Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.03 @ 13:39:43 Player: Petvaria Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (29) 5800 Robots Destroyed (74) 370 Value Destroyed (2056) 2056 Prototype IDs (43) 860 Alien Tech Used (7) 1400 Bonus (5400) 5400 TOTAL SCORE: 19886 Bonus ------- Installed LC Capacitor 1000 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Found Hidden Lab 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1700 Matter 191/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Weapon Mount L-Cannon (25) Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Advanced Signal Interpreter Experimental Propulsion Shielding Hardened Medium Armor Plating Improved Hacking Suite Advanced Hacking Suite Experimental Hacking Suite LC Capacitor > --- WEAPON ----------- Advanced Datajack Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor Cesium-ion Thruster Weapon Mount Improved Propulsion Shielding Dynamic Insulation System [Rating: 172] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Artifact LC Capacitor Weapon Katana Energy Gun Improved Medium Laser Energy Cannon Potential Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Guided Micro-nuke Launcher Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Sec Slots Evolved 16 | . . 2 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . 1 1 . . . . . . . 1 . . . . . . . . . 1 . . . . 1 2 . . Utility 9 | . . 1 1 2 . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 125 | 5 7 28 15 15 3 4 . . 1 . 7 . . . 2 6 . . 3 . 3 3 . 9 4 2 4 . 4 Power 14 | 1 2 1 4 . . . . . . . 2 . . . . 2 . . 1 . . . . . . . . . 1 Engine 6 | 1 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . 1 . 1 . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 Propulsion 37 | 2 1 11 7 5 . 1 . . . . 1 . . . . 2 . . 1 . . 1 . . 1 2 1 . 1 Treads 21 | 2 1 11 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . 1 3 . 1 . . . . 1 . . . . 2 . . . . . 1 . . 1 2 1 . 1 Utility 44 | . 3 7 1 5 3 3 . . 1 . 3 . . . 1 2 . . 1 . 2 1 . 4 2 . 3 . 2 Device 9 | . . 1 . . 2 1 . . . . . . . . . 1 . . 1 . . . . . 1 . 1 . 1 Storage 6 | . 2 1 . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Processor 3 | . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . Hackware 10 | . . . . 3 . 1 . . . . 2 . . . . 1 . . . . . . . 2 . . 1 . . Protection 15 | . 1 5 1 1 1 . . . . . . . . . 1 . . . . . 1 1 . 1 . . 1 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 30 | 2 1 9 3 5 . . . . . . 1 . . . 1 . . . . . 1 1 . 5 1 . . . . Energy Gun 9 | 1 1 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Ballistic Gun 10 | 1 . 3 2 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon 4 | . . . . 1 . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . Unidentified Prototypes 28 | . . 3 2 2 . 1 1 . . . 2 . . . . . . . 4 . . 1 . 7 3 . . . 2 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 54 | . . 5 12 6 . 1 . . . 2 . 1 1 . 3 . . . . 1 . . . . . 2 4 . 16 Power 6 | . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 Propulsion 18 | . . . 4 3 . . . . . . . . . . 2 . . . . . . . . . . . 2 . 7 Utility 20 | . . 4 3 . . 1 . . . 2 . 1 . . . . . . . . . . . . . 1 2 . 6 Weapon 10 | . . 1 2 3 . . . . . . . . 1 . 1 . . . . . . . . . . . . . 2 Highest Loss Streak 15 | . . 1 4 2 . 1 . . . 2 . 1 1 . 2 . . . . 1 . . . . . 2 4 . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 10 | 2 8 13 13 10 7 9 9 10 10 10 7 10 10 10 10 7 9 10 9 9 8 9 9 9 7 7 4 4 4 Power 1 | . 1 1 1 2 3 2 2 2 2 2 3 4 3 3 3 2 2 2 2 1 1 1 1 1 . . . 1 . Propulsion 1 | . 1 3 2 2 . . . 1 1 1 . 1 1 1 1 . . . 1 1 1 . . . 1 . 1 . . Utility 4 | . 3 3 3 1 2 5 5 6 6 6 4 5 5 6 6 5 7 7 6 6 5 7 7 7 5 4 3 3 2 Weapon 2 | . 2 4 5 3 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . 4 8 1 . . 1 . . 1 . . . . . . . . 1 2 . . . . 1 . . . . 4 Power 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 6 | . 1 . . . . . . . 1 . . . . . . . . 1 1 . . . . 1 . . . . 1 Weapon 8 | . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 85 | . 91 97 73 79 61 74 85 85 85 85 91 90 82 81 80 81 88 88 88 88 85 91 93 92 83 75 72 64 49 Engine 5 | . 12 11 8 5 . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . 1 . . 1 7 7 7 7 7 7 6 6 6 6 5 4 5 5 5 5 5 5 5 5 4 3 . . . Treads 15 | . 27 31 27 23 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . 