Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 12:09:44 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (1780) 1780 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (235) 235 TOTAL SCORE: 4890 Bonus ------- High Alert Combat Kills 235 Cogmind --------- Core Integrity 617/700 Matter 290/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- Heavy Hammer Heavy Hammer > --- INVENTORY (15) --- Deuterium Engine Deuterium Engine Advanced Treads Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating Hardlight Generator > --- WEAPON ----------- Heavy Hammer Heavy Hammer Heavy Hammer > --- INVENTORY -------- Light Nuclear Core Advanced Treads Medium Treads Medium Treads Medium Treads Medium Treads Aluminum Leg Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Heavy Hammer [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Reaction Control System Storage Large Storage Unit Protection Core Shielding Weapon Heavy Hammer Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 . 2 . Weapon 1 | . . . 1 . . Parts Attached 49 | 6 13 7 18 5 . Power 7 | 1 2 1 3 . . Engine 5 | 1 2 1 1 . . Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 16 | 2 3 3 6 2 . Treads 3 | 2 1 . . . . Leg 13 | . 2 3 6 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 3 . 3 3 . Device 2 | . . . 1 1 . Storage 4 | 1 2 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . 1 . 2 1 . Artifact . | . . . . . . Weapon 16 | 2 5 3 6 . . Energy Gun 2 | 2 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | . 1 . . . . Ballistic Cannon . | . . . . . . Launcher 4 | . 1 1 2 . . Special Weapon . | . . . . . . Impact Weapon 9 | . 3 2 4 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 6 | . 2 . 4 . . System Corruption 20 | . 8 . 12 . . Parts Lost 13 | . 1 1 7 4 . Power 3 | . 1 1 1 . . Propulsion 5 | . . . 4 1 . Utility 4 | . . . 2 2 . Weapon 1 | . . . . 1 . Highest Loss Streak 5 | . 1 1 5 2 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 94 86 91 75 . Engine 9 | . 14 10 5 . . Core 1 | . . . 3 7 . Treads 10 | . 27 . . . . Leg 20 | . . 32 34 30 . Device 1 | . . . 3 1 . Storage 11 | . 13 11 9 7 . Protection 8 | . 9 11 7 4 . Energy Gun 1 | . 3 . . . . Impact Weapon 23 | . 23 21 26 23 . Naked Turns . | . . . . . . Heaviest Build 52 | 14 52 32 40 44 . Greatest Support 45 | 40 40 30 45 45 . Greatest Overweight (x) 1 | . 1 1 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 20 . Average Capacity 14 | 7 13 15 15 15 . Most Carried 15 | 4 10 9 7 15 . Average Carried 7 | 2 7 8 6 10 . Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 8 8 7 15 15 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 715 | 260 122 99 194 40 . Remotely . | . . . . . . Salvage Created 2322 | 88 678 423 912 221 . Parts 65 | . 28 7 23 7 . Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 3 | . 2 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 50 | . 16 10 19 5 . Melee 21 | . 4 3 11 3 . Guns 5 | . 5 . . . . AOE 9 | . 3 4 2 . . Classes Destroyed 13 | 2 5 2 4 . . Worker 5 | . 1 1 3 . . Builder 1 | . . . 1 . . Tunneler 1 | 1 . . . . . Hauler 2 | . 1 . 1 . . Recycler 8 | 1 4 2 1 . . Operator 1 | . . 1 . . . Watcher 3 | . 2 1 . . . Swarmer 16 | . 9 4 3 . . Grunt 24 | . 7 5 8 4 . Brawler 1 | . . . 1 . . Sentry 4 | . . 1 3 . . Specialist 2 | . . . 2 . . Hunter 3 | . . . 2 1 . Best Kill Streak 9 | 2 6 5 9 2 . Combat Bots Only 5 | . 5 4 5 2 . Max Kills in Single Turn 3 | 1 3 2 3 1 . Gunslinging 1 | . 1 . . . . Exploded 3 | . 3 2 2 . . Melee 1 | . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 2693 | . 637 357 1082 617 . Core 430 | . 163 80 104 83 . Absorbed by Shields 68 | . . . . 68 . Redirected to Shielding 31 | . 13 15 3 . . Regen/Repaired (Parts) 194 | . 44 150 . . . Core Remaining (%) 73 | 100 34 80 81 . . Volleys Fired 25 | 4 16 3 2 . . Largest 2 | 2 2 1 1 . . Hottest 100 | 100 100 30 30 . . Shots Fired 44 | 8 31 3 2 . . Gun 38 | 8 30 . . . . Cannon . | . . . . . . Launcher 6 | . 1 3 2 . . Special . | . . . . . . Kinetic 2 | . 2 . . . . Thermal 36 | 8 28 . . . . Explosive 6 | . 1 3 2 . . Electromagnetic . | . . . . . . Robot Hit Streak 10 | 8 10 1 2 . . Robot Miss Streak 3 | . 