Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.01 @ 15:57:11 // Winter2022/Polymind Player: YA-B01 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (42) 210 Value Destroyed (808) 808 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (11040) 11040 TOTAL SCORE: 19488 Bonus ------- Polymind Skill 9646 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -6 Cogmind --------- Core Integrity 0/1300 Matter 0/0 Energy 63/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (0) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Antigrav System > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter > --- WEAPON ----------- (None) > --- INVENTORY -------- (None) [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Small Matter Pod Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Fac Fac Was Fac Gar Fac Gar Res Slots Evolved . | . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . Parts Lost 20 | . . . . 1 . . 4 3 . . 6 1 . 3 . . . . . 2 Power 4 | . . . . . . . 1 1 . . 1 . . 1 . . . . . . Propulsion 8 | . . . . . . . 2 1 . . 2 . . 2 . . . . . 1 Utility 6 | . . . . 1 . . 1 . . . 2 1 . . . . . . . 1 Weapon 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Highest Loss Streak 5 | . . . . 1 . . 2 3 . . 5 1 . 2 . . . . . 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 80 | . 83 100 99 92 71 88 76 80 100 100 66 6 76 78 . 66 85 53 53 37 Engine 13 | . 19 17 12 12 9 17 20 21 17 14 8 . 6 12 . 9 12 13 13 . Treads 9 | . 4 8 23 25 20 . . . . . . . . . . . . . . . Wheel 10 | . 34 12 1 . . 27 16 3 20 . . . . 21 . 18 24 26 26 . Hover 2 | . . . . . . . . . 14 28 14 . 12 4 . . . . . 12 Flight 5 | . . 14 . . . 4 21 30 . . . . 19 10 . . . . . . Device 14 | . 4 16 23 25 20 17 . 1 17 14 14 6 6 2 . 18 24 . . 6 Storage 3 | . 18 4 . . . 6 5 1 10 . . . . 10 . . . 13 13 . Processor 2 | . 2 10 . . . . . . . . . . 12 4 . 9 12 . . 12 Hackware 1 | . . . . . . . . . 14 28 21 . . . . . . . . . Protection 3 | . . . 11 5 . . . . . . . . . . . . . . . . Energy Gun 4 | . . . 11 12 9 1 . . . . . . . . . . . . . . Ballistic Gun 7 | . . 7 11 12 9 2 10 21 . . . . 9 6 . . . . . . Special Weapon 1 | . 1 6 . . . 6 . . . . . . . . . 9 12 . . . Peak Build Rating 32 | 8 8 8 11 11 10 20 4 5 20 20 20 4 15 15 . 8 8 4 4 32 Average Rating 7 | 7 4 6 10 10 8 6 3 3 12 20 13 1 9 6 . 5 6 2 2 13 On Entrance 5 | . 8 7 4 11 10 . 4 4 5 20 20 4 . 15 . . 8 . 4 . Naked Turns 735 | . 1 1 1 . 16 46 7 21 1 . . 246 46 48 79 44 21 24 41 92 Heaviest Build 18 | 6 15 15 18 18 15 14 4 9 9 7 7 1 8 8 . 6 6 5 5 13 Greatest Support 46 | 20 46 46 40 40 40 32 20 32 32 14 14 3 14 20 3 20 20 20 20 22 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 1 6 6 1 1 1 4 1 4 4 1 1 1 . 1 . . . 1 1 . Average Capacity . | . 1 1 . 1 . . . . 2 1 1 . . . . . . . . . Most Carried 4 | 1 4 4 . 1 . 4 . 1 1 1 1 1 . 1 . . . . . . Average Carried . | . . 1 . . . . . . . . 1 . . . . . . . . . Final Capacity 6 | . 6 . 1 1 . 1 . 4 1 1 1 . . . . . . 1 . . Final Carried 4 | . 4 . . . . . . 1 . 1 1 . . . . . . . . . Class Distribution -------------------- 33% | Sentry 16% | Worker 13% | Swarmer 10% | Cogmind 7% | Operator 6% | Builder 3% | Tunneler 3% | Watcher Dominant Class ---------------- Worker | -10/Materials Builder | -10/Mines Sentry | -9/Materials Sentry | -9/Mines Sentry | -9/Exiles Tunneler | -8/Mines Worker | -8/Materials Swarmer | -7/Factory Recycler | -6/Factory Operator | -6/Waste Operator | -6/Factory Cogmind | -6/Lower Caves Swarmer | -5/Factory Worker | -4/Factory Cogmind | -4/Waste Builder | -4/Factory Builder | -4/Garrison Worker | -4/Factory Worker | -4/Garrison Cogmind | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Fac Fac Was Fac Gar Fac Gar Res Matter Collected 458 | . . 