3 23 24 28 28 28 28 31 31 31 31 26 25 27 27 27 27 25 26 28 30 28 29 27 24 17 Device 2 | . . 2 . . . 1 7 7 7 7 6 3 . . . 1 5 5 5 5 5 5 5 5 6 7 4 4 3 Storage 7 | . 10 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 2 Processor 2 | . . . . . . 4 7 7 7 7 3 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Hackware 12 | . . . . 20 23 26 21 21 21 21 24 25 25 25 25 27 27 27 27 27 25 25 25 25 20 8 9 8 6 Protection 8 | . 10 19 7 3 . . . . . . 1 . . . . 5 5 5 5 5 9 10 10 7 4 6 7 4 3 Energy Gun 3 | . 13 9 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 14 12 17 9 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 1 . . . . . Peak Build Rating 172 | 5 10 18 22 30 32 40 42 41 43 43 57 56 53 50 50 62 63 63 70 65 75 89 79 92 134 140 172 152 153 Average Rating 38 | 3 7 15 18 25 24 32 40 41 42 42 54 54 50 50 48 57 62 63 62 63 69 76 78 81 99 132 166 152 109 On Entrance 58 | . 5 8 18 19 23 25 40 41 41 43 32 56 53 50 50 42 62 63 63 63 65 75 79 79 88 127 135 152 152 Naked Turns 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Heaviest Build 65 | 7 21 41 43 37 19 18 18 18 18 18 22 20 19 18 19 21 20 20 20 22 26 26 26 32 47 49 65 61 61 Greatest Support 89 | 40 40 69 89 86 15 20 20 20 20 20 26 26 26 26 26 27 27 27 27 27 27 33 33 33 41 54 70 62 68 Greatest Overweight (x) 8 | . . . . 4 1 . . . . . . . . . . . . . . . 8 . . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 10 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 5 8 14 15 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 5 10 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 7 4 10 Average Carried 10 | 2 8 13 13 10 8 9 9 10 9 10 7 10 9 10 9 7 9 9 9 9 9 9 9 9 8 8 4 4 6 Final Capacity 15 | 5 10 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 5 10 15 15 6 10 8 10 10 10 10 10 10 10 10 9 9 10 10 10 9 9 10 9 9 10 9 4 4 5 Class Distribution -------------------- 38% | Hacker-Sprinter 37% | Mutant 12% | Hacker-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Armory Wizard-Sprinter | -4/Lab Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Sec Matter Collected 2641 | 250 141 668 544 228 215 12 84 10 28 . . 85 . . 10 . . 66 79 . . 90 . . . 131 . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3347 | . 439 1679 735 228 . 12 . . . . . . . . . . . . 254 . . . . . . . . . . Parts 181 | . 29 90 40 18 . . . . . . . . . . . . . . 4 . . . . . . . . . . Haulers Intercepted 11 | . 2 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 9 . . . . . . . . . . 4 . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Sec Combat Hostiles Destroyed 49 | . 5 28 12 4 . . . . . . . . . . . . . . . . . . . . . . . . . Guns 49 | . 5 28 12 4 . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 12 | . 5 4 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Worker 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 5 | . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 1 4 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 8 | . . 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 27 | . 5 14 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 8 | . . 6 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 4 4 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Bots Only 5 | . 2 3 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Sec Hostile Shots Fired 1067 | . 34 149 179 158 . 19 4 20 . 5 13 37 30 . 32 4 . 11 . 18 4 . 25 . . 64 22 4 235 Missed 414 | . 7 33 43 56 . 10 2 13 . 2 8 30 16 . 16 3 . 7 . 11 2 . 14 . . 34 7 3 97 Hits 653 | . 27 116 136 102 . 9 2 7 . 3 5 7 14 . 16 1 . 4 . 7 2 . 11 . . 30 15 1 138 Melee 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 645 | . 27 108 136 102 . 9 2 7 . 3 5 7 14 . 16 1 . 4 . 7 2 . 11 . . 30 15 1 138 Critical Strikes 23 | . 1 3 8 . . 1 . . . . . . . . . . . . . . . . . . . 2 1 . 7 Part Disruptions 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage Taken 10144 | . 338 1537 1947 788 . 90 34 53 . 125 54 71 170 . 305 17 . 71 . 130 42 . 254 . 40 587 332 74 3085 Core 2915 | . 89 174 110 61 . 21 15 31 . 38 43 . 82 . 182 17 . 59 . 40 . . 38 . 40 167 21 . 1687 Absorbed by Shields 65 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . 56 . . Redirected to Shielding 285 | . . . . . . . . . . . . . . . . . . . . . . . 58 . . 118 35 . 74 Regen/Repaired (Parts) 133 | . . . . . . 9 . . 77 . . . . . . . . . . . . . 47 . . . . . . Core Remaining (%) 77 | 100 64 56 80 . . . . . . 