Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.05 @ 02:49:49 Player: arkn Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (176) 880 Value Destroyed (5964) 5964 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (808) 808 TOTAL SCORE: 13892 Bonus ------- High Alert Combat Kills 660 Follower Combat Kills 40 Aligned with FarCom 300 Friendly Fire -192 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -4/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Matter Filter Advanced Cloaking Device Improved Focal Shield Improved Focal Shield Peak State ------------ > --- POWER ------------ Neutrino-Fission Core > --- PROPULSION ------- Hovering Antigrav-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Coolant Injector High-capacity Storage Unit Improved Trap Scanner Advanced Visual Processing Unit Advanced Signal Interpreter Modified TNC Improved Target Analyzer > --- WEAPON ----------- Hpw. Ballistic Mass Construct/G Power Maul > --- INVENTORY -------- Light Antimatter Reactor Improved Carbon-fiber Leg Machine Analyzer Matter Filter Improved Particle Charger Advanced Reaction Control System Improved Cloaking Device Improved Focal Shield Improved Focal Shield Advanced Thermal Shield Point Defense Array Sensor Drone Bay [Rating: 96] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Constructs Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Armor Integrity Analyzer Protection Layered Light Armor Plating Weapon Shotgun Energy Gun Gatling Laser Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Was Slots Evolved 12 | . . . 2 . . . 2 2 . . 4 2 . Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 2 . . . . . Utility 7 | . . . 1 . . . 1 . . . 3 2 . Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 161 | 3 4 8 19 5 2 8 21 17 12 8 47 4 3 Power 13 | . . 1 2 1 . 1 4 . . 2 1 . 1 Engine 6 | . . 1 1 . . 1 3 . . . . . . Core 6 | . . . 1 1 . . 1 . . 2 1 . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 24 | 2 . 1 4 . . 2 5 3 5 2 . . . Treads 6 | . . . . . . . . . 4 2 . . . Leg 1 | . . . . . . . . 1 . . . . . Wheel 17 | 2 . 1 4 . . 2 5 2 1 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 74 | 1 3 3 6 1 2 . 6 8 3 2 33 4 2 Device 43 | 1 . 1 2 1 1 . 3 5 2 1 21 3 2 Storage 6 | . 2 1 1 . . . 1 . . . . 1 . Processor 10 | . . . 1 . . . . 1 . . 8 . . Hackware . | . . . . . . . . . . . . . . Protection 15 | . 1 1 2 . 1 . 2 2 1 1 4 . . Artifact . | . . . . . . . . . . . . . . Weapon 50 | . 1 3 7 3 . 5 6 6 4 2 13 . . Energy Gun 7 | . . 1 2 2 . 2 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 13 | . . 1 3 . . 2 5 1 . . 1 . . Ballistic Cannon 16 | . 1 . . . . . . 3 3 2 7 . . Launcher 1 | . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . 2 1 . 5 . . Slashing Weapon 5 | . . . 2 1 . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . . . 2 . . . 1 . . Parts Lost 60 | . . 3 6 . . 1 11 . 2 . 23 6 8 Power 8 | . . 1 1 . . . 1 . . . 3 1 1 Propulsion 17 | . . 1 2 . . . 5 . 1 . 4 2 2 Utility 23 | . . . 2 . . . 3 . . . 12 2 4 Weapon 12 | . . 1 1 . . 1 2 . 1 . 4 1 1 Highest Loss Streak 8 | . . 3 2 . . 1 4 . 2 . 8 6 6 To Critical Strikes 4 | . . . . . . . . . . . 1 . 3 Average Slot Usage (%) 83 | . 100 97 99 99 100 100 88 77 84 83 69 59 24 Engine 3 | . 14 13 6 5 . 1 8 . . . 1 . . Core 4 | . . . 4 5 11 9 . 7 7 7 3 4 . Treads 4 | . . . . . . . . . 