Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.08 @ 03:35:46 Player: Runagate Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (173) 865 Value Destroyed (5292) 5292 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (180) 180 TOTAL SCORE: 12157 Bonus ------- High Alert Combat Kills 143 Follower Combat Kills 37 Cogmind --------- Core Integrity 0/1300 Matter 170/300 Energy 100/100 System Corruption 0% Temperature Cool (33) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Improved Heat Sink Improved Arc Projector Pulse Rifle Gatling Laser Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Thunder Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Experimental Terrain Scan Processor Advanced Targeting Computer High-powered Tractor Beam > --- WEAPON ----------- Gatling Laser Variable Charge Gun Gauss Rifle > --- INVENTORY -------- Light Fission Core Myomer Leg Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Terrain Scanner Seismic Detector Advanced Hacking Suite System Shield High-powered Shock Rifle Pulse Rifle Heavy Laser Plasma Rifle Heavy Machine Gun Long-range Missile Launcher [Rating: 99] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Flak Gun Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 4 | . . 2 . . . . . 1 1 . Utility 8 | . . . 2 1 . . 2 1 . 2 Weapon 1 | . . . . 1 . . . . . . Parts Attached 152 | 8 15 37 15 3 1 27 20 10 13 3 Power 16 | 1 2 3 1 . 1 4 2 . 2 . Engine 8 | 1 1 3 . . 1 . 1 . 1 . Core 8 | . 1 . 1 . . 4 1 . 1 . Reactor . | . . . . . . . . . . . Propulsion 49 | 2 4 17 5 . . 6 5 4 6 . Treads . | . . . . . . . . . . . Leg 48 | 2 4 17 5 . . 6 5 4 5 . Wheel 1 | . . . . . . . . . 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 45 | 2 3 6 5 2 . 10 9 3 3 2 Device 24 | 1 2 4 3 1 . 5 4 3 1 . Storage 6 | 1 1 2 . . . 1 1 . . . Processor 6 | . . . . 1 . 1 2 . 2 . Hackware 2 | . . . . . . . . . . 2 Protection 7 | . . . 2 . . 3 2 . . . Artifact . | . . . . . . . . . . . Weapon 42 | 3 6 11 4 1 . 7 4 3 2 1 Energy Gun 26 | 2 5 7 2 1 . 3 2 2 1 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 13 | 1 . 3 2 . . 4 2 . 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . 1 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . Unidentified Prototypes 7 | . . 3 . . . 1 1 1 1 . Parts Lost 37 | . 1 . 3 . 7 5 2 2 10 7 Power 3 | . . . . . 1 1 . . . 1 Propulsion 10 | . . . 1 . 2 1 1 . 3 2 Utility 17 | . . . 2 . 2 2 1 2 5 3 Weapon 7 | . 1 . . . 2 1 . . 2 1 Highest Loss Streak 7 | . 1 . 3 . 7 3 1 1 5 7 To Critical Strikes . | . . . . . . . . . . . Average Backups 12 | 1 8 14 14 14 12 7 14 14 14 9 Power . | . . . 1 1 1 . 1 1 1 1 Propulsion 1 | . 2 1 3 4 3 . 1 2 1 . Utility 3 | . 2 2 1 1 2 3 6 5 5 2 Weapon 5 | . 2 8 7 6 5 2 5 6 6 5 Tool/Special . | . . . . . . . . . . . Unused Backups 31 | . 6 7 1 . 4 . 8 . . 5 Power 5 | . 1 . . . 1 . 2 . . 1 Propulsion 2 | . 2 . . . . . . . . . Utility 9 | . 1 1 . . . . 5 . . 2 Weapon 14 | . 2 6 1 . 2 . 1 . . 2 Tool/Special 1 | . . . . . 1 . . . . . Average Slot Usage (%) 95 | . 100 99 97 99 79 80 98 98 97 64 Engine 5 | . 5 11 8 . . . 1 5 9 6 Core 3 | . 8 . . 7 4 5 4 . . . Leg 31 | . 28 43 35 30 25 22 25 28 30 17 Device 17 | . 14 11 18 26 15 16 18 24 23 9 Storage 8 | . 14 11 9 7 5 4 6 5 5 3 Processor 3 | . . . . 3 7 1 6 11 11 11 Protection 3 | . . . 5 . . 6 11 2 . . Energy Gun 12 | . 24 11 6 7 6 9 13 11 10 3 Ballistic Gun 7 | . 