76 . . . . 63 . . . . 88 . . . . 85 87 . . . Volleys Fired 255 | . 41 119 71 23 . . . . . . . . . . . . . . . . . . . . 1 . . . . Largest 2 | . 2 2 2 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . Hottest 200 | . 70 112 46 73 . . . . . . . . . . . . . . . . . . . . 200 . . . . Shots Fired 502 | . 80 235 142 44 . . . . . . . . . . . . . . . . . . . . 1 . . . . Gun 501 | . 80 235 142 44 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 330 | . 41 108 142 39 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 167 | . 39 127 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 15 15 12 20 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | . 3 4 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 371 | . 61 160 102 40 . 2 . . . . 1 . . . . . . . 5 . . . . . . . . . . Core Hits 144 | . 23 65 40 11 . . . . . . . . . . . . . . 5 . . . . . . . . . . Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . 4 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Burn 9 | . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 64 | . . . . 3 . 7 1 1 1 4 4 1 . . . 8 1 2 5 . 5 . 5 3 5 3 1 . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 47 | . . . . 2 . 7 1 1 1 4 3 1 . . . 8 1 2 5 . 5 . 5 1 . . . . . Piercing 15 | . . . . . . . . . . . . . . . . . . . . . . . . 2 5 3 1 . 4 Sneak Attacks 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5510 | . 590 2277 1556 605 . 123 . . . . . . . . . . . . 359 . . . . . . . . . . Guns 5023 | . 590 2277 1551 605 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 482 | . . . . . . 123 . . . . . . . . . . . . 359 . . . . . . . . . . Ramming 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3379 | . 289 1008 1551 531 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1570 | . 301 1269 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 74 | . . . . 74 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 482 | . . . . . . 123 . . . . . . . . . . . . 359 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . 5 . 3 3 3 3 3 3 9 . . . . 1 . . . . . . . . . . . 2 2 8 Average Corruption 3 | . . 5 . 3 3 3 3 3 3 9 . . . . 1 . . . . . . . . . . . 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 58 | . . 23 . 9 2 9 6 2 2 . . . . . . . . . . . . . . . . . 1 1 3 Message Errors 9 | . . 3 . . 1 3 . . . . . . . . . . . . . . . . . . . . 1 . 1 Matter Fused 18 | . . 9 . 3 1 1 3 . 1 . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 8 | . . 3 . 1 . 2 1 1 . . . . . . . . . . . . . . . . . . . . . Energy Discharges 12 | . . 4 . 2 . 2 1 1 1 . . . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . 2 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 83 | . . . . . . 83 . . . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 83 | . . . . . . 83 . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 40 | . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . . . Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 415 | . 207 370 415 165 . 257 214 146 . . 14 8 3 . 14 . . . . . . . 3 . 104 . . . . Average Temperature 96 | . 60 95 161 36 . 103 124 83 . . 14 8 2 . 6 . . . . . . . 3 . 62 . . . . Received Heat Transfer 2475 | . 213 552 1062 168 . 21 . 12 . . 18 27 18 . 45 . . 9 . 9 . . 18 . . 60 36 . 207 Effects 7 | . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4284 | . 955 3329 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Sec Maximum Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Low Security (%) 90 | 100 100 71 100 100 100 100 . . . . 100 . . . . 100 . . . . 100 100 100 100 . 100 100 100 93 Level 1 9 | . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 282 | . 62 282 120 50 . 95 . . . . 20 . . . . 83 . . . . 37 11 30 30 . 77 36 45 242 Initial 114 | . . . 114 . . . . . . . . . . . . 28 . . . . 31 11 . . . . 26 9 24 Average 64 | . 10 146 46 6 . 32 . . . . . . . . . 31 . . . . 15 2 4 12 . 21 19 15 125 Influence Increases 3268 | . 186 906 332 137 . 216 45 15 . . 32 90 . . 75 190 . 105 10 60 61 . 70 58 . 127 90 55 408 Destroy 0b10 Robot/C 980 | . 100 560 240 80 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 0b10 Robot/NC 130 | . 30 60 30 . . . . . . . . . . . . . . . 10 . . . . . . . . . . Destroy Leader 244 | . 26 132 46 40 . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 114 | . . 12 . . . 17 . . . . 1 . . . . 26 . . . . 6 . . 9 . 18 15 10 . Disable Machine 135 | . . 