Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 20:33:29 Player: Sinthome Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (343) 343 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1548 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 266/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Treads Aluminum Leg Small Storage Unit Medium Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor > --- WEAPON ----------- Heavy Assault Rifle Hammer > --- INVENTORY -------- Aluminum Leg Aluminum Leg [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Hammer Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 16 | 6 3 7 . Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 3 | 2 . 1 . Leg 2 | . . 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device . | . . . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 6 | 2 1 3 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 2 10 . Power 2 | . . 2 . Propulsion 3 | . . 3 . Utility 2 | . . 2 . Weapon 5 | . 2 3 . Highest Loss Streak 6 | . 2 6 . To Critical Strikes . | . . . . Average Backups 4 | 2 5 4 5 Power . | . 1 . 1 Propulsion 2 | 1 2 2 2 Utility . | . . 1 2 Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 7 | . 2 1 4 Power 2 | . 1 . 1 Propulsion 1 | . . . 1 Utility 4 | . 1 1 2 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 68 | . 84 65 . Engine 10 | . 14 9 . Treads 13 | . 28 5 . Leg 6 | . . 11 . Storage 7 | . 14 4 . Processor 6 | . 3 9 . Protection 3 | . . 5 . Ballistic Gun 9 | . 11 9 . Launcher 3 | . 10 . . Impact Weapon 5 | . . 9 . Peak Build Rating 9 | 6 8 9 . Average Rating 6 | 4 6 7 . On Entrance 3 | . 6 6 . Naked Turns 65 | . . 28 37 Heaviest Build 15 | 13 15 15 . Greatest Support 40 | 40 40 40 3 Greatest Overweight (x) 3 | 3 . 2 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 6 | 7 8 6 5 Most Carried 7 | 4 7 5 5 Average Carried 4 | 3 5 4 5 Final Capacity 8 | 8 8 5 5 Final Carried 6 | 4 6 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 436 | 214 54 168 . Remotely . | . . . . Salvage Created 319 | . 151 168 . Parts 35 | . 29 6 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 12 | . 8 4 . Melee 1 | . . 1 . Guns 4 | . 3 1 . AOE 7 | . 5 2 . Classes Destroyed 9 | . 7 2 . Worker 1 | . 1 . . Builder 2 | . 2 . . Tunneler 2 | . 2 . . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Watcher 2 | . 1 1 . Swarmer 8 | . 8 . . Grunt 2 | . . 2 . Sentry 2 | . . 2 . Best Kill Streak 7 | . 7 3 . Combat Bots Only 5 | . 5 3 . Max Kills in Single Turn 3 | . 3 2 . Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 138 | . 49 62 27 Missed 43 | . 13 22 8 Hits 95 | . 36 40 19 Projectile 95 | . 36 40 19 Critical Strikes 2 | . . 2 . Damage Taken 1697 | . 492 1058 147 Core 468 | . 68 253 147 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 72 . . Volleys Fired 34 | . 14 20 . Largest 2 | . 2 1 . Hottest 50 | . 50 23 . Shots Fired 41 | . 21 20 . Gun 30 | . 10 20 . Cannon . | . . . . Launcher 11 | . 11 . . Special . | . . . . Kinetic 30 | . 10 20 . Thermal . | . . . . Explosive 11 | . 11 . . Electromagnetic . | . . . . Robot Hit Streak 6 | . 2 6 . Robot Miss Streak 3 | . 3 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 18 | . 6 12 . Core Hits 28 | . 24 4 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 2 . Destroy 1 | . . 1 . Smash 1 | . . 1 . Melee Attacks 8 | . . 8 . Impact 8 | . . 8 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1154 | . 690 462 2 Guns 154 | . 58 96 . Cannons . | . . . . Explosions 875 | . 630 245 . Melee 111 | . . 111 . Ramming 14 | . 2 10 2 Kinetic 154 | . 58 96 . Thermal 245 | . . 245 . Explosive 630 | . 630 . . Electromagnetic . | . . . . Impact 111 | . . 111 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 15 | . . 15 15 Average Corruption 14 | . . 13 15 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . 2 4 Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . . 1 1 Data Loss (minor) 1 | . . 1 . Misdirections 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 154 | . 47 107 . Projectiles . | . . . . Explosions 138 | . 47 91 . Melee 16 | . . 16 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 337 | . 219 117 1 Shots 6 | . 5 1 . Rammed 4 | . 2 1 1 Targets Rammed 4 | . 2 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 109 | . . 10 109 Average Temperature 28 | . . 