2 10 11 15 10 10 5 5 4 3 Peak Build Rating 99 | 7 13 20 28 33 33 50 62 80 99 96 Average Rating 39 | 4 10 16 23 31 25 35 57 75 89 75 On Entrance 33 | . 7 9 18 28 33 4 50 62 79 74 Avg Prop Armor Cover (%) 4 | . . . . . . . 8 2 . . Naked Turns 12 | . . . . . . . . . . 12 Heaviest Build 63 | 14 21 36 44 40 39 50 57 56 63 59 Greatest Support 129 | 20 20 46 45 45 45 71 71 101 129 111 Greatest Overweight (x) 3 | . 1 1 1 . 1 3 1 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 5 9 15 15 15 13 12 15 15 15 13 Most Carried 15 | 5 10 15 15 15 15 15 15 15 15 14 Average Carried 12 | 1 8 14 14 14 12 7 14 14 14 9 Final Capacity 15 | 8 10 15 15 15 5 15 15 15 15 5 Final Carried 15 | 5 10 15 15 15 5 15 15 15 14 5 Class Distribution -------------------- 33% | Scavenger-Mutant 20% | Tank 15% | Scavenger-Skirmisher 14% | Mutant 6% | Scavenger-Tank 4% | Skirmisher 3% | Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Tank | -7/Factory Tank | -6/Factory Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Matter Collected 4041 | 287 226 978 442 . . 584 927 271 326 . Remotely 313 | . . . . . . . . 10 303 . Salvage Created 6645 | 124 493 1965 922 . . 567 1313 669 522 70 Parts 367 | 8 22 121 60 . . 35 59 27 32 3 Haulers Intercepted 7 | . 1 4 2 . . . . . . . Recyclers Shooed 14 | . 2 . 3 . . 1 6 2 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Combat Hostiles Destroyed 116 | . 7 31 22 . . 14 20 9 12 1 Guns 107 | . 7 26 22 . . 14 20 7 11 . AOE 7 | . . 5 . . . . . 1 . 1 Classes Destroyed 15 | 2 5 4 2 . . 2 . . . . Worker 14 | . 1 5 1 . . 2 3 1 1 . Builder 7 | . 1 2 1 . . . . 1 1 1 Tunneler 3 | 1 . 1 . . . . 1 . . . Hauler 7 | . 1 4 2 . . . . . . . Recycler 14 | 1 1 4 2 . . . 4 2 . . Mechanic 1 | . . . 1 . . . . . . . Operator 4 | . . 1 1 . . 1 1 . . . Watcher 7 | . 2 4 . . . . 1 . . . Swarmer 31 | . . . 11 . . 2 7 4 7 . Grunt 42 | . 7 18 9 . . 3 5 . . . Brawler 3 | . . 1 . . . 1 . . . 1 Duelist 4 | . . 2 . . . . 2 . . . Sentry 19 | . . 10 2 . . 4 2 . 1 . Hunter 7 | . . . . . . 1 1 3 2 . Programmer 10 | . . . . . . 3 3 2 2 . Best Kill Streak 9 | 2 3 9 6 . . 3 5 4 5 2 Combat Bots Only 5 | . 2 5 5 . . 3 5 4 5 1 Max Kills in Single Turn 2 | 1 1 2 2 . . 2 2 1 1 1 Gunslinging 1 | . . . 1 . . . 1 . . . Exploded 2 | . . 2 . . . . . 1 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Hostile Shots Fired 866 | . 43 78 90 . 26 210 106 50 128 135 Missed 256 | . 5 21 19 . 8 70 35 16 44 38 Hits 610 | . 38 57 71 . 18 140 71 34 84 97 Melee 14 | . . . 3 . 5 3 3 . . . Projectile 596 | . 38 57 68 . 13 137 68 34 84 97 AOE 1 | . . . 1 . . . . . . . Critical Strikes 27 | . . 2 4 . 3 4 1 3 3 7 Damage Taken 9580 | . 588 822 1013 . 329 1537 1068 587 1684 1952 Core 2400 | . 139 119 121 . 106 140 128 112 219 1316 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 124 | . 70 54 . . . . . . . . Core Remaining (%) 76 | 100 44 70 78 . . 64 84 88 80 . Volleys Fired 425 | 7 41 98 64 1 2 51 61 31 64 5 Largest 3 | 2 2 2 2 3 3 3 3 3 3 3 Hottest 333 | 60 96 96 88 115 115 183 190 333 333 140 Shots Fired 946 | 14 80 192 128 3 6 127 165 89 127 15 Gun 934 | 14 80 188 128 3 6 126 164 88 127 10 Cannon . | . . . . . . . . . . . Launcher 12 | . . 4 . . . 1 1 1 . 5 Special . | . . . . . . . . . . . Kinetic 405 | 7 23 93 84 2 4 80 50 30 27 5 Thermal 507 | 7 53 93 41 1 2 46 114 50 95 5 Explosive 12 | . . 4 . . . 1 1 1 . 5 Electromagnetic 22 | . 4 2 3 . . . . 8 5 . Robot Hit Streak 23 | 5 11 12 13 . 