Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 13:19:01 Player: Username Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (154) 770 Value Destroyed (4588) 4588 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (338) 338 TOTAL SCORE: 11256 Bonus ------- High Alert Combat Kills 429 Follower Combat Kills 27 Friendly Fire -118 Cogmind --------- Core Integrity 0/1300 Matter 87/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter High-capacity Storage Unit Improved Propulsion Shielding Improved Shock Absorption System Railgun Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Neutrino Core > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Melee Analysis Suite Improved Transmission Jammer Improved Light Armor Plating Hardlight Generator > --- WEAPON ----------- Proton Cannon Heavy Machine Gun Heavy Rocket Launcher Chainsword > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Advanced Heat Sink High-capacity Matter Pod Improved Light Armor Plating Hardlight Generator Wave Gun Improved EM Pulse Cannon Heavy Rocket Launcher Improved Remote Datajack [Rating: 77] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Large Storage Unit Device Force Field Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Chainsword Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Slots Evolved 14 | . . . 2 2 . 2 2 2 2 2 Power 3 | . . . . 1 . . 1 . . 1 Propulsion 4 | . . . . 1 . 1 . . 1 1 Utility 5 | . . . 1 . . 1 1 1 1 . Weapon 2 | . . . 1 . . . . 1 . . Parts Attached 198 | 7 4 4 10 5 28 44 28 39 20 9 Power 32 | 1 . . 1 1 6 8 2 7 3 3 Engine 21 | 1 . . 1 1 3 6 2 4 2 1 Core 10 | . . . . . 3 2 . 3 1 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 66 | 2 . . 1 1 8 11 15 14 11 3 Treads 30 | 2 . . 1 1 4 4 11 4 2 1 Leg 25 | . . . . . 4 7 4 10 . . Wheel . | . . . . . . . . . . . Hover 7 | . . . . . . . . . 7 . Flight 4 | . . . . . . . . . 2 2 Utility 50 | 2 3 . 3 . 5 13 9 8 5 2 Device 21 | 1 1 . . . 1 2 5 5 4 2 Storage 14 | 1 1 . 1 . 2 6 2 1 . . Processor 5 | . 1 . 1 . 2 . . 1 . . Hackware . | . . . . . . . . . . . Protection 10 | . . . 1 . . 5 2 1 1 . Artifact . | . . . . . . . . . . . Weapon 50 | 2 1 4 5 3 9 12 2 10 1 1 Energy Gun 13 | . . 1 1 1 6 1 . 2 . 1 Energy Cannon 10 | . . . 2 . . 4 1 3 . . Ballistic Gun 11 | 2 1 2 1 . 1 2 . 1 1 . Ballistic Cannon . | . . . . . . . . . . . Launcher 9 | . . 1 1 1 2 1 1 2 . . Special Weapon 3 | . . . . 1 . . . 2 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 3 . . . . Piercing Weapon 1 | . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . Corrupted Parts 2 | . . . . . 1 1 . . . . System Corruption 4 | . . . . . 3 1 . . . . Parts Lost 69 | . . . 2 . 15 9 3 31 6 3 Power 17 | . . . . . 4 3 1 5 2 2 Propulsion 22 | . . . 1 . 6 2 1 9 2 1 Utility 13 | . . . . . 2 1 1 8 1 . Weapon 17 | . . . 1 . 3 3 . 9 1 . Highest Loss Streak 10 | . . . 1 . 5 5 3 10 3 3 To Critical Strikes 1 | . . . . . 1 . . . . . Average Slot Usage (%) 84 | . 100 100 98 99 79 84 98 87 21 28 Engine 11 | . 14 14 11 17 6 12 19 8 2 . Core 1 | . . . . . 4 . . 5 2 2 Treads 16 | . 28 28 21 27 9 7 25 15 2 2 Leg 4 | . . . . . 8 15 . 5 . . Device 5 | . 10 . . . . 2 11 12 5 3 Storage 9 | . 14 14 12 9 11 8 6 9 . . Processor 6 | . 3 14 16 9 9 7 5 2 . . Protection 4 | . . . 3 9 3 6 6 5 . 3 Energy Gun 2 | . . 6 9 . 11 . . . . 3 Energy Cannon 3 | . . . 4 8 . 5 6 4 . . Ballistic Gun 7 | . 28 17 7 9 5 2 . 3 2 . Launcher 4 | . . 3 11 8 9 3 6 4 . . Slashing Weapon 2 | . . . . . . 5 6 3 . . Naked Turns 50 | . . . . . . . . . . 