31 18 112 . . 21 27 . . . . 74 175 . . . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 1148 | . . 83 151 482 . 97 96 55 . . . . 74 110 . . . . . . Parts 83 | . . 5 20 25 . 7 5 13 . . . . 1 7 . . . . . . Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 3 | . . 2 . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Fac Fac Was Fac Gar Fac Gar Res Combat Hostiles Destroyed 33 | . . 2 8 11 . 5 . 2 . . . . 2 3 . . . . . . Guns 33 | . . 2 8 11 . 5 . 2 . . . . 2 3 . . . . . . Classes Destroyed 7 | . . 2 . 2 . . 1 1 . . . . . 1 . . . . . . Worker 2 | . . . . . . . 1 1 . . . . . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . . . . . . . . . Recycler 5 | . . 1 1 2 . . 1 . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . 1 . . . . . . Swarmer 23 | . . 2 8 4 . 3 . 1 . . . . 2 3 . . . . . . Grunt 9 | . . . . 6 . 2 . 1 . . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 4 | . . 1 4 4 . 3 1 1 . . . . 1 4 . . . . . . Combat Bots Only 4 | . . 1 4 4 . 3 . 1 . . . . 1 3 . . . . . . Max Kills in Single Turn 2 | . . 1 2 1 . 1 1 1 . . . . 1 1 . . . . . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Fac Fac Was Fac Gar Fac Gar Res Hostile Shots Fired 584 | . . 46 32 42 . 43 45 42 . . 56 57 21 52 1 . 25 2 14 106 Missed 234 | . . 18 8 2 . 13 17 26 . . 31 26 10 20 1 . 11 . 4 47 Damage Taken 6318 | 28 . 236 195 428 105 434 475 466 . . 507 320 342 606 . . 286 39 363 1488 Core 4318 | 13 . 65 31 68 105 182 268 365 . . 350 315 265 355 . . 240 39 348 1309 Absorbed by Shields 27 | . . . . . . . . . . . . . . 27 . . . . . . Core Remaining (%) 46 | 94 . 68 . . . 3 51 47 . . . 21 73 . . . . . 14 . Volleys Fired 174 | . . 21 14 30 . 32 7 40 . . . . 18 12 . . . . . . Largest 2 | . . 1 2 2 . 1 1 1 . . . . 1 1 . . . . . . Hottest 79 | . . 20 79 79 . 69 20 20 . . . . 23 23 . . . . . . Shots Fired 219 | . . 22 28 60 . 32 7 40 . . . . 18 12 . . . . . . Gun 219 | . . 22 28 60 . 32 7 40 . . . . 18 12 . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 157 | . . 22 14 30 . 14 7 40 . . . . 18 12 . . . . . . Thermal 62 | . . . 14 30 . 18 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . . 2 5 10 . 9 7 12 . . . . 4 5 . . . . . . Robot Miss Streak 5 | . . 3 3 2 . 4 . 4 . . . . 5 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . 2 4 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 139 | . . 9 18 42 . 18 7 24 3 . . . 10 8 . . . . . . Core Hits 76 | 2 . 4 9 18 . 8 5 11 . . . . 6 10 . . . . . 3 Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . 1 2 . . . 1 . . . . . . . . . . . . Burn 3 | . . . 1 2 . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . . 3 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2075 | 44 . 94 284 640 2 285 54 180 . . . 20 211 177 . . . . 27 57 Guns 1798 | . . 87 284 626 . 279 53 180 . . . . 151 138 . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 277 | 44 . 7 . 14 2 6 1 . . . . 20 60 39 . . . . 27 57 Kinetic 1107 | . . 87 159 290 . 49 53 180 . . . . 151 138 . . . . . . Thermal 691 | . . . 125 336 . 230 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | 3 3 3 . . . . 1 . . . . . 2 6 14 14 16 16 20 5 Average Corruption 5 | 2 3 3 . . . . 