1 7 17 5 14 . 21 25 . 1 . . . . . 2 . Robot Miss Streak 6 | . 3 6 1 . . 4 3 2 4 2 3 1 2 4 . . 2 . 2 . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 320 | . 14 82 4 . 2 1 3 . 10 2 30 31 12 26 . 7 89 . 3 . . . 2 . 2 . Core Hits 252 | . 6 32 3 . 4 23 4 . 21 4 15 15 5 23 . 3 90 . 1 . . . 1 . 1 1 Critical Kills 3 | . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . 5 1 . . . . . . . . . 1 . . 1 2 . . . . . . . . . Burn 7 | . . 5 . . . . . . . . . . . . . . 2 . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 33 | . . . . . . . . . . . . . . . . . . . 7 . 6 . 6 7 1 6 Impact 20 | . . . . . . . . . . . . . . . . . . . 2 . 6 . 3 6 . 3 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 3 Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14487 | . 161 1125 56 . 231 1314 288 . 822 391 608 913 506 1544 . 198 6046 . 12 . . . 179 . 72 21 Guns 3015 | . 161 1110 56 . . . 19 . 155 34 440 464 . . . . 564 . 12 . . . . . . . Cannons 3727 | . . 15 . . 16 17 31 . 18 . 35 171 427 793 . 178 1954 . . . . . . . 72 . Explosions 7525 | . . . . . 215 1297 238 . 649 357 133 278 79 751 . . 3528 . . . . . . . . . Melee 179 | . . . . . . . . . . . . . . . . . . . . . . . 179 . . . Ramming 41 | . . . . . . . . . . . . . . . . 20 . . . . . . . . . 21 Kinetic 587 | . . 403 32 . . . 31 . 121 . . . . . . . . . . . . . . . . . Thermal 5603 | . 161 722 24 . . 37 19 . 62 148 168 366 420 783 . 178 2503 . 12 . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 8077 | . . . . . 231 1277 238 . 639 243 440 547 86 761 . . 3543 . . . . . . . 72 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 179 | . . . . . . . . . . . . . . . . . . . . . . . 179 . . . Highest Corruption 53 | . 4 . . 2 26 20 29 . 12 15 . 9 12 22 . . 44 52 53 53 . . . . 1 12 Average Corruption 13 | . 3 . . 2 4 12 23 . 6 14 . 6 9 18 . . 15 47 52 53 . . . . 1 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 161 | . . . . 1 9 7 13 . 5 6 . 10 20 18 . . 38 6 21 4 . . . . . 3 Message Errors 31 | . . . . . 1 4 3 . . 3 . 4 1 3 . . 8 1 1 1 . . . . . 1 Matter Fused 33 | . . . . . 2 2 2 . . 1 . 2 5 6 . . 10 1 1 . . . . . . 1 Heat Flow Errors 24 | . . . . . 3 . . . 1 1 . . 7 4 . . 4 . 3 1 . . . . . . Energy Discharges 13 | . . . . . 1 1 4 . 1 . . 1 1 . . . 3 . 1 . . . . . . . Parts Rejected 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . 1 . 2 . 2 1 . 1 . 1 . . 2 . . . . . . . . . Data Loss (major) 4 | . . . . . 1 . . . . . . 1 1 1 . . . . . . . . . . . . Misfires 6 | . . . . . . . 1 . . . . 1 . 2 . . 1 . 1 . . . . . . . Alerts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Misdirections 26 | . . . . . . . . . 1 . . . . . . . 4 4 14 2 . . . . . 1 Weapon Failures 9 | . . . . 1 . . 1 . . . . . 2 1 . . 4 . . . . . . . . . Overload Shots 5 | . . . . . . . . . . . . . 1 . . . 4 . . . . . . . . . Overflow Damage 159 | . . . . . 15 . . . . 3 . . . 34 . . 85 . . . . . . . 22 . Projectiles 55 | . . . . . . . . . . . . . . 21 . . 12 . . . . . . . 22 . Explosions 104 | . . . . . 15 . . . . 3 . . . 13 . . 73 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 223 | . . . . . . 63 . . 62 52 . 37 . . . . . . . . . . . . . 9 Shots 4 | . . . . . . 1 . . 1 1 . 1 . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Highest Temperature 311 | . . 213 18 . 206 41 249 16 159 138 128 138 247 267 . 5 311 . 213 196 99 30 . 10 122 99 Average Temperature 67 | . . 76 10 . 98 20 94 11 27 50 39 29 81 98 . 5 96 . 79 75 47 20 . 5 38 53 Received Heat Transfer 1814 | . . 165 . . 72 45 . 18 39 27 54 93 45 180 . 45 848 . 27 9 48 9 . 