Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.01 @ 12:22:01 Player: GU2 Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (2585) 2585 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (134) 134 TOTAL SCORE: 6369 Bonus ------- Follower Combat Kills 134 Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 99/100 System Corruption 7% Temperature Cool (30) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Energy Well Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Recoil Stabilizer Improved Shield Generator > --- WEAPON ----------- Gauss Rifle Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Titanium Leg Hardened Medium Armor Plating System Shield Mini Assault Cannon [Rating: 60] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion VII Flight Unit VTOL Module Utility Advanced Targeting Computer Device Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Special Weapon Flamer Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Slots Evolved 8 | . . . . 4 2 2 Power 1 | . . . . 1 . . Propulsion 2 | . . . . 2 . . Utility 4 | . . . . 1 1 2 Weapon 1 | . . . . . 1 . Parts Attached 100 | 6 5 1 7 22 39 20 Power 18 | 1 . . 2 6 8 1 Engine 14 | 1 . . 2 4 6 1 Core 4 | . . . . 2 2 . Reactor . | . . . . . . . Propulsion 26 | 2 2 . 3 5 10 4 Treads 2 | 2 . . . . . . Leg 7 | . . . . . 3 4 Wheel 8 | . . . 3 5 . . Hover 6 | . . . . . 6 . Flight 3 | . 2 . . . 1 . Utility 28 | 1 2 . . 7 7 11 Device 14 | . 1 . . 3 2 8 Storage 2 | 1 . . . . . 1 Processor 5 | . 1 . . 1 2 1 Hackware 2 | . . . . 1 . 1 Protection 5 | . . . . 2 3 . Artifact . | . . . . . . . Weapon 28 | 2 1 1 2 4 14 4 Energy Gun 6 | 2 . 1 . . 3 . Energy Cannon 6 | . 1 . . 2 3 . Ballistic Gun 8 | . . . . 1 6 1 Ballistic Cannon 4 | . . . . . 1 3 Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon 2 | . . . . 1 1 . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 1 Parts Lost 48 | . . . 5 7 15 21 Power 10 | . . . 1 2 4 3 Propulsion 16 | . . . 2 3 5 6 Utility 13 | . . . . 2 3 8 Weapon 9 | . . . 2 . 3 4 Highest Loss Streak 9 | . . . 4 4 4 9 To Critical Strikes . | . . . . . . . Average Backups 3 | . 4 5 4 4 4 3 Power . | . . . . . 1 . Propulsion . | . . . . . . . Utility 1 | . . . 1 1 2 2 Weapon 1 | . 4 4 2 1 . . Tool/Special . | . . . . . . . Unused Backups 12 | . 2 1 3 2 1 3 Power 1 | . . . 1 . . . Propulsion 3 | . 2 . . 1 . . Utility 2 | . . . . . . 2 Weapon 6 | . . 1 2 1 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 93 99 89 83 88 88 Engine 10 | . 14 14 9 8 9 9 Core 1 | . . . . 5 3 . Treads 7 | . 25 28 11 . . . Leg 4 | . . . . . 2 19 Wheel 8 | . . . 10 27 8 . Hover 3 | . . . . . 8 3 Device 9 | . 8 14 14 9 2 12 Storage 1 | . 5 . . . . 4 Processor 15 | . 8 14 14 5 22 16 Protection 1 | . . . . 2 4 1 Energy Gun 6 | . 19 13 14 . . . Energy Cannon 8 | . 8 14 10 8 6 2 Ballistic Gun 4 | . . . . . 12 5 Ballistic Cannon 2 | . . . . . . 10 Slashing Weapon 1 | . . . 1 6 . . Peak Build Rating 60 | 6 8 13 13 32 50 60 Average Rating 22 | 5 7 11 10 24 38 52 On Entrance 17 | . 6 8 13 13 30 50 Avg Prop Armor Cover (%) 4 | . . . . . 4 5 Naked Turns . | . . . . . . . Heaviest Build 46 | 13 16 15 15 25 37 46 Greatest Support 72 | 40 40 40 40 56 36 72 Greatest Overweight (x) 5 | . 3 . 3 1 3 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 5 Average Carried 3 | . 4 4 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 . Class Distribution -------------------- 68% | Mutant 21% | Gunner 4% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Matter Collected 2105 | 236 78 26 70 243 835 617 Remotely . | . . . . . . . Salvage Created 2508 | . . 35 342 511 1091 529 Parts 129 | . . 2 17 30 53 27 Haulers Intercepted 3 | . . . . 2 1 . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 19 | . . . 19 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Combat Hostiles Destroyed 55 | . . 2 9 14 18 12 Melee 10 | . . . 3 7 . . Guns 14 | . . 1 3 . 7 3 Cannons 22 | . . 1 2 5 8 6 AOE 5 | . . . . . 2 3 Classes Destroyed 13 | . . 1 2 4 4 2 Worker 3 | . . . . . . 3 Builder 2 | . . . . 1 1 . Hauler 3 | . . . . 2 1 . Recycler 2 | . . . . . 