1 . . . . . 2 3 12 14 14 16 17 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 46 | 2 5 8 . . . . 3 . . . . . . 10 3 3 5 3 4 . Message Errors 10 | 1 . 2 . . . . . . . . . . . 2 1 2 1 1 . . Matter Fused 12 | . 3 . . . . . 1 . . . . . . 5 . . . 1 2 . Heat Flow Errors 6 | 1 1 1 . . . . 1 . . . . . . . . . 1 . 1 . Energy Discharges 7 | . . 2 . . . . . . . . . . . 2 1 . 1 1 . . Data Loss (minor) 5 | . . . . . . . 1 . . . . . . 1 . 1 1 . 1 . Data Loss (major) 2 | . . 2 . . . . . . . . . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . . . . . Alerts 1 | . 1 . . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . 1 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . . . . 3 2 . . . . . . Impact 5 | . . . . . . . . . . . . . 3 2 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 130 | 21 . 3 . . 1 3 . . . . . 9 28 14 . . . . 27 24 Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 74 | 13 . 2 . 5 1 1 1 . . . . 4 11 15 . . . . . 21 Targets Rammed 75 | 13 . 2 . 6 1 1 1 . . . . 4 11 15 . . . . . 21 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 292 | 257 172 105 . 19 . 71 292 37 . . 13 . 20 34 . . 183 . 176 5 Average Temperature 56 | 129 149 26 . 6 . 28 111 10 . . 5 . 10 17 . . 93 . 88 2 Received Heat Transfer 967 | . . . . 198 . 207 90 72 . . 108 48 . 34 . . . 9 . 201 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . 1 4 . 1 . . . . . . . . . . . . . . Heat Transferred 1813 | . . . 370 999 . 444 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Fac Fac Was Fac Gar Fac Gar Res Peak Influence 254 | . 5 55 205 240 . 70 184 254 50 17 118 . 197 217 19 19 52 42 59 123 Initial 93 | . . 1 21 40 . . 20 2 50 17 11 . . 93 4 . 23 27 29 33 Average 55 | . 3 9 56 138 . 53 92 107 49 17 40 . 130 138 6 13 37 36 40 80 Maximum Alert Level 1 | . . . 1 1 . . . 1 . . . . . 1 . . . . . . Low Security (%) 93 | 100 100 100 85 84 . 100 100 94 100 100 100 . 100 62 100 100 100 100 100 100 Level 1 6 | . . . 14 15 . . . 5 . . . . . 37 . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . . . . . 1 3 . . 1 . 1 2 . . . . . 3 Investigation 2 | . . . . . . . 1 . . . . . . 1 . . . . . . Extermination 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Reinforcement 6 | . . . . . . . . 1 . . 1 . 1 . . . . . . 3 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Fac Fac Was Fac Gar Fac Gar Res Distress Signals 3 | . . . . . . . . . . . . . 1 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 158 | . . 9 12 11 1 14 10 13 . 6 16 4 10 13 6 1 8 2 1 21 Peak Tracking Total 11 | . . 3 5 3 9 4 5 10 . 6 11 3 5 5 6 1 6 2 1 11 Tactical Retreats 11 | . . 1 . 1 . . 3 2 . . 1 . 2 . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Fac Fac Was Fac Gar Fac Gar Res Traps Triggered 7 | . . . . . . . 2 1 1 . . . . 2 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 5 | . . . . . . . . . 5 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . 2 . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Fac Fac Was Fac Gar Fac Gar Res Machines Disabled 1 | . . . . . . 1 . . . . . . . . . . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Fac Fac Was Fac Gar Fac Gar Res Machines Accessed 22 | . 3 . 2 . . . 2 1 1 . 2 1 1 2 . 2 1 1 1 2 Terminals 14 | . 3 . 1 . . . 1 1 1 . 1 . . 1 . 1 1 . 1 2 Fabricators 2 | . . . . . . . . . . . . . 1 1 . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . Total Hacks 51 | . 9 . 5 . . . 4 5 2 . 8 1 1 4 . 