19 37 7 . . Wheel 18 | . 28 27 32 33 33 33 26 24 11 . 1 . . Device 12 | . 10 10 6 11 11 11 14 10 7 7 16 16 8 Storage 8 | . 14 14 11 11 11 11 10 8 7 7 4 3 . Processor 5 | . . . 5 11 11 . . 5 7 . 7 20 6 Protection 5 | . 3 3 8 . . 11 9 3 6 6 3 . . Energy Gun 1 | . . 3 4 9 . 1 6 . . . . . . Ballistic Gun 8 | . 14 13 16 11 11 16 10 7 7 . 1 3 2 Ballistic Cannon 4 | . 13 8 . . . . . 5 6 14 7 . . Impact Weapon 1 | . . . . . . . . 1 . . 3 4 . Naked Turns 21 | . . . . . . . . . . . . . 21 Heaviest Build 125 | 15 33 104 98 95 94 99 105 107 104 106 125 66 29 Greatest Support 140 | 26 26 26 36 30 30 42 60 84 112 140 140 76 34 Greatest Overweight (x) 37 | . 1 6 4 3 3 3 6 1 3 . 37 1 . Average Overweight (x) 1 | . . 3 2 2 3 2 1 1 . . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 20 5 Average Capacity 22 | 8 10 24 25 25 25 25 25 25 25 25 23 14 5 Most Carried 25 | 8 15 23 25 25 25 25 25 25 25 25 25 13 5 Average Carried 21 | 6 9 19 24 24 24 24 24 24 24 24 22 8 4 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 8 15 23 25 25 24 25 25 25 25 25 5 5 5 Scrap Engine Consumption 72 | . . . . . . . . . . 7 60 5 . Constructs Created 6 | . . . . . . . . . . 1 4 1 . Constructs Modified 23 | . . . . . . . . . . . 21 1 1 Class Distribution -------------------- 63% | Mutant 14% | Scavenger-Mutant 6% | Assassin 4% | Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Commander-Mutant | -7/Recycling Mutant | -5/Factory Scout | -4/Factory Mutant | -4/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Was Matter Collected 6039 | 235 297 168 835 17 . 294 503 364 717 206 2341 62 . Remotely 632 | . . . . . . . . . 323 . 309 . . Salvage Created 6698 | 110 255 40 921 . . 591 1204 485 529 . 2503 60 . Parts 330 | 6 25 . 75 . . 32 54 24 39 . 74 1 . Haulers Intercepted 13 | . 1 . 5 . . . 2 1 2 . 2 . . Recyclers Shooed 6 | 1 1 1 . . . . 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Was Combat Hostiles Destroyed 130 | . 5 16 18 . . 9 18 6 8 1 48 1 . Melee 4 | . . . . . . . . . . . 3 1 . Guns 59 | . . 3 18 . . 9 18 2 1 . 8 . . Cannons 49 | . 5 . . . . . . 4 7 1 32 . . AOE 15 | . . 13 . . . . . . . . 2 . . Classes Destroyed 18 | 2 5 2 2 . . 1 . 2 . . 3 1 . Worker 10 | . 1 . 4 . . 2 1 2 . . . . . Builder 6 | . . . . . . 2 1 . 2 . 1 . . Tunneler 4 | 1 . . . . . 2 . . . . . 1 . Hauler 13 | . 1 . 5 . . . 2 1 2 . 2 . . Recycler 13 | 1 . . . . . 3 3 2 1 . 3 . . Mechanic 2 | . . . . . . . . 1 . . 1 . . Operator 1 | . 1 . . . . . . . . . . . . Drone 1 | . . 1 . . . . . . . . . . . Watcher 13 | . 2 . 4 . . . 2 . 1 . 3 1 . Swarmer 22 | . . . 7 . . 4 . . . . 11 . . Saboteur 1 | . . . . . . . . . . . . 1 . Grunt 45 | . 5 . 3 . . 5 15 1 3 . 13 . . Brawler 3 | . . . . . . . . . . . 3 . . Duelist 3 | . . . . . . . . . . . 3 . . Sentry 22 | . . . 8 . . . 3 1 3 1 6 . . Hunter 2 | . . . . . . . . . . . 2 . . Programmer 16 | . . . . . . . . 4 2 . 10 . . Assembled 16 | . . 16 . . . . . . . . . . . Best Kill Streak 13 | 2 4 13 7 . . 5 10 2 3 1 7 1 . Combat Bots Only 13 | . 3 13 5 . . 3 7 2 3 1 7 1 . Max Kills in Single Turn 3 | 1 1 3 1 . . 1 2 1 2 1 2 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Was Hostile Shots Fired 1211 | . 26 31 79 . . 29 106 44 115 60 587 101 33 Missed 343 | . 11 8 21 . . 6 27 7 36 20 169 36 2 Damage Taken 14588 | . 167 500 665 . . 188 1145 523 800 295 7137 1803 1365 Core 2372 | . 11 97 102 . . 