50 Heaviest Build 101 | 9 13 15 37 45 43 69 90 101 34 24 Greatest Support 106 | 40 40 40 40 60 60 80 104 106 30 35 Greatest Overweight (x) 7 | . . . . . 6 7 1 1 4 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 15 15 15 15 15 15 5 5 Average Capacity 10 | 5 5 5 9 15 11 10 15 15 5 5 Most Carried 15 | 5 5 5 12 14 15 15 15 15 5 5 Average Carried 8 | 1 4 4 6 10 9 9 14 11 2 4 Final Capacity 15 | 5 5 5 15 15 10 15 15 5 5 5 Final Carried 15 | 2 4 5 12 14 8 15 12 3 4 5 Class Distribution -------------------- 57% | Mutant 15% | Gunner 11% | Scavenger-Mutant 9% | Scavenger-Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Scavenger-Tank | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Matter Collected 3691 | 323 339 29 236 55 456 706 609 630 195 113 Remotely . | . . . . . . . . . . . Salvage Created 5110 | 41 362 45 348 15 923 908 1414 884 170 . Parts 308 | 8 25 . 34 2 46 62 70 52 9 . Haulers Intercepted 8 | . 1 . . . 3 2 2 . . . Recyclers Shooed 9 | . 2 . . . . 1 1 3 1 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Combat Hostiles Destroyed 82 | . 10 . 9 . 21 11 18 12 1 . Melee 11 | . . . . . . 4 5 2 . . Guns 26 | . 10 . 5 . 4 1 . 5 1 . Cannons 8 | . . . . . . 2 3 3 . . AOE 36 | . . . 4 . 17 4 9 2 . . Classes Destroyed 14 | 2 5 1 2 . 3 1 . . . . Worker 23 | 1 . . 3 . 2 5 7 5 . . Builder 10 | . . . 1 . 1 1 3 3 1 . Tunneler 6 | 2 . . 1 . . . 2 . 1 . Hauler 8 | . 1 . . . 3 2 2 . . . Recycler 10 | . . 1 . . 3 1 2 2 1 . Operator 4 | . 1 . 1 . . . 1 1 . . Watcher 10 | . 2 . 1 1 . 2 2 2 . . Swarmer 17 | . 6 . 3 . 3 . . 5 . . Grunt 33 | . 4 . 4 . 12 4 9 . . . Brawler 2 | . . . . . 1 . 1 . . . Protector 1 | . . . . . 1 . . . . . Sentry 16 | . . . 2 . 3 4 4 3 . . Hunter 4 | . . . . . 1 . 2 1 . . Programmer 9 | . . . . . . 3 2 3 1 . Thug 1 | . . . . . 1 . . . . . Best Kill Streak 12 | 1 3 1 5 1 12 4 7 6 3 . Combat Bots Only 11 | . 3 . 3 . 11 2 3 3 1 . Max Kills in Single Turn 4 | 1 1 1 4 1 3 4 3 4 1 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 1 . 3 2 2 1 . . Melee 1 | . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Hostile Shots Fired 1320 | . 66 . 25 . 173 247 199 233 167 210 Missed 494 | . 22 . 4 . 50 94 69 83 74 98 Damage Taken 11067 | . 512 . 267 12 1893 1414 771 2892 1678 1628 Core 3294 | . 155 . 28 . 358 337 67 303 738 1308 Absorbed by Shields 1042 | . . . . . . . 767 275 . . Regen/Repaired (Parts) 208 | . . . . . 94 114 . . . . Core Remaining (%) 64 | 100 . 38 93 . 34 51 92 69 35 . Volleys Fired 258 | 13 42 3 17 3 37 20 42 56 18 7 Largest 3 | 2 2 2 3 3 3 3 2 3 1 1 Hottest 195 | 40 40 60 130 113 171 130 114 195 33 88 Shots Fired 493 | 26 84 6 42 8 83 39 78 103 17 7 Gun 284 | 26 84 6 30 3 58 13 . 40 17 7 Cannon 102 | . . . 3 3 . 19 41 36 . . Launcher 97 | . . . 9 2 25 7 37 17 . . Special 10 | . . . . . . . . 10 . . Kinetic 188 | 26 84 3 15 3 16 11 . 13 17 . Thermal 86 | . . . 3 3 39 2 . 32 . 7 Explosive 97 | . . . 9 2 25 7 37 17 . . Electromagnetic 117 | . . 3 15 . 3 19 41 36 . . Robot Hit Streak 14 | 3 10 9 7 1 10 14 9 7 5 3 Robot Miss Streak 6 | 2 4 1 2 6 3 2 3 4 3 2 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 344 | 16 54 5 26 1 51 47 72 58 11 3 Core Hits 268 | 5 25 . 21 3 62 32 70 43 6 1 Critical Kills 5 | 1 2 . . . . . . . 2 . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 15 | 1 2 . 1 . 3 2 4 . 2 . Burn 3 | . . . . . 2 1 . . . . Destroy 6 | 1 2 . 1 . . . . . 2 . Corrupt 2 | . . . . . 1 . 1 . . . Sever 4 | . . . . . . 1 3 . . . Melee Attacks 62 | . . . . . . 30 28 4 . . Impact . | . . . . . . . . . . . Slashing 62 | . . . . . . 30 28 4 . . Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 4 6 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14076 | 133 503 75 713 65 3323 2196 4142 2528 318 80 Guns 2684 | 133 491 66 262 15 666 150 . 521 303 77 Cannons 1853 | . . . 34 . . 311 967 541 . . Explosions 7419 | . . . 393 42 2651 842 2196 1295 . . Melee 2027 | . . . . . . 893 979 155 . . Ramming 93 | . 12 9 24 8 6 . . 16 15 3 Kinetic 1395 | 133 491 29 134 15 116 113 . 61 303 . Thermal 1458 | . . . 34 . 494 37 134 682 . 77 Explosive 6868 | . . . 393 42 2651 842 1867 1073 . . Electromagnetic 2235 | . . 37 128 . 56 311 1162 541 . . Impact . | . . . . . . . . . . . Slashing 2027 | . . . . . . 893 979 155 . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . 3 6 2 7 6 . Average Corruption 3 | . . . . . 3 3 1 3 5 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 66 | . . . . . 13 26 8 11 8 . Message Errors 13 | . . . . . 3 8 1 . 1 . Matter Fused 12 | . . . . . 3 4 1 2 2 . Heat Flow Errors 4 | . . . . . 3 1 . . . . Energy Discharges 10 | . . . . . 1 6 . 2 1 . Parts Rejected 2 | . . . . . . 1 . . 1 . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 11 | . . . . . 2 3 3 1 2 . Data Loss (major) 7 | . . . . . 1 2 1 3 . . Misfires 2 | . . . . . . 1 1 . . . Alerts 2 | . . . . . . . . 2 . . Weapon Failures 2 | . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 442 | . . . 47 . 70 95 98 132 . . Projectiles 33 | . . . . . . . . 33 . . Explosions 280 | . . . 47 . 70 13 51 99 . . Melee 129 | . . . . . . 82 47 . . . Knockbacks 1 | . . 1 . . . . . . . . Impact 1 | . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 335 | . . . 4 13 99 . 97 120 1 1 Shots 14 | . . . 1 1 4 . 3 5 . . Rammed 22 | . 4 1 2 2 1 . . . 11 1 Targets Rammed 28 | . 4 1 2 2 2 . . 5 11 1 Kicked 6 | . . . . . 1 . . 5 . . Crushed . | . . . . . . . . . . . Highest Temperature 591 | . 54 . 102 90 591 251 407 145 . 22 Average Temperature 115 | . 19 . 36 44 192 78 141 46 . 10 Received Heat Transfer 1779 | . 273 . 75 . 720 279 182 172 78 . Effects 18 | . . . . . 17 . 1 . . . Shutdowns 6 | . . . . . 5 . 1 . . . Energy Bleed 2 | . . . . . 2 . . . . . Interference 5 | . . . . . 5 . . . . . Matter Decay 2 | . . . . . 2 . . . . . Short Circuit 2 | . . . . . 2 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . 1 . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Fried 8 | . . . 1 . . . 4 3 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 2305 | . . . 74 . 1093 148 100 779 . 111 Parts Sabotaged 2 | . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 3 . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Peak Influence 949 | 15 180 75 219 94 499 234 949 732 356 173 Initial 464 | . 9 70 29 38 39 179 30 464 309 98 Average 242 | 8 55 70 117 66 334 93 515 509 274 127 Maximum Alert Level 3 | . . . 1 . 2 1 3 3 1 . Low Security (%) 60 | 100 100 100 93 100 13 98 15 . 29 100 Level 1 14 | . . . 6 . 50 1 16 13 70 . Level 2 21 | . . . . . 36 . 46 80 . . Level 3 4 | . . . . . . . 21 6 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 32 | . 2 . 2 . 3 3 13 1 5 3 Investigation 7 | . 1 . 1 . 1 1 2 . . 1 Extermination 7 | . . . . . . 2 2 1 2 . Reinforcement 9 | . 1 . 1 . . . 3 . 3 1 Assault 4 | . . . . . 2 . 2 . . . Garrison 5 | . . . . . . . 4 . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Distress Signals 6 | . 1 1 3 . 1 . . . . . Communications Jammed 15 | . . . . . . . . 15 . . Distress Signals 10 | . . . . . . . . 10 . . Times Spotted 187 | . 17 . 14 1 32 17 26 39 26 15 Peak Tracking Total 18 | . 4 . 5 1 11 2 5 13 18 10 Tactical Retreats 11 | . 1 . 1 . 2 . 2 4 . 