15 15 . . 15 . . . . . . . . . 15 . . . . . . . 15 . . 15 . 45 Destroy Structure 60 | . . 7 1 2 . 4 . . . . 1 . . . . 14 . . . . 10 . 10 4 . 4 . . 3 Partial Spotted 285 | . . . . 15 . 60 . . . . 15 . . . . 15 . . . . 15 . 15 30 . 15 60 . 45 Lose Combat Pursuer 1320 | . 30 120 . . . 120 45 15 . . 15 90 . . 75 120 . 105 . 60 30 . 45 . . 90 . 45 315 Influence Decreases 3126 | . 186 634 604 137 . 179 82 15 . . 12 60 50 . 30 160 69 76 45 10 79 32 70 40 18 80 121 26 311 Entered New Map 381 | . . . 158 . . . 15 . . . . 8 10 . . 17 29 2 35 . 19 21 . . 18 . 21 7 21 Time Decay 2157 | . 186 584 336 117 . 155 67 15 . . 12 52 30 . 10 60 40 74 10 10 52 11 55 40 . 32 60 19 130 Lost Part 440 | . . 50 110 20 . 10 . . . . . . 10 . 20 . . . . . . . . . . 20 40 . 160 Lost Ally 30 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . 20 . . . Purge Threat 118 | . . . . . . 14 . . . . . . . . . 83 . . . . 8 . 5 . . 8 . . . Squads Dispatched 22 | . 1 3 1 2 . 1 . . . . 1 . . . . 1 . . . . . . 1 1 . 2 1 . 7 Investigation 3 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Extermination 7 | . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 1 . . 1 . 1 Reinforcement 9 | . 1 2 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 3 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Sec Distress Signals 14 | . . 1 3 . . . . . . . . . . . . . . . . . . . 4 . . 2 . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 296 | . 11 51 28 4 . 14 2 5 . 3 5 10 5 . 11 7 1 9 . 10 9 1 24 1 1 25 6 3 50 Peak Tracking Total 27 | . 3 5 6 1 . 8 2 4 . 2 5 6 5 . 7 4 7 6 . 8 7 1 17 1 1 18 6 4 27 Tactical Retreats 41 | . 2 6 . . . 4 2 1 . . 1 3 . . 2 3 . 4 . 1 1 . 2 . . 2 . 1 6 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Sec Traps Triggered 16 | . 1 1 . 1 . 2 . . . . 1 . . . . . . . . . 2 . 2 . . 1 3 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Sec Machines Disabled 14 | . . 1 1 . . 1 . . . 1 . . . . . 1 1 . . . . . . 1 3 . 1 . 3 Max in Single Turn 2 | . . 1 1 . . 1 . . . 1 . . . . . 1 1 . . . . . . 1 2 . 1 . 1 Garrison Access 4 | . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Sec Machines Accessed 52 | . 1 3 5 1 . 5 . . 1 . 3 . . 3 . 5 1 . 4 . 4 . 6 1 1 2 2 1 3 Terminals 31 | . 1 3 5 . . 2 . . . . 2 . . . . 4 . . . . 3 . 3 1 . 2 1 1 3 Fabricators 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . 1 . . Repair Stations 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Total Hacks 129 | . 2 6 8 1 . 14 . . 2 . 5 . . 20 . 19 1 . 16 . 7 . 15 2 1 3 2 1 4 Successful 100 | . 2 3 2 1 . 8 . . 2 . 4 . . 20 . 14 1 . 16 . 6 . 11 1 1 2 2 1 3 Failed 29 | . . 3 6 . . 6 . . . . 1 . . . . 5 . . . . 1 . 4 1 . 1 . . 1 Catastrophic 5 | . . 1 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 57 | . 2 6 7 . . 6 . . . 1 3 . . . . 13 . . . . 2 . 11 . 1 3 2 . . Terminals 67 | . 2 6 8 . . 6 . . . . 4 . . . . 16 . . . . 5 . 9 2 . 3 1 1 4 Fabricators 10 | . . . . . . . . . . . . . . . . 3 . . . . 2 . 4 . . . 1 . . Repair Stations 7 | . . . . . . 5 . . . . . . . . . . . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 3 . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Hacks 75 | . . 1 1 . . 2 . . 2 . 3 . . 20 . 11 1 . 16 . 4 . 5 1 1 2 1 1 3 Record 7 | . . . . . . . . . . . . . . 2 . . 1 . 4 . . . . . . . . . . Part Schematic 18 | . . . . . . . . . 2 . . . . 11 . 1 . . 4 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 6 | . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . . 1 . . Terminal Index 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . Unreport Threat 7 | . . . . . . 1 . . . . . . . . . 3 . . . . 1 . 1 . . 1 . . . Locate Traps 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 7 | . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . 1 1 . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . 3 . . . . . . . . . . . . . . . . 2 . . . . . . Scan Component 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Repair 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 2 2 1 . . 1 . . . . . . . . . 1 . . . . 1 . 3 . . . 1 . . Terminals 7 | . 2 2 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Assimilate 4 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Operators 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . 1 . . Fabnet 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 1 4 . . 3 . . . . 2 . . . . 5 . . . . 2 . 5 1 . 1 1 . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . . . . . . . 17 . . . . 11 . 1 . . 4 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . . . . . 47 . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Time 116 | . . . . . . 56 . . . . . . . . . . . . . . . . 60 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . Non-combat 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Robot Hacks Applied 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 10 | . . . . . . . . . . . . . . . . . . . . 3 3 3 3 3 3 10 3 3 3 Autooverrided 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Sec Total Allies 4 | . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . 1 . . . Largest Group 1 | . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . 1 . . . Highest-Rated Group 64 | . . . . . . 9 . . . . . . . . . . . . . 64 . . 45 . . 30 . . . Highest-Rated Ally 64 | . . . . . . 9 . . . . . . . . . . . . . 64 . . 45 . . 30 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . Total Damage 101 | . . . . . . . . . . . . . . . . . . . . 56 . . . . . 45 . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Sec Active Infowar (turns) 2935 | . . . . . . 102 279 193 344 142 162 77 . . . 37 87 238 73 66 149 80 272 95 109 109 31 56 234 Sensors 2935 | . . . . . . 102 279 193 344 142 162 77 . . . 37 87 238 73 66 149 80 272 95 109 109 31 56 234 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . . 2 . 1 1 . 2 2 . . . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Sec Turns Passed 8690 | 90 717 2178 961 799 112 475 281 193 344 142 165 166 65 21 73 167 87 238 82 66 149 80 272 95 109 116 130 56 261 Spaces Moved 13049 | 52 341 1012 422 648 291 977 603 562 990 423 461 568 219 76 238 472 307 545 178 241 413 269 651 226 182 361 389 223 709 Core 69 | 6 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . 61 Treads 2129 | 46 341 1012 422 308 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10851 | . . . . 339 291 977 603 562 990 423 461 568 219 76 238 472 307 545 178 241 412 269 651 226 182 361 389 223 648 Fastest Speed 22 | 50 160 160 160 34 34 29 29 29 29 29 27 27 27 27 27 27 27 27 27 27 27 24 24 24 24 22 24 25 25 Average Speed 49 | 147 160 160 160 94 34 32 29 29 29 29 27 27 27 27 28 27 27 27 27 27 28 25 24 24 24 25 24 25 31 Slowest Speed 450 | 160 160 160 160 250 104 34 29 29 29 29 27 27 27 27 32 32 27 27 31 27 450 27 28 24 99 100 26 25 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 98 | . . . . . . 8 2 2 . . 2 2 2 . 1 6 . 4 . . 13 . 12 . . 16 5 1 22 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 46 | 4 39 60 36 19 95 24 68 66 84 59 16 73 42 68 43 12 56 71 60 51 9 91 21 14 99 20 13 33 54 Regions Visited 29 Branch Regions 16 Pre-discovered Areas 8 | . . . . . . . 1 . 2 . . 1 . 1 . . . . 3 . . . . . . . . . . Known Exits Taken 21 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . . . . 4 1 2 2 . 2 3 . 2 . . 2 . . . . . . . . . . . Spaces Dug 38 | . . . . 2 . 4 1 1 . 3 1 1 . . . 7 . 2 . . 5 . 5 2 . 3 . . 1 Terrain Destroyed 39 | . . . . 2 . 4 1 1 . 3 1 1 . . . 7 . 2 . . 5 . 5 2 1 3 . . 1 Melee 38 | . . . . 2 . 4 1 1 . 3 1 1 . . . 7 . 2 . . 5 . 5 2 . 3 . . 1 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Sec Total 14592 | 66 443 1362 568 800 302 1116 705 587 1044 435 494 576 223 75 241 492 308 628 208 241 430 279 742 265 238 367 417 221 719 Wait 783 | . 28 140 47 81 . 90 97 27 49 9 . 10 3 . . 5 . 84 . . . . 96 1 16 . . . . Move 12839 | 51 340 1011 421 648 290 960 598 557 989 422 456 563 214 75 235 459 306 537 177 240 388 268 629 225 181 330 379 220 670 Hop 85 | . . . . . . 8 2 2 . . 2 2 2 . 1 6 . 3 . . 12 . 9 . . 14 4 1 17 Pick Up 149 | 10 14 28 9 9 5 3 4 . 1 . 6 . 2 . 1 5 1 1 10 . 3 2 . 11 9 3 3 . 9 Fast Attach 33 | . 4 9 4 . . 3 . . 1 . . . . . 1 . . . . . . 3 1 2 3 . . . 2 Attach 119 | 5 1 8 9 17 3 3 2 . . . 7 . . . 1 7 . . 7 1 2 1 . 9 10 8 7 . 11 Detach 23 | . . . 1 3 3 2 . . . . 1 . . . . 2 . . . . . . . . 3 5 1 . 2 Swap 34 | . 5 15 3 4 . . . . 1 . 2 . . . . . . . . . 1 1 1 1 . . . . . Drop 116 | . 10 32 2 12 1 4 1 . 2 . 1 . 2 . 2 . . 1 9 . 1 4 1 13 10 4 . . 4 Fire 255 | . 41 119 71 23 . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee 64 | . . . . 3 . 7 1 1 1 4 4 1 . . . 8 1 2 5 . 5 . 5 3 5 3 1 . 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 91 | . . . . . . 36 . . . . 15 . . . . . . . . . 18 . . . . . 