53 139 45 95 24 628 151 1027 Absorbed by Shields 1241 | . . . . . . 77 116 . . . 1048 . . Redirected to Shielding 34 | . . . . . . 4 30 . . . . . . Ignored by Resistances 56 | . . . . . . . . . . . 56 . . Regen/Repaired (Parts) 2476 | . . . . . . . . . . 17 2366 . 93 Core Remaining (%) 67 | 100 . 56 . . . 61 74 . . 76 37 . . Volleys Fired 441 | 5 22 20 66 . . 22 70 39 39 8 148 2 . Largest 3 | 2 2 2 2 . . 2 2 2 2 2 3 1 . Hottest 144 | 70 55 76 88 . . 103 105 92 76 96 144 47 . Shots Fired 866 | 10 44 28 131 . . 44 132 77 78 16 304 2 . Gun 488 | 10 22 16 131 . . 44 132 48 39 . 44 2 . Cannon 366 | . 22 . . . . . . 29 39 16 260 . . Launcher 12 | . . 12 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 755 | 5 44 8 102 . . 39 82 77 78 16 302 2 . Thermal 97 | 5 . 8 29 . . 5 50 . . . . . . Explosive 12 | . . 12 . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . 2 . . Robot Hit Streak 18 | 4 8 6 13 . . 7 18 8 10 11 14 6 . Robot Miss Streak 9 | 2 2 2 9 . . 7 3 5 3 1 5 . . Penetration Max 1 | . . . . . . . . 1 1 . 1 . . Secondary Targets 3 | . . . . . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . Shots Hit Robots 620 | 6 31 16 105 . . 43 108 55 47 14 189 6 . Core Hits 340 | 3 13 32 72 . . 26 68 18 21 2 82 1 2 Critical Kills 4 | . . . 1 . . 1 . 1 . . 1 . . Critical Parts Destroyed 8 | . . . 1 . . . . . 2 . 2 3 . Critical Strikes 39 | . 1 1 2 . . 1 . 6 4 1 20 3 . Burn 1 | . . 1 . . . . . . . . . . . Destroy 6 | . . . 2 . . 1 . . 2 . 1 . . Blast 26 | . 1 . . . . . . 5 2 1 17 . . Smash 6 | . . . . . . . . 1 . . 2 3 . Melee Attacks 113 | . . . 5 4 . 11 3 8 1 . 69 12 . Impact 90 | . . . . . . . . 8 1 . 69 12 . Slashing 23 | . . . 5 4 . 11 3 . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 17 | . . . 1 . . 9 . 3 . . 3 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18478 | 73 483 1088 1669 . . 1057 2260 1652 1237 368 8229 315 47 Guns 6866 | 73 177 187 1600 . . 479 2260 728 525 . 777 60 . Cannons 7389 | . 306 . . . . . . 578 702 368 5435 . . Explosions 1779 | . . 901 . . . . . . . . 878 . . Melee 2371 | . . . 69 . . 578 . 346 . . 1139 239 . Ramming 73 | . . . . . . . . . 10 . . 16 47 Kinetic 12494 | 24 483 86 1258 . . 402 1091 1306 1227 368 6189 60 . Thermal 2240 | 49 . 101 342 . . 77 1169 . . . 502 . . Explosive 1277 | . . 901 . . . . . . . . 376 . . Electromagnetic 23 | . . . . . . . . . . . 23 . . Impact 1724 | . . . . . . . . 346 . . 1139 239 . Slashing 647 | . . . 69 . . 578 . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . 5 3 5 5 25 3 23 Average Corruption 6 | . . . . . . . 4 2 4 5 9 3 13 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 171 | . . . . . . . 17 10 23 22 87 . 12 Message Errors 44 | . . . . . . . 5 3 8 2 22 . 4 Matter Fused 41 | . . . . . . . 4 1 5 5 26 . . Heat Flow Errors 23 | . . . . . . . 3 1 5 6 8 . . Energy Discharges 18 | . . . . . . . 3 . 3 3 8 . 1 Parts Rejected 6 | . . . . . . . . . 1 1 2 . 2 Data Loss (minor) 11 | . . . . . . . 1 1 1 1 6 . 1 Data Loss (major) 13 | . . . . . . . 1 3 . 4 5 . . Misfires 3 | . . . . . . . . . . . 3 . . Alerts 4 | . . . . . . . . . . . 2 . 2 Misdirections 4 | . . . . . . . . . . . 2 . 2 Weapon Failures 4 | . . . . . . . . 1 . . 3 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1005 | . 11 34 29 . . 168 . 27 6 24 487 219 . Projectiles 251 | . 11 . . . . . . 27 6 24 183 . . Explosions 98 | . . 