6 17 23 14 9 5 Robot Miss Streak 9 | 4 5 7 8 . 2 7 9 3 5 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 16 | . 1 . 6 . . 1 6 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . 1 . Shots Hit Robots 619 | 7 49 125 104 . 6 93 111 60 56 8 Core Hits 487 | 3 27 94 87 . 4 91 105 27 31 18 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 17 | . 2 6 . . . . 7 1 . 1 Burn 16 | . 2 6 . . . . 7 . . 1 Corrupt 1 | . . . . . . . . 1 . . Melee Attacks 1 | . 1 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12427 | 72 563 2283 1590 . 117 1815 2318 1427 1182 1060 Guns 11203 | 69 560 2081 1590 . 117 1797 2318 1352 1182 137 Cannons . | . . . . . . . . . . . Explosions 1202 | . . 190 . . . 18 . 71 . 923 Melee . | . . . . . . . . . . . Ramming 22 | 3 3 12 . . . . . 4 . . Kinetic 4744 | 37 102 1253 971 . 76 1054 676 271 207 97 Thermal 6180 | 32 414 828 557 . 41 743 1642 1004 879 40 Explosive 1131 | . . 190 . . . 18 . . . 923 Electromagnetic 350 | . 44 . 62 . . . . 148 96 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . . . 12 4 . 7 . Average Corruption 5 | . . . . . . 9 3 . 4 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 69 | . . . . . . 36 25 . 8 . Message Errors 16 | . . . . . . 6 9 . 1 . Matter Fused 20 | . . . . . . 15 5 . . . Heat Flow Errors 9 | . . . . . . 4 . . 5 . Energy Discharges 5 | . . . . . . 3 1 . 1 . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . 1 2 . . . Data Loss (major) 5 | . . . . . . 2 3 . . . Misfires 2 | . . . . . . 1 1 . . . Alerts 1 | . . . . . . . 1 . . . Weapon Failures 7 | . . . . . . 3 3 . 1 . Overload Shots 34 | . . . . . . . . 3 31 . Effects 3 | . . . . . . . . . 3 . Energy Bleed 2 | . . . . . . . . . 2 . Heat Surge 1 | . . . . . . . . . 1 . Overflow Damage 43 | . . . . . . . . . 43 . Projectiles . | . . . . . . . . . . . Explosions 43 | . . . . . . . . . 43 . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 109 | . . 36 . . . . 14 . 59 . Shots 3 | . . 1 . . . . 1 . 1 . Rammed . | . . . . . . . . . . . Targets Rammed 8 | 1 1 3 . . . 1 . 1 1 . Kicked 8 | 1 1 3 . . . 1 . 1 1 . Crushed . | . . . . . . . . . . . Highest Temperature 413 | 20 147 54 10 4 32 217 72 209 413 168 Average Temperature 72 | 8 52 16 10 3 21 78 26 126 121 71 Received Heat Transfer 2332 | . 285 339 396 . 24 300 174 . 117 697 Effects 3 | . . . . . . . . . 3 . Interference 2 | . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . 1 1 . Parts Melted 22 | . 2 6 . . . . 7 2 5 . Heat Transferred 12875 | 75 1131 2341 695 . 50 870 4065 1757 1743 148 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Maximum Alert Level 2 | . . 2 2 1 . . 1 . 1 . Low Security (%) 76 | 100 100 35 18 82 100 100 87 100 97 100 Level 1 15 | . . 48 26 17 . . 12 . 2 . Level 2 8 | . . 15 55 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 521 | 5 75 521 511 211 43 90 252 187 263 175 Initial 215 | . . . 215 211 43 . 29 117 60 118 Average 124 | . 13 244 372 169 16 26 70 141 41 120 Influence Increases 3978 | 10 222 1057 607 22 . 459 651 337 486 127 Destroy 0b10 Robot/C 2340 | . 140 620 440 . . 280 420 180 240 20 Destroy 0b10 Robot/NC 290 | 10 30 105 40 . . 15 55 20 10 5 Destroy Leader 608 | . 36 196 74 . . 100 102 50 40 10 Allied During Kill 4 | . . . . . . . 4 . . . Trap Triggered on 0b10 10 | . 10 . . . . . . . . . Successful Hack 105 | . 4 51 5 7 . . 14 12 12 . Disable Machine 195 | . . 30 15 15 . 