3 . . . . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 174 | 8 47 32 69 18 . Core Hits 54 | 3 21 6 20 4 . Critical Kills 3 | . . . 2 1 . Critical Parts Destroyed 20 | . 3 5 11 1 . Critical Strikes 30 | 2 7 5 14 2 . Burn 6 | 2 4 . . . . Smash 24 | . 3 5 14 2 . Melee Attacks 187 | . 39 40 83 25 . Impact 187 | . 39 40 83 25 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 16 | . 5 6 5 . . Combat Hostiles 3 | . 1 2 . . . Follow-up Attacks 38 | . 3 6 26 3 . Damage Inflicted 7194 | 98 1711 1629 3152 604 . Guns 326 | 98 228 . . . . Cannons . | . . . . . . Explosions 818 | . 133 358 327 . . Melee 6050 | . 1350 1271 2825 604 . Ramming . | . . . . . . Kinetic 15 | . 15 . . . . Thermal 311 | 98 213 . . . . Explosive 818 | . 133 358 327 . . Electromagnetic . | . . . . . . Impact 6050 | . 1350 1271 2825 604 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . 8 . 13 . . Average Corruption 9 | . 5 . 9 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . 7 . . Matter Fused 1 | . . . 1 . . Heat Flow Errors 1 | . . . 1 . . Energy Discharges 2 | . . . 2 . . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Data Loss (major) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 1875 | . 481 495 767 132 . Projectiles 7 | . 7 . . . . Explosions 39 | . . 39 . . . Melee 1829 | . 474 456 767 132 . Knockbacks 21 | . 5 4 11 1 . Impact 19 | . 4 4 10 1 . Kinetic . | . . . . . . Secondary 2 | . 1 . 1 . . Self-Inflicted Damage 47 | . 41 . 6 . . Shots 2 | . 1 . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 381 | 156 381 . 254 . . Average Temperature 148 | 79 177 . 109 . . Received Heat Transfer 777 | . 168 156 270 183 . Effects 1 | . 1 . . . . Shutdowns 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 27 | . 7 6 14 . . Impact Corruptions 66 | . 20 16 25 5 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | 2 . . 1 . . Heat Transferred 1369 | 444 925 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 717 | 10 511 406 717 585 . Initial 256 | . 6 139 169 255 256 Average 358 | 2 296 293 514 439 . Maximum Alert Level 3 | . 2 2 3 2 . Low Security (%) 13 | 100 7 21 8 . . Level 1 54 | . 85 50 20 47 . Level 2 29 | . 6 28 57 52 . Level 3 3 | . . . 12 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 6 3 4 1 . Investigation 8 | . 3 2 2 1 . Extermination . | . . . . . . Reinforcement 6 | . 3 1 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 6 | . 2 2 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 26 17 30 12 . Peak Tracking Total 8 | . 5 5 8 3 . Tactical Retreats 12 | . 3 1 7 1 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . . 3 . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 2 | . 1 1 . . . Max in Single Turn 1 | . 1 1 . . . Garrison Access 2 | . . . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 17 | . 7 7 2 1 . Terminals 8 | . 4 4 . . . Fabricators . | . . . . . . Repair Stations 2 | . 1 1 . . . Recycling Units 5 | . 2 2 1 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Total Hacks 45 | . 18 23 2 2 . Successful 30 | . 13 14 2 1 . Failed 15 | . 5 9 . 1 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 26 | . 9 15 1 1 . Terminals 26 | . 12 14 . . . Fabricators . | . . . . . . Repair Stations 11 | . 4 7 . . . Recycling Units 5 | . 2 2 1 . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 1 2 . Terminal Hacks 8 | . 7 1 . . . Record 1 | . 1 . . . . Part Schematic 1 | . 1 . . . . Robot Analysis 2 | . 2 . . . . Terminal Index 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 9 | . 3 6 . . . Scan Component 5 | . 2 3 . . . Repair 4 | . 1 3 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 12 | . 3 7 1 1 . Terminals 6 | . 1 5 . . . Track 2 | . . 2 . . . Botnet 3 | . 1 2 . . . Operators 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 2 1 . . Tunnel 5 | . 2 2 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Jam 1 | . . . . 1 . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 4 5 . 1 . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . 1 3 . . . Time 120 | . 36 84 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 3144 | 98 1187 714 809 336 . Spaces Moved 1375 | 51 521 260 347 196 . Core 7 | 7 . . . . . Treads 564 | 44 520 . . . . Legs 804 | . 