22 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / Arm) -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 15) 570 | -10/Materials | Discovered new exit (range 8) 808 | -10/Materials | Entered another Materials area 808 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 931 | -9/Materials | Discovered new exit (range 7) 1296 | -9/Materials | Build established: Scavenger-Mutant 1876 | -9/Materials | Discovered new exit (range 8) 2302 | -9/Materials | Build established: Mutant 2986 | -9/Materials | Entered another Materials area 2986 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3143 | -8/Materials | Lost 4 parts (1p1n1u1w) 3820 | -8/Materials | Discovered new exit (range 3) 3947 | -8/Materials | Entered Factory 3947 | -7/Factory | Evolved 2 slots: Utility x2 4330 | -7/Factory | Build established: Hacker-Mutant 4746 | -7/Factory | Sucked down chute 4746 | -7/Factory | Entered Waste 4746 | -7/Waste | The area was eerily silent 4801 | -7/Waste | Discovered new exit (range 12) 4858 | -7/Waste | Entered Factory 4879 | -7/Factory | Discovered new exit (range 10) 4885 | -7/Factory | Discovered new exit (range 5) 4993 | -7/Factory | Repaired Adv. Hacking Suite 5061 | -7/Factory | Identified exit to Lower Caves 5293 | -7/Factory | Discovered new exit (range 2) 5294 | -7/Factory | Identified exit to Factory 5333 | -7/Factory | Entered Lower Caves 5340 | -7/Lower Caves | Found Alien Artifact 5341 | -7/Lower Caves | Identified Core Expander 5341 | -7/Lower Caves | Installed Core Expander, added new Power slot 5359 | -7/Lower Caves | Encountered a Warlord checkpoint 5380 | -7/Lower Caves | Found DCF Scrap (16 items) 5535 | -7/Lower Caves | Build established: Hacker-Sprinter 5586 | -7/Lower Caves | Identified exit to Lower Caves 5614 | -7/Lower Caves | Entered another Lower Caves area 5617 | -7/Lower Caves | Encountered a Warlord checkpoint 5635 | -7/Lower Caves | Spotted B-75 Beast 5803 | -7/Lower Caves | Discovered new exit (range 14) 5806 | -7/Lower Caves | Identified exit to Zion 5807 | -7/Lower Caves | Entered Zion 5828 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5838 | -7/Zion | Found Prototype Hackware 5844 | -7/Zion | Discovered new exit (range 14) 5875 | -7/Zion | System corruption cleaned by Quarantine Array 5908 | -7/Zion | Learned location of Extension (-5) 5919 | -7/Zion | Visited the Megawrench Repair Shop 5919 | -7/Zion | Megawrench repaired 4 parts 5957 | -7/Zion | Given A8's code to call for help 6078 | -7/Zion | Given the Hacking Drone Bay 6106 | -7/Zion | Met Imprinter 6151 | -7/Zion | Identified exit to Proximity Caves 6151 | -7/Zion | Entered Proximity Caves 6156 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 6164 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 6195 | -6/Proximity Caves | Discovered exit to Factory (range 16) 6291 | -6/Proximity Caves | Crushed by falling debris 6293 | -6/Proximity Caves | Entered Factory 6293 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6295 | -6/Factory | Identified Exp. Hacking Suite 6364 | -6/Factory | Identified exit to Lower Caves 6458 | -6/Factory | Entered Lower Caves 6459 | -6/Lower Caves | Identified exit to Lower Caves 6530 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6624 | -6/Lower Caves | Entered another Lower Caves area 6632 | -6/Lower Caves | Identified exit to Data Miner 6637 | -6/Lower Caves | Learned Factory emergency access door positions 6686 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6689 | -6/Lower Caves | Entered Data Miner 6689 | -6/Data Miner | Discovered new exit (range 6) 6695 | -6/Data Miner | Met Data Miner 6701 | -6/Data Miner | Learned location of Section 7 (-2) 6701 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6704 | -6/Data Miner | Received God Mode back door access code from Data Miner 6709 | -6/Data Miner | Identified exit to Proximity Caves 6710 | -6/Data Miner | Entered Proximity Caves 6775 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6780 | -5/Proximity Caves | Discovered new exit (range 5) 6783 | -5/Proximity Caves | Identified exit to Factory 6783 | -5/Proximity Caves | Entered Factory 6783 | -5/Factory | Evolved 2 slots: Utility x2 6784 | -5/Factory | Identified exit to Extension 6807 | -5/Factory | Discovered new exit (range 4) 6810 | -5/Factory | Identified exit to Factory 6840 | -5/Factory | Identified