15 30 45 45 . Destroy Structure 291 | . 2 40 3 . . 4 26 30 94 92 Partial Spotted 15 | . . 15 . . . . . . . . Lose Combat Pursuer 120 | . . . 30 . . 45 . . 45 . Influence Decreases 3843 | 10 222 545 653 365 123 399 471 453 383 219 Entered New Map 959 | . . . 297 255 80 . 31 123 64 109 Time Decay 2547 | 10 222 521 326 110 30 349 400 310 229 40 Lost Part 280 | . . . 30 . . 50 20 20 90 70 Lost Ally 33 | . . . . . 13 . 20 . . . Purge Threat 24 | . . 24 . . . . . . . . Squads Dispatched 24 | . . 3 2 . . 3 6 3 5 2 Investigation 4 | . . 2 . . . . 1 1 . . Extermination 7 | . . . . . . 2 2 1 2 . Reinforcement 6 | . . 1 2 . . 1 . 1 . 1 Assault . | . . . . . . . . . . . Garrison 7 | . . . . . . . 3 . 3 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Distress Signals 10 | . 2 2 3 . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 185 | . 17 38 27 . 9 24 23 11 22 14 Peak Tracking Total 12 | . 3 6 7 . 5 6 4 4 7 12 Tactical Retreats 5 | . . . 2 . . 2 . . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Traps Triggered 6 | . 2 1 . 1 . . 1 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 33 | . 33 . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . . . Reused 1 | . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Machines Disabled 14 | . . 3 1 1 . 1 2 3 3 . Max in Single Turn 3 | . . 1 1 1 . 1 1 1 3 . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Machines Accessed 33 | . 6 13 4 2 . . 3 2 3 . Terminals 21 | . 5 9 4 1 . . 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . 1 2 . 1 . . . 1 1 . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers 2 | . . 2 . . . . . . . . Garrison Access 3 | . . . . . . . 2 . 1 . Total Hacks 85 | . 20 40 9 4 . . 3 4 5 . Successful 42 | . 12 19 3 3 . . 2 1 2 . Failed 42 | . 8 20 6 1 . . 1 3 3 . Catastrophic 5 | . . 2 . . . . 1 1 1 . Database Lockouts 1 | . . 1 . . . . . . . . Manual 43 | . 14 16 9 . . . . 2 2 . Terminals 57 | . 14 28 9 3 . . 1 2 . . Fabricators . | . . . . . . . . . . . Repair Stations 17 | . 6 6 . 1 . . . 2 2 . Recycling Units 2 | . . . . . . . . . 2 . Scanalyzers 6 | . . 6 . . . . . . . . Garrison Access 3 | . . . . . . . 2 . 1 . Terminal Hacks 11 | . 1 5 1 3 . . 1 . . . Record 1 | . . . . 1 . . . . . . Prototype ID Bank 4 | . . 3 . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . Locate Traps 2 | . . . 1 . . . 1 . . . Registered Components 2 | . . 1 . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 10 | . 4 4 . . . . . 1 1 . Scan Component 6 | . 2 2 . . . . . 1 1 . Repair 4 | . 2 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . 4 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Retrieve Study 3 | . . 3 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 16 | . 7 6 2 . . . . . 1 . Terminals 15 | . 7 6 2 . . . . . . . Botnet 1 | . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . Skim 13 | . 5 6 2 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 1 . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 4 12 3 2 . . 1 2 2 . Full Trace Events 2 | . . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . 3 . . . . . . . . Parts Repaired 4 | . 2 2 . . . . . . . . Time 116 | . 52 64 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . . . Non-combat 1 | . 1 . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . . . parse_system 1 | . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Total Allies 2 | . . . . . 1 . 1 . . . Largest Group 1 | . . . . . 