9 27 54 Effects 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Total Turns 99 | . . . . . . . . . . . . . . . . . 99 . . . . . . . . . Longest Duration 64 | . . . . . . . . . . . . . . . . . 64 . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . 1 1 . 1 . 3 . . 6 . . . . . . . . . Combat Hostiles 9 | . . . . . . . . . 1 1 . 1 . 3 . . 3 . . . . . . . . . Parts Fried 42 | . . . . . . 3 . . 1 . 5 5 1 6 . . 21 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 6 | . . 1 . . . . . . . . . . 1 . . 1 3 . . . . . . . . . Combat Hostiles 5 | . . 1 . . . . . . . . . . . . . 1 3 . . . . . . . . . Parts Melted 20 | . . 5 . . . . . . . . . 1 2 2 . 3 7 . . . . . . . . . Heat Transferred 9348 | . 434 2516 74 . . 50 37 . 50 100 137 250 541 1159 . 261 3714 . 25 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . 1 . . 2 1 2 2 . . . . 1 . . . . . . . . . Latent Energy Used 5142 | . . . . 129 163 1081 547 . 480 200 . 368 187 575 . . 1412 . . . . . . . . . LE Corruption 93 | . . . . 2 4 19 9 . 10 3 . 9 3 10 . . 24 . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac DSF Fac Was Fac Gar Res Gar Qua Res Acc Com Peak Influence 1098 | . 170 472 253 . 87 1027 887 465 860 772 708 940 609 720 378 400 1098 408 439 323 323 268 245 235 309 233 Initial 667 | . . 71 183 . . 33 667 465 325 451 378 495 493 286 378 264 210 363 285 293 177 253 139 137 149 197 Average 449 | . 75 286 242 . 21 340 780 465 482 659 549 706 510 544 378 284 749 390 359 301 225 258 200 163 217 170 Maximum Alert Level 3 | . . 2 1 . . 3 3 2 3 3 3 3 2 3 1 2 3 2 2 1 1 1 1 1 1 1 Low Security (%) 20 | 100 100 34 12 . 100 27 . . . . . . . . . . . . . . 24 . 48 89 36 61 Level 1 26 | . . 37 87 . . 36 . . 43 . 17 . . 31 100 99 15 75 76 100 75 100 51 10 63 38 Level 2 32 | . . 27 . . . 30 14 100 46 39 61 62 100 35 . . 32 25 23 . . . . . . . Level 3 20 | . . . . . . 5 85 . 9 60 20 37 . 33 . . 51 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 2 . . . . . 1 . . 1 . . . . . 8 . 3 . . . 1 1 4 1 Investigation 10 | . . 2 . . . . . . . . . . . . . . . . 3 . . . . 1 3 1 Extermination 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Reinforcement 7 | . 1 . . . . . . 1 . . . . . . . . 3 . . . . . 1 . 1 . Assault 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert ID Control Effect 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac DSF Fac Was Fac Gar Res Gar Qua Res Acc Com Distress Signals 11 | . 1 . . . . 1 . . . . . . . . . . 5 . 1 . 1 . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 275 | . 10 24 3 . 4 17 4 2 12 3 13 13 5 14 . 9 58 6 20 4 15 1 2 10 10 16 Peak Tracking Total 18 | . 3 4 3 . 3 4 3 2 6 2 6 7 2 4 . 4 12 6 14 7 18 1 2 9 4 15 Tactical Retreats 25 | . 1 3 . . 1 2 . . . . 4 1 . 1 . . 4 . 3 . 1 . . . 3 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac DSF Fac Was Fac Gar Res Gar Qua Res Acc Com Traps Triggered 22 | . 2 2 . . . . . . 5 . . 2 . . . . 4 . 1 4 . 2 . . . . Indirectly 4 | . . . . . . . . . 1 . . 1 . . . . 2 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac DSF Fac Was Fac Gar Res Gar Qua Res Acc Com Machines Disabled 35 | . . . . . . 3 4 . . 11 1 2 . 1 . . 11 . . . 1 . 1 . . . Max in Single Turn 6 | . . . . . . 2 1 . . 6 1 1 . 1 . . 5 . . . 1 . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Relay 4 | . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac DSF Fac Was Fac Gar Res Gar Qua Res Acc Com Machines Accessed 57 | . 1 . . 1 . 4 1 1 3 2 7 1 2 1 1 . 1 . 6 1 3 1 5 2 10 3 Terminals 44 | . 1 . . . . 3 1 . 3 1 3 1 . 1 1 . 1 . 