4 1 1 2 4 Successful 24 | . 3 . 1 . . . 2 4 1 . 5 1 1 . . 2 1 1 . 2 Failed 27 | . 6 . 4 . . . 2 1 1 . 3 . . 4 . 2 . . 2 2 Catastrophic 5 | . 1 . . . . . . 1 . . . . . 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 13 | . 3 . . . . . . 3 . . 2 . . 4 . . . 1 . . Terminals 37 | . 9 . 3 . . . 3 5 2 . 5 . . 1 . 2 1 . 2 4 Fabricators 4 | . . . . . . . . . . . . . 1 3 . . . . . . Repair Stations 2 | . . . 2 . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . 3 . . . . 2 . 1 . . Terminal Hacks 19 | . 3 . 1 . . . 2 3 1 . 4 1 . . . 1 1 . . 2 Prototype ID Bank 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Alert Level 5 | . 1 . . . . . . 1 1 . 1 . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 3 | . 1 . 1 . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 1 . . . 1 . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . Terminals 1 | . . . . . . . . 1 . . . . . . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 3 . 2 . . . 2 1 1 . 2 . . 2 . 2 . . 1 2 Full Trace Events 2 | . . . . . . . 1 . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Fac Fac Was Fac Gar Fac Gar Res Used RIF Installer 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Hotswap 1 | . . . . . . . . . . . . . . . . . . . 1 . Robots Hacked 17 | . 1 2 1 . . 3 1 1 2 . . . 2 2 . 1 . . . 1 Non-combat 9 | . 1 1 . . . . . 1 2 . . . 1 1 . 1 . . . 1 Combat 8 | . . 1 1 . . 3 1 . . . . . 1 1 . . . . . . Robot Hacks Applied 24 | . 1 2 1 . . 3 2 1 4 . . . 4 3 . 1 . . . 2 parse_system 1 | . . . . . . . . . 1 . . . . . . . . . . . no_distress 1 | . . . . . . . . . 1 . . . . . . . . . . . find_chute 2 | . . . . . . . . . 1 . . . . 1 . . . . . . map_walls 2 | . . 1 . . . . . . . . . . . . . 1 . . . . locate_stockpiles 1 | . 1 . . . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . . . . . find_terminals 1 | . . . . . . . . . 1 . . . . . . . . . . . map_route 2 | . . . . . . . . . . . . . 1 . . . . . . 1 mark_security 2 | . . . . . . . . . . . . . 1 . . . . . . 1 find_shortcuts 8 | . . 1 1 . . 3 1 . . . . . 1 1 . . . . . . find_garrison 3 | . . . . . . . 1 . . . . . 1 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Fac Fac Was Fac Gar Fac Gar Res Total Allies 3 | . . . . 1 . . . . . . . 1 . . 1 . . . . . Largest Group 1 | . . . . 1 1 . . . . . . 1 . . 1 . . . . . Highest-Rated Group 135 | . . . . 31 31 . . . . . . 135 . . 46 . . . . . Highest-Rated Ally 135 | . . . . 31 31 . . . . . . 135 . . 46 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . 4 . . . . . . . . . 8 . . . . . Total Damage 224 | . . . . . 24 . . . . . . . . . 200 . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Fac Fac Was Fac Gar Fac Gar Res Robot Analysis Total 13 | 2 1 2 1 . . 3 . . 1 . . . 2 . . . . . . 1 Derelict Logs Recovered 6 | . . 3 . 1 . . . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Fac Fac Was Fac Gar Fac Gar Res Turns Passed 8619 | 1622 313 533 1706 675 112 609 416 338 159 121 121 448 208 530 79 120 148 86 117 158 Spaces Moved 7874 | 931 364 679 247 355 90 642 526 512 201 177 206 770 326 789 158 182 200 124 174 221 Core 1768 | 31 1 2 2 . 30 81 13 42 1 . 94 770 86 65 158 86 42 46 81 137 Treads 614 | . 26 87 86 355 60 . . . . . . . . . . . . . . . Legs 15 | . . . . . . 15 . . . . . . . . . . . . . . Wheels 3314 | 900 337 300 100 . . 519 280 25 83 . . . . 345 . 96 158 78 93 . Hover 705 | . . . . . . . . . 117 177 112 . 117 98 . . . . . 84 Flight 1458 | . . 