1 . 1 . . . Highest-Rated Group 34 | . . . . . 31 . 34 . . . Highest-Rated Ally 34 | . . . . . 31 . 34 . . . Total Orders 1 | . . . . . . . 1 . . . ROAM 1 | . . . . . . . 1 . . . Ally Attacks 21 | . . . . . 10 . 11 . . . Total Damage 764 | . . . . . 147 . 617 . . . Kills 2 | . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Active Infowar (turns) 4566 | 57 800 381 388 232 71 . 1012 675 879 71 Sensors 2270 | . . . . 96 66 . 670 675 763 . Terrain 782 | . 323 . 136 136 . . . . 116 71 Seismic 2564 | 57 477 381 252 231 71 . 998 . 97 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Turns Passed 8600 | 114 1091 1844 739 232 119 1171 1570 693 944 83 Spaces Moved 5140 | 63 547 1069 385 207 98 831 929 442 522 47 Core 217 | 4 . . . . 17 187 . . . 9 Treads . | . . . . . . . . . . . Legs 4923 | 59 547 1069 385 207 81 644 929 442 522 38 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 105 105 108 50 50 112 112 120 50 Average Speed 120 | 115 133 113 132 108 100 109 131 119 120 106 Slowest Speed 200 | 120 190 190 175 108 175 200 190 120 120 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 4 75 91 29 5 91 18 22 9 10 3 Regions Visited 10 Branch Regions . Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 5 | . . 1 1 . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 21 | . . . . . . . . 1 20 . Terrain Destroyed 171 | . . 34 . . . 4 6 21 56 50 Melee . | . . . . . . . . . . . Projectile 36 | . . . . . . . . 2 34 . AOE 135 | . . 34 . . . 4 6 19 22 50 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Total 6744 | 87 840 1521 506 214 115 986 1155 531 722 67 Wait 711 | 4 163 228 31 . 13 53 67 37 107 8 Move 5132 | 62 546 1068 384 207 97 830 928 441 522 47 Hop . | . . . . . . . . . . . Pick Up 87 | 5 17 23 3 2 . 12 20 1 4 . Fast Attach 34 | 7 . . 3 . . 11 2 4 7 . Attach 33 | . 2 4 2 2 3 7 2 1 5 5 Detach 2 | . . . . . . 1 . . 1 . Swap 153 | 1 19 53 11 2 . 17 30 9 9 2 Drop 109 | . 17 44 8 . . 3 28 6 3 . Fire 425 | 7 41 98 64 1 2 51 61 31 64 5 Melee 1 | . 1 . . . . . . . . . Ram . | . . . . . . . . . . . Kick 7 | 1 1 3 . . . 1 . 1 . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 17 | . . . . . . . 17 . . . Trap 33 | . 33 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Sto) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 471 | -10/Materials | Repaired Aluminum Leg 498 | -10/Materials | Repaired Aluminum Leg 583 | -10/Materials | Discovered new exit (range 16) 630 | -10/Materials | Build established: Scavenger-Mutant 715 | -10/Materials | Derelicts attacked the area 815 | -10/Materials | Discovered new exit (range 16) 926 | -10/Materials | Core integrity fell below 50% 1004 | -10/Materials | Learned Storage non-interactive machine intel 1004 | -10/Materials | Discovered new exit (range 16) 1047 | -10/Materials | Learned Storage garrison access intel 1081 | -10/Materials | Learned Storage trap positions 1119 | -10/Materials | Loaded intel: 6 trap records 1176 | -10/Materials | Learned Materials emergency access door positions 1206 | -10/Materials | Entered another Materials area 1206 | -9/Materials | Evolved 2 slots: Propulsion x2 1602 | -9/Materials | Identified exit to Materials 1660 | -9/Materials | Identified exit to Mines 1710 | -9/Materials | Loaded intel: 18 interactive machine locations 1797 | -9/Materials | Learned Storage garrison access intel 1799 | -9/Materials | Build