4 1 2 1 5 2 10 3 Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . 1 . . 1 . 1 . . . . . 1 . 1 . . . . . Total Hacks 119 | . 2 . . 1 . 9 1 1 5 9 12 2 4 1 1 . 2 . 16 2 6 1 8 6 24 6 Successful 60 | . 1 . . 1 . 4 1 1 2 7 8 1 3 1 1 . . . 5 1 2 1 5 3 10 2 Failed 59 | . 1 . . . . 5 . . 3 2 4 1 1 . . . 2 . 11 1 4 . 3 3 14 4 Catastrophic 13 | . . . . . . . . . . . 1 . . . . . . . 5 1 1 . . 1 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 24 | . . . . 1 . 3 . . . . . . . . . . . . 10 . . . . 1 8 1 Terminals 96 | . 2 . . . . 8 1 . 5 3 5 2 . 1 1 . 2 . 14 2 5 1 8 6 24 6 Fabricators 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . 6 1 . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . 1 . . 2 . 1 . . . . . 1 . 1 . . . . . Terminal Hacks 39 | . 1 . . 1 . 3 1 . 2 1 2 1 . 1 1 . . . 3 1 1 1 5 3 9 2 Record 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Robot Analysis 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Open Door 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 1 Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 8 | . . . . . . 1 1 . 1 . 1 1 . 1 . . . . . 1 . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 5 | . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 1 1 . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Security Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Network Status 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . 6 1 . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . Analyze 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . 1 . 1 . . 2 . 1 . . . . . 1 . 1 . . . . . Unlock Access 6 | . . . . . . 1 . 1 . . 1 . 1 . . . . . 1 . 1 . . . . . Coupler Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 1 . . . . 4 1 . 2 1 4 . 2 . . . 1 . 5 1 2 . 5 2 9 2 Full Trace Events 9 | . . . . . . . . . 1 . . . . . . . . . 3 . . . . 1 3 1 Feedback Events 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Corruption 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Time 22 | . . . . . . . . . . . . . 22 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac DSF Fac Was Fac Gar Res Gar Qua Res Acc Com Used RIF Installer 5 | . . . . . . . 1 . 1 . . 1 . 2 . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . . . . 2 . 2 1 . . 1 . 1 . Non-combat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat 6 | . . . . . . . . . . . . . . . . . 2 . 1 1 . . 1 . 1 . Autoassimilated 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . formatsys_high 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Relay Couplers Released 17 | . . . . . . . 4 . . . . 8 . 3 . . 2 . . . . . . . . . Machine Destruction 17 | . . . . . . . 4 . . . . 8 . 3 . . 2 . . . . . . . . . Attached 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac DSF Fac Was Fac Gar Res Gar Qua Res Acc Com Total Allies 17 | . . . 3 . . . . . . . . 4 . . . 1 5 . 1 1 . . 1 . 1 . Largest Group 4 | . . . 3 3 3 . . . . . . 4 . . . 1 3 . 1 . . . 1 1 . . Highest-Rated Group 243 | . . . 40 40 40 . . . . . . 172 . . . 137 243 . 47 . . . 47 47 . . Highest-Rated Ally 137 | . . . 16 16 16 . . . . . . 85 . . . 137 137 . 47 . . . 47 47 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 87 | . . . . . 10 . . . . . . 46 . . . 3 27 . . . . . . 1 . . Total Damage 2188 | . . . . . 136 . . . . . . 697 . . . 212 1125 . . . . . . 18 . . Kills 13 | . . . . . 1 . . . . . . 6 . . . 2 4 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . Field Lobotomies 5 | . . . . . . . . . . . . 1 . . . 1 3 . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac DSF Fac Was Fac Gar Res Gar Qua Res Acc Com Robot Analysis Total 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac DSF Fac Was Fac Gar Res Gar Qua Res Acc Com Turns Passed 6703 | 113 302 659 194 482 218 232 223 41 197 240 399 554 451 370 22 229 908 24 139 37 101 33 110 92 199 134 Spaces Moved 6760 | 60 156 287 113 230 87 341 232 46 178 385 488 283 225 193 12 109 423 93 504 95 351 126 346 294 774 329 Core 111 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . 103 Treads 2114 | 52 156 287 113 230 87 . . . . . 30 283 225 193 12 109 337 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4535 | . . . . . . 341 232 46 178 385 458 . . . . . 86 93 504 95 351 126 346 294 774 226 Fastest Speed 15 | 50 160 160 160 160 240 50 50 50 50 50 50 160 160 160 160 160 21 22 19 19 16 16 20 20 19 15 Average Speed 76 | 145 160 160 160 199 240 50 50 50 50 50 56 160 160 160 160 181 147 22 21 21 21 21 20 21 21 32 Slowest Speed 270 | 160 160 160 160 240 240 50 50 50 50 50 160 160 160 160 160 270 180 22 22 22 27 22 22 22 22 50 Overloaded Moves 65 | . . . . . . . . . . . . . . . . . . . 23 14 . . . . . 28 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 69 | . . . . . . 3 . . . 2 10 . . . . . 1 5 12 . 7 . 2 6 17 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 5 29 26 24 59 32 39 42 2 41 14 16 44 9 39 1 74 21 77 19 27 15 35 34 19 31 16 Regions Visited 26 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . . 1 . 1 . . 1 . 1 . 1 . . . 1 . 1 . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 88 | . . . . 13 . 15 21 . 11 . . . . 11 . . 3 . 2 . 1 . 1 6 1 3 Terrain Destroyed 452 | . . . . 13 7 123 61 . 19 102 2 14 11 29 . . 57 . 2 . 1 . 1 6 1 3 Melee 14 | . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 6 1 3 Projectile 12 | . . . . . . . . . . . 1 2 2 1 . . 6 . . . . . . . . . AOE 426 | . . . . 13 7 123 61 . 19 102 1 12 9 28 . . 51 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Fac Gar Fac Gar Fac DSF Fac Was Fac Gar Res Gar Qua Res Acc Com Total 7781 | 83 184 391 120 255 95 392 303 62 268 425 567 349 302 221 14 134 609 90 517 110 356 131 372 303 780 348 Wait 303 | 15 2 29 4 14 4 23 30 10 6 5 13 . 51 . . 1 61 2 6 . . . 12 . 9 6 Move 6610 | 59 155 286 112 229 86 334 231 46 177 380 470 282 225 192 12 108 421 84 480 94 338 125 341 282 739 322 Hop 61 | . . . . . . 3 . . . 2 8 . . . . . 1 3 11 . 6 . 2 5 17 3 Pick Up 82 | 3 7 10 . 2 . 8 1 . 1 9 14 4 5 1 . 2 7 1 . . 1 . 4 1 1 . Fast Attach 96 | 6 2 4 . 2 2 3 4 . . 7 9 3 3 . . 6 24 . 4 . 3 . 3 3 6 2 Attach 48 | . . 3 . . . 1 . 3 1 1 8 1 . 1 1 . 17 . . . 2 . 2 2 1 4 Detach 19 | . 1 2 . . . 1 . . . 3 1 . . . . 1 7 . . . . . . 1 . 2 Swap 39 | . 1 . 1 . . 1 1 . 4 1 8 6 3 5 1 1 6 . . . . . . . . . Drop 107 | . 3 6 . 6 1 9 3 2 . 13 19 5 6 . . 10 11 . 1 . . . 3 3 3 3 Fire 261 | . 13 51 3 2 2 9 33 1 11 4 17 23 9 22 . 4 54 . . . . . . . 3 . Melee 28 | . . . . . . . . . . . . . . . . . . . 7 . 6 . 5 6 1 3 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Escape Stasis 98 | . . . . . . . . . 68 . . . . . . . . . 8 16 . 6 . . . . Rewire 25 | . . . . . . . . . . . . 