290 59 . . 27 233 445 . . . . 123 281 . . . . . . Fastest Speed 32 | 50 50 37 37 160 50 37 37 37 50 56 50 50 32 32 50 50 50 50 50 50 Average Speed 69 | 79 85 71 97 160 123 77 60 42 74 56 53 50 45 59 50 65 73 68 66 52 Slowest Speed 160 | 80 160 160 160 160 160 120 80 100 100 56 60 50 60 115 50 80 80 80 80 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . 6 . . . . 1 6 . . . . 1 4 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 44 55 98 18 66 20 95 47 13 7 81 12 62 10 13 95 8 35 5 38 17 Regions Visited 20 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . . . . . 1 . 1 . . 1 . 1 . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 . . . 1 . . . . . . . . Scrap Searched 6 | . . 1 . 1 . 1 . . . . . 3 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . Terrain Rammed 3 | 1 . . . . . . . . . . . . . . . . . . 2 . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Fac Fac Was Fac Gar Fac Gar Res Total 10757 | 1817 366 701 1685 399 90 727 618 595 211 198 215 833 370 832 157 182 200 124 175 262 Wait 2107 | 387 . 6 1425 5 . 22 85 47 2 21 10 57 17 4 . . . . . 19 Move 7823 | 930 363 667 246 354 89 641 523 499 201 176 205 769 323 781 157 182 199 124 173 221 Hop 17 | . . 5 . . . . 1 6 . . . . 1 4 . . . . . . Pick Up 8 | 1 2 . . 1 . . . 1 . 1 . 1 . 1 . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . Drop 4 | . 1 . . 1 . . . . . . . 2 . . . . . . . . Fire 174 | . . 21 14 30 . 32 7 40 . . . . 18 12 . . . . . . Melee 3 | . . . . . . . . . 3 . . . . . . . . . . . Ram 72 | 14 . 2 . . 1 1 1 . . . . 4 11 15 . . . . 2 21 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . 6 . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . 11 . . . . . . Rewire 8 | . . . . . . 2 1 . . . . . . 4 . . . . . 1 Trap 7 | . . . . 2 . . . . 5 . . . . . . . . . . . Miscellaneous 517 | 485 . . . . . 29 . 2 . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -5/Factory -4/Factory -4/Waste -4/Factory -4/Garrison -4/Factory -4/Garrison -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 12) 1623 | -11/Scrapyard | Entered Materials 1678 | -10/Materials | Discovered new exit (range 8) 1819 | -10/Materials | Discovered new exit (range 14) 1936 | -10/Materials | Entered Mines 2063 | -10/Mines | Discovered new exit (range 6) 2139 | -10/Mines | Learned Materials emergency access door positions 2382 | -10/Mines | Discovered new exit (range 7) 2398 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2418 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2469 | -10/Mines | Entered Materials 2470 | -9/Materials | Identified exit to Mines 4175 | -9/Materials | Entered Mines 4329 | -9/Mines | Found a hidden stash of uninstalled traps 4454 | -9/Mines | Found DCF Scrap (11 items) 4735 | -9/Mines | Discovered new exit (range 5) 4791 | -9/Mines | Received a Mining Laser from a helpful Derelict 4794 | -9/Mines | Discovered new exit (range 9) 4842 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4844 | -9/Mines | Discovered new exit (range 5) 4850 | -9/Mines | Entered Exiles 4850 | -9/Exiles | Accompanied by 1 ally 4887 | -9/Exiles | Met 8R-AWN 4916 | -9/Exiles | Met EX-HEX 4948 | -9/Exiles | Attacked by the Exiles 4956 | -9/Exiles | Core integrity fell below 50% 4956 | -9/Exiles | Discovered new exit (range 15) 4962 | -9/Exiles | Entered Mines 5409 | -8/Mines | Core integrity fell below 20% 5533 | -8/Mines | Discovered new exit (range 13) 5571 | -8/Mines | Entered