6 67 Received Heat Transfer 237 | . . 237 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . . 150 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 1 | . 1 . . Low Security (%) 85 | 100 57 100 100 Level 1 14 | . 42 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 276 | . 276 129 15 Initial 107 | . . 107 . Average 84 | . 144 75 4 Influence Increases 555 | . 376 164 15 Destroy 0b10 Robot/C 240 | . 160 80 . Destroy 0b10 Robot/NC 45 | . 40 5 . Destroy Leader 66 | . 34 32 . Disable Machine 60 | . 45 15 . Destroy Structure 114 | . 97 17 . Lose Combat Pursuer 30 | . . 15 15 Influence Decreases 540 | . 120 419 1 Entered New Map 150 | . . 149 1 Time Decay 270 | . 100 170 . Lost Part 120 | . 20 100 . Squads Dispatched 2 | . . 2 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 11 9 4 Peak Tracking Total 5 | . 5 3 3 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 4 | . 3 1 . Max in Single Turn 2 | . 2 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful . | . . . . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 738 | 97 246 358 37 Spaces Moved 495 | 59 125 240 71 Core 141 | 11 . 59 71 Treads 216 | 48 125 43 . Legs 138 | . . 138 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 50 50 Average Speed 119 | 142 160 112 50 Slowest Speed 200 | 200 160 160 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 2 | . . 2 . Cave-ins Triggered 2 | . . 2 . Exploration Rate (%) 15 | 4 31 13 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 138 | . 110 28 . Melee . | . . . . Projectile . | . . . . AOE 138 | . 110 28 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 587 | 70 148 297 72 Wait 11 | . . 11 . Move 492 | 58 124 239 71 Hop . | . . . . Pick Up 15 | 6 3 6 . Fast Attach 7 | 4 1 2 . Attach 7 | 2 . 5 . Detach . | . . . . Swap 3 | . 2 1 . Drop 6 | . 2 4 . Fire 34 | . 14 20 . Melee 8 | . . 8 . Ram 2 | . . 1 1 Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Weapon x2 478 | -9/Materials | Lost 3 parts (1p1n1w) 660 | -9/Materials | Crushed by falling debris 660 | -9/Materials | System corruption reached 10% 672 | -9/Materials | Crushed by falling debris 672 | -9/Materials | Core integrity fell below 50% 700 | -9/Materials | Discovered new exit (range 3) 702 | -9/Materials | Entered Mines 703 | -9/Mines | Lost 6 parts (1p1n2u2w) 723 | -9/Mines | Core integrity fell below 20% 739 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00668_ Aluminum Leg destroyed. 00668_ U-05 Engineer lays Concrete. 00670_ System corrupted: Component data lost. 00671_ Ion Engine destroyed. 00672_ The unstable cave ceiling collapses. 00672_ Crushed by falling debris. 00672_ Hammer destroyed. 00672_ System corrupted by crushing effect (+5). 00674_ Dropped Aluminum Leg. 00677_ U-05 Engineer builds a Wall. 00686_ K-01 Serf collects debris. 00693_ Slammed into K-01 Serf. 00694_ System corrupted: Energy discharge (-25). 00700_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 00711_ System corrupted: Energy discharge (-38). 00732_ System corrupted: Heat flow error (+137). 00738_ Slammed into S-10 Pest. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????######################????????????? | | ?????## t s ##???????????? | | ????## @ss #???????????? | | ????# ########### #???????????? | | ????# ##?????????## ##???????????? | | ????# ##?####?????# ##????????????? | | ????# ### ####??## ##?????????????? | | ????## ##???###??????????????? | | ?????## #????????????????????? | | ??????### ### #????????????????????? | | ????????# #?## ##????????????????????? | | ????###?# #??## ##?????????????????????? | | ????# ? #???## #??????????????????????? | | ????# #?###????# #??????????????????????? | | ????# ########## #??????????????????????? | | ????# #??????????????????????? | | ????# ########## #???????????????? | | ????# #????????####### #???????????????? | | ????# #?????????????????????????????????? | | ????# #?????????????????????????????????? | | ????# #?????????????????????????????????? | | ??### ####??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 264 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravjetLargeSlayer Manual? 0 Play Time 00:11:05 Cumulative 14.7 hours Start 2025.05.23 @ 20:23:19 End 2025.05.23 @ 20:33:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bff715b4-a721-4268-8f8f-3a40bb21fa68