25 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison -7/Factory -7/Garrison -7/Factory -6/Factory -6/Garrison -6/Factory -6/Garrison -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -4/Garrison -3/Research -3/Garrison -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / *Com) -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 4) 416 | -10/Materials | Entered another Materials area 416 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 719 | -9/Materials | Build established: Tank 869 | -9/Materials | Discovered new exit (range 16) 1075 | -9/Materials | Entered Mines 1188 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1214 | -9/Mines | Learned Materials trap positions 1260 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1260 | -9/Mines | Discovered new exit (range 5) 1269 | -9/Mines | Entered Exiles 1269 | -9/Exiles | Accompanied by 3 allies 1308 | -9/Exiles | Met 8R-AWN 1337 | -9/Exiles | Met EX-HEX 1381 | -9/Exiles | Met EX-BIN 1401 | -9/Exiles | Aligned with FarCom system 1402 | -9/Exiles | Given EX-Vault access code 1439 | -9/Exiles | Opened EX-Vault 1451 | -9/Exiles | Found Latent Energy Streamer 1468 | -9/Exiles | Found Field Lobotomy Kit 1480 | -9/Exiles | Found Flying Fortress v7 1527 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1594 | -9/Exiles | Met EX-DEC 1680 | -9/Exiles | Discovered new exit (range 10) 1751 | -9/Exiles | Stole three prototypes: Latent Energy Streamer, Flying Fortress v7, Field Lobotomy Kit 1751 | -9/Exiles | Entered Mines 1751 | -8/Mines | Accompanied by 3 allies 1938 | -8/Mines | Lost 3 allies 1945 | -8/Mines | System corruption reached 10% 1957 | -8/Mines | Discovered new exit (range 6) 1969 | -8/Mines | Entered Materials 1969 | -8/Materials | Evolved 2 slots: Propulsion x2 1970 | -8/Materials | Loaded intel: 8 trap records 2034 | -8/Materials | System corruption reached 10% 2199 | -8/Materials | Identified exit to Garrison 2201 | -8/Materials | Entered Garrison 2229 | -8/Garrison | Triggered checkpoint 2269 | -8/Garrison | Garrison Relay disabled 2371 | -8/Garrison | Build established: Skirmisher 2412 | -8/Garrison | Discovered new exit (range 12) 2416 | -8/Garrison | Installed Relay Interface Framework 2424 | -8/Garrison | Entered Factory 2424 | -7/Factory | Evolved 2 slots: Utility x2 2426 | -7/Factory | FarCom data flow suspended 2465 | -7/Factory | Identified exit to Garrison 2465 | -7/Factory | Entered Garrison 2481 | -7/Garrison | Expanded RIF knowledge: Hotswap 2496 | -7/Garrison | Learned Factory security intel 2499 | -7/Garrison | Triggered checkpoint 2611 | -7/Garrison | Triggered checkpoint 2636 | -7/Garrison | System corruption reached 10% 2638 | -7/Garrison | Assembled breached garrison interior 2651 | -7/Garrison | Discovered new exit (range 10) 2662 | -7/Garrison | Entered Factory 2714 | -7/Factory | Build established: Tank 2861 | -7/Factory | Discovered new exit (range 11) 2902 | -7/Factory | Entered another Factory area 2902 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3301 | -6/Factory | Identified exit to Garrison 3301 | -6/Factory | Entered Garrison 3319 | -6/Garrison | Triggered checkpoint 3340 | -6/Garrison | Build established: Gunner 3347 | -6/Garrison | Triggered checkpoint 3355 | -6/Garrison | Garrison Relay disabled 3512 | -6/Garrison | Garrison Relay disabled 3633 | -6/Garrison | Spotted B-75 Beast 3635 | -6/Garrison | Triggered checkpoint 3637 | -6/Garrison | Assimilated B-75 Beast with FLK Orb 3639 | -6/Garrison | Triggered checkpoint 3697 | -6/Garrison | Lost 3 allies 3771 | -6/Garrison | Triggered checkpoint 3775 | -6/Garrison | Expanded RIF knowledge: Program Shield 3812 | -6/Garrison | Discovered new exit (range 13) 3855 | -6/Garrison | Entered Factory 3993 | -6/Factory | Repaired Imp. Deuterium Engine 4190 | -6/Factory | System corruption reached 10% 4306 | -6/Factory | Identified exit to Garrison 4306 | -6/Factory | Entered Garrison 4395 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 