1 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Traps Triggered 7 | . 1 . . . . 4 . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Machines Disabled 41 | . . . 2 1 4 2 22 10 . . Max in Single Turn 4 | . . . 1 1 1 2 4 4 . . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Machines Accessed 27 | . 3 . 4 1 3 5 4 4 . 3 Terminals 15 | . 3 . 2 1 1 2 2 4 . . Fabricators 2 | . . . . . . . 1 . . 1 Repair Stations 5 | . . . 1 . 1 1 1 . . 1 Recycling Units 3 | . . . 1 . 1 1 . . . . Scanalyzers 2 | . . . . . . 1 . . . 1 Garrison Access . | . . . . . . . . . . . Total Hacks 68 | . 12 . 11 2 8 12 10 9 . 4 Successful 34 | . 8 . 8 2 5 6 2 3 . . Failed 34 | . 4 . 3 . 3 6 8 6 . 4 Catastrophic 5 | . . . . . 1 . 2 1 . 1 Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . Terminals 38 | . 12 . 5 2 2 4 4 9 . . Fabricators 4 | . . . . . . . 3 . . 1 Repair Stations 16 | . . . 3 . 3 5 3 . . 2 Recycling Units 8 | . . . 3 . 3 2 . . . . Scanalyzers 2 | . . . . . . 1 . . . 1 Garrison Access . | . . . . . . . . . . . Terminal Hacks 20 | . 8 . 5 2 . 1 1 3 . . Record 7 | . 5 . . 1 . . . 1 . . Prototype ID Bank 1 | . . . 1 . . . . . . . Open DSF 2 | . . . . . . 1 1 . . . Alert Level 2 | . 1 . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . Dispatch Records 2 | . . . 1 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . Reinforcement Status 1 | . . . . . . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 9 | . . . 1 . 3 4 1 . . . Scan Component 6 | . . . 1 . 2 2 1 . . . Repair 3 | . . . . . 1 2 . . . . Recycling Unit Hacks 5 | . . . 2 . 2 1 . . . . Report Inventory 3 | . . . 1 . 1 1 . . . . Retrieve Components 2 | . . . 1 . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 1 . 3 1 3 5 4 4 . 3 Full Trace Events 5 | . . . 1 . 1 1 2 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 2 . . . . Time 126 | . . . . . 38 88 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 18 | . . . 9 . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 . . Non-combat . | . . . . . . . . . . . Combat 2 | . . . . . . . . 2 . . Robot Hacks Applied 2 | . . . . . . . . 2 . . parse_system 2 | . . . . . . . . 2 . . Relay Couplers Released 2 | . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Total Allies 2 | . . . . . 2 . . . . . Largest Group 2 | . . . . . 2 . . . . . Highest-Rated Group 62 | . . . . . 62 . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 12 | . . . . . 12 . . . . . Total Damage 148 | . . . . . 148 . . . . . Kills 1 | . . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Turns Passed 8687 | 193 1181 270 844 297 842 1699 1333 1138 569 321 Spaces Moved 5153 | 99 632 157 476 171 390 1026 679 602 468 453 Core 129 | 13 . . . . 8 4 . 1 8 95 Treads 3269 | 86 632 157 476 171 177 356 676 410 118 10 Legs 1065 | . . . . . 205 666 3 191 . . Wheels . | . . . . . . . . . . . Hover 255 | . . . . . . . . . 255 . Flight 435 | . . . . . . . . . 87 348 Fastest Speed 37 | 50 160 160 160 160 120 120 160 50 37 37 Average Speed 139 | 145 160 160 160 160 169 138 160 148 94 54 Slowest Speed 400 | 160 160 160 160 160 350 400 192 240 250 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 4 63 42 35 9 58 23 21 14 10 11 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . . . . . Spaces Dug 11 | . . . . . 11 . . . . . Terrain Destroyed 738 | . . . 48 15 150 43 332 149 1 . Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 . AOE 737 | . . . 48 15 150 43 332 149 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Fac Res Total 6075 | 127 728 169 520 187 495 1218 800 746 570 515 Wait 197 | . 35 1 2 . 