34 . . . . . . . . 64 . . Melee 656 | . . . 29 . . 168 . . . . 240 219 . Knockbacks 51 | . 4 . . . . . . 8 4 . 34 1 . Impact 7 | . . . . . . . . . . . 6 1 . Kinetic 40 | . 4 . . . . . . 7 4 . 25 . . Secondary 4 | . . . . . . . . 1 . . 3 . . Self-Inflicted Damage 342 | . . 121 . . . . . . 5 . 189 7 20 Shots 8 | . . 5 . . . . . . . . 3 . . Rammed 27 | . . . . . . . . . 1 . . 4 22 Targets Rammed 27 | . . . . . . . . . 1 . . 4 22 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 336 | 45 63 90 153 . . 90 336 40 266 324 266 6 . Average Temperature 74 | 22 19 39 45 . . 44 138 20 84 128 64 6 . Received Heat Transfer 2505 | . 105 29 162 . . 60 687 75 267 78 904 138 . Effects 4 | . . . . . . . 1 . . 2 1 . . Shutdowns 1 | . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . . . . . . 10 4 . Impact Corruptions 17 | . . . . . . . . . . . 13 4 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . 1 . . . 1 . . . 1 . . Heat Transferred 4132 | 148 . 333 476 . . 175 2650 . . . 350 . . Parts Sabotaged 4 | . . . . . . . . . . . 3 1 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Was Peak Influence 1512 | 10 192 104 289 112 . 162 341 94 258 72 1512 863 228 Initial 740 | . 6 74 5 112 . . 58 40 27 44 . 740 228 Average 199 | 7 44 53 110 48 . 36 145 36 110 42 437 796 196 Maximum Alert Level 4 | . . . 1 . . . 1 . 1 . 4 3 1 Low Security (%) 73 | 100 100 100 79 100 . 100 77 100 80 100 39 . 59 Level 1 8 | . . . 20 . . . 22 . 20 . 9 . 40 Level 2 6 | . . . . . . . . . . . 22 21 . Level 3 6 | . . . . . . . . . . . 13 78 . Level 4 4 | . . . . . . . . . . . 15 . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 36 | . 3 . . . . . 1 5 3 . 19 5 . Investigation 3 | . 2 . . . . . . . . . 1 . . Extermination 9 | . . . . . . . . 3 1 . 5 . . Reinforcement 11 | . 1 . . . . . 1 2 1 . 4 2 . Assault 6 | . . . . . . . . . . . 3 3 . Garrison 7 | . . . . . . . . . 1 . 6 . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Was Distress Signals 10 | . . . 1 . . . 2 . . . 5 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 232 | . 11 18 26 . . 9 25 14 12 2 79 23 13 Peak Tracking Total 17 | . 3 7 5 . . 4 6 4 4 1 11 17 6 Tactical Retreats 20 | . . 1 2 . . 2 2 1 . . 7 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Was Traps Triggered 10 | . 1 . 1 . . . 6 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Was Machines Disabled 18 | . 1 1 . . . . . 1 3 . 12 . . Max in Single Turn 4 | . 1 1 . . . . . 1 1 . 4 . . Garrison Access 3 | . . . . . . . 1 . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Was Machines Accessed 36 | . 5 1 1 1 1 . 6 3 4 . 12 2 . Terminals 23 | . 4 . 1 . . . 3 2 4 . 7 2 . Fabricators 2 | . . . . . . . . 1 . . 1 . . Repair Stations 1 | . . . . . . . . . . . 1 . . Recycling Units 3 | . 1 . . . . . 1 . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . . 1 . . . 2 . . Total Hacks 93 | . 18 1 3 1 1 . 19 7 7 . 31 5 . Successful 52 | . 6 1 1 1 1 . 15 3 4 . 18 2 . Failed 41 | . 12 . 2 . . . 4 4 3 . 13 3 . Catastrophic 3 | . . . . . . . 2 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 62 | . 16 . 3 . 1 . 8 5 5 . 19 5 . Terminals 60 | . 14 . 3 . . . 6 5 7 . 20 5 . Fabricators 5 | . . . . . . . . 2 . . 3 . . Repair Stations 2 | . . . . . . . . . . . 2 . . Recycling Units 8 | . 4 . . . . . 2 . . . 2 . . Scanalyzers 10 | . . . . . . . 