1 260 347 196 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 120 . Average Speed 167 | 144 188 186 152 120 . Slowest Speed 240 | 160 240 190 190 190 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 6 60 25 28 6 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 5 | . 2 2 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 8 | . . . 8 . . Terrain Destroyed 23 | . 1 7 15 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 23 | . 1 7 15 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 1901 | 64 637 425 517 258 . Wait 265 | . 29 120 90 26 . Move 1370 | 50 520 259 346 195 . Hop . | . . . . . . Pick Up 35 | 4 15 3 5 8 . Fast Attach 21 | 6 4 2 6 3 . Attach 12 | . 4 2 6 . . Detach . | . . . . . . Swap 16 | . 5 3 6 2 . Drop 18 | . 11 1 3 3 . Fire 25 | 4 16 3 2 . . Melee 139 | . 33 32 53 21 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 391 | -10/Materials | Repaired Broken Lgt. Treads 524 | -10/Materials | Discovered new exit (range 14) 630 | -10/Materials | Discovered new exit (range 16) 973 | -10/Materials | Core integrity fell below 50% 1286 | -10/Materials | Entered another Materials area 1286 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1640 | -9/Materials | Repaired Hvy. Hammer 1668 | -9/Materials | Repaired Aluminum Leg 1695 | -9/Materials | Repaired Aluminum Leg 1821 | -9/Materials | Discovered new exit (range 3) 2000 | -9/Materials | Entered another Materials area 2000 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2291 | -8/Materials | Build established: Scavenger-Mutant 2566 | -8/Materials | Lost 5 parts (1p3n1u) 2715 | -8/Materials | System corruption reached 10% 2753 | -8/Materials | Discovered new exit (range 4) 2809 | -8/Materials | Entered Factory 2809 | -7/Factory | Evolved 2 slots: Utility x2 3074 | -7/Factory | Discovered new exit (range 12) 3134 | -7/Factory | Assembled infested ambush trap array 3145 | -7/Factory | Entered Storage 3145 | -7/Storage | Self-destructed Last Messages --------------- 03134_ Triggered Ambush Trap. 03134_ Disabled S-27 Virus is pushed from a hatch in the floor. 03134_ Disabled B-48 Gladiator is pushed from a hatch in the floor. 03134_ Disabled S-27 Virus is pushed from a hatch in the floor. 03134_ Disabled B-48 Gladiator is pushed from a hatch in the floor. 03134_ as-00723 emerges from a hatch in the floor. 03134_ as-87770 emerges from a hatch in the floor. 03134_ as-97518 emerges from a hatch in the floor. 03134_ ALERT: Infestation has breached Complex 0b10, dispatching Demolisher response squad. 03138_ C-30 ARC bursts open, deploying its payload. 03138_ D-53 Grenadier unfolds itself. 03138_ as-00723 destroyed. 03138_ as-97518 destroyed. 03141_ as-87770 destroyed. 03141_ B-48 Gladiator destroyed. 03144_ Aluminum Leg destroyed. 03145_ Hvy. Hammer destroyed. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????????? ?????????? | | ???????????????????????? ?????????? | | ???????????????????????? ?????????? | | ???????????????????????# #????????? | | ???????????????????????# #????????? | | ???????????????????????# #????????? | | ??????????????????????## #????????? | | ??????????????????????? #????????? | | ??????????????????????? +????????? | | ??????????????????????? #????????? | | ???????????????????????# #????????? | | ???????????????????????# +????????? | | ???????????????????????# #????????? | | ???????????????????????# #????????? | | ???????????????????????# #????????? | | ???????????????????????# @ #????????? | | ???????????????????????# #????????? | | ???????????????????????#####????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 59 Recoil Reduction 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumRecoilDisintegrator Manual? 0 Play Time 00:15:30 Cumulative 712.0 hours Start 2022.04.10 @ 11:54:05 End 2022.04.10 @ 12:09:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1090 Rogue 1090 Adventurer 0 Explorer 0 Win Type - Total 67 Types 41/1/9/12/4/0/0/0/0 Lore% 89 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 708677fc-561a-4980-aa1b-bfc0af915613