4444 | -6/Garrison | Triggered checkpoint 4551 | -6/Garrison | Garrison Relay disabled 4597 | -6/Garrison | Discovered new exit (range 11) 4613 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 4656 | -6/Garrison | Triggered checkpoint 4676 | -6/Garrison | Entered Factory 4676 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4697 | -5/Factory | Identified exit to DSF 4698 | -5/Factory | Entered DSF 4725 | -5/DSF | Assimilated H-71 Marshal with FLK Orb 4738 | -5/DSF | Additional patrols routed to DSF 4833 | -5/DSF | Discovered new exit (range 14) 4873 | -5/DSF | Found Hvy. Reactive Plating 4927 | -5/DSF | Entered Factory 4927 | -4/Factory | Accompanied by 1 ally 4927 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5079 | -4/Factory | Garrison activated, responded to threat 5196 | -4/Factory | Build established: Tank 5427 | -4/Factory | First assault squad dispatched 5494 | -4/Factory | System corruption reached 10% 5517 | -4/Factory | Destroyed 8 combat bots 5553 | -4/Factory | Cargo convoy interrupted 5559 | -4/Factory | Assimilated A-27 Freighter with FLK Orb 5567 | -4/Factory | P-70 Sage assimilated allied Freighter 7a 5574 | -4/Factory | Assimilated X-82 Rainmaker with FLK Orb 5577 | -4/Factory | System corruption reached 30% 5577 | -4/Factory | Assimilated H-77 Assassin with FLK Orb 5632 | -4/Factory | Found Prototype Device 5632 | -4/Factory | Identified System Purifier 5636 | -4/Factory | Destroyed 7 combat bots 5669 | -4/Factory | Found Prototype Device 5669 | -4/Factory | Identified Exp. Shield Generator 5698 | -4/Factory | Lost 16 parts (4p2n5u5w) 5817 | -4/Factory | Lost 4 parts (1n1u2w) 5835 | -4/Factory | Sucked down chute 5835 | -4/Factory | Entered Waste 5837 | -4/Waste | Spotted C-40 Crusher 5842 | -4/Waste | Spotted C-40 Crusher 5843 | -4/Waste | Spotted C-40 Crusher 5850 | -4/Waste | EMP discharged 5851 | -4/Waste | Spotted C-40 Crusher 5853 | -4/Waste | Spotted C-40 Crusher 5853 | -4/Waste | Spotted C-40 Crusher 5853 | -4/Waste | Discovered new exit (range 16) 5859 | -4/Waste | Entered Factory 5988 | -4/Factory | Core integrity fell below 50% 5997 | -4/Factory | Identified exit to Garrison 5998 | -4/Factory | Entered Garrison 6014 | -4/Garrison | Lost 5 parts (1p1u3w) 6019 | -4/Garrison | Spotted B-86 Titan 6020 | -4/Garrison | Triggered checkpoint 6032 | -4/Garrison | Discovered new exit (range 14) 6035 | -4/Garrison | Identified exit to Research 6035 | -4/Garrison | Entered Research 6035 | -3/Research | Evolved 2 slots: Propulsion x2 6136 | -3/Research | Identified exit to Garrison 6136 | -3/Research | Entered Garrison 6151 | -3/Garrison | Spotted B-86 Titan 6166 | -3/Garrison | Triggered checkpoint 6167 | -3/Garrison | Discovered new exit (range 10) 6169 | -3/Garrison | Identified exit to Quarantine 6169 | -3/Garrison | Entered Quarantine 6178 | -3/Quarantine | Found Alien Artifact 6184 | -3/Quarantine | Found Alien Artifact 6229 | -3/Quarantine | Identified exit to Research 6279 | -3/Quarantine | Entered Research 6279 | -2/Research | Accompanied by 1 ally 6279 | -2/Research | Evolved 2 slots: Utility x2 6315 | -2/Research | Identified exit to Access 6326 | -2/Research | Spotted B-90 Cyclops 6371 | -2/Research | Entered Access 6371 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6522 | -1/Access | Discovered new exit (range 6) 6523 | -1/Access | Identified exit to Surface 6569 | -1/Access | Discovered new exit (range 7) 6570 | -1/Access | Identified exit to Command 6570 | -1/Access | Entered Command 6581 | -1/Command | Spotted M Guard 6582 | -1/Command | Spotted M Guard 6582 | -1/Command | Spotted Combat Programmer 6593 | -1/Command | Spotted Combat Programmer 6606 | -1/Command | Met MAIN.C 6661 | -1/Command | Identified Terrabomb (x2) 6661 | -1/Command | Used Terrabomb 6661 | -1/Command | 0b10 Conduit disabled 6664 | -1/Command | Core integrity fell below 50% 6677 | -1/Command | Used Terrabomb 6682 | -1/Command | MAIN.C activated Command garrisons 6687 | -1/Command | System corruption reached 10% 6697 | -1/Command | Core integrity fell below 20% 6704 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Heavy Barrier opened. 06682_ ALERT: All Command garrisons activated. 06682_ Penetrated by EMDS Slug. 06682_ EMDS Slug penetrates Wall. 06684_ EMDS Slug penetrates Terminal. 06684_ Terminal disabled. 06684_ EMDS Slug penetrates Wall. 06686_ Penetrated by EMDS Slug. 06689_ Adv. Hacking Suite destroyed. 06689_ Penetrated by EMDS Slug. 06691_ EMDS Slug penetrates Wall. 06694_ |9IA4 6 FEGBC3YQHTBA6 KLS E0XM|2%EYIW# 06695_ EMDS Slug penetrates Wall. 06695_ Acquired Imp. Core Shielding. 06698_ Slammed into S-43 Plague. 06698_ Destabilizing: Core damaged (-64). 06699_ Penetrated by EMDS Slug. 06699_ Slammed into S-43 Plague. 06700_ Imp. Core Shielding destroyed. 06704_ Slammed into B-74 Champion. Map ----- +----------------------------------------------------+ | ??????????????????????????????##" " " """ | | ???????????????????????????????#" " " | | ???????????????????????????????#" != " """"" | | ??????????????????????????????##" ! " | | ??????????????????????????????# " " | | ??????????????????????????????# " " | | ??????????????????????????????### " | | ????????????????????????????????# " | | ????????????????????????????????##+""""""" | | ?????????????????????????????????# " | | ?????????????????????????????????# " | | ???????????????????????????????###+"""" | | ???????????????????????????????#! ! " | | ???????????????????????????????# " | | ???????????????????????????????# """""" | | ?????????????????####??????????# ! #! " | | ?????????????????+ ??????????# # " | | ?????????????????# ????????# # " | | ?????????????????# ########+#### ! ## | | ?????????????????+ +? #?##### | | ?????????????????# #?? #?????? | | ??????????????#+## ###### s #??? #?????? | | ??????????????# ?# s +???!#?????? | | ????????####### gg # s####+####????#?????? | | ???? gb# #??????????????????? | | ???? @ #??????????????????? | | ???? ######### #??????????????????? | | ?????????????????????????# ]!#??????????????????? | | ?????????????????????????# ]!#??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 50 Energy Generation 42 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 4 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 25 Core Shielding 30 Weapon Cycling 15 Evasion (%) 77 Targeting Accuracy 16 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Offensive Hacking 36 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 7 Authchip Count 1 Item Schematics ----------------- Plasma Cutter | -7/Factory | Scanalyzed Imp. EM Pulse Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Terrabomb Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed BiocellAnalysisLog Manual? 0 Play Time 02:02:32 Cumulative 97.7 hours Start 2024.05.28 @ 19:55:42 End 2024.05.30 @ 17:49:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 86 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 65 Gallery% 69 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dac5b7a8-28bb-4727-a9e3-7b90cfeb7d0b