2 . Mechanic 2 | . . . . . . 2 Turret 2 | . . . 2 . . . Watcher 1 | . . . . . 1 . Swarmer 16 | . . 2 3 8 3 . Grunt 16 | . . . . 3 6 7 Sentry 8 | . . . . 3 4 1 Hunter 4 | . . . . . 2 2 Programmer 5 | . . . . . 3 2 Subdweller 6 | . . . 6 . . . Best Kill Streak 8 | . . 2 3 8 4 6 Combat Bots Only 6 | . . 2 3 6 4 3 Max Kills in Single Turn 6 | . . 1 1 1 1 6 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 1 3 Melee 1 | . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Hostile Shots Fired 712 | . 5 14 88 86 237 282 Missed 236 | . 2 5 31 23 80 95 Hits 476 | . 3 9 57 63 157 187 Projectile 476 | . 3 9 57 63 157 187 AOE 2 | . . . . . 2 . Critical Strikes 12 | . . . 1 1 3 7 Damage Taken 6744 | . 31 73 734 725 2189 2992 Core 1579 | . 20 15 165 164 354 861 Absorbed by Shields 326 | . . . . . 16 310 Redirected to Shielding 202 | . . . . 101 101 . Core Remaining (%) 59 | 100 . . 20 70 49 . Volleys Fired 162 | . 5 5 26 21 61 44 Largest 3 | . 2 2 2 2 3 3 Hottest 201 | . 118 118 175 150 201 137 Shots Fired 382 | . 10 10 52 28 158 124 Gun 184 | . 7 5 26 . 109 37 Cannon 196 | . 3 5 24 28 49 87 Launcher . | . . . . . . . Special 2 | . . . 2 . . . Kinetic 224 | . . . . . 105 119 Thermal 120 | . 10 10 52 28 20 . Explosive . | . . . . . . . Electromagnetic 38 | . . . . . 33 5 Robot Hit Streak 18 | . 4 7 18 8 12 12 Robot Miss Streak 5 | . . 2 4 3 5 3 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 245 | . 4 6 42 43 98 52 Core Hits 106 | . 1 3 15 15 39 33 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 4 | . . . . 3 . 1 Critical Strikes 18 | . . . 6 8 1 3 Burn 5 | . . . 5 . . . Meltdown 1 | . . . 1 . . . Destroy 1 | . . . . . . 1 Blast 2 | . . . . . . 2 Corrupt 1 | . . . . . 1 . Smash 4 | . . . . 4 . . Sever 4 | . . . . 4 . . Melee Attacks 58 | . . . 4 43 11 . Impact 24 | . . . . 13 11 . Slashing 34 | . . . 4 30 . . Piercing . | . . . . . . . Sneak Attacks 8 | . . . 2 5 1 . Combat Hostiles 2 | . . . 2 . . . Follow-up Attacks 1 | . . . . 1 . . Damage Inflicted 8158 | . 68 125 965 1648 2291 3061 Guns 1927 | . 26 37 386 . 954 524 Cannons 2730 | . 42 61 335 375 812 1105 Explosions 1726 | . . . . . 301 1425 Melee 1709 | . . . 220 1265 224 . Ramming 42 | . . 27 . 8 . 7 Kinetic 2461 | . . . . . 927 1534 Thermal 2007 | . 68 98 745 375 491 230 Explosive 1195 | . . . . . . 1195 Electromagnetic 744 | . . . . . 649 95 Impact 734 | . . . . 510 224 . Slashing 975 | . . . 220 755 . . Piercing . | . . . . . . . Highest Corruption 16 | . . . . . 16 7 Average Corruption 10 | . . . . . 10 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 68 | . . . . . 62 6 Message Errors 19 | . . . . . 17 2 Matter Fused 13 | . . . . . 13 . Heat Flow Errors 10 | . . . . . 10 . Energy Discharges 7 | . . . . . 6 1 Parts Rejected 2 | . . . . . 1 1 Data Loss (minor) 9 | . . . . . 8 1 Data Loss (major) 2 | . . . . . 2 . Misfires 4 | . . . . . 3 1 Misdirections 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 550 | . . . . 163 188 199 Projectiles 40 | . . . . 5 13 22 Explosions 278 | . . . . . 101 177 Melee 232 | . . . . 158 74 . Knockbacks 10 | . . . . . . 10 Impact . | . . . . . . . Kinetic 10 | . . . . . . 10 Secondary . | . . . . . . . Self-Inflicted Damage 555 | . . . . 4 224 327 Shots 7 | . . . . . 3 4 Rammed 7 | . . 6 . 1 . . Targets Rammed 8 | . . 6 . 1 . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 543 | . 114 285 210 288 543 201 Average Temperature 114 | . 40 141 60 91 147 60 Received Heat Transfer 1377 | . 18 . 141 171 374 673 Effects 20 | . . . . 1 19 . Shutdowns 6 | . . . . . 6 . Energy Bleed 4 | . . . . 1 3 . Interference 3 | . . . . . 3 . Matter Decay 1 | . . . . . 1 . Short Circuit 2 | . . . . . 2 . Damage (minor) 1 | . . . . . 1 . Damage (major) 3 | . . . . . 3 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . . . 3 1 . Combat Hostiles 3 | . . . . 2 1 . Parts Fried 10 | . . . . 5 5 . Impact Corruptions 8 | . . . . 6 2 . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 4 | . . 1 3 . . . Heat Transferred 3557 | . 148 222 1862 555 620 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 90 | 100 100 100 . 