18 45 11 17 34 34 Move 5143 | 98 631 156 475 170 389 1025 678 601 467 453 Hop . | . . . . . . . . . . . Pick Up 115 | 9 6 . 11 5 17 33 5 13 12 4 Fast Attach 31 | . 1 3 2 . 1 12 3 . 2 7 Attach 92 | 7 . . 3 3 15 14 7 26 15 2 Detach 21 | . . 2 . 1 . 5 2 6 5 . Swap 75 | . 3 1 5 2 12 18 18 13 3 . Drop 47 | . 6 2 3 1 4 16 6 5 3 1 Fire 258 | 13 42 3 17 3 37 20 42 56 18 7 Melee 62 | . . . . . . 30 28 4 . . Ram 3 | . . . . . . . . . 2 1 Kick 6 | . . . . . 1 . . 5 . . Crush 19 | . 4 1 2 2 1 . . . 9 . Escape Stasis 6 | . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 194 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 850 | -10/Materials | Discovered new exit (range 3) 1050 | -10/Materials | Discovered new exit (range 9) 1348 | -10/Materials | Core integrity fell below 50% 1375 | -10/Materials | Entered Mines 1551 | -10/Mines | Learned Materials emergency access door positions 1565 | -10/Mines | Assembled infested the area 1571 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1629 | -10/Mines | Discovered new exit (range 6) 1645 | -10/Mines | Entered Materials 1645 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1960 | -9/Materials | Build established: Gunner 2263 | -9/Materials | Discovered new exit (range 12) 2489 | -9/Materials | Entered another Materials area 2489 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2720 | -8/Materials | Discovered new exit (range 13) 2786 | -8/Materials | Entered Storage 2794 | -8/Storage | Build established: Scavenger-Gunner 2796 | -8/Storage | Met a pair of Derelict thieves 2952 | -8/Storage | Destroyed 11 combat bots 3035 | -8/Storage | Repaired Carbon-fiber Leg 3156 | -8/Storage | Lost 3 parts (1n2u) 3336 | -8/Storage | Core integrity fell below 50% 3368 | -8/Storage | Lost 5 parts (1p2n2w) 3601 | -8/Storage | Discovered new exit (range 16) 3628 | -8/Storage | Entered Factory 3628 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3686 | -7/Factory | Build established: Gunner 3800 | -7/Factory | Lost 5 parts (2p1n1u1w) 4340 | -7/Factory | Build established: Scavenger-Mutant 4670 | -7/Factory | Build established: Mutant 4684 | -7/Factory | Repaired Imp. EM Pulse Cannon 4731 | -7/Factory | Repaired Chainsword 5206 | -7/Factory | Discovered new exit (range 4) 5297 | -7/Factory | Discovered new exit (range 16) 5327 | -7/Factory | Entered another Factory area 5327 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5454 | -6/Factory | Garrison activated, responded to threat 5941 | -6/Factory | Garrison activated, responded to threat 6183 | -6/Factory | Spotted B-75 Beast 6377 | -6/Factory | First assault squad dispatched 6412 | -6/Factory | Build established: Scavenger-Mutant 6600 | -6/Factory | Lost 3 parts (1p1n1u) 6628 | -6/Factory | Discovered new exit (range 16) 6660 | -6/Factory | Entered another Factory area 6660 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6968 | -5/Factory | Build established: Scavenger-Tank 7385 | -5/Factory | Lost 6 parts (1p1n2u2w) 7455 | -5/Factory | Discovered new exit (range 16) 7615 | -5/Factory | Lost 8 parts (1p3n1u3w) 7736 | -5/Factory | Lost 10 parts (2p3n2u3w) 7790 | -5/Factory | Cargo convoy interrupted 7798 | -5/Factory | Released all parts (2) 7798 | -5/Factory | Entered another Factory area 7798 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7827 | -4/Factory | Lost 6 parts (1p2n2u1w) 7976 | -4/Factory | Build established: Mutant 8162 | -4/Factory | Lost 3 parts (2p1n) 8299 | -4/Factory | Core integrity fell below 50% 8363 | -4/Factory | Discovered new exit (range 12) 8367 | -4/Factory | Entered Research 8367 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8496 | -3/Research | Garrison activated, responded to threat 8627 | -3/Research | Released all parts (9) 8671 | -3/Research | Core integrity fell below 50% 8675 | -3/Research | Core integrity fell below 20% 8688 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08658_ Lgt. Ion Engine destroyed. 