Materials 5898 | -8/Materials | Discovered new exit (range 16) 5987 | -8/Materials | Entered Factory 5988 | -7/Factory | Identified exit to Storage 6193 | -7/Factory | Garrison activated, responded to threat 6280 | -7/Factory | Core integrity fell below 50% 6308 | -7/Factory | Lost 3 parts (1p1n1w) 6314 | -7/Factory | Discovered new exit (range 3) 6325 | -7/Factory | Entered another Factory area 6484 | -6/Factory | Sucked down chute 6484 | -6/Factory | Entered Waste 6494 | -6/Waste | Spotted C-40 Crusher 6526 | -6/Waste | Spotted C-40 Crusher 6528 | -6/Waste | Spotted C-40 Crusher 6528 | -6/Waste | Spotted C-40 Crusher 6556 | -6/Waste | Spotted C-40 Crusher 6576 | -6/Waste | Spotted C-40 Crusher 6599 | -6/Waste | Discovered new exit (range 10) 6605 | -6/Waste | Entered Factory 6621 | -6/Factory | Identified exit to Lower Caves 6638 | -6/Factory | Spotted B-75 Beast 6702 | -6/Factory | Lost 5 parts (1p2n1u1w) 6726 | -6/Factory | Entered Lower Caves 6809 | -6/Lower Caves | Learned Factory garrison access intel 6828 | -6/Lower Caves | Encountered a Warlord checkpoint 6834 | -6/Lower Caves | Learned Factory emergency access door positions 6916 | -6/Lower Caves | Core integrity fell below 50% 7026 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7169 | -6/Lower Caves | AD-0RF showed up to help 7171 | -6/Lower Caves | AD-0RF revealed a hidden path 7174 | -6/Lower Caves | Entered Factory 7176 | -5/Factory | Loaded intel: 4 garrison access locations 7352 | -5/Factory | Discovered new exit (range 8) 7356 | -5/Factory | Identified exit to Factory 7382 | -5/Factory | Entered another Factory area 7912 | -4/Factory | Sucked down chute 7912 | -4/Factory | Entered Waste 7913 | -4/Waste | Met a frightened Derelict 7919 | -4/Waste | Spotted C-40 Crusher 7921 | -4/Waste | Spotted C-40 Crusher 7923 | -4/Waste | Spotted C-40 Crusher 7927 | -4/Waste | EMP discharged 7927 | -4/Waste | System corruption reached 10% 7940 | -4/Waste | Spotted C-40 Crusher 7950 | -4/Waste | Spotted C-40 Crusher 7951 | -4/Waste | Spotted C-40 Crusher 7985 | -4/Waste | Discovered new exit (range 13) 7991 | -4/Waste | Entered Factory 8111 | -4/Factory | Identified exit to Garrison 8111 | -4/Factory | Entered Garrison 8124 | -4/Garrison | Installed Relay Interface Framework 8157 | -4/Garrison | Spotted B-86 Titan 8209 | -4/Garrison | Triggered checkpoint 8238 | -4/Garrison | Triggered checkpoint 8255 | -4/Garrison | Core integrity fell below 50% 8255 | -4/Garrison | Discovered new exit (range 8) 8259 | -4/Garrison | Entered Factory 8345 | -4/Factory | Identified exit to Garrison 8345 | -4/Factory | Entered Garrison 8379 | -4/Garrison | Triggered checkpoint 8415 | -4/Garrison | Discovered new exit (range 13) 8431 | -4/Garrison | Expanded RIF knowledge: Hotswap 8453 | -4/Garrison | Phase Generator disabled 8454 | -4/Garrison | Core integrity fell below 20% 8462 | -4/Garrison | Entered Research 8509 | -3/Research | Core integrity fell below 50% 8617 | -3/Research | Core integrity fell below 20% 8620 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 08608_ Attempting to rewire W-44 Eye. 08608_ W-44 Eye is rebooting, system inaccessible. 08608_ R-10 Processor collects Sml. Matter Pod. 08609_ Knocked back. 08609_ K-01 Serf collects debris. 08609_ W-44 Eye reactivates. 08609_ Slug penetrates Wall. 08609_ Penetrated by Slug. 08612_ Slammed into G-67 Veteran. 