100 83 72 Level 1 9 | . . . . . 16 27 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 312 | . 15 70 . 117 231 312 Initial 99 | . . . . . 30 99 Average 59 | . . 11 . 55 104 132 Influence Increases 2351 | . 15 136 263 394 786 757 Destroy 0b10 Robot/C 1140 | . . 80 180 280 360 240 Destroy 0b10 Robot/NC 65 | . . . . 15 25 25 Destroy Leader 268 | . . 20 20 54 124 50 Allied During Kill 24 | . . 6 18 . . . Successful Hack 27 | . . . . 4 5 18 Disable Machine 360 | . 15 15 . 15 120 195 Destroy Structure 167 | . . . . 11 47 109 Lose Combat Pursuer 300 | . . 15 45 15 105 120 Influence Decreases 2121 | . 15 136 263 327 649 731 Entered New Map 142 | . . . . . 37 105 Time Decay 1539 | . 15 136 233 266 473 416 Lost Part 420 | . . . 10 61 139 210 Lost Ally 20 | . . . 20 . . . Squads Dispatched 15 | . 1 . . 2 6 6 Investigation . | . . . . . . . Extermination 5 | . . . . . 3 2 Reinforcement 4 | . 1 . . 1 2 . Assault . | . . . . . . . Garrison 6 | . . . . 1 1 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Distress Signals 6 | . 1 . . 3 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 4 3 22 20 29 27 Peak Tracking Total 7 | . 4 3 5 7 5 6 Tactical Retreats 13 | . . 1 4 1 3 4 Traps | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Traps Triggered 5 | . . . 3 . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Machines Disabled 26 | . 1 1 2 1 8 13 Max in Single Turn 5 | . 1 1 1 1 4 5 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Machines Accessed 18 | . . . 2 6 7 3 Terminals 10 | . . . . 5 3 2 Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . . . . 1 1 Recycling Units 2 | . . . . . 2 . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 40 | . . . 3 20 9 8 Successful 18 | . . . 3 8 5 2 Failed 22 | . . . . 12 4 6 Catastrophic 3 | . . . . . 1 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 26 | . . . . 16 4 6 Fabricators 1 | . . . . . 1 . Repair Stations 3 | . . . . . 1 2 Recycling Units 3 | . . . . . 3 . Scanalyzers 4 | . . . . 4 . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . . . 3 6 2 2 Record 2 | . . . 1 1 . . Prototype ID Bank 1 | . . . . 1 . . Open Door 1 | . . . 1 . . . Open DSF 3 | . . . . . 2 1 Level Access Points 1 | . . . . . . 1 Alert Level 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Release Object 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . Report Inventory 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . . . . 6 4 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . 3 . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Min Sub Mat Fac Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 45 | . . 45 45 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 20 | . . 6 14 . . . Total Damage 289 | . . 81 208 . . . Kills 6 | . . 2 4 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Min Sub Mat Fac Fac Active Infowar (turns) 4326 | . 127 864 1631 611 324 769 Sensors 4325 | . 127 864 1631 611 323 769 ECM 1 | . . . . . 1 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Turns Passed 8582 | 2002 210 864 1631 733 1908 1234 Spaces Moved 4341 | 180 110 506 1178 526 1206 635 Core 78 | 7 . . 64 . . 7 Treads 1199 | 173 98 506 422 . . . Legs 845 | . . . . . 217 628 Wheels 1784 | . . . 692 526 566 . Hover 423 | . . . . . 423 . Flight 12 | . 12 . . . . . Fastest Speed 50 | 50 112 160 100 80 58 100 Average Speed 124 | 155 156 160 126 88 111 130 Slowest Speed 300 | 160 275 160 200 105 240 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 8 | . . . . 2 2 4 Cave-ins Triggered 2 | . . . . . 1 1 Exploration Rate (%) 38 | 22 26 94 53 39 23 15 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 6 | . . 1 5 . . . Spaces Dug 25 | . . . . 5 6 14 Terrain Destroyed 208 | . . . . 12 55 141 Melee 6 | . . . . . 6 . Projectile 33 | . . . . 12 1 20 AOE 169 | . . . . . 48 121 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Min Sub Mat Fac Fac Total 7139 | 1899 138 548 1263 713 1633 945 Wait 2326 | 1713 4 27 35 75 247 225 Move 4333 | 179 109 505 1177 525 1204 634 Hop . | . . . . . . . Pick Up 33 | 1 6 1 4 7 11 3 Fast Attach 75 | 6 4 1 7 14 30 13 Attach 18 | . . . 