08659_ K-01 Serf collects debris. 08665_ Slug penetrates Wall. 08669_ Penetrated by Slug. 08670_ Slug penetrates H-77 Assassin. 08670_ Penetrated by Slug. 08670_ U-05 Engineer destroyed. 08670_ R-10 Processor collects Wheel. 08670_ K-01 Serf collects debris. 08672_ Penetrated by Slug. 08673_ K-01 Serf collects debris. 08673_ Penetrated by Slug. 08673_ R-10 Processor collects Terrain Scan Processor. 08674_ Penetrated by Slug. 08674_ Slug penetrates Wall. 08675_ Penetrated by Slug. 08680_ Slug penetrates Wall. 08684_ Slammed into M-28 Smith. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????# ?????????????????? | | ?????????????????????????????# ????????????????? | | ?????????????????????????????# ???????????????? | | ????????????######+##????##### ###+############ | | ????????????? ???? | | ????????????? ??? | | ?????????????? ??? | | ??????????????? ??? | | ???????????????# #???????##########/########### | | ???????????????# ############# # | | ???????????????# # # # | | ???????????????# # # # | | ???????????????# # # # | | ???????????????# # # [[[ # | | ???????????????+ + """ # [[[ # | | ???????????????# # """ # [[ # | | ???????????????# # """ # # | | ???????????????# ###+######### ##### | | ???????????????# #?# #????# ! #???? | | ???????????????# #?# ###### #???? | | ???????????????# #?# / #???? | | ???????????????# #?# s###################???? | | ???????????????# #?# #?????????????????????? | | ???????????????# #?# #?????????????????????? | | ???????????????# ### #?????????????????????? | | ???????????????# @ #?????????????????????? | | ???????????????# u#?????????????????????? | | ??????? ??????# #?????????????????????? | | ?????? ??????# +?????????????????????? | | ??????? ?????######## #?????????????????????? | | ???????? ????????????# #?????????????????????? | | ?????####+#############R #?????????????????????? | | ???? ! #?????????????????????? | | ??? = #?????????????????????? | | ??? #?????????????????????? | | ??" """" "" #?????????????????????? | | """ """" "" ##########???????????????????? | | """ """" Y" # #???????????????????? | | """ """" "" # #???????????????????? | | "" + """ #???????????????????? | | ! # """" #???????????????????? | | #! """" !#???????????????????? | | # """ #???????????????????? | | ##""" """# # #???????????????????? | | ! ##"""T"""# # #???????????????????? | | ! ########## # #???????????????????? | | ! #?# ##########???????????????????? | | #?# #????????????????????????????? | | #?# ###########??????????????????? | | #?# # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 47 Energy Capacity 745 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Armor Coverage 300 Resistance: EX 50 Evasion (%) 71 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Dangerous Findings Leap Before You Look Maybe Next Time I'll Detach My Launcher No Signal Please Form A Line Serviceable Loadout Streaker Total Silence Challenges ------------ None Game ------ Seed BombSupercompositeProcessor Manual? 0 Play Time 03:06:11 Cumulative 10.2 hours Start 2024.04.01 @ 09:49:50 End 2024.04.01 @ 13:19:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8c441e1d-dfd6-4f6f-ae76-b6ad683ad3cc