established: Mutant 1805 | -9/Materials | Learned Storage trap positions 1822 | -9/Materials | Learned 2 Materials zone layouts 1851 | -9/Materials | Learned location of Storage (-7) 1891 | -9/Materials | Learned location of 2 exits from Materials 2133 | -9/Materials | Build established: Scavenger-Mutant 2361 | -9/Materials | Repaired Imp. Aluminum Leg 2652 | -9/Materials | Repaired Imp. Aluminum Leg 3044 | -9/Materials | Central database locked down 3050 | -9/Materials | Entered another Materials area 3050 | -8/Materials | Evolved 2 slots: Utility x2 3051 | -8/Materials | Identified exit to Factory 3604 | -8/Materials | Lost 3 parts (1n2u) 3632 | -8/Materials | Discovered exit to Factory (range 16) 3789 | -8/Materials | Entered Factory 3789 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3790 | -7/Factory | Identified exit to Storage 3893 | -7/Factory | Discovered new exit (range 4) 3937 | -7/Factory | Identified exit to Factory 4021 | -7/Factory | Sucked down chute 4021 | -7/Factory | Entered Waste 4022 | -7/Waste | Met a frightened Derelict 4052 | -7/Waste | Spotted C-40 Crusher 4069 | -7/Waste | Spotted C-40 Crusher 4070 | -7/Waste | Spotted C-40 Crusher 4070 | -7/Waste | Spotted C-40 Crusher 4087 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4092 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4110 | -7/Waste | Spotted C-40 Crusher 4117 | -7/Waste | Spotted C-40 Crusher 4117 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4131 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4132 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4135 | -7/Waste | Discovered new exit (range 11) 4140 | -7/Waste | Identified exit to Factory 4140 | -7/Waste | Entered Factory 4163 | -7/Factory | Lost 7 parts (1p2n2u2w) 4398 | -7/Factory | Lost 3 parts (2u1w) 4670 | -7/Factory | Build established: Scavenger-Tank 4803 | -7/Factory | Discovered exit to Factory (range 16) 4890 | -7/Factory | System corruption reached 10% 5234 | -7/Factory | Discovered exit to Storage (range 16) 5309 | -7/Factory | Build established: Tank 5311 | -7/Factory | Entered another Factory area 5311 | -6/Factory | Evolved 2 slots: Utility x2 6483 | -6/Factory | Garrison activated, responded to threat 6600 | -6/Factory | Discovered new exit (range 15) 6618 | -6/Factory | Identified exit to Lower Caves 6812 | -6/Factory | Discovered new exit (range 16) 6839 | -6/Factory | Identified exit to Factory 6881 | -6/Factory | Entered another Factory area 6881 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6913 | -5/Factory | Discovered new exit (range 10) 6923 | -5/Factory | Identified exit to Factory 7193 | -5/Factory | Build established: Skirmisher 7250 | -5/Factory | Discovered exit to Factory (range 16) 7549 | -5/Factory | Build established: Scavenger-Skirmisher 7574 | -5/Factory | Entered another Factory area 7574 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8221 | -4/Factory | Garrison activated, responded to threat 8317 | -4/Factory | Found Prototype Processor 8317 | -4/Factory | Identified Exp. Terrain Scan Processor 8498 | -4/Factory | Discovered new exit (range 16) 8518 | -4/Factory | Entered Research 8518 | -3/Research | Evolved 2 slots: Utility x2 8533 | -3/Research | Lost 5 parts (2n2u1w) 8589 | -3/Research | Released all parts (12) 8596 | -3/Research | Core integrity fell below 50% 8600 | -3/Research | Core integrity fell below 20% 8601 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 08589_ Released Imp. Armor Integrity Analyzer. 