08613_ Knocked back. 08613_ Slammed into H-71 Marshal. 08615_ H-71 Marshal calls for reinforcements. 08615_ ALERT: Hostile activity reported, dispatching reinforcements to area. 08615_ Slammed into H-71 Marshal. 08616_ Destabilizing: System corrupted (+2). 08617_ Knocked back. 08618_ Slammed into H-71 Marshal. 08619_ Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ???????????? | | ??????????????????????????????????? ????????????? | | ????????????????????????????????? ??????????????? | | ???????????????????????????????? ???????????????? | | ??????????????????????????????? ????????????????? | | ???????????????????????#####?? #?????????????????? | | ???????????????????????#=@%## #?????????????????? | | ???????????????????????#%H% g #?????????????????? | | ???????????????????????#%= #####?????????????????? | | ???????????????????????##g;#?????????????????????? | | ????????????????????????# ##?????????????????????? | | ????????????????????????#g#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????#################g######?????????????????? | | ?????? #?????????????????? | | ?????? * Rhu #?????????????????? | | ?????? = g #?????????????????? | | ??????? w #?????????????????? | | ??????? ##############/### #?????????????????? | | ?????????????????????? ??# #?????????????????? | | ????????????????????? ??# #?????????????????? | | ????????????????????# ??# #?????????????????? | | ????????????????????# ??# #?????????????????? | | ????????????????????# ???# #?????????????????? | | ????????????????????# ???# #?????????????????# | | ????????????????????# ???# #?????????????????+ | | ????????????????????# ????# #?????????????????# | | ????????????????????# ????# ########??????????# | | ????????????????????#?????# ############ | | ??????????????????????????# | | ??????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 26 Energy Capacity 215 Matter Stores 125 Matter Capacity 125 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 150 Resistance: EX 50 Resistance: I 25 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Fac Fac Was Fac Gar Fac Gar Res Hosts 26 | 3 2 2 2 . . 6 2 1 1 . . . 2 2 . 1 . 1 . 1 Combat Hostiles 8 | . . 1 1 . . 3 1 . . . . . 1 1 . . . . . . Allies . | . . . . . . . . . . . . . . . . . . . . . Unique Host Classes 10 | 2 1 2 1 . . 2 . . 1 . . . 1 . . . . . . . Average Host Suspicion 53 | 15 20 69 56 98 . 57 79 88 37 39 72 40 92 65 . 19 38 96 38 70 Unsuspicious Activity 4910 | 2458 142 2 1468 . . 238 198 12 8 . 20 40 18 263 . 2 1 18 . 22 Returns to Shadow 4 | . . . 1 . . 1 . 1 . . . . . 1 . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . . . . . . . . . . . Protomatter Created 205 | . . 8 16 45 . 30 3 45 . . . 20 . 11 27 . . . . . Used 294 | 15 10 11 28 . . 96 11 5 7 . . . 37 19 . 5 . 5 . 45 Decayed 27 | . . . . . . . . . . . . . . . 27 . . . . . Highest Spend 45 | 5 5 6 23 . . 45 6 5 7 . . . 23 14 . 5 . 5 . 45 Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 19) S-10 Pest (-8/Mines: 3) S-27 Virus (-4/Factory: 3) S-10 Pest (-10/Mines: 2) G-50 Soldier (-8/Mines: 2) Game ------ Seed ReactiveSurveybotFocus Manual? 0 Play Time 01:07:05 Cumulative 206.9 hours Start 2025.05.01 @ 13:15:20 End 2025.05.01 @ 15:57:11 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 117 Rogue 114 Adventurer 3 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 65 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 45c353a1-f910-490a-ac94-33458f0f61bb