exit to Upper Caves 6891 | -5/Factory | Fabricated Weapon Mount (x2) 6950 | -5/Factory | Entered Upper Caves 6979 | -5/Upper Caves | Encountered a Warlord checkpoint 7028 | -5/Upper Caves | Found Alien Artifact 7033 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7034 | -5/Upper Caves | Discovered new exit (range 10) 7036 | -5/Upper Caves | Identified exit to Upper Caves 7037 | -5/Upper Caves | Entered another Upper Caves area 7116 | -5/Upper Caves | Discovered exit to Factory (range 13) 7191 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7266 | -5/Upper Caves | Discovered new exit (range 15) 7271 | -5/Upper Caves | Learned location of 1 exit from Factory 7275 | -5/Upper Caves | Identified exit to Zhirov 7275 | -5/Upper Caves | Entered Zhirov 7275 | -5/Zhirov | Discovered new exit (range 3) 7280 | -5/Zhirov | Met Zhirov 7286 | -5/Zhirov | Learned location of Testing (-3) 7286 | -5/Zhirov | Learned location of Quarantine (-2) 7286 | -5/Zhirov | Learned location of Command (-1) 7290 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7295 | -5/Zhirov | Found Alien Artifact 7296 | -5/Zhirov | Identified Integrated Dissipator 7296 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7346 | -5/Zhirov | Found Alien Artifact 7357 | -5/Zhirov | Identified exit to Proximity Caves 7357 | -5/Zhirov | Entered Proximity Caves 7358 | -4/Proximity Caves | Learned Research stockpile data 7385 | -4/Proximity Caves | Spotted B-86 Titan 7421 | -4/Proximity Caves | Discovered exit to Factory (range 8) 7423 | -4/Proximity Caves | Entered Factory 7423 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7424 | -4/Factory | Identified exit to Research 7478 | -4/Factory | Discovered exit to Research (range 9) 7533 | -4/Factory | Identified exit to Upper Caves 7533 | -4/Factory | Identified exit to Armory 7572 | -4/Factory | Sucked down chute 7572 | -4/Factory | Entered Waste 7572 | -4/Waste | The area was eerily silent 7612 | -4/Waste | A Compactor rumbled back to life 7612 | -4/Waste | Spotted C-40 Crusher 7637 | -4/Waste | Discovered new exit (range 13) 7642 | -4/Waste | Found Prototype Launcher 7642 | -4/Waste | Identified Gui. Micro-nuke Launcher 7652 | -4/Waste | Identified exit to Factory 7652 | -4/Waste | Entered Factory 7716 | -4/Factory | Repaired Imp. VTOL Module 7851 | -4/Factory | Discovered exit to Upper Caves (range 13) 7896 | -4/Factory | Allied Derelicts emerged from ambush trap array 7898 | -4/Factory | Spotted B-86 Titan 7924 | -4/Factory | Entered Armory 8018 | -4/Armory | Identified Transdimensional Reconstructor 8018 | -4/Armory | Warped through subspace to slip node 8018 | -4/Armory | Discovered new exit (range 1) 8018 | -4/Armory | Identified exit to Lab 8019 | -4/Armory | Entered Lab 8019 | -4/Lab | Discovered exit to Research (range 9) 8022 | -4/Lab | Unable to decrypt terminal 8022 | -4/Lab | Opened the door to a hidden lab 8023 | -4/Lab | Gained access to the hidden lab's interior 8025 | -4/Lab | Detected by scanners 8029 | -4/Lab | Found Alien Artifact 8030 | -4/Lab | Identified Integrated Mediator 8030 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 8038 | -4/Lab | Found Core Expander 8039 | -4/Lab | Installed Core Expander, added new Propulsion slot 8065 | -4/Lab | Found Prototype Energy Cannon 8073 | -4/Lab | Identified Potential Cannon 8095 | -4/Lab | Unable to decrypt terminal 8099 | -4/Lab | Unable to decrypt terminal 8099 | -4/Lab | Unable to decrypt terminal 8099 | -4/Lab | Found Alien Artifact 8100 | -4/Lab | Identified LC Capacitor 8128 | -4/Lab | Entered Research 8128 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8132 | -3/Research | Identified exit to Research 8153 | -3/Research | Spotted B-86 Titan 8244 | -3/Research | Entered another Research area 8244 | -2/Research | Evolved 2 slots: Propulsion x2 8289 | -2/Research | Spotted B-90 Cyclops 8310 | -2/Research | Identified exit to Quarantine 8374 | -2/Research | Entered Quarantine 8402 | -2/Quarantine | Lost 4 parts (2n2u) 8412 | -2/Quarantine | Spotted Fortress 8429 | -2/Quarantine | Discovered new exit (range 5) 8429 | -2/Quarantine | Discovered new exit (range 6) 8430 | -2/Quarantine | Identified exit to Section 7 8430 | -2/Quarantine | Entered Section 7 8436 | -2/Section 7 | Found Integrated Dissipator 8437 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 