2 5 5 6 Detach 7 | . 2 1 1 1 2 . Swap 27 | . 3 . . 8 10 6 Drop 67 | . 5 2 6 14 28 12 Fire 162 | . 5 5 26 21 61 44 Melee 57 | . . . 4 42 11 . Ram 1 | . . . . 1 . . Kick 1 | . . . . . . 1 Crush 6 | . . 6 . . . . Escape Stasis 25 | . . . . . 24 1 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 1 | . . . 1 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 2003 | -11/Scrapyard | Entered Materials 2004 | -10/Materials | Build established: Mutant 2189 | -10/Materials | Discovered new exit (range 15) 2211 | -10/Materials | Identified exit to Mines 2213 | -10/Materials | Entered Mines 2230 | -10/Mines | Met a Derelict bent on vengeance 2378 | -10/Mines | Discovered new exit (range 7) 2403 | -10/Mines | Identified exit to Materials 2552 | -10/Mines | Discovered new exit (range 6) 2559 | -10/Mines | Identified exit to Subcaves 2595 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2599 | -10/Mines | Found Prototype Device 2651 | -10/Mines | Discovered exit to Materials (range 12) 3077 | -10/Mines | Entered Subcaves 3077 | -10/Subcaves | Accompanied by 2 allies 3078 | -10/Subcaves | Approached by a straggling Scientist 3082 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 3353 | -10/Subcaves | Learned location of 1 exit from Materials 3377 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3490 | -10/Subcaves | Discovered new exit (range 11) 3539 | -10/Subcaves | Identified exit to Recycling 3564 | -10/Subcaves | Learned location of Zion (-7) 3564 | -10/Subcaves | Met a Zionite searching for "candidates" 3623 | -10/Subcaves | Core integrity fell below 50% 3683 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3724 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3866 | -10/Subcaves | Lost 4 parts (1p1n2w) 4433 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4476 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 4479 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4513 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4683 | -10/Subcaves | Released subatomizers from SUBCON Basin 4698 | -10/Subcaves | Discovered new exit (range 12) 4707 | -10/Subcaves | Identified exit to Materials 4708 | -10/Subcaves | Entered Materials 4708 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 4709 | -8/Materials | Identified exit to Factory 4977 | -8/Materials | Identified Exp. Sensor Array 5211 | -8/Materials | Lost 4 parts (1p3n) 5419 | -8/Materials | Discovered exit to Factory (range 13) 5425 | -8/Materials | Garrison activated, responded to threat 5441 | -8/Materials | Entered Factory 5441 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5501 | -7/Factory | Crushed by falling debris 6216 | -7/Factory | Lost 4 parts (1p1u2w) 6367 | -7/Factory | System corruption reached 10% 6495 | -7/Factory | Build established: Gunner 7048 | -7/Factory | Garrison activated, responded to threat 7197 | -7/Factory | Discovered new exit (range 15) 7215 | -7/Factory | Identified exit to Factory 7349 | -7/Factory | Entered another Factory area 7349 | -6/Factory | Evolved 2 slots: Utility x2 7871 | -6/Factory | Identified exit to Factory 8048 | -6/Factory | Garrison activated, responded to threat 8353 | -6/Factory | Crushed by falling debris 8363 | -6/Factory | Garrison activated, responded to threat 8437 | -6/Factory | Lost 9 parts (1p3n4u1w) 8560 | -6/Factory | Core integrity fell below 50% 8575 | -6/Factory | Core integrity fell below 20% 8583 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- U-05 Engineer lays Concrete. P-60 Hacker knocked back. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. Energy Well destroyed. Weight Redist. System destroyed. System Shield destroyed. Destroyed Carbon-fiber Leg. G-50 Soldier knocked back. U-05 Engineer builds a Wall. K-01 Serf collects debris. G-50 Soldier destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. Mni. Assault Cannon destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. 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