10 . . . . . . Garrison Access 5 | . . . . . . . 1 . . . 4 . . Terminal Hacks 12 | . 1 1 . 1 1 . . . 3 . 5 . . Open Door 5 | . . 1 . 1 . . . . 2 . 1 . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . Locate Traps 2 | . . . . . . . . . . . 2 . . Zone Layout 2 | . 1 . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . 1 . . Retrieve Components 2 | . 1 . . . . . . . . . 1 . . Scanalyzer 10 | . . . . . . . 10 . . . . . . Insert Component 5 | . . . . . . . 5 . . . . . . Analyze 5 | . . . . . . . 5 . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . 2 . . Seal Access 3 | . . . . . . . 1 . . . 2 . . Unauthorized Hacks 23 | . 4 . 1 . . . 4 3 1 . 8 2 . Terminals 19 | . 4 . 1 . . . 2 3 1 . 6 2 . Track 3 | . 1 . . . . . 1 1 . . . . . Botnet 14 | . 3 . 1 . . . 1 2 1 . 4 2 . Disrupt 1 | . . . . . . . . . . . 1 . . Operators 1 | . . . . . . . . . . . 1 . . Fabricators 2 | . . . . . . . . . . . 2 . . Liberate 1 | . . . . . . . . . . . 1 . . Fabnet 1 | . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . Monitor 1 | . . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 25 | . 5 . 1 . . . 4 3 2 . 8 2 . Full Trace Events 2 | . 1 . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 5 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . Time 44 | . . . . . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 11 | . 7 . . . . . . . . . 4 . . Parts Scanalyzed 5 | . . . . . . . 5 . . . . . . Part Schematics Acquired 5 | . . . . . . . 5 . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Was Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 Autooverrided 1 | . . . . . . . . . . . . 1 . Robots Rewired 11 | . . . . . . . . . . 11 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Was Total Allies 12 | . . . . . . . . . . 11 . 1 . Largest Group 11 | . . . . . . . . . . 11 2 1 . Highest-Rated Group 238 | . . . . . . . . . . 238 18 47 . Highest-Rated Ally 47 | . . . . . . . . . . 34 10 47 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 31 | . . . . . . . . . . 30 . 1 . Total Damage 890 | . . . . . . . . . . 868 . 22 . Kills 4 | . . . . . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Was Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . . . . . . Drone Launches 2 | . . 2 . . . . . . . . . . . Drone Recoveries 1 | . . 1 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Was Turns Passed 16203 | 62 1156 585 1437 927 451 1509 1484 1696 1070 677 4392 509 248 Spaces Moved 9115 | 40 692 378 798 568 357 1000 720 1025 409 311 2159 476 182 Core 1 | . . . . . . . . . . . 1 . . Treads 1148 | . . . . . . . . . 260 311 577 . . Legs 290 | . . . . . . . . . . . 158 132 . Wheels 6416 | 40 692 378 798 568 357 1000 720 1025 149 . 689 . . Hover 1044 | . . . . . . . . . . . 518 344 182 Flight 216 | . . . . . . . . . . . 216 . . Fastest Speed 54 | 90 90 105 110 110 125 116 107 108 115 160 54 54 54 Average Speed 123 | 90 96 135 122 124 125 124 113 113 144 160 144 54 96 Slowest Speed 1900 | 90 105 190 140 125 125 125 190 115 400 160 1900 115 104 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 60 | 4 90 72 67 95 90 98 53 26 67 55 48 18 62 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . Spaces Dug 57 | . . . 4 . . 2 3 5 1 . 36 6 . Terrain Destroyed 318 | . . 70 4 . . 2 3 10 13 1 209 6 . Melee 53 | . . . 4 . . 2 3 5 1 . 32 6 . Projectile 118 | . . . . . . . . 5 12 1 100 . . AOE 147 | . . 