8462 | -2/Section 7 | Spotted B-90 Cyclops 8480 | -2/Section 7 | Spotted Executioner 8480 | -2/Section 7 | Spotted Executioner 8501 | -2/Section 7 | Found Alien Energy Cannon 8502 | -2/Section 7 | Installed L-Cannon capacitor 8517 | -2/Section 7 | Spotted B-99 Colossus 8532 | -2/Section 7 | Found Core Expander 8533 | -2/Section 7 | Found Core Expander 8534 | -2/Section 7 | Found Core Expander 8534 | -2/Section 7 | Installed Core Expander, added new Weapon slot 8549 | -2/Section 7 | Found Alien Artifact 8552 | -2/Section 7 | Found Alien Artifact 8552 | -2/Section 7 | Identified LRC Inertial Stabilizer 8552 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 8553 | -2/Section 7 | Identified LRC Armor 8553 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 8649 | -2/Section 7 | Intercept squad dispatched 8653 | -2/Section 7 | Spotted Tracker 8657 | -2/Section 7 | Spotted Tracker 8664 | -2/Section 7 | Spotted Combat Programmer 8673 | -2/Section 7 | Core integrity fell below 50% 8688 | -2/Section 7 | Core integrity fell below 20% 8691 | -2/Section 7 | Destroyed by Tracker with Linked Autogun Last Messages --------------- Combat Programmer resets Tracker, system corruption cleaned. P-80 Master resets G-73 Enforcer, system corruption cleaned. EMDS Slug penetrates G-73 Enforcer. System corrupted: Substantial component data lost. Triggered Segregator Trap. Arcs of energy rise from the floor. Exp. Hacking Suite blown off. Adv. Signal Interpreter blown off. P-80 Master resets G-73 Enforcer, system corruption cleaned. Penetrated by EMDS Slug. S-43 Plague Xenon Bombardment Thruster temporarily disabled. Penetrated by EMDS Slug. ALERT: Hostiles spotted, dispatching reinforcements to Terminal 7011. Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?#########???????????????????? ????????????????? | | ?? * #?????????????????? ]????????????????? | | ??"""" #????????????????? ??????????????????? | | """""" #???????????????? ???????????????????? | | """""" #################/######???????????????? | | # @ sss +?????????????? | | ?""""" + s #####????????????##?? | | ?""""" # #????????????? ?? ? | | ?""""" + s #?????????????? ? | | # ####p ########???+#####????? | | # #??# #??? #? #????""" | | # #??#pp #???" # """"" #??"""!" | | ######??# p #??"" # """"" #??""""" | | ###########???????# #?""" !# "!" # ??" | | ????????????###???# ##""" # """ # "" | | ???????????? ???# ##""" # #? | | ???????????? ??# ^##""" # #??? | | ???????????? """??# ##""" # #???? | | ??????????? """ ?# #?? #?? ???????? | | ?????????? """ ?# #####+######+############+# | | ??????????! """ # | | ?????????!! """ # | | ?????????!! """ + """"""" | | ????????? """ # """"""" | | ?????????? # """"""" ########## | | ???????? ?# #????????? | | ??????? ?# """"""" ####?????? | | ???????############ """"""" #?????? | | ????? """" """"""" #?????? | | ????? ""R"" +?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 47 Energy Capacity 400 Matter Stores 300 Matter Capacity 700 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 EM Shielding 2 Armor Coverage 450 Propulsion Shielding 90 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 63 Item Schematics ----------------- Core Analyzer | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Remote Shield | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Wave Gun | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Force Field | -7/Zion | Archive Power Maul | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Arm. Medium Treads | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Weapon Mount | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive K-01 Serf | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Weapon Mount | x2 | -5/Factory Repaired ---------- Adv. Hacking Suite | 10% | -7/Factory Imp. VTOL Module | 6% | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Integrated Mediator LC Capacitor LRC Inertial Stabilizer LRC Armor Achievements -------------- Max Potential Challenges ------------ None Game ------ Seed SupersonicFlakRay Manual? 0 Play Time 02:15:02 Cumulative 171.9 hours Start 2025.09.03 @ 11:05:33 End 2025.09.03 @ 13:39:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 9 Types 3/0/2/2/1/0/0/0/0/1 Lore% 85 Gallery% 81 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 581f24ac-0008-4e20-af20-ba4794e06230