08589_ Released Myomer Leg. 08589_ Released Adv. Hacking Suite. 08592_ The unstable cave ceiling collapses. 08593_ Slug penetrates G-67 Veteran. 08593_ Slug penetrates Vacuum Chamber. 08593_ Critical hit (Burn: +50). 08593_ U-05 Engineer builds a Wall. 08594_ Critical hit (Burn: +50). 08594_ Penetrated by Slug. 08596_ The unstable cave ceiling collapses. 08596_ Slug penetrates Earth. 08597_ U-05 Engineer lays Concrete. 08598_ Slug penetrates G-67 Veteran. 08599_ Penetrated by Slug. 08599_ Slug penetrates Earth. 08599_ G-67 Veteran suffers critical hit (Burn). 08599_ U-05 Engineer builds a Wall. 08600_ Critical hit (Burn: +50). 08601_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????#????#????????? ?????????????????????????? | | ?????????????#??????????????#????????????????????? | | ???#??????????????#??????????????????????????????? | | ??#???????#?###########??????????????????????????? | | ????????????# #??? ??????????????????????? | | ????????????# #??????????????????????????? | | ????????????# """" =#??????????????????????????? | | ???#??#?????# """" #?????????????#????????????? | | ###?????????# """" # ?????????????????????????? | | ######????# """" #??????????????????????????? | | # #????# ! #?????? ?? ????????????????? | | # #????# #??????????????????????????? | | # ##########+###########? ?????#????????????? | | + #????????????????????? | | # = #??????#?????????????? | | # [=* ###########??????????? | | # *![[ # #??????????? | | #####################!![ g #??????????? | | ###??#???????######## = = Y #????#?????? | | ?????????????# [ g " " #??????????? | | ?????????????# g " " ????????????? | | ?????#???#?#?# =% ""G"" #??????????? | | ?????????#???# """ R #??????????? | | ?????????????#!! """ ! #??????????? | | ?????????????#!! """ ####??????????? | | ?????????????# @g = ????????? | | ?????????????# ggg ????????? | | ?????????????######### g g ????????? | | ????????"????#???????# !?????????? | | ??????????????#????## # # ?????????? | | ????????????????????#### ###########??????????? | | ??????????????????#????# ????????????????????? | | ???? ???????????????#??# ???????????????????? | | ???????????????????????#u % ???? ??????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? # #??????????????????? | | ?????????????????????? h ##??????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????# h ????????????????????? | | ?????????????????????? #????????????????????? | | ???????????????????????# ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 33 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Phase Shifting 5 Evasion (%) 75 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 40 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 63% | -10/Materials Aluminum Leg | 58% | -10/Materials Imp. Aluminum Leg | 73% | -9/Materials Imp. Aluminum Leg | 73% | -9/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpRocketMagmablaster Manual? 0 Play Time 01:02:53 Cumulative 289.2 hours Start 2026.10.08 @ 02:02:09 End 2026.10.08 @ 03:35:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 431 Rogue 429 Adventurer 0 Explorer 2 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0/0 Lore% 55 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba375dfe-dbc9-42a9-84d5-8590eba1d466