70 . . . . . . . . 77 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Was Total 13035 | 56 1141 420 1119 779 362 1205 1257 1473 805 475 2990 699 254 Wait 2821 | . 402 3 202 194 . 156 408 359 333 16 517 189 42 Move 9103 | 39 691 377 797 567 356 999 719 1024 408 310 2158 476 182 Hop . | . . . . . . . . . . . . . . Pick Up 139 | 6 13 11 17 3 2 4 22 9 5 2 32 10 3 Fast Attach 35 | . 1 . 4 2 . . 5 4 5 1 11 2 . Attach 52 | 1 . 3 6 . . 1 9 2 1 3 21 2 3 Detach . | . . . . . . . . . . . . . . Swap 74 | 2 3 5 9 3 2 7 7 11 6 4 15 . . Drop 102 | 3 9 1 13 6 2 5 14 17 6 5 19 2 . Fire 441 | 5 22 20 66 . . 22 70 39 39 8 148 2 . Melee 113 | . . . 5 4 . 11 3 8 1 . 69 12 . Ram 29 | . . . . . . . . . 1 . . 4 24 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 126 | . . . . . . . . . . 126 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Storage -7/Recycling -5/Factory (discovered 3 exits: *Fac / *Ext x2) -4/Factory -4/Waste History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 1) 63 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 762 | -10/Materials | Discovered new exit (range 6) 889 | -10/Materials | Discovered new exit (range 12) 1087 | -10/Materials | Discovered new exit (range 14) 1096 | -10/Materials | Discovered new exit (range 3) 1219 | -10/Materials | Entered Mines 1236 | -10/Mines | Found the Drone Emporium 1241 | -10/Mines | Found Prototype Device 1273 | -10/Mines | Identified Sensor Drone Bay 1326 | -10/Mines | Met a Derelict bent on vengeance 1533 | -10/Mines | Assembled infested the area 1538 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1604 | -10/Mines | Lost 3 parts (1p1n1w) 1619 | -10/Mines | Destroyed 13 combat bots 1639 | -10/Mines | Discovered new exit (range 13) 1744 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1804 | -10/Mines | Entered Materials 1804 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2474 | -9/Materials | Discovered new exit (range 20) 2598 | -9/Materials | Build established: Scavenger-Mutant 2717 | -9/Materials | Discovered new exit (range 3) 2966 | -9/Materials | Discovered new exit (range 20) 3241 | -9/Materials | Entered Mines 3338 | -9/Mines | Learned location of Zion (-7) 3339 | -9/Mines | Learned location of 1 exit from Lower Caves 3390 | -9/Mines | Learned location of Storage (-7) 3518 | -9/Mines | Discovered new exit (range 8) 3529 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3530 | -9/Mines | Build established: Mutant 4040 | -9/Mines | Excavation squad dispatched 4040 | -9/Mines | A large section of the Mines collapsed 4105 | -9/Mines | Discovered new exit (range 9) 4163 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4163 | -9/Mines | Discovered new exit (range 5) 4168 | -9/Mines | Entered Exiles 4185 | -9/Exiles | Discovered new exit (range 17) 4198 | -9/Exiles | Met 8R-AWN 4221 | -9/Exiles | Met EX-HEX 4253 | -9/Exiles | Met EX-BIN 4270 | -9/Exiles | Aligned with FarCom system 4271 | -9/Exiles | Given EX-Vault access code 4303 | -9/Exiles | Opened EX-Vault 4312 | -9/Exiles | Found Modified TNC 4338 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4373 | -9/Exiles | Met EX-DEC 4457 | -9/Exiles | Visited The Gauntlet 4608 | -9/Exiles | Discovered new exit (range 10) 4619 | -9/Exiles | Left Exiles lab with Modified TNC 4619 | -9/Exiles | Entered Mines 4898 | -8/Mines | Discovered new exit (range 10) 5348 | -8/Mines | Discovered new exit (range 10) 6128 | -8/Mines | Entered Materials 6128 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6253 | -8/Materials | Build established: Scavenger-Mutant 6320 | -8/Materials | Lost 3 parts (2n1u) 6326 | -8/Materials | Destroyed 7 combat bots 7223 | -8/Materials | Lost 4 parts (1p1n1u1w) 7378 | -8/Materials | Discovered new exit (range 8) 7564 | -8/Materials | Discovered new exit (range 13) 7612 | -8/Materials | Entered Factory 7612 | -7/Factory | Evolved 2 slots: Propulsion x2 7613 | -7/Factory | Identified exit to Storage 7876 | -7/Factory | Build established: Mutant 8022 | -7/Factory | Discovered new exit (range 5) 8029 | -7/Factory | Identified exit to Lower Caves 8229 | -7/Factory | Discovered exit to Storage (range 9) 8967 | -7/Factory | Build established: Skirmisher 9051 | -7/Factory | Discovered exit to Lower Caves (range 10) 9086 | -7/Factory | Discovered new exit (range 5) 9090 | -7/Factory | Identified exit to Factory 9308 | -7/Factory | Entered Storage 9675 | -7/Storage | Build established: Mutant 9810 | -7/Storage | Garrison activated, responded to threat 10288 | -7/Storage | Identified exit to Recycling 10371 | -7/Storage | Used back door to open Recycling access 10378 | -7/Storage | Entered Recycling 10379 | -7/Recycling | Found Scrap Engine 10788 | -7/Recycling | Discovered new exit (range 9) 10800 | -7/Recycling | Lost 4 allies 10885 | -7/Recycling | Build established: Commander-Mutant 10965 | -7/Recycling | Lost 5 allies 11055 | -7/Recycling | Entered Factory 11055 | -5/Factory | Accompanied by 2 allies 11055 | -5/Factory | Evolved 4 slots: Utility x3, Weapon x1 11857 | -5/Factory | Build established: Mutant 12217 | -5/Factory | Build established: Assassin 12217 | -5/Factory | Spotted B-75 Beast 12463 | -5/Factory | Lost 8 parts (4n2u2w) 12773 | -5/Factory | Build established: Tank 12860 | -5/Factory | Lost 3 parts (1p2u) 12974 | -5/Factory | Repaired Lyr. Light Armor Plating 13109 | -5/Factory | Build established: Mutant 13153 | -5/Factory | Garrison activated, responded to threat 13351 | -5/Factory | Discovered new exit (range 6) 13792 | -5/Factory | Discovered new exit (range 14) 14250 | -5/Factory | Discovered new exit (range 13) 14270 | -5/Factory | Identified exit to Extension 14697 | -5/Factory | First assault squad dispatched 14764 | -5/Factory | Core integrity fell below 50% 14768 | -5/Factory | System corruption reached 10% 14812 | -5/Factory | Destroyed 7 combat bots 15079 | -5/Factory | Build established: Gunner 15142 | -5/Factory | Lost 6 parts (5u1w) 15447 | -5/Factory | Identified exit to Factory 15447 | -5/Factory | Entered another Factory area 15447 | -4/Factory | Evolved 2 slots: Utility x2 15697 | -4/Factory | First assault squad dispatched 15869 | -4/Factory | Local machine network offline 15877 | -4/Factory | Build established: Scout 15956 | -4/Factory | Sucked down chute 15956 | -4/Factory | Entered Waste 15968 | -4/Waste | Spotted C-40 Crusher 15971 | -4/Waste | EMP discharged 15971 | -4/Waste | System corruption reached 10% 15983 | -4/Waste | Lost 6 parts (1p2n2u1w) 15993 | -4/Waste | Spotted C-40 Crusher 16002 | -4/Waste | Spotted C-40 Crusher 16030 | -4/Waste | Spotted C-40 Crusher 16035 | -4/Waste | Spotted C-40 Crusher 16042 | -4/Waste | Crushed by Compactor (1 part destroyed) 16057 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16060 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16061 | -4/Waste | Crushed by Compactor (1 part destroyed) 16071 | -4/Waste | EMP discharged 16086 | -4/Waste | Spotted C-40 Crusher 16092 | -4/Waste | Lost 6 parts (1p4u1w) 16171 | -4/Waste | EMP discharged 16186 | -4/Waste | Core integrity fell below 50% 16198 | -4/Waste | Core integrity fell below 20% 16204 | -4/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 16176_ Slammed into C-40 Crusher. 16179_ 3 Matter crushed. 16179_ Slammed into C-40 Crusher. 16180_ 4 Matter crushed. 16183_ Critical hit (Destroy). 16183_ Hovering Antigrav-Armored Exoskeleton destroyed. 16192_ Slammed into C-40 Crusher. 16192_ 2 Matter crushed. 16193_ Slammed into C-40 Crusher. 16194_ System corrupted: Component data lost. 16194_ Slammed into C-40 Crusher. 16195_ 5 Matter crushed. 16196_ Slammed into C-40 Crusher. 16198_ 3 Matter crushed. 16199_ Slammed into C-40 Crusher. 16200_ 4 Matter crushed. 16200_ Slammed into C-40 Crusher. 16203_ 3 Matter crushed. 16203_ Slammed into C-40 Crusher. 16204_ 3 Matter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????##########??##########????????????????????? | | ???????# #??# #????????????????????? | | ???????# #??# #????????????????????? | | ???????# #??# #????????????????????? | | ???????# #??# #????????????????????? | | ???????# #??# #????????????????????? | | ???????# #??# #????????????????????? | | ???????# #??# #????????????????????? | | ###????# #??# #????????????????????? | | #????### ###??### CC###????????????????????? | | #??????# #??????# CC#??????????????????????? | | #??????# #??????#CCCC#??????????????????????? | | #??????# #??????#CCCC#??????????????????????? | | ######## #??????# CC%#??????????????????????? | | #??????# CC@#??????????????????????? | | #??????#CCCC#??????????????????????? | | #??????#CCCC#??????????????????????? | | #??????# #??????????????????????? | | ######## #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# ######## #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# #??????????????????????? | | #??????# ######## #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #??????# #??????# #??????????????????????? | | ######## #??????# #??????????????????????? | | #??????# ??????????????????????? | | #??????# ?????????????????????? | | #??????? ????????????????????? | | #??????? ???????????????????? | | ######## #??????? #####??????????????????? | | #??????# #??????? #??????????????????????? | | #??????# #??????? #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 80 Energy Generation 21 Energy Capacity 300 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 25 Resistance: TH 25 Utility Shielding 33 Evasion (%) 64 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 5 Particle Charging 20 Kinecelleration 30 Item Schematics ----------------- Trap Scanner | -8/Materials | Scanalyzed Seismic Detector | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterMappingPit Manual? 0 Play Time 04:44:53 Cumulative 226.7 hours Start 2024.07.02 @ 17:55:22 End 2024.07.05 @ 02:49:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 154 Adventurer